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mobile","2026-07-08T13:49:52.000Z",0.09034304934575695,"clu_mindustry_20260706_1ypl68n",{"id":131,"source":87,"source_locale":7,"source_domain":88,"url":132,"title_original":133,"title_translated":13,"snippet":134,"thumbnail_url":92,"published_at":135,"fetched_at":119,"score":136,"cluster_id":129,"metadata":96},"mindustry:en-github-releases:1gqscby","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv159.1","v8 Build 159.1","Fixed Call.label crashing\u002Fnot working under specific circumstances (labels still may be invisible sometimes, cause unknown)\nFixed incorrect map\u002Fset shrink() call causing crash\nFixed directional unload","2026-07-07T13:45:44.000Z",0.0802928332137513,{"id":138,"source":87,"source_locale":7,"source_domain":88,"url":139,"title_original":140,"title_translated":13,"snippet":141,"thumbnail_url":92,"published_at":142,"fetched_at":143,"score":144,"cluster_id":129,"metadata":96},"mindustry:en-github-releases:1lc5vu3","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv159","v8 Build 159","This release brings a new system for adding arbitrary content (sounds, music, images, blocks, items, etc.) to maps or servers. In terms of functionality, this is very close to what JSON mods can provi","2026-07-06T23:41:57.000Z","2026-07-24 16:01:35",0.08029651205862291,{"id":146,"source":147,"source_locale":7,"source_domain":148,"url":149,"title_original":140,"title_translated":13,"snippet":141,"thumbnail_url":30,"published_at":150,"fetched_at":151,"score":152,"cluster_id":129,"metadata":153},"mindustry:steam-news-official:1jyx1u4","steam-news","steamstore-a.akamaihd.net","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1836506165576908","2026-07-06T23:40:55.000Z","2026-07-24 16:02:15",0.09598098887910822,"{\"source_id\":\"steam-news-official\",\"steam_feedlabel\":\"Community Announcements\",\"steam_tags\":[\"patchnotes\"]}",{"id":155,"source":156,"source_locale":7,"source_domain":157,"url":158,"title_original":159,"title_translated":13,"snippet":160,"thumbnail_url":30,"published_at":161,"fetched_at":162,"score":163,"cluster_id":30,"metadata":164},"mindustry:en-google-news:1c32s3y","google-news","news.google.com","https:\u002F\u002Fnews.google.com\u002Frss\u002Farticles\u002FCBMickFVX3lxTE5YNllFMkc0aW9aZk5xNGc2NjJJUGZYZTFnMU9rVEJCcGxadjJPWTJCR3A5Tm9ILXIwTWpiXzN6VENaUGxJSC1jMVJ2aXM0c0xkNUNRTkVDa3l6ZEtpcGNVMG9jOU5uX0hCb3M1MGpMMnQ1dw?oc=5","Games of the Year, 2019 - Giant Bomb","Games of the Year, 2019&nbsp;&nbsp;Giant Bomb","2026-06-17T23:38:51.000Z","2026-06-28 04:02:01",0.3245874183097382,"{\"source_id\":\"en-google-news\"}",{"id":166,"source":87,"source_locale":7,"source_domain":88,"url":167,"title_original":168,"title_translated":13,"snippet":169,"thumbnail_url":92,"published_at":170,"fetched_at":143,"score":171,"cluster_id":172,"metadata":96},"mindustry:en-github-releases:1gqsbl9","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv158.1","v8 Build 158.1","Fixed vault-related save reload item duplication bug\nFixed occasional crash caused by logic-controlled landing pads\nFixed health never being visible when controlling shielded payload units (e.g. Oct)","2026-05-25T00:16:07.000Z",0.0002641760875102119,"clu_mindustry_20260523_1lfxglp",{"id":174,"source":147,"source_locale":7,"source_domain":148,"url":175,"title_original":176,"title_translated":13,"snippet":177,"thumbnail_url":30,"published_at":178,"fetched_at":151,"score":179,"cluster_id":172,"metadata":180},"mindustry:steam-news-official:10tu3aq","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1833334318574645","v8 Build 158","[list]\n[*] Fixed save corruption caused by large build queues\n[*] Fixed use of `@queries` world logic variable causing save corruption\n[*] Fixed message block content limits being inconsistently enfor","2026-05-23T22:43:15.000Z",0.0001777662583633804,"{\"source_id\":\"steam-news-official\",\"steam_feedlabel\":\"Community