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It is the manufacturing process used to create this machine component within the assembly system.\",\"canonical_id\":\"Assembly Line Producer\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_producer\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":40},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_producer\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_producer\"}",{"id":220,"slug":221,"locale":7,"data":222,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.assembly-line-rail.en","assembly-line-rail","{\"description\":\"[[fdy.term.assembly_line_rail|Assembly Line Rail]] is an assembly recipe that produces one Assembly Line Rail in 3 seconds. The recipe consumes 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and is crafted in the [[fdy.term.assembler_i|Assembler I]]. As the primary_output_item Assembly Line Rail, this recipe is used to create the structural rail components required for constructing and extending automated assembly lines within the production network. The recipe is categorized under assembly and must be processed by an Assembler I to yield the finished rail component.\",\"canonical_id\":\"Assembly Line Rail\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_rail\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_rail\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_rail\"}",{"id":224,"slug":225,"locale":7,"data":226,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.assembly-line-splitter.en","assembly-line-splitter","{\"description\":\"**[[fdy.term.assembly_line_splitter|Assembly Line Splitter]]** is an assembly recipe in *FOUNDRY* that produces one **Assembly Line Splitter** in **[[fdy.term.assembler_i|Assembler I]]** over 5 seconds. It consumes **[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]**, **[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]**, and **[[fdy.term.circuit_board|Circuit Board]]**, making it a crafted component tied to the game’s assembly production chain.\",\"canonical_id\":\"Assembly Line Splitter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_splitter\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":6},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_splitter\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_splitter\"}",{"id":228,"slug":229,"locale":7,"data":230,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.assembly-line-start.en","assembly-line-start","{\"description\":\"[[fdy.term.assembly_line_start|Assembly Line Start]] is an assembly recipe in the assembly category that produces 1 Assembly Line Start in 8 seconds. The recipe requires 30 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 8 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 4 [[fdy.term.circuit_board|Circuit Board]], and 8 [[fdy.term.hydraulic_piston|Hydraulic Piston]] as ingredients. Its primary output item is Assembly Line Start and the recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe ties high-tier component inputs into a single Assembly Line Start unit for use in manufacturing or construction chains.\",\"canonical_id\":\"Assembly Line Start\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_start\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":8},{\"item\":\"fdy.term.circuit_board\",\"count\":4},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_start\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_start\"}",{"id":232,"slug":233,"locale":7,"data":234,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.barrel-empty.en","barrel-empty","{\"description\":\"[[fdy.term.barrel_empty|Barrel (Empty)]] is an assembly recipe that produces one Barrel (Empty) in 3 seconds. The recipe consumes one [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as its sole ingredient and yields Barrel (Empty) ×1 as the primary output. It is performed in the [[fdy.term.assembler_i|Assembler I]] building and is part of the game's item production chain for containers and storage-related crafting. The recipe's short production time and single-component input make it a basic manufacturing step for obtaining empty barrels.\",\"canonical_id\":\"Barrel (Empty)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.barrel_empty\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.barrel_empty\"}",{"id":236,"slug":237,"locale":7,"data":238,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.battery-large.en","battery-large","{\"description\":\"[[fdy.term.battery_large|Battery (Large)]] is an assembly recipe that produces one Battery (Large) as its primary output. The recipe requires 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.circuit_board|Circuit Board]], and 20 [[fdy.term.energy_cell|Energy Cell]] and completes in 7.5 seconds. It is categorized under assembly and is built on the [[fdy.term.assembler_i|Assembler I]]. The recipe converts the listed inputs into a single Battery (Large) item through the Assembler I production process.\",\"canonical_id\":\"Battery (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.battery_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.battery_large\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.battery_large\"}",{"id":240,"slug":241,"locale":7,"data":242,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.battery-small.en","battery-small","{\"description\":\"[[fdy.term.battery_small|Battery (Small)]] is an assembly recipe that produces 1 Battery (Small) as its primary output. The recipe requires 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 4 [[fdy.term.electronic_components|Electronic Components]], 20 [[fdy.term.technum_rods|Technum Rods]] and 10 [[fdy.term.energy_cell|Energy Cell]] and completes in 5 seconds. This recipe is crafted in the [[fdy.term.assembler_i|Assembler I]] building and yields Battery (Small) ×1 per craft. The recipe belongs to the assembly category and is used to convert the listed component items into the finished Battery (Small).\",\"canonical_id\":\"Battery (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.battery_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":4},{\"item\":\"fdy.term.technum_rods\",\"count\":20},{\"item\":\"fdy.term.energy_cell\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.battery_small\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.battery_small\"}",{"id":244,"slug":245,"locale":7,"data":246,"updated_at":247,"created_at":190,"listed_only":168},"fdy.recipe.biomass.en","biomass","{\"description\":\"[[fdy.term.biomass|Biomass]] is a basic organic resource used throughout the early and mid game. It is gathered from vegetation across the map and can also be crafted in a [[fdy.term.greenhouse|Greenhouse]] using Biomass, Ore, and [[fdy.term.water|Water]]. In practice, it is one of the first materials players stockpile because of how broadly it is consumed before higher-tier power and production options become available.\\n\\nIts most important role is as fuel. In the early phases of the game, Biomass is a primary fuel source for Biomass Burners and for various machinery, making it essential for keeping an initial base running until the [[fdy.term.burner_generator|Burner Generator]] is unlocked through Research Servers. Because of this, players usually want a steady supply of Biomass before expanding power-hungry production lines.\\n\\nBiomass is also used as a crafting component in a wide range of recipes. It appears in the production of office furniture, explosives, decorative blocks, and tools, so even after better fuels become available it remains relevant as a general-purpose industrial ingredient.\\n\\nPractical uses and acquisition points:\\n- Gather it by harvesting trees, plants, and other organic sources scattered around the map.\\n- Craft it in a Greenhouse with Biomass, Ore, and Water.\\n- Use it to keep Biomass Burners and other early machinery supplied before higher-tier power is unlocked.\\n- Reserve some stock for crafting, since it is used in furniture, explosives, decorative pieces, and tools.\\n\\nBecause Biomass has both fuel and crafting demand, it is worth treating it as a shared strategic resource rather than burning it immediately. Collecting vegetation during exploration and maintaining a production loop in a Greenhouse helps avoid shortages during early expansion.\",\"canonical_id\":\"Biomass\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.biomass\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.biomass\",\"count\":2}],\"time_seconds\":60,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.biomass\"}","2026-06-03 10:56:55",{"id":249,"slug":250,"locale":7,"data":251,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.biomass-burner.en","biomass-burner","{\"description\":\"[[fdy.term.biomass_burner|Biomass Burner]] is an assembly recipe that produces one Biomass Burner item and requires 4 seconds to complete. The recipe consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×5, [[fdy.term.electronic_components|Electronic Components]] ×5, and [[fdy.term.technum_rods|Technum Rods]] ×5 as ingredients. Its primary output is the Biomass Burner item. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe defines the manufacturing inputs, output count, and crafting time for producing Biomass Burner units within the FOUNDRY production system.\",\"canonical_id\":\"Biomass Burner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.biomass_burner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.biomass_burner\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.biomass_burner\"}",{"id":253,"slug":254,"locale":7,"data":255,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.blast-furnace-base.en","blast-furnace-base","{\"description\":\"Blast Furnace Base is an assembly recipe in FOUNDRY that produces 1 Blast Furnace Base in 20 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 600 [[fdy.term.concrete|Concrete]], 600 Steel Beams, 300 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 200 Circuit Boards, making it a major construction recipe for setting up blast furnace infrastructure.\",\"canonical_id\":\"Blast Furnace Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.blast_furnace_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":600},{\"item\":\"fdy.term.steel_beams\",\"count\":600},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":300},{\"item\":\"fdy.term.circuit_board\",\"count\":200}],\"outputs\":[{\"item\":\"fdy.term.blast_furnace_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.blast_furnace_base\"}",{"id":257,"slug":258,"locale":7,"data":259,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.boiler.en","boiler","{\"description\":\"The Boiler is a mid-game industrial building that converts fuel and water into steam for use by Steam Turbines. It sits in a water-and-fuel loop: each [[fdy.term.boiler|Boiler]] consumes **20 L\u002Fs of [[fdy.term.water|Water]]** through either side port and can be chained directly with other Boilers, since the ports are bidirectional. This makes it easy to build compact arrays or connect them with [[fdy.term.pipe|Pipe]] sections as needed.\\n\\nA single Boiler produces enough steam to support one [[fdy.term.steam_turbine|Steam Turbine]] at full output. Each Boiler can supply **60 L\u002Fs of steam**, matching the **60 L\u002Fs** a Steam Turbine needs to run at its maximum **3.6 MW** output. In practice, that means one Boiler per Steam Turbine for full-capacity operation.\\n\\nFor water supply, the building is simple to scale but easy to overtax if the pipe network is not planned carefully:\\n- Each Boiler adds **5 complexity** to the Pipe Network it is attached to.\\n- One Pipe Intake provides **500 L\u002Fs**, enough for **25 Boilers** at full rate.\\n- The Pipe Network itself caps at **600 L\u002Fs**, so two Pipe Intakes are needed to push the total Boiler count up to **30 Boilers** before hitting the network limit.\\n\\nFuel consumption depends on the chosen fuel and the Boiler must receive **3.6 MJ\u002Fs** to maintain **360 L\u002Fs of steam**. Its supported fuels include [[fdy.term.biomass|Biomass]], [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]], [[fdy.term.ignium_ore|Ignium Ore]], [[fdy.term.portable_fuel|Portable Fuel]], Ignium Fuel Rods, and [[fdy.term.coked_ignium|Coked Ignium]]. Portable Fuel and Ignium Fuel Rods are especially convenient for sustained operation because they provide longer burn times and lower item consumption rates, while Coked Ignium is notable for having a slightly better energy return per mined unit of Ignium despite its lower raw energy value, since it is produced at a **2:5** ratio.\\n\\nWhen planning a boiler line, the main considerations are water throughput, pipe network capacity, and fuel logistics. The building is most efficient when paired directly with Steam Turbines and fed from a stable water source, since its output is intentionally tuned to match turbine demand exactly.\",\"canonical_id\":\"Boiler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.boiler\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":5},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.boiler\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.boiler\"}",{"id":261,"slug":262,"locale":7,"data":263,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.building-block.en","building-block","{\"description\":\"Building Block is an assembly recipe that produces 10 Building Block in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 4 [[fdy.term.technum_rods|Technum Rods]], making it a basic fabrication step for creating Building Block as a construction material in FOUNDRY.\",\"canonical_id\":\"Building Block\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.building_block\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.technum_rods\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.building_block\",\"count\":10}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.building_block\"}",{"id":265,"slug":266,"locale":7,"data":267,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.burner-generator.en","burner-generator","{\"description\":\"[[fdy.term.burner_generator|Burner Generator]] is an assembly recipe that produces 1 Burner Generator in 4 seconds. The recipe requires 25 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.electronic_components|Electronic Components]] and 5 [[fdy.term.technum_rods|Technum Rods]] as ingredients. The recipe’s primary output is the Burner Generator item and it is assembled in the [[fdy.term.assembler_i|Assembler I]] building. This recipe defines the manufacturing inputs and processing time needed to produce Burner Generator units within the FOUNDRY production chain.\",\"canonical_id\":\"Burner Generator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.burner_generator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.burner_generator\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.burner_generator\"}",{"id":269,"slug":270,"locale":7,"data":271,"updated_at":272,"created_at":178,"listed_only":168},"fdy.recipe.cargo-ship-start-pad.en","cargo-ship-start-pad","{\"description\":\"The Cargo Ship Start Pad is one of the two pad types used by cargo ships. It serves as the launch point for ship routes, while the [[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad]] acts as the destination. Together, the two pads define a cargo ship line, letting ships move items between distant parts of a factory without relying on long belt runs.\\n\\nCargo ships can now queue and take turns unloading their cargo, but only one cargo ship may offload its inventory at a time. This means multiple start pads can feed into the same target pad, and the ships will wait their turn rather than trying to unload simultaneously. The system is convenient for linking separated production areas, especially when a direct transport line would be awkward or expensive to build.\\n\\nIn practice, cargo ships are often used as an alternative to long belt highways, but their throughput depends heavily on the distance between the pads. Longer trips reduce practical output, so cargo ships may be a poor fit for very large bases unless you are willing to deploy several routes. A single target pad can be supplied by any number of start pads, but the receiving side still has a limit, so routing too much traffic into one destination will cause a bottleneck.\\n\\n- The Cargo Ship Start Pad is the source side of a cargo ship route.\\n- Each route requires a matching Cargo Ship Target Pad to receive deliveries.\\n- Multiple start pads can share one target pad, with ships queueing to unload one at a time.\\n- The maximum output of a target pad is approximately **4800\u002Fmin**, assuming all 20 ports and MK3 belts are used.\\n- If you expect higher demand than that, set up a second target pad to handle overflow instead of overloading a single destination.\\n- Because throughput varies with travel distance, cargo ships work best when used to connect manageable production clusters rather than as a universal replacement for belts.