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sont les environnements distincts qui composent un monde Terraria — chacun avec son propre terrain, arrière-plan, ennemis, musique et ressources. De la surface (Forêt et Désert) à la Jungle Souterraine, la Corruption, le Hallow et les événements célestes de la fin de partie, les biomes définissent où vous combattez, construisez et récoltez. Le tableau ci‑dessous répertorie chaque biome du jeu.","https:\u002F\u002Fterraria.wiki.gg\u002Fwiki\u002FBiomes","CC-BY-NC-SA-3.0","world",30,0,{"id":146,"slug":147,"locale":136,"scope":137,"entity_type":30,"title":148,"description":149,"hero_image":30,"source_url":150,"source_license":141,"group_key":151,"nav_order":152,"sidebar_hidden":144},"terraria:buffs:fr","buffs","Buffs et Debuffs","Les **buffs** et **debuffs** dans Terraria sont des effets d'état temporaires qui modifient les statistiques ou les capacités d'un personnage. Les buffs accordent des bonus — vitesse de déplacement supplémentaire, régénération de vie ou puissance de combat — tandis que les debuffs gênent en infligeant des dégâts sur la durée, en réduisant la défense ou en perturbant le contrôle. Le tableau ci‑dessous répertorie chaque buff et debuff avec son effet en jeu.","https:\u002F\u002Fterraria.wiki.gg\u002Fwiki\u002FBuffs","meta",40,[154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171],"automation","beginner","cheats","co-op","controls","decor-morale","early-game","endgame","farming","liquid-management","mid-game","mods","multiplayer","pvp","settings","tips","walkthrough","wiki",203,[],{"items":175},[176,177,178,179,180,181],{"id":34,"game_slug":4,"type_slug":35,"name_default":36,"schema":37,"list_url_pattern":38,"detail_url_pattern":39,"detail_template":40,"schema_version":16,"presentation":41,"consolidated_into":30},{"id":43,"game_slug":4,"type_slug":44,"name_default":45,"schema":46,"list_url_pattern":47,"detail_url_pattern":48,"detail_template":49,"schema_version":16,"presentation":41,"consolidated_into":30},{"id":51,"game_slug":4,"type_slug":52,"name_default":53,"schema":54,"list_url_pattern":55,"detail_url_pattern":56,"detail_template":49,"schema_version":16,"presentation":41,"consolidated_into":30},{"id":58,"game_slug":4,"type_slug":59,"name_default":60,"schema":61,"list_url_pattern":62,"detail_url_pattern":63,"detail_template":49,"schema_version":16,"presentation":29,"consolidated_into":30},{"id":65,"game_slug":4,"type_slug":66,"name_default":67,"schema":68,"list_url_pattern":69,"detail_url_pattern":70,"detail_template":28,"schema_version":16,"presentation":29,"consolidated_into":30},{"id":22,"game_slug":4,"type_slug":23,"name_default":24,"schema":25,"list_url_pattern":26,"detail_url_pattern":27,"detail_template":28,"schema_version":16,"presentation":29,"consolidated_into":30},{"id":183,"slug":184,"locale":136,"data":185,"seo_title":186,"seo_description":187,"updated_at":188,"created_at":189,"listed_only":144,"_used_locale":136,"term_refs":190,"body_icons":226},"tr.npc.the-destroyer.fr","the-destroyer","{\"name\":\"tr.term.npc_thedestroyer\",\"npc_type\":\"boss\",\"boss_type\":\"hardmode\",\"hero_image\":\"\u002Fimages\u002Fterraria\u002Fnpc-the-destroyer.png\",\"description\":\"Le destructeur est un boss mécanique de type ver qui apparaît après que le joueur a détruit un certain nombre d'ennemis mécaniques (dans les conditions habituelles du jeu) et constitue l'un des boss de la progression pré-Lunaires. Il apparaît en se déroulant depuis une position enroulée et se met immédiatement à pourchasser le joueur sur la carte. Comme pour les autres vers, il se présente sous la forme d'une suite de segments comprenant une tête, de nombreux segments de corps et une queue ; sa longueur et son nombre de segments en font l'un des plus longs ennemis du jeu.