Announcements\",\"steam_tags\":[\"patchnotes\",\"mod_reviewed\",\"ModAct_1870293249_1779577311_0\",\"mod_require_rereview\"]}",{"id":182,"source":87,"source_locale":7,"source_domain":88,"url":183,"title_original":176,"title_translated":13,"snippet":184,"thumbnail_url":92,"published_at":185,"fetched_at":143,"score":186,"cluster_id":172,"metadata":96},"mindustry:en-github-releases:1lc5vu2","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv158","Fixed save corruption caused by large build queues\nFixed use of @queries world logic variable causing save corruption\nFixed message block content limits being inconsistently enforced (now always 400)","2026-05-23T22:37:54.000Z",0.00026422051065433464,{"id":188,"source":87,"source_locale":7,"source_domain":88,"url":189,"title_original":190,"title_translated":13,"snippet":191,"thumbnail_url":92,"published_at":192,"fetched_at":193,"score":194,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1gqsaun","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv157.4","v8 Build 157.4","Fixed spawn bullet instruction causing save issues\nFixed sensor name conflict with bullet properties\nFixed minor issues with guardian hints &amp; initial arc research in Serpulo campaign\nMade players","2026-04-22T01:27:43.000Z","2026-07-24 16:01:36",0.000001401777161452455,{"id":196,"source":87,"source_locale":7,"source_domain":88,"url":197,"title_original":198,"title_translated":13,"snippet":199,"thumbnail_url":92,"published_at":200,"fetched_at":201,"score":202,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1gqsaum","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv157.3","v8 Build 157.3","Added a processor instruction for spawning bullets\nAdded sensors for player ping text\u002Fposition\nAdded a global steam ban system for known griefers\nFixed Horizon units not being able to circle large blo","2026-04-18T01:06:07.000Z","2026-07-19 21:01:27",0.000001566287708956904,{"id":204,"source":87,"source_locale":7,"source_domain":88,"url":205,"title_original":206,"title_translated":13,"snippet":207,"thumbnail_url":92,"published_at":208,"fetched_at":209,"score":210,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1gqsaul","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv157.2","v8 Build 157.2","Fixed waves spawning in Ground Zero before the tutorial is completed\nFixed incorrect sounds being spammed in a specific submitted sector\nTranslation updates","2026-04-15T17:29:17.000Z","2026-07-15 02:01:47",0.0000022303610572789995,{"id":212,"source":147,"source_locale":7,"source_domain":148,"url":213,"title_original":214,"title_translated":13,"snippet":215,"thumbnail_url":30,"published_at":216,"fetched_at":151,"score":217,"cluster_id":30,"metadata":218},"mindustry:steam-news-official:1e72kkw","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002FGamingOnLinux\u002F1830163047254536","After years in development v8 of the factory management RTS Mindustry is out","Mindustry is a free and open source open-ended factory management game with RTS and tower defense elements, with a major new update finally out.Read the full article here: https:\u002F\u002Fwww.gamingonlinux.co","2026-04-15T10:33:41.000Z",7.258004815769219e-7,"{\"source_id\":\"steam-news-official\",\"steam_feedlabel\":\"GamingOnLinux\",\"steam_tags\":[]}",{"id":220,"source":156,"source_locale":7,"source_domain":157,"url":221,"title_original":222,"title_translated":13,"snippet":223,"thumbnail_url":30,"published_at":224,"fetched_at":225,"score":226,"cluster_id":30,"metadata":164},"mindustry:en-google-news:12yr19w","https:\u002F\u002Fnews.google.com\u002Frss\u002Farticles\u002FCBMitgFBVV95cUxNQ3QzQ3h5Z181dGYwaGVEdlJjcmFBRnJaX0lOZGNGV1c4Nm5HYmstWC11UVNVbmJaXzZGclRfdVhSa0hfTU81NWN4MkpEUmozU0xKZ2E1Y0h2MWx0LVN0RzlzYnhjN0lwanQtTmVubjd2SjhreGczbTFpaWtwNjVQOEJCNzV3VmUyNGgweDh0N1dyQVhkbk9ZVnFqTWNUNkVYWTlnRGMyY1lVTGNlNlhrSVV1R0tVdw?oc=5","After