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RING NIGHTREIGN","active","en","[\"en\",\"ja\",\"ko\",\"zh-CN\",\"zh-TW\",\"de\",\"es\",\"it\",\"fr\",\"pt-BR\",\"pl\",\"ru\",\"th\"]","{\"primary_color\":\"hsl(265 35% 28%)\",\"accent_color\":\"hsl(45 60% 60%)\",\"accent_hue\":265,\"accent_sat\":35}","{\"en\":[{\"type\":\"boss\",\"label\":\"Nightlords\",\"category\":\"nightlord\",\"icon\":\"🌙\",\"featured\":true},{\"type\":\"character\",\"label\":\"Nightfarers\",\"icon\":\"🗡️\",\"featured\":true},{\"type\":\"character\",\"label\":\"Nightfarers\"},{\"type\":\"boss\",\"label\":\"Bosses\"},{\"type\":\"weapon\",\"label\":\"Weapons\"},{\"type\":\"item\",\"label\":\"Items\"},{\"type\":\"location\",\"label\":\"Locations\"},{\"type\":\"enemy\",\"label\":\"Enemies\"},{\"type\":\"status-effect\",\"label\":\"Status 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{locale} 版のソースから表示しています\",\"label.aggregator_tagline\":\"{game} の攻略情報・データベース\",\"type.character\":\"ナイトファラー\",\"type.boss\":\"ボス\",\"type.weapon\":\"武器\",\"type.item\":\"アイテム\",\"type.location\":\"場所\",\"type.enemy\":\"敵\",\"type.status-effect\":\"状態異常\",\"type.achievement\":\"実績\",\"category.melee\":\"近接\",\"category.ranged\":\"遠距離\",\"category.hybrid\":\"ハイブリッド\",\"category.support\":\"サポート\",\"category.nightlord\":\"夜の王\",\"category.everdark_sovereign\":\"常夜の王\",\"category.day_three_boss\":\"3 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黒い禍\",\"category.misc\":\"その他\",\"category.base\":\"本編\",\"category.the_forsaken_hollows\":\"黒い禍 (DLC)\",\"category.both\":\"両方\"},\"ko\":{\"title.game_short\":\"나이트레인\",\"section.tips\":\"팁\",\"section.lore\":\"설정\",\"section.strategy\":\"공략\",\"section.drops\":\"드롭\",\"section.weak_to\":\"약점\",\"section.resists\":\"저항\",\"section.scaling\":\"보정\",\"section.requirements\":\"능력치 요구\",\"section.character_skill\":\"고유 스킬\",\"section.ultimate_art\":\"궁극기\",\"section.passives\":\"패시브\",\"section.relic_effects\":\"유물 효과\",\"section.found_in\":\"입수 위치\",\"nav.guides\":\"공략 가이드\",\"nav.patch_notes\":\"패치 노트\",\"nav.news\":\"뉴스\",\"label.fallback_locale\":\"이 내용은 {locale} 버전 소스에서 표시 중입니다\",\"label.aggregator_tagline\":\"{game} 공략 정보 데이터베이스\",\"type.character\":\"야행자\",\"type.boss\":\"보스\",\"type.weapon\":\"무기\",\"type.item\":\"아이템\",\"type.location\":\"지역\",\"type.enemy\":\"적\",\"type.status-effect\":\"상태 이상\",\"type.achievement\":\"도전과제\",\"category.melee\":\"근접\",\"category.ranged\":\"원거리\",\"category.hybrid\":\"하이브리드\",\"category.support\":\"서포트\",\"category.nightlord\":\"밤의 왕\",\"category.everdark_sovereign\":\"영원한 밤의 왕\",\"category.day_three_boss\":\"3일차 보스\",\"category.field_boss\":\"필드 보스\",\"category.minor_boss\":\"소형 보스\",\"category.melee_armament\":\"근접 무장\",\"category.ranged_weapon\":\"원거리 무기\",\"category.glintstone_staff\":\"광석의 지팡이\",\"category.sacred_seal\":\"성인\",\"category.shield\":\"방패\",\"category.greatsword\":\"대검\",\"category.straight_sword\":\"직검\",\"category.dagger\":\"단검\",\"category.curved_sword\":\"곡검\",\"category.colossal_sword\":\"특대검\",\"category.thrusting_sword\":\"자검\",\"category.heavy_thrusting_sword\":\"중자검\",\"category.reaper\":\"낫\",\"category.katana\":\"카타나\",\"category.halberd\":\"미늘창\",\"category.claw\":\"클로\",\"category.fist\":\"권\",\"category.colossal_weapon\":\"특대 