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Effect","{\"icon\":\"💫\",\"fields\":[{\"name\":\"name\",\"type\":\"term_ref\",\"target_category\":\"status-effect\",\"required\":true},{\"name\":\"hero_image\",\"type\":\"image\"},{\"name\":\"category\",\"i18n_label\":{\"ja\":\"カテゴリ\",\"en\":\"Category\",\"ko\":\"카테고리\",\"zh-CN\":\"类别\"},\"type\":\"enum\",\"is_category\":true,\"values\":[\"debuff\",\"buff\",\"neutral\",\"special\"],\"required\":true,\"description\":\"debuff = 移動・体力 nerf (burning \u002F freezing \u002F sapped 等)\\nbuff = 移動・攻撃 boost (overdrive \u002F overclock \u002F shielded \u002F boss)\\nneutral = 移動のみ (wet \u002F muddy \u002F fast \u002F slow)\\nspecial = reactive \u002F disarm 系 (shocked \u002F blasted \u002F disarmed \u002F invincible)\\n\"},{\"name\":\"damage_per_tick\",\"i18n_label\":{\"ja\":\"tick 毎ダメージ\",\"en\":\"Damage \u002F tick\",\"ko\":\"틱당 피해\",\"zh-CN\":\"每 tick 伤害\"},\"type\":\"decimal\",\"description\":\"毎 tick の継続ダメージ (burning=0.167 等)\"},{\"name\":\"speed_multiplier\",\"i18n_label\":{\"ja\":\"速度倍率\",\"en\":\"Speed multiplier\",\"ko\":\"속도 배율\",\"zh-CN\":\"速度倍率\"},\"type\":\"decimal\",\"description\":\"移動速度倍率 (1.0 = 影響なし、 freezing=0.6、 fast=1.6)\"},{\"name\":\"health_multiplier\",\"i18n_label\":{\"ja\":\"HP 倍率\",\"en\":\"Health multiplier\",\"ko\":\"체력 배율\",\"zh-CN\":\"生命值倍率\"},\"type\":\"decimal\",\"description\":\"最大 HP 倍率\"},{\"name\":\"damage_multiplier\",\"i18n_label\":{\"ja\":\"与ダメージ倍率\",\"en\":\"Damage multiplier\",\"ko\":\"피해 배율\",\"zh-CN\":\"伤害倍率\"},\"type\":\"decimal\",\"description\":\"与ダメージ倍率\"},{\"name\":\"reload_multiplier\",\"i18n_label\":{\"ja\":\"リロード倍率\",\"en\":\"Reload multiplier\",\"ko\":\"재장전 배율\",\"zh-CN\":\"装填倍率\"},\"type\":\"decimal\",\"description\":\"リロード時間倍率 (electrified=0.6、 overclock=1.25)\"},{\"name\":\"opposite_effects\",\"i18n_label\":{\"ja\":\"相反する効果\",\"en\":\"Opposite effects\",\"ko\":\"상반 효과\",\"zh-CN\":\"相反效果\"},\"type\":\"text_array\",\"description\":\"打ち消し合う status (例: burning ↔ wet\u002Ffreezing)\"},{\"name\":\"reactive\",\"i18n_label\":{\"ja\":\"連鎖反応\",\"en\":\"Reactive\",\"ko\":\"연쇄 반응\",\"zh-CN\":\"反应性\"},\"type\":\"boolean\",\"description\":\"他効果と reactive (例: shocked、 blasted)\"},{\"name\":\"description\",\"i18n_label\":{\"ja\":\"説明\",\"en\":\"Description\",\"ko\":\"설명\",\"zh-CN\":\"描述\"},\"type\":\"rich_text\",\"i18n\":true},{\"name\":\"details\",\"i18n_label\":{\"ja\":\"詳細\",\"en\":\"Details\",\"ko\":\"세부 정보\",\"zh-CN\":\"详情\"},\"type\":\"rich_text\",\"i18n\":true},{\"name\":\"tips\",\"i18n_label\":{\"ja\":\"Tips\",\"en\":\"Tips\",\"ko\":\"팁\",\"zh-CN\":\"提示\"},\"type\":\"rich_text\",\"i18n\":true}],\"list_view_fields\":[\"name\",\"category\",\"damage_per_tick\",\"speed_multiplier\"],\"detail_template\":{\"list_layout\":\"table\",\"main\":[\"hero\",\"share\",\"fallback_notice\",\"overview\",\"tips\",\"recipe_summary\",\"relations\",\"backlinks\",\"siblings\"],\"rail\":[\"infobox\",\"toc\"]}}","\u002F{game}\u002Fstatus-effects\u002F","\u002F{game}\u002Fstatus-effects\u002F{slug}",{"id":19,"game_slug":4,"type_slug":20,"name_default":21,"schema":22,"list_url_pattern":23,"detail_url_pattern":24,"detail_template":25,"schema_version":15,"presentation":26,"consolidated_into":27},{"id":82,"slug":83,"locale":7,"data":84,"source":85,"updated_at":86,"_used_locale":7},"mdy.unit.stell.en","stell","{\"description\":\"Stell is a tier 1 ground combat unit used on Erekir that functions as a durable, low-mobility tank. It mounts a single weapon that fires basic bullets at 1.2 shots per second (0.83 second reload), dealing 30 damage per hit. The weapon rotates at about 2.2 degrees per tick and fires bullets with a speed of 30 tiles\u002Fsecond and a lifespan of 0.66 seconds, giving an effective range of roughly 20 tiles. Stells have high bulk for their tier, with 6 points of armor and about 850 health, making them able to absorb significant incoming fire compared to other early units.\\n\\nStells are intended to be produced in numbers rather than used as highly mobile skirmishers. Build times are low, so they are inexpensive to replenish and are often thrown at enemy defenses or used to protect higher-value units. Their projectiles do not travel over obstacles or multiple targets the way some other unit weapons do, so they perform best when focused on direct targets such as turrets or supply lines.\\n\\n- Strengths: high effective HP for tier 1 due to 6 armor and 850 health, solid single-target damage (30 per shot), low build cost and fast production that allows massing. They win many mirror matchups against other tier 1 Stells when supported by terrain or chokepoints.\\n- Weaknesses: poor mobility and inability to cross walls; any wall completely halts them and is an effective deterrent. Their slow movement and limited rotation make them vulnerable to area-damage units and higher-tier units once those are available. Their weapon is straightforward and lacks special behaviors like piercing or long-range suppression.\\n- Counters and tactics: using walls and Blast Doors to channel or deny Stells is effective, since they cannot pass walls without doors. Rapid-fire, high-rate attackers are less efficient against them because armor reduces their damage; instead, use units or weapons that chip armor (such as Breaches) or area-damage\u002Ftier-2 options. Building your own Stells to mirror an enemy Stell force is often the best response when resources allow. When attacking, place Stells at chokepoints where their survivability and damage can be concentrated; because they are slow, micro-intensive hit-and-run is difficult, so overwhelm defenders with numbers and support from fabricators or splash units.\\n- Development notes: Stell was added in an early build and received a small range adjustment in a later update. Its role as a cheap, armored frontliner remains consistent across strategy discussions.\",\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fstell.png\",\"health\":850,\"armor\":6,\"speed\":0.75,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":1,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!Update\\n!Changes\\n!Notes\\n|-\\n|Build 136\\n|\\n* Added.\\n|\\n|-\\n|Build 147\\n|\\n* Range increased (19 → 19.5)\\n|\\n* No changes in bullet lifespan or speed.\\n|}\\n\\n---\\n_Source: [Fandom: Stell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FStell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_stell\",\"tips\":\"### Against\\nAny wall can easily delay a swarm of Stells from destroying your buildings, but building turrets is extremely expensive on Erekir. When defending with units of your own, using Stells to defeat attacking Stells is the best way to counter them as they deal the most damage and suffer the least from their high armor. For reference, an Elude will have half its damage absorbed by 6 points of armor while the Merui's fabricator is more expensive. If you can afford to turtle down and build Breaches, you should be settled as it can handle them as long as they are restrained by walls.\\n### With\\nStells are relatively simple to use; just throw them at the enemy and knock out any turrets, or supply lines for turrets to cut them off. They are also useful on defense as they can win matchups against other Stells and tier 1 units if helped by walls. That being said, tank units have poor mobility and struggle when doing any micro-heavy actions, so you should build more fabricators to overwhelm the enemy with sheer numbers. Their armor of 6 and health of 850 can survive early-game turrets for a short while, letting the other tier 1s quickly disable the defenses. Once the Titan or Afflict comes into play, attacking with just tier 1s alone is infeasible, and tier 2 units can be readily set up once tungsten is obtained. Since Stells cannot move across walls, Blast Doors are necessary to let them enter and exit your base.\\n\\nStells can barely outrange the defenses leading to the left Core: Citadel on , which consist of two ozone Sublimates and a beryllium Breach. Disabling the supply of arkycite to the Core: Citadel (the core on the right) is also possible from the left one, which severely slows down Cleroi production.\\n\\n---\\n_Source: [Fandom: Stell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FStell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Stell-weapon.png\\n|\\n* Firing rate: 1.2\u002Fsec\\n* 30 damage\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Stell-weapon.png\\n|\\n* Firing rate: 1.2\u002Fsec:\\n** 0.83 seconds reload (50 ticks)\\n*2.2 degrees\u002Ftick rotation speed\\n*Bullet:\\n**Type: ''BasicBulletType''\\n**30 damage\\n**Effective range: 20\\n***30 tiles\u002Fsecond speed\\n***0.66 seconds lifespan (40 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Stell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FStell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_stell|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.488Z\",\"license\":\"derivative\"}","2026-05-28 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Reconstructor","{\"en\":{\"value\":\"Additive Reconstructor\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"加法式再構成工場\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"애디티브 재구성기\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"数增级单位重构工厂\",\"authority\":\"official_game\"}}",{"id":94,"game_slug":4,"category":39,"canonical_en":95,"translations":96,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_advanced_launch_pad","Launch Pad","{\"en\":{\"value\":\"Advanced Launch Pad\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"発射台\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"발사 패드\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"发射台\",\"authority\":\"official_game\"}}",{"id":98,"game_slug":4,"category":39,"canonical_en":99,"translations":100,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_afflict","Afflict","{\"en\":{\"value\":\"Afflict\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アフリクト\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"어플릭트\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"劫难\",\"authority\":\"official_game\"}}",{"id":102,"game_slug":4,"category":39,"canonical_en":103,"translations":104,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_air","Air","{\"en\":{\"value\":\"Air\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"空気\"},\"ko\":{\"value\":\"공기\"},\"zh-CN\":{\"value\":\"空气\"}}",{"id":106,"game_slug":4,"category":39,"canonical_en":107,"translations":108,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_air_factory","Air Factory","{\"en\":{\"value\":\"Air Factory\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"空軍工場\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"항공 공장\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"空军工厂\",\"authority\":\"official_game\"}}",{"id":110,"game_slug":4,"category":39,"canonical_en":111,"translations":112,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arc","Arc","{\"en\":{\"value\":\"Arc\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーク\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아크\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"电弧\",\"authority\":\"official_game\"}}",{"id":114,"game_slug":4,"category":39,"canonical_en":115,"translations":116,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkycite_floor","Arkycite","{\"en\":{\"value\":\"Arkycite Floor\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイトの床\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르키사이트\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳油\",\"authority\":\"official_game\"}}",{"id":118,"game_slug":4,"category":39,"canonical_en":119,"translations":120,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkyic_boulder","Arkyic Boulder","{\"en\":{\"value\":\"Arkyic Boulder\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイト質の丸石\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르킥 바위\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳石块\",\"authority\":\"official_game\"}}",{"id":122,"game_slug":4,"category":39,"canonical_en":123,"translations":124,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkyic_stone","Arkyic Stone","{\"en\":{\"value\":\"Arkyic Stone\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイト質の石\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르킥 돌\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳石\",\"authority\":\"official_game\"}}",{"id":126,"game_slug":4,"category":39,"canonical_en":127,"translations":128,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkyic_vent","Arkyic Vent","{\"en\":{\"value\":\"Arkyic Vent\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイトジェット\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르킥 분출구\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳石喷口\",\"authority\":\"official_game\"}}",{"id":130,"game_slug":4,"category":39,"canonical_en":131,"translations":132,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkyic_wall","Arkyic Wall","{\"en\":{\"value\":\"Arkyic Wall\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイトの壁\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르킥 벽\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳石墙\",\"authority\":\"official_game\"}}",{"id":134,"game_slug":4,"category":39,"canonical_en":135,"translations":136,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_armored_conveyor","Armored Conveyor","{\"en\":{\"value\":\"Armored Conveyor\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"装甲コンベアー\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"장갑 컨베이어\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"装甲传送带\",\"authority\":\"official_game\"}}",{"id":138,"game_slug":4,"category":39,"canonical_en":139,"translations":140,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_armored_duct","Armored Duct","{\"en\":{\"value\":\"Armored Duct\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"装甲ダクト\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"장갑 도관\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"装甲管道\",\"authority\":\"official_game\"}}",{"id":142,"game_slug":4,"category":39,"canonical_en":143,"translations":144,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_atmospheric_concentrator","Atmospheric Concentrator","{\"en\":{\"value\":\"Atmospheric Concentrator\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"窒素濃縮機\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"대기 농축기\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"大气收集器\",\"authority\":\"official_game\"}}",{"id":146,"game_slug":4,"category":39,"canonical_en":147,"translations":148,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_barrier_projector","Barrier Projector","{\"en\":{\"value\":\"Barrier Projector\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"バリアプロジェクター\"},\"ko\":{\"value\":\"배리어 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class=\\\"fandom-table\\\"\\n!'''Build'''\\n!'''Changes'''\\n|-\\n|Build 127\\n|\\n*Added.\\n|-\\n|Build 128\\n|\\n* Energy field healing percentage decreased (3% → 2.5%) \\n*Speed converted from 0.7 arbitrary units to 5.25 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n*Description added to Core Database.\\n|-\\n|Build 130\\n|\\n* Item capacity decreased (180 → 170)\\n|-\\n|Build 132 \\n|\\n* Range decreased (22 → 4 blocks) (unconfirmed)\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n* Range increased (4 → 22 blocks) (unconfirmed)\\n* Energy field damage increased (35 → 40)\\n* Energy field healing percentage increased (2.5% → 3%)\\n* Point defence damage increased for all weapons (24 → 25)\\n|-\\n|Build 146\\n|\\n* Energy field healing percentage decreased (3% → 1.5%)\\n* Energy field ability now has a -50% Same Type Healing modifier.\\n* Point defence damage increased for all weapons (25 → 30)\\n* Fire rate increased for all weapons (5 shots per second → 7.5)\\n|}\\n\\n---\\n_Source: [Fandom: Aegires](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAegires) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_aegires\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Point-defense-mount.png\\n|\\n* Firing rate: 4x 7.5\u002Fsec*\\n* 30 damage (to projectiles)\\n* Point defense\\n|}\\n''*Aegires has two sets of this weapon with 2x 7.5 fire rate each, but are grouped as one for simplicity due to having identical stats''\\n\\n---\\n_Source: [Fandom: Aegires](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAegires) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2870,"slug":2871,"locale":7,"source":2872,"updated_at":86,"data":2873},"mdy.unit.alpha.en","alpha","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_alpha|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.185Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Falpha.png\",\"health\":150,\"speed\":3,\"locomotion\":\"air\",\"role\":\"support\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Reintroduced as the core unit of the Shard, taking an appearance similar to the Dart from V4 and V5 while taking its name from a Ground unit with boosters of the same name from the same versions.