years in development v8 of the factory management RTS Mindustry is out - GamingOnLinux","After years in development v8 of the factory management RTS Mindustry is out&nbsp;&nbsp;GamingOnLinux","2026-04-15T07:00:00.000Z","2026-07-23 16:01:09",6.831553517371039e-7,{"id":228,"source":147,"source_locale":7,"source_domain":148,"url":229,"title_original":230,"title_translated":13,"snippet":231,"thumbnail_url":30,"published_at":232,"fetched_at":233,"score":234,"cluster_id":30,"metadata":235},"mindustry:steam-news-official:pqlnc1","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1829528821318881","Mindustry v8 Released","After a long wait, v8 has finally been released. For those coming from v7, here's a rundown of the major changes.\n\n[h1]Serpulo Campaign[\u002Fh1]\n\n[list]\n[*] The entire Serpulo campaign has been overhauled","2026-04-14T21:14:30.000Z","2026-07-24 16:02:16",6.704778059393696e-7,"{\"source_id\":\"steam-news-official\",\"steam_feedlabel\":\"Community Announcements\",\"steam_tags\":[\"mod_reviewed\",\"ModAct_1803566692_1776203229_0\",\"ModAct_871423085_1776276758_4\",\"ModAct_1598046824_1776476338_4\",\"mod_require_rereview\"]}",{"id":237,"source":87,"source_locale":7,"source_domain":88,"url":238,"title_original":239,"title_translated":13,"snippet":240,"thumbnail_url":92,"published_at":241,"fetched_at":242,"score":243,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1gqsauk","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv157.1","v8 Build 157.1","After a long wait, v8 has finally been released. For those coming from v7, here's a brief summary of the major changes:\n\nA complete overhaul of the Serpulo campaign maps, along with replacement of all","2026-04-14T21:13:53.000Z","2026-07-13 17:02:16",0.000002406006043217605,{"id":245,"source":87,"source_locale":7,"source_domain":88,"url":246,"title_original":247,"title_translated":13,"snippet":248,"thumbnail_url":92,"published_at":249,"fetched_at":250,"score":251,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1lc5vu1","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv157","v8 Build 157 - Beta","If all goes well, this will be the final version before v8 leaves beta. After build 157 is deployed, I will wait a few days to fix any major bugs present, then release 157.1 as a \"full\" non-beta versi","2026-04-09T02:02:46.000Z","2026-07-11 13:02:01",0.000001431944431841987,{"id":253,"source":147,"source_locale":7,"source_domain":148,"url":254,"title_original":255,"title_translated":13,"snippet":248,"thumbnail_url":30,"published_at":256,"fetched_at":233,"score":257,"cluster_id":30,"metadata":153},"mindustry:steam-news-official:ppzuso","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1829528821305479","Build 157 (Beta)","2026-04-09T01:45:45.000Z",2.9229305952217655e-7,{"id":259,"source":87,"source_locale":7,"source_domain":88,"url":260,"title_original":261,"title_translated":13,"snippet":262,"thumbnail_url":92,"published_at":263,"fetched_at":264,"score":265,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1gqsa3w","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv156.2","v8 Build 156.2 - Beta","Blacklisted older versions of the mod 'scheme-size' due to very common startup crashes\nUpdated Littoral Shipyard sector submission\nFixed holding of payload pickup\u002Fdrop key causing rate limit issues on","2026-03-27T17:13:06.000Z","2026-07-08 13:01:55",3.75605241623796e-7,{"id":267,"source":87,"source_locale":7,"source_domain":88,"url":268,"title_original":269,"title_translated":13,"snippet":270,"thumbnail_url":92,"published_at":271,"fetched_at":272,"score":273,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1gqsa3v","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv156.1","v8 Build 156.1 - Beta","Fixed server player data being wiped on startup\nFixed \"disable pausing\" rule not working properly on mobile\nFixed some minor transparency bugs with