\",\"canonical_id\":\"Cargo Ship Start Pad\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_start_pad\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.glass\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_start_pad\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_start_pad\"}","2026-06-08 07:38:06",{"id":274,"slug":275,"locale":7,"data":276,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.cargo-ship-start-pad-liquids.en","cargo-ship-start-pad-liquids","{\"description\":\"**[[fdy.term.cargo_ship_start_pad_liquids|Cargo Ship Start Pad (Liquids)]]** is an assembly recipe in *Foundry* that produces 1 [[fdy.term.cargo_ship_start_pad|Cargo Ship Start Pad]] (Liquids) in 30 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], [[fdy.term.circuit_board|Circuit Board]], and [[fdy.term.glass|Glass]], making it a construction recipe for setting up the liquid cargo ship start pad used in the factory’s transport and logistics system.\",\"canonical_id\":\"Cargo Ship Start Pad (Liquids)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_start_pad_liquids\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.glass\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_start_pad_liquids\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_start_pad_liquids\"}",{"id":278,"slug":279,"locale":7,"data":280,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.cargo-ship-target-pad.en","cargo-ship-target-pad","{\"description\":\"The Cargo Ship Target Pad is the destination half of the cargo ship logistics system. Cargo ships use two pad types: a [[fdy.term.cargo_ship_start_pad|Cargo Ship Start Pad]] and a [[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad]], with the target pad serving as the receiving point for shipments launched from start pads. Once cargo ships are linked, they travel between the paired pads and unload their freight at the target.\\n\\nCargo ships can now queue and take turns unloading, but only one cargo ship may offload its inventory at a time. This makes the system more practical than earlier single-file unloading behavior, while still limiting peak throughput at a busy destination.\\n\\nIn practice, Cargo Ship Target Pads are best used for moving goods over long distances where belts would be cumbersome, but they are not always the ideal answer for very large bases. Their effective throughput varies significantly with travel distance between pads, so a cargo ship route that looks efficient on paper can slow down once the route gets longer. If you plan to rely on them heavily, you may need multiple routes rather than a single central hub.\\n\\n- A single target pad can be supplied by any number of start pads, since arriving ships queue and unload in turn.\\n- The practical maximum output of one target pad is about **4800\u002Fmin** when using all 20 ports and MK3 belts.\\n- Do not feed more than that into one target pad; if demand is higher, set up a second target pad to handle the overflow.\\n- They are most attractive as an alternative to long belt highways, especially when you want to simplify transport across large gaps.\",\"canonical_id\":\"Cargo Ship Target Pad\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_target_pad\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_target_pad\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_target_pad\"}",{"id":282,"slug":283,"locale":7,"data":284,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.cargo-ship-target-pad-liquids.en","cargo-ship-target-pad-liquids","{\"description\":\"[[fdy.term.cargo_ship_target_pad_liquids|Cargo Ship Target Pad (Liquids)]] is an assembly recipe that produces one [[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad]] (Liquids) in 12 seconds. The recipe requires 100 steel beams, 10 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 10 [[fdy.term.circuit_board|Circuit Board]] as inputs and yields Cargo Ship Target Pad (Liquids) ×1 as the primary output. This recipe is manufactured in the [[fdy.term.assembler_i|Assembler I]] building and belongs to the assembly category. It converts bulk structural components and electronics into a specialized cargo ship target pad used for liquid cargo operations.\",\"canonical_id\":\"Cargo Ship Target Pad (Liquids)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_target_pad_liquids\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_target_pad_liquids\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_target_pad_liquids\"}",{"id":286,"slug":287,"locale":7,"data":288,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.casting-machine.en","casting-machine","{\"description\":\"`[[fdy.term.casting_machine|Casting Machine]]` is an assembly recipe that produces one `Casting Machine` in `[[fdy.term.assembler_i|Assembler I]]` over 8 seconds. It consumes `Steel Beams`, `[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]`, and `[[fdy.term.electronic_components|Electronic Components]]`, making it part of the mid-tier production chain for manufacturing industrial equipment.\",\"canonical_id\":\"Casting Machine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.casting_machine\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.casting_machine\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.casting_machine\"}",{"id":290,"slug":291,"locale":7,"data":292,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ceiling-light.en","ceiling-light","{\"description\":\"Ceiling Light is an assembly recipe that produces [[fdy.term.ceiling_light_i|Ceiling Light I]] ×1 from [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×2 and [[fdy.term.electronic_components|Electronic Components]] ×1. The recipe belongs to the assembly category and requires 2 seconds to complete. Ceiling Light is manufactured in the [[fdy.term.assembler_i|Assembler I]], with Ceiling Light I as the primary output item. This recipe defines the immediate inputs and production time for integrating ceiling lighting into factory workflows.\",\"canonical_id\":\"Ceiling Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ceiling_light_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ceiling_light_i\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ceiling_light\"}",{"id":294,"slug":295,"locale":7,"data":296,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ceiling-light-large.en","ceiling-light-large","{\"description\":\"[[fdy.term.ceiling_light|Ceiling Light]] (Large) is an assembly recipe that crafts one [[fdy.term.ceiling_light_ii|Ceiling Light II]] from five steel beams and five [[fdy.term.electronic_components|Electronic Components]] in 2 seconds. The recipe is categorized under assembly and is produced using the [[fdy.term.assembler_i|Assembler I]] building. The listed ingredients and primary output define its role in manufacturing chains where Ceiling Light II is required.\",\"canonical_id\":\"Ceiling Light (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ceiling_light_ii\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.ceiling_light_ii\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ceiling_light_large\"}",{"id":298,"slug":299,"locale":7,"data":300,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.cement.en","cement","{\"description\":\"[[fdy.term.cement|Cement]] is a mining recipe that converts raw materials into construction-grade Cement using a [[fdy.term.crusher_i|Crusher I]]. The recipe takes 12 seconds and consumes 2 [[fdy.term.mineral_rocks|Mineral Rocks]] and 1 [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] to produce 2 Cement (primary output: Cement). It is categorized under mining and is executed in the Crusher I building, tying raw resource processing to construction and manufacturing chains. The recipe's inputs and 2× output define its role as a mid-tier material conversion used to supply Cement for downstream recipes and buildings.\",\"canonical_id\":\"Cement\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.cement\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":2},{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.cement\",\"count\":2}],\"time_seconds\":12,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.cement\"}",{"id":302,"slug":303,"locale":7,"data":304,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.cement-slag-reprocessing.en","cement-slag-reprocessing","{\"description\":\"[[fdy.term.cement|Cement]] (Slag Reprocessing) is a chemistry recipe that converts 36 units of [[fdy.term.blast_furnace_slag|Blast Furnace Slag]] into 1 Cement as its primary output. The recipe runs in 12 seconds and must be processed in a [[fdy.term.chemical_processor|Chemical Processor]]. Cement (Slag Reprocessing) is categorized under chemistry and the single listed output is Cement ×1; its sole listed ingredient is Blast Furnace Slag ×36.\",\"canonical_id\":\"Cement (Slag Reprocessing)\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.cement\",\"ingredients\":[{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":36}],\"outputs\":[{\"item\":\"fdy.term.cement\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.cement_slag_reprocessing\"}",{"id":306,"slug":307,"locale":7,"data":308,"updated_at":189,"created_at":309,"listed_only":168},"fdy.recipe.charged-xeno-crystal.en","charged-xeno-crystal","{\"description\":\"Charged Xeno-Crystal is an assembly recipe used in the [[fdy.term.crystal_refiner|Crystal Refiner]] to convert 10 Xeno-Crystals, 1 [[fdy.term.energy_cell|Energy Cell]], and 2,000 [[fdy.term.ignium_enriched_water|Ignium-Enriched Water]] into 10 Charged Xeno-Crystals over 3 seconds. It is a direct refining process for producing the charged crystal output used in FOUNDRY production chains.\",\"canonical_id\":\"Charged Xeno-Crystal\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.charged_xeno_crystal\",\"ingredients\":[{\"item\":\"fdy.term.xeno_crystal\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":1},{\"item\":\"fdy.term.ignium_enriched_water\",\"count\":2000}],\"outputs\":[{\"item\":\"fdy.term.charged_xeno_crystal\",\"count\":10}],\"time_seconds\":3,\"building\":\"fdy.term.crystal_refiner\",\"name\":\"fdy.term.charged_xeno_crystal\"}","2026-05-31 06:51:07",{"id":311,"slug":312,"locale":7,"data":313,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.chemical-processor.en","chemical-processor","{\"description\":\"[[fdy.term.chemical_processor|Chemical Processor]] is an assembly recipe that produces 1 Chemical Processor in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It requires 20 Steel Beams, 10 [[fdy.term.polymer_board|Polymer Board]], 5 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 5 [[fdy.term.circuit_board|Circuit Board]], making it a mid-tier crafted component used in FOUNDRY’s manufacturing chain.\",\"canonical_id\":\"Chemical Processor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.chemical_processor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.polymer_board\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.chemical_processor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.chemical_processor\"}",{"id":315,"slug":316,"locale":7,"data":317,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.circuit-board.en","circuit-board","{\"description\":\"[[fdy.term.circuit_board|Circuit Board]] is an assembly recipe that produces 1 Circuit Board in 5 seconds using an [[fdy.term.assembler_i|Assembler I]]. The recipe requires 1 [[fdy.term.polymer_board|Polymer Board]] and 2 [[fdy.term.electronic_components|Electronic Components]] as ingredients and lists Circuit Board as its primary output item. This recipe is executed in the Assembler I building and is part of the game's electronic manufacturing chain, converting intermediate polymers and components into finished circuit boards for use in higher-tier production.\",\"canonical_id\":\"Circuit Board\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.circuit_board\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.circuit_board\"}",{"id":319,"slug":320,"locale":7,"data":321,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.coked-ignium.en","coked-ignium","{\"description\":\"[[fdy.term.coked_ignium|Coked Ignium]] is a smelting recipe that converts raw [[fdy.term.ignium_ore|Ignium Ore]] into processed Coked Ignium; it consumes 2 × Ignium Ore and produces 5 × Coked Ignium as its primary output. The recipe belongs to the smelting category and requires an [[fdy.term.advanced_smelter|Advanced Smelter]] to run, with a crafting time of 11.25 seconds per operation. Coked Ignium is the primary output item of this recipe and is produced exclusively through the Advanced Smelter using the specified ingredient ratio and processing time.\",\"canonical_id\":\"Coked Ignium\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.coked_ignium\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.coked_ignium\",\"count\":5}],\"time_seconds\":11.25,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.coked_ignium\"}",{"id":323,"slug":324,"locale":7,"data":325,"updated_at":189,"created_at":326,"listed_only":168},"fdy.recipe.combat-drone.en","combat-drone","{\"description\":\"Combat Drone is an assembly recipe that produces 1 Combat Drone in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], [[fdy.term.circuit_board|Circuit Board]], [[fdy.term.hover_engine|Hover Engine]], and [[fdy.term.recipe_weapon_components|Weapon Components]], making it the crafting step that turns industrial components into a deployable combat unit.\",\"canonical_id\":\"Combat Drone\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_drone\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.hover_engine\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_drone\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_drone\"}","2026-06-02 23:51:49",{"id":328,"slug":329,"locale":7,"data":330,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.combat-robot-arm.en","combat-robot-arm","{\"description\":\"Combat Robot Arm is an assembly recipe that produces 1 Combat Robot Arm in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.hydraulic_piston|Hydraulic Piston]], Steel Beams, and [[fdy.term.recipe_weapon_components|Weapon Components]], and serves as the production step for creating this combat-oriented robot arm component.\",\"canonical_id\":\"Combat Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_arm\"}",{"id":332,"slug":333,"locale":7,"data":334,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.combat-robot-head.en","combat-robot-head","{\"description\":\"Combat Robot Head is an assembly recipe in `[[fdy.term.assembler_i|Assembler I]]` that crafts one `Combat Robot Head` in 15 seconds. It consumes `[[fdy.term.robot_parts|Robot Parts]]`, `[[fdy.term.firmarlite_sheet|Firmarlite Sheet]]`, and `[[fdy.term.recipe_weapon_components|Weapon Components]]`, making it a manufacturing step in the production chain for combat robot components.\",\"canonical_id\":\"Combat Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_head\"}",{"id":336,"slug":337,"locale":7,"data":338,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.combat-robot-leg.en","combat-robot-leg","{\"description\":\"`Combat Robot Leg` is an assembly recipe that produces one `Combat Robot Leg` in `[[fdy.term.assembler_i|Assembler I]]` over 15 seconds. It combines `[[fdy.term.robot_parts|Robot Parts]]`, `[[fdy.term.hydraulic_piston|Hydraulic Piston]]`, and `Steel Beams` into a finished combat robot component used in FOUNDRY’s manufacturing chain.\",\"canonical_id\":\"Combat Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_leg\"}",{"id":340,"slug":341,"locale":7,"data":342,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.combat-robot-torso.en","combat-robot-torso","{\"description\":\"**Combat Robot Torso** is an assembly recipe that produces one Combat Robot Torso in an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.cpu|CPU]], Steel Beams, and an [[fdy.term.energy_cell|Energy Cell]], making it a key step in constructing combat robot components.\",\"canonical_id\":\"Combat Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_torso\"}",{"id":344,"slug":345,"locale":7,"data":346,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.concrete.en","concrete","{\"description\":\"[[fdy.term.concrete|Concrete]] is a smelting recipe in the [[fdy.term.casting_machine|Casting Machine]] that produces 4 Concrete in 15 seconds. It combines 2 [[fdy.term.cement|Cement]], 4 [[fdy.term.gravel|Gravel]], and 20 [[fdy.term.water|Water]] to create a basic construction material used throughout FOUNDRY.\",\"canonical_id\":\"Concrete\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.concrete\",\"ingredients\":[{\"item\":\"fdy.term.cement\",\"count\":2},{\"item\":\"fdy.term.gravel\",\"count\":4},{\"item\":\"fdy.term.water\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.concrete\",\"count\":4}],\"time_seconds\":15,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.concrete\"}",{"id":348,"slug":349,"locale":7,"data":350,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.construction-material.en","construction-material","{\"description\":\"[[fdy.term.construction_material|Construction Material]] is a specialized item used in the construction of modular buildings. It is not meant to be handled like ordinary bulk resources, because its normal stack size is very small and regular [[fdy.term.storage|Storage]] containers are a poor fit for it.