\\n|-\\n|Version 7.0, Build 127\\n|Range decreased (19 blocks → 18).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 3 arbitrary units to 22.5 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129 \\n|Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 3 removed. \\n|-\\n|Version 8.0, Build 154\\n|\\n* Weapon:\\n** Bullet velocity is no longer affected with unit velocity\\n|-\\n|Version 8.0, Build 157.1\\n|\\n* Weapon:\\n** Bullet velocity is affected again by unit velocity\\n** Bullet now despawn after traveling 18 tiles instead of a fixed lifetime\\n** Now has homing proprety\\n|-\\n|Version 8.0, Build 157.3\\n|\\n* Weapon:\\n** Shooting backward no longer cause an extended lifetime of the bullet\\n|}\\n\\n---\\n_Source: [Fandom: Alpha](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAlpha) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_alpha\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Small-basic-weapon-outline.png\\n|\\n* Firing rate: 2x 1.76\u002Fsec\\n* 11 damage\\n* -99.0% building damage (11 → 0.11)\\n* Bullet despawn after traveling 18 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Alpha](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAlpha) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2875,"slug":2876,"locale":7,"source":2877,"updated_at":86,"data":2878},"mdy.unit.anthicus.en","anthicus","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_anthicus|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.189Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fanthicus.png\",\"health\":55,\"armor\":7,\"speed\":3.35,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":3,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_anthicus\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Anthicus-weapon.png\\n|\\n* Firing rate: 2x 0.46\u002Fsec\\n* Inaccuracy: 20 degrees\\n* Inflicts Slow on user while firing\\n* Spawns missile unit:\\n** 55 health\\n** 27.75 tiles\u002Fsecond speed\\n** 1.5 second lifespan\\n** 140 area damage ~ 3.1 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Anthicus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAnthicus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2880,"slug":2881,"locale":7,"source":2882,"updated_at":2883,"data":2884},"mdy.unit.anthicus-missile.en","anthicus-missile","{\"kind\":\"mindustry-content\",\"url\":\"https:\u002F\u002Fraw.githubusercontent.com\u002FAnuken\u002FMindustry\u002Fmaster\u002Fcore\u002Fsrc\u002Fmindustry\u002Fcontent\u002FUnitTypes.java#anthicus-missile\",\"scraped_at\":\"2026-05-28T08:37:13.131Z\",\"license\":\"GPL-3.0\"}","2026-05-28 08:37:30","{\"name\":\"mdy.term.unit_anthicus_missile\",\"health\":55,\"speed\":3.35,\"role\":\"assault\",\"planet\":\"erekir\",\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fanthicus-missile.webp\"}",{"id":2886,"slug":2887,"locale":7,"source":2888,"updated_at":86,"data":2889},"mdy.unit.antumbra.en","antumbra","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_antumbra|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.194Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fantumbra.png\",\"health\":7200,\"armor\":9,\"speed\":0.8,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete''.\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 5.0, unknown build\\n|Introduced as the Lich.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Renamed to Antumbra.\\n* Health increased (6000 → 7000).\\n* Now fire missiles at a regular pace instead of in bursts.\\n* Large bullet-firing cannons added.\\n* Most homing missiles reworked. Large bullets added.\\n* Missiles now inflict Blasted on units.\\n*AI changed:\\n**Maintains a set distance from targets.\\n**Prioritizes attacking reactors.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Range decreased (25 blocks → 21).\\n*Item capacity decreased (240 items → 190).\\n*Homing missiles:\\n**Damage increased (10 → 14).\\n**Area damage increased (30 → 34).\\n*Large gun: \\n**Damage increased (50 → 55).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.8 arbitrary units to 6 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 130 \\n|Item capacity decreased (190 items → 180). \\n|-\\n|Version 7.0, Build 131\\n| \\n*Health increased (7000 → 7200).\\n*Homing missiles:\\n**Damage increased (14 → 18).\\n**Area damage increased (34 → 37).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n| Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires a barrage of bullets at all nearby enemies.\\\"\\n**New description: \\\"Fires a barrage of bullets at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Antumbra](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAntumbra) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_antumbra\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Missiles-mount-outline.png\\n|\\n* Firing rate: 2x 1.5\u002Fsec\\n* 18 damage\\n* 37 area damage ~ 2.5 tiles\\n* Homing\\n* Blasted\\n|-\\n|File:Missiles-mount-outline.png\\n|\\n* Firing rate: 2x 0.85\u002Fsec\\n* 18 damage\\n* 37 area damage ~ 2.5 tiles\\n* Homing\\n* Blasted\\n|-\\n|File:Large-bullet-mount-outline.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec\\n* 55 damage\\n|}\\n\\n---\\n_Source: [Fandom: Antumbra](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAntumbra) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2891,"slug":2892,"locale":7,"source":2893,"updated_at":86,"data":2894},"mdy.unit.arkyid.en","arkyid","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_arkyid|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.198Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Farkyid.png\",\"health\":8000,\"armor\":6,\"speed\":0.62,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"wikitable\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|\\n*Added.\\n|-\\n|Build 127\\n|\\n* Range decreased (18 → 17)\\n* Size increased (2.62x2.62 → 2.75x2.75 blocks)\\n*  Speed increased (0.5 → 0.6)\\n* Middle pair sapping laser firing rate increased (2x 2 → 2x 2.14 shots\u002Fsec)\\n*  Outer pair sapping laser firing rate increased (2x 1.3 → 2x 1.36 shots\u002Fsec)\\n|-\\n|Build 128\\n|\\n*Speed converted from 0.6 internal units to 4.5 tiles\u002Fsecond.\\n|-\\n|Build 132\\n|\\n* Added drown time multiplier (2x). Previously could not drown.\\n* Speed increased (4.5 → 4.65 tiles\u002Fsecond)\\n* Sapping laser damage increased for all pairs (37 → 40)\\n|-\\n|Build 136\\n|\\n* Build speed decreased (100% → 0%). Can no longer build.\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.\\\"\\n**New description: \\\"Fires large sapping laser beams at enemy targets, repairing itself in the process. Can step over most terrain.\\\"\\n|-\\n|Build 152\\n|\\n* Now shows leg area damage in the data base\\n|}\\n\\n---\\n_Source: [Fandom: Arkyid](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FArkyid) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_arkyid\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n*2x 3.33 shots\u002Fsec\\n*40 damage\\n*Pierce (laser)\\n*Sapped ~ 3 seconds\\n|-\\n|56x56px\\n|\\n*2x 2.14 shots\u002Fsec\\n*40 damage\\n*Pierce (laser)\\n*Sapped ~ 3 seconds\\n|-\\n|56x56px\\n|\\n*2x 1.36 shots\u002Fsec\\n*40 damage\\n*Pierce (laser)\\n*Sapped ~ 3 seconds\\n|-\\n|97x97px\\n|\\n*2x 0.66 shots\u002Fsec\\n*65 area damage ~ 8.7 tiles\\n*0.8 knockback\\n*3x lightning ~ 12 damage\\n*Sapped ~ 10 seconds\\n|-\\n|Legs\\n|\\n* 32 area damage ~3.7 tiles\\n|}\\n{| class=\\\"article-table mw-collapsed mw-collapsible\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n*2x 3.33 shots\u002Fsec:\\n**0.15 sec combined reload (9 ticks, 18\u002Fgun)\\n*20 degrees\u002Frick rotation speed\\n*Bullet:\\n**Type: ''SapBulletType''\\n**40 damage\\n**-1 knockback\\n**Heals 85% of damage dealt per hit\\n**Sapped ~ 3 seconds\\n**Pierce (laser)\\n**6.87 tiles length (55 internal units)\\n|-\\n|56x56px\\n|\\n*2x 2.14 shots\u002Fsec:\\n**0.23 sec combined reload (14 ticks, 28\u002Fgun)\\n*20 degrees\u002Frick rotation speed\\n*Bullet:\\n**Type: ''SapBulletType''\\n**40 damage\\n**-1 knockback\\n**Heals 85% of damage dealt per hit\\n**Sapped ~ 3 seconds\\n**Pierce (laser)\\n**6.87 tiles length (55 internal units)\\n|-\\n|56x56px\\n|\\n*2x 1.36 shots\u002Fsec\\n**0.36 sec combined reload (22 ticks, 44\u002Fgun)\\n*20 degrees\u002Frick rotation speed\\n*Bullet:\\n**Type: ''SapBulletType''\\n**40 damage\\n**-1 knockback\\n**Heals 85% of damage dealt per hit\\n**Sapped ~ 3 seconds\\n**Pierce (laser)\\n**6.87 tiles length (55 internal units)\\n|-\\n|97x97px\\n|\\n*2x 0.66 shots\u002Fsec:\\n**0.75sec combined reload (45 ticks, 90\u002Fgun)\\n*2 degrees\u002Ftick rotation speed\\n*Bullet:\\n**Type: ''ArtilleryBulletType''\\n**65 area damage ~ 8.7 tiles\\n**0.8 knockback\\n**3x lightning:\\n***12 damage\\n***5 tiles length\\n**Sapped ~ 10 seconds\\n**Travels over blocks\\n**Effective range: 17.5\\n***1.16 sec lifetime (70 ticks)\\n***15 tiles\u002Fsec speed\\n**Maximum range: 17.5  + 5 lightning length = 22.5\\n|-\\n| colspan=\\\"2\\\" |Leg damage: 32 ~ 3.7 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Arkyid](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FArkyid) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2896,"slug":2897,"locale":7,"source":2898,"updated_at":86,"data":2899},"mdy.unit.assembly-drone.en","assembly-drone","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_assembly_drone|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.204Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fassembly-drone.png\",\"health\":90,\"speed\":1.3,\"locomotion\":\"air\",\"role\":\"assault\",\"planet\":\"serpulo\",\"name\":\"mdy.term.unit_assembly_drone\"}",{"id":2901,"slug":2902,"locale":7,"source":2903,"updated_at":86,"data":2904},"mdy.unit.atrax.en","atrax","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_atrax|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.208Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fatrax.png\",\"health\":600,\"armor\":3,\"speed\":2.5,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Added as the Eruptor. Did not have large legs and could not be produced by any building.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Renamed to Atrax.\\n*Added large legs.\\n* Now made in Additive Reconstructor with Crawler.\\n*Description changed.\\n**Old description: \\\"A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.\\n**New description: \\\"Fires deliberating orbs of slag at ground targets. Can step over most terrain.\\\"\\n|-\\n|Version 7.0, Build 127\\n|\\n* Item capacity increased (40 items → 50).\\n* Weapon fire rate increased (2x 3 shots per second → 2x 3.33).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.5 arbitrary units to 4.05 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 135\\n|\\n* Range increased (8 blocks → 13).\\n* Speed increased (4.05 tiles\u002Fsecond → 4.27).\\n* Weapon damage increased (11 → 13).\\n|-\\n|Version 7.0, Build 136\\n|\\n* Speed increased (4.27 tiles\u002Fsecond → 4.5).\\n* Command limit of 8 removed.\\n|}\\n\\n---\\n_Source: [Fandom: Atrax](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAtrax) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_atrax\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n* Firing rate: 2x 3.33\u002Fsec\\n* 13 damage\\n* 0.55 knockback\\n* Melting ~ 2 sec\\n* Leaves slag puddles\\n* Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Atrax](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAtrax) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2906,"slug":2907,"locale":7,"source":2908,"updated_at":86,"data":2909},"mdy.unit.avert.en","avert","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_avert|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.219Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Favert.png\",\"health\":1100,\"armor\":3,\"speed\":2,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":2,\"planet\":\"erekir\",\"version_history\":\"''This section is incomplete.''\\n{|class=\\\"wikitable\\\"\\n!Version\\n!Changes\\n|-\\n|Build 136\\n|\\n*Added.\\n|-\\n|Build 147\\n|\\n* Range increased (10 → 10.7)\\n|-\\n|Build 149\\n|\\n* Rotation speed increased (4 → 8 degrees\u002Ftick)\\n|-\\n|Unknown Build\\n|\\n* Weapon :\\n** Added a building damage multiplier -40%\\n** Added 2 frags :\\n*** 15 damage\\n*** -50% building damage multiplier\\n|}\\n\\n---\\n_Source: [Fandom: Avert](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAvert) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_avert\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Avert-weapon.png\\n|\\n* Firing rate: 1.71\u002Fsec\\n* 25.5 damage (-40% building damage multiplier)\\n* x2 frags :\\n** 15 damage (-50% building damage multiplier)\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Avert-weapon.png\\n|\\n* Firing rate: 1.71\u002Fsec:\\n** 0.58 sec reload (35 ticks)\\n* Does not rotate\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 25.5 damage (-40% building damage multiplier)\\n** Effective range: 11.25\\n*** 0.3 sec lifetime (18 ticks)\\n*** 37.5 tiles\u002Fsec speed\\n** x2 Frags :\\n*** 15 damage (-50% building damage multiplier)\\n|}\\n\\n---\\n_Source: [Fandom: Avert](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAvert) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2911,"slug":2912,"locale":7,"source":2913,"updated_at":86,"data":2914},"mdy.unit.beta.en","beta","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_beta|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.224Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fbeta.png\",\"health\":170,\"speed\":3.3,\"locomotion\":\"air\",\"role\":\"support\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, Build 120\\n|Introduced.\\n|-\\n|Version 7.0, Build 127\\n|Range decreased (23 blocks → 22).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 3.3 arbitrary units to 24.75 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 4 removed.\\n|-\\n|Version 8.0, Build 154\\n|\\n* Weapon:\\n** Bullet velocity is no longer affected with unit velocity\\n** Gun no longer rotate when aiming\\n* Unit now rotate towards it's target when shooting\\n|-\\n|Version 8.0, Build 157.1\\n|\\n* Weapon:\\n** Bullet velocity is affected again by unit velocity\\n** Bullet now despawn after traveling 22 tiles instead of a fixed lifetime\\n** Now has homing proprety \\n|-\\n|Version 8.0, Build 157.3\\n|\\n* Weapon:\\n** Shooting backward no longer cause an extended lifetime increase\\n|}\\n\\n---\\n_Source: [Fandom: Beta](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FBeta) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_beta\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Shots\u002Fsec\\n!Damage\\n!Inaccuracy\\n!Properties\\n|-\\n|thumb\\n|2x 3\\n|11\\n|0\\n| Homing\\n-99% Building Damage (11 → 0.11)\\n\\nBullet despawn after traveling 22 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Beta](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FBeta) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2916,"slug":39,"locale":7,"source":2917,"updated_at":86,"data":2918},"mdy.unit.block.en","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_block|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.228Z\",\"license\":\"derivative\"}","{\"health\":1,\"speed\":0,\"role\":\"assault\",\"planet\":\"serpulo\",\"name\":\"mdy.term.unit_block\"}",{"id":2920,"slug":2921,"locale":7,"source":2922,"updated_at":86,"data":2923},"mdy.unit.bryde.en","bryde","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_bryde|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.234Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fbryde.png\",\"health\":910,\"armor\":7,\"speed\":0.85,\"role\":\"assault\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0\\n|Added.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Health increased (900 → 910).\\n*Size increased (2x2 blocks → 2.5x2.5).\\n**This makes Mega no longer able to carry it.\\n*Item capacity increased (60 items → 80).\\n*Artillery area damage decreased (80 → 70).\\n*Range decreased (41 blocks → 31).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.85 arbitrary units to 6.37 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 131\\n|Range increased (31 blocks → 33).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires long-range artillery shells and missiles at enemies.