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Besonders bemerkenswerte garantierte oder wiederholbare Spawnpunkte sind: der Level 2 Security Office firing range im [[af.term.office_sector|Office Sector]]; das Lens Epicentre in [[af.term.cascade_laboratories|Cascade Laboratories]], das neben einer Leiche eines Sicherheitsbeamten liegt; mehrere Stellen im [[af.term.security_sector|Security Sector]] (ein großer Raum oben mit giftiger Verunreinigung und zerstörten Robotern, ein Platz unter einem Schreibtisch und auf einem Computergehäuse in demselben Raum, auf einer [[af.term.bench|Bank]] im Fitnessraum und zwei Pistolen im Schießstand neben dem Fitnessraum); und zwei Pistolen im [[af.term.residence_sector|Residence Sector]]-Gebäude, in dem Moira Shepherd stationiert ist (eine in ihrer Nähe und eine unter einem Bett im Erdgeschoss versteckt).\\n\\nDas Waffenmodell und das Verhalten basieren auf dem realen Glock 17-Design. Das Spiel enthält mehrere Nachladeanimationen (insbesondere abgestufte Animationen wie Low-Level- und High-Level-Reloads) sowie Sequenzen für Schießen und Nachladen, die in den Medienassets sichtbar sind. 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