무기\",\"category.greatbow\":\"대궁\",\"category.bow\":\"활\",\"category.ballista\":\"발리스타\",\"category.greatshield\":\"대형 방패\",\"category.medium_shield\":\"중형 방패\",\"category.standard\":\"표준\",\"category.magic\":\"마력\",\"category.fire\":\"화염\",\"category.lightning\":\"번개\",\"category.sacred\":\"신성\",\"category.cold\":\"냉기\",\"category.poison\":\"독\",\"category.blood\":\"출혈\",\"category.frenzied\":\"광기\",\"category.sleep\":\"수면\",\"category.rot\":\"부패\",\"category.occult\":\"신비\",\"category.common\":\"일반\",\"category.uncommon\":\"고급\",\"category.rare\":\"희귀\",\"category.legendary\":\"전설\",\"category.head\":\"머리\",\"category.chest\":\"몸통\",\"category.arms\":\"팔\",\"category.legs\":\"다리\",\"category.relic\":\"유물\",\"category.consumable\":\"소비 아이템\",\"category.key_item\":\"중요 아이템\",\"category.sorcery\":\"마술\",\"category.incantation\":\"기도\",\"category.ash_of_war\":\"전회\",\"category.talisman\":\"탈리스만\",\"category.tool\":\"도구\",\"category.red\":\"빨강 (타오르는 정경)\",\"category.green\":\"초록 (평온한 정경)\",\"category.blue\":\"파랑 (이슬비 정경)\",\"category.yellow\":\"노랑 (빛나는 정경)\",\"category.delicate\":\"섬세한\",\"category.polished\":\"광택 나는\",\"category.grand\":\"위대한\",\"category.main_region\":\"주요 지역\",\"category.shifting_earth\":\"시프팅 어스\",\"category.major_poi\":\"주요 거점\",\"category.hub\":\"거점\",\"category.minor_poi\":\"소형 거점\",\"category.humanoid\":\"인간형\",\"category.beast\":\"짐승\",\"category.undead\":\"언데드\",\"category.dragon\":\"용\",\"category.giant\":\"거인\",\"category.demi_human\":\"아인\",\"category.construct\":\"구조체\",\"category.spirit\":\"영혼\",\"category.other\":\"기타\",\"category.debuff\":\"디버프\",\"category.buff\":\"버프\",\"category.damage_type\":\"피해 속성\",\"category.environmental\":\"환경 효과\",\"category.story\":\"스토리\",\"category.challenge\":\"챌린지\",\"category.collection\":\"수집\",\"category.cooperation\":\"협력 플레이\",\"category.dlc_the_forsaken_hollows\":\"DLC: 버려진 동굴\",\"category.misc\":\"기타\",\"category.base\":\"본편\",\"category.the_forsaken_hollows\":\"버려진 동굴 (DLC)\",\"category.both\":\"둘 다\"},\"zh-CN\":{\"title.game_short\":\"黑夜君临\",\"section.tips\":\"攻略提示\",\"section.lore\":\"设定\",\"section.strategy\":\"攻略\",\"section.drops\":\"掉落\",\"section.weak_to\":\"弱点\",\"section.resists\":\"抗性\",\"section.scaling\":\"加成\",\"section.requirements\":\"属性要求\",\"section.character_skill\":\"角色技能\",\"section.ultimate_art\":\"究极技\",\"section.passives\":\"被动\",\"section.relic_effects\":\"遗物效果\",\"section.found_in\":\"获取位置\",\"nav.guides\":\"攻略指南\",\"nav.patch_notes\":\"补丁说明\",\"nav.news\":\"新闻\",\"label.fallback_locale\":\"正在显示 {locale} 版本的内容\",\"label.aggregator_tagline\":\"{game} 攻略数据库\",\"type.character\":\"渡夜者\",\"type.boss\":\"BOSS\",\"type.weapon\":\"武器\",\"type.item\":\"道具\",\"type.location\":\"地点\",\"type.enemy\":\"敌人\",\"type.status-effect\":\"状态异常\",\"type.achievement\":\"成就\",\"category.melee\":\"近战\",\"category.ranged\":\"远程\",\"category.hybrid\":\"混合\",\"category.support\":\"辅助\",\"category.nightlord\":\"黑夜王\",\"category.everdark_sovereign\":\"永夜之王\",\"category.day_three_boss\":\"第三日 BOSS\",\"category.field_boss\":\"野外 BOSS\",\"category.minor_boss\":\"小型 