\\n\\nSon comportement est centré sur la poursuite continue du joueur : il suit le joueur depuis n'importe quelle distance et ne disparaît que si le joueur meurt ou si l'aube arrive. Lorsqu'il se retire, il se déplace rapidement sous terre jusqu'à sortir de l'écran. Le destructeur peut se déplacer librement même lorsqu'il est hors écran; en revanche, quand il est entièrement en l'air, sa mobilité est limitée et il doit utiliser des blocs ou des plateformes pour \\\"creuser\\\" en surface. Il attaque en sautant et en tentant d'encastrer le joueur, en encerclant le joueur avec ses segments, et en tirant des Death Lasers rouges depuis certains segments. Il libère aussi des dispositifs volants (Probes) depuis son corps qui tirent des lasers roses à moyenne précision et gardent souvent une distance tout en pouvant s'approcher pour infliger des dégâts.\\n\\nChaque segment corporel présente une chance de libérer une [[tr.term.npc_probe|Probe]] lorsqu'il subit des dégâts ; cet événement ne peut se produire qu'une seule fois par segment et est indiqué par l'extinction d'une lueur rouge sur le segment. Les Probes ne reprennent jamais leur place sur le corps principal : elles cherchent le joueur indépendamment, ne disparaissent que si le joueur s'éloigne trop ou meurt, et persistent si le boss meurt. En mode Expert, le destructeur et ses Probes encaissent seulement **75 %** des dégâts du [[tr.term.item_goldenshower|Golden Shower]]. La tête du destructeur inflige des dégâts très élevés en mode Expert\u002FMaître, faisant d'elle l'une des attaques de boss les plus puissantes.\\n\\nPour l'affrontement, les armes capables de toucher plusieurs cibles sont particulièrement efficaces, de la même façon que contre l'[[tr.term.npc_eaterofworldshead|Eater of Worlds]] : les projectiles traversants ou les attaques en ligne le long de son corps permettent d'endommager simultanément plusieurs segments. Viser la tête procure un risque supplémentaire mais offre une récompense, car la tête n'a pas de défense ; aligner les tirs le long du corps en visant la tête augmente nettement les dégâts infligés. Le joueur doit neutraliser rapidement les Probes, car elles gênent le combat et constituent une source régulière de Coeurs qui peuvent prolonger la durée du combat. Le destructeur est immunisé aux afflictions, il faut donc éviter les armes ou consommables qui reposent principalement sur des débuffs.\\n\\nPlusieurs astuces de mobilité facilitent le combat : l'utilisation de téléportation (miroirs magiques, téléporteurs, etc.) permet d'éviter le boss en toute sécurité puisque celui-ci suit le joueur et ne disparaît pas simplement ; prendre une Potion de [[tr.term.buff_gravitation|Gravitation]] permet de flotter et d'éviter le contact direct avec le ver ; utiliser la minimap aide à anticiper l'endroit où le destructeur va refaire surface pour mieux esquiver. Enfin, garder des plateformes et des espaces pour manœuvrer est utile, car le ver a besoin de surfaces pour creuser efficacement lorsqu'il est en l'air.\\n\\nLe destructeur est remarquablement long et robuste : il compte de nombreux segments (82 segments standard, 239 tiles de long ; dans les mondes For the Worthy il atteint 100 segments et des segments plus volumineux) et possède l'un des totaux de points de vie de boss les plus élevés, seul le [[tr.term.npc_moonlordhead|Moon Lord]] ayant plus de PV au total. Ses segments sont ornés de petites pièces métalliques saillantes qui évoquent des roues ou des pattes mécaniques, et il constitue un défi de mobilité et de gestion de multiples projectiles et Probes simultanément.\"}","Le Destructeur: Stratégie\u002FStatistiques - Terraria Wiki","Découvrez Le destructeur dans Terraria : comportement, attaques, Probes, statistiques, immunités et conseils pour le vaincre efficacement.","2026-06-10 19:42:05","2026-06-01 22:35:25",[191,197,202,208,214,220],{"id":192,"category":23,"canonical_en":193,"aliases":13,"related_terms":14,"icon_url":30,"translations":194,"name":195,"e":196},"tr.term.npc_eaterofworldshead","Eater of Worlds","{\"fr\":{\"value\":\"Dévoreur des mondes\"},\"en\":{\"value\":\"Eater of Worlds\"}}","Dévoreur des 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