\\\"\\n**New description: \\\"Fires long-range artillery shells and missiles at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Bryde](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FBryde) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_bryde\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Large-artillery-outline.png\\n|\\n* Firing rate: 0.92\u002Fsec\\n* Inaccuracy: 3 degrees\\n* 70 area damage ~ 5.0 tiles\\n* 1.5 knockback\\n* Blasted\\n* Travels over blocks\\n|-\\n|File:Missiles-mount-outline.png\\n|\\n* Firing rate: 2x 3\u002Fsec\\n* Inaccuracy: 5 degrees\\n* 12 damage\\n* 10 area damage ~ 3.1 tiles\\n* Homing \\n|}\\n\\n---\\n_Source: [Fandom: Bryde](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FBryde) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2925,"slug":2926,"locale":7,"source":2927,"updated_at":86,"data":2928},"mdy.unit.cleroi.en","cleroi","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_cleroi|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.240Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcleroi.png\",\"health\":1100,\"armor\":5,\"speed\":0.6,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":2,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n! '''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|Added.\\n|-\\n| Build 141\\n|\\n* Plasma shell weapon:\\n**  Damage increased (20.25 → 22.5)\\n**  Area damage increased (40 ~ 2.8 → 43 ~ 3.7 tiles)\\n*Point defense weapon:\\n** Damage increased (28 → 28.5)\\n|-\\n| Build 149\\n|\\n* Speed decreased (5.25 → 4.5 tiles\u002Fsecond, 0.7 → 0.6 internal units)\\n*Plasma shell weapon:\\n** Firing rate decreased (2x 1 → 2x 0.90\u002Fsec, reload 30 → 33 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Cleroi](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCleroi) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_cleroi\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Cleroi-weapon.png\\n|\\n* Firerate: 2x 0.9\u002Fsec\\n* 22.5 damage\\n* 43 area damage ~ 3.7 tiles\\n|-\\n|File:Cleroi-point-defense.png\\n|\\n* Firerate: 2 x 3.33\u002Fsec\\n* 28.5 damage (to projectiles)\\n* Point defense\\n|}\\n{| class=\\\"article-table mw-collapsed mw-collapsible\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Cleroi-weapon.png\\n|\\n* Firerate: 2x 0.9\u002Fsec:\\n** 0.55 sec reload (33 ticks)\\n** Does not alternate\\n* Does not independently rotate\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 22.5 damage\\n** 43 area damage ~ 3.7 tiles\\n** Effective range: 17.32\\n*** 26.25 tiles\u002Fsec speed\\n*** 0.66 sec lifetime (40 ticks)\\n|-\\n|File:Cleroi-point-defense.png\\n|\\n* Firerate: 2 x 3.33\u002Fsec:\\n** 0.15 sec reload (9 ticks)\\n* 20 degrees\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BulletType''\\n** 28.5 damage (to projectiles)\\n** 12.5 range \\n\\n|}\\n\\n---\\n_Source: [Fandom: Cleroi](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCleroi) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2930,"slug":2931,"locale":7,"source":2932,"updated_at":86,"data":2933},"mdy.unit.collaris.en","collaris","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_collaris|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.244Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcollaris.png\",\"health\":18000,\"armor\":9,\"speed\":1.1,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":5,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 142\\n|\\n* ▼ Range decreased (51 → 47 blocks). No longer outranges Titan.\\n* ▼ Main projectile damage decreased (225 → 195 blocks)\\n* ▼ Main projectile area damage decreased (90 ~ 2.5 → 85 damage ~ 2.5 tiles)\\n* ▼ Frag bullet damage decreased (60 → 50)\\n* ▼ Frag bullet area damage decreased (50 ~ 3.7 → 46 damage ~ 3.7 tiles)\\n|-\\n|Unknown Build\\n|\\n* Weapon Sprite changed fromFile:Collaris-weapon.png to File:Collaris-weapon2.png\\n|-\\n|Build 152\\n|\\n* Drown time now scales with hitSize. Drown time in water increased (400 → 550 ticks)\\n* Primary projectile area damage increased (85 ~ 2.5 → 120 ~ 4.5 tiles)\\n* Primary projectile lifespan decreased (70 → 60 ticks)\\n* Secondary projectile damage decreased (50 → 47)\\n* Secondary projectile area damage decreased (46 ~ 3.7 → 35 ~ 3.7 tiles)\\n* Secondary projectile lifespan decreased (50 → 40 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Collaris](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCollaris) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_collaris\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.23\u002Fsec\\n* 195 damage\\n* 120 area damage ~ 4.5 tiles\\n* Inflicts Slow on user ~ 2.18 seconds\\n* Cannot hit air targets\\n* 15x frag bullets:\\n** 37 damage\\n** 35 area damage ~ 3.7 tiles\\n** 2x pierce\\n** Homing\\n** Cannot hit air targets\\n|-\\n| colspan=\\\"2\\\" |Leg damage: 32 area damage ~ 4 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Collaris](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCollaris) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2935,"slug":2936,"locale":7,"source":2937,"updated_at":86,"data":2938},"mdy.unit.conquer.en","conquer","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_conquer|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.248Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fconquer.png\",\"health\":22000,\"armor\":26,\"speed\":0.48,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":5,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Erekir Indev Build\\n|\\n* Added.\\n|-\\n|Build 141\\n|\\n* ▲ Firerate increased (0.5 → 0.54\u002Fsec)\\n|-\\n|Build 142\\n|\\n*▲ Firerate increased (0.54 → 0.6\u002Fsec)\\n*▲ Damage increased (247.5 → 270)\\n|-\\n|Build 147\\n|\\n* ▲ Added stance for ram.\\n* Range increased 34 -> 34.5\\n|-\\n|Build 152\\n|\\n* Added Immunity to Burning andMelting\\n* Drown time in water now scales with hitSize. Drown time in water decreased (1200 → 1150 ticks)\\n* Crush damage is now shown\\n* Crush damage now extends slightly past hitbox\\n* Added floor effect multiplier (0.3) (Move faster on terrain that slow units)\\n* Description changed:\\n\\nFires large piercing cascades of bullets at enemy targets. '''Less affected from harmful terrain'''\\n|-\\n|Build 155\\n|\\n* Description changed:\\n** Fires large piercing cascades of bullets at enemy targets. '''Significantly less affected by liquid drag'''\\n* Now instantly destroy power node upon contact.\\n|}\\n\\n---\\n_Source: [Fandom: Conquer](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FConquer) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_conquer\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|center|293x293px\\n|\\n* Firing rate: 0.6\u002Fsec\\n* 270 damage\\n* 3x pierce\\n* Spawns additional 6 bullets behind main projectile:\\n** 60 damage\\n** 65 area damage ~ 3.7 tiles\\n** 2x pierce\\n|-\\n| colspan=\\\"2\\\" |Crush damage: 12.5 per tick - 1500\u002Fsec (x5 damage againts wall)\\n|-\\n|}\\n\\n---\\n_Source: [Fandom: Conquer](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FConquer) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2940,"slug":2941,"locale":7,"source":2942,"updated_at":86,"data":2943},"mdy.unit.corvus.en","corvus","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_corvus|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.257Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcorvus.png\",\"health\":18000,\"armor\":9,\"speed\":0.3,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 106\\n|Added.\\n|-\\n|Build 127\\n|\\n*▼ Removed mine speed (700%)\\n*▼ Removed mine tier (2, Coal). Can no longer mine.\\n*▼ Range decreased (59 → 57 blocks). Laser length unchanged.\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.3 arbitrary units to 2.25 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n* ▼ Item capacity decreased (120 → 110 items)\\n|-\\n|Build 132\\n|\\n* ▼ Added drown time multiplier (6x). Previously could not drown.\\n|-\\n|Build 136\\n|\\n* Command limit removed (8)\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain.\\\"\\n** New description: \\\"Fires a massive laser blast that damages enemy targets and repairs allied structures. Can step over most terrain.\\\"\\n|-\\n|Build 151\\n|\\n* Core database now show lightning arc stats\\n|}\\n\\n---\\n_Source: [Fandom: Corvus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCorvus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_corvus\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Shots\u002Fsec\\n|-\\n|File:Unit-corvus.png\\n|\\n* Firing rate: 0.17\u002Fsec\\n** 5.83 sec cooldown before first shot\\n* 560 damage\\n* 25% repair\\n* Pierce (laser)\\n* Inflicts Unmoving on user ~ 2 seconds\\n* 28x lightning ~ 50 damage\\n** 4.37 tiles interval ~ 5 tiles length\\n|}\\n\\n---\\n_Source: [Fandom: Corvus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCorvus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2945,"slug":2946,"locale":7,"source":2947,"updated_at":86,"data":2948},"mdy.unit.crawler.en","crawler","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_crawler|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.262Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcrawler.png\",\"health\":150,\"speed\":0,\"range\":40,\"role\":\"assault\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build \\n|Added.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Description changed:\\n**Old description: \\\"A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.\\\"\\n**New description: \\\"Runs toward enemies and self-destructs, causing a large explosion.\\\"\\n*Health increased (120 → 180).\\n*No longer detonates on Conveyors.\\n*No longer made in a Crawler Mech Factory, instead is made in the Ground Factory.\\n|-\\n|Build 123\\n|\\n*No longer fails to detonate automatically on Cores due to a bug.\\n|-\\n|Build 127\\n|\\n* Health increased (180 → 200)\\n* Explosion area damage increased (85 ~ 7.2 → 88 ~ 7.5)\\n|-\\n|Build 127.2\\n|\\n* Explosion area damage increased (88 ~ 7.5 → 90 ~ 7.5)\\n|-\\n|Build 128 \\n|\\n*Speed converted from 1 arbitrary unit to 7.5 tiles\u002Fsecond.\\n|-\\n|Build 132\\n|\\n* Weapon area damage decreased (90 ~ 7.5 → 90 ~ 6.8)\\n* Weapon now triggers on death.\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Runs toward \u003Cu>enemies\u003C\u002Fu> and self-destructs, causing a large explosion.\\\"\\n**New description: \\\"Moves toward \u003Cu>enemy targets\u003C\u002Fu> and self-destructs, causing a large explosion.\\\"\\n|-\\n|Build 147\\n|\\n* Weapon area damage decreased (90 ~ 6.8 → 80 ~ 5.5)\\n* Health decreased (200 → 150)\\n|-\\n|Build 147.1\\n|\\n* Research cost decreased:\\n** Coal: 400 → 4\\n** Silicon: 600 → 6\\n|}\\n\\n---\\n_Source: [Fandom: Crawler](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCrawler) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_crawler\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* 80 area dmg ~ 5.5 tiles\\n* Kills user\\n* Activates on death\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Type: bulletType\\n* 80 area dmg ~ 5.5 tiles\\n* Kills user\\n* Activates on death\\n|}\\n\\n---\\n_Source: [Fandom: Crawler](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCrawler) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2950,"slug":2951,"locale":7,"source":2952,"updated_at":86,"data":2953},"mdy.unit.cyerce.en","cyerce","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_cyerce|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.266Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcyerce.png\",\"health\":870,\"armor\":6,\"speed\":0.86,\"role\":\"support\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 7.0, Build 127\\n|Introduced.\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.86 arbitrary units to 6.45 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 132\\n|Range increased (24 blocks → 27).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires seeking cluster-missiles at enemies. Repairs allied units.\\\"\\n**New description: \\\"Fires seeking cluster-missiles at enemy targets. Repairs allied units.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Cyerce](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCyerce) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_cyerce\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Repair-beam-weapon-center-outline.png\\n|\\n* 2x 42\u002Fsec repair (units)\\n|-\\n|File:Plasma-missile-mount-outline.png\\n|\\n* Firing rate: 2x 0.5\u002Fsec\\n* Inaccuracy: 1 degree\\n* 25 damage\\n* 25 area damage ~ 3.7 tiles\\n* 7x frag bullets:\\n** 11 damage\\n** 13 area damage ~ 2.5 tiles\\n** 2.8% repair\\n** Homing\\n|}\\n\\n---\\n_Source: [Fandom: Cyerce](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCyerce) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2955,"slug":2956,"locale":7,"source":2957,"updated_at":86,"data":2958},"mdy.unit.dagger.en","dagger","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_dagger|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.270Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fdagger.png\",\"health\":150,\"speed\":0.5,\"role\":\"assault\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Added. Has existed since the first iteration of Mindustry during Itch.io's Metal Monstrosity Jam.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*No longer made in the Dagger Mech Factory and moved to the Ground Factory.\\n*Firing sound changed.\\n*Description changed:\\n**Old description: \\\"The most basic ground mech. Cheap to produce. Overwhelming when used in swarms.\\\"\\n**New description: \\\"Fires standard bullets at all nearby enemies.\\\"\\n|-\\n|Build 127 \\n|\\n* Range decreased (19 blocks → 18).\\n* Firerate increased (2x 2.14 → 2x 2.3\u002Fsec)\\n* Health increased (140 → 150). This makes them no longer get one-shot by a Lancer.\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.5 arbitrary units to 3.75 tiles\u002Fsecond.\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires standard bullets at \u003Cu>all nearby enemies\u003C\u002Fu>.\\\"\\n** New description: \\\"Fires standard bullets at \u003Cu>enemy targets\u003C\u002Fu>.\\\"\\n|-\\n|Build 147\\n|\\n*  Range increased (18 → 18.2)\\n|-\\n|Build 147.1\\n|\\n* Research cost reduced:\\n**  Lead: 600 → 6\\n**  Silicon: 600 → 6\\n|}\\n\\n---\\n_Source: [Fandom: Dagger](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FDagger) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_dagger\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.3\u002Fsec\\n* 9 damage\\n|}\\n{| class=\\\"article-table mw-collapsed mw-collapsible\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.3\u002Fsec:\\n** 0.21 sec combined reload (13 ticks, 26 each gun)\\n* Type: basicBulletType\\n* 9 damage\\n* Effective range: 18.75\\n** 18.75 tiles\u002Fsec speed\\n** 1 sec lifetime (60 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Dagger](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FDagger) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2960,"slug":2961,"locale":7,"source":2962,"updated_at":86,"data":2963},"mdy.unit.disrupt.en","disrupt","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_disrupt|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.274Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fdisrupt.png\",\"health\":70,\"armor\":9,\"speed\":4.6,\"range\":320,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":5,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 142\\n|\\n* ▼ Can no longer hit air units.\\n|-\\n|Build 150\\n|\\n* Repair Suppression ability range increased (25 -> 40 tiles)\\n* Repair Suppression ability duration increased (1.5 -> 15 sec)\\n|-\\n|Build 152\\n|\\n* Unit repair towers are now affected by suppression\\n|}\\n\\n---\\n_Source: [Fandom: Disrupt](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FDisrupt) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_disrupt\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|center\\n|\\n* Firing rate: 2 x 1.78 shots\u002Fsec:\\n** 3 missiles per round\\n** 2x 0.86 rounds\u002Fsec\\n* Inaccuracy: 28 degrees\\n* Spawns missile units:\\n** 70 health\\n** 34.5 tiles\u002Fsecond speed\\n** 1.7 second lifespan\\n** Follows target position\\n** 140 area damage ~ 3.1 tiles\\n** 8 seconds of repair suppression ~ 17.5 tiles\\n** Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Disrupt](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FDisrupt) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2965,"slug":2966,"locale":7,"source":2967,"updated_at":2883,"data":2968},"mdy.unit.disrupt-missile.en","disrupt-missile","{\"kind\":\"mindustry-content\",\"url\":\"https:\u002F\u002Fraw.githubusercontent.com\u002FAnuken\u002FMindustry\u002Fmaster\u002Fcore\u002Fsrc\u002Fmindustry\u002Fcontent\u002FUnitTypes.java#disrupt-missile\",\"scraped_at\":\"2026-05-28T08:37:13.131Z\",\"license\":\"GPL-3.0\"}","{\"name\":\"mdy.term.unit_disrupt_missile\",\"health\":70,\"speed\":4.6,\"role\":\"assault\",\"planet\":\"erekir\",\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fdisrupt-missile.webp\"}",{"id":2970,"slug":2971,"locale":7,"source":2972,"updated_at":86,"data":2973},"mdy.unit.eclipse.en","eclipse","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_eclipse|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.279Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Feclipse.png\",\"health\":22000,\"armor\":13,\"speed\":0.54,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Added as the Reaper.