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orb の場合の所属クラス (Balladin \u002F Spinventor \u002F Roundrel 等)。 汎用は空\"},{\"name\":\"damage\",\"i18n_label\":{\"ja\":\"ダメージ\",\"en\":\"Damage\",\"ko\":\"데미지\",\"zh-CN\":\"伤害\"},\"type\":\"integer\",\"required\":false,\"min\":0},{\"name\":\"crit_damage\",\"i18n_label\":{\"ja\":\"クリティカルダメージ\",\"en\":\"Crit damage\",\"ko\":\"치명타 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(the **\"?\"** nodes on the map) are non-combat encounters that hand you a short scene and a set of choices — usually trading some health, gold, or an orb for a reward like a new orb, an upgrade, an orb removal, healing, or an event-exclusive relic. They are one of the most build-defining stops on a run: a well-timed orb removal or a free upgrade can shape your whole deck.\n\nBelow is every event in the game, grouped with its area and exactly what each choice does. Some events are fixed to a single area (Forest, Castle, Mines, Inferno); others can appear anywhere. Where the community has a settled name we use it; the rest keep their in-game descriptive label.\n","https:\u002F\u002Fpeglin.wiki.gg\u002Fwiki\u002FEncounters","CC-BY-SA-4.0","world",25,0,{"id":168,"slug":75,"locale":7,"scope":159,"entity_type":29,"title":169,"description":170,"hero_image":29,"source_url":171,"source_license":163,"group_key":172,"nav_order":173,"sidebar_hidden":166},"peglin:status-effects:en","Status Effects","**Status effects** in Peglin are stacking keyword conditions — *buffs* that strengthen your shots and *debuffs* that hamper enemies (or you). Most are applied by specific orbs and relics, then consumed or counted down over the course of a battle, making them the connective tissue between your deck and your relic build.\n\nBuffs like **Muscircle** (flat damage) and **Ballwark** (shield) reward stacking before you fire, while debuffs like **Spinfection** and **Bramble** turn enemies' own turns against them. The table below compares every status effect — its type and exactly what it does.\n","https:\u002F\u002Fpeglin.wiki.gg\u002Fwiki\u002FStatus_Effects","meta",40,{"id":175,"slug":176,"locale":7,"scope":159,"entity_type":29,"title":177,"description":178,"hero_image":29,"source_url":179,"source_license":163,"group_key":172,"nav_order":180,"sidebar_hidden":166},"peglin:cruciball:en","cruciball","Cruciball","**Cruciball** is Peglin's ascension system: 20 stacking difficulty levels, each unlocked by beating the game on the level before it. Every level adds one permanent hazard on top of all the previous ones, so a Cruciball 20 run carries every modifier at once.\n\n## How the levels stack\nThe early levels nibble at your economy and board — **Lv. 1** starts you with a weakened **Pebball**, **Lv. 3** and **Lv. 5** strip a Crit Peg and a Refresh Peg from every board, and **Lv. 8** cuts your starting gold to zero. The middle levels turn up enemy pressure: **Lv. 6** and **Lv. 10** inflate enemy and boss health, **Lv. 7** and **Lv. 13** gut your post-battle and post-boss healing, and **Lv. 15** hands enemies a bonus turn every time you reload.\n\nThe back half is about surviving on thin margins — **Lv. 14** starts you with 15% less Max HP, **Lv. 11** and **Lv. 16** saddle you with a useless **Terriball** and **Horriball**, **Lv. 18** inflates Haglin's shop prices, and **Lv. 20** makes every boss uniquely nastier. Clearing Cruciball 20 with each class is the game's true completion goal.\n\n## Approach\nLean on **scaling** orbs and relics that snowball past the inflated health pools, prioritise healing and Ballwark to absorb the extra enemy turns, and treat the dead-weight **Terriball**\u002F**Horriball** as orbs to discard at the first shop.\n","https:\u002F\u002Fpeglin.wiki.gg\u002Fwiki\u002FCruciball",45,true,[183,184,185],"beginner","tips","wiki",107,[188],{"query":189,"search_volume":190,"mapped_target":191,"sidebar_label":29,"resolved_title":192},"Peglin wiki",260,"\u002Fpeglin\u002Fguides\u002Fwiki","Peglin Wiki: Enemies, Boards, Classes & Prototype Guide",{"id":194,"slug":195,"locale":7,"data":196,"seo_title":197,"seo_description":198,"updated_at":199,"created_at":200,"listed_only":166,"_used_locale":7,"term_refs":201,"body_icons":207},"pg.enemy.elite-slimeglob.en","elite-slimeglob","{\"name\":\"pg.term.enemy_elite_slimeglob\",\"health\":360,\"cruciball_health\":400,\"melee_damage\":7,\"ranged_damage\":0,\"kind\":\"miniboss\",\"area\":\"forest\",\"hero_image\":\"\u002Fimages\u002Fpeglin\u002Fenemy\u002Felite-slimeglob.png\",\"description\":\"Elite Slimeglob is a larger-than-average slime enemy that appears on the Pegboard. It is a powered-up form of ordinary slimedrops that has grown by consuming many enemies; increased size grants higher health and the ability to spawn or recruit smaller slimedrops to fight alongside it or to act as a living shield. The creature’s design and flavor text emphasize its anger at other Peglins while noting its lack of literal bones.\\n\\nElite Slimeglobs function as a mini‑pack leader: when present they often come with or generate additional slimedrops, increasing board congestion and creating multiple targets to clear. Their higher health makes them more resistant to single orb damage, and they are most dangerous when they reach the Pegboard early and are backed by their spawn. Bombs are an effective counter: saving a bomb until an Elite Slimeglob appears gives a strong chance to remove it (and its immediate entourage) cleanly and prevent attrition on subsequent turns.\\n\\n- Health values have been adjusted in updates; the Elite Slimeglob’s health is significantly above ordinary slimedrops and was reduced in a patch history entry (notes indicate a reduction to 360 in an unknown update).\\n- Treat Elite Slimeglobs as priority targets when they appear alongside other enemies because their spawned slimedrops can block shots and absorb damage.\\n- Orb choices that deal area or multi‑hit damage scale well against the Slimeglob plus its minions; single high‑value shots are less efficient unless they can hit critical weak points or be combined with Bombs.\\n- If you cannot spare a Bomb, use chain ricochets and board control to limit the Slimeglob’s ability to recruit additional slimedrops and to focus damage where it will reduce the group quickly.\\n\\nElite Slimeglob was present in the game since demo release and received balance tweaks and an Encirclepedia entry in later updates.\"}","Elite Slimeglob: Stats & Counters - Peglin Wiki","Learn Elite Slimeglob stats, behavior and counters in Peglin. 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