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It is encountered across multiple areas of the game, often in places with exposed equipment, storage rooms, vehicles, or other electrically powered fixtures. A Portal Suppression Field automatically kills Power Leeches, and destroying the corresponding [[af.term.giant_power_leech|Giant Power Leech]] stops new ones from spawning.\\n\\nIn the GATE Compendium, Power Leech is cataloged as IS-0211, with the designation Solutus. The entry describes it as a denizen of [[af.term.anteverse|Anteverse]] 23 and notes that it can unmoor itself from physical space, making it even more elusive than [[af.term.is_0139|IS-0139]]. The compendium also links it to a possibly shared parasitic infection with IS-0139, which is presented as one possible explanation for their similar crystalline morphology and behavioral traits.\\n\\nPower Leeches can be found in a wide range of locations, including:\\n- [[af.term.flathill|Flathill]], where they are plugged into three equipment boxes found throughout the area\\n- [[af.term.office_sector|Office Sector]], in an area near the Data Farm that requires a [[af.term.keypad_hacker_tier_2|Keypad Hacker (Tier 2)]]\\n- [[af.term.manufacturing_west|Manufacturing West]], including a suspended container above the Foundry, the Mapping Center near scientist corpses, a cave below Shipping, and several spots in Shipping itself\\n- [[af.term.hydroplant|Hydroplant]], such as the back of a broken SUV on the bridge near Defense Robots and inside a building guarded by a Defense Robot\\n- [[af.term.reactors|Reactors]], including the back of a truck in a camp near the Gale Reactor and several underwater or low-lying areas around the reactor complex\\n- [[af.term.residence_sector|Residence Sector]], where two are found behind a crate on the path leading outside and three are found in the Divarcation in [[af.term.fragments|Fragments]]\\n- [[af.term.cascade_laboratories|Cascade Laboratories]], both in Cold Storage and in the Containment - Control Center\\n- [[af.term.village_den_da_ko_yeer|Village Den da'ko Yeer]], in the pool of water with the dead scientist and the [[af.term.neutrino_mapper|Neutrino Mapper]]\\n- radioactive waste fishing, where they can rarely be obtained by fishing\\n\\nTheir drops depend on world flags. By default, a Power Leech drops a [[af.term.circuit_board|Circuit Board]] and has a chance to drop [[af.term.powdered_crystal|Powdered Crystal]]. After entering Cascade Laboratories, its drop table gains a chance for a [[af.term.capacitor|Capacitor]] as well. After opening Gate 2 in the [[af.term.security_sector|Security Sector]], it can also drop an [[af.term.electrical_organ|Electrical Organ]].\\n\\nPower Leechs are also tied to progression through a world-specific spawning source: the destruction of the corresponding Giant Power Leech causes them to stop appearing. This makes the larger source creature a practical target if the area is being cleared. Marion can trade for a [[af.term.power_cell|Power Cell]], though that trade is separate from the creature itself.\",\"creature_type\":\"creature\",\"health\":25,\"weakness\":\"Blunt\",\"resistance\":\"Sharp, Fire\",\"hero_image\":\"\u002Fimages\u002Fabiotic-factor\u002Fcreature-power-leech.png\",\"name\":\"af.term.power_leech\",\"official_text\":\"DESIGNATION: Solutus (EN\u002FEX\u002FIN)\\n\\nCONTAINMENT PROTOCOLS: All previous attempts at containing this denizen of Anteverse 23 have proved fruitless, and little practical research has been accomplished - or even made possible.\\n\\nObservations have shown IS-0211 has been able to unmoor itself from physical space, resulting in even more evasive behavior than IS-0139.\\n\\nCommenting on the two creatures' apparently similar crystalline morphology, Dr. Peters offered two possible theories. 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