\\n\\nThe intended place to store Construction Material is a [[fdy.term.construction_warehouse|Construction Warehouse]], where it stacks up to **25,000**. This is also the only storage type that allows a [[fdy.term.transport_ship_port|Transport Ship Port]] to access it for construction logistics. For modular building work, a [[fdy.term.construction_ship_port|Construction Ship Port]] is also required: the Transport Ship Port only delivers Construction Material to the building site, while the Construction Ship Port performs the actual construction.\\n\\n- Do not keep Construction Material in standard Storage containers unless you have no alternative.\\n- Use a Construction Warehouse to take advantage of its large stack limit.\\n- A Transport Ship Port can move it to the site, but it cannot build with it on its own.\\n- A Construction Ship Port is necessary to complete modular buildings that use this item.\",\"canonical_id\":\"Construction Material\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_material\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":90},{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.concrete\",\"count\":30},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.construction_material\",\"count\":150}],\"time_seconds\":90,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_material\"}",{"id":352,"slug":353,"locale":7,"data":354,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.construction-ship-port.en","construction-ship-port","{\"description\":\"[[fdy.term.construction_ship_port|Construction Ship Port]] is an assembly recipe that produces one Construction Ship Port in 10 seconds. The recipe requires 100 steel beams, 100 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 25 [[fdy.term.circuit_board|Circuit Board]], 10 [[fdy.term.energy_cell|Energy Cell]], 50 [[fdy.term.polymer_board|Polymer Board]] and 20 [[fdy.term.maintenance_drone|Maintenance Drone]] as inputs. The primary output item is Construction Ship Port and the recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe converts the listed component items into the Construction Ship Port at the specified craft time and output quantity.\",\"canonical_id\":\"Construction Ship Port\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_ship_port\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":25},{\"item\":\"fdy.term.energy_cell\",\"count\":10},{\"item\":\"fdy.term.polymer_board\",\"count\":50},{\"item\":\"fdy.term.maintenance_drone\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.construction_ship_port\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_ship_port\"}",{"id":356,"slug":357,"locale":7,"data":358,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.construction-warehouse.en","construction-warehouse","{\"description\":\"[[fdy.term.construction_warehouse|Construction Warehouse]] is an assembly recipe that produces 1 Construction Warehouse in 10 seconds. The recipe requires 200 steel beams, 50 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 50 [[fdy.term.circuit_board|Circuit Board]], and 100 [[fdy.term.polymer_board|Polymer Board]] as ingredients. The primary output item is Construction Warehouse, and the recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe is categorized under assembly and converts the listed components into the Construction Warehouse unit for use in the game's construction and logistics systems.\",\"canonical_id\":\"Construction Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.construction_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_warehouse\"}",{"id":360,"slug":361,"locale":7,"data":362,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.container.en","container","{\"description\":\"**[[fdy.term.container|Container]]** is an assembly recipe in **[[fdy.term.assembler_i|Assembler I]]** that takes **30 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]** and crafts **1 Container** in 5 seconds. It is a basic manufacturing step for producing Containers from processed metal components.\",\"canonical_id\":\"Container\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.container\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.container\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.container\"}",{"id":364,"slug":365,"locale":7,"data":366,"updated_at":247,"created_at":190,"listed_only":168},"fdy.recipe.conveyor-balancer-i.en","conveyor-balancer-i","{\"description\":\"[[fdy.term.conveyor_balancer_i|Conveyor Balancer I]] is a conveyor-related building used to manage material flow by prioritizing either an input, an output, or both at once. Its key feature is the set of interactable switches on the front and back of the tunnel, which let the player change how the balancer handles traffic through the line.\\n\\nThis makes it a flexible routing piece rather than a simple pass-through segment. By adjusting the switches, you can decide whether the balancer should favor incoming material, favor outgoing material, or allow both directions to be prioritized together. In practice, this gives you finer control over where items are pulled from and where they are sent, which is useful when one part of a conveyor network needs to be served ahead of another.\\n\\n- Use the front and back switches to set the desired priority behavior.\\n- Select input priority when you want the balancer to favor pulling material into the line.\\n- Select output priority when you want the balancer to favor delivering material out of the line.\\n- Select both when you want priority handling on both sides at the same time.\\n\\nBecause the controls are built directly into the tunnel, Conveyor Balancer I can be adjusted after placement without replacing the structure. This makes it suitable for conveyor layouts that need occasional reconfiguration as production changes.\",\"canonical_id\":\"Conveyor Balancer I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_i\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":4},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_i\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_i\"}",{"id":368,"slug":369,"locale":7,"data":370,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.conveyor-balancer-ii.en","conveyor-balancer-ii","{\"description\":\"[[fdy.term.conveyor_balancer_ii|Conveyor Balancer II]] is a conveyor-routing building used to manage item flow through a tunnel. Its defining feature is that it lets the player set a priority input, a priority output, or both at once by adjusting the interactable switches on the front and back of the tunnel.\\n\\nThis makes it useful when a conveyor network needs more control than a simple pass-through. By assigning priority on the input side, the building can favor one line over others when resources are being collected. By assigning priority on the output side, it can direct materials toward a chosen destination before sending them elsewhere. Setting both at the same time allows the same tunnel to act as a more directed junction in a larger transport system.\\n\\nBecause the priority settings are handled through the building’s switches, its role is not passive storage or processing but traffic control. In practice, it is most relevant in layouts where several conveyor lines intersect, or where certain items must be routed consistently without manual intervention.\\n\\n- The front and back switches control whether the tunnel prioritizes input, output, or both.\\n- It can be used to bias item flow toward a specific line.\\n- It is most valuable in conveyor networks that need selective routing rather than simple transfer.\",\"canonical_id\":\"Conveyor Balancer II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_balancer_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_ii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_ii\"}",{"id":372,"slug":373,"locale":7,"data":374,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.conveyor-balancer-iii.en","conveyor-balancer-iii","{\"description\":\"[[fdy.term.conveyor_balancer_iii|Conveyor Balancer III]] is a conveyor-routing building that lets you set priority handling on one or both sides of a tunnel. By adjusting the interactable switches on the front and back of the tunnel, you can choose a priority input, a priority output, or enable both at the same time.\\n\\nThis makes it useful when a conveyor line needs to favor a specific route without fully locking the system into a single direction. It can be used to direct materials toward a preferred destination while still leaving the alternative side available, which is helpful for managing shared transport networks and preventing bottlenecks in a busy conveyor setup.\\n\\nThe key behavior is determined by its switches:\\n- Front and back switches control whether the tunnel treats either side as priority.\\n- A priority input setting favors material coming in from the selected side.\\n- A priority output setting favors material leaving through the selected side.\\n- Both priority options can be enabled together.\\n\\nBecause its control is built into the structure itself, it is best placed where line management matters most, such as at junctions, split points, or any place where one route should take precedence over another.\",\"canonical_id\":\"Conveyor Balancer III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_balancer_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_iii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_iii\"}",{"id":376,"slug":377,"locale":7,"data":378,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.conveyor-i.en","conveyor-i","{\"description\":\"[[fdy.term.conveyor_i|Conveyor I]] is an assembly recipe that produces Conveyor I items, yielding 2 Conveyors per cycle and taking 3 seconds to complete. The recipe requires 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.machinery_parts|Machinery Parts]] as inputs and lists Conveyor I as its primary output item. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. It is categorized under assembly and converts the specified raw components into basic conveyor segments for use in transport and logistics systems.\",\"canonical_id\":\"Conveyor I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_i\"}",{"id":380,"slug":381,"locale":7,"data":382,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-ii.en","conveyor-ii","{\"description\":\"[[fdy.term.conveyor_ii|Conveyor II]] is an assembly recipe that produces Conveyor II (primary output) and yields 2 Conveyor II per cycle. The recipe requires 2 [[fdy.term.conveyor_i|Conveyor I]], 2 [[fdy.term.machinery_parts|Machinery Parts]], and 2 [[fdy.term.electronic_components|Electronic Components]] as ingredients and has a crafting time of 5 seconds. It is processed in [[fdy.term.assembler_i|Assembler I]] and is categorized under assembly, enabling mid-tier conveyor production throughput by converting basic conveyors and components into upgraded conveyor units.\",\"canonical_id\":\"Conveyor II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_ii\",\"count\":2}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_ii\"}",{"id":384,"slug":385,"locale":7,"data":386,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-iii.en","conveyor-iii","{\"description\":\"[[fdy.term.conveyor_iii|Conveyor III]] is an assembly recipe that produces 2 Conveyor III in an [[fdy.term.assembler_i|Assembler I]] over 7.5 seconds. It upgrades from [[fdy.term.conveyor_ii|Conveyor II]] using [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and [[fdy.term.circuit_board|Circuit Board]], making it part of the factory’s conveyor production chain.\",\"canonical_id\":\"Conveyor III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_ii\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_iii\",\"count\":2}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_iii\"}",{"id":388,"slug":389,"locale":7,"data":390,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-slope-i.en","conveyor-slope-i","{\"description\":\"[[fdy.term.conveyor_slope_i|Conveyor Slope I]] is an assembly recipe that produces one Conveyor Slope I in 1.5 seconds. The recipe requires 2 × [[fdy.term.conveyor_i|Conveyor I]] and 1 × [[fdy.term.machinery_parts|Machinery Parts]] as ingredients and yields a single Conveyor Slope I as its primary output. This recipe is crafted in the [[fdy.term.assembler_i|Assembler I]] building. It functions within the assembly category to convert basic conveyor components and machinery parts into an angled conveyor segment for use in factory layouts.\",\"canonical_id\":\"Conveyor Slope I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_i\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_i\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_i\"}",{"id":392,"slug":393,"locale":7,"data":394,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-slope-ii.en","conveyor-slope-ii","{\"description\":\"[[fdy.term.conveyor_slope_ii|Conveyor Slope II]] is an assembly recipe in the [[fdy.term.assembler_i|Assembler I]] that upgrades a [[fdy.term.conveyor_slope_i|Conveyor Slope I]] into a stronger conveyor slope. It takes [[fdy.term.machinery_parts|Machinery Parts]] and [[fdy.term.electronic_components|Electronic Components]] as inputs and produces one Conveyor Slope II after 2.5 seconds. This recipe is part of the conveyor infrastructure chain, extending item transport systems with improved slope construction.\",\"canonical_id\":\"Conveyor Slope II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_slope_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_ii\",\"count\":1}],\"time_seconds\":2.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_ii\"}",{"id":396,"slug":397,"locale":7,"data":398,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-slope-iii.en","conveyor-slope-iii","{\"description\":\"[[fdy.term.conveyor_slope_iii|Conveyor Slope III]] is an assembly recipe used in an [[fdy.term.assembler_i|Assembler I]] to produce one Conveyor Slope III in 3.75 seconds. It upgrades from [[fdy.term.conveyor_slope_ii|Conveyor Slope II]] and requires [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and [[fdy.term.circuit_board|Circuit Board]], making it part of the conveyor infrastructure progression in *Foundry*.\",\"canonical_id\":\"Conveyor Slope III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_slope_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_iii\",\"count\":1}],\"time_seconds\":3.75,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_iii\"}",{"id":400,"slug":401,"locale":7,"data":402,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.cpu.en","cpu","{\"description\":\"[[fdy.term.cpu|CPU]] is a chemistry recipe in the [[fdy.term.chemical_processor|Chemical Processor]] that produces 8 CPU from 1 [[fdy.term.telluxite_wafer|Telluxite Wafer]], 2 Polymer Boards, and 80 [[fdy.term.olumic_acid|Olumic Acid]] over 120 seconds. It is a late-stage processing step that turns advanced electronic materials and chemical input into a core component used in FOUNDRY’s production chains.\",\"canonical_id\":\"CPU\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.cpu\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_wafer\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":2},{\"item\":\"fdy.term.olumic_acid\",\"count\":80}],\"outputs\":[{\"item\":\"fdy.term.cpu\",\"count\":8}],\"time_seconds\":120,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.cpu\"}",{"id":404,"slug":405,"locale":7,"data":406,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.crate.en","crate","{\"description\":\"[[fdy.term.crate|Crate]] is an assembly recipe that crafts 1 Crate in 2 seconds at an [[fdy.term.assembler_i|Assembler I]] using 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]. It serves as a basic manufacturing step for producing Crates from processed metal materials.\",\"canonical_id\":\"Crate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crate\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.crate\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crate\"}",{"id":408,"slug":409,"locale":7,"data":410,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.crusher-i.en","crusher-i","{\"description\":\"[[fdy.term.crusher_i|Crusher I]] is an assembly recipe that produces one Crusher I in 8 seconds. The recipe consumes 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.machinery_parts|Machinery Parts]] and 2 [[fdy.term.electronic_components|Electronic Components]] and yields Crusher I ×1 as its primary output. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and defines the component inputs and processing time required to manufacture the Crusher I within the game's production chains.