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Effect","{\"icon\":\"💫\",\"fields\":[{\"name\":\"name\",\"type\":\"term_ref\",\"target_category\":\"status-effect\",\"required\":true},{\"name\":\"hero_image\",\"type\":\"image\"},{\"name\":\"category\",\"i18n_label\":{\"ja\":\"カテゴリ\",\"en\":\"Category\",\"ko\":\"카테고리\",\"zh-CN\":\"类别\"},\"type\":\"enum\",\"is_category\":true,\"values\":[\"debuff\",\"buff\",\"neutral\",\"special\"],\"required\":true,\"description\":\"debuff = 移動・体力 nerf (burning \u002F freezing \u002F sapped 等)\\nbuff = 移動・攻撃 boost (overdrive \u002F overclock \u002F shielded \u002F boss)\\nneutral = 移動のみ (wet \u002F muddy \u002F fast \u002F slow)\\nspecial = reactive \u002F disarm 系 (shocked \u002F blasted \u002F disarmed \u002F invincible)\\n\"},{\"name\":\"damage_per_tick\",\"i18n_label\":{\"ja\":\"tick 毎ダメージ\",\"en\":\"Damage \u002F tick\",\"ko\":\"틱당 피해\",\"zh-CN\":\"每 tick 伤害\"},\"type\":\"decimal\",\"description\":\"毎 tick の継続ダメージ (burning=0.167 等)\"},{\"name\":\"speed_multiplier\",\"i18n_label\":{\"ja\":\"速度倍率\",\"en\":\"Speed multiplier\",\"ko\":\"속도 배율\",\"zh-CN\":\"速度倍率\"},\"type\":\"decimal\",\"description\":\"移動速度倍率 (1.0 = 影響なし、 freezing=0.6、 fast=1.6)\"},{\"name\":\"health_multiplier\",\"i18n_label\":{\"ja\":\"HP 倍率\",\"en\":\"Health multiplier\",\"ko\":\"체력 배율\",\"zh-CN\":\"生命值倍率\"},\"type\":\"decimal\",\"description\":\"最大 HP 倍率\"},{\"name\":\"damage_multiplier\",\"i18n_label\":{\"ja\":\"与ダメージ倍率\",\"en\":\"Damage multiplier\",\"ko\":\"피해 배율\",\"zh-CN\":\"伤害倍率\"},\"type\":\"decimal\",\"description\":\"与ダメージ倍率\"},{\"name\":\"reload_multiplier\",\"i18n_label\":{\"ja\":\"リロード倍率\",\"en\":\"Reload multiplier\",\"ko\":\"재장전 배율\",\"zh-CN\":\"装填倍率\"},\"type\":\"decimal\",\"description\":\"リロード時間倍率 (electrified=0.6、 overclock=1.25)\"},{\"name\":\"opposite_effects\",\"i18n_label\":{\"ja\":\"相反する効果\",\"en\":\"Opposite effects\",\"ko\":\"상반 효과\",\"zh-CN\":\"相反效果\"},\"type\":\"text_array\",\"description\":\"打ち消し合う status (例: 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melee–range attacker built for raw damage and swarm tactics. Introduced in Build 136 and later adjusted in Build 147 with a slight range increase, Stells are simple to use: produce them in numbers, push through walls or funnel them to attack enemy structures and supply lines, and overwhelm defenses by attrition.\\n\\nA Stell fires a basic projectile with a firing rate of **1.2\u002Fsec** (0.83 s reload) and a rotation speed of **2.2°\u002Ftick**. Its projectile is a BasicBulletType dealing **30** damage, traveling at **30 tiles\u002Fsec**, with a lifespan of **0.66 s** and an effective range near **20–19.5 tiles** after tuning. The unit itself is heavily armored for its tier (armor value **6**) and sports around **850** health, allowing it to survive early-game turrets long enough to disable defenses when supported by other tier‑1 units.\\n\\nPractical notes and tactics:\\n- Use Stells in mass to smash through light defenses and cut off turret supply lines; they excel at destroying turrets and static infrastructure when sent in swarms.\\n- Their armor makes them favorable in mirror matchups against other Stells and lets them trade well versus most tier‑1 attackers; consequently, using your own Stells to counter incoming Stells is often optimal.\\n- Stells have poor mobility and are not micro‑friendly—overwhelm opponents with numbers rather than relying on individual control. Building more fabricators to sustain production is recommended.\\n- Walls significantly slow or block Stells; any wall can delay a Stell swarm. When deploying them from your base, provide Blast Doors or openings so they can enter and exit freely.\\n- Against stronger, higher-tier defenses (Titans, Afflicts) or well‑developed turret lines, Stells alone become ineffective; transition to tier‑2 units (once tungsten or equivalent resources are available) or combine with heavier support.\\n- Defensive structures like Breaches (tier‑appropriate breach turrets) can handle Stells if the attackers are restrained by walls; turtling with strong static defenses remains an effective counter if you can afford the expense on certain maps (notably Erekir, where turret cost is high).\\n- In specific map encounters, such as assaults on the left Core: Citadel, Stells barely outrange certain turret arrangements (two ozone Sublimates and a beryllium Breach), so plan approaches carefully—disrupting the enemy arkycite\u002Farkycite supply can slow their higher-tier production and change the engagement dynamics.\\n\\nStell is straightforward in concept but situational in execution: cheap, armored, and damage-focused, it rewards massed production and supply-line targeting while suffering against prepared, higher-tier defenses and when blocked by fortifications.\"}","{\"kind\":\"aggregate-narrative\",\"generated_at\":\"2026-05-24T17:55:43.044Z\"}","2026-05-24 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44,2848,2852,2856],{"id":195,"game_slug":4,"category":39,"canonical_en":196,"translations":197,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_additive_reconstructor","Additive Reconstructor","{\"en\":{\"value\":\"Additive Reconstructor\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"加法式再構成工場\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"애디티브 재구성기\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"数增级单位重构工厂\",\"authority\":\"official_game\"}}",{"id":199,"game_slug":4,"category":39,"canonical_en":200,"translations":201,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_advanced_launch_pad","Launch Pad","{\"en\":{\"value\":\"Advanced Launch Pad\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"発射台\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"발사 패드\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"发射台\",\"authority\":\"official_game\"}}",{"id":203,"game_slug":4,"category":39,"canonical_en":204,"translations":205,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_afflict","Afflict","{\"en\":{\"value\":\"Afflict\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アフリクト\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"어플릭트\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"劫难\",\"authority\":\"official_game\"}}",{"id":207,"game_slug":4,"category":39,"canonical_en":208,"translations":209,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_air","Air","{\"en\":{\"value\":\"Air\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"空気\"},\"ko\":{\"value\":\"공기\"},\"zh-CN\":{\"value\":\"空气\"}}",{"id":211,"game_slug":4,"category":39,"canonical_en":212,"translations":213,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_air_factory","Air Factory","{\"en\":{\"value\":\"Air Factory\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"空軍工場\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"항공 공장\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"空军工厂\",\"authority\":\"official_game\"}}",{"id":215,"game_slug":4,"category":39,"canonical_en":216,"translations":217,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arc","Arc","{\"en\":{\"value\":\"Arc\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーク\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아크\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"电弧\",\"authority\":\"official_game\"}}",{"id":219,"game_slug":4,"category":39,"canonical_en":220,"translations":221,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkycite_floor","Arkycite","{\"en\":{\"value\":\"Arkycite Floor\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイトの床\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르키사이트\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳油\",\"authority\":\"official_game\"}}",{"id":223,"game_slug":4,"category":39,"canonical_en":224,"translations":225,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkyic_boulder","Arkyic Boulder","{\"en\":{\"value\":\"Arkyic Boulder\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイト質の丸石\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르킥 바위\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳石块\",\"authority\":\"official_game\"}}",{"id":227,"game_slug":4,"category":39,"canonical_en":228,"translations":229,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkyic_stone","Arkyic Stone","{\"en\":{\"value\":\"Arkyic Stone\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイト質の石\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르킥 돌\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳石\",\"authority\":\"official_game\"}}",{"id":231,"game_slug":4,"category":39,"canonical_en":232,"translations":233,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkyic_vent","Arkyic Vent","{\"en\":{\"value\":\"Arkyic Vent\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイトジェット\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르킥 분출구\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳石喷口\",\"authority\":\"official_game\"}}",{"id":235,"game_slug":4,"category":39,"canonical_en":236,"translations":237,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_arkyic_wall","Arkyic Wall","{\"en\":{\"value\":\"Arkyic Wall\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"アーキサイトの壁\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"아르킥 벽\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"芳石墙\",\"authority\":\"official_game\"}}",{"id":239,"game_slug":4,"category":39,"canonical_en":240,"translations":241,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_armored_conveyor","Armored Conveyor","{\"en\":{\"value\":\"Armored Conveyor\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"装甲コンベアー\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"장갑 컨베이어\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"装甲传送带\",\"authority\":\"official_game\"}}",{"id":243,"game_slug":4,"category":39,"canonical_en":244,"translations":245,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_armored_duct","Armored Duct","{\"en\":{\"value\":\"Armored Duct\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"装甲ダクト\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"장갑 도관\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"装甲管道\",\"authority\":\"official_game\"}}",{"id":247,"game_slug":4,"category":39,"canonical_en":248,"translations":249,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_atmospheric_concentrator","Atmospheric Concentrator","{\"en\":{\"value\":\"Atmospheric Concentrator\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"窒素濃縮機\",\"authority\":\"official_game\"},\"ko\":{\"value\":\"대기 농축기\",\"authority\":\"official_game\"},\"zh-CN\":{\"value\":\"大气收集器\",\"authority\":\"official_game\"}}",{"id":251,"game_slug":4,"category":39,"canonical_en":252,"translations":253,"aliases":13,"related_terms":14,"icon_url":27},"mdy.term.block_barrier_projector","Barrier Projector","{\"en\":{\"value\":\"Barrier Projector\",\"authority\":\"official_game\"},\"ja\":{\"value\":\"バリアプロジェクター\"},\"ko\":{\"value\":\"배리어 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19:45:26","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Faegires.png\",\"health\":12000,\"armor\":12,\"speed\":0.7,\"role\":\"support\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Build'''\\n!'''Changes'''\\n|-\\n|Build 127\\n|\\n*Added.\\n|-\\n|Build 128\\n|\\n* Energy field healing percentage decreased (3% → 2.5%) \\n*Speed converted from 0.7 arbitrary units to 5.25 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n*Description added to Core Database.\\n|-\\n|Build 130\\n|\\n* Item capacity decreased (180 → 170)\\n|-\\n|Build 132 \\n|\\n* Range decreased (22 → 4 blocks) (unconfirmed)\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n* Range increased (4 → 22 blocks) (unconfirmed)\\n* Energy field damage increased (35 → 40)\\n* Energy field healing percentage increased (2.5% → 3%)\\n* Point defence damage increased for all weapons (24 → 25)\\n|-\\n|Build 146\\n|\\n* Energy field healing percentage decreased (3% → 1.5%)\\n* Energy field ability now has a -50% Same Type Healing modifier.\\n* Point defence damage increased for all weapons (25 → 30)\\n* Fire rate increased for all weapons (5 shots per second → 7.5)\\n|}\\n\\n---\\n_Source: [Fandom: Aegires](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAegires) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_aegires\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Point-defense-mount.png\\n|\\n* Firing rate: 4x 7.5\u002Fsec*\\n* 30 damage (to projectiles)\\n* Point defense\\n|}\\n''*Aegires has two sets of this weapon with 2x 7.5 fire rate each, but are grouped as one for simplicity due to having identical stats''\\n\\n---\\n_Source: [Fandom: Aegires](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAegires) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2869,"slug":2870,"locale":7,"source":2871,"updated_at":2866,"data":2872},"mdy.unit.alpha.en","alpha","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_alpha|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.185Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Falpha.png\",\"health\":150,\"speed\":3,\"locomotion\":\"air\",\"role\":\"support\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Reintroduced as the core unit of the Shard, taking an appearance similar to the Dart from V4 and V5 while taking its name from a Ground unit with boosters of the same name from the same versions.\\n|-\\n|Version 7.0, Build 127\\n|Range decreased (19 blocks → 18).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 3 arbitrary units to 22.5 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129 \\n|Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 3 removed. \\n|-\\n|Version 8.0, Build 154\\n|\\n* Weapon:\\n** Bullet velocity is no longer affected with unit velocity\\n|-\\n|Version 8.0, Build 157.1\\n|\\n* Weapon:\\n** Bullet velocity is affected again by unit velocity\\n** Bullet now despawn after traveling 18 tiles instead of a fixed lifetime\\n** Now has homing proprety\\n|-\\n|Version 8.0, Build 157.3\\n|\\n* Weapon:\\n** Shooting backward no longer cause an extended lifetime of the bullet\\n|}\\n\\n---\\n_Source: [Fandom: Alpha](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAlpha) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_alpha\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Small-basic-weapon-outline.png\\n|\\n* Firing rate: 2x 1.76\u002Fsec\\n* 11 damage\\n* -99.0% building damage (11 → 0.11)\\n* Bullet despawn after traveling 18 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Alpha](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAlpha) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2874,"slug":2875,"locale":7,"source":2876,"updated_at":2866,"data":2877},"mdy.unit.anthicus.en","anthicus","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_anthicus|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.189Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fanthicus.png\",\"health\":55,\"armor\":7,\"speed\":3.35,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":3,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_anthicus\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Anthicus-weapon.png\\n|\\n* Firing rate: 2x 0.46\u002Fsec\\n* Inaccuracy: 20 degrees\\n* Inflicts Slow on user while firing\\n* Spawns missile unit:\\n** 55 health\\n** 27.75 tiles\u002Fsecond speed\\n** 1.5 second lifespan\\n** 140 area damage ~ 3.1 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Anthicus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAnthicus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2879,"slug":2880,"locale":7,"source":2881,"updated_at":2882,"data":2883},"mdy.unit.anthicus-missile.en","anthicus-missile","{\"kind\":\"mindustry-content\",\"url\":\"https:\u002F\u002Fraw.githubusercontent.com\u002FAnuken\u002FMindustry\u002Fmaster\u002Fcore\u002Fsrc\u002Fmindustry\u002Fcontent\u002FUnitTypes.java#anthicus-missile\",\"scraped_at\":\"2026-05-28T08:37:13.131Z\",\"license\":\"GPL-3.0\"}","2026-05-28 08:37:30","{\"name\":\"mdy.term.unit_anthicus_missile\",\"health\":55,\"speed\":3.35,\"role\":\"assault\",\"planet\":\"erekir\",\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fanthicus-missile.webp\"}",{"id":2885,"slug":2886,"locale":7,"source":2887,"updated_at":2866,"data":2888},"mdy.unit.antumbra.en","antumbra","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_antumbra|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.194Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fantumbra.png\",\"health\":7200,\"armor\":9,\"speed\":0.8,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete''.