\\n|-\\n|Version 6.0, unknown builds\\n|\\n* Renamed to Eclipse.\\n*AI changed. Now prioritizes attacking reactors.\\n*Health increased (11000 → 20000).\\n* Sprite changed from File:Reaper.png to File:Eclipse.png \\n*Flak now inflicts Blasted on units.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Health increased (20000 → 21000).\\n*Laser damage increased (90 → 100).\\n*Flak area damage increased (42 → 50).\\n*Range decreased (28 blocks → 24).\\n|-\\n|Version 7.0, Build 127.2\\n|\\n*Laser damage increased (100 → 110).\\n*Flak area bullet damage increased (50 → 60).\\n*Range increased (24 blocks → 28).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.51 arbitrary units to 3.8 tiles\u002Fsecond.\\n|-\\n| Version 7.0, Build 130\\n|Item capacity decreased (240 items → 230).\\n|-\\n|Version 7.0, Build 131\\n|\\n*Health increased (21000 → 22000).\\n*Speed increased (3.8 tiles\u002Fsecond → 4.05).\\n*Laser damage increased (110 → 115).\\n*Flak damage increased (5 → 15).\\n*Flak area damage increased (60 → 65).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires two piercing lasers and a barrage of flak at all nearby enemies.\\\"\\n**New description: \\\"Fires two piercing lasers and a barrage of flak at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Eclipse](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FEclipse) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_eclipse\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Shots\u002Fsec\\n|-\\n|File:Large-laser-mount-outline.png\\n|\\n* Firing rate: 2x 0.66\u002Fsec\\n* 115 damage\\n* Pierce (laser)\\n|-\\n|File:Large-artillery-outline.png\\n|\\n* Firing rate: 2x 3.33\u002Fsec\\n* 15 damage\\n* 65 area damage ~ 3.1 tiles\\n* Blasted\\n|-\\n|File:Large-artillery-outline.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec\\n* 15 damage\\n* 65 area damage ~ 3.1 tiles\\n* Blasted\\n|}\\n\\n---\\n_Source: [Fandom: Eclipse](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FEclipse) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2975,"slug":2976,"locale":7,"source":2977,"updated_at":86,"data":2978},"mdy.unit.elude.en","elude","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_elude|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.284Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Felude.png\",\"health\":600,\"armor\":1,\"speed\":1.8,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":1,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|Added.\\n|-\\n|Build 141\\n|\\n*  Armor decreased (3 → 1)\\n* Main weapon:\\n**  Damage decreased (18 → 12)\\n|}\\n\\n---\\n_Source: [Fandom: Elude](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FElude) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_elude\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Elude-weapon.png\\n|\\n* Firing rate: 2 x 1.5\u002Fsec\\n* 12 damage\\n* Homing\\n|}\\n\\n---\\n_Source: [Fandom: Elude](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FElude) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2980,"slug":2981,"locale":7,"source":2982,"updated_at":86,"data":2983},"mdy.unit.emanate.en","emanate","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_emanate|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.289Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Femanate.png\",\"health\":700,\"armor\":3,\"speed\":7.5,\"range\":65,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":3,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_emanate\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Shots\u002Fsec\\n!Damage\\n!Inaccuracy\\n!Knockback\\n!Healing\\n!Properties\\n|-\\n|thumb\\n|N\u002FA\\n|N\u002FA\\n|N\u002FA\\n|N\u002FA\\n|2 x 108\u002Fsec\\n|None\\n|}\\n\\n---\\n_Source: [Fandom: Emanate](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FEmanate) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2985,"slug":2986,"locale":7,"source":2987,"updated_at":86,"data":2988},"mdy.unit.evoke.en","evoke","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_evoke|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.293Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fevoke.png\",\"health\":300,\"armor\":1,\"speed\":5.6,\"range\":60,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":1,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_evoke\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Evoke.png\\n|\\n* 186\u002Fsec repair (blocks)\\n|}\\n\\n---\\n_Source: [Fandom: Evoke](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FEvoke) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2990,"slug":2991,"locale":7,"source":2992,"updated_at":86,"data":2993},"mdy.unit.flare.en","flare","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_flare|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.297Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fflare.png\",\"health\":70,\"speed\":2.7,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"### Balance Changes\\n''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Added. Based on the Wraith Fighter, with the following changes:\\n**Item capacity increased (0 → 20)\\n**Description changed:\\n***Old description: \\\"A fast, hit-and-run interceptor unit. Targets power generators.\\\"\\n***New description: \\\"Fires standard bullets at nearby ground targets.\\\"\\n|-\\n|Build 127\\n|\\n* Item capacity increased (20 → 30)\\n|-\\n|Build 128\\n|\\n*Speed converted from 3 arbitrary units to 22.5 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n*Item Capacity decreased (30 → 20)\\n|-\\n|Build 136 \\n|\\n* Health decreased (75 → 70)\\n*Command limit of 4 removed.\\n* Item capacity decreased (20 → 10 items)\\n* Size increased (0.87x0.87 → 1.12x1.12 blocks)\\n* Speed decreased (22.5 → 20.25 tiles\u002Fsecond)\\n* Range decreased (17 → 13)\\n* Fire rate decreased (2x 2.3 → 2x 1.5\u002Fsec)\\n* AI changed:\\n**Maintains a set distance from targets like the Zenith.\\n** Now targets air units.\\n|-\\n|Build 138.1\\n| \\n*Description changed:\\n** Old description: \\\"Fires standard bullets at nearby ground targets.\\\"\\n** New description: \\\"Fires standard bullets at \u003Cu>enemy\u003C\u002Fu> ground targets.\\\"\\n|-\\n|Build 147\\n|\\n* Range increased (13 → 13.5)\\n|-\\n|Build 147.1\\n|\\n* Research cost reduced:\\n** Silicon: 600 → 9\\n|-\\n|Build 154\\n|\\n* Flare AI changed Circle Target proprety added\\n* When detecting a unit now automatically start circling and attacking it\\n* No longer has omni movement proprety\\n* Weapons:\\n** Now shoot in a burst of 3 shots\\n** Firing rate 1.5 -> 2.25\u002Fsec\\n** Bullet damage 16 damage\\n** Minimum velocity to fire added at : ? tiles\u002Fsec\\n* Range increased (13 -> 13.5)\\n|-\\n|Build 154.2\\n|\\n* Weapons :\\n** Damage decreased (16 -> 9)\\n** Range decreased (13.5 - 9.5)\\n|}\\n### Sprites\\n{|class=\\\"wikitable\\\"\\n!Update\\n!Sprite\\n|-\\n|Unknown build\\n|File:Flare-old.png\\n|-\\n|Build 136\\n|File:Flare.png\\n|}\\n\\n---\\n_Source: [Fandom: Flare](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FFlare) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_flare\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.25\u002Fsec\\n* 9 damage\\n* 3 shot burst\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\" mw-collapsible=\\\"y\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.5\u002Fsec:\\n** ? sec reload (? ticks)\\n* Type: basicBulletType\\n* 9 damage\\n* Effective range: 9.5 tiles.\\n|}\\n\\n---\\n_Source: [Fandom: Flare](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FFlare) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2995,"slug":2996,"locale":7,"source":2997,"updated_at":86,"data":2998},"mdy.unit.fortress.en","fortress","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_fortress|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.302Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Ffortress.png\",\"health\":900,\"armor\":9,\"speed\":0.43,\"role\":\"assault\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Introduced.\\n|-\\n|Version 6.0, unknown builds\\n|\\n* Health increased (750 → 800).\\n* No longer made in a Fortress Mech Factory.\\n* Description changed:\\n** Old description: \\\"A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.\\\"\\n** New description: \\\"Fires long-range artillery at ground targets.\\\"\\n|-\\n|Version 7.0, Build 127\\n|\\n* Health increased (800 → 820).\\n* Speed increased (0.38 → 0.43).\\n* Weapon area damage increased (54 → 60).\\n* Weapon area damage radius increased (3.5 tiles → 3.7).\\n* Range increased (28 blocks → 29).\\n|-\\n|Version 7.0, Build 128\\n|\\n* Health increased (820 → 900).\\n* Speed converted from 0.43 arbitrary units to 3.22 tiles\u002Fsecond.\\n* Weapon damage increased (8 → 20).\\n* Weapon area damage increased (60 → 80).\\n* Weapon area damage radius increased (3.7 tiles → 4.3).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires long-range artillery at ground targets.\\\"\\n** New description: \\\"Fires long-range artillery at enemy ground targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Fortress](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FFortress) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_fortress\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n* Firing rate: 2x 0.5\u002Fsec\\n* 20 damage\\n* 80 area damage ~ 4.3 tiles\\n* 0.8 knockback\\n* Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Fortress](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FFortress) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3000,"slug":3001,"locale":7,"source":3002,"updated_at":86,"data":3003},"mdy.unit.gamma.en","gamma","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_gamma|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.306Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fgamma.png\",\"health\":220,\"speed\":3.55,\"locomotion\":\"air\",\"role\":\"support\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|\\n* Introduced.\\n|-\\n|Version 7.0, Build 127\\n|\\n*  Range decreased (31 blocks → 30).\\n|-\\n|Version 7.0, Build 128 \\n|\\n* Speed converted from 3.54 arbitrary units to 26.62 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|\\n*  Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 136\\n|\\n* Command limit of 5 removed.\\n|-\\n|Version 8.0, Build 154\\n|\\n* Weapon:\\n** Bullet velocity does not change with unit velocity\\n|-\\n|Version 8.0, Build 157.1\\n|\\n* Weapon:\\n** Bullet velocity is affected again by unit velocity\\n** Bullet now despawn after traveling 30 tiles instead of a fixed lifetime\\n|-\\n|Version 8.0, Build 157.3\\n|\\n* Weapon:\\n** Bullet velocity while shooting backward no longer cause extended lifetime increase\\n|}\\n\\n---\\n_Source: [Fandom: Gamma](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FGamma) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_gamma\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Shots\u002Fsec\\n!Damage\\n!Inaccuracy\\n!Properties\\n|-\\n|Beta-weapon.png\\n|2x 4\\n|11\\n|3 degrees\\n|Homing\\n1% Building Damage (11 → 0.11)\\n\\nBullet despawn after traveling 30 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Gamma](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FGamma) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3005,"slug":3006,"locale":7,"source":3007,"updated_at":86,"data":3008},"mdy.unit.horizon.en","horizon","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_horizon|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.309Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fhorizon.png\",\"health\":340,\"armor\":3,\"speed\":1.65,\"range\":140,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Changes'''\\n!'''Update'''\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Added. Based on the Ghoul Bomber, with the following stat comparisons:\\n** Health increased (220 → 340)\\n** Armor added (3)\\n** Old description: \\\"A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.\\\"\\n** New description: \\\"Drops clusters of bombs on ground targets.\\\"\\n|-\\n|Build 127\\n|\\n* Speed decreased (1.7 → 1.64 internal units, 12.75 → 12.37 tiles\u002Fsecond)\\n|-\\n|Build 128\\n|\\n*Speed converted from 1.64 internal units to 12.37 tiles\u002Fsecond\\n|-\\n|Build 136\\n|\\n*  Size increased (1.12x1.12 → 1.25x1.25 blocks, hitSize 9 → 10)\\n*  Item capacity decreased (30 → 0)\\n* Command limit of 5 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: ''\\\"Drops clusters of bombs on ground targets.\\\"''\\n** New description: ''\\\"Drops clusters of bombs on \u003Cu>enemy\u003C\u002Fu> ground targets.\\\"''\\n|-\\n|Build 147\\n|\\n* Size increased (1.25x1.25 → 1.37x1.37 blocks, hitSize 10 → 11)\\n* Range increased (17 → 17.5)\\n* Weapon:\\n** Added damage to force fields (13.5)\\n|-\\n|Build 154\\n|\\n* No longer has omni movement proprety\\n* Detecting a ground enemy\u002Fblock will now automatically start targetting it\\n|}\\n\\n---\\n_Source: [Fandom: Horizon](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FHorizon) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_horizon\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Unit-horizon.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec\\n* Inaccuracy: 15 degrees\\n* 27 area damage ~ 3.1 tiles\\n* Blasted\\n* Cannot target air\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Unit-horizon.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec:\\n** 0.2\u002Fsec reload (12 ticks)\\n* Does not rotate\\n* Only fires when moving\\n* Inaccuracy: 15 degrees\\n* Bullet:\\n** Type: ''BombBulletType''\\n** 27 area damage ~ 3.1 tiles\\n** 13.5 damage to force fields\\n** Blasted\\n** Cannot target air\\n** 0.5 sec lifetime (30 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Horizon](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FHorizon) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3010,"slug":3011,"locale":7,"source":3012,"updated_at":86,"data":3013},"mdy.unit.incite.en","incite","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_incite|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.313Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fincite.png\",\"health\":500,\"armor\":2,\"speed\":7,\"range\":60,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":2,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_incite\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Shots\u002Fsec\\n!Damage\\n!Inaccuracy\\n!Knockback\\n!Healing\\n!Properties\\n|-\\n|thumb\\n|N\u002FA\\n|N\u002FA\\n|N\u002FA\\n|N\u002FA\\n|198\u002Fsec\\n|None\\n|}\\n\\n---\\n_Source: [Fandom: Incite](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FIncite) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3015,"slug":3016,"locale":7,"source":3017,"updated_at":86,"data":3018},"mdy.unit.latum.en","latum","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_latum|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.318Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Flatum.png\",\"health\":20000,\"armor\":12,\"speed\":1,\"role\":\"assault\",\"planet\":\"erekir\",\"name\":\"mdy.term.unit_latum\"}",{"id":3020,"slug":3021,"locale":7,"source":3022,"updated_at":86,"data":3023},"mdy.unit.locus.en","locus","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_locus|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.321Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Flocus.png\",\"health\":2100,\"armor\":8,\"speed\":0.7,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":2,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 141\\n|\\n*  Main weapon firing rate decreased (4.28 → 3.33\u002Fsec, 14 → 18 ticks)\\n|-\\n|Build 147\\n|\\n*  Range increased (19 → 19.5)\\n|-\\n|Build 152\\n|\\n* Drown time in water now scales with hitSize. Drown time in water increased (240 → 450 ticks)\\n* Added floor effect multiplier (0.8) (Move faster on terrain that slow units)\\n|-\\n|Build 155\\n|\\n* Now can instantly destroy a power node on contact\\n|}\\n\\n---\\n_Source: [Fandom: Locus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FLocus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_locus\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Locus-weapon.png\\n|\\n* Firing rate: 3.33\u002Fsec\\n* 36 damage\\n* Pierce (hitscan)\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Locus-weapon.png\\n|\\n* Firing rate: 3.33\u002Fsec:\\n** 0.3 seconds reload (18 ticks)\\n* 1.4 degrees\u002Ftick rotation speed\\n* Bullet:\\n**Type: ''RailBulletType''\\n** 36 damage\\n** Pierce:\\n*** 0.8x damage multiplier per target\\n**Effective range: 20\\n***Bullet length: 20 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Locus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FLocus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3025,"slug":3026,"locale":7,"source":3027,"updated_at":86,"data":3028},"mdy.unit.mace.en","mace","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_mace|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.326Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmace.png\",\"health\":550,\"armor\":4,\"speed\":0.5,\"role\":\"assault\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete''.