\",\"canonical_id\":\"Crusher I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crusher_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.crusher_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crusher_i\"}",{"id":412,"slug":413,"locale":7,"data":414,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.crusher-ii.en","crusher-ii","{\"description\":\"**[[fdy.term.crusher_ii|Crusher II]]** is an assembly recipe that upgrades **[[fdy.term.crusher_i|Crusher I]]** into **Crusher II** in an **[[fdy.term.assembler_i|Assembler I]]**. It takes **Crusher I**, **[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]**, and **[[fdy.term.circuit_board|Circuit Board]]** as inputs and produces one **Crusher II** after 6 seconds, serving as the next-step crafting process for advancing crusher equipment.\",\"canonical_id\":\"Crusher II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crusher_ii\",\"ingredients\":[{\"item\":\"fdy.term.crusher_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.crusher_ii\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crusher_ii\"}",{"id":416,"slug":417,"locale":7,"data":418,"updated_at":189,"created_at":419,"listed_only":168},"fdy.recipe.crystal-refiner.en","crystal-refiner","{\"description\":\"Crystal Refiner is an assembly recipe that produces 1 Crystal Refiner in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and Circuit Boards, making it the crafting step used to build the Crystal Refiner itself.\",\"canonical_id\":\"Crystal Refiner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crystal_refiner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.crystal_refiner\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crystal_refiner\"}","2026-05-31 06:51:08",{"id":421,"slug":422,"locale":7,"data":423,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-cable.en","data-cable","{\"description\":\"[[fdy.term.data_cable|Data Cable]] is an assembly recipe that produces 5 Data Cable per operation and is executed in the [[fdy.term.assembler_i|Assembler I]]. The recipe consumes 1 [[fdy.term.polymer_board|Polymer Board]] and 2 [[fdy.term.wire_coil|Wire Coil]] and has a craft time of 2 seconds. The primary output of the recipe is Data Cable, and the recipe is categorized under assembly for use in production lines and automation.\",\"canonical_id\":\"Data Cable\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_cable\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.data_cable\",\"count\":5}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_cable\"}",{"id":425,"slug":426,"locale":7,"data":427,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.data-evaluator.en","data-evaluator","{\"description\":\"**[[fdy.term.data_evaluator|Data Evaluator]]** is an assembly recipe crafted in **[[fdy.term.assembler_i|Assembler I]]** over 3 seconds. It converts **[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]**, a **[[fdy.term.polymer_board|Polymer Board]]**, and a **[[fdy.term.circuit_board|Circuit Board]]** into one **Data Evaluator**, making it a basic production step for assembling this component in the factory chain.\",\"canonical_id\":\"Data Evaluator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_evaluator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_evaluator\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_evaluator\"}",{"id":429,"slug":430,"locale":7,"data":431,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-memory-cell.en","data-memory-cell","{\"description\":\"[[fdy.term.data_memory_cell|Data Memory Cell]] is an assembly recipe that produces one Data Memory Cell in 3 seconds. The recipe requires 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.polymer_board|Polymer Board]] and 1 [[fdy.term.circuit_board|Circuit Board]] as ingredients and is processed in the [[fdy.term.assembler_i|Assembler I]] building. The recipe’s primary output is Data Memory Cell ×1 and it belongs to the assembly category, serving as a short-duration manufacture step that converts the listed components into the finished Data Memory Cell.\",\"canonical_id\":\"Data Memory Cell\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_memory_cell\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_memory_cell\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_memory_cell\"}",{"id":433,"slug":434,"locale":7,"data":435,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-processor.en","data-processor","{\"description\":\"[[fdy.term.data_processor|Data Processor]] is an assembly recipe that produces one Data Processor item as its primary output. The recipe requires 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.polymer_board|Polymer Board]], and 1 [[fdy.term.circuit_board|Circuit Board]] as ingredients and completes in 3 seconds. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and belongs to the assembly category within the FOUNDRY system. It yields Data Processor ×1 per run and is used wherever Data Processor items are required by other recipes or production chains.\",\"canonical_id\":\"Data Processor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_processor\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_processor\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_processor\"}",{"id":437,"slug":438,"locale":7,"data":439,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-source.en","data-source","{\"description\":\"[[fdy.term.data_source|Data Source]] is an assembly recipe that produces 1 Data Source per cycle and is processed in the [[fdy.term.assembler_i|Assembler I]]. The recipe requires 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.polymer_board|Polymer Board]], and 1 [[fdy.term.circuit_board|Circuit Board]] as ingredients and has a crafting time of 3 seconds. The primary output of the recipe is the Data Source item, and it belongs to the assembly category used for mid-tier component fabrication within the FOUNDRY production chain.\",\"canonical_id\":\"Data Source\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source\"}",{"id":441,"slug":442,"locale":7,"data":443,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-source-button.en","data-source-button","{\"description\":\"[[fdy.term.data_source_button|Data Source (Button)]] is an assembly recipe that produces one [[fdy.term.data_source|Data Source]] (Button) in 3 seconds. The recipe consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×1, [[fdy.term.polymer_board|Polymer Board]] ×1 and [[fdy.term.circuit_board|Circuit Board]] ×1 and yields Data Source (Button) ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly, making it a short, low-cost production step for creating the Data Source (Button) component.\",\"canonical_id\":\"Data Source (Button)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source_button\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source_button\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source_button\"}",{"id":445,"slug":446,"locale":7,"data":447,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-source-lever.en","data-source-lever","{\"description\":\"[[fdy.term.data_source_lever|Data Source (Lever)]] is an assembly recipe that produces one [[fdy.term.data_source|Data Source]] (Lever) in 3 seconds. The recipe requires [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×1, [[fdy.term.polymer_board|Polymer Board]] ×1, and [[fdy.term.circuit_board|Circuit Board]] ×1 as ingredients and yields Data Source (Lever) ×1 as its primary output. This recipe is built in [[fdy.term.assembler_i|Assembler I]] and is categorized under assembly. It defines the production cost and manufacturing location for creating the Data Source (Lever) item within the FOUNDRY system.\",\"canonical_id\":\"Data Source (Lever)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source_lever\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source_lever\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source_lever\"}",{"id":449,"slug":450,"locale":7,"data":451,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-basic-shapes.en","decor-basic-shapes","{\"description\":\"[[fdy.term.decor_basic_shapes|Decor (Basic Shapes)]] is an assembly recipe that converts 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] into 4 Decor (Basic Shapes) in 1 second. The recipe's primary output is Decor (Basic Shapes) and it is produced on the [[fdy.term.assembler_i|Assembler I]]. It belongs to the assembly category and yields a stack of four decorative components from a single Xenoferrite Plates input for use in construction and crafting chains.\",\"canonical_id\":\"Decor (Basic Shapes)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_basic_shapes\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_basic_shapes\",\"count\":4}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_basic_shapes\"}",{"id":453,"slug":454,"locale":7,"data":455,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-misc.en","decor-misc","{\"description\":\"[[fdy.term.decor_misc|Decor (Misc)]] is a recipe in the assembly category that produces Decor (Misc) ×1 from [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×10; the process requires 1 second of craft time and is performed in an [[fdy.term.assembler_i|Assembler I]]. The recipe's primary output item is Decor (Misc), and it consumes ten Xenoferrite Plates per execution. This recipe is categorized under assembly recipes and is intended to be manufactured using the Assembler I building.\",\"canonical_id\":\"Decor (Misc)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_misc\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.decor_misc\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_misc\"}",{"id":457,"slug":458,"locale":7,"data":459,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.decor-modular-windows.en","decor-modular-windows","{\"description\":\"[[fdy.term.decor_modular_windows|Decor (Modular Windows)]] is an assembly recipe in FOUNDRY that produces one unit of Decor (Modular Windows) from one [[fdy.term.glass|Glass]] in 1 second. It is crafted in an [[fdy.term.assembler_i|Assembler I]] and serves as a decorative modular window component for construction and factory customization.\",\"canonical_id\":\"Decor (Modular Windows)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_modular_windows\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_modular_windows\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows\"}",{"id":461,"slug":462,"locale":7,"data":463,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-modular-windows-slope.en","decor-modular-windows-slope","{\"description\":\"Decor (Modular Windows Slope) is an assembly recipe that converts 1 [[fdy.term.glass|Glass]] into 1 unit of [[fdy.term.decor_windows_modular_slope|Decor (Windows Modular Slope)]] in 1 second. The recipe is categorized under assembly and must be executed at an [[fdy.term.assembler_i|Assembler I]]. Its single ingredient is Glass ×1 and its primary and sole output is Decor (Windows Modular Slope) ×1, making it a fast, single-step production method for this decorative building component.\",\"canonical_id\":\"Decor (Modular Windows Slope)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_slope\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_slope\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_slope\"}",{"id":465,"slug":466,"locale":7,"data":467,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-modular-windows-slope-edge.en","decor-modular-windows-slope-edge","{\"description\":\"Decor (Modular Windows Slope Edge) is an assembly recipe that converts 1 [[fdy.term.glass|Glass]] into 1 [[fdy.term.decor_windows_modular_slope_edge|Decor (Windows Modular Slope Edge)]] in 1 second. The recipe's primary output is Decor (Windows Modular Slope Edge) ×1 and it consumes Glass ×1 as its sole ingredient. Production is performed at the [[fdy.term.assembler_i|Assembler I]] building, where the recipe occupies the assembly category and yields the finished decorative window slope edge item for use in construction and decoration.\",\"canonical_id\":\"Decor (Modular Windows Slope Edge)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_slope_edge\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_slope_edge\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_slope_edge\"}",{"id":469,"slug":470,"locale":7,"data":471,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-modular-windows-wedge.en","decor-modular-windows-wedge","{\"description\":\"Decor (Modular Windows Wedge) is an assembly recipe that produces 1 × [[fdy.term.decor_windows_modular_wedge|Decor (Windows Modular Wedge)]] from 1 × [[fdy.term.glass|Glass]] in 1 second. The recipe belongs to the assembly category and requires the [[fdy.term.assembler_i|Assembler I]] building to execute. The ingredient list consists solely of Glass ×1 and the primary output item is Decor (Windows Modular Wedge) ×1, making this a fast single-input conversion used to create modular window wedge décor components.\",\"canonical_id\":\"Decor (Modular Windows Wedge)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_wedge\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_wedge\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_wedge\"}",{"id":473,"slug":474,"locale":7,"data":475,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-struts.en","decor-struts","{\"description\":\"[[fdy.term.decor_struts|Decor (Struts)]] is an assembly recipe that converts 1 steel beams into 2 Decor (Struts) in 1 second. The recipe's primary output item is Decor (Struts) and it is crafted using the [[fdy.term.assembler_i|Assembler I]] building. It belongs to the assembly category and yields two units of decorative strut components per cycle, making it a short-duration production step for supplying Decor (Struts) to downstream construction or decoration processes.\",\"canonical_id\":\"Decor (Struts)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_struts\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_struts\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_struts\"}",{"id":477,"slug":478,"locale":7,"data":479,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-support.en","decor-support","{\"description\":\"[[fdy.term.decor_support|Decor (Support)]] is an assembly recipe that runs in the [[fdy.term.assembler_i|Assembler I]] and requires 1 second to craft. The recipe consumes 1 steel beams as its ingredient and produces 2 units of Decor (Support), with Decor (Support) listed as the primary output item. The recipe is categorized under assembly and is intended for use in Assembler I production lines to convert steel beams into support decor components.\",\"canonical_id\":\"Decor (Support)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_support\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_support\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_support\"}",{"id":481,"slug":482,"locale":7,"data":483,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-support-truss.en","decor-support-truss","{\"description\":\"[[fdy.term.decor_support_truss|Decor (Support Truss)]] is an assembly recipe that converts steel beams into decorative support trusses. The recipe runs in the assembly category on an [[fdy.term.assembler_i|Assembler I]] and takes 1 second to complete. Each execution consumes 1 steel beams and produces 2 Decor (Support Truss), with Decor (Support Truss) as the primary output item. The recipe yields a 2:1 output-to-input ratio for steel beams and is intended for mass production of support truss decor elements.\",\"canonical_id\":\"Decor (Support Truss)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_support_truss\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_support_truss\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_support_truss\"}",{"id":485,"slug":486,"locale":7,"data":487,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-walls.en","decor-walls","{\"description\":\"[[fdy.term.decor_walls|Decor (Walls)]] is an assembly recipe that produces one unit of Decor (Walls) as its primary output; it requires five [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as ingredients, takes 1 second to craft, and is assembled at the [[fdy.term.assembler_i|Assembler I]] building.\",\"canonical_id\":\"Decor (Walls)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_walls\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.decor_walls\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_walls\"}",{"id":489,"slug":490,"locale":7,"data":491,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-windows.en","decor-windows","{\"description\":\"[[fdy.term.decor_windows|Decor (Windows)]] is an assembly recipe that produces one Decor (Windows) item. The recipe runs in 1 second on an [[fdy.term.assembler_i|Assembler I]] and consumes 1 steel beams and 1 [[fdy.term.glass|Glass]] to yield Decor (Windows) ×1. This recipe is categorized under assembly and its primary output is the Decor (Windows) item, integrating structural materials (steel beams) with a glazing component (Glass) to create a decorative window unit for use in construction and furnishing systems. The recipe specifies machine and ingredient requirements for automated production.