\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 5.0, unknown build\\n|Introduced as the Lich.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Renamed to Antumbra.\\n* Health increased (6000 → 7000).\\n* Now fire missiles at a regular pace instead of in bursts.\\n* Large bullet-firing cannons added.\\n* Most homing missiles reworked. Large bullets added.\\n* Missiles now inflict Blasted on units.\\n*AI changed:\\n**Maintains a set distance from targets.\\n**Prioritizes attacking reactors.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Range decreased (25 blocks → 21).\\n*Item capacity decreased (240 items → 190).\\n*Homing missiles:\\n**Damage increased (10 → 14).\\n**Area damage increased (30 → 34).\\n*Large gun: \\n**Damage increased (50 → 55).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.8 arbitrary units to 6 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 130 \\n|Item capacity decreased (190 items → 180). \\n|-\\n|Version 7.0, Build 131\\n| \\n*Health increased (7000 → 7200).\\n*Homing missiles:\\n**Damage increased (14 → 18).\\n**Area damage increased (34 → 37).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n| Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires a barrage of bullets at all nearby enemies.\\\"\\n**New description: \\\"Fires a barrage of bullets at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Antumbra](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAntumbra) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_antumbra\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Missiles-mount-outline.png\\n|\\n* Firing rate: 2x 1.5\u002Fsec\\n* 18 damage\\n* 37 area damage ~ 2.5 tiles\\n* Homing\\n* Blasted\\n|-\\n|File:Missiles-mount-outline.png\\n|\\n* Firing rate: 2x 0.85\u002Fsec\\n* 18 damage\\n* 37 area damage ~ 2.5 tiles\\n* Homing\\n* Blasted\\n|-\\n|File:Large-bullet-mount-outline.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec\\n* 55 damage\\n|}\\n\\n---\\n_Source: [Fandom: Antumbra](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAntumbra) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2890,"slug":2891,"locale":7,"source":2892,"updated_at":2866,"data":2893},"mdy.unit.arkyid.en","arkyid","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_arkyid|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.198Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Farkyid.png\",\"health\":8000,\"armor\":6,\"speed\":0.62,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"wikitable\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|\\n*Added.\\n|-\\n|Build 127\\n|\\n* Range decreased (18 → 17)\\n* Size increased (2.62x2.62 → 2.75x2.75 blocks)\\n*  Speed increased (0.5 → 0.6)\\n* Middle pair sapping laser firing rate increased (2x 2 → 2x 2.14 shots\u002Fsec)\\n*  Outer pair sapping laser firing rate increased (2x 1.3 → 2x 1.36 shots\u002Fsec)\\n|-\\n|Build 128\\n|\\n*Speed converted from 0.6 internal units to 4.5 tiles\u002Fsecond.\\n|-\\n|Build 132\\n|\\n* Added drown time multiplier (2x). Previously could not drown.\\n* Speed increased (4.5 → 4.65 tiles\u002Fsecond)\\n* Sapping laser damage increased for all pairs (37 → 40)\\n|-\\n|Build 136\\n|\\n* Build speed decreased (100% → 0%). Can no longer build.\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.\\\"\\n**New description: \\\"Fires large sapping laser beams at enemy targets, repairing itself in the process. Can step over most terrain.\\\"\\n|-\\n|Build 152\\n|\\n* Now shows leg area damage in the data base\\n|}\\n\\n---\\n_Source: [Fandom: Arkyid](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FArkyid) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_arkyid\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n*2x 3.33 shots\u002Fsec\\n*40 damage\\n*Pierce (laser)\\n*Sapped ~ 3 seconds\\n|-\\n|56x56px\\n|\\n*2x 2.14 shots\u002Fsec\\n*40 damage\\n*Pierce (laser)\\n*Sapped ~ 3 seconds\\n|-\\n|56x56px\\n|\\n*2x 1.36 shots\u002Fsec\\n*40 damage\\n*Pierce (laser)\\n*Sapped ~ 3 seconds\\n|-\\n|97x97px\\n|\\n*2x 0.66 shots\u002Fsec\\n*65 area damage ~ 8.7 tiles\\n*0.8 knockback\\n*3x lightning ~ 12 damage\\n*Sapped ~ 10 seconds\\n|-\\n|Legs\\n|\\n* 32 area damage ~3.7 tiles\\n|}\\n{| class=\\\"article-table mw-collapsed mw-collapsible\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n*2x 3.33 shots\u002Fsec:\\n**0.15 sec combined reload (9 ticks, 18\u002Fgun)\\n*20 degrees\u002Frick rotation speed\\n*Bullet:\\n**Type: ''SapBulletType''\\n**40 damage\\n**-1 knockback\\n**Heals 85% of damage dealt per hit\\n**Sapped ~ 3 seconds\\n**Pierce (laser)\\n**6.87 tiles length (55 internal units)\\n|-\\n|56x56px\\n|\\n*2x 2.14 shots\u002Fsec:\\n**0.23 sec combined reload (14 ticks, 28\u002Fgun)\\n*20 degrees\u002Frick rotation speed\\n*Bullet:\\n**Type: ''SapBulletType''\\n**40 damage\\n**-1 knockback\\n**Heals 85% of damage dealt per hit\\n**Sapped ~ 3 seconds\\n**Pierce (laser)\\n**6.87 tiles length (55 internal units)\\n|-\\n|56x56px\\n|\\n*2x 1.36 shots\u002Fsec\\n**0.36 sec combined reload (22 ticks, 44\u002Fgun)\\n*20 degrees\u002Frick rotation speed\\n*Bullet:\\n**Type: ''SapBulletType''\\n**40 damage\\n**-1 knockback\\n**Heals 85% of damage dealt per hit\\n**Sapped ~ 3 seconds\\n**Pierce (laser)\\n**6.87 tiles length (55 internal units)\\n|-\\n|97x97px\\n|\\n*2x 0.66 shots\u002Fsec:\\n**0.75sec combined reload (45 ticks, 90\u002Fgun)\\n*2 degrees\u002Ftick rotation speed\\n*Bullet:\\n**Type: ''ArtilleryBulletType''\\n**65 area damage ~ 8.7 tiles\\n**0.8 knockback\\n**3x lightning:\\n***12 damage\\n***5 tiles length\\n**Sapped ~ 10 seconds\\n**Travels over blocks\\n**Effective range: 17.5\\n***1.16 sec lifetime (70 ticks)\\n***15 tiles\u002Fsec speed\\n**Maximum range: 17.5  + 5 lightning length = 22.5\\n|-\\n| colspan=\\\"2\\\" |Leg damage: 32 ~ 3.7 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Arkyid](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FArkyid) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2895,"slug":2896,"locale":7,"source":2897,"updated_at":2866,"data":2898},"mdy.unit.assembly-drone.en","assembly-drone","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_assembly_drone|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.204Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fassembly-drone.png\",\"health\":90,\"speed\":1.3,\"locomotion\":\"air\",\"role\":\"assault\",\"planet\":\"serpulo\",\"name\":\"mdy.term.unit_assembly_drone\"}",{"id":2900,"slug":2901,"locale":7,"source":2902,"updated_at":2866,"data":2903},"mdy.unit.atrax.en","atrax","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_atrax|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.208Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fatrax.png\",\"health\":600,\"armor\":3,\"speed\":2.5,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Added as the Eruptor. Did not have large legs and could not be produced by any building.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Renamed to Atrax.\\n*Added large legs.\\n* Now made in Additive Reconstructor with Crawler.\\n*Description changed.\\n**Old description: \\\"A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.\\n**New description: \\\"Fires deliberating orbs of slag at ground targets. Can step over most terrain.\\\"\\n|-\\n|Version 7.0, Build 127\\n|\\n* Item capacity increased (40 items → 50).\\n* Weapon fire rate increased (2x 3 shots per second → 2x 3.33).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.5 arbitrary units to 4.05 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 135\\n|\\n* Range increased (8 blocks → 13).\\n* Speed increased (4.05 tiles\u002Fsecond → 4.27).\\n* Weapon damage increased (11 → 13).\\n|-\\n|Version 7.0, Build 136\\n|\\n* Speed increased (4.27 tiles\u002Fsecond → 4.5).\\n* Command limit of 8 removed.\\n|}\\n\\n---\\n_Source: [Fandom: Atrax](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAtrax) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_atrax\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n* Firing rate: 2x 3.33\u002Fsec\\n* 13 damage\\n* 0.55 knockback\\n* Melting ~ 2 sec\\n* Leaves slag puddles\\n* Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Atrax](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAtrax) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2905,"slug":2906,"locale":7,"source":2907,"updated_at":2866,"data":2908},"mdy.unit.avert.en","avert","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_avert|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.219Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Favert.png\",\"health\":1100,\"armor\":3,\"speed\":2,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":2,\"planet\":\"erekir\",\"version_history\":\"''This section is incomplete.''\\n{|class=\\\"wikitable\\\"\\n!Version\\n!Changes\\n|-\\n|Build 136\\n|\\n*Added.\\n|-\\n|Build 147\\n|\\n* Range increased (10 → 10.7)\\n|-\\n|Build 149\\n|\\n* Rotation speed increased (4 → 8 degrees\u002Ftick)\\n|-\\n|Unknown Build\\n|\\n* Weapon :\\n** Added a building damage multiplier -40%\\n** Added 2 frags :\\n*** 15 damage\\n*** -50% building damage multiplier\\n|}\\n\\n---\\n_Source: [Fandom: Avert](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAvert) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_avert\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Avert-weapon.png\\n|\\n* Firing rate: 1.71\u002Fsec\\n* 25.5 damage (-40% building damage multiplier)\\n* x2 frags :\\n** 15 damage (-50% building damage multiplier)\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Avert-weapon.png\\n|\\n* Firing rate: 1.71\u002Fsec:\\n** 0.58 sec reload (35 ticks)\\n* Does not rotate\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 25.5 damage (-40% building damage multiplier)\\n** Effective range: 11.25\\n*** 0.3 sec lifetime (18 ticks)\\n*** 37.5 tiles\u002Fsec speed\\n** x2 Frags :\\n*** 15 damage (-50% building damage multiplier)\\n|}\\n\\n---\\n_Source: [Fandom: Avert](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FAvert) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2910,"slug":2911,"locale":7,"source":2912,"updated_at":2866,"data":2913},"mdy.unit.beta.en","beta","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_beta|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.224Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fbeta.png\",\"health\":170,\"speed\":3.3,\"locomotion\":\"air\",\"role\":\"support\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, Build 120\\n|Introduced.\\n|-\\n|Version 7.0, Build 127\\n|Range decreased (23 blocks → 22).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 3.3 arbitrary units to 24.75 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 4 removed.\\n|-\\n|Version 8.0, Build 154\\n|\\n* Weapon:\\n** Bullet velocity is no longer affected with unit velocity\\n** Gun no longer rotate when aiming\\n* Unit now rotate towards it's target when shooting\\n|-\\n|Version 8.0, Build 157.1\\n|\\n* Weapon:\\n** Bullet velocity is affected again by unit velocity\\n** Bullet now despawn after traveling 22 tiles instead of a fixed lifetime\\n** Now has homing proprety \\n|-\\n|Version 8.0, Build 157.3\\n|\\n* Weapon:\\n** Shooting backward no longer cause an extended lifetime increase\\n|}\\n\\n---\\n_Source: [Fandom: Beta](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FBeta) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_beta\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Shots\u002Fsec\\n!Damage\\n!Inaccuracy\\n!Properties\\n|-\\n|thumb\\n|2x 3\\n|11\\n|0\\n| Homing\\n-99% Building Damage (11 → 0.11)\\n\\nBullet despawn after traveling 22 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Beta](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FBeta) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2915,"slug":39,"locale":7,"source":2916,"updated_at":2866,"data":2917},"mdy.unit.block.en","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_block|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.228Z\",\"license\":\"derivative\"}","{\"health\":1,\"speed\":0,\"role\":\"assault\",\"planet\":\"serpulo\",\"name\":\"mdy.term.unit_block\"}",{"id":2919,"slug":2920,"locale":7,"source":2921,"updated_at":2866,"data":2922},"mdy.unit.bryde.en","bryde","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_bryde|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.234Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fbryde.png\",\"health\":910,\"armor\":7,\"speed\":0.85,\"role\":\"assault\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0\\n|Added.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Health increased (900 → 910).\\n*Size increased (2x2 blocks → 2.5x2.5).\\n**This makes Mega no longer able to carry it.\\n*Item capacity increased (60 items → 80).\\n*Artillery area damage decreased (80 → 70).\\n*Range decreased (41 blocks → 31).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.85 arbitrary units to 6.37 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 131\\n|Range increased (31 blocks → 33).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires long-range artillery shells and missiles at enemies.\\\"\\n**New description: \\\"Fires long-range artillery shells and missiles at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Bryde](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FBryde) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_bryde\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Large-artillery-outline.png\\n|\\n* Firing rate: 0.92\u002Fsec\\n* Inaccuracy: 3 degrees\\n* 70 area damage ~ 5.0 tiles\\n* 1.5 knockback\\n* Blasted\\n* Travels over blocks\\n|-\\n|File:Missiles-mount-outline.png\\n|\\n* Firing rate: 2x 3\u002Fsec\\n* Inaccuracy: 5 degrees\\n* 12 damage\\n* 10 area damage ~ 3.1 tiles\\n* Homing \\n|}\\n\\n---\\n_Source: [Fandom: Bryde](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FBryde) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2924,"slug":2925,"locale":7,"source":2926,"updated_at":2866,"data":2927},"mdy.unit.cleroi.en","cleroi","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_cleroi|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.240Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcleroi.png\",\"health\":1100,\"armor\":5,\"speed\":0.6,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":2,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n! '''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|Added.\\n|-\\n| Build 141\\n|\\n* Plasma shell weapon:\\n**  Damage increased (20.25 → 22.5)\\n**  Area damage increased (40 ~ 2.8 → 43 ~ 3.7 tiles)\\n*Point defense weapon:\\n** Damage increased (28 → 28.5)\\n|-\\n| Build 149\\n|\\n* Speed decreased (5.25 → 4.5 tiles\u002Fsecond, 0.7 → 0.6 internal units)\\n*Plasma shell weapon:\\n** Firing rate decreased (2x 1 → 2x 0.90\u002Fsec, reload 30 → 33 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Cleroi](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCleroi) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_cleroi\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Cleroi-weapon.png\\n|\\n* Firerate: 2x 0.9\u002Fsec\\n* 22.5 damage\\n* 43 area damage ~ 3.7 tiles\\n|-\\n|File:Cleroi-point-defense.png\\n|\\n* Firerate: 2 x 3.33\u002Fsec\\n* 28.5 damage (to projectiles)\\n* Point defense\\n|}\\n{| class=\\\"article-table mw-collapsed mw-collapsible\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Cleroi-weapon.png\\n|\\n* Firerate: 2x 0.9\u002Fsec:\\n** 0.55 sec reload (33 ticks)\\n** Does not alternate\\n* Does not independently rotate\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 22.5 damage\\n** 43 area damage ~ 3.7 tiles\\n** Effective range: 17.32\\n*** 26.25 tiles\u002Fsec speed\\n*** 0.66 sec lifetime (40 ticks)\\n|-\\n|File:Cleroi-point-defense.png\\n|\\n* Firerate: 2 x 3.33\u002Fsec:\\n** 0.15 sec reload (9 ticks)\\n* 20 degrees\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BulletType''\\n** 28.5 damage (to projectiles)\\n** 12.5 range \\n\\n|}\\n\\n---\\n_Source: [Fandom: Cleroi](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCleroi) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2929,"slug":2930,"locale":7,"source":2931,"updated_at":2866,"data":2932},"mdy.unit.collaris.en","collaris","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_collaris|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.244Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcollaris.png\",\"health\":18000,\"armor\":9,\"speed\":1.1,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":5,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 142\\n|\\n* ▼ Range decreased (51 → 47 blocks). No longer outranges Titan.