\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 4.0, unknown build\\n|Introduced as Titan.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Renamed from Titan to Mace.\\n*No longer produced through the Titan Mech Factory.\\n*Added immunity to burning.\\n*Health increased (460 → 500).\\n*Description changed:\\n**Old description: \\\"An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers.\\\"\\n**New description: \\\"Fires streams of flame at all nearby enemies.\\\"\\n|-\\n|Version 7.0, Build 127\\n|\\n*Health increased (500 → 530).\\n* Speed increased (0.4 arbitrary units → 0.44).\\n*Item capacity increased (30 items → 40).\\n*Weapon fire rate increased (2x 2.14 shots per second → 2x 2.5).\\n*Weapon damage increased (30 → 32).\\n*Range decreased (6 blocks → 5).\\n|-\\n|Version 7.0, Build 127.2\\n|\\n*Health increased (530 → 540).\\n*Weapon fire rate increased (2x 2.5 shots per second → 2x 2.72).\\n|-\\n|Version 7.0, Build 128\\n| Speed converted from 0.44 arbitrary units to 3.37 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 130\\n| \\n*Weapon damage increased (32 → 35).\\n*Range increased (5 blocks → 6).\\n|-\\n|Version 7.0, Build 136\\n|\\n*Health increased (540 → 550).\\n*Speed increased (3.37 tiles\u002Fsecond → 3.75).\\n*Command limit of 8 removed.\\n*Weapon damage increased (35 → 37).\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires streams of flame at all nearby enemies.\\\"\\n**New description: \\\"Fires streams of flame at enemy targets.\\\"\\n|-\\n|Version 8.0, Build 154\\n|\\n* Weapon :\\n** Damage increased (37 -> 74)\\n** Fire rate decreased (2x 2.72shot\u002Fsec -> 2x 1.36)\\n\\nThe DPS of the unit remain the same at 100.64, however it will perform better againts more armoured target while also being able to one shot a Flare.\\n|}\\n\\n---\\n_Source: [Fandom: Mace](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMace) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_mace\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n* Firing rate: 2x 1.36\u002Fsec\\n* 74 damage\\n* 2x Pierce (physical)\\n* Burning ~ 5 seconds\\n|}\\n\\n---\\n_Source: [Fandom: Mace](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMace) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3030,"slug":3031,"locale":7,"source":3032,"updated_at":86,"data":3033},"mdy.unit.manifold.en","manifold","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_manifold|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.330Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmanifold.png\",\"health\":200,\"speed\":3.5,\"locomotion\":\"air\",\"role\":\"assault\",\"planet\":\"serpulo\",\"name\":\"mdy.term.unit_manifold\"}",{"id":3035,"slug":3036,"locale":7,"source":3037,"updated_at":86,"data":3038},"mdy.unit.mega.en","mega","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_mega|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.335Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmega.png\",\"health\":460,\"armor\":3,\"speed\":2.5,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Added.\\n|-\\n|Build 125\\n| Now flees from enemies.\\n|-\\n|Build 127\\n|\\n*Range decreased (23 blocks → 22).\\n*Heal guns (first pair) fire rate increased (2x 1.2 shots per second → 2x 1.25).\\n|-\\n|Build 128\\n| Speed converted from 2.5 arbitrary units to 18.75 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n*Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n*Heal guns (first pair) healing increased (5% → 5.5%).\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n*Payload capacity converted from 4 blocks² to 2x2 blocks.\\n|-\\n|Build 137\\n|\\n*Can now use commands \u003Cu>repair\u003C\u002Fu>, \u003Cu>rebuild\u003C\u002Fu>, \u003Cu>assist player\u003C\u002Fu>, and \u003Cu>mine\u003C\u002Fu>.\\n|-\\n|Build 147\\n|\\n*Can now use commands \u003Cu>load units\u003C\u002Fu>, \u003Cu>load blocks\u003C\u002Fu>, \u003Cu>unload payload\u003C\u002Fu>, and \u003Cu>loop unit transfer\u003C\u002Fu>.\\n*Range increased (22 → 22.2)\\n|}\\n\\n---\\n_Source: [Fandom: Mega](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMega) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_mega\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 1.25\u002Fsec\\n*10 damage\\n*5.5% repair (blocks)\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 2\u002Fsec\\n* 8 damage\\n*3% repair (blocks)\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 1.25\u002Fsec:\\n**0.4sec reload (24 ticks)\\n*Rotation speed: 20\u002Ftick\\n*Bullet:\\n**Type: LaserBoltBulletType\\n**10 damage\\n**5.5% repair (blocks)\\n**Effective range: 22.75\\n***39 tiles\u002Fsec speed\\n***0.58sec lifetime (35 ticks)\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 2\u002Fsec\\n*0.25sec reload (15 ticks)\\n*Rotation speed: 20\u002Ftick\\n*Bullet:\\n**Type: LaserBoltBulletType\\n**8 damage\\n**3% repair (blocks)\\n**Effective range: 22.75\\n***39 tiles\u002Fsec speed\\n***0.58sec lifetime (35 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Mega](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMega) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3040,"slug":3041,"locale":7,"source":3042,"updated_at":86,"data":3043},"mdy.unit.merui.en","merui","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_merui|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.341Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmerui.png\",\"health\":680,\"armor\":4,\"speed\":0.72,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":1,\"planet\":\"erekir\",\"version_history\":\"{|class=\\\"wikitable\\\"\\n!Update\\n!Changes\\n|-\\n|Build 136\\n|\\n*Added.\\n|-\\n|Build 149\\n|\\n*Main weapon:\\n** Firing rate decreased (1 → 0.95\u002Fsec):\\n*** Reload increased (60 → 63 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Merui](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMerui) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_merui\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Merui.png\\n|\\n* Firing rate: 0.95\u002Fsec\\n* 30 area damage ~ 2.3 tiles\\n* 0.8 knockback\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Merui.png\\n|\\n* Firing rate: 0.95\u002Fsec:\\n** 63 ticks reload\\n* Bullet:\\n** 30 damage (Force fields only)\\n** 30 area damage ~ 2.3 tiles\\n** 0.8 knockback\\n** Travels over targets\\n** Cannot hit air\\n** Effective range: 17.25\\n*** 0.76 sec lifetime (46 ticks)\\n*** 22.5 tiles\u002Fsec speed\\n|}\\n\\n---\\n_Source: [Fandom: Merui](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMerui) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3045,"slug":3046,"locale":7,"source":3047,"updated_at":86,"data":3048},"mdy.unit.minke.en","minke","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_minke|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.345Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fminke.png\",\"health\":600,\"armor\":4,\"speed\":0.9,\"role\":\"assault\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Introduced.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Item capacity increased (40 items → 50).\\n*Range decreased (32 blocks → 30).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.9 arbitrary units to 6.75 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 130.1\\n|\\n*Status field ability removed (no longer gives allied units the Overclocked status effect.)\\n*Anti-air guns:\\n**Inaccuracy decreased (10 degrees → 8).\\n**Fire rate increased (2x 2 shots per second → 2x 3).\\n*Artillery cannons:\\n**Area damage increased (33 → 40).\\n**Area damage radius increased (2.3 tiles → 2.8).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires shells and standard bullets at nearby ground targets.\\\"\\n**New description: \\\"Fires shells and standard bullets at enemy ground targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Minke](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMinke) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_minke\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Mount-weapon-outline.png\\n|\\n*Firing rate: 2x 3\u002Fsec\\n*Inaccuracy: 8 degrees\\n*3 damage\\n*40 area damage ~ 1.8 tiles\\n*Cannot hit ground targets\\n|-\\n|File:Artillery-outline.png\\n|\\n*Firing rate: 2x 1\u002Fsec\\n*Inaccuracy: 2 degrees\\n*40 area damage ~ 2.8 tiles\\n*0.8 knockback\\n*Cannot hit air targets\\n*Travels over blocks\\n|}\\n\\n---\\n_Source: [Fandom: Minke](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMinke) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3050,"slug":3051,"locale":7,"source":3052,"updated_at":86,"data":3053},"mdy.unit.mono.en","mono","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_mono|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.350Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmono.png\",\"health\":100,\"speed\":1.5,\"range\":50,\"locomotion\":\"air\",\"role\":\"mining\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 105\\n| \\n*Added. Based on the Draug Miner Drone, with the following comparisons:\\n** Health increased (80 → 100)\\n** Can now be ordered to mine sand and scrap.\\n** No longer produced in a Draug Miner Drone Factory with power. Now requires lead and silicon input.\\n**Description changed:\\n***Old description: \\\"A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest Core.\\\"\\n***New description: \\\"Automatically mines copper and lead, depositing it into the Core.\\\"\\n|-\\n|Build 128\\n|\\n*Speed converted from 1.5 arbitrary units to 11.25 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n* Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n|-\\n|Build 147\\n|\\n* Range increased (8 → 8.7)\\n|-\\n|Build 149\\n|\\n* Can now be selected in command mode.\\n|}\\n\\n---\\n_Source: [Fandom: Mono](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMono) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_mono\"}",{"id":3055,"slug":3056,"locale":7,"source":3057,"updated_at":86,"data":3058},"mdy.unit.navanax.en","navanax","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_navanax|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.353Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fnavanax.png\",\"health\":20000,\"armor\":16,\"speed\":5,\"role\":\"support\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 127\\n|\\n* Added.\\n|-\\n|Build 127.2\\n|\\n*EMP cannon:\\n** Damage increased (50 → 60).\\n** Area damage increased (60 → 70).\\n** Fire rate increased (2x 0.42 → 2x 0.46\u002Fsec).\\n*  Laser turret damage increased (312 → 324\u002Fsec) for all copies.\\n|-\\n|Build 128 \\n|\\n*  Speed converted from 0.64 arbitrary units to 4.87 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n* Description added to Core Database.\\n|-\\n|Build 130 \\n|\\n*  Item capacity decreased (240 → 230 items).\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n| Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"''Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets.''\\\"\\n**New description: \\\"''Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts \u003Cu>enemy targets\u003C\u002Fu> with 4 autonomous laser turrets.''\\\"\\n|-\\n|Build 147 \\n|\\n* Added Repair Suppression ability (25 tiles range, 1.5sec duration)\\n|-\\n|Build 152\\n|\\n* Unit repair towers are now affected by suppression\\n|}\\n\\n---\\n_Source: [Fandom: Navanax](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FNavanax) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_navanax\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n! Shots\u002Fsec\\n|-\\n|File:Plasma-laser-mount-outline.png\\n|\\n* Firing rate: 4x 0.35\u002Fsec:\\n** 2.58 sec laser duration\\n** 2.83 sec reload\\n* Type: ''ContinuousLaserBulletType''\\n* 324 damage\u002Fsec:\\n** 27 damage\u002Ftick\\n** 12 ticks\u002Fsec\\n* 0.4% repair\u002Ftick\\n* Incendiary\\n* Pierce\\n* Cannot be manually controlled\\n|-\\n|File:Emp-cannon-mount-outline.png\\n|\\n* Firing rate: 2x 0.46\u002Fsec\\n* Type: ''EmpBulletType''\\n* 60 damage\\n* 70 area damage ~ 12.5 tiles\\n* 20% repair\\n* +200% speed boost to friendly powered blocks ~ 20 seconds\\n* -80% speed boost to enemy powered blocks ~ 20 seconds\\n* 3x damage against powered blocks:\\n** 60 → 180 damage\\n** 70 → 210 area damage\\n* 0.8 damage against units:\\n** 60 → 48 damage\\n** 70 → 56 area damage\\n* Electrified ~ 8 seconds\\n* Homes to target position\\n* Damage absorbed by Plastanium Walls\\n|}\\n\\n---\\n_Source: [Fandom: Navanax](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FNavanax) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3060,"slug":3061,"locale":7,"source":3062,"updated_at":86,"data":3063},"mdy.unit.nova.en","nova","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_nova|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.359Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fnova.png\",\"health\":120,\"armor\":1,\"speed\":0.55,\"role\":\"support\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Added.\\n|-\\n|Build 126.2\\n|\\n*  Range decreased (24 → 21)\\n|-\\n| Build 127\\n|\\n*  Range decreased (21 → 19)\\n*  Damage decreased (14 → 13)\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.55 arbitrary units to 4.12 tiles\u002Fs.\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires laser bolts that damage \u003Cu>enemies\u003C\u002Fu> and repair allied structures. Capable of flight.\\\"\\n**New description: \\\"Fires laser bolts that damage \u003Cu>enemy targets\u003C\u002Fu> and repair allied structures. Capable of flight.\\\"\\n|-\\n|Build 147\\n|\\n*  Build speed decreased (80% → 30%)\\n*  Can now use commands \u003Cu>assist player\u003C\u002Fu> and \u003Cu>rebuild\u003C\u002Fu>.\\n|}\\n\\n---\\n_Source: [Fandom: Nova](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FNova) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_nova\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Heal-weapon-outline.png\\n|\\n* Firing rate: 2x 1.25\u002Fsec\\n* 13 damage\\n* 5% repair (blocks)\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Heal-weapon-outline.png\\n|\\n* Firing rate: 2x 1.25\u002Fsec:\\n** 0.8 sec combined reload (48 ticks)\\n** Fires simultaneously\\n* Type: ''LaserBoltBulletType''\\n* 13 damage\\n* 5% repair (blocks)\\n* Effective range: 19.5\\n** 39 tiles\u002Fsecond speed\\n** 0.5 sec lifespan (30 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Nova](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FNova) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3065,"slug":3066,"locale":7,"source":3067,"updated_at":86,"data":3068},"mdy.unit.obviate.en","obviate","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_obviate|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.364Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fobviate.png\",\"health\":2300,\"armor\":6,\"speed\":3,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":3,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_obviate\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Shots\u002Fsec\\n|-\\n|64x64px\\n|\\n* Firing rate: 0.42\u002Fsec\\n* 56.25 damage\\n* 8x lightning ~ 17 damage\\n* Shocked\\n* 15\u002Fsec interval bullets:\\n** 16 damage\\n** -75.0% building damage (16 → 4)\\n** Cannot hit air\\n** Shocked\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Shots\u002Fsec\\n|-\\n|64x64px\\n|\\n* Firing rate: 0.42\u002Fsec:\\n** 2.33 seconds reload (140 ticks)\\n*Type: ''BasicBulletType''\\n*56.25 damage\\n*8x lightning:\\n** 17 damage\\n** 1-5 tiles length\\n** Shocked\\n* 15\u002Fsec interval bullets:\\n** Type: ''LightningBulletType''\\n** 16 damage\\n** -75.0% building damage (16 → 4)\\n** Cannot hit air\\n** Shocked\\n** 1.5-4.5 tiles length\\n*Effective range: 22.5\\n**22.5 tiles\u002Fsecond speed\\n**1 second lifetime (60 ticks)\\n*Maximum range: 22.5 + 5 (max length of ending lightning) = 27.5\\n|}\\n\\n---\\n_Source: [Fandom: Obviate](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FObviate) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3070,"slug":3071,"locale":7,"source":3072,"updated_at":86,"data":3073},"mdy.unit.oct.en","oct","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_oct|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.370Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Foct.png\",\"health\":24000,\"armor\":16,\"speed\":0.8,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n! '''Changes'''\\n|-\\n|Unknown build\\n|\\n* Introduced.