\",\"canonical_id\":\"Decor (Windows)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_windows\"}",{"id":493,"slug":494,"locale":7,"data":495,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.distillation-column.en","distillation-column","{\"description\":\"[[fdy.term.distillation_column|Distillation Column]] is an assembly recipe that produces Distillation Column ×1 as its primary output in 10 seconds. The recipe is categorized under assembly and is crafted in the [[fdy.term.assembler_i|Assembler I]] building. Crafting the Distillation Column requires 30 steel beams, 30 [[fdy.term.pipe|Pipe]], 15 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 15 [[fdy.term.electronic_components|Electronic Components]]. The recipe yields one Distillation Column per operation and is intended for use within production lines that utilize the Assembler I.\",\"canonical_id\":\"Distillation Column\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.distillation_column\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.pipe\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.distillation_column\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.distillation_column\"}",{"id":497,"slug":498,"locale":7,"data":499,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.door-double.en","door-double","{\"description\":\"[[fdy.term.door_double|Door (Double)]] is an assembly recipe that produces one Door (Double) in 5 seconds. The recipe requires 20 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.machinery_parts|Machinery Parts]], and 1 [[fdy.term.electronic_components|Electronic Components]] and yields Door (Double) ×1 as its primary output. This recipe is categorized under assembly and must be run in an [[fdy.term.assembler_i|Assembler I]]. The ingredients and output are used to manufacture double doors for construction and integration into building workflows.\",\"canonical_id\":\"Door (Double)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.door_double\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.door_double\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.door_double\"}",{"id":501,"slug":502,"locale":7,"data":503,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.door-single.en","door-single","{\"description\":\"[[fdy.term.door_single|Door (Single)]] is an assembly recipe that produces one Door (Single) in 5 seconds. The recipe consumes 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 2 [[fdy.term.machinery_parts|Machinery Parts]] and 1 [[fdy.term.electronic_components|Electronic Components]] to craft Door (Single) ×1 as its primary output. This recipe is performed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly recipes. It defines the production pathway and required inputs needed by an Assembler I to fabricate a single Door (Single) unit.\",\"canonical_id\":\"Door (Single)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.door_single\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.door_single\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.door_single\"}",{"id":505,"slug":506,"locale":7,"data":507,"updated_at":189,"created_at":508,"listed_only":168},"fdy.recipe.drill-ship.en","drill-ship","{\"description\":\"Drill Ship is an assembly recipe in **[[fdy.term.assembler_i|Assembler I]]** that crafts one **Drill Ship** in 30 seconds. It consumes **Steel Beams**, **[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]**, **[[fdy.term.circuit_board|Circuit Board]]**, and **[[fdy.term.hover_engine|Hover Engine]]**, making it the production step for obtaining the Drill Ship unit.\",\"canonical_id\":\"Drill Ship\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drill_ship\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":100},{\"item\":\"fdy.term.hover_engine\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.drill_ship\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drill_ship\"}","2026-06-01 05:35:13",{"id":510,"slug":511,"locale":7,"data":512,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.drone-miner-i.en","drone-miner-i","{\"description\":\"[[fdy.term.drone_miner_i|Drone Miner I]] is an assembly recipe that produces one Drone Miner I from [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×10, [[fdy.term.machinery_parts|Machinery Parts]] ×8 and [[fdy.term.electronic_components|Electronic Components]] ×6. The recipe requires 5 seconds to complete and is executed in an [[fdy.term.assembler_i|Assembler I]]. The primary output of the recipe is the Drone Miner I item. This recipe links the specified input components to the production of an inexpensive automated mining unit via the Assembler I building within the game's manufacturing system.\",\"canonical_id\":\"Drone Miner I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drone_miner_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":8},{\"item\":\"fdy.term.electronic_components\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.drone_miner_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drone_miner_i\"}",{"id":514,"slug":515,"locale":7,"data":516,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.drone-miner-ii.en","drone-miner-ii","{\"description\":\"**[[fdy.term.drone_miner_ii|Drone Miner II]]** is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces one Drone Miner II in 7.5 seconds. It upgrades from [[fdy.term.drone_miner_i|Drone Miner I]] and requires [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and [[fdy.term.circuit_board|Circuit Board]] as inputs, making it the next-stage production step for building stronger mining drones.\",\"canonical_id\":\"Drone Miner II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drone_miner_ii\",\"ingredients\":[{\"item\":\"fdy.term.drone_miner_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.drone_miner_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drone_miner_ii\"}",{"id":518,"slug":519,"locale":7,"data":520,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.electric-arc-furnace.en","electric-arc-furnace","{\"description\":\"The **[[fdy.term.electric_arc_furnace|Electric Arc Furnace]]** is an assembly recipe crafted in **[[fdy.term.assembler_i|Assembler I]]**. It produces 1 Electric Arc Furnace in 15 seconds and requires **Steel Beams**, **[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]**, **[[fdy.term.electronic_components|Electronic Components]]**, and a **[[fdy.term.circuit_board|Circuit Board]]**. This recipe is used to manufacture the Electric Arc Furnace as a placeable industrial building in the production chain.\",\"canonical_id\":\"Electric Arc Furnace\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.electric_arc_furnace\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.electric_arc_furnace\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.electric_arc_furnace\"}",{"id":522,"slug":523,"locale":7,"data":524,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.electronic-components.en","electronic-components","{\"description\":\"[[fdy.term.electronic_components|Electronic Components]] is an assembly recipe that produces Electronic Components ×1 in 3 seconds. The recipe consumes [[fdy.term.technum_rods|Technum Rods]] ×1 and [[fdy.term.wire_coil|Wire Coil]] ×2 as ingredients and lists Electronic Components as its primary output item. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is part of the game's intermediate electronics production chain, converting structural and conductive components into a single unit of Electronic Components for use in higher-tier manufacturing.\",\"canonical_id\":\"Electronic Components\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.electronic_components\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.electronic_components\"}",{"id":526,"slug":527,"locale":7,"data":528,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.elevator.en","elevator","{\"description\":\"The Elevator is an assembly recipe that produces 1 Elevator in 10 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]], making it a key construction recipe for advancing FOUNDRY’s infrastructure.\",\"canonical_id\":\"Elevator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.elevator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.steel_beams\",\"count\":50},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.elevator\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.elevator\"}",{"id":530,"slug":531,"locale":7,"data":532,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.emergency-beacon.en","emergency-beacon","{\"description\":\"The Emergency Beacon is an assembly recipe that produces 1 Emergency Beacon in 3 seconds. It is crafted from 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 5 [[fdy.term.electronic_components|Electronic Components]], making it a basic manufactured item tied to the assembly system.\",\"canonical_id\":\"Emergency Beacon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.emergency_beacon\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.emergency_beacon\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.emergency_beacon\"}",{"id":534,"slug":535,"locale":7,"data":536,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.energy-cell.en","energy-cell","{\"description\":\"[[fdy.term.energy_cell|Energy Cell]] is a fluid_processing recipe that runs in 30 seconds in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] and produces 6 Energy Cell per cycle. The recipe consumes 3 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 6 [[fdy.term.electronic_components|Electronic Components]], 6 [[fdy.term.glass|Glass]] and 60 units of the fluid [[fdy.term.olumic_acid|Olumic Acid]] to yield the primary output Energy Cell. This recipe is executed exclusively in the Fluid Assembler I and is the defined method for converting those solid components and Olumic Acid into Energy Cell units within the FOUNDRY system.\",\"canonical_id\":\"Energy Cell\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.energy_cell\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":6},{\"item\":\"fdy.term.glass\",\"count\":6},{\"item\":\"fdy.term.olumic_acid\",\"count\":60}],\"outputs\":[{\"item\":\"fdy.term.energy_cell\",\"count\":6}],\"time_seconds\":30,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.energy_cell\"}",{"id":538,"slug":539,"locale":7,"data":540,"updated_at":541,"created_at":541,"listed_only":168},"fdy.recipe.escalator.en","escalator","{\"name\":\"fdy.term.escalator\",\"category\":\"smelting\",\"description\":\"escalator is a recipe entity in the FOUNDRY system categorized under smelting. It is a smelting recipe intended to be used by smelting machines to transform input materials into a smelted product as defined by the recipe. The entity is identified by the canonical name \\\"escalator\\\" and belongs to the smelting category, indicating it participates in the game's metalworking\u002Fheat-based production chain. No additional ingredient, output, or crafting detail is provided in the structural data.\"}","2026-05-28 08:37:18",{"id":543,"slug":544,"locale":7,"data":545,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.escalator-i.en","escalator-i","{\"description\":\"[[fdy.term.escalator_i|Escalator I]] is an assembly recipe that produces one [[fdy.term.escalator|Escalator]] I and requires three [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as ingredients; it is crafted in the [[fdy.term.assembler_i|Assembler I]] and has a crafting time of 1.5 seconds. The recipe's primary output is Escalator I, making it the defined method for converting Xenoferrite Plates into the Escalator I item within the production system. The recipe belongs to the assembly category and is executed using the Assembler I building.\",\"canonical_id\":\"Escalator I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.escalator_i\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_i\"}",{"id":547,"slug":548,"locale":7,"data":549,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.escalator-ii.en","escalator-ii","{\"description\":\"[[fdy.term.escalator_ii|Escalator II]] is an assembly recipe that produces [[fdy.term.escalator|Escalator]] II as its primary output, requiring 1.5 seconds to complete. The recipe consumes [[fdy.term.escalator_i|Escalator I]] ×1 and [[fdy.term.machinery_parts|Machinery Parts]] ×1 and yields Escalator II ×1. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly recipes. It directly upgrades an existing Escalator I component into the Escalator II item using basic machinery parts, enabling faster construction of higher-tier transport infrastructure within production lines.\",\"canonical_id\":\"Escalator II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_ii\",\"ingredients\":[{\"item\":\"fdy.term.escalator_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.escalator_ii\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_ii\"}",{"id":551,"slug":552,"locale":7,"data":553,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.escalator-iii.en","escalator-iii","{\"description\":\"[[fdy.term.escalator_iii|Escalator III]] is an assembly recipe that produces [[fdy.term.escalator|Escalator]] III as its primary output. The recipe is processed in an [[fdy.term.assembler_i|Assembler I]] and requires 1.5 seconds to craft each unit. Its ingredients are [[fdy.term.escalator_ii|Escalator II]] ×1 and [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] ×1, and it yields Escalator III ×1 per cycle. This recipe belongs to the assembly category and converts a lower-tier escalator plus advanced components into the Escalator III item using basic assembly infrastructure.\",\"canonical_id\":\"Escalator III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_iii\",\"ingredients\":[{\"item\":\"fdy.term.escalator_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.escalator_iii\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_iii\"}",{"id":555,"slug":556,"locale":7,"data":557,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-chair.en","executive-office-chair","{\"description\":\"The Executive Office Chair is an assembly recipe crafted in the [[fdy.term.assembler_i|Assembler I]]. It converts 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.biomass|Biomass]] into 1 [[fdy.term.executive_office_chair|Executive Office Chair]] in 3 seconds, providing the furniture item used as a decorative or functional office-style object in the base.\",\"canonical_id\":\"Executive Office Chair\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_chair\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_chair\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_chair\"}",{"id":559,"slug":560,"locale":7,"data":561,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-couch.en","executive-office-couch","{\"description\":\"[[fdy.term.executive_office_couch|Executive Office Couch]] is an assembly recipe that produces one Executive Office Couch and is executed at the [[fdy.term.assembler_i|Assembler I]]. The recipe requires 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.biomass|Biomass]] as inputs, has a crafting time of 3 seconds, and yields Executive Office Couch ×1 as its primary output. This recipe is classified under the assembly category and is used to manufacture the Executive Office Couch item using the Assembler I building.\",\"canonical_id\":\"Executive Office Couch\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_couch\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_couch\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_couch\"}",{"id":563,"slug":564,"locale":7,"data":565,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-desk.en","executive-office-desk","{\"description\":\"[[fdy.term.executive_office_desk|Executive Office Desk]] is an assembly recipe that produces one Executive Office Desk in 3 seconds. The recipe consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.electronic_components|Electronic Components]] and 1 [[fdy.term.biomass|Biomass]] and yields Executive Office Desk ×1 as its primary output. This recipe is manufactured in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly. It connects mid-tier material components (Xenoferrite Plates, Electronic Components) and organic input (Biomass) into a finished office furnishing used by higher-level facilities.\",\"canonical_id\":\"Executive Office Desk\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_desk\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_desk\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_desk\"}",{"id":567,"slug":568,"locale":7,"data":569,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-file-cabinet.en","executive-office-file-cabinet","{\"description\":\"`[[fdy.term.executive_office_file_cabinet|Executive Office File Cabinet]]` is an assembly recipe that produces 1 `Executive Office File Cabinet` in `[[fdy.term.assembler_i|Assembler I]]` over 3 seconds. It consumes 2 `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]` and 1 `[[fdy.term.biomass|Biomass]]`, making it a simple crafted furnishing or storage-related office item.