\\n* ▼ Main projectile damage decreased (225 → 195 blocks)\\n* ▼ Main projectile area damage decreased (90 ~ 2.5 → 85 damage ~ 2.5 tiles)\\n* ▼ Frag bullet damage decreased (60 → 50)\\n* ▼ Frag bullet area damage decreased (50 ~ 3.7 → 46 damage ~ 3.7 tiles)\\n|-\\n|Unknown Build\\n|\\n* Weapon Sprite changed fromFile:Collaris-weapon.png to File:Collaris-weapon2.png\\n|-\\n|Build 152\\n|\\n* Drown time now scales with hitSize. Drown time in water increased (400 → 550 ticks)\\n* Primary projectile area damage increased (85 ~ 2.5 → 120 ~ 4.5 tiles)\\n* Primary projectile lifespan decreased (70 → 60 ticks)\\n* Secondary projectile damage decreased (50 → 47)\\n* Secondary projectile area damage decreased (46 ~ 3.7 → 35 ~ 3.7 tiles)\\n* Secondary projectile lifespan decreased (50 → 40 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Collaris](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCollaris) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_collaris\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.23\u002Fsec\\n* 195 damage\\n* 120 area damage ~ 4.5 tiles\\n* Inflicts Slow on user ~ 2.18 seconds\\n* Cannot hit air targets\\n* 15x frag bullets:\\n** 37 damage\\n** 35 area damage ~ 3.7 tiles\\n** 2x pierce\\n** Homing\\n** Cannot hit air targets\\n|-\\n| colspan=\\\"2\\\" |Leg damage: 32 area damage ~ 4 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Collaris](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCollaris) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2934,"slug":2935,"locale":7,"source":2936,"updated_at":2866,"data":2937},"mdy.unit.conquer.en","conquer","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_conquer|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.248Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fconquer.png\",\"health\":22000,\"armor\":26,\"speed\":0.48,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":5,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Erekir Indev Build\\n|\\n* Added.\\n|-\\n|Build 141\\n|\\n* ▲ Firerate increased (0.5 → 0.54\u002Fsec)\\n|-\\n|Build 142\\n|\\n*▲ Firerate increased (0.54 → 0.6\u002Fsec)\\n*▲ Damage increased (247.5 → 270)\\n|-\\n|Build 147\\n|\\n* ▲ Added stance for ram.\\n* Range increased 34 -> 34.5\\n|-\\n|Build 152\\n|\\n* Added Immunity to Burning andMelting\\n* Drown time in water now scales with hitSize. Drown time in water decreased (1200 → 1150 ticks)\\n* Crush damage is now shown\\n* Crush damage now extends slightly past hitbox\\n* Added floor effect multiplier (0.3) (Move faster on terrain that slow units)\\n* Description changed:\\n\\nFires large piercing cascades of bullets at enemy targets. '''Less affected from harmful terrain'''\\n|-\\n|Build 155\\n|\\n* Description changed:\\n** Fires large piercing cascades of bullets at enemy targets. '''Significantly less affected by liquid drag'''\\n* Now instantly destroy power node upon contact.\\n|}\\n\\n---\\n_Source: [Fandom: Conquer](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FConquer) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_conquer\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|center|293x293px\\n|\\n* Firing rate: 0.6\u002Fsec\\n* 270 damage\\n* 3x pierce\\n* Spawns additional 6 bullets behind main projectile:\\n** 60 damage\\n** 65 area damage ~ 3.7 tiles\\n** 2x pierce\\n|-\\n| colspan=\\\"2\\\" |Crush damage: 12.5 per tick - 1500\u002Fsec (x5 damage againts wall)\\n|-\\n|}\\n\\n---\\n_Source: [Fandom: Conquer](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FConquer) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2939,"slug":2940,"locale":7,"source":2941,"updated_at":2866,"data":2942},"mdy.unit.corvus.en","corvus","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_corvus|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.257Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcorvus.png\",\"health\":18000,\"armor\":9,\"speed\":0.3,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 106\\n|Added.\\n|-\\n|Build 127\\n|\\n*▼ Removed mine speed (700%)\\n*▼ Removed mine tier (2, Coal). Can no longer mine.\\n*▼ Range decreased (59 → 57 blocks). Laser length unchanged.\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.3 arbitrary units to 2.25 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n* ▼ Item capacity decreased (120 → 110 items)\\n|-\\n|Build 132\\n|\\n* ▼ Added drown time multiplier (6x). Previously could not drown.\\n|-\\n|Build 136\\n|\\n* Command limit removed (8)\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain.\\\"\\n** New description: \\\"Fires a massive laser blast that damages enemy targets and repairs allied structures. Can step over most terrain.\\\"\\n|-\\n|Build 151\\n|\\n* Core database now show lightning arc stats\\n|}\\n\\n---\\n_Source: [Fandom: Corvus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCorvus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_corvus\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Shots\u002Fsec\\n|-\\n|File:Unit-corvus.png\\n|\\n* Firing rate: 0.17\u002Fsec\\n** 5.83 sec cooldown before first shot\\n* 560 damage\\n* 25% repair\\n* Pierce (laser)\\n* Inflicts Unmoving on user ~ 2 seconds\\n* 28x lightning ~ 50 damage\\n** 4.37 tiles interval ~ 5 tiles length\\n|}\\n\\n---\\n_Source: [Fandom: Corvus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCorvus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2944,"slug":2945,"locale":7,"source":2946,"updated_at":2866,"data":2947},"mdy.unit.crawler.en","crawler","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_crawler|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.262Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcrawler.png\",\"health\":150,\"speed\":0,\"range\":40,\"role\":\"assault\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build \\n|Added.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Description changed:\\n**Old description: \\\"A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.\\\"\\n**New description: \\\"Runs toward enemies and self-destructs, causing a large explosion.\\\"\\n*Health increased (120 → 180).\\n*No longer detonates on Conveyors.\\n*No longer made in a Crawler Mech Factory, instead is made in the Ground Factory.\\n|-\\n|Build 123\\n|\\n*No longer fails to detonate automatically on Cores due to a bug.\\n|-\\n|Build 127\\n|\\n* Health increased (180 → 200)\\n* Explosion area damage increased (85 ~ 7.2 → 88 ~ 7.5)\\n|-\\n|Build 127.2\\n|\\n* Explosion area damage increased (88 ~ 7.5 → 90 ~ 7.5)\\n|-\\n|Build 128 \\n|\\n*Speed converted from 1 arbitrary unit to 7.5 tiles\u002Fsecond.\\n|-\\n|Build 132\\n|\\n* Weapon area damage decreased (90 ~ 7.5 → 90 ~ 6.8)\\n* Weapon now triggers on death.\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Runs toward \u003Cu>enemies\u003C\u002Fu> and self-destructs, causing a large explosion.\\\"\\n**New description: \\\"Moves toward \u003Cu>enemy targets\u003C\u002Fu> and self-destructs, causing a large explosion.\\\"\\n|-\\n|Build 147\\n|\\n* Weapon area damage decreased (90 ~ 6.8 → 80 ~ 5.5)\\n* Health decreased (200 → 150)\\n|-\\n|Build 147.1\\n|\\n* Research cost decreased:\\n** Coal: 400 → 4\\n** Silicon: 600 → 6\\n|}\\n\\n---\\n_Source: [Fandom: Crawler](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCrawler) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_crawler\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* 80 area dmg ~ 5.5 tiles\\n* Kills user\\n* Activates on death\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Type: bulletType\\n* 80 area dmg ~ 5.5 tiles\\n* Kills user\\n* Activates on death\\n|}\\n\\n---\\n_Source: [Fandom: Crawler](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCrawler) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2949,"slug":2950,"locale":7,"source":2951,"updated_at":2866,"data":2952},"mdy.unit.cyerce.en","cyerce","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_cyerce|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.266Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fcyerce.png\",\"health\":870,\"armor\":6,\"speed\":0.86,\"role\":\"support\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 7.0, Build 127\\n|Introduced.\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.86 arbitrary units to 6.45 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 132\\n|Range increased (24 blocks → 27).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires seeking cluster-missiles at enemies. Repairs allied units.\\\"\\n**New description: \\\"Fires seeking cluster-missiles at enemy targets. Repairs allied units.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Cyerce](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCyerce) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_cyerce\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Repair-beam-weapon-center-outline.png\\n|\\n* 2x 42\u002Fsec repair (units)\\n|-\\n|File:Plasma-missile-mount-outline.png\\n|\\n* Firing rate: 2x 0.5\u002Fsec\\n* Inaccuracy: 1 degree\\n* 25 damage\\n* 25 area damage ~ 3.7 tiles\\n* 7x frag bullets:\\n** 11 damage\\n** 13 area damage ~ 2.5 tiles\\n** 2.8% repair\\n** Homing\\n|}\\n\\n---\\n_Source: [Fandom: Cyerce](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FCyerce) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2954,"slug":2955,"locale":7,"source":2956,"updated_at":2866,"data":2957},"mdy.unit.dagger.en","dagger","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_dagger|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.270Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fdagger.png\",\"health\":150,\"speed\":0.5,\"role\":\"assault\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Added. Has existed since the first iteration of Mindustry during Itch.io's Metal Monstrosity Jam.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*No longer made in the Dagger Mech Factory and moved to the Ground Factory.\\n*Firing sound changed.\\n*Description changed:\\n**Old description: \\\"The most basic ground mech. Cheap to produce. Overwhelming when used in swarms.\\\"\\n**New description: \\\"Fires standard bullets at all nearby enemies.\\\"\\n|-\\n|Build 127 \\n|\\n* Range decreased (19 blocks → 18).\\n* Firerate increased (2x 2.14 → 2x 2.3\u002Fsec)\\n* Health increased (140 → 150). This makes them no longer get one-shot by a Lancer.\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.5 arbitrary units to 3.75 tiles\u002Fsecond.\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires standard bullets at \u003Cu>all nearby enemies\u003C\u002Fu>.\\\"\\n** New description: \\\"Fires standard bullets at \u003Cu>enemy targets\u003C\u002Fu>.\\\"\\n|-\\n|Build 147\\n|\\n*  Range increased (18 → 18.2)\\n|-\\n|Build 147.1\\n|\\n* Research cost reduced:\\n**  Lead: 600 → 6\\n**  Silicon: 600 → 6\\n|}\\n\\n---\\n_Source: [Fandom: Dagger](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FDagger) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_dagger\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.3\u002Fsec\\n* 9 damage\\n|}\\n{| class=\\\"article-table mw-collapsed mw-collapsible\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.3\u002Fsec:\\n** 0.21 sec combined reload (13 ticks, 26 each gun)\\n* Type: basicBulletType\\n* 9 damage\\n* Effective range: 18.75\\n** 18.75 tiles\u002Fsec speed\\n** 1 sec lifetime (60 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Dagger](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FDagger) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2959,"slug":2960,"locale":7,"source":2961,"updated_at":2866,"data":2962},"mdy.unit.disrupt.en","disrupt","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_disrupt|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.274Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fdisrupt.png\",\"health\":70,\"armor\":9,\"speed\":4.6,\"range\":320,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":5,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 142\\n|\\n* ▼ Can no longer hit air units.\\n|-\\n|Build 150\\n|\\n* Repair Suppression ability range increased (25 -> 40 tiles)\\n* Repair Suppression ability duration increased (1.5 -> 15 sec)\\n|-\\n|Build 152\\n|\\n* Unit repair towers are now affected by suppression\\n|}\\n\\n---\\n_Source: [Fandom: Disrupt](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FDisrupt) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_disrupt\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|center\\n|\\n* Firing rate: 2 x 1.78 shots\u002Fsec:\\n** 3 missiles per round\\n** 2x 0.86 rounds\u002Fsec\\n* Inaccuracy: 28 degrees\\n* Spawns missile units:\\n** 70 health\\n** 34.5 tiles\u002Fsecond speed\\n** 1.7 second lifespan\\n** Follows target position\\n** 140 area damage ~ 3.1 tiles\\n** 8 seconds of repair suppression ~ 17.5 tiles\\n** Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Disrupt](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FDisrupt) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2964,"slug":2965,"locale":7,"source":2966,"updated_at":2882,"data":2967},"mdy.unit.disrupt-missile.en","disrupt-missile","{\"kind\":\"mindustry-content\",\"url\":\"https:\u002F\u002Fraw.githubusercontent.com\u002FAnuken\u002FMindustry\u002Fmaster\u002Fcore\u002Fsrc\u002Fmindustry\u002Fcontent\u002FUnitTypes.java#disrupt-missile\",\"scraped_at\":\"2026-05-28T08:37:13.131Z\",\"license\":\"GPL-3.0\"}","{\"name\":\"mdy.term.unit_disrupt_missile\",\"health\":70,\"speed\":4.6,\"role\":\"assault\",\"planet\":\"erekir\",\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fdisrupt-missile.webp\"}",{"id":2969,"slug":2970,"locale":7,"source":2971,"updated_at":2866,"data":2972},"mdy.unit.eclipse.en","eclipse","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_eclipse|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.279Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Feclipse.png\",\"health\":22000,\"armor\":13,\"speed\":0.54,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Added as the Reaper.\\n|-\\n|Version 6.0, unknown builds\\n|\\n* Renamed to Eclipse.\\n*AI changed. Now prioritizes attacking reactors.\\n*Health increased (11000 → 20000).\\n* Sprite changed from File:Reaper.png to File:Eclipse.png \\n*Flak now inflicts Blasted on units.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Health increased (20000 → 21000).\\n*Laser damage increased (90 → 100).\\n*Flak area damage increased (42 → 50).\\n*Range decreased (28 blocks → 24).\\n|-\\n|Version 7.0, Build 127.2\\n|\\n*Laser damage increased (100 → 110).\\n*Flak area bullet damage increased (50 → 60).\\n*Range increased (24 blocks → 28).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.51 arbitrary units to 3.8 tiles\u002Fsecond.\\n|-\\n| Version 7.0, Build 130\\n|Item capacity decreased (240 items → 230).\\n|-\\n|Version 7.0, Build 131\\n|\\n*Health increased (21000 → 22000).\\n*Speed increased (3.8 tiles\u002Fsecond → 4.05).\\n*Laser damage increased (110 → 115).\\n*Flak damage increased (5 → 15).\\n*Flak area damage increased (60 → 65).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires two piercing lasers and a barrage of flak at all nearby enemies.\\\"\\n**New description: \\\"Fires two piercing lasers and a barrage of flak at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Eclipse](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FEclipse) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_eclipse\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Shots\u002Fsec\\n|-\\n|File:Large-laser-mount-outline.png\\n|\\n* Firing rate: 2x 0.66\u002Fsec\\n* 115 damage\\n* Pierce (laser)\\n|-\\n|File:Large-artillery-outline.png\\n|\\n* Firing rate: 2x 3.33\u002Fsec\\n* 15 damage\\n* 65 area damage ~ 3.1 tiles\\n* Blasted\\n|-\\n|File:Large-artillery-outline.