other player's build plans\nFixed ping location on mi","2026-03-25T15:49:24.000Z","2026-07-07 13:17:45",3.2240470888938915e-7,{"id":275,"source":147,"source_locale":7,"source_domain":148,"url":276,"title_original":277,"title_translated":13,"snippet":278,"thumbnail_url":30,"published_at":279,"fetched_at":280,"score":281,"cluster_id":30,"metadata":282},"mindustry:steam-news-official:ecr8ar","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1827626365764389","Build 156 (Beta)","[list]\n[*] Fixed schematics having a blank thumbnail when uploaded to Steam Workshop\n[*] Fixed wait time not saving in processors\n[*] Fixed many various data patcher bugs\n[*] Fixed a server memory usa","2026-03-23T19:49:12.000Z","2026-07-24 16:02:17",2.8693485767535418e-8,"{\"source_id\":\"steam-news-official\",\"steam_feedlabel\":\"Community Announcements\",\"steam_tags\":[\"patchnotes\",\"mod_reviewed\",\"ModAct_1877905169_1774296067_0\",\"ModAct_1691520782_1774454174_4\",\"mod_require_rereview\"]}",{"id":284,"source":87,"source_locale":7,"source_domain":88,"url":285,"title_original":286,"title_translated":13,"snippet":287,"thumbnail_url":92,"published_at":288,"fetched_at":289,"score":290,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1lc5vu0","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv156","v8 Build 156 - Beta","Fixed schematics having a blank thumbnail on Steam\nFixed wait time not saving in processors\nFixed many various data patcher bugs\nFixed a server memory usage exploit\nFixed Japanese font not displaying","2026-03-23T19:47:28.000Z","2026-07-06 23:01:53",2.700530246315062e-7,{"id":292,"source":87,"source_locale":7,"source_domain":88,"url":293,"title_original":294,"title_translated":13,"snippet":295,"thumbnail_url":92,"published_at":296,"fetched_at":297,"score":298,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1gqs9d9","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv155.4","v8 Build 155.4 - Beta","This release reverts the upgrade from SDL2 to SDL3. SDL3 had too many bugs to be usable - R\u002FB channel color swaps, overly bright windows, broken scaling, crashing on wayland, etc.\nThese issues should","2026-03-20T16:36:59.000Z","2026-05-09 21:43:50",0.0006901102700387282,{"id":300,"source":156,"source_locale":7,"source_domain":157,"url":301,"title_original":302,"title_translated":13,"snippet":303,"thumbnail_url":30,"published_at":304,"fetched_at":305,"score":306,"cluster_id":30,"metadata":164},"mindustry:en-google-news:nmhnm3","https:\u002F\u002Fnews.google.com\u002Frss\u002Farticles\u002FCBMibkFVX3lxTE1JcVNhekxObWhHakc2RzNvTS1iaDI1Wm1UVk9hZ3lkSG5PU0l4d3liVHpBZmtJR1d1b2gyOXZ0WWlUTXlpMHZ0NFhxTzFMSmJocFFiRkl3SDFqYXBBeEZQNW9BRmNsZ0RhRGtlQ19n?oc=5","Steam Tower Defense Fest Offers Discounts on Thronefall, Mindustry, & More - Simulation Daily","Steam Tower Defense Fest Offers Discounts on Thronefall, Mindustry, & More&nbsp;&nbsp;Simulation Daily","2026-03-10T00:01:14.000Z","2026-07-17 00:00:50",9.921794970275884e-9,{"id":308,"source":87,"source_locale":7,"source_domain":88,"url":309,"title_original":310,"title_translated":13,"snippet":311,"thumbnail_url":92,"published_at":312,"fetched_at":297,"score":313,"cluster_id":30,"metadata":96},"mindustry:en-github-releases:1gqs9d8","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv155.3","v8 Build 155.3 - Beta","Fixed scrolling not rotating blocks\u002Fschematics on certain systems\nFixed R and B channels of game window being swapped on some systems\nFixed certain bullets not triggering their despawn actions\nFixed d","2026-02-13T16:42:56.000Z",0.000004652671973829788,{"id":315,"source":147,"source_locale":7,"source_domain":148,"url":316,"title_original":317,"title_translated":13,"snippet":318,"thumbnail_url":30,"published_at":319,"fetched_at":280,"score":320,"cluster_id":30,"metadata":153},"mindustry:steam-news-official:p13fb1","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1823825466504412","Build 