\",\"canonical_id\":\"Executive Office File Cabinet\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_file_cabinet\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_file_cabinet\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_file_cabinet\"}",{"id":571,"slug":572,"locale":7,"data":573,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-plant.en","executive-office-plant","{\"description\":\"[[fdy.term.executive_office_plant|Executive Office Plant]] is an assembly recipe that produces one Executive Office Plant in 3 seconds using an [[fdy.term.assembler_i|Assembler I]]. The recipe consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×1 and [[fdy.term.biomass|Biomass]] ×1 to yield Executive Office Plant ×1 as its primary output item. It is categorized under assembly and is crafted specifically at the Assembler I building.\",\"canonical_id\":\"Executive Office Plant\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_plant\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_plant\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_plant\"}",{"id":575,"slug":576,"locale":7,"data":577,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-table.en","executive-office-table","{\"description\":\"[[fdy.term.executive_office_table|Executive Office Table]] is an assembly recipe that produces one Executive Office Table in 3 seconds. The recipe requires 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.biomass|Biomass]] as ingredients and yields the Executive Office Table as its primary output item. The crafting process is performed at the [[fdy.term.assembler_i|Assembler I]] building. This recipe is categorized under assembly and converts the specified inputs into the finished Executive Office Table for use in the game's production chains.\",\"canonical_id\":\"Executive Office Table\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_table\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_table\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_table\"}",{"id":579,"slug":580,"locale":7,"data":581,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.explosive-charge.en","explosive-charge","{\"description\":\"Explosive Charge is an assembly recipe that produces one Explosive Charge in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It combines [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], [[fdy.term.explosives|Explosives]], [[fdy.term.wire_coil|Wire Coil]], and [[fdy.term.electronic_components|Electronic Components]], making it a crafted ordnance component used in the game’s production chain.\",\"canonical_id\":\"Explosive Charge\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosive_charge\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.explosives\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.explosive_charge\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosive_charge\"}",{"id":583,"slug":584,"locale":7,"data":585,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.explosives.en","explosives","{\"description\":\"[[fdy.term.explosives|Explosives]] is a fluid_processing recipe that produces 1 Explosives in 5 seconds. The recipe consumes 4 [[fdy.term.ignium_powder|Ignium Powder]] and 50 [[fdy.term.low_density_olumite|Low Density Olumite]] to create the primary output item Explosives. It is assembled in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] and the recipe’s primary output is the Explosives item. This recipe defines the conversion of the specified ingredient quantities into Explosives within the FOUNDRY production chain.\",\"canonical_id\":\"Explosives\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.explosives\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":4},{\"item\":\"fdy.term.low_density_olumite\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.explosives\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.explosives\"}",{"id":587,"slug":588,"locale":7,"data":589,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.explosives-detonator.en","explosives-detonator","{\"description\":\"The Explosives Detonator is an assembly recipe that produces one Explosives Detonator in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 40 [[fdy.term.electronic_components|Electronic Components]], making it a crafted component for explosive-related production chains.\",\"canonical_id\":\"Explosives Detonator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosives_detonator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":40}],\"outputs\":[{\"item\":\"fdy.term.explosives_detonator\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosives_detonator\"}",{"id":591,"slug":592,"locale":7,"data":593,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.explosives-primitive.en","explosives-primitive","{\"description\":\"[[fdy.term.explosives|Explosives]] (Primitive) is an assembly recipe that produces Explosives ×1 as its primary output. The recipe requires [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] ×2, [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] ×2 and [[fdy.term.biomass|Biomass]] ×1 and completes in 5 seconds. It is crafted in the [[fdy.term.assembler_i|Assembler I]] building and belongs to the assembly category of recipes, converting raw rubble and biomass into basic explosives for use in further manufacturing or combat applications.\",\"canonical_id\":\"Explosives (Primitive)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosives\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.explosives\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosives_primitive\"}",{"id":595,"slug":596,"locale":7,"data":597,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.farmer-robot-arm.en","farmer-robot-arm","{\"description\":\"A crafting recipe in the Assembly category that produces 1 Farmer Robot Arm in 15 seconds at [[fdy.term.assembler_i|Assembler I]]. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.hydraulic_piston|Hydraulic Piston]], and 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it a component recipe for assembling agricultural automation equipment.\",\"canonical_id\":\"Farmer Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_arm\"}",{"id":599,"slug":600,"locale":7,"data":601,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.farmer-robot-head.en","farmer-robot-head","{\"description\":\"Farmer Robot Head is an assembly recipe that crafts one Farmer Robot Head in an [[fdy.term.assembler_i|Assembler I]] over 15 seconds. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.cpu|CPU]], and 1 [[fdy.term.polymer_board|Polymer Board]] to produce the head component used in robot construction.\",\"canonical_id\":\"Farmer Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_head\"}",{"id":603,"slug":604,"locale":7,"data":605,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.farmer-robot-leg.en","farmer-robot-leg","{\"description\":\"`Farmer Robot Leg` is an assembly recipe crafted in an `[[fdy.term.assembler_i|Assembler I]]` over 15 seconds. It consumes `[[fdy.term.robot_parts|Robot Parts]]`, `[[fdy.term.hydraulic_piston|Hydraulic Piston]]`, and `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]` to produce one `Farmer Robot Leg`, serving as a manufacturing step in the production chain for robot components.\",\"canonical_id\":\"Farmer Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_leg\"}",{"id":607,"slug":608,"locale":7,"data":609,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.farmer-robot-torso.en","farmer-robot-torso","{\"description\":\"Farmer Robot Torso is an assembly recipe crafted in the [[fdy.term.assembler_i|Assembler I]] that takes [[fdy.term.robot_parts|Robot Parts]], [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], an Empty Barrel, and an [[fdy.term.energy_cell|Energy Cell]] to produce one Farmer Robot Torso in 15 seconds. It is a component recipe tied to the construction of farmer robot parts in the production chain.\",\"canonical_id\":\"Farmer Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_torso\"}",{"id":611,"slug":612,"locale":7,"data":613,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.filter-loader.en","filter-loader","{\"description\":\"[[fdy.term.filter_loader|Filter Loader]] is a building used to move and sort items through a connected transport system. It acts as a specialized loader that feeds materials into the network, letting players organize supply chains instead of sending every item through the same route. Its behavior is centered on item handling rather than production, so it is most useful in logistics setups where precise distribution matters.\\n\\nThe building has a simple crafting profile: it takes **4**, **4**, and **2** of its listed inputs to produce **1** Filter Loader. The crafting table also lists multiple fabrication times, indicating that it can be made at different crafting stations or through different production methods. In practical use, the Filter Loader belongs in a transport line where controlled item flow is needed, especially when separating resources by type.\\n\\nA patch later increased its operating speed to **1800 items\u002Fmin**, making it substantially more effective for high-throughput logistics. That change is important when designing long transport chains, since the building can now keep up better with larger-scale item movement and reduce bottlenecks in busy sorting systems.\",\"canonical_id\":\"Filter Loader\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.filter_loader\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.filter_loader\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.filter_loader\"}",{"id":615,"slug":616,"locale":7,"data":617,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.firmarlite-sheet.en","firmarlite-sheet","{\"description\":\"Firmarlite Sheet is a smelting recipe that converts 1 [[fdy.term.firmarlite_bar|Firmarlite Bar]] into 1 Firmarlite Sheet in 6 seconds at the [[fdy.term.lava_smelter_i|Lava-Smelter I]]. It produces a processed Firmarlite material used in the game's production chain.\",\"canonical_id\":\"Firmarlite Sheet\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.firmarlite_sheet\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_bar\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.lava_smelter_i\",\"name\":\"fdy.term.firmarlite_sheet\"}",{"id":619,"slug":620,"locale":7,"data":621,"updated_at":183,"created_at":541,"listed_only":168},"fdy.recipe.firmarlite-sheet-t1.en","firmarlite-sheet-t1","{\"description\":\"[[fdy.term.firmarlite_sheet|Firmarlite Sheet]] (T1) is a recipe in the smelting category of the FOUNDRY system. The entry is the smelting recipe named Firmarlite Sheet (T1); structural details such as specific inputs, outputs, crafting time, and required machines are not included in the provided data.\",\"category\":\"smelting\",\"name\":\"fdy.term.firmarlite_sheet_t1\"}",{"id":623,"slug":624,"locale":7,"data":625,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.flare-stack.en","flare-stack","{\"description\":\"[[fdy.term.flare_stack|Flare Stack]] is an assembly recipe that produces one Flare Stack in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 Steel Beams, 5 [[fdy.term.machinery_parts|Machinery Parts]], and 1 [[fdy.term.electronic_components|Electronic Components]], making it part of the manufacturing chain for constructing the Flare Stack item.\",\"canonical_id\":\"Flare Stack\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.flare_stack\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":5},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.flare_stack\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.flare_stack\"}",{"id":627,"slug":628,"locale":7,"data":629,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.fluid-assembler-i.en","fluid-assembler-i","{\"description\":\"[[fdy.term.fluid_assembler_i|Fluid Assembler I]] is an assembly recipe that produces one Fluid Assembler I in 10 seconds. The recipe requires 15 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 5 [[fdy.term.circuit_board|Circuit Board]], and 10 [[fdy.term.polymer_board|Polymer Board]] as ingredients. The primary output item is Fluid Assembler I (×1), and the recipe is intended to be executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe is categorized under assembly and directly yields the Fluid Assembler I structure when completed.\",\"canonical_id\":\"Fluid-Assembler I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fluid_assembler_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":5},{\"item\":\"fdy.term.polymer_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.fluid_assembler_i\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fluid_assembler_i\"}",{"id":631,"slug":632,"locale":7,"data":633,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.forest-seed-plants.en","forest-seed-plants","{\"description\":\"[[fdy.term.forest_seed_plants|Forest Seed (Plants)]] is a fuel-category recipe executed in the [[fdy.term.greenhouse|Greenhouse]] that converts Forest Seed (Plants) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 into Forest Seed (Plants) ×3 over 300 seconds, producing Forest Seed (Plants) as its primary output. The recipe consumes the listed ingredients and yields three Forest Seed (Plants) units per operation, effectively increasing seed count while requiring mineral and water inputs, and must be processed in the Greenhouse.\",\"canonical_id\":\"Forest Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.forest_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.forest_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.forest_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.forest_seed_plants\"}",{"id":635,"slug":636,"locale":7,"data":637,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.forest-seed-trees.en","forest-seed-trees","{\"description\":\"[[fdy.term.forest_seed_trees|Forest Seed (Trees)]] is a fuel-category recipe that produces three Forest Seed (Trees) in 300 seconds when executed in a [[fdy.term.greenhouse|Greenhouse]]. The recipe consumes one Forest Seed (Trees), one [[fdy.term.mineral_rocks|Mineral Rocks]] and 250 [[fdy.term.water|Water]] to yield Forest Seed (Trees) ×3, with Forest Seed (Trees) as the primary output item. This recipe functions as an in-game fuel production conversion performed specifically in the Greenhouse and requires the listed ingredients and processing time to generate its outputs.\",\"canonical_id\":\"Forest Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.forest_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.forest_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.forest_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.forest_seed_trees\"}",{"id":639,"slug":640,"locale":7,"data":641,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.fracking-liquid.en","fracking-liquid","{\"description\":\"[[fdy.term.fracking_liquid|Fracking Liquid]] is a chemistry recipe that produces Fracking Liquid as its primary output; it is processed in the [[fdy.term.chemical_processor|Chemical Processor]] and completes in 5 seconds. The recipe consumes [[fdy.term.air|Air]] ×30, [[fdy.term.olumite_gas|Olumite Gas]] ×10, and [[fdy.term.water|Water]] ×60 to yield Fracking Liquid ×100 per operation. This recipe belongs to the chemistry category and requires the Chemical Processor to craft the specified output volume from the listed ingredients.\",\"canonical_id\":\"Fracking Liquid\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.fracking_liquid\",\"ingredients\":[{\"item\":\"fdy.term.air\",\"count\":30},{\"item\":\"fdy.term.olumite_gas\",\"count\":10},{\"item\":\"fdy.term.water\",\"count\":60}],\"outputs\":[{\"item\":\"fdy.term.fracking_liquid\",\"count\":100}],\"time_seconds\":5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.fracking_liquid\"}",{"id":643,"slug":644,"locale":7,"data":645,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.fracking-tower-base.en","fracking-tower-base","{\"description\":\"Fracking Tower Base is an assembly recipe in *Foundry* that produces 1 Fracking Tower Base in 20 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 200 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 100 Steel Beams, 25 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 25 [[fdy.term.circuit_board|Circuit Board]], making it a mid-tier construction recipe tied to industrial progression and the fabrication of fracking infrastructure.\",\"canonical_id\":\"Fracking Tower Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fracking_tower_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.fracking_tower_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fracking_tower_base\"}",{"id":647,"slug":648,"locale":7,"data":649,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.freight-elevator-i.en","freight-elevator-i","{\"description\":\"[[fdy.term.freight_elevator_i|Freight Elevator I]] is a building segment used to create a freight elevator shaft. It automatically excavates the terrain between the bottom and top segments once a valid pair has been established, allowing a vertical passage to be opened through the world.