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec\\n* 15 damage\\n* 65 area damage ~ 3.1 tiles\\n* Blasted\\n|}\\n\\n---\\n_Source: [Fandom: Eclipse](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FEclipse) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2974,"slug":2975,"locale":7,"source":2976,"updated_at":2866,"data":2977},"mdy.unit.elude.en","elude","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_elude|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.284Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Felude.png\",\"health\":600,\"armor\":1,\"speed\":1.8,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":1,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|Added.\\n|-\\n|Build 141\\n|\\n*  Armor decreased (3 → 1)\\n* Main weapon:\\n**  Damage decreased (18 → 12)\\n|}\\n\\n---\\n_Source: [Fandom: Elude](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FElude) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_elude\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Elude-weapon.png\\n|\\n* Firing rate: 2 x 1.5\u002Fsec\\n* 12 damage\\n* Homing\\n|}\\n\\n---\\n_Source: [Fandom: Elude](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FElude) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2979,"slug":2980,"locale":7,"source":2981,"updated_at":2866,"data":2982},"mdy.unit.emanate.en","emanate","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_emanate|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.289Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Femanate.png\",\"health\":700,\"armor\":3,\"speed\":7.5,\"range\":65,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":3,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_emanate\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Shots\u002Fsec\\n!Damage\\n!Inaccuracy\\n!Knockback\\n!Healing\\n!Properties\\n|-\\n|thumb\\n|N\u002FA\\n|N\u002FA\\n|N\u002FA\\n|N\u002FA\\n|2 x 108\u002Fsec\\n|None\\n|}\\n\\n---\\n_Source: [Fandom: Emanate](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FEmanate) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2984,"slug":2985,"locale":7,"source":2986,"updated_at":2866,"data":2987},"mdy.unit.evoke.en","evoke","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_evoke|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.293Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fevoke.png\",\"health\":300,\"armor\":1,\"speed\":5.6,\"range\":60,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":1,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_evoke\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Evoke.png\\n|\\n* 186\u002Fsec repair (blocks)\\n|}\\n\\n---\\n_Source: [Fandom: Evoke](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FEvoke) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2989,"slug":2990,"locale":7,"source":2991,"updated_at":2866,"data":2992},"mdy.unit.flare.en","flare","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_flare|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.297Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fflare.png\",\"health\":70,\"speed\":2.7,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"### Balance Changes\\n''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Added. Based on the Wraith Fighter, with the following changes:\\n**Item capacity increased (0 → 20)\\n**Description changed:\\n***Old description: \\\"A fast, hit-and-run interceptor unit. Targets power generators.\\\"\\n***New description: \\\"Fires standard bullets at nearby ground targets.\\\"\\n|-\\n|Build 127\\n|\\n* Item capacity increased (20 → 30)\\n|-\\n|Build 128\\n|\\n*Speed converted from 3 arbitrary units to 22.5 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n*Item Capacity decreased (30 → 20)\\n|-\\n|Build 136 \\n|\\n* Health decreased (75 → 70)\\n*Command limit of 4 removed.\\n* Item capacity decreased (20 → 10 items)\\n* Size increased (0.87x0.87 → 1.12x1.12 blocks)\\n* Speed decreased (22.5 → 20.25 tiles\u002Fsecond)\\n* Range decreased (17 → 13)\\n* Fire rate decreased (2x 2.3 → 2x 1.5\u002Fsec)\\n* AI changed:\\n**Maintains a set distance from targets like the Zenith.\\n** Now targets air units.\\n|-\\n|Build 138.1\\n| \\n*Description changed:\\n** Old description: \\\"Fires standard bullets at nearby ground targets.\\\"\\n** New description: \\\"Fires standard bullets at \u003Cu>enemy\u003C\u002Fu> ground targets.\\\"\\n|-\\n|Build 147\\n|\\n* Range increased (13 → 13.5)\\n|-\\n|Build 147.1\\n|\\n* Research cost reduced:\\n** Silicon: 600 → 9\\n|-\\n|Build 154\\n|\\n* Flare AI changed Circle Target proprety added\\n* When detecting a unit now automatically start circling and attacking it\\n* No longer has omni movement proprety\\n* Weapons:\\n** Now shoot in a burst of 3 shots\\n** Firing rate 1.5 -> 2.25\u002Fsec\\n** Bullet damage 16 damage\\n** Minimum velocity to fire added at : ? tiles\u002Fsec\\n* Range increased (13 -> 13.5)\\n|-\\n|Build 154.2\\n|\\n* Weapons :\\n** Damage decreased (16 -> 9)\\n** Range decreased (13.5 - 9.5)\\n|}\\n### Sprites\\n{|class=\\\"wikitable\\\"\\n!Update\\n!Sprite\\n|-\\n|Unknown build\\n|File:Flare-old.png\\n|-\\n|Build 136\\n|File:Flare.png\\n|}\\n\\n---\\n_Source: [Fandom: Flare](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FFlare) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_flare\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.25\u002Fsec\\n* 9 damage\\n* 3 shot burst\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\" mw-collapsible=\\\"y\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.5\u002Fsec:\\n** ? sec reload (? ticks)\\n* Type: basicBulletType\\n* 9 damage\\n* Effective range: 9.5 tiles.\\n|}\\n\\n---\\n_Source: [Fandom: Flare](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FFlare) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2994,"slug":2995,"locale":7,"source":2996,"updated_at":2866,"data":2997},"mdy.unit.fortress.en","fortress","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_fortress|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.302Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Ffortress.png\",\"health\":900,\"armor\":9,\"speed\":0.43,\"role\":\"assault\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Introduced.\\n|-\\n|Version 6.0, unknown builds\\n|\\n* Health increased (750 → 800).\\n* No longer made in a Fortress Mech Factory.\\n* Description changed:\\n** Old description: \\\"A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.\\\"\\n** New description: \\\"Fires long-range artillery at ground targets.\\\"\\n|-\\n|Version 7.0, Build 127\\n|\\n* Health increased (800 → 820).\\n* Speed increased (0.38 → 0.43).\\n* Weapon area damage increased (54 → 60).\\n* Weapon area damage radius increased (3.5 tiles → 3.7).\\n* Range increased (28 blocks → 29).\\n|-\\n|Version 7.0, Build 128\\n|\\n* Health increased (820 → 900).\\n* Speed converted from 0.43 arbitrary units to 3.22 tiles\u002Fsecond.\\n* Weapon damage increased (8 → 20).\\n* Weapon area damage increased (60 → 80).\\n* Weapon area damage radius increased (3.7 tiles → 4.3).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires long-range artillery at ground targets.\\\"\\n** New description: \\\"Fires long-range artillery at enemy ground targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Fortress](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FFortress) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_fortress\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n* Firing rate: 2x 0.5\u002Fsec\\n* 20 damage\\n* 80 area damage ~ 4.3 tiles\\n* 0.8 knockback\\n* Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Fortress](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FFortress) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":2999,"slug":3000,"locale":7,"source":3001,"updated_at":2866,"data":3002},"mdy.unit.gamma.en","gamma","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_gamma|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.306Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fgamma.png\",\"health\":220,\"speed\":3.55,\"locomotion\":\"air\",\"role\":\"support\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|\\n* Introduced.\\n|-\\n|Version 7.0, Build 127\\n|\\n*  Range decreased (31 blocks → 30).\\n|-\\n|Version 7.0, Build 128 \\n|\\n* Speed converted from 3.54 arbitrary units to 26.62 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|\\n*  Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 136\\n|\\n* Command limit of 5 removed.\\n|-\\n|Version 8.0, Build 154\\n|\\n* Weapon:\\n** Bullet velocity does not change with unit velocity\\n|-\\n|Version 8.0, Build 157.1\\n|\\n* Weapon:\\n** Bullet velocity is affected again by unit velocity\\n** Bullet now despawn after traveling 30 tiles instead of a fixed lifetime\\n|-\\n|Version 8.0, Build 157.3\\n|\\n* Weapon:\\n** Bullet velocity while shooting backward no longer cause extended lifetime increase\\n|}\\n\\n---\\n_Source: [Fandom: Gamma](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FGamma) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_gamma\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Shots\u002Fsec\\n!Damage\\n!Inaccuracy\\n!Properties\\n|-\\n|Beta-weapon.png\\n|2x 4\\n|11\\n|3 degrees\\n|Homing\\n1% Building Damage (11 → 0.11)\\n\\nBullet despawn after traveling 30 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Gamma](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FGamma) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3004,"slug":3005,"locale":7,"source":3006,"updated_at":2866,"data":3007},"mdy.unit.horizon.en","horizon","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_horizon|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.309Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fhorizon.png\",\"health\":340,\"armor\":3,\"speed\":1.65,\"range\":140,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Changes'''\\n!'''Update'''\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Added. Based on the Ghoul Bomber, with the following stat comparisons:\\n** Health increased (220 → 340)\\n** Armor added (3)\\n** Old description: \\\"A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.\\\"\\n** New description: \\\"Drops clusters of bombs on ground targets.\\\"\\n|-\\n|Build 127\\n|\\n* Speed decreased (1.7 → 1.64 internal units, 12.75 → 12.37 tiles\u002Fsecond)\\n|-\\n|Build 128\\n|\\n*Speed converted from 1.64 internal units to 12.37 tiles\u002Fsecond\\n|-\\n|Build 136\\n|\\n*  Size increased (1.12x1.12 → 1.25x1.25 blocks, hitSize 9 → 10)\\n*  Item capacity decreased (30 → 0)\\n* Command limit of 5 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: ''\\\"Drops clusters of bombs on ground targets.\\\"''\\n** New description: ''\\\"Drops clusters of bombs on \u003Cu>enemy\u003C\u002Fu> ground targets.\\\"''\\n|-\\n|Build 147\\n|\\n* Size increased (1.25x1.25 → 1.37x1.37 blocks, hitSize 10 → 11)\\n* Range increased (17 → 17.5)\\n* Weapon:\\n** Added damage to force fields (13.5)\\n|-\\n|Build 154\\n|\\n* No longer has omni movement proprety\\n* Detecting a ground enemy\u002Fblock will now automatically start targetting it\\n|}\\n\\n---\\n_Source: [Fandom: Horizon](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FHorizon) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_horizon\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Unit-horizon.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec\\n* Inaccuracy: 15 degrees\\n* 27 area damage ~ 3.1 tiles\\n* Blasted\\n* Cannot target air\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Unit-horizon.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec:\\n** 0.2\u002Fsec reload (12 ticks)\\n* Does not rotate\\n* Only fires when moving\\n* Inaccuracy: 15 degrees\\n* Bullet:\\n** Type: ''BombBulletType''\\n** 27 area damage ~ 3.1 tiles\\n** 13.5 damage to force fields\\n** Blasted\\n** Cannot target air\\n** 0.5 sec lifetime (30 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Horizon](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FHorizon) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3009,"slug":3010,"locale":7,"source":3011,"updated_at":2866,"data":3012},"mdy.unit.incite.en","incite","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_incite|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.313Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fincite.png\",\"health\":500,\"armor\":2,\"speed\":7,\"range\":60,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":2,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_incite\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Shots\u002Fsec\\n!Damage\\n!Inaccuracy\\n!Knockback\\n!Healing\\n!Properties\\n|-\\n|thumb\\n|N\u002FA\\n|N\u002FA\\n|N\u002FA\\n|N\u002FA\\n|198\u002Fsec\\n|None\\n|}\\n\\n---\\n_Source: [Fandom: Incite](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FIncite) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3014,"slug":3015,"locale":7,"source":3016,"updated_at":2866,"data":3017},"mdy.unit.latum.en","latum","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_latum|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.318Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Flatum.png\",\"health\":20000,\"armor\":12,\"speed\":1,\"role\":\"assault\",\"planet\":\"erekir\",\"name\":\"mdy.term.unit_latum\"}",{"id":3019,"slug":3020,"locale":7,"source":3021,"updated_at":2866,"data":3022},"mdy.unit.locus.en","locus","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_locus|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.321Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Flocus.png\",\"health\":2100,\"armor\":8,\"speed\":0.7,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":2,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 141\\n|\\n*  Main weapon firing rate decreased (4.28 → 3.33\u002Fsec, 14 → 18 ticks)\\n|-\\n|Build 147\\n|\\n*  Range increased (19 → 19.5)\\n|-\\n|Build 152\\n|\\n* Drown time in water now scales with hitSize. Drown time in water increased (240 → 450 ticks)\\n* Added floor effect multiplier (0.8) (Move faster on terrain that slow units)\\n|-\\n|Build 155\\n|\\n* Now can instantly destroy a power node on contact\\n|}\\n\\n---\\n_Source: [Fandom: Locus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FLocus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_locus\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Locus-weapon.png\\n|\\n* Firing rate: 3.33\u002Fsec\\n* 36 damage\\n* Pierce (hitscan)\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Locus-weapon.png\\n|\\n* Firing rate: 3.33\u002Fsec:\\n** 0.3 seconds reload (18 ticks)\\n* 1.4 degrees\u002Ftick rotation speed\\n* Bullet:\\n**Type: ''RailBulletType''\\n** 36 damage\\n** Pierce:\\n*** 0.8x damage multiplier per target\\n**Effective range: 20\\n***Bullet length: 20 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Locus](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FLocus) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3024,"slug":3025,"locale":7,"source":3026,"updated_at":2866,"data":3027},"mdy.unit.mace.en","mace","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_mace|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.326Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmace.png\",\"health\":550,\"armor\":4,\"speed\":0.5,\"role\":\"assault\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete''.\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 4.0, unknown build\\n|Introduced as Titan.\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Renamed from Titan to Mace.\\n*No longer produced through the Titan Mech Factory.\\n*Added immunity to burning.\\n*Health increased (460 → 500).\\n*Description changed:\\n**Old description: \\\"An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers.\\\"\\n**New description: \\\"Fires streams of flame at all nearby enemies.\\\"\\n|-\\n|Version 7.0, Build 127\\n|\\n*Health increased (500 → 530).\\n* Speed increased (0.4 arbitrary units → 0.44).\\n*Item capacity increased (30 items → 40).\\n*Weapon fire rate increased (2x 2.14 shots per second → 2x 2.5).\\n*Weapon damage increased (30 → 32).\\n*Range decreased (6 blocks → 5).\\n|-\\n|Version 7.0, Build 127.2\\n|\\n*Health increased (530 → 540).\\n*Weapon fire rate increased (2x 2.5 shots per second → 2x 2.72).\\n|-\\n|Version 7.0, Build 128\\n| Speed converted from 0.44 arbitrary units to 3.37 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 130\\n| \\n*Weapon damage increased (32 → 35).