\\n|-\\n|Build 126\\n|\\n* Given AI type ''HugAI''. Causes it to follow nearby units.\\n|-\\n|Build 127\\n|\\n* Item capacity increased (250 items → 280).\\n|-\\n| Build 128 \\n|\\n* Speed converted from 0.8 arbitrary units to 6 tiles\u002Fsecond.\\n|-\\n|Build 130 \\n|\\n* Item capacity decreased (280 items → 260).\\n|-\\n|Build 136\\n|\\n*Command limit of 6 removed.\\n*Payload capacity converted from 28.09 blocks² to 5.5 x 5.5 blocks. \\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Protects nearby allies with its regenerating shield. Capable of carrying most ground units.\\\"\\n**New description: \\\"Protects nearby allies with a regenerating shield. Capable of carrying most ground units.\\\"\\n|-\\n|Build 141\\n|\\n* Force Field shape changed from hexagonal to octagonal. \\n|-\\n|Build 142 \\n|\\n* Fixed Force Field shape break effect being hexagonal despite the shield itself being octagonal.\\n|}\\n\\n---\\n_Source: [Fandom: Oct](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOct) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_oct\"}",{"id":3075,"slug":3076,"locale":7,"source":3077,"updated_at":86,"data":3078},"mdy.unit.omura.en","omura","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_omura|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.377Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fomura.png\",\"health\":22000,\"armor\":16,\"speed\":0.62,\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, Build 120\\n|Officially added.\\n|-\\n|Version 7.0, Build 127\\n|\\n* Item capacity increased (210 items →  240).\\n* Range decreased (65 blocks →  62).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.62 arbitrary units to 4.65 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 130\\n|Item capacity decreased (240 items → 230).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires a long-range piercing railgun bolt at enemies. Constructs Flare units.\\\"\\n** New description: \\\"Fires a long-range piercing railgun bolt at enemy targets. Constructs Flare units.\\\"\\n|-\\n|Version 8.0, Build 154\\n|\\n* Ability removed, no longer spawns 2 Flares, however the description didn't got updated.\\n|-\\n|Version 8.0, Build 155\\n|\\n* Description changed:\\n** \\\"'''Fires a long-range piercing railgun bolt at enemy targets.'''\\\" (Removed Construct Flare units)\\n|}\\n\\n---\\n_Source: [Fandom: Omura](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOmura) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_omura\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Omura-cannon-outline.png\\n|\\n* Firing rate: 0.54\u002Fsec\\n* 1250 damage\\n* Pierce (0.5x damage multiplier per target)\\n|}\\n\\n---\\n_Source: [Fandom: Omura](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOmura) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3080,"slug":3081,"locale":7,"source":3082,"updated_at":86,"data":3083},"mdy.unit.oxynoe.en","oxynoe","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_oxynoe|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.383Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Foxynoe.png\",\"health\":560,\"armor\":4,\"speed\":0.83,\"role\":\"support\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n! '''Update'''\\n!'''Changes'''\\n|-\\n|Build 127\\n|\\n*Added.\\n|-\\n| Build 128\\n|\\n*Speed converted from 0.82 arbitrary units to 6.22 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n*Description added to Core Database.\\n* Plasma flamethrower healing increased (1% → 1.5%).\\n|-\\n|Build 130\\n|\\n* Item capacity decreased (60 items → 50).\\n|-\\n|Build 130.1\\n|\\n* Added Status Field ability:\\n**Firing rate: 0.16\u002Fsec\\n**Range: 7.5 blocks\\n**Overclock ~ 6 sec\\n|-\\n|Build 132\\n| \\n* Range decreased (12 → 7 blocks)\\n* Point defense weapon damage increased (15 → 17)\\n|-\\n| Build 136\\n|\\n*Command limit of 8 removed.\\n* Range increased (7 → 12 blocks) \\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires structure-repairing streams of flame at nearby enemies. Targets nearby enemy projectiles with a point defense turret.\\\"\\n**New description: \\\"Fires structure-repairing streams of flame at enemy targets. Targets enemy projectiles with a point defense turret.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Oxynoe](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOxynoe) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_oxynoe\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon \\n!Stats\\n|-\\n|File:Plasma-mount-weapon-outline.png\\n|\\n* Firing rate: 2x 6\u002Fsec\\n* Inaccuracy: 10 degrees\\n* 23 damage\\n* 1.5% repair\\n* Pierce\\n* Burning ~ 4 seconds\\n|-\\n|File:Point-defense-mount.png\\n|\\n* 6.66 shots\u002Fsec\\n* 15 damage (to projectiles)\\n* Point defense \\n|}\\n\\n---\\n_Source: [Fandom: Oxynoe](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOxynoe) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3085,"slug":3086,"locale":7,"source":3087,"updated_at":86,"data":3088},"mdy.unit.poly.en","poly","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_poly|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.404Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fpoly.png\",\"health\":400,\"speed\":2.6,\"range\":130,\"locomotion\":\"air\",\"role\":\"builder\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 4.0, unknown builds\\n|\\n* Introduced as Phantom Builder Drone, which could only assist the player and rebuild destroyed buildings.\\n* Was made in a Phantom Builder Drone Factory.\\n|-\\n|Version 6.0, unknown builds\\n|\\n* Renamed to Poly and resprited.\\n* Is now made by upgrading a Mono through an Additive Reconstructor.\\n* Can now be upgraded into the Mega.\\n* Gained Repair Field ability.\\n* Gained a healing missile weapon.\\n* Now flees from enemy units.\\n* Command limit of 8 added.\\n* Description changed:\\n** Old description: \\\"An advanced drone unit. Follows users. Assists in block construction.\\\"\\n** New description: \\\"Automatically rebuilds destroyed structures and assists other units in construction.\\\"\\n|-\\n|Version 7.0, Build 127\\n|Range decreased (28 blocks → 24).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 2.6 arbitrary units to 19.5 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|\\n* Weapon healing increased (5% → 5.5%).\\n* Can now mine Sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 137\\n|Can now be ordered to repair, rebuild, assist the player and mine from command mode.\\n|}\\n\\n---\\n_Source: [Fandom: Poly](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPoly) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_poly\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 1\u002Fsec\\n* Inaccuracy: 15 degrees\\n* 12 damage\\n* 5.5% repair\\n* Homing\\n|}\\n\\n---\\n_Source: [Fandom: Poly](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPoly) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3090,"slug":3091,"locale":7,"source":3092,"updated_at":86,"data":3093},"mdy.unit.precept.en","precept","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_precept|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.414Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fprecept.png\",\"health\":5000,\"armor\":11,\"speed\":0.64,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":3,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 146\\n|\\n*Pierce cannon:\\n**Frag bullets:\\n*** Added 3x pierce.\\n|-\\n|Build 149\\n|\\n* Size decreased (3.25x3.25 → 3x3, 26 → 24 internal units)\\n*Pierce cannon:\\n** Rotation speed increased (1.3 → 1.625 degrees\u002Ftick)\\n|-\\n|Build 152\\n|\\n* Added Immunity to Burning andMelting\\n* Drown time in water now scales with hitSize. Drown time in water increased (500 → 720 ticks)\\n* Added floor effect multiplier (0.65) (Move faster on terrain that slow units)\\n* Description changed:\\nFires piercing cluster bullets at enemy targets. '''Less affected from harmful terrain'''\\n|-\\n|Build 155\\n|\\n* Description changed:\\n** Fires piercing cluster bullets at enemy targets. '''Less affected by liquid drag'''\\n* Now instantly destroy power node upon contact\\n|}\\n\\n---\\n_Source: [Fandom: Precept](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPrecept) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_precept\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Precept-weapon.png\\n|\\n* 0.75 shots\u002Fsec\\n* 90 damage\\n* 50 area damage ~ 2.5 tiles\\n* 2x pierce\\n* 4x frag bullets:\\n** 35 damage\\n** 3x pierce\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Precept-weapon.png\\n|\\n* 0.75 shots\u002Fsec:\\n** 1.33 sec reload (80 ticks)\\n* 1.625 degrees\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 90 damage\\n** 50 area damage ~ 2.5 tiles\\n** 2x pierce\\n** Effective range: 24.5\\n*** 52.5 tiles\u002Fsec speed\\n*** 0.46 sec lifetime (28 ticks)\\n** 4x frag bullets:\\n*** Type: ''BasicBulletType''\\n*** 35 damage\\n*** 3x pierce\\n*** Effective range: 9.37\\n**** 37.5 tiles\u002Fsec speed\\n**** 0.25 sec lifetime (15 ticks)\\n* Maximum range: 33.87 (24.5 + 9.37)\\n|}\\n\\n---\\n_Source: [Fandom: Precept](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPrecept) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3095,"slug":3096,"locale":7,"source":3097,"updated_at":86,"data":3098},"mdy.unit.pulsar.en","pulsar","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_pulsar|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.421Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fpulsar.png\",\"health\":320,\"armor\":4,\"speed\":0.7,\"role\":\"support\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, exact build unknown\\n|Added.\\n|-\\n|Version 7.0, Build 127\\n|\\n* ▼ Range decreased (8 blocks → 7).\\n* ▲ Weapon fire rate increased (2x 2.36 shots per second → 2x 2.5).\\n** True fire rate increased from 2x 0.55 shots per second to 2x 0.6.\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.7 arbitrary units to 5.25 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 130\\n|▲ Weapon damage increased (12 → 14).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 9 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n* Description changed: \\n** Old description: \\\"Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight.\\\"\\n** New description: \\\"Fires arcs of electricity that damage enemy targets and repair allied structures. Capable of flight.\\\"\\n|-\\n|Version 8.0 Build 147\\n|\\n* Building speed decreased (90% -> 50%)\\n* Added stance for Rebuild and Assist\\n|-\\n|Version 8.0 Build 149\\n|\\n* ▼ Mining speed decreased (500% → 300%).\\n* ▲ Added stance for mining.\\n|-\\n|Version 8.0 Build 153\\n|\\n* Weapon damage increased (14 -> 15)\\n* Weapon range increased (7.3 tiles -> 8.1)\\n\\nThe length of the arc was increased but not the detection range where the unit start shooting.\\n|}\\n\\n---\\n_Source: [Fandom: Pulsar](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPulsar) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_pulsar\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapons\\n!Stats\\n|-\\n|File:Heal-shotgun-weapon-outline.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec:\\n** 3 shots\u002Fround\\n** 2x 0.83 rounds\u002Fsec\\n* Inaccuracy: 35 degrees\\n* 15 damage\\n* 1.6% repair*\\n* Shocked\\n|}\\n''*Rounded to 2 in core database.''\\n\\n---\\n_Source: [Fandom: Pulsar](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPulsar) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3100,"slug":3101,"locale":7,"source":3102,"updated_at":86,"data":3103},"mdy.unit.quad.en","quad","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_quad|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.438Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fquad.png\",\"health\":6000,\"armor\":8,\"speed\":0,\"range\":140,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown builds\\n|Added.\\n|-\\n|Version 6.0, Build 125\\n|\\n*Weapon area damage radius decreased (15 tiles → 10).\\n*Weapon area damage decreased (230 → 220).\\n*Range now given as 17 blocks. Bomb projectiles still have a diameter of 10 but Quads detect with a range of 17.\\n|-\\n|Version 7.0, Build 127\\n|Item capacity increased (130 items → 150).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 1.4 arbitrary units to 10.5 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|Added targeting priority for factories after batteries.\\n|-\\n|Version 7.0, Build 130\\n|\\n*Speed decreased (10.5 tiles\u002Fsecond → 9.75).\\n*Item capacity decreased (150 items → 140).\\n|-\\n|Version 7.0, Build 131\\n|Speed decreased (9.75 tiles\u002Fsecond → 9).\\n|-\\n|Version 7.0, Build 136\\n|\\n*Command limit of 8 removed.\\n*Payload capacity converted from 9 blocks² to 3x3 blocks.\\n|-\\n|Version 7.0, Build 137\\n|Can now be ordered to repair, rebuild, and assist player from command mode.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed: \\n**Old description: \\\"Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units.\\\"\\n**New description: \\\"Drops plasma bombs on ground targets, repairing allied structures and damaging enemy ground targets. Capable of carrying medium-sized ground units.\\\"\\n|-\\n|Version 8.0, Build 154\\n|\\n* When detecting an enemy it will now automatically start targetting it.\\n|}\\n\\n---\\n_Source: [Fandom: Quad](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuad) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_quad\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 1.09\u002Fsec\\n* 220 area damage ~ 10 tiles\\n* 15% repair\\n* Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Quad](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuad) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3105,"slug":3106,"locale":7,"source":3107,"updated_at":86,"data":3108},"mdy.unit.quasar.en","quasar","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_quasar|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.446Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fquasar.png\",\"health\":640,\"armor\":9,\"speed\":0.5,\"role\":\"support\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete''.\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Introduced.\\n|-\\n|Build 127\\n|\\n* ▼ Health decreased (650 → 640)\\n* ▼ Weapon shots\u002Fsecond decreased (2x 0.6 → 2x 0.54)\\n* ▼ Range decreased (20 → 16 blocks)\\n* ▼ Laser length decreased (approx. 21 → 18 blocks)\\n* ▼ Size increased (1.25 x 1.25 → 1.62 x 1.62 blocks)\\n* ▲ Item capacity increased (40 → 50)\\n|-\\n|Build 128\\n|Speed converted from 0.4 arbitrary units to 3 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|▲ Can now mine Sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Build 136\\n|Command limit of 10 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded.\\\"\\n** New description: \\\"Fires piercing laser beams that damage enemy targets and repair allied structures. Capable of flight. Shielded.\\\"\\n|-\\n|Build 147\\n|▼ Build speed decreased (130% -> 110%)\\n▲ Added rebuild and assist stance\\n|-\\n|Build 149\\n|▼ Mining speed decreased (600% → 400%)\\n▲ Added Mine stance\\n|-\\n|Build 153\\n|Ability:\\n\\n* Shield health increased (400 -> 500)\\n* Shield regen speed increased (16 -> 24)\\n|}\\n\\n---\\n_Source: [Fandom: Quasar](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuasar) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_quasar\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Beam-weapon-outline.png\\n|\\n* Firing rate: 2x 0.54\u002Fsec\\n* 45 damage\\n* 10% repair\\n* Pierce (laser)\\n|}\\n\\n---\\n_Source: [Fandom: Quasar](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuasar) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3110,"slug":3111,"locale":7,"source":3112,"updated_at":86,"data":3113},"mdy.unit.quell.en","quell","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_quell|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.450Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fquell.png\",\"health\":45,\"armor\":4,\"speed\":4.3,\"range\":361.2,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":4,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 138.1\\n|\\n* Description added to Core Database.