\\n\\nA freight elevator must be placed in pairs: one top segment and one bottom segment. Together, they form a valid elevator regardless of the height at which they are installed, so the two pieces can be set at any level in the world as long as they are paired correctly. The key requirement is that both ends exist; without the matching segment, the elevator is not considered complete.\\n\\nIn practice, this makes Freight Elevator I useful for creating vertical access through solid terrain without manually digging out the full shaft first. Place the two ends where you want the passage to connect, and the game handles the excavation between them automatically.\",\"canonical_id\":\"Freight Elevator I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.freight_elevator_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.freight_elevator_i\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.freight_elevator_i\"}",{"id":651,"slug":652,"locale":7,"data":653,"updated_at":247,"created_at":178,"listed_only":168},"fdy.recipe.freight-elevator-ii.en","freight-elevator-ii","{\"description\":\"[[fdy.term.freight_elevator_ii|Freight Elevator II]] is a building used to create a vertical freight elevator shaft. It automatically excavates the terrain between its bottom and top segments, making it a practical way to open a continuous passage through solid ground or rock.\\n\\nTo function, it must be placed in pairs: one top segment and one bottom segment. Once both pieces are placed, they establish a valid freight elevator, and the two ends can be positioned at any height in the world. This makes it useful for connecting distant depths or surface levels without manually tunneling the full shaft.\\n\\n- The elevator clears the space between the two placed segments automatically.\\n- Both the top and bottom parts are required; a single segment does not form a working elevator.\\n- The two ends do not need to share the same elevation, so it can span large vertical differences.\",\"canonical_id\":\"Freight Elevator II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.freight_elevator_ii\",\"ingredients\":[{\"item\":\"fdy.term.freight_elevator_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.freight_elevator_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.freight_elevator_ii\"}",{"id":655,"slug":656,"locale":7,"data":657,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.fuel-rod-casing.en","fuel-rod-casing","{\"description\":\"[[fdy.term.fuel_rod_casing|Fuel Rod Casing]] is an assembly recipe that produces 2 Fuel Rod Casing items as its primary output. The recipe consumes 1 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 1 steel beams per cycle, completes in 15 seconds, and is produced on an [[fdy.term.assembler_i|Assembler I]]. This recipe is used to convert Advanced Machinery Parts and steel beams into Fuel Rod Casing units at the specified rate and building.\",\"canonical_id\":\"Fuel Rod Casing\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fuel_rod_casing\",\"ingredients\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.fuel_rod_casing\",\"count\":2}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fuel_rod_casing\"}",{"id":659,"slug":660,"locale":7,"data":661,"updated_at":272,"created_at":662,"listed_only":168},"fdy.recipe.geothermal-boiler.en","geothermal-boiler","{\"description\":\"The Geothermal Boiler consumes [[fdy.term.ignium_enriched_water|Ignium-Enriched Water]] to produce [[fdy.term.steam|Steam]] for Steam Turbines. It must be placed directly on a Geothermal Vent, making it part of the vent’s natural thermal extraction setup rather than a standalone machine. Geothermal Vents can be located with the [[fdy.term.ore_scanner|Ore Scanner]], which makes them the key prerequisite for using this recipe at all.\\n\\nIts main purpose is to convert the vent’s output into usable steam for power generation. Since the boiler is tied to a specific world feature, planning around vent location is important: once a Geothermal Vent is found, the boiler can be installed there to turn the available material into a form that Steam Turbines can process.\\n\\n- The Geothermal Boiler requires placement on a Geothermal Vent.\\n- It consumes Ignium-Enriched Water as input.\\n- Its output is Steam for Steam Turbines.\\n- Geothermal Vents are found using the Ore Scanner.\\n- **1 [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] generates 675 liters of steam.**\\n\\nBecause the boiler is part of a geothermal chain, it is best treated as a conversion step in a larger power system. The steam output value makes it clear that the resource has substantial energy potential, so vent placement and the amount of available material determine how much benefit the setup can provide over time.\",\"canonical_id\":\"Geothermal Boiler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.geothermal_boiler\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":50},{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.geothermal_boiler\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.geothermal_boiler\"}","2026-05-31 06:51:13",{"id":664,"slug":665,"locale":7,"data":666,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.glass.en","glass","{\"description\":\"[[fdy.term.glass|Glass]] is a smelting recipe in the [[fdy.term.advanced_smelter|Advanced Smelter]] that converts 5 [[fdy.term.gravel|Gravel]] into 1 Glass over 5 seconds. It produces the basic glass material used in FOUNDRY crafting and production chains.\",\"canonical_id\":\"Glass\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.glass\",\"ingredients\":[{\"item\":\"fdy.term.gravel\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.glass\"}",{"id":668,"slug":669,"locale":7,"data":670,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.gravel.en","gravel","{\"description\":\"[[fdy.term.gravel|Gravel]] is a recipe in the mining category that converts [[fdy.term.mineral_rocks|Mineral Rocks]] into Gravel as the primary output. The recipe consumes 2 Mineral Rocks and, when processed in a [[fdy.term.crusher_i|Crusher I]], produces 6 Gravel over a crafting time of 12 seconds. The recipe’s primary output item is Gravel and it is intended to be run on the Crusher I building to convert raw Mineral Rocks into usable Gravel.\",\"canonical_id\":\"Gravel\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.gravel\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.gravel\",\"count\":6}],\"time_seconds\":12,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.gravel\"}",{"id":672,"slug":673,"locale":7,"data":674,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.greenhouse.en","greenhouse","{\"description\":\"**[[fdy.term.greenhouse|Greenhouse]]** is an assembly recipe crafted in **[[fdy.term.assembler_i|Assembler I]]** that takes **20 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 6 [[fdy.term.glass|Glass]], 4 [[fdy.term.pipe|Pipe]], and 1 [[fdy.term.electronic_components|Electronic Components]]** to produce **1 Greenhouse** in **8 seconds**. It is the manufacturing step used to create the **Greenhouse** item for construction and production setups.\",\"canonical_id\":\"Greenhouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.greenhouse\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.glass\",\"count\":6},{\"item\":\"fdy.term.pipe\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.greenhouse\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.greenhouse\"}",{"id":676,"slug":677,"locale":7,"data":678,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.hangar-gate.en","hangar-gate","{\"description\":\"[[fdy.term.hangar_gate|Hangar Gate]] is an assembly recipe that produces one Hangar Gate as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] and requires 5 seconds to complete. Its ingredients are 25 steel beams, 10 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 1 [[fdy.term.electronic_components|Electronic Components]], which are consumed to craft Hangar Gate ×1. This recipe belongs to the assembly category and is used wherever Hangar Gate production is required within factory workflows.\",\"canonical_id\":\"Hangar Gate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hangar_gate\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.hangar_gate\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hangar_gate\"}",{"id":680,"slug":681,"locale":7,"data":682,"updated_at":189,"created_at":683,"listed_only":168},"fdy.recipe.heavy-duty-transport-bot.en","heavy-duty-transport-bot","{\"description\":\"Heavy Duty Transport Bot is an assembly recipe in FOUNDRY that crafts 270 Heavy Duty Transport Bots in an [[fdy.term.assembler_i|Assembler I]] over 15 seconds. It consumes Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], [[fdy.term.electronic_components|Electronic Components]], and a [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], making it a bulk production recipe for supplying transport bots used in factory logistics and item movement.\",\"canonical_id\":\"Heavy Duty Transport Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.heavy_duty_transport_bot\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.heavy_duty_transport_bot\",\"count\":270}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.heavy_duty_transport_bot\"}","2026-05-31 06:51:14",{"id":685,"slug":686,"locale":7,"data":687,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.hot-air-stove-base.en","hot-air-stove-base","{\"description\":\"Hot Air Stove Base is an assembly recipe that produces 1 Hot Air Stove Base in 20 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 100 [[fdy.term.concrete|Concrete]], 100 Steel Beams, 25 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 25 [[fdy.term.electronic_components|Electronic Components]], making it a construction recipe for a building component used in FOUNDRY production and infrastructure.\",\"canonical_id\":\"Hot Air Stove Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hot_air_stove_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.hot_air_stove_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hot_air_stove_base\"}",{"id":689,"slug":690,"locale":7,"data":691,"updated_at":189,"created_at":683,"listed_only":168},"fdy.recipe.hover-engine.en","hover-engine","{\"description\":\"Hover Engine is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces 1 Hover Engine in 6 seconds. It combines [[fdy.term.technum_rods|Technum Rods]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]], making it a key manufacturing step for creating the hover-related component used in FOUNDRY’s production chain.\",\"canonical_id\":\"Hover Engine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hover_engine\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":11},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.hover_engine\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hover_engine\"}",{"id":693,"slug":694,"locale":7,"data":695,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.hydraulic-piston.en","hydraulic-piston","{\"description\":\"[[fdy.term.hydraulic_piston|Hydraulic Piston]] is a fluid processing recipe crafted in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]]. It takes 1 Steel Beam and 30 [[fdy.term.low_density_olumite|Low Density Olumite]] and produces 1 Hydraulic Piston in 5 seconds. This recipe is part of the game's manufacturing chain for turning metal materials and processed resources into a finished mechanical component.\",\"canonical_id\":\"Hydraulic Piston\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.hydraulic_piston\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.low_density_olumite\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.hydraulic_piston\"}",{"id":697,"slug":698,"locale":7,"data":699,"updated_at":272,"created_at":683,"listed_only":168},"fdy.recipe.ignium-enriched-water.en","ignium-enriched-water","{\"description\":\"Ignium-Enriched Water is a fuel used in the [[fdy.term.geothermal_boiler|Geothermal Boiler]]. When fed into the boiler, it is converted into steam for Steam Turbines, making it part of the power generation chain tied to geothermal processing.\\n\\nIts role is strictly as an input resource rather than a standalone utility item. Managing a supply of Ignium-Enriched Water is important if you want to keep the boiler running and maintain steady steam output for turbine-based power production.\",\"canonical_id\":\"Ignium-Enriched Water\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ignium_enriched_water\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":270}],\"outputs\":[{\"item\":\"fdy.term.ignium_enriched_water\",\"count\":270}],\"time_seconds\":1,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.ignium_enriched_water\"}",{"id":701,"slug":702,"locale":7,"data":703,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ignium-fuel-rod.en","ignium-fuel-rod","{\"description\":\"[[fdy.term.ignium_fuel_rod|Ignium Fuel Rod]] is a fluid_processing recipe that produces one Ignium Fuel Rod as its primary output in 15 seconds. The recipe requires 1 [[fdy.term.fuel_rod_casing|Fuel Rod Casing]], 10 [[fdy.term.wire_coil|Wire Coil]], 20 [[fdy.term.ignium_powder|Ignium Powder]] and 400 units of [[fdy.term.liquid_fuel|Liquid Fuel]] and is executed in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]]. The recipe converts the listed solid components and the Liquid Fuel into the Ignium Fuel Rod item, integrating both item and fluid inputs to create a single fuel rod used by downstream systems.\",\"canonical_id\":\"Ignium Fuel Rod\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.ignium_fuel_rod\",\"ingredients\":[{\"item\":\"fdy.term.fuel_rod_casing\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":10},{\"item\":\"fdy.term.ignium_powder\",\"count\":20},{\"item\":\"fdy.term.liquid_fuel\",\"count\":400}],\"outputs\":[{\"item\":\"fdy.term.ignium_fuel_rod\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.ignium_fuel_rod\"}",{"id":705,"slug":706,"locale":7,"data":707,"updated_at":247,"created_at":184,"listed_only":168},"fdy.recipe.ignium-ore.en","ignium-ore","{\"canonical_id\":\"Ignium Ore\",\"name\":\"fdy.term.ignium_ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.ignium_ore\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ignium_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"description\":\"Ignium Ore is a fuel-item used in recipes and combustion devices. It appears in fuel lists for heat-generating buildings and is consumed in boilers and similar generators where solid fuels are accepted. Ignium Ore provides a mid-range energy value compared with other solid fuels and is represented alongside related items such as [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]], [[fdy.term.coked_ignium|Coked Ignium]], and [[fdy.term.ignium_fuel_rod|Ignium Fuel Rod]].\\n\\nIgnium Ore's in-game role is as a straightforward combustible resource for sustaining continuous heat or power production. It stacks and feeds into automated fuel inputs the same way as other ore- or biomass-based fuels. When planning fuel logistics, Ignium Ore occupies a middle position in energy density: it yields more energy per unit than Ignium Ore Rubble but less than portable or processed fuels that require additional processing steps.\\n\\nPractical notes for use and integration:\\n- Energy value: Ignium Ore provides higher energy per unit than Ignium Ore Rubble but is below higher-grade processed fuels; use it when moderate burn time and raw availability are preferred.\\n- Throughput considerations: Boilers and similar devices list Ignium Ore with an intermediate per-minute burn rate compared to other fuels; match conveyor and inserter throughput to avoid fuel starvation or overflow.\\n- Processing and conversions: Related items such as Coked Ignium and Ignium Fuel Rod are part of the same fuel chain; processing can change effective energy-per-input ratios and should be considered when optimizing fuel efficiency.\\n- Inventory and automation: Ignium Ore is suitable for automated supply lines and bulk storage; prioritize higher-density fuels only if refinery or coking infrastructure is available and the extra processing is worthwhile.\\n\\nBecause there is no detailed primary documentation here, specific stack sizes, crafting recipes, or exact numeric energy values beyond relative comparisons are not provided. Use the game's production screens and device fuel menus to view precise values when optimizing a base's fuel economy.