\\n*Range increased (5 blocks → 6).\\n|-\\n|Version 7.0, Build 136\\n|\\n*Health increased (540 → 550).\\n*Speed increased (3.37 tiles\u002Fsecond → 3.75).\\n*Command limit of 8 removed.\\n*Weapon damage increased (35 → 37).\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires streams of flame at all nearby enemies.\\\"\\n**New description: \\\"Fires streams of flame at enemy targets.\\\"\\n|-\\n|Version 8.0, Build 154\\n|\\n* Weapon :\\n** Damage increased (37 -> 74)\\n** Fire rate decreased (2x 2.72shot\u002Fsec -> 2x 1.36)\\n\\nThe DPS of the unit remain the same at 100.64, however it will perform better againts more armoured target while also being able to one shot a Flare.\\n|}\\n\\n---\\n_Source: [Fandom: Mace](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMace) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_mace\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n* Firing rate: 2x 1.36\u002Fsec\\n* 74 damage\\n* 2x Pierce (physical)\\n* Burning ~ 5 seconds\\n|}\\n\\n---\\n_Source: [Fandom: Mace](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMace) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3029,"slug":3030,"locale":7,"source":3031,"updated_at":2866,"data":3032},"mdy.unit.manifold.en","manifold","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_manifold|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.330Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmanifold.png\",\"health\":200,\"speed\":3.5,\"locomotion\":\"air\",\"role\":\"assault\",\"planet\":\"serpulo\",\"name\":\"mdy.term.unit_manifold\"}",{"id":3034,"slug":3035,"locale":7,"source":3036,"updated_at":2866,"data":3037},"mdy.unit.mega.en","mega","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_mega|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.335Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmega.png\",\"health\":460,\"armor\":3,\"speed\":2.5,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Added.\\n|-\\n|Build 125\\n| Now flees from enemies.\\n|-\\n|Build 127\\n|\\n*Range decreased (23 blocks → 22).\\n*Heal guns (first pair) fire rate increased (2x 1.2 shots per second → 2x 1.25).\\n|-\\n|Build 128\\n| Speed converted from 2.5 arbitrary units to 18.75 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n*Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n*Heal guns (first pair) healing increased (5% → 5.5%).\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n*Payload capacity converted from 4 blocks² to 2x2 blocks.\\n|-\\n|Build 137\\n|\\n*Can now use commands \u003Cu>repair\u003C\u002Fu>, \u003Cu>rebuild\u003C\u002Fu>, \u003Cu>assist player\u003C\u002Fu>, and \u003Cu>mine\u003C\u002Fu>.\\n|-\\n|Build 147\\n|\\n*Can now use commands \u003Cu>load units\u003C\u002Fu>, \u003Cu>load blocks\u003C\u002Fu>, \u003Cu>unload payload\u003C\u002Fu>, and \u003Cu>loop unit transfer\u003C\u002Fu>.\\n*Range increased (22 → 22.2)\\n|}\\n\\n---\\n_Source: [Fandom: Mega](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMega) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_mega\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 1.25\u002Fsec\\n*10 damage\\n*5.5% repair (blocks)\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 2\u002Fsec\\n* 8 damage\\n*3% repair (blocks)\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 1.25\u002Fsec:\\n**0.4sec reload (24 ticks)\\n*Rotation speed: 20\u002Ftick\\n*Bullet:\\n**Type: LaserBoltBulletType\\n**10 damage\\n**5.5% repair (blocks)\\n**Effective range: 22.75\\n***39 tiles\u002Fsec speed\\n***0.58sec lifetime (35 ticks)\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 2\u002Fsec\\n*0.25sec reload (15 ticks)\\n*Rotation speed: 20\u002Ftick\\n*Bullet:\\n**Type: LaserBoltBulletType\\n**8 damage\\n**3% repair (blocks)\\n**Effective range: 22.75\\n***39 tiles\u002Fsec speed\\n***0.58sec lifetime (35 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Mega](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMega) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3039,"slug":3040,"locale":7,"source":3041,"updated_at":2866,"data":3042},"mdy.unit.merui.en","merui","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_merui|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.341Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmerui.png\",\"health\":680,\"armor\":4,\"speed\":0.72,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":1,\"planet\":\"erekir\",\"version_history\":\"{|class=\\\"wikitable\\\"\\n!Update\\n!Changes\\n|-\\n|Build 136\\n|\\n*Added.\\n|-\\n|Build 149\\n|\\n*Main weapon:\\n** Firing rate decreased (1 → 0.95\u002Fsec):\\n*** Reload increased (60 → 63 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Merui](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMerui) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_merui\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Merui.png\\n|\\n* Firing rate: 0.95\u002Fsec\\n* 30 area damage ~ 2.3 tiles\\n* 0.8 knockback\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Merui.png\\n|\\n* Firing rate: 0.95\u002Fsec:\\n** 63 ticks reload\\n* Bullet:\\n** 30 damage (Force fields only)\\n** 30 area damage ~ 2.3 tiles\\n** 0.8 knockback\\n** Travels over targets\\n** Cannot hit air\\n** Effective range: 17.25\\n*** 0.76 sec lifetime (46 ticks)\\n*** 22.5 tiles\u002Fsec speed\\n|}\\n\\n---\\n_Source: [Fandom: Merui](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMerui) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3044,"slug":3045,"locale":7,"source":3046,"updated_at":2866,"data":3047},"mdy.unit.minke.en","minke","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_minke|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.345Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fminke.png\",\"health\":600,\"armor\":4,\"speed\":0.9,\"role\":\"assault\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Introduced.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Item capacity increased (40 items → 50).\\n*Range decreased (32 blocks → 30).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.9 arbitrary units to 6.75 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 130.1\\n|\\n*Status field ability removed (no longer gives allied units the Overclocked status effect.)\\n*Anti-air guns:\\n**Inaccuracy decreased (10 degrees → 8).\\n**Fire rate increased (2x 2 shots per second → 2x 3).\\n*Artillery cannons:\\n**Area damage increased (33 → 40).\\n**Area damage radius increased (2.3 tiles → 2.8).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires shells and standard bullets at nearby ground targets.\\\"\\n**New description: \\\"Fires shells and standard bullets at enemy ground targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Minke](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMinke) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_minke\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Mount-weapon-outline.png\\n|\\n*Firing rate: 2x 3\u002Fsec\\n*Inaccuracy: 8 degrees\\n*3 damage\\n*40 area damage ~ 1.8 tiles\\n*Cannot hit ground targets\\n|-\\n|File:Artillery-outline.png\\n|\\n*Firing rate: 2x 1\u002Fsec\\n*Inaccuracy: 2 degrees\\n*40 area damage ~ 2.8 tiles\\n*0.8 knockback\\n*Cannot hit air targets\\n*Travels over blocks\\n|}\\n\\n---\\n_Source: [Fandom: Minke](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMinke) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3049,"slug":3050,"locale":7,"source":3051,"updated_at":2866,"data":3052},"mdy.unit.mono.en","mono","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_mono|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.350Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fmono.png\",\"health\":100,\"speed\":1.5,\"range\":50,\"locomotion\":\"air\",\"role\":\"mining\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 105\\n| \\n*Added. Based on the Draug Miner Drone, with the following comparisons:\\n** Health increased (80 → 100)\\n** Can now be ordered to mine sand and scrap.\\n** No longer produced in a Draug Miner Drone Factory with power. Now requires lead and silicon input.\\n**Description changed:\\n***Old description: \\\"A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest Core.\\\"\\n***New description: \\\"Automatically mines copper and lead, depositing it into the Core.\\\"\\n|-\\n|Build 128\\n|\\n*Speed converted from 1.5 arbitrary units to 11.25 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n* Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n|-\\n|Build 147\\n|\\n* Range increased (8 → 8.7)\\n|-\\n|Build 149\\n|\\n* Can now be selected in command mode.\\n|}\\n\\n---\\n_Source: [Fandom: Mono](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FMono) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_mono\"}",{"id":3054,"slug":3055,"locale":7,"source":3056,"updated_at":2866,"data":3057},"mdy.unit.navanax.en","navanax","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_navanax|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.353Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fnavanax.png\",\"health\":20000,\"armor\":16,\"speed\":5,\"role\":\"support\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 127\\n|\\n* Added.\\n|-\\n|Build 127.2\\n|\\n*EMP cannon:\\n** Damage increased (50 → 60).\\n** Area damage increased (60 → 70).\\n** Fire rate increased (2x 0.42 → 2x 0.46\u002Fsec).\\n*  Laser turret damage increased (312 → 324\u002Fsec) for all copies.\\n|-\\n|Build 128 \\n|\\n*  Speed converted from 0.64 arbitrary units to 4.87 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n* Description added to Core Database.\\n|-\\n|Build 130 \\n|\\n*  Item capacity decreased (240 → 230 items).\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n| Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"''Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets.''\\\"\\n**New description: \\\"''Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts \u003Cu>enemy targets\u003C\u002Fu> with 4 autonomous laser turrets.''\\\"\\n|-\\n|Build 147 \\n|\\n* Added Repair Suppression ability (25 tiles range, 1.5sec duration)\\n|-\\n|Build 152\\n|\\n* Unit repair towers are now affected by suppression\\n|}\\n\\n---\\n_Source: [Fandom: Navanax](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FNavanax) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_navanax\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n! Shots\u002Fsec\\n|-\\n|File:Plasma-laser-mount-outline.png\\n|\\n* Firing rate: 4x 0.35\u002Fsec:\\n** 2.58 sec laser duration\\n** 2.83 sec reload\\n* Type: ''ContinuousLaserBulletType''\\n* 324 damage\u002Fsec:\\n** 27 damage\u002Ftick\\n** 12 ticks\u002Fsec\\n* 0.4% repair\u002Ftick\\n* Incendiary\\n* Pierce\\n* Cannot be manually controlled\\n|-\\n|File:Emp-cannon-mount-outline.png\\n|\\n* Firing rate: 2x 0.46\u002Fsec\\n* Type: ''EmpBulletType''\\n* 60 damage\\n* 70 area damage ~ 12.5 tiles\\n* 20% repair\\n* +200% speed boost to friendly powered blocks ~ 20 seconds\\n* -80% speed boost to enemy powered blocks ~ 20 seconds\\n* 3x damage against powered blocks:\\n** 60 → 180 damage\\n** 70 → 210 area damage\\n* 0.8 damage against units:\\n** 60 → 48 damage\\n** 70 → 56 area damage\\n* Electrified ~ 8 seconds\\n* Homes to target position\\n* Damage absorbed by Plastanium Walls\\n|}\\n\\n---\\n_Source: [Fandom: Navanax](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FNavanax) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3059,"slug":3060,"locale":7,"source":3061,"updated_at":2866,"data":3062},"mdy.unit.nova.en","nova","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_nova|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.359Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fnova.png\",\"health\":120,\"armor\":1,\"speed\":0.55,\"role\":\"support\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Added.\\n|-\\n|Build 126.2\\n|\\n*  Range decreased (24 → 21)\\n|-\\n| Build 127\\n|\\n*  Range decreased (21 → 19)\\n*  Damage decreased (14 → 13)\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.55 arbitrary units to 4.12 tiles\u002Fs.\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires laser bolts that damage \u003Cu>enemies\u003C\u002Fu> and repair allied structures. Capable of flight.\\\"\\n**New description: \\\"Fires laser bolts that damage \u003Cu>enemy targets\u003C\u002Fu> and repair allied structures. Capable of flight.\\\"\\n|-\\n|Build 147\\n|\\n*  Build speed decreased (80% → 30%)\\n*  Can now use commands \u003Cu>assist player\u003C\u002Fu> and \u003Cu>rebuild\u003C\u002Fu>.\\n|}\\n\\n---\\n_Source: [Fandom: Nova](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FNova) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_nova\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Heal-weapon-outline.png\\n|\\n* Firing rate: 2x 1.25\u002Fsec\\n* 13 damage\\n* 5% repair (blocks)\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Heal-weapon-outline.png\\n|\\n* Firing rate: 2x 1.25\u002Fsec:\\n** 0.8 sec combined reload (48 ticks)\\n** Fires simultaneously\\n* Type: ''LaserBoltBulletType''\\n* 13 damage\\n* 5% repair (blocks)\\n* Effective range: 19.5\\n** 39 tiles\u002Fsecond speed\\n** 0.5 sec lifespan (30 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Nova](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FNova) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3064,"slug":3065,"locale":7,"source":3066,"updated_at":2866,"data":3067},"mdy.unit.obviate.en","obviate","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_obviate|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.364Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fobviate.png\",\"health\":2300,\"armor\":6,\"speed\":3,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":3,\"planet\":\"erekir\",\"name\":\"mdy.term.unit_obviate\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Shots\u002Fsec\\n|-\\n|64x64px\\n|\\n* Firing rate: 0.42\u002Fsec\\n* 56.25 damage\\n* 8x lightning ~ 17 damage\\n* Shocked\\n* 15\u002Fsec interval bullets:\\n** 16 damage\\n** -75.0% building damage (16 → 4)\\n** Cannot hit air\\n** Shocked\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Shots\u002Fsec\\n|-\\n|64x64px\\n|\\n* Firing rate: 0.42\u002Fsec:\\n** 2.33 seconds reload (140 ticks)\\n*Type: ''BasicBulletType''\\n*56.25 damage\\n*8x lightning:\\n** 17 damage\\n** 1-5 tiles length\\n** Shocked\\n* 15\u002Fsec interval bullets:\\n** Type: ''LightningBulletType''\\n** 16 damage\\n** -75.0% building damage (16 → 4)\\n** Cannot hit air\\n** Shocked\\n** 1.5-4.5 tiles length\\n*Effective range: 22.5\\n**22.5 tiles\u002Fsecond speed\\n**1 second lifetime (60 ticks)\\n*Maximum range: 22.5 + 5 (max length of ending lightning) = 27.5\\n|}\\n\\n---\\n_Source: [Fandom: Obviate](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FObviate) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3069,"slug":3070,"locale":7,"source":3071,"updated_at":2866,"data":3072},"mdy.unit.oct.en","oct","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_oct|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.370Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Foct.png\",\"health\":24000,\"armor\":16,\"speed\":0.8,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n! '''Changes'''\\n|-\\n|Unknown build\\n|\\n* Introduced.\\n|-\\n|Build 126\\n|\\n* Given AI type ''HugAI''. Causes it to follow nearby units.\\n|-\\n|Build 127\\n|\\n* Item capacity increased (250 items → 280).\\n|-\\n| Build 128 \\n|\\n* Speed converted from 0.8 arbitrary units to 6 tiles\u002Fsecond.\\n|-\\n|Build 130 \\n|\\n* Item capacity decreased (280 items → 260).\\n|-\\n|Build 136\\n|\\n*Command limit of 6 removed.\\n*Payload capacity converted from 28.09 blocks² to 5.5 x 5.5 blocks. \\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Protects nearby allies with its regenerating shield. Capable of carrying most ground units.\\\"\\n**New description: \\\"Protects nearby allies with a regenerating shield. Capable of carrying most ground units.\\\"\\n|-\\n|Build 141\\n|\\n* Force Field shape changed from hexagonal to octagonal. \\n|-\\n|Build 142 \\n|\\n* Fixed Force Field shape break effect being hexagonal despite the shield itself being octagonal.