\\n|-\\n|Build 141\\n|\\n*  Build cost increased (8 Large Beryllium Walls → 12).\\n|-\\n|Build 142\\n|\\n* Health decreased (8000 → 6000)\\n*  Armor decreased (5 → 4)\\n*  Range decreased (51 blocks → 44). No longer outranges Malign.\\n* Missile launcher:\\n**  No longer hits air targets.\\n|-\\n|Build 146\\n|\\n*Description changed: \\n**Old description: \\\"Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks.\\\"\\n**New description: \\\"Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.\\\"\\n|-\\n|Build 150\\n|\\n* Range increased (44.6 -> 45.1)\\n* Repair Suppression Ability duration increased (1.5 -> 8 sec)\\n* Missile unit now spawns as a frag from physical projectile\\n* Description changed :\\n** Old description: \\\"Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.\\\"\\n**New description: \\\"Fires long-range homing missiles at enemy targets '''with unstable plasma shielding at enemy targets'''. Suppresses enemy structure repair blocks. Only attacks ground targets.\\\"\\n|-\\n|Build 152\\n|\\n* Unit repair towers are now affected by suppression\\n|}\\n\\n---\\n_Source: [Fandom: Quell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_quell\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Quell-weapon.png\\n|\\n* Firing rate: 2x 0.54\u002Fsec\\n* Spawn a bullet :\\n** 52 damages\\n** Cannot hit air targets\\n** Frag x1\\n*** Spawns missile unit:\\n**** 52.5 damage\\n**** Cannot hit air targets\\n**** x1 frag projectile\\n***** 110 area damage ~ 3.1 tiles\\n***** 45 health\\n***** 32.25 tiles\u002Fsecond speed\\n***** ? second lifespan\\n***** Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Quell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3115,"slug":3116,"locale":7,"source":3117,"updated_at":2883,"data":3118},"mdy.unit.quell-missile.en","quell-missile","{\"kind\":\"mindustry-content\",\"url\":\"https:\u002F\u002Fraw.githubusercontent.com\u002FAnuken\u002FMindustry\u002Fmaster\u002Fcore\u002Fsrc\u002Fmindustry\u002Fcontent\u002FUnitTypes.java#quell-missile\",\"scraped_at\":\"2026-05-28T08:37:13.131Z\",\"license\":\"GPL-3.0\"}","{\"name\":\"mdy.term.unit_quell_missile\",\"health\":45,\"speed\":4.3,\"role\":\"assault\",\"planet\":\"erekir\",\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fquell-missile.webp\"}",{"id":3120,"slug":3121,"locale":7,"source":3122,"updated_at":86,"data":3123},"mdy.unit.reign.en","reign","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_reign|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.455Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Freign.png\",\"health\":24000,\"armor\":18,\"speed\":0.4,\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 5.0, unknown build\\n|Introduced as the Eradicator. \\n|-\\n|Version 6.0, unknown builds \\n|\\n*Renamed to Reign.\\n*Health increased (9000 → 24000).\\n|-\\n|Version 6.0, Build 124\\n|Weapon damage increased (60 → 65).\\n|-\\n|Version 6.0, Build 125\\n|\\n* Weapon area damage decreased (18 → 16).\\n* Weapon area damage radius decreased (3.7 tiles → 1.6).\\n* Speed increased (0.34 → 0.35).\\n|-\\n|Version 7.0, Build 127\\n|Range decreased (26 blocks → 23). \\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.35 arbitrary units to 2.62 tiles\u002Fsecond.\\n|-\\n| Version 7.0, Build 130\\n| Item capacity decreased (110 items → 100).\\n|-\\n|Version 7.0, Build 131\\n|Weapon damage increased (65 → 70).\\n|-\\n|Version 7.0, Build 132\\n|Can now drown, but takes longer to than most units.\\n|-\\n| Version 7.0, Build 136\\n|\\n* Command limit of 8 removed.\\n*Weapon damage increased (70 → 80).\\n*Weapon area damage increased (16 → 18).\\n*Weapon frag damage increased (18 → 20).\\n|-\\n|Version 7.0, Build 138.1 \\n|\\n*Description changed:\\n**Old description: \\\"Fires a barrage of massive piercing bullets at all nearby enemies.\\\"\\n**New description: \\\"Fires a barrage of massive piercing bullets at enemy targets.\\\"\\n|-\\n|Version 7.0, Build 146\\n|\\n*Speed increased (2.62 tiles\u002Fsecond → 3).\\n*Armor increased (14 → 18).\\n|-\\n|Version 8.0, Build 147\\n|\\n* Size increased from 3.25x3.25 to 3.75x3.75\\n* Item capacity increased (100 → 120)\\n|}\\n\\n---\\n_Source: [Fandom: Reign](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FReign) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_reign\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|138x138px\\n|\\n* Firing rate: 2x 3.33\u002Fsec\\n* 80 damage\\n* 18 area damage ~ 1.6 tiles\\n* 10x pierce\\n* 3x frag bullets:\\n** 20 damage\\n** 15 area damage ~ 1.2 tiles\\n** 3x pierce\\n|}\\n\\n---\\n_Source: [Fandom: Reign](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FReign) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3125,"slug":3126,"locale":7,"source":3127,"updated_at":86,"data":3128},"mdy.unit.renale.en","renale","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_renale|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.460Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Frenale.png\",\"health\":500,\"armor\":2,\"speed\":1.2,\"role\":\"assault\",\"planet\":\"erekir\",\"name\":\"mdy.term.unit_renale\"}",{"id":3130,"slug":3131,"locale":7,"source":3132,"updated_at":86,"data":3133},"mdy.unit.retusa.en","retusa","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_retusa|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.465Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fretusa.png\",\"health\":270,\"armor\":3,\"speed\":0.7,\"range\":100,\"role\":\"support\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n! Update\\n!Changes\\n|-\\n|Build 127\\n|\\n*Added. Deployed sea mines that detonated when units are nearby and healed buildings. Initial AI set to ''HugAI''.\\n*Sea mine weapon details:\\n**2.25 shots per second\\n**1 damage, 50 area damage ~ 5 tiles\\n**4% healing\\n**Detonates after set time interval (~8 seconds). \\n|-\\n|Build 128\\n|\\n* Speed converted from 0.9 arbitrary units to 6.75 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n*  Sea mine area damage increased (50 → 55).\\n* Sea mine area damage radius increased (5 tiles → 5.7). \\n* Repair speed increased (42 health per second → 45).\\n|-\\n|Build 132 \\n|\\n* Sea mine weapons changed to water-bound torpedoes:\\n**  Fire rate decreased (2.25 → 2 shots\u002Fsec)\\n**  Area damage decreased (55 ~ 5.6 → 33 area damage ~ 4.0 tiles)\\n**  Range increased (14 → 16 blocks)\\n**  Projectile lifespan decreased (8.33 → 1.45 seconds)\\n**  Added inaccuracy (2 degrees)\\n**  Added homing power (0.05)\\n**  Added projectile speed (5.25 tiles\u002Fsecond)\\n** Added weaving movement to projectiles.\\n** Decreased size of projectiles (11 x 11 → 8 x 8 internal units)\\n*Behavior set to default unit AI instead of ''HugAI''.\\n*Description changed:\\n**Old description: \\\"''Places proximity mines. Repairs allied units.''\\\"\\n**New description: \\\"''\u003Cu>Fires homing torpedoes at nearby enemies.\u003C\u002Fu> Repairs allied units.''\\\"\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1 \\n|\\n*Description changed:\\n**Old description: \\\"''Fires homing torpedoes at nearby enemies. Repairs allied units.''\\\"\\n**New description: \\\"''Fires homing torpedoes at \u003Cu>enemy targets\u003C\u002Fu>. Repairs allied units.''\\\"\\n|-\\n|Build 147\\n|\\n* Build cost changed:\\n**  Removed metaglass cost (25)\\n*  Build time decreased (50 → 35 seconds)\\n*  Added laser weapon (2x 1.36\u002Fsec firing rate, 12 damage, 5.5% repair)\\n* Torpedoes:\\n**  Area damage increased (33 ~ 4.0 → 40 ~ 4.0)\\n*  Range increased (16 → 19 blocks)\\n* Sprite changed from File:Retusa.png to File:NewRetusa.png\\n* Can now attack air (Laser weapon only)\\n|}\\n\\n---\\n_Source: [Fandom: Retusa](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FRetusa) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_retusa\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n! Weapon\\n!Stats\\n|-\\n|File:Repair-beam-weapon-center-outline.png\\n|\\n*Repair speed: 45\u002Fsec (units)\\n*15 tiles range\\n|-\\n|File:Heal-weapon-mount-outline.png\\n|\\n* Firing rate: 2x 1.36\u002Fsec\\n* Type: ''LaserBoltBulletType''\\n* 12 damage\\n* 5.5% repair (blocks)\\n|-\\n|File:Retusa old.png\\n|\\n*Firing rate: 2\u002Fsec\\n*Type: ''BasicBulletType''\\n*1 damage\\n*40 area damage ~ 4.0 tiles\\n*4% healing\\n*Homing (0.05 power)\\n*Detonates outside of water\\n*Cannot target air\\n|}\\n\\n---\\n_Source: [Fandom: Retusa](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FRetusa) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3135,"slug":3136,"locale":7,"source":3137,"updated_at":86,"data":3138},"mdy.unit.risso.en","risso","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_risso|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.470Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Frisso.png\",\"health\":280,\"armor\":2,\"speed\":1.1,\"role\":\"assault\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Introduced.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Item capacity increased (30 items → 40).\\n*Missile fire rate decreased (3 shots per second → 2.6).\\n*Range decreased (27 blocks → 21).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 1.1 arbitrary units to 8.25 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 131\\n|\\n*Bullet fire rate decreased (2x 2.5 shots per second → 2x 2.3).\\n*Missile fire rate decreased (2.6 shots per second → 2.4).\\n|-\\n|Version 7.0, Build 132\\n|Range increased (21 blocks → 23).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires a barrage of missiles and bullets at all nearby enemies.\\\"\\n**New description: \\\"Fires a barrage of missiles and bullets at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Risso](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FRisso) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_risso\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Mount-weapon-outline.png\\n|\\n* Firing rate: 2x 2.3\u002Fsec\\n* 9 damage\\n|-\\n|File:Missiles-mount-outline.png\\n|\\n* Firing rate: 2.4\u002Fsec\\n* 12 damage\\n* 10 area damage ~ 3.1 tiles\\n* Homing\\n|}\\n\\n---\\n_Source: [Fandom: Risso](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FRisso) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3140,"slug":3141,"locale":7,"source":3142,"updated_at":86,"data":3143},"mdy.unit.scepter.en","scepter","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_scepter|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.474Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fscepter.png\",\"health\":9000,\"armor\":10,\"speed\":0.36,\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete''.\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Added. Based on the Chaos Array from Version 5.0. For comparison:\\n** Health increased (3000 → 9000)\\n|-\\n|Build 124\\n|\\n* Armor decreased (11 → 10)\\n*Shock cannon:\\n** Damage decreased (50 → 45)\\n|-\\n|Build 127\\n| \\n* Item capacity increased (80 → 90)\\n* Range decreased (23 → 21 blocks)\\n|-\\n|Build 128\\n|\\n*Speed converted from 0.35 arbitrary units to 2.62 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n* Item capacity decreased (90 → 80).\\n|-\\n| Build 131\\n|\\n* Speed increased (2.62 → 2.7tiles\u002Fsecond)\\n*Shock cannon:\\n** Damage increased (45 → 50)\\n** Lightning damage increased (19 → 20)\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n*Secondary guns (both pairs):\\n** Damage increased (9 → 10)\\n|-\\n|Build 138.1\\n|\\n*Description changed:  \\n** Old description: \\\"Fires a barrage of charged bullets at \u003Cu>all nearby enemies\u003C\u002Fu>.\\\"\\n**New description: \\\"Fires a barrage of charged bullets at \u003Cu>enemy targets\u003C\u002Fu>.\\\"\\n|-\\n|Build 146\\n|\\n* Damage affected by shocked and wet affinity nerf.\\n|-\\n|Build 147\\n|\\n*Range increased (21 → 26.5)\\n*Shock cannon:\\n** Damage increased (50 → 80)\\n**Effective range increased (21.875 → 27):\\n*** Projectile speed increased (52.5 → 60 tiles\u002Fsecond)\\n*** Projectile lifetime increased (0.41 → 0.45 seconds, 25 → 27 ticks)\\n* Added Shield Regen Field ability:\\n**7.5 tiles range\\n**1\u002Fsec firing rate\\n**25 health\u002Fpulse\\n**250 max shield\\n* Shocked and wet affinity no longer pierces armor.\\n|-\\n|Build 154\\n|\\n* Shock cannon:\\n** Damage decreased (80 -> 70)\\n** Added new stat: 15sec interval bullets:\\n*** 5 damage\\n*** Shocked\\n* Secondary guns (front):\\n** Damage increased (10 -> 20)\\n** Firing rate increased (2.3 shots\u002Fsec -> 2.5)\\n* Secondary guns (back):\\n** Damage increased (10 -> 20)\\n** Firing rate increased (1.87 shots\u002Fsec -> 2)\\n|}\\n\\n---\\n_Source: [Fandom: Scepter](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FScepter) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_scepter\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|102x102px\\n|\\n* Firing rate: 2x 2\u002Fsec\\n* Inaccuracy: 3 degrees\\n* 70 damage\\n* 2x lighting ~ 20 damage\\n* Shocked\\n* 15\u002Fsec interval bullets:\\n** 5 damage\\n** Shocked\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.5\u002Fsec\\n* 20 damage\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2\u002Fsec\\n* 20 damage\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|102x102px\\n|\\n* Firing rate: 2x 2\u002Fsec:\\n** 0.75 sec reload (45 ticks)\\n** 3 shots\u002Fround\\n** 0.06 sec interval delay (4 ticks)\\n* Inaccuracy: 3 degrees\\n* Type: BasicBulletType\\n* 70 damage\\n* 2x lighting:\\n** 20 damage\\n** 3 tiles length\\n* Shocked\\n* 15\u002Fsec interval bullets:\\n** 5 damage\\n** Shocked\\n* Effective range: 27\\n** 60 tiles\u002Fsec speed\\n** 0.45 sec lifetime (27 ticks)\\n* Maximum range: 30 (27 + 3 lightning length)\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.5\u002Fsec:\\n** ? sec reload (? ticks)\\n* Type: BasicBulletType\\n* 20 damage\\n* Effective range: 18.75\\n** 22.5 tiles\u002Fsec speed\\n** 0.83 seconds lifetime (50 ticks)\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2\u002Fsec\\n** ? sec reload (? ticks)\\n* Type: BasicBulletType\\n* 20 damage\\n* Effective range: 18.75\\n** 22.5 tiles\u002Fsec speed\\n** 0.83 seconds lifetime (50 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Scepter](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FScepter) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3145,"slug":3146,"locale":7,"source":3147,"updated_at":86,"data":3148},"mdy.unit.sei.en","sei","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_sei|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.479Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fsei.png\",\"health\":11000,\"armor\":12,\"speed\":0.73,\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Introduced.\\n|-\\n|Build 124\\n|\\n* ▲ Health increased (10000 → 10500)\\n|-\\n|Build 127\\n|\\n*▼ Range decreased (35 blocks → 32)\\n*▲ Health increased (10500 → 11000)\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.73 arbitrary units to 5.47 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n* ▼ Item capacity decreased (160 → 150)\\n|-\\n|Build 135\\n|\\n* ▲ Range increased (32 → 35 blocks)\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires a barrage of missiles and armor-piercing bullets at enemies.\\\"\\n** New description: \\\"Fires a barrage of missiles and armor-piercing bullets at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Sei](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FSei) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_sei\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Sei-launcher-outline.png\\n|\\n* Firing rate: 8\u002Fsec:\\n** 6 shots\u002Fround\\n** 1.33 rounds\u002Fsec\\n* Inaccuracy: 7 degrees\\n* 42 damage\\n* 45 area damage ~ 4.3 tiles\\n* Homing\\n|-\\n|File:Large-bullet-mount-outline.png\\n|\\n* Firing rate: 2x 1.5\u002Fsec:\\n** 3 shots\u002Fround\\n** 2x 0.5 rounds\u002Fsec\\n* Inaccuracy: 1 degree\\n* 57 damage\\n|}\\n\\n---\\n_Source: [Fandom: Sei](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FSei) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3150,"slug":3151,"locale":7,"source":3152,"updated_at":86,"data":3153},"mdy.unit.spiroct.en","spiroct","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_spiroct|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.484Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fspiroct.png\",\"health\":1000,\"armor\":5,\"speed\":0.54,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n| Unknown build\\n|Added.\\n|-\\n|Build 127\\n|\\n* Size increased (1.5 x 1.5 → 1.87 x 1.87 blocks)\\n* Range decreased (10 → 8 blocks). No change in laser length.