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**「？」マス**）は、 短い場面と選択肢が提示される非戦闘の遭遇です。 多くは HP・ゴールド・オーブを代償に、 新しいオーブ \u002F 強化 \u002F オーブ除去 \u002F 回復 \u002F イベント限定レリック などの報酬を得られます。 ラン中で最もビルドを左右する要素の一つで、 適切なタイミングのオーブ除去や無料強化はデッキ全体を形作ります。\n\n以下はゲーム内の全イベントを、 出現エリアと各選択肢の効果つきでまとめたものです。 一部は特定エリア（森林・城・鉱山・煉獄）固定、 その他はどこにでも出現します。 コミュニティで定着した名称があるものはそれを、 無いものはゲーム内の説明的ラベルを用いています。\n","https:\u002F\u002Fpeglin.wiki.gg\u002Fwiki\u002FEncounters","CC-BY-SA-4.0","world",25,0,{"id":169,"slug":77,"locale":159,"scope":160,"entity_type":31,"title":170,"description":171,"hero_image":31,"source_url":172,"source_license":164,"group_key":173,"nav_order":174,"sidebar_hidden":167},"peglin:status-effects:ja","状態効果","Peglin の **状態効果** は累積するキーワード型のコンディションで、 ショットを強化する *バフ* と、 敵 (または自分) を妨害する *デバフ* に大別される。 大半は特定のオーブやレリックによって付与され、 戦闘中に消費・カウントダウンされていく — デッキとレリックビルドを繋ぐ結節点となる要素である。\n\n**Muscircle (筋力)** によるダメージ増や **Ballwark (盾)** は発射前に積むほど強力になり、 **Spinfection** や **Bramble** といったデバフは敵のターンを逆手に取る。 下の表で全状態効果を比較する — 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