BOSS\",\"category.melee_armament\":\"近战武器\",\"category.ranged_weapon\":\"远程武器\",\"category.glintstone_staff\":\"辉石杖\",\"category.sacred_seal\":\"圣印记\",\"category.shield\":\"盾\",\"category.greatsword\":\"大剑\",\"category.straight_sword\":\"直剑\",\"category.dagger\":\"匕首\",\"category.curved_sword\":\"弯刀\",\"category.colossal_sword\":\"巨大剑\",\"category.thrusting_sword\":\"刺剑\",\"category.heavy_thrusting_sword\":\"重刺剑\",\"category.reaper\":\"大镰\",\"category.katana\":\"武士刀\",\"category.halberd\":\"戟\",\"category.claw\":\"爪\",\"category.fist\":\"拳\",\"category.colossal_weapon\":\"巨大武器\",\"category.greatbow\":\"大弓\",\"category.bow\":\"弓\",\"category.ballista\":\"弩炮\",\"category.greatshield\":\"大盾\",\"category.medium_shield\":\"中盾\",\"category.standard\":\"标准\",\"category.magic\":\"魔力\",\"category.fire\":\"火焰\",\"category.lightning\":\"雷电\",\"category.sacred\":\"神圣\",\"category.cold\":\"冷气\",\"category.poison\":\"毒\",\"category.blood\":\"出血\",\"category.frenzied\":\"狂乱\",\"category.sleep\":\"睡眠\",\"category.rot\":\"腐败\",\"category.occult\":\"神秘\",\"category.common\":\"普通\",\"category.uncommon\":\"高级\",\"category.rare\":\"稀有\",\"category.legendary\":\"传说\",\"category.head\":\"头部\",\"category.chest\":\"胸部\",\"category.arms\":\"手臂\",\"category.legs\":\"腿部\",\"category.relic\":\"遗物\",\"category.consumable\":\"消耗品\",\"category.key_item\":\"重要道具\",\"category.sorcery\":\"魔法\",\"category.incantation\":\"祷告\",\"category.ash_of_war\":\"战灰\",\"category.talisman\":\"护符\",\"category.tool\":\"工具\",\"category.red\":\"红色 (燃烧之景)\",\"category.green\":\"绿色 (宁静之景)\",\"category.blue\":\"蓝色 (细雨之景)\",\"category.yellow\":\"黄色 (光辉之景)\",\"category.delicate\":\"精致\",\"category.polished\":\"抛光\",\"category.grand\":\"宏大\",\"category.main_region\":\"主要区域\",\"category.shifting_earth\":\"移变之地\",\"category.major_poi\":\"主要据点\",\"category.hub\":\"据点\",\"category.minor_poi\":\"小型据点\",\"category.humanoid\":\"人型\",\"category.beast\":\"野兽\",\"category.undead\":\"不死\",\"category.dragon\":\"龙\",\"category.giant\":\"巨人\",\"category.demi_human\":\"亚人\",\"category.construct\":\"构造体\",\"category.spirit\":\"灵体\",\"category.other\":\"其他\",\"category.debuff\":\"减益\",\"category.buff\":\"增益\",\"category.damage_type\":\"伤害类型\",\"category.environmental\":\"环境效果\",\"category.story\":\"剧情\",\"category.challenge\":\"挑战\",\"category.collection\":\"收集\",\"category.cooperation\":\"协力\",\"category.dlc_the_forsaken_hollows\":\"DLC: 被弃的空洞\",\"category.misc\":\"其他\",\"category.base\":\"本体\",\"category.the_forsaken_hollows\":\"被弃的空洞 (DLC)\",\"category.both\":\"两者\"},\"en\":{\"title.game_short\":\"Nightreign\",\"section.tips\":\"Tips\",\"section.lore\":\"Lore\",\"section.strategy\":\"Strategy\",\"section.drops\":\"Drops\",\"section.weak_to\":\"Weak to\",\"section.resists\":\"Resists\",\"section.scaling\":\"Stat Scaling\",\"section.requirements\":\"Requirements\",\"section.character_skill\":\"Character Skill\",\"section.ultimate_art\":\"Ultimate Art\",\"section.passives\":\"Passives\",\"section.relic_effects\":\"Relic Effects\",\"section.found_in\":\"Found in\",\"nav.guides\":\"Guides\",\"nav.patch_notes\":\"Patch Notes\",\"nav.news\":\"News\",\"label.fallback_locale\":\"Showing the {locale} source for this content\",\"label.aggregator_tagline\":\"{game} Wiki & Strategy Guide\",\"type.character\":\"Nightfarers\",\"type.boss\":\"Bosses\",\"type.weapon\":\"Weapons\",\"type.item\":\"Items\",\"type.location\":\"Locations\",\"type.enemy\":\"Enemies\",\"type.status-effect\":\"Status 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Shield\",\"category.standard\":\"Standard\",\"category.magic\":\"Magic\",\"category.fire\":\"Fire\",\"category.lightning\":\"Lightning\",\"category.sacred\":\"Sacred\",\"category.cold\":\"Cold\",\"category.poison\":\"Poison\",\"category.blood\":\"Blood\",\"category.frenzied\":\"Frenzied\",\"category.sleep\":\"Sleep\",\"category.rot\":\"Rot\",\"category.occult\":\"Occult\",\"category.common\":\"Common\",\"category.uncommon\":\"Uncommon\",\"category.rare\":\"Rare\",\"category.legendary\":\"Legendary\",\"category.head\":\"Head\",\"category.chest\":\"Chest\",\"category.arms\":\"Arms\",\"category.legs\":\"Legs\",\"category.relic\":\"Relic\",\"category.consumable\":\"Consumable\",\"category.key_item\":\"Key Item\",\"category.sorcery\":\"Sorcery\",\"category.incantation\":\"Incantation\",\"category.ash_of_war\":\"Ash of War\",\"category.talisman\":\"Talisman\",\"category.tool\":\"Tool\",\"category.red\":\"Red (Burning)\",\"category.green\":\"Green (Tranquil)\",\"category.blue\":\"Blue 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[[nr.term.steam_ach_ach00|Nightreign]] qui fonctionne comme une variante renforcée du combat contre Libra. L’arène contient le Marchand porteur de balance, qui propose les mêmes marchés que lors de la rencontre originale avec Libra ; les joueurs peuvent accepter l’une de ses offres ou la refuser. Le Souverain de l’Éternelle-obscurité entre dans une nouvelle phase, plus dangereuse, lorsqu’il lui reste environ **15%** de ses PV. Durant cette phase renforcée, le boss devient plus agressif et continue d’interagir avec les mécaniques d’arène propres à Nightreign.\\n\\nTout au long de la rencontre, le Souverain de l’Éternelle-obscurité lance périodiquement de puissants Maléfices de zone qui modifient les conditions du combat ; chaque incantation est annoncée par un texte en haut à droite de l’écran, et le boss bénéficie de **70% de réduction des dégâts** pendant l’animation d’incantation. Si le Souverain est affecté par [[nr.term.madness|Madness]], il cesse de lancer des Maléfices et entre dans une frénésie berserk jusqu’à la fin de Madness. Les effets des Maléfices incluent : l’invocation de copies Condamnées de chaque joueur (chaque copie apparaît avec un équipement prédéfini aléatoire), la création d’une émeute où les Condamnés attaquent la créature la plus proche (les tirs alliés peuvent se produire, et des Condamnés supplémentaires peuvent apparaître — jusqu’à deux par joueur), l’application de Madness à toutes les attaques afin que chaque coup augmente Madness, l’occultation des alliés afin que les joueurs ne puissent plus se voir les uns les autres (seules les auras violettes des alliés à terre restent visibles), la réduction de moitié des PV max de tout le monde pendant environ 30 secondes (uniquement lançable par le boss lorsqu’il est sous 50% de PV), et la création d’anneaux qui diminuent l’efficacité des fioles à chaque utilisation. Un effet non annoncé d’Œil toujours vigilant apparaît au-dessus des joueurs et inflige une accumulation de Madness ; il peut être contré en utilisant un Art ultime juste avant que la jauge ne se remplisse. Lorsqu’un Condamné est vaincu, il laisse tomber un orbe qui dissipe l’accumulation de Madness et rend **129 PV** au joueur qui le ramasse.