\\n|}\\n\\n---\\n_Source: [Fandom: Oct](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOct) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_oct\"}",{"id":3074,"slug":3075,"locale":7,"source":3076,"updated_at":2866,"data":3077},"mdy.unit.omura.en","omura","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_omura|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.377Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fomura.png\",\"health\":22000,\"armor\":16,\"speed\":0.62,\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, Build 120\\n|Officially added.\\n|-\\n|Version 7.0, Build 127\\n|\\n* Item capacity increased (210 items →  240).\\n* Range decreased (65 blocks →  62).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.62 arbitrary units to 4.65 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 130\\n|Item capacity decreased (240 items → 230).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires a long-range piercing railgun bolt at enemies. Constructs Flare units.\\\"\\n** New description: \\\"Fires a long-range piercing railgun bolt at enemy targets. Constructs Flare units.\\\"\\n|-\\n|Version 8.0, Build 154\\n|\\n* Ability removed, no longer spawns 2 Flares, however the description didn't got updated.\\n|-\\n|Version 8.0, Build 155\\n|\\n* Description changed:\\n** \\\"'''Fires a long-range piercing railgun bolt at enemy targets.'''\\\" (Removed Construct Flare units)\\n|}\\n\\n---\\n_Source: [Fandom: Omura](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOmura) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_omura\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Omura-cannon-outline.png\\n|\\n* Firing rate: 0.54\u002Fsec\\n* 1250 damage\\n* Pierce (0.5x damage multiplier per target)\\n|}\\n\\n---\\n_Source: [Fandom: Omura](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOmura) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3079,"slug":3080,"locale":7,"source":3081,"updated_at":2866,"data":3082},"mdy.unit.oxynoe.en","oxynoe","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_oxynoe|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.383Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Foxynoe.png\",\"health\":560,\"armor\":4,\"speed\":0.83,\"role\":\"support\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n! '''Update'''\\n!'''Changes'''\\n|-\\n|Build 127\\n|\\n*Added.\\n|-\\n| Build 128\\n|\\n*Speed converted from 0.82 arbitrary units to 6.22 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n*Description added to Core Database.\\n* Plasma flamethrower healing increased (1% → 1.5%).\\n|-\\n|Build 130\\n|\\n* Item capacity decreased (60 items → 50).\\n|-\\n|Build 130.1\\n|\\n* Added Status Field ability:\\n**Firing rate: 0.16\u002Fsec\\n**Range: 7.5 blocks\\n**Overclock ~ 6 sec\\n|-\\n|Build 132\\n| \\n* Range decreased (12 → 7 blocks)\\n* Point defense weapon damage increased (15 → 17)\\n|-\\n| Build 136\\n|\\n*Command limit of 8 removed.\\n* Range increased (7 → 12 blocks) \\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires structure-repairing streams of flame at nearby enemies. Targets nearby enemy projectiles with a point defense turret.\\\"\\n**New description: \\\"Fires structure-repairing streams of flame at enemy targets. Targets enemy projectiles with a point defense turret.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Oxynoe](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOxynoe) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_oxynoe\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon \\n!Stats\\n|-\\n|File:Plasma-mount-weapon-outline.png\\n|\\n* Firing rate: 2x 6\u002Fsec\\n* Inaccuracy: 10 degrees\\n* 23 damage\\n* 1.5% repair\\n* Pierce\\n* Burning ~ 4 seconds\\n|-\\n|File:Point-defense-mount.png\\n|\\n* 6.66 shots\u002Fsec\\n* 15 damage (to projectiles)\\n* Point defense \\n|}\\n\\n---\\n_Source: [Fandom: Oxynoe](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FOxynoe) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3084,"slug":3085,"locale":7,"source":3086,"updated_at":2866,"data":3087},"mdy.unit.poly.en","poly","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_poly|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.404Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fpoly.png\",\"health\":400,\"speed\":2.6,\"range\":130,\"locomotion\":\"air\",\"role\":\"builder\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 4.0, unknown builds\\n|\\n* Introduced as Phantom Builder Drone, which could only assist the player and rebuild destroyed buildings.\\n* Was made in a Phantom Builder Drone Factory.\\n|-\\n|Version 6.0, unknown builds\\n|\\n* Renamed to Poly and resprited.\\n* Is now made by upgrading a Mono through an Additive Reconstructor.\\n* Can now be upgraded into the Mega.\\n* Gained Repair Field ability.\\n* Gained a healing missile weapon.\\n* Now flees from enemy units.\\n* Command limit of 8 added.\\n* Description changed:\\n** Old description: \\\"An advanced drone unit. Follows users. Assists in block construction.\\\"\\n** New description: \\\"Automatically rebuilds destroyed structures and assists other units in construction.\\\"\\n|-\\n|Version 7.0, Build 127\\n|Range decreased (28 blocks → 24).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 2.6 arbitrary units to 19.5 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|\\n* Weapon healing increased (5% → 5.5%).\\n* Can now mine Sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 137\\n|Can now be ordered to repair, rebuild, assist the player and mine from command mode.\\n|}\\n\\n---\\n_Source: [Fandom: Poly](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPoly) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_poly\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 1\u002Fsec\\n* Inaccuracy: 15 degrees\\n* 12 damage\\n* 5.5% repair\\n* Homing\\n|}\\n\\n---\\n_Source: [Fandom: Poly](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPoly) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3089,"slug":3090,"locale":7,"source":3091,"updated_at":2866,"data":3092},"mdy.unit.precept.en","precept","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_precept|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.414Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fprecept.png\",\"health\":5000,\"armor\":11,\"speed\":0.64,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":3,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 146\\n|\\n*Pierce cannon:\\n**Frag bullets:\\n*** Added 3x pierce.\\n|-\\n|Build 149\\n|\\n* Size decreased (3.25x3.25 → 3x3, 26 → 24 internal units)\\n*Pierce cannon:\\n** Rotation speed increased (1.3 → 1.625 degrees\u002Ftick)\\n|-\\n|Build 152\\n|\\n* Added Immunity to Burning andMelting\\n* Drown time in water now scales with hitSize. Drown time in water increased (500 → 720 ticks)\\n* Added floor effect multiplier (0.65) (Move faster on terrain that slow units)\\n* Description changed:\\nFires piercing cluster bullets at enemy targets. '''Less affected from harmful terrain'''\\n|-\\n|Build 155\\n|\\n* Description changed:\\n** Fires piercing cluster bullets at enemy targets. '''Less affected by liquid drag'''\\n* Now instantly destroy power node upon contact\\n|}\\n\\n---\\n_Source: [Fandom: Precept](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPrecept) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_precept\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Precept-weapon.png\\n|\\n* 0.75 shots\u002Fsec\\n* 90 damage\\n* 50 area damage ~ 2.5 tiles\\n* 2x pierce\\n* 4x frag bullets:\\n** 35 damage\\n** 3x pierce\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Precept-weapon.png\\n|\\n* 0.75 shots\u002Fsec:\\n** 1.33 sec reload (80 ticks)\\n* 1.625 degrees\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 90 damage\\n** 50 area damage ~ 2.5 tiles\\n** 2x pierce\\n** Effective range: 24.5\\n*** 52.5 tiles\u002Fsec speed\\n*** 0.46 sec lifetime (28 ticks)\\n** 4x frag bullets:\\n*** Type: ''BasicBulletType''\\n*** 35 damage\\n*** 3x pierce\\n*** Effective range: 9.37\\n**** 37.5 tiles\u002Fsec speed\\n**** 0.25 sec lifetime (15 ticks)\\n* Maximum range: 33.87 (24.5 + 9.37)\\n|}\\n\\n---\\n_Source: [Fandom: Precept](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPrecept) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3094,"slug":3095,"locale":7,"source":3096,"updated_at":2866,"data":3097},"mdy.unit.pulsar.en","pulsar","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_pulsar|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.421Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fpulsar.png\",\"health\":320,\"armor\":4,\"speed\":0.7,\"role\":\"support\",\"tier\":2,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, exact build unknown\\n|Added.\\n|-\\n|Version 7.0, Build 127\\n|\\n* ▼ Range decreased (8 blocks → 7).\\n* ▲ Weapon fire rate increased (2x 2.36 shots per second → 2x 2.5).\\n** True fire rate increased from 2x 0.55 shots per second to 2x 0.6.\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.7 arbitrary units to 5.25 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|Can now mine sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Version 7.0, Build 130\\n|▲ Weapon damage increased (12 → 14).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 9 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n* Description changed: \\n** Old description: \\\"Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight.\\\"\\n** New description: \\\"Fires arcs of electricity that damage enemy targets and repair allied structures. Capable of flight.\\\"\\n|-\\n|Version 8.0 Build 147\\n|\\n* Building speed decreased (90% -> 50%)\\n* Added stance for Rebuild and Assist\\n|-\\n|Version 8.0 Build 149\\n|\\n* ▼ Mining speed decreased (500% → 300%).\\n* ▲ Added stance for mining.\\n|-\\n|Version 8.0 Build 153\\n|\\n* Weapon damage increased (14 -> 15)\\n* Weapon range increased (7.3 tiles -> 8.1)\\n\\nThe length of the arc was increased but not the detection range where the unit start shooting.\\n|}\\n\\n---\\n_Source: [Fandom: Pulsar](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPulsar) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_pulsar\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapons\\n!Stats\\n|-\\n|File:Heal-shotgun-weapon-outline.png\\n|\\n* Firing rate: 2x 2.5\u002Fsec:\\n** 3 shots\u002Fround\\n** 2x 0.83 rounds\u002Fsec\\n* Inaccuracy: 35 degrees\\n* 15 damage\\n* 1.6% repair*\\n* Shocked\\n|}\\n''*Rounded to 2 in core database.''\\n\\n---\\n_Source: [Fandom: Pulsar](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FPulsar) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3099,"slug":3100,"locale":7,"source":3101,"updated_at":2866,"data":3102},"mdy.unit.quad.en","quad","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_quad|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.438Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fquad.png\",\"health\":6000,\"armor\":8,\"speed\":0,\"range\":140,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown builds\\n|Added.\\n|-\\n|Version 6.0, Build 125\\n|\\n*Weapon area damage radius decreased (15 tiles → 10).\\n*Weapon area damage decreased (230 → 220).\\n*Range now given as 17 blocks. Bomb projectiles still have a diameter of 10 but Quads detect with a range of 17.\\n|-\\n|Version 7.0, Build 127\\n|Item capacity increased (130 items → 150).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 1.4 arbitrary units to 10.5 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 129\\n|Added targeting priority for factories after batteries.\\n|-\\n|Version 7.0, Build 130\\n|\\n*Speed decreased (10.5 tiles\u002Fsecond → 9.75).\\n*Item capacity decreased (150 items → 140).\\n|-\\n|Version 7.0, Build 131\\n|Speed decreased (9.75 tiles\u002Fsecond → 9).\\n|-\\n|Version 7.0, Build 136\\n|\\n*Command limit of 8 removed.\\n*Payload capacity converted from 9 blocks² to 3x3 blocks.\\n|-\\n|Version 7.0, Build 137\\n|Can now be ordered to repair, rebuild, and assist player from command mode.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed: \\n**Old description: \\\"Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units.\\\"\\n**New description: \\\"Drops plasma bombs on ground targets, repairing allied structures and damaging enemy ground targets. Capable of carrying medium-sized ground units.\\\"\\n|-\\n|Version 8.0, Build 154\\n|\\n* When detecting an enemy it will now automatically start targetting it.\\n|}\\n\\n---\\n_Source: [Fandom: Quad](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuad) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_quad\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|48x48px\\n|\\n* Firing rate: 1.09\u002Fsec\\n* 220 area damage ~ 10 tiles\\n* 15% repair\\n* Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Quad](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuad) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3104,"slug":3105,"locale":7,"source":3106,"updated_at":2866,"data":3107},"mdy.unit.quasar.en","quasar","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_quasar|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.446Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fquasar.png\",\"health\":640,\"armor\":9,\"speed\":0.5,\"role\":\"support\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete''.\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Introduced.\\n|-\\n|Build 127\\n|\\n* ▼ Health decreased (650 → 640)\\n* ▼ Weapon shots\u002Fsecond decreased (2x 0.6 → 2x 0.54)\\n* ▼ Range decreased (20 → 16 blocks)\\n* ▼ Laser length decreased (approx. 21 → 18 blocks)\\n* ▼ Size increased (1.25 x 1.25 → 1.62 x 1.62 blocks)\\n* ▲ Item capacity increased (40 → 50)\\n|-\\n|Build 128\\n|Speed converted from 0.4 arbitrary units to 3 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|▲ Can now mine Sand if controlled by a player and the \\\"Double-tap\u002Fclick to mine\\\" option is enabled.\\n|-\\n|Build 136\\n|Command limit of 10 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded.\\\"\\n** New description: \\\"Fires piercing laser beams that damage enemy targets and repair allied structures. Capable of flight. Shielded.\\\"\\n|-\\n|Build 147\\n|▼ Build speed decreased (130% -> 110%)\\n▲ Added rebuild and assist stance\\n|-\\n|Build 149\\n|▼ Mining speed decreased (600% → 400%)\\n▲ Added Mine stance\\n|-\\n|Build 153\\n|Ability:\\n\\n* Shield health increased (400 -> 500)\\n* Shield regen speed increased (16 -> 24)\\n|}\\n\\n---\\n_Source: [Fandom: Quasar](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuasar) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_quasar\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Beam-weapon-outline.png\\n|\\n* Firing rate: 2x 0.54\u002Fsec\\n* 45 damage\\n* 10% repair\\n* Pierce (laser)\\n|}\\n\\n---\\n_Source: [Fandom: Quasar](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuasar) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3109,"slug":3110,"locale":7,"source":3111,"updated_at":2866,"data":3112},"mdy.unit.quell.en","quell","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_quell|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.450Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fquell.png\",\"health\":45,\"armor\":4,\"speed\":4.3,\"range\":361.2,\"locomotion\":\"air\",\"role\":\"transport\",\"tier\":4,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Build 136\\n|\\n* Added.\\n|-\\n|Build 138.1\\n|\\n* Description added to Core Database.\\n|-\\n|Build 141\\n|\\n*  Build cost increased (8 Large Beryllium Walls → 12).\\n|-\\n|Build 142\\n|\\n* Health decreased (8000 → 6000)\\n*  Armor decreased (5 → 4)\\n*  Range decreased (51 blocks → 44). No longer outranges Malign.\\n* Missile launcher:\\n**  No longer hits air targets.\\n|-\\n|Build 146\\n|\\n*Description changed: \\n**Old description: \\\"Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks.\\\"\\n**New description: \\\"Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.\\\"\\n|-\\n|Build 150\\n|\\n* Range increased (44.6 -> 45.1)\\n* Repair Suppression Ability duration increased (1.5 -> 8 sec)\\n* Missile unit now spawns as a frag from physical projectile\\n* Description changed :\\n** Old description: \\\"Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks. Only attacks ground targets.\\\"\\n**New description: \\\"Fires long-range homing missiles at enemy targets '''with unstable plasma shielding at enemy targets'''. Suppresses enemy structure repair blocks. Only attacks ground targets.