\\n* Health increased (900 → 910)\\n* Speed increased (0.4 → 0.45). Displayed as 0.44 in core database.\\n* Item capacity increased (50 → 60)\\n* Outer sapping laser firing rate increased (2x 2 → 2x 2.14 shots\u002Fsec)\\n* Outer sapping laser health steal increased (40% → 50% of damage dealt)\\n* Inner sapping laser firing rate increased (2x 1.5 → 2x 1.66 shots\u002Fsec)\\n|-\\n|Build 127.2\\n|\\n* Speed increased (0.45 → 0.48). Displayed as 0.47 in core database.\\n|-\\n|Build 128\\n|\\n*Speed converted from 0.48 internal units to 3.6 tiles\u002Fsecond.\\n|-\\n|Build 132\\n|\\n* Can now drown.\\n* Health increased (910 → 940)\\n* Speed increased (3.6 → 3.9 tiles\u002Fsecond)\\n* Outer sapping laser damage increased (20 → 23)\\n* Inner sapping laser damage increased (16 → 18)\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n* Burning and Melting immunities removed.\\n* Health increased (940 → 1000)\\n* Speed increased (3.8 → 4.05 tiles\u002Fsecond)\\n* Build speed decreased (75% → 0%). Can no longer build.\\n\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.\\\"\\n**New description: \\\"Fires sapping laser beams at enemy targets, repairing itself in the process. Can step over most terrain.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Spiroct](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FSpiroct) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_spiroct\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n*Firing rate: 2x 2.14 shots\u002Fsec\\n*23 damage\\n*-1.24 knockback\\n*Heals 50% of damage dealt per hit\\n*Sapped ~ 3 seconds\\n*Pierce (laser)\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 1.66 shots\u002Fsec\\n*18 damage\\n*-0.65 knockback\\n*Heals 80% of damage dealt per hit\\n*Sapped ~ 3 seconds\\n*Pierce (laser)\\n|}\\n\\n---\\n_Source: [Fandom: Spiroct](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FSpiroct) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":82,"slug":83,"locale":7,"source":85,"updated_at":86,"data":3155},"{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fstell.png\",\"health\":850,\"armor\":6,\"speed\":0.75,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":1,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!Update\\n!Changes\\n!Notes\\n|-\\n|Build 136\\n|\\n* Added.\\n|\\n|-\\n|Build 147\\n|\\n* Range increased (19 → 19.5)\\n|\\n* No changes in bullet lifespan or speed.\\n|}\\n\\n---\\n_Source: [Fandom: Stell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FStell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_stell\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Stell-weapon.png\\n|\\n* Firing rate: 1.2\u002Fsec\\n* 30 damage\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Stell-weapon.png\\n|\\n* Firing rate: 1.2\u002Fsec:\\n** 0.83 seconds reload (50 ticks)\\n*2.2 degrees\u002Ftick rotation speed\\n*Bullet:\\n**Type: ''BasicBulletType''\\n**30 damage\\n**Effective range: 20\\n***30 tiles\u002Fsecond speed\\n***0.66 seconds lifespan (40 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Stell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FStell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3157,"slug":3158,"locale":7,"source":3159,"updated_at":86,"data":3160},"mdy.unit.tecta.en","tecta","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_tecta|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.495Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Ftecta.png\",\"health\":6500,\"armor\":5,\"speed\":0.6,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":4,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n\\n!'''Changes''' \\n|-\\n|Build 136\\n|Added.\\n|-\\n|Build 141\\n|\\n*  Build cost decreased (6 Meruis → 5)\\n|-\\n|Build 144.2\\n|\\n*Health increased (6700 → 7300).\\n*Shield Arc ability:\\n** Health increased (1500 → 2000)\\n** Size increased (34 → 36 in code)\\n** Now is constantly deployed instead of only when firing.\\n*Main weapon:\\n** Area damage increased (60 ~ 3.7 → 70 ~ 3.7 tiles)\\n|-\\n|Build 152\\n|\\n* Health decreased (7300 -> 6500)\\n* Size increased (2.87 x 2.87 -> 3.75 x 3.75, can no longer be carried by Quell)\\n* Shield Arc ability:\\n** Health increased (2000 -> 2300)\\n** Repair speed increased (46 -> 50\u002Fsec)\\n** Now reflect bullets with 100% chance\\n|}\\n\\n---\\n_Source: [Fandom: Tecta](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FTecta) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_tecta\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Tecta-weapon.png\\n|\\n*Firing rate: 2x 2.25\u002Fsec:\\n**3 shots per round\\n**2x 0.75 rounds\u002Fsec\\n*Inaccuracy: 3 degrees\\n*45 damage\\n*70 area damage ~ 3.7 tiles\\n*Homing\\n\\n|-\\n| colspan=\\\"2\\\" | Leg damage: 32 ~ 3.7 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Tecta](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FTecta) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3162,"slug":3163,"locale":7,"source":3164,"updated_at":86,"data":3165},"mdy.unit.toxopid.en","toxopid","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_toxopid|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.501Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Ftoxopid.png\",\"health\":22000,\"armor\":13,\"speed\":0.5,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update''' \\n!'''Changes'''\\n|-\\n|Unknown builds\\n|\\n*Added.\\n* Fuse cannons’ projectiles reduced from 3 to 2.\\n|-\\n|Build 127\\n| \\n*▲ Item capacity increased (90 items → 110)\\n*▼ Range decreased due to recalculation (31 → 29 blocks). Does not reflect true maximum range from ball cannon frags.\\n*▼ Size increased (3x3 blocks → 3.25x3.25). Can no longer fit inside the Quad.\\n|-\\n|Build 128\\n|Speed converted from 0.5 arbitrary units to 3.75 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|▼ Item capacity decreased due to recalculation (110 → 100) \\n|-\\n|Build 132 \\n|▼ Can now drown in deep water. Takes 3 times longer to do so than a Dagger.\\n|-\\n|Build 136\\n|\\n*▼ Build speed decreased (100% → 0%). Can no longer build.\\n*Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain.\\\"\\n**New description: \\\"Fires large electric cluster-shells and piercing lasers at enemy targets. Can step over most terrain.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Toxopid](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FToxopid) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_toxopid\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|72x72px\\n|\\n*Firing rate: 2x 2\u002Fsec:\\n**2 shots\u002Fround\\n**2x 1 rounds\u002Fsec\\n*110 damage\\n*Pierce (laser)\\n|-\\n|113x113px\\n|\\n*Firing rate: 0.28\u002Fsec\\n*50 damage\\n*75 area damage ~ 10.0 tiles\\n*0.8 knockback\\n*5x lightning ~ 50 damage\\n*Sapped ~ 10 seconds\\n*Cannot hit air targets\\n*9x frag bullets:\\n**Cannot hit air\\n**40 area damage ~ 8.7 tiles\\n**Sapped ~ 10 seconds\\n**0.8 knockback\\n**2x lightning ~ 30 damage\\n**Travels over blocks\\n|-\\n| colspan=\\\"2\\\" |Leg damage: 80 ~ 7.4 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Toxopid](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FToxopid) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3167,"slug":3168,"locale":7,"source":3169,"updated_at":3170,"data":13},"mdy.unit.unit-aegires.en","unit-aegires","{\"kind\":\"aggregate-narrative\",\"generated_at\":\"2026-05-24T17:50:05.685Z\"}","2026-05-24 17:50:05",{"id":3172,"slug":3173,"locale":7,"source":3174,"updated_at":3175,"data":13},"mdy.unit.unit-alpha.en","unit-alpha","{\"kind\":\"aggregate-narrative\",\"generated_at\":\"2026-05-24T17:50:09.816Z\"}","2026-05-24 17:50:09",{"id":3177,"slug":3178,"locale":7,"source":3179,"updated_at":3180,"data":13},"mdy.unit.unit-anthicus.en","unit-anthicus","{\"kind\":\"aggregate-narrative\",\"generated_at\":\"2026-05-24T17:50:15.431Z\"}","2026-05-24 17:50:15",{"id":3182,"slug":3183,"locale":7,"source":3184,"updated_at":3185,"data":13},"mdy.unit.unit-antumbra.en","unit-antumbra","{\"kind\":\"aggregate-narrative\",\"generated_at\":\"2026-05-24T17:50:22.102Z\"}","2026-05-24 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Drown time in water now scales with hitSize. Drown time in water increased (720 → 875 ticks)\\n* Added floor effect multiplier (0.5) (Move faster on terrain that slow units)\\n* Description changed:\\nFires large piercing splitting bullets at enemy targets. '''Less affected from harmful terrain'''\\n|-\\n|Build 155\\n|\\n* Description changed:\\n** Fires large piercing splitting bullets at enemy targets. '''Less affected by liquid drag'''\\n* Now instantly destroy power node upon contact.\\n|}\\n\\n---\\n_Source: [Fandom: Vanquish](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FVanquish) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_vanquish\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|center\\n|\\n* Firing rate: 0.85\u002Fsec\\n* 142.5 damage\\n* 50 area damage ~ 2.5 tiles\\n* 2x pierce\\n* 5x frag bullets:\\n** 35 damage\\n** 20 area damage ~ 1.2 tiles\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.85\u002Fsec\\n* 18.75 damage\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.75\u002Fsec\\n* 18.75 damage\\n|-\\n| colspan=\\\"2\\\" |Crush damage : 780\u002Fsec\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|center\\n|\\n* Firing rate: 0.85\u002Fsec:\\n** 1.16 sec reload (70 ticks)\\n* 1 degree\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 142.5 damage\\n** 50 area damage ~ 2.5 tiles\\n** 2x pierce\\n** Effective range: 18\\n*** 0.3 sec lifetime (18 ticks)\\n*** 60 tiles\u002Fsec speed\\n** 5x frag bullets:\\n*** 10 degrees spread\\n*** Type: ''BasicBulletType''\\n*** 35 damage\\n*** 20 area dmg ~ 1.2 tiles\\n*** Effective range: 15\\n**** 0.25 sec lifetime (15 ticks)\\n**** 60 tiles\u002Fsec speed\\n* Maximum range: 31 (18 + 15)\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.85\u002Fsec:\\n** 1.16 sec combined reload (70? ticks)\\n* 2 degrees\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 18.75 damage\\n** Effective range: 22.5\\n*** 0.66 sec lifetime (40 ticks)\\n*** 33.75 tiles\u002Fsec speed\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.75\u002Fsec:\\n** 1.33 sec combined reload (80? ticks)\\n* 2 degrees\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 18.75 damage\\n** Effective range: 22.5\\n*** 0.66 sec lifetime (40 ticks)\\n*** 33.75 tiles\u002Fsec speed\\n|-\\n| colspan=\\\"2\\\" |Crush damage : 6.5 per tick - 780\u002Fsec (x5 damage againts walls)\\n|}\\n\\n---\\n_Source: [Fandom: Vanquish](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FVanquish) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3467,"slug":3468,"locale":7,"source":3469,"updated_at":86,"data":3470},"mdy.unit.vela.en","vela","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_vela|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.511Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fvela.png\",\"health\":8200,\"armor\":9,\"speed\":0.44,\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Introduced.\\n|-\\n|Build 124\\n|\\n*▲ Health increased (7000 →  7200)\\n*▲ Range increased (21 → 22 blocks)\\n*▲ Laser length increased by 0.25 blocks\\n*▲ Weapon damage per tick increased (23 → 26)\\n**This increases its exact DPS from 296 to 334\u002Fs.\\n*▲ Weapon fire rate increased (0.3 → 0.38 shots\u002Fsec)\\n*▲ Speed increased (0.34 → 0.35)\\n*▲ Armor increased (7 → 8)\\n|-\\n|Build 126\\n|\\n*▲ Health increased (7200 → 7500)\\n*▲ Armor increased (8 → 9)\\n*▲ Weapon damage per tick increased (26 → 28)\\n**This increases its exact DPS from 334 to 360\u002Fs.\\n*▲ Build speed increased (0% → 300%)\\n*▲ Speed increased (0.35 → 0.38)\\n*▲ Range increased (22 → 23 blocks)\\n|-\\n|Build 126.1\\n|\\n* Exact weapon DPS now shown.\\n|-\\n|Build 127\\n|\\n*▼ Range decreased (23 → 21 blocks)\\n**No changes in bullet length found.\\n*▼ Size increased (2.87 x 2.87 → 3 x 3 blocks)\\n*▲ Item capacity increased (90 → 100)\\n*\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.38 arbitrary units to 2.92 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n*▲ Health increased (7500 → 8000)\\n*▲ Speed increased (2.92 → 3 tiles\u002Fsecond)\\n*▲ Weapon damage per second increased (360 → 384)\\n*▲ Range increased (21 → 22 blocks)\\n|-\\n|Build 130\\n|\\n*▼ Item capacity decreased (100 → 90)\\n*▲ Health increased (8000 → 8200)\\n*▲ Speed increased (3 tiles\u002Fsecond → 3.3)\\n*▲ Weapon damage per second increased (384 → 420)\\n|-\\n|Build 131\\n|\\n* ▲ Gained two repair point weapons with 84\u002Fs healing each.\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires a massive continuous laser beam that damages enemies, causes fires and repairs allied structures. Capable of flight.\\\"\\n** New description: \\\"Fires a massive continuous laser beam that damages enemy targets, causes fires and repairs allied structures. Capable of flight.\\\"\\n|-\\n|Build 147\\n|\\n*▲ Added command mode options Rebuild and Assist Player.\\n|-\\n|Build 154\\n(''incomplete description'')\\n|\\n* Beam weapon now has a unique firing sound (changed from that of the Meltdown's).\\n|}\\n\\n---\\n_Source: [Fandom: Vela](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FVela) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_vela\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Unit-vela.png\\n|\\n* Firing rate: 0.38\u002Fsec\\n* 420 damage\u002Fsec\\n* 1% repair\\n* Pierce (laser)\\n* Incendiary\\n|-\\n|File:Vela-repair-weapon.png\\n|\\n* Repair speed: 2x 84\u002Fs (units)\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Unit-vela.png\\n|\\n* Firing rate: 0.38\u002Fsec\\n** 2.66 sec laser duration (160 ticks)\\n** 2.58 sec reload (155 ticks)\\n* Bullet:\\n** Type: ''ContinuousLaserBulletType''\\n** 420 damage\u002Fsec:\\n*** 35 damage\u002Ftick\\n*** 12 ticks\u002Fsec\\n** 1% repair\\n** Pierce (laser)\\n** Incendiary\\n** Inflicts Slow on user while charging or firing beam\\n** 22.5 tiles length (180 internal units)\\n|-\\n|File:Vela-repair-weapon.png\\n|\\n* Repair speed: 2x 84\u002Fs (units)\\n* 15 tiles range (120 internal units)\\n|}\\n\\n---\\n_Source: [Fandom: Vela](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FVela) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3472,"slug":3473,"locale":7,"source":3474,"updated_at":86,"data":3475},"mdy.unit.zenith.en","zenith","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_zenith|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.522Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fzenith.png\",\"health\":700,\"armor\":5,\"speed\":1.7,\"range\":140,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Renamed from Revenant to Zenith.\\n*Sprite changed from 48x48px to 40x40px\\n*Health decreased (1000 → 700).\\n*Description changed:\\n**Old description: \\\"A heavy, hovering missile array.\\\"\\n**New description: \\\"Fires salvos of missiles at all nearby enemies.\\\"\\n|-\\n|Version 7.0, Build 127\\n|\\n*Speed decreased (1.8 → 1.7).\\n*Weapon area damage decreased (16 → 15).\\n*Range decreased (23 blocks → 18).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 1.7 arbitrary units to 12.75 tiles\u002Fsecond. \\n|-\\n|Version 7.0, Build 132\\n|Range increased (18 blocks → 19).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed: \\n**Old description: \\\"Fires salvos of missiles at all nearby enemies.\\\"\\n**New description: \\\"Fires salvos of missiles at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Zenith](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FZenith) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_zenith\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapons\\n!Stats\\n|-\\n|File:Zenith-missiles-outline.png\\n|\\n*Firing rate: 2x 1.5 shots\u002Fsec\\n*Inaccuracy: 5 degrees\\n*14 damage\\n*15 area damage ~ 3.1 tiles\\n*Homing\\n|}\\n\\n---\\n_Source: [Fandom: Zenith](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FZenith) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"items":3477},[3478],{"id":3479,"source":3480,"source_locale":7,"source_domain":3481,"url":3482,"title_original":3483,"title_translated":13,"snippet":3484,"thumbnail_url":3485,"published_at":3486,"fetched_at":3487,"score":3488,"cluster_id":3489,"metadata":3490},"mindustry:en-github-releases:1gqsbl9","rss","github.com","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv158.1","v8 Build 158.1","Fixed vault-related save reload item duplication bug\nFixed occasional crash caused by logic-controlled landing pads\nFixed health never being visible when controlling shielded payload units (e.g. Oct)","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F10100000?s=60&amp;v=4","2026-05-25T00:16:07.000Z","2026-05-28 22:02:20",0.8764937234547189,"clu_mindustry_20260523_1lfxglp","{\"source_id\":\"en-github-releases\"}",{"items":3492},[]]