155 (Beta)","[list]\n[*] Updated bundled Java version to Java 25\n[*] Upgraded backend from SDL2 to SDL3 - this may cause new issues, report them if you see any\n[*] Added support for dragging save or map files into","2026-02-09T03:49:16.000Z",6.466327368536907e-11,{"id":322,"source":147,"source_locale":7,"source_domain":148,"url":323,"title_original":324,"title_translated":13,"snippet":325,"thumbnail_url":30,"published_at":326,"fetched_at":280,"score":327,"cluster_id":30,"metadata":153},"mindustry:steam-news-official:123s6nq","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1819386365083892","Build 154 (Beta) - Major Audio Rework","This release includes a complete sound rework for most units and blocks, with a focus on Serpulo content. The audio engine has also been improved to handle more simultaneous sounds without cutting off","2025-12-16T23:20:16.000Z",2.8105799727607994e-14,{"id":329,"source":147,"source_locale":7,"source_domain":148,"url":330,"title_original":331,"title_translated":13,"snippet":332,"thumbnail_url":30,"published_at":333,"fetched_at":334,"score":335,"cluster_id":30,"metadata":153},"mindustry:steam-news-official:1dkylt1","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1815034432877990","Build 153 (Beta)","The highlight of this release is a new system for patching stats of content on servers and maps. This system will allow players to customize health, requirements, recipes, weapons, bullets, etc. indiv","2025-10-30T17:53:42.000Z","2026-07-24 16:02:18",3.3017824034012657e-17,{"id":337,"source":147,"source_locale":7,"source_domain":148,"url":338,"title_original":339,"title_translated":13,"snippet":340,"thumbnail_url":30,"published_at":341,"fetched_at":334,"score":342,"cluster_id":30,"metadata":153},"mindustry:steam-news-official:1tecout","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1811772772298829","Build 152 (Beta)","[list]\n[*] Fixed bound unit not saving in logic blocks\n[*] Made water extractor less effective on charred stone tiles\n[*] Made turrets rotate-able during placement\n[*] Made Mindustry use a OpenGL 2 co","2025-09-27T04:52:15.000Z",2.739626487097024e-19,{"id":344,"source":147,"source_locale":7,"source_domain":148,"url":345,"title_original":346,"title_translated":13,"snippet":347,"thumbnail_url":30,"published_at":348,"fetched_at":334,"score":349,"cluster_id":30,"metadata":153},"mindustry:steam-news-official:17j5klc","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1808601382558531","Build 151 (Beta)","[list]\n[*] Deprecated 32-bit Windows version (please switch to a 64-bit install!)\n[*] Added 'rune' decorative tiles for use in the campaign\n[*] Added 3 new environmental metal wall blocks and 1 new me","2025-08-25T00:10:33.000Z",2.388723500602594e-21,{"id":351,"source":147,"source_locale":7,"source_domain":148,"url":352,"title_original":353,"title_translated":13,"snippet":354,"thumbnail_url":30,"published_at":355,"fetched_at":334,"score":356,"cluster_id":30,"metadata":153},"mindustry:steam-news-official:izsot0","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1806064758657036","Build 150.1 (Beta)","[list]\n[*] Changed planet launch UI visuals slightly to indicate origin sector more clearly\n[*] Added a hint for un-researched unit upgrades\n[*] Added previews of incoming links for Erekir bridges\n[*]","2025-07-25T23:23:52.000Z",3.272595019682875e-23,{"id":358,"source":147,"source_locale":7,"source_domain":148,"url":359,"title_original":360,"title_translated":13,"snippet":361,"thumbnail_url":30,"published_at":362,"fetched_at":363,"score":364,"cluster_id":30,"metadata":153},"mindustry:steam-news-official:ikdum9","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1806064758586209","Build 150 (Beta)","The highlight of this build is the re-structuring of Serpulo sectors to align with their position in the tech tree. 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