\\\"\\n|-\\n|Build 152\\n|\\n* Unit repair towers are now affected by suppression\\n|}\\n\\n---\\n_Source: [Fandom: Quell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_quell\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Quell-weapon.png\\n|\\n* Firing rate: 2x 0.54\u002Fsec\\n* Spawn a bullet :\\n** 52 damages\\n** Cannot hit air targets\\n** Frag x1\\n*** Spawns missile unit:\\n**** 52.5 damage\\n**** Cannot hit air targets\\n**** x1 frag projectile\\n***** 110 area damage ~ 3.1 tiles\\n***** 45 health\\n***** 32.25 tiles\u002Fsecond speed\\n***** ? second lifespan\\n***** Cannot hit air targets\\n|}\\n\\n---\\n_Source: [Fandom: Quell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FQuell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3114,"slug":3115,"locale":7,"source":3116,"updated_at":2882,"data":3117},"mdy.unit.quell-missile.en","quell-missile","{\"kind\":\"mindustry-content\",\"url\":\"https:\u002F\u002Fraw.githubusercontent.com\u002FAnuken\u002FMindustry\u002Fmaster\u002Fcore\u002Fsrc\u002Fmindustry\u002Fcontent\u002FUnitTypes.java#quell-missile\",\"scraped_at\":\"2026-05-28T08:37:13.131Z\",\"license\":\"GPL-3.0\"}","{\"name\":\"mdy.term.unit_quell_missile\",\"health\":45,\"speed\":4.3,\"role\":\"assault\",\"planet\":\"erekir\",\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fquell-missile.webp\"}",{"id":3119,"slug":3120,"locale":7,"source":3121,"updated_at":2866,"data":3122},"mdy.unit.reign.en","reign","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_reign|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.455Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Freign.png\",\"health\":24000,\"armor\":18,\"speed\":0.4,\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 5.0, unknown build\\n|Introduced as the Eradicator. \\n|-\\n|Version 6.0, unknown builds \\n|\\n*Renamed to Reign.\\n*Health increased (9000 → 24000).\\n|-\\n|Version 6.0, Build 124\\n|Weapon damage increased (60 → 65).\\n|-\\n|Version 6.0, Build 125\\n|\\n* Weapon area damage decreased (18 → 16).\\n* Weapon area damage radius decreased (3.7 tiles → 1.6).\\n* Speed increased (0.34 → 0.35).\\n|-\\n|Version 7.0, Build 127\\n|Range decreased (26 blocks → 23). \\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 0.35 arbitrary units to 2.62 tiles\u002Fsecond.\\n|-\\n| Version 7.0, Build 130\\n| Item capacity decreased (110 items → 100).\\n|-\\n|Version 7.0, Build 131\\n|Weapon damage increased (65 → 70).\\n|-\\n|Version 7.0, Build 132\\n|Can now drown, but takes longer to than most units.\\n|-\\n| Version 7.0, Build 136\\n|\\n* Command limit of 8 removed.\\n*Weapon damage increased (70 → 80).\\n*Weapon area damage increased (16 → 18).\\n*Weapon frag damage increased (18 → 20).\\n|-\\n|Version 7.0, Build 138.1 \\n|\\n*Description changed:\\n**Old description: \\\"Fires a barrage of massive piercing bullets at all nearby enemies.\\\"\\n**New description: \\\"Fires a barrage of massive piercing bullets at enemy targets.\\\"\\n|-\\n|Version 7.0, Build 146\\n|\\n*Speed increased (2.62 tiles\u002Fsecond → 3).\\n*Armor increased (14 → 18).\\n|-\\n|Version 8.0, Build 147\\n|\\n* Size increased from 3.25x3.25 to 3.75x3.75\\n* Item capacity increased (100 → 120)\\n|}\\n\\n---\\n_Source: [Fandom: Reign](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FReign) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_reign\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|138x138px\\n|\\n* Firing rate: 2x 3.33\u002Fsec\\n* 80 damage\\n* 18 area damage ~ 1.6 tiles\\n* 10x pierce\\n* 3x frag bullets:\\n** 20 damage\\n** 15 area damage ~ 1.2 tiles\\n** 3x pierce\\n|}\\n\\n---\\n_Source: [Fandom: Reign](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FReign) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3124,"slug":3125,"locale":7,"source":3126,"updated_at":2866,"data":3127},"mdy.unit.renale.en","renale","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_renale|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.460Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Frenale.png\",\"health\":500,\"armor\":2,\"speed\":1.2,\"role\":\"assault\",\"planet\":\"erekir\",\"name\":\"mdy.term.unit_renale\"}",{"id":3129,"slug":3130,"locale":7,"source":3131,"updated_at":2866,"data":3132},"mdy.unit.retusa.en","retusa","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_retusa|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.465Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fretusa.png\",\"health\":270,\"armor\":3,\"speed\":0.7,\"range\":100,\"role\":\"support\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n! Update\\n!Changes\\n|-\\n|Build 127\\n|\\n*Added. Deployed sea mines that detonated when units are nearby and healed buildings. Initial AI set to ''HugAI''.\\n*Sea mine weapon details:\\n**2.25 shots per second\\n**1 damage, 50 area damage ~ 5 tiles\\n**4% healing\\n**Detonates after set time interval (~8 seconds). \\n|-\\n|Build 128\\n|\\n* Speed converted from 0.9 arbitrary units to 6.75 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n*  Sea mine area damage increased (50 → 55).\\n* Sea mine area damage radius increased (5 tiles → 5.7). \\n* Repair speed increased (42 health per second → 45).\\n|-\\n|Build 132 \\n|\\n* Sea mine weapons changed to water-bound torpedoes:\\n**  Fire rate decreased (2.25 → 2 shots\u002Fsec)\\n**  Area damage decreased (55 ~ 5.6 → 33 area damage ~ 4.0 tiles)\\n**  Range increased (14 → 16 blocks)\\n**  Projectile lifespan decreased (8.33 → 1.45 seconds)\\n**  Added inaccuracy (2 degrees)\\n**  Added homing power (0.05)\\n**  Added projectile speed (5.25 tiles\u002Fsecond)\\n** Added weaving movement to projectiles.\\n** Decreased size of projectiles (11 x 11 → 8 x 8 internal units)\\n*Behavior set to default unit AI instead of ''HugAI''.\\n*Description changed:\\n**Old description: \\\"''Places proximity mines. Repairs allied units.''\\\"\\n**New description: \\\"''\u003Cu>Fires homing torpedoes at nearby enemies.\u003C\u002Fu> Repairs allied units.''\\\"\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1 \\n|\\n*Description changed:\\n**Old description: \\\"''Fires homing torpedoes at nearby enemies. Repairs allied units.''\\\"\\n**New description: \\\"''Fires homing torpedoes at \u003Cu>enemy targets\u003C\u002Fu>. Repairs allied units.''\\\"\\n|-\\n|Build 147\\n|\\n* Build cost changed:\\n**  Removed metaglass cost (25)\\n*  Build time decreased (50 → 35 seconds)\\n*  Added laser weapon (2x 1.36\u002Fsec firing rate, 12 damage, 5.5% repair)\\n* Torpedoes:\\n**  Area damage increased (33 ~ 4.0 → 40 ~ 4.0)\\n*  Range increased (16 → 19 blocks)\\n* Sprite changed from File:Retusa.png to File:NewRetusa.png\\n* Can now attack air (Laser weapon only)\\n|}\\n\\n---\\n_Source: [Fandom: Retusa](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FRetusa) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_retusa\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n! Weapon\\n!Stats\\n|-\\n|File:Repair-beam-weapon-center-outline.png\\n|\\n*Repair speed: 45\u002Fsec (units)\\n*15 tiles range\\n|-\\n|File:Heal-weapon-mount-outline.png\\n|\\n* Firing rate: 2x 1.36\u002Fsec\\n* Type: ''LaserBoltBulletType''\\n* 12 damage\\n* 5.5% repair (blocks)\\n|-\\n|File:Retusa old.png\\n|\\n*Firing rate: 2\u002Fsec\\n*Type: ''BasicBulletType''\\n*1 damage\\n*40 area damage ~ 4.0 tiles\\n*4% healing\\n*Homing (0.05 power)\\n*Detonates outside of water\\n*Cannot target air\\n|}\\n\\n---\\n_Source: [Fandom: Retusa](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FRetusa) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3134,"slug":3135,"locale":7,"source":3136,"updated_at":2866,"data":3137},"mdy.unit.risso.en","risso","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_risso|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.470Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Frisso.png\",\"health\":280,\"armor\":2,\"speed\":1.1,\"role\":\"assault\",\"tier\":1,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Introduced.\\n|-\\n|Version 7.0, Build 127\\n|\\n*Item capacity increased (30 items → 40).\\n*Missile fire rate decreased (3 shots per second → 2.6).\\n*Range decreased (27 blocks → 21).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 1.1 arbitrary units to 8.25 tiles\u002Fsecond.\\n|-\\n|Version 7.0, Build 131\\n|\\n*Bullet fire rate decreased (2x 2.5 shots per second → 2x 2.3).\\n*Missile fire rate decreased (2.6 shots per second → 2.4).\\n|-\\n|Version 7.0, Build 132\\n|Range increased (21 blocks → 23).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires a barrage of missiles and bullets at all nearby enemies.\\\"\\n**New description: \\\"Fires a barrage of missiles and bullets at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Risso](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FRisso) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_risso\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Mount-weapon-outline.png\\n|\\n* Firing rate: 2x 2.3\u002Fsec\\n* 9 damage\\n|-\\n|File:Missiles-mount-outline.png\\n|\\n* Firing rate: 2.4\u002Fsec\\n* 12 damage\\n* 10 area damage ~ 3.1 tiles\\n* Homing\\n|}\\n\\n---\\n_Source: [Fandom: Risso](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FRisso) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3139,"slug":3140,"locale":7,"source":3141,"updated_at":2866,"data":3142},"mdy.unit.scepter.en","scepter","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_scepter|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.474Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fscepter.png\",\"health\":9000,\"armor\":10,\"speed\":0.36,\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete''.\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Added. Based on the Chaos Array from Version 5.0. For comparison:\\n** Health increased (3000 → 9000)\\n|-\\n|Build 124\\n|\\n* Armor decreased (11 → 10)\\n*Shock cannon:\\n** Damage decreased (50 → 45)\\n|-\\n|Build 127\\n| \\n* Item capacity increased (80 → 90)\\n* Range decreased (23 → 21 blocks)\\n|-\\n|Build 128\\n|\\n*Speed converted from 0.35 arbitrary units to 2.62 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n* Item capacity decreased (90 → 80).\\n|-\\n| Build 131\\n|\\n* Speed increased (2.62 → 2.7tiles\u002Fsecond)\\n*Shock cannon:\\n** Damage increased (45 → 50)\\n** Lightning damage increased (19 → 20)\\n|-\\n|Build 136\\n|\\n*Command limit of 8 removed.\\n*Secondary guns (both pairs):\\n** Damage increased (9 → 10)\\n|-\\n|Build 138.1\\n|\\n*Description changed:  \\n** Old description: \\\"Fires a barrage of charged bullets at \u003Cu>all nearby enemies\u003C\u002Fu>.\\\"\\n**New description: \\\"Fires a barrage of charged bullets at \u003Cu>enemy targets\u003C\u002Fu>.\\\"\\n|-\\n|Build 146\\n|\\n* Damage affected by shocked and wet affinity nerf.\\n|-\\n|Build 147\\n|\\n*Range increased (21 → 26.5)\\n*Shock cannon:\\n** Damage increased (50 → 80)\\n**Effective range increased (21.875 → 27):\\n*** Projectile speed increased (52.5 → 60 tiles\u002Fsecond)\\n*** Projectile lifetime increased (0.41 → 0.45 seconds, 25 → 27 ticks)\\n* Added Shield Regen Field ability:\\n**7.5 tiles range\\n**1\u002Fsec firing rate\\n**25 health\u002Fpulse\\n**250 max shield\\n* Shocked and wet affinity no longer pierces armor.\\n|-\\n|Build 154\\n|\\n* Shock cannon:\\n** Damage decreased (80 -> 70)\\n** Added new stat: 15sec interval bullets:\\n*** 5 damage\\n*** Shocked\\n* Secondary guns (front):\\n** Damage increased (10 -> 20)\\n** Firing rate increased (2.3 shots\u002Fsec -> 2.5)\\n* Secondary guns (back):\\n** Damage increased (10 -> 20)\\n** Firing rate increased (1.87 shots\u002Fsec -> 2)\\n|}\\n\\n---\\n_Source: [Fandom: Scepter](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FScepter) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_scepter\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|102x102px\\n|\\n* Firing rate: 2x 2\u002Fsec\\n* Inaccuracy: 3 degrees\\n* 70 damage\\n* 2x lighting ~ 20 damage\\n* Shocked\\n* 15\u002Fsec interval bullets:\\n** 5 damage\\n** Shocked\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.5\u002Fsec\\n* 20 damage\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2\u002Fsec\\n* 20 damage\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|102x102px\\n|\\n* Firing rate: 2x 2\u002Fsec:\\n** 0.75 sec reload (45 ticks)\\n** 3 shots\u002Fround\\n** 0.06 sec interval delay (4 ticks)\\n* Inaccuracy: 3 degrees\\n* Type: BasicBulletType\\n* 70 damage\\n* 2x lighting:\\n** 20 damage\\n** 3 tiles length\\n* Shocked\\n* 15\u002Fsec interval bullets:\\n** 5 damage\\n** Shocked\\n* Effective range: 27\\n** 60 tiles\u002Fsec speed\\n** 0.45 sec lifetime (27 ticks)\\n* Maximum range: 30 (27 + 3 lightning length)\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2.5\u002Fsec:\\n** ? sec reload (? ticks)\\n* Type: BasicBulletType\\n* 20 damage\\n* Effective range: 18.75\\n** 22.5 tiles\u002Fsec speed\\n** 0.83 seconds lifetime (50 ticks)\\n|-\\n|48x48px\\n|\\n* Firing rate: 2x 2\u002Fsec\\n** ? sec reload (? ticks)\\n* Type: BasicBulletType\\n* 20 damage\\n* Effective range: 18.75\\n** 22.5 tiles\u002Fsec speed\\n** 0.83 seconds lifetime (50 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Scepter](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FScepter) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3144,"slug":3145,"locale":7,"source":3146,"updated_at":2866,"data":3147},"mdy.unit.sei.en","sei","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_sei|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.479Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fsei.png\",\"health\":11000,\"armor\":12,\"speed\":0.73,\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown build\\n|Introduced.\\n|-\\n|Build 124\\n|\\n* ▲ Health increased (10000 → 10500)\\n|-\\n|Build 127\\n|\\n*▼ Range decreased (35 blocks → 32)\\n*▲ Health increased (10500 → 11000)\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.73 arbitrary units to 5.47 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|\\n* ▼ Item capacity decreased (160 → 150)\\n|-\\n|Build 135\\n|\\n* ▲ Range increased (32 → 35 blocks)\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires a barrage of missiles and armor-piercing bullets at enemies.\\\"\\n** New description: \\\"Fires a barrage of missiles and armor-piercing bullets at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Sei](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FSei) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_sei\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Sei-launcher-outline.png\\n|\\n* Firing rate: 8\u002Fsec:\\n** 6 shots\u002Fround\\n** 1.33 rounds\u002Fsec\\n* Inaccuracy: 7 degrees\\n* 42 damage\\n* 45 area damage ~ 4.3 tiles\\n* Homing\\n|-\\n|File:Large-bullet-mount-outline.png\\n|\\n* Firing rate: 2x 1.5\u002Fsec:\\n** 3 shots\u002Fround\\n** 2x 0.5 rounds\u002Fsec\\n* Inaccuracy: 1 degree\\n* 57 damage\\n|}\\n\\n---\\n_Source: [Fandom: Sei](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FSei) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3149,"slug":3150,"locale":7,"source":3151,"updated_at":2866,"data":3152},"mdy.unit.spiroct.en","spiroct","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_spiroct|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.484Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fspiroct.png\",\"health\":1000,\"armor\":5,\"speed\":0.54,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n| Unknown build\\n|Added.\\n|-\\n|Build 127\\n|\\n* Size increased (1.5 x 1.5 → 1.87 x 1.87 blocks)\\n* Range decreased (10 → 8 blocks). No change in laser length.\\n* Health increased (900 → 910)\\n* Speed increased (0.4 → 0.45). Displayed as 0.44 in core database.\\n* Item capacity increased (50 → 60)\\n* Outer sapping laser firing rate increased (2x 2 → 2x 2.14 shots\u002Fsec)\\n* Outer sapping laser health steal increased (40% → 50% of damage dealt)\\n* Inner sapping laser firing rate increased (2x 1.5 → 2x 1.66 shots\u002Fsec)\\n|-\\n|Build 127.2\\n|\\n* Speed increased (0.45 → 0.48). Displayed as 0.47 in core database.\\n|-\\n|Build 128\\n|\\n*Speed converted from 0.48 internal units to 3.6 tiles\u002Fsecond.\\n|-\\n|Build 132\\n|\\n* Can now drown.