\\n\\nLes Condamnés sont des clones combattants des membres du groupe, équipés à partir d’un petit ensemble prédéfini d’armes. Ils se comportent comme des équivalents de joueurs et sont vulnérables à Madness, subissant d’importants dégâts au moment où Madness leur est infligée. Les Condamnés ne comptent pas comme des Envahisseurs nocturnes et ne déclenchent donc pas les reliques dont l’effet augmente avec les éliminations d’Envahisseurs nocturnes. Si un Condamné est encore en vie lorsque le boss en invoque d’autres, les Condamnés survivants sont soignés de **50%** de leurs PV max et gagnent un bonus de dégâts de **20%** ; ce bonus de dégâts augmente encore de **2%** chaque fois que le même Condamné est soigné par des invocations ultérieures.\\n\\nLe Souverain de l’Éternelle-obscurité présente des faiblesses élémentaires nettes : il est vulnérable aux dégâts de **Feu** et de **Sacré**. [[nr.term.scarlet_rot|Scarlet Rot]] et [[nr.term.poison|Poison]] sont efficaces, car ils continuent d’infliger des dégâts au boss pendant que l’équipe s’occupe des Condamnés. Infliger Madness au Souverain est une tactique valable : cela interrompt ses incantations et son utilisation des Maléfices, simplifiant drastiquement le combat. Comme le boss ne lance le Maléfice qui réduit les PV de moitié qu’en dessous de la moitié de sa santé, ce Maléfice particulier n’a aucun effet sur lui, mais il handicape sévèrement les joueurs s’il persiste.\\n\\nStratégies et considérations pratiques :\\n- Donnez la priorité à l’élimination rapide des Condamnés. En laisser en vie risque de les voir soignés et renforcés lorsque le boss en invoque d’autres, ce qui augmente la difficulté globale.\\n- Utilisez des armes et des sorts à zone d’effet pour infliger des dégâts à la fois au Souverain et aux groupes de Condamnés. Les AOE fondées sur le Feu sont particulièrement efficaces compte tenu de la faiblesse du boss au Feu.\\n- Gérez Madness de manière proactive : ramassez les orbes lâchés par les Condamnés pour supprimer l’accumulation de Madness et restaurer des PV ; envisagez des builds ou des objets capables d’infliger Madness aux ennemis afin de désactiver les incantations de Maléfices du boss.\\n- Si le boss lance le Maléfice “preaches madness”, concentrez les attaques de l’équipe sur le Souverain (une fois les Condamnés éliminés) afin d’exploiter l’ouverture.\\n- La composition de l’équipe compte : évitez de choisir des personnages joueurs difficiles à gérer sous forme de copies Condamnées ; les passifs “Less Likely to be Targeted” réduisent les chances qu’un joueur soit submergé.\\n- Utilisez la provocation d’un [[nr.term.guardian|Guardian]] pour attirer l’aggro des Condamnés, mais méfiez-vous des variantes de Condamnés qui punissent le blocage avec de lourds dégâts d’endurance.\\n- Les choix de 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