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Spikes）を発生させる。槍はプレイヤーを0.33秒ほど凍結させ、3回に1回は射程が短く左右に広がる変則攻撃になる。十分距離があればかわりに周囲の地形に応じた破片（Debris）を空中へ投げ、放物線を描いて落下する。一定時間その場で咆哮して範囲内のプレイヤーにスローを付与し、プレイヤーがボスの真上にいると5体のシャドウハンドを召喚する。エキスパートモードではシャドウハンドの動きが多様化・頻度増加し、体力が減るほどより予測的に動く手が出現する。\\n\\nプレイヤーが30タイル以上離れるとボスは紫がかった暗色のオーラに包まれて無敵化し、黒い煙と赤みがかった残像が周回する。この状態の間はダメージを受けないがプレイヤーが再接近すると通常状態に戻る。固体ブロックは通過できないが、プレイヤーが上方にいて到達不能な場合はブロックを貫通して上昇して接近する。\\n\\n戦い方の要点:\\n- ウォームス系（[[tr.term.item_warmthpotion|Warmth Potion]]）やハンドウォーマー類は凍結対策になる。スロー対策に移動速度上昇手段（[[tr.term.item_ankletofthewind|Anklet of the Wind]]、[[tr.term.buff_swiftness|Swiftness]]など）を用意する。 \\n- 非固体ブロックで[[tr.term.biome_surface|地上]]から約6タイル上の足場を作り、両側に登れる階段を用意すると破片攻撃を封じやすい。 \\n- ディアクロップスの脚の間を走り抜けることで最初の氷槍攻撃を回避できるが、3回目の広がる攻撃に注意する。 \\n- 真上に長時間滞在するとシャドウハンドを召喚されるため、上方に居続けない。 \\n- プレイヤーが全滅した場合や近くに誰もいないときはスポーンした雪原へ戻って徘徊し、1日（24分）経過やワールド再接続で消滅する。Mediumcoreなどでは[[tr.term.npc_squirrel|リス]]ポーン地点を離しておくと安全である。\\n\\nディアクロップスはTerraria内で単独の破壊可能エンティティのみで構成される数少ないボスの一つであり、ゲーム内の外見や挙動にDon't 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