\\n* Health increased (910 → 940)\\n* Speed increased (3.6 → 3.9 tiles\u002Fsecond)\\n* Outer sapping laser damage increased (20 → 23)\\n* Inner sapping laser damage increased (16 → 18)\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n* Burning and Melting immunities removed.\\n* Health increased (940 → 1000)\\n* Speed increased (3.8 → 4.05 tiles\u002Fsecond)\\n* Build speed decreased (75% → 0%). Can no longer build.\\n\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.\\\"\\n**New description: \\\"Fires sapping laser beams at enemy targets, repairing itself in the process. Can step over most terrain.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Spiroct](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FSpiroct) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_spiroct\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|56x56px\\n|\\n*Firing rate: 2x 2.14 shots\u002Fsec\\n*23 damage\\n*-1.24 knockback\\n*Heals 50% of damage dealt per hit\\n*Sapped ~ 3 seconds\\n*Pierce (laser)\\n|-\\n|48x48px\\n|\\n*Firing rate: 2x 1.66 shots\u002Fsec\\n*18 damage\\n*-0.65 knockback\\n*Heals 80% of damage dealt per hit\\n*Sapped ~ 3 seconds\\n*Pierce (laser)\\n|}\\n\\n---\\n_Source: [Fandom: Spiroct](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FSpiroct) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3154,"slug":3155,"locale":7,"source":3156,"updated_at":2866,"data":3157},"mdy.unit.stell.en","stell","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_stell|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.488Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fstell.png\",\"health\":850,\"armor\":6,\"speed\":0.75,\"locomotion\":\"tank\",\"role\":\"assault\",\"tier\":1,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!Update\\n!Changes\\n!Notes\\n|-\\n|Build 136\\n|\\n* Added.\\n|\\n|-\\n|Build 147\\n|\\n* Range increased (19 → 19.5)\\n|\\n* No changes in bullet lifespan or speed.\\n|}\\n\\n---\\n_Source: [Fandom: Stell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FStell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_stell\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Stell-weapon.png\\n|\\n* Firing rate: 1.2\u002Fsec\\n* 30 damage\\n|}\\n{| class=\\\"mw-collapsible mw-collapsed article-table\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Stell-weapon.png\\n|\\n* Firing rate: 1.2\u002Fsec:\\n** 0.83 seconds reload (50 ticks)\\n*2.2 degrees\u002Ftick rotation speed\\n*Bullet:\\n**Type: ''BasicBulletType''\\n**30 damage\\n**Effective range: 20\\n***30 tiles\u002Fsecond speed\\n***0.66 seconds lifespan (40 ticks)\\n|}\\n\\n---\\n_Source: [Fandom: Stell](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FStell) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3159,"slug":3160,"locale":7,"source":3161,"updated_at":2866,"data":3162},"mdy.unit.tecta.en","tecta","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_tecta|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.495Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Ftecta.png\",\"health\":6500,\"armor\":5,\"speed\":0.6,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":4,\"planet\":\"erekir\",\"version_history\":\"{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n\\n!'''Changes''' \\n|-\\n|Build 136\\n|Added.\\n|-\\n|Build 141\\n|\\n*  Build cost decreased (6 Meruis → 5)\\n|-\\n|Build 144.2\\n|\\n*Health increased (6700 → 7300).\\n*Shield Arc ability:\\n** Health increased (1500 → 2000)\\n** Size increased (34 → 36 in code)\\n** Now is constantly deployed instead of only when firing.\\n*Main weapon:\\n** Area damage increased (60 ~ 3.7 → 70 ~ 3.7 tiles)\\n|-\\n|Build 152\\n|\\n* Health decreased (7300 -> 6500)\\n* Size increased (2.87 x 2.87 -> 3.75 x 3.75, can no longer be carried by Quell)\\n* Shield Arc ability:\\n** Health increased (2000 -> 2300)\\n** Repair speed increased (46 -> 50\u002Fsec)\\n** Now reflect bullets with 100% chance\\n|}\\n\\n---\\n_Source: [Fandom: Tecta](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FTecta) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_tecta\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|File:Tecta-weapon.png\\n|\\n*Firing rate: 2x 2.25\u002Fsec:\\n**3 shots per round\\n**2x 0.75 rounds\u002Fsec\\n*Inaccuracy: 3 degrees\\n*45 damage\\n*70 area damage ~ 3.7 tiles\\n*Homing\\n\\n|-\\n| colspan=\\\"2\\\" | Leg damage: 32 ~ 3.7 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Tecta](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FTecta) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3164,"slug":3165,"locale":7,"source":3166,"updated_at":2866,"data":3167},"mdy.unit.toxopid.en","toxopid","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_toxopid|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.501Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Ftoxopid.png\",\"health\":22000,\"armor\":13,\"speed\":0.5,\"locomotion\":\"hover\",\"role\":\"assault\",\"tier\":5,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update''' \\n!'''Changes'''\\n|-\\n|Unknown builds\\n|\\n*Added.\\n* Fuse cannons’ projectiles reduced from 3 to 2.\\n|-\\n|Build 127\\n| \\n*▲ Item capacity increased (90 items → 110)\\n*▼ Range decreased due to recalculation (31 → 29 blocks). Does not reflect true maximum range from ball cannon frags.\\n*▼ Size increased (3x3 blocks → 3.25x3.25). Can no longer fit inside the Quad.\\n|-\\n|Build 128\\n|Speed converted from 0.5 arbitrary units to 3.75 tiles\u002Fsecond.\\n|-\\n|Build 130\\n|▼ Item capacity decreased due to recalculation (110 → 100) \\n|-\\n|Build 132 \\n|▼ Can now drown in deep water. Takes 3 times longer to do so than a Dagger.\\n|-\\n|Build 136\\n|\\n*▼ Build speed decreased (100% → 0%). Can no longer build.\\n*Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n*Description changed:\\n**Old description: \\\"Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain.\\\"\\n**New description: \\\"Fires large electric cluster-shells and piercing lasers at enemy targets. Can step over most terrain.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Toxopid](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FToxopid) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_toxopid\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|72x72px\\n|\\n*Firing rate: 2x 2\u002Fsec:\\n**2 shots\u002Fround\\n**2x 1 rounds\u002Fsec\\n*110 damage\\n*Pierce (laser)\\n|-\\n|113x113px\\n|\\n*Firing rate: 0.28\u002Fsec\\n*50 damage\\n*75 area damage ~ 10.0 tiles\\n*0.8 knockback\\n*5x lightning ~ 50 damage\\n*Sapped ~ 10 seconds\\n*Cannot hit air targets\\n*9x frag bullets:\\n**Cannot hit air\\n**40 area damage ~ 8.7 tiles\\n**Sapped ~ 10 seconds\\n**0.8 knockback\\n**2x lightning ~ 30 damage\\n**Travels over blocks\\n|-\\n| colspan=\\\"2\\\" |Leg damage: 80 ~ 7.4 tiles\\n|}\\n\\n---\\n_Source: [Fandom: Toxopid](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FToxopid) (CC-BY-SA-3.0、 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hitbox\\n* Drown time in water now scales with hitSize. Drown time in water increased (720 → 875 ticks)\\n* Added floor effect multiplier (0.5) (Move faster on terrain that slow units)\\n* Description changed:\\nFires large piercing splitting bullets at enemy targets. '''Less affected from harmful terrain'''\\n|-\\n|Build 155\\n|\\n* Description changed:\\n** Fires large piercing splitting bullets at enemy targets. '''Less affected by liquid drag'''\\n* Now instantly destroy power node upon contact.\\n|}\\n\\n---\\n_Source: [Fandom: Vanquish](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FVanquish) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_vanquish\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n!Weapon\\n!Stats\\n|-\\n|center\\n|\\n* Firing rate: 0.85\u002Fsec\\n* 142.5 damage\\n* 50 area damage ~ 2.5 tiles\\n* 2x pierce\\n* 5x frag bullets:\\n** 35 damage\\n** 20 area damage ~ 1.2 tiles\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.85\u002Fsec\\n* 18.75 damage\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.75\u002Fsec\\n* 18.75 damage\\n|-\\n| colspan=\\\"2\\\" |Crush damage : 780\u002Fsec\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|center\\n|\\n* Firing rate: 0.85\u002Fsec:\\n** 1.16 sec reload (70 ticks)\\n* 1 degree\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 142.5 damage\\n** 50 area damage ~ 2.5 tiles\\n** 2x pierce\\n** Effective range: 18\\n*** 0.3 sec lifetime (18 ticks)\\n*** 60 tiles\u002Fsec speed\\n** 5x frag bullets:\\n*** 10 degrees spread\\n*** Type: ''BasicBulletType''\\n*** 35 damage\\n*** 20 area dmg ~ 1.2 tiles\\n*** Effective range: 15\\n**** 0.25 sec lifetime (15 ticks)\\n**** 60 tiles\u002Fsec speed\\n* Maximum range: 31 (18 + 15)\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.85\u002Fsec:\\n** 1.16 sec combined reload (70? ticks)\\n* 2 degrees\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 18.75 damage\\n** Effective range: 22.5\\n*** 0.66 sec lifetime (40 ticks)\\n*** 33.75 tiles\u002Fsec speed\\n|-\\n|center\\n|\\n* Firing rate: 2x 0.75\u002Fsec:\\n** 1.33 sec combined reload (80? ticks)\\n* 2 degrees\u002Ftick rotation speed\\n* Bullet:\\n** Type: ''BasicBulletType''\\n** 18.75 damage\\n** Effective range: 22.5\\n*** 0.66 sec lifetime (40 ticks)\\n*** 33.75 tiles\u002Fsec speed\\n|-\\n| colspan=\\\"2\\\" |Crush damage : 6.5 per tick - 780\u002Fsec (x5 damage againts walls)\\n|}\\n\\n---\\n_Source: [Fandom: Vanquish](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FVanquish) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3465,"slug":3466,"locale":7,"source":3467,"updated_at":2866,"data":3468},"mdy.unit.vela.en","vela","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_vela|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.511Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fvela.png\",\"health\":8200,\"armor\":9,\"speed\":0.44,\"role\":\"assault\",\"tier\":4,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Unknown build\\n|Introduced.\\n|-\\n|Build 124\\n|\\n*▲ Health increased (7000 →  7200)\\n*▲ Range increased (21 → 22 blocks)\\n*▲ Laser length increased by 0.25 blocks\\n*▲ Weapon damage per tick increased (23 → 26)\\n**This increases its exact DPS from 296 to 334\u002Fs.\\n*▲ Weapon fire rate increased (0.3 → 0.38 shots\u002Fsec)\\n*▲ Speed increased (0.34 → 0.35)\\n*▲ Armor increased (7 → 8)\\n|-\\n|Build 126\\n|\\n*▲ Health increased (7200 → 7500)\\n*▲ Armor increased (8 → 9)\\n*▲ Weapon damage per tick increased (26 → 28)\\n**This increases its exact DPS from 334 to 360\u002Fs.\\n*▲ Build speed increased (0% → 300%)\\n*▲ Speed increased (0.35 → 0.38)\\n*▲ Range increased (22 → 23 blocks)\\n|-\\n|Build 126.1\\n|\\n* Exact weapon DPS now shown.\\n|-\\n|Build 127\\n|\\n*▼ Range decreased (23 → 21 blocks)\\n**No changes in bullet length found.\\n*▼ Size increased (2.87 x 2.87 → 3 x 3 blocks)\\n*▲ Item capacity increased (90 → 100)\\n*\\n|-\\n|Build 128\\n|\\n* Speed converted from 0.38 arbitrary units to 2.92 tiles\u002Fsecond.\\n|-\\n|Build 129\\n|\\n*▲ Health increased (7500 → 8000)\\n*▲ Speed increased (2.92 → 3 tiles\u002Fsecond)\\n*▲ Weapon damage per second increased (360 → 384)\\n*▲ Range increased (21 → 22 blocks)\\n|-\\n|Build 130\\n|\\n*▼ Item capacity decreased (100 → 90)\\n*▲ Health increased (8000 → 8200)\\n*▲ Speed increased (3 tiles\u002Fsecond → 3.3)\\n*▲ Weapon damage per second increased (384 → 420)\\n|-\\n|Build 131\\n|\\n* ▲ Gained two repair point weapons with 84\u002Fs healing each.\\n|-\\n|Build 136\\n|\\n* Command limit of 8 removed.\\n|-\\n|Build 138.1\\n|\\n* Description changed:\\n** Old description: \\\"Fires a massive continuous laser beam that damages enemies, causes fires and repairs allied structures. Capable of flight.\\\"\\n** New description: \\\"Fires a massive continuous laser beam that damages enemy targets, causes fires and repairs allied structures. Capable of flight.\\\"\\n|-\\n|Build 147\\n|\\n*▲ Added command mode options Rebuild and Assist Player.\\n|-\\n|Build 154\\n(''incomplete description'')\\n|\\n* Beam weapon now has a unique firing sound (changed from that of the Meltdown's).\\n|}\\n\\n---\\n_Source: [Fandom: Vela](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FVela) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_vela\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapon\\n!Stats\\n|-\\n|File:Unit-vela.png\\n|\\n* Firing rate: 0.38\u002Fsec\\n* 420 damage\u002Fsec\\n* 1% repair\\n* Pierce (laser)\\n* Incendiary\\n|-\\n|File:Vela-repair-weapon.png\\n|\\n* Repair speed: 2x 84\u002Fs (units)\\n|}\\n{| class=\\\"article-table mw-collapsible mw-collapsed\\\"\\n|+Expanded weapon details\\n!Weapon\\n!Stats\\n|-\\n|File:Unit-vela.png\\n|\\n* Firing rate: 0.38\u002Fsec\\n** 2.66 sec laser duration (160 ticks)\\n** 2.58 sec reload (155 ticks)\\n* Bullet:\\n** Type: ''ContinuousLaserBulletType''\\n** 420 damage\u002Fsec:\\n*** 35 damage\u002Ftick\\n*** 12 ticks\u002Fsec\\n** 1% repair\\n** Pierce (laser)\\n** Incendiary\\n** Inflicts Slow on user while charging or firing beam\\n** 22.5 tiles length (180 internal units)\\n|-\\n|File:Vela-repair-weapon.png\\n|\\n* Repair speed: 2x 84\u002Fs (units)\\n* 15 tiles range (120 internal units)\\n|}\\n\\n---\\n_Source: [Fandom: Vela](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FVela) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"id":3470,"slug":3471,"locale":7,"source":3472,"updated_at":2866,"data":3473},"mdy.unit.zenith.en","zenith","{\"kind\":\"aggregate-narrative-batch\",\"url\":\"openai-batch:\u002F\u002Fbatch_6a189340ba9881908cb99f306cac78d5\u002Fmdy.term.unit_zenith|en|article\",\"scraped_at\":\"2026-05-28T19:45:26.522Z\",\"license\":\"derivative\"}","{\"hero_image\":\"\u002Fimages\u002Fmindustry\u002Fzenith.png\",\"health\":700,\"armor\":5,\"speed\":1.7,\"range\":140,\"locomotion\":\"air\",\"role\":\"assault\",\"tier\":3,\"planet\":\"serpulo\",\"version_history\":\"''This section is incomplete.''\\n{| class=\\\"fandom-table\\\"\\n!'''Update'''\\n!'''Changes'''\\n|-\\n|Version 6.0, unknown builds\\n|\\n*Renamed from Revenant to Zenith.\\n*Sprite changed from 48x48px to 40x40px\\n*Health decreased (1000 → 700).\\n*Description changed:\\n**Old description: \\\"A heavy, hovering missile array.\\\"\\n**New description: \\\"Fires salvos of missiles at all nearby enemies.\\\"\\n|-\\n|Version 7.0, Build 127\\n|\\n*Speed decreased (1.8 → 1.7).\\n*Weapon area damage decreased (16 → 15).\\n*Range decreased (23 blocks → 18).\\n|-\\n|Version 7.0, Build 128\\n|Speed converted from 1.7 arbitrary units to 12.75 tiles\u002Fsecond. \\n|-\\n|Version 7.0, Build 132\\n|Range increased (18 blocks → 19).\\n|-\\n|Version 7.0, Build 136\\n|Command limit of 8 removed.\\n|-\\n|Version 7.0, Build 138.1\\n|\\n*Description changed: \\n**Old description: \\\"Fires salvos of missiles at all nearby enemies.\\\"\\n**New description: \\\"Fires salvos of missiles at enemy targets.\\\"\\n|}\\n\\n---\\n_Source: [Fandom: Zenith](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FZenith) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\",\"name\":\"mdy.term.unit_zenith\",\"ammo_details\":\"{| class=\\\"article-table\\\"\\n|+\\n!Weapons\\n!Stats\\n|-\\n|File:Zenith-missiles-outline.png\\n|\\n*Firing rate: 2x 1.5 shots\u002Fsec\\n*Inaccuracy: 5 degrees\\n*14 damage\\n*15 area damage ~ 3.1 tiles\\n*Homing\\n|}\\n\\n---\\n_Source: [Fandom: Zenith](https:\u002F\u002Fmindustry-unofficial.fandom.com\u002Fwiki\u002FZenith) (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)_\"}",{"items":3475},[3476],{"id":3477,"source":3478,"source_locale":7,"source_domain":3479,"url":3480,"title_original":3481,"title_translated":13,"snippet":3482,"thumbnail_url":3483,"published_at":3484,"fetched_at":3485,"score":3486,"cluster_id":3487,"metadata":3488},"mindustry:en-github-releases:1gqsbl9","rss","github.com","https:\u002F\u002Fgithub.com\u002FAnuken\u002FMindustry\u002Freleases\u002Ftag\u002Fv158.1","v8 Build 158.1","Fixed vault-related save reload item duplication bug\nFixed occasional crash caused by logic-controlled landing pads\nFixed health never being visible when controlling shielded payload units (e.g. Oct)","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F10100000?s=60&amp;v=4","2026-05-25T00:16:07.000Z","2026-05-28 22:02:20",0.8764937234547189,"clu_mindustry_20260523_1lfxglp","{\"source_id\":\"en-github-releases\"}",{"items":3490},[]]