\"}",{"id":709,"slug":710,"locale":7,"data":711,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ignium-powder.en","ignium-powder","{\"description\":\"[[fdy.term.ignium_powder|Ignium Powder]] is a mining recipe that converts raw material into processed product: it consumes 1 [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] and produces Ignium Powder ×5 as its primary output. The recipe requires 5 seconds to complete and must be run in the [[fdy.term.crusher_i|Crusher I]] building. The recipe is categorized under mining and yields Ignium Powder as the main produced item for downstream use.\",\"canonical_id\":\"Ignium Powder\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.ignium_powder\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.ignium_powder\"}",{"id":713,"slug":714,"locale":7,"data":715,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.incinerator.en","incinerator","{\"description\":\"A crafting recipe in the assembly category that produces 1 [[fdy.term.incinerator|Incinerator]] in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 20 Steel Beams, 5 [[fdy.term.electronic_components|Electronic Components]], and 25 [[fdy.term.concrete|Concrete]].\",\"canonical_id\":\"Incinerator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.incinerator\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.concrete\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.incinerator\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.incinerator\"}",{"id":717,"slug":718,"locale":7,"data":719,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.jetpack-fuel.en","jetpack-fuel","{\"description\":\"[[fdy.term.jetpack_fuel|Jetpack Fuel]] is a fluid_processing recipe that produces Jetpack Fuel (×1) by combining [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (×1) and [[fdy.term.liquid_fuel|Liquid Fuel]] (×30). The recipe requires 4 seconds to complete and is processed in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]]. The primary output of the recipe is the item Jetpack Fuel, and the recipe consumes the listed ingredient quantities per operation.\",\"canonical_id\":\"Jetpack Fuel\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.jetpack_fuel\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.liquid_fuel\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.jetpack_fuel\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.jetpack_fuel\"}",{"id":721,"slug":722,"locale":7,"data":723,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ladder.en","ladder","{\"description\":\"[[fdy.term.ladder|Ladder]] is an assembly recipe that produces one Ladder from two [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]. The recipe requires 1.5 seconds to complete and is executed in an [[fdy.term.assembler_i|Assembler I]]. The primary output item is Ladder and the listed ingredient is Xenoferrite Plates ×2. The recipe belongs to the assembly category and uses the Assembler I building to convert Xenoferrite Plates into the finished Ladder.\",\"canonical_id\":\"Ladder\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ladder\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.ladder\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ladder\"}",{"id":725,"slug":726,"locale":7,"data":727,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.lava-smelter-i.en","lava-smelter-i","{\"description\":\"[[fdy.term.lava_smelter_i|Lava-Smelter I]] is an assembly recipe that produces one Lava-Smelter I in 8 seconds using an [[fdy.term.assembler_i|Assembler I]]. The recipe requires 10 steel beams, 10 [[fdy.term.firmarlite_bar|Firmarlite Bar]], 5 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 5 [[fdy.term.electronic_components|Electronic Components]] as inputs and yields a single Lava-Smelter I as its primary output. This recipe is executed in the Assembler I building and converts the listed raw and intermediate components into the Lava-Smelter I for use in production chains.\",\"canonical_id\":\"Lava-Smelter I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.lava_smelter_i\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.firmarlite_bar\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.lava_smelter_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.lava_smelter_i\"}",{"id":729,"slug":730,"locale":7,"data":731,"updated_at":189,"created_at":326,"listed_only":168},"fdy.recipe.lava-smelter-ii.en","lava-smelter-ii","{\"description\":\"**Lava-Smelter II** is an assembly recipe crafted in the [[fdy.term.assembler_i|Assembler I]] that produces one Lava-Smelter II after 15 seconds. It upgrades a [[fdy.term.lava_smelter_i|Lava-Smelter I]] using 50 [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], 15 [[fdy.term.circuit_board|Circuit Board]], and 5 [[fdy.term.energy_cell|Energy Cell]], making it part of the progression from the first smelter to the improved lava-processing machine.\",\"canonical_id\":\"Lava-Smelter II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.lava_smelter_ii\",\"ingredients\":[{\"item\":\"fdy.term.lava_smelter_i\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":15},{\"item\":\"fdy.term.energy_cell\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.lava_smelter_ii\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.lava_smelter_ii\"}",{"id":733,"slug":734,"locale":7,"data":735,"updated_at":189,"created_at":736,"listed_only":168},"fdy.recipe.light-bot.en","light-bot","{\"description\":\"Light Bot is an assembly recipe that produces 1 Light Bot in 12 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes Steel Beams, [[fdy.term.machinery_parts|Machinery Parts]], [[fdy.term.electronic_components|Electronic Components]], and [[fdy.term.glass|Glass]], making it a mid-tier crafted component tied to machine assembly and advanced manufacturing chains.\",\"canonical_id\":\"Light Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_bot\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_bot\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_bot\"}","2026-05-31 06:52:05",{"id":738,"slug":739,"locale":7,"data":740,"updated_at":741,"created_at":742,"listed_only":168},"fdy.recipe.light-pole.en","light-pole","{\"description\":\"Light Pole is a recipe in the smelting category of the FOUNDRY system. This recipe is used to produce the item Light Pole and is classified under smelting processes, linking it to the game's metalworking and furnace mechanics; it defines the inputs, thermal processing, and outputs required to create the Light Pole within production chains and is used wherever smelted construction or lighting components are required.\",\"category\":\"smelting\",\"name\":\"fdy.term.light_pole\"}","2026-06-02 11:50:45","2026-05-28 08:37:19",{"id":744,"slug":745,"locale":7,"data":746,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.light-pole-i.en","light-pole-i","{\"description\":\"[[fdy.term.light_pole_i|Light Pole I]] is an assembly recipe that produces one [[fdy.term.light_pole|Light Pole]] I in 3 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 5 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.electronic_components|Electronic Components]], and 1 [[fdy.term.technum_rods|Technum Rods]], making it the production step for building this lighting structure.\",\"canonical_id\":\"Light Pole I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_pole_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_pole_i\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_pole_i\"}",{"id":748,"slug":749,"locale":7,"data":750,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.light-pole-ii.en","light-pole-ii","{\"description\":\"`[[fdy.term.light_pole_ii|Light Pole II]]` is an assembly recipe crafted in an `[[fdy.term.assembler_i|Assembler I]]` in 3 seconds. It consumes 3 `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, 1 `[[fdy.term.electronic_components|Electronic Components]]`, and 1 `[[fdy.term.technum_rods|Technum Rods]]` to produce 1 `[[fdy.term.light_pole|Light Pole]] II`, providing the components needed to build the upgraded lighting pole.\",\"canonical_id\":\"Light Pole II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_pole_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_pole_ii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_pole_ii\"}",{"id":752,"slug":753,"locale":7,"data":754,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.liquid-firmarlite.en","liquid-firmarlite","{\"description\":\"Liquid Firmarlite is a smelting recipe that converts [[fdy.term.firmarlite_bar|Firmarlite Bar]] into a fluid product. The recipe consumes 100 Firmarlite Bar and produces 1,250 units of Liquid Firmarlite as its primary output, with a crafting time of 7.5 seconds. This recipe is executed in the [[fdy.term.electric_arc_furnace|Electric Arc Furnace]] and is categorized under smelting, making it the standard method for generating bulk Liquid Firmarlite from Firmarlite Bar within the FOUNDRY system.\",\"canonical_id\":\"Liquid Firmarlite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.liquid_firmarlite\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_bar\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.liquid_firmarlite\",\"count\":1250}],\"time_seconds\":7.5,\"building\":\"fdy.term.electric_arc_furnace\",\"name\":\"fdy.term.liquid_firmarlite\"}",{"id":756,"slug":757,"locale":7,"data":758,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.liquid-fuel.en","liquid-fuel","{\"description\":\"[[fdy.term.liquid_fuel|Liquid Fuel]] is a chemistry recipe that converts 50 units of [[fdy.term.low_density_olumite|Low Density Olumite]] into 150 units of Liquid Fuel. The recipe requires a [[fdy.term.chemical_processor|Chemical Processor]] to run, takes 8 seconds per operation, and yields Liquid Fuel as its primary output. This recipe is categorized under chemistry and is used to produce bulk Liquid Fuel for downstream consumption or storage.\",\"canonical_id\":\"Liquid Fuel\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.liquid_fuel\",\"ingredients\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.liquid_fuel\",\"count\":150}],\"time_seconds\":8,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.liquid_fuel\"}",{"id":760,"slug":761,"locale":7,"data":762,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.liquid-telluxite.en","liquid-telluxite","{\"description\":\"[[fdy.term.liquid_telluxite|Liquid Telluxite]] is a smelting recipe that converts 40 [[fdy.term.telluxite_ingot|Telluxite Ingot]] into 2,000 Liquid Telluxite in 60 seconds. The recipe's primary output is Liquid Telluxite and it must be processed in an [[fdy.term.electric_arc_furnace|Electric Arc Furnace]]. This recipe functions within the smelting category to produce bulk liquid Telluxite for downstream fluid processing or consumption by machines that accept Liquid Telluxite.\",\"canonical_id\":\"Liquid Telluxite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.liquid_telluxite\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ingot\",\"count\":40}],\"outputs\":[{\"item\":\"fdy.term.liquid_telluxite\",\"count\":2000}],\"time_seconds\":60,\"building\":\"fdy.term.electric_arc_furnace\",\"name\":\"fdy.term.liquid_telluxite\"}",{"id":764,"slug":765,"locale":7,"data":766,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.loader.en","loader","{\"description\":\"[[fdy.term.loader|Loader]] is a building that received a major throughput buff in Patch 0.6.02116 (Update 2, Hotfix #3), when its speed was increased to **1800 items\u002Fmin**.\\n\\nThis change significantly improved how quickly the Loader could move materials, making it a more effective part of a factory’s item-handling chain.\",\"canonical_id\":\"Loader\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader\"}",{"id":768,"slug":769,"locale":7,"data":770,"updated_at":247,"created_at":178,"listed_only":168},"fdy.recipe.loader-2nd-lane.en","loader-2nd-lane","{\"description\":\"[[fdy.term.loader_2nd_lane|Loader (2nd Lane)]] is a building that handles item movement on the second lane. In Patch 0.6.02116, its speed was increased to **1800 items\u002Fmin** as part of Update 2, Hotfix #3.\\n\\n- Patch 0.6.02116 raised its throughput to **1800 items\u002Fmin**.\",\"canonical_id\":\"Loader 2nd Lane\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader_2nd_lane\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":8},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader_2nd_lane\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader_2nd_lane\"}",{"id":772,"slug":773,"locale":7,"data":774,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.loader-3rd-lane.en","loader-3rd-lane","{\"description\":\"[[fdy.term.loader_3rd_lane|Loader (3rd Lane)]] is a building used for item transport in Foundry. Its notable documented change was a speed increase in Patch 0.6.02116 (Update 2, Hotfix #3), where its throughput was raised to **1800 items\u002Fmin**.\",\"canonical_id\":\"Loader 3rd Lane\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader_3rd_lane\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":12},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader_3rd_lane\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader_3rd_lane\"}",{"id":776,"slug":777,"locale":7,"data":778,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.logistic-container-i.en","logistic-container-i","{\"description\":\"[[fdy.term.logistic_container_i|Logistic Container I]] is an assembly recipe that produces one Logistic Container I in 5 seconds. The recipe requires 15 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 4 [[fdy.term.machinery_parts|Machinery Parts]] and 1 [[fdy.term.electronic_components|Electronic Components]] as inputs and yields a single Logistic Container I as its primary output item. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is part of the assembly category of production processes. The recipe defines the exact input-to-output conversion and crafting time used by the game's manufacturing systems.\",\"canonical_id\":\"Logistic Container I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_i\"}",{"id":780,"slug":781,"locale":7,"data":782,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.logistic-container-ii.en","logistic-container-ii","{\"description\":\"[[fdy.term.logistic_container_ii|Logistic Container II]] is an assembly recipe that produces one Logistic Container II in an [[fdy.term.assembler_i|Assembler I]] over 7.5 seconds. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]], making it the crafting step used to build the upgraded logistics storage container.\",\"canonical_id\":\"Logistic Container II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_ii\"}",{"id":784,"slug":785,"locale":7,"data":786,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.logistic-container-iii.en","logistic-container-iii","{\"description\":\"[[fdy.term.logistic_container_iii|Logistic Container III]] is an assembly recipe that produces one Logistic Container III per 10 seconds. The recipe requires 25 steel beams, 4 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 1 [[fdy.term.circuit_board|Circuit Board]] as ingredients and yields Logistic Container III ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe is part of the manufacturing chain for advanced logistics equipment and connects raw materials and intermediate components to the Logistic Container III item through timed assembly in Assembler I.\",\"canonical_id\":\"Logistic Container III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_iii\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_iii\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_iii\"}",{"id":788,"slug":789,"locale":7,"data":790,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.long-range-scanner-base.en","long-range-scanner-base","{\"description\":\"Long Range Scanner Base is an assembly recipe that produces one long range scanner and requires 20 seconds to complete. The recipe consumes 25 [[fdy.term.concrete|Concrete]], 50 steel beams, 25 [[fdy.term.machinery_parts|Machinery Parts]] and 50 [[fdy.term.electronic_components|Electronic Components]] per craft. The primary output is long range scanner ×1. Long Range Scanner Base is executed in the [[fdy.term.assembler_i|Assembler I]] building. The recipe defines the component and resource connections for constructing long range scanner units within the game's production chain.\",\"canonical_id\":\"Long Range Scanner Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.long_range_scanner\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":25},{\"item\":\"fdy.term.steel_beams\",\"count\":50},{\"item\":\"fdy.term.machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.long_range_scanner\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.long_range_scanner_base\"}",{"id":792,"slug":793,"locale":7,"data":794,"updated_at":247,"created_at":178,"listed_only":168},"fdy.recipe.machinery-parts.en","machinery-parts","{\"description\":\"[[fdy.term.machinery_parts|Machinery Parts]] received a crafting-time adjustment in Patch 0.6.0, when character crafting time was changed from 0.5 to 0.375.\",\"canonical_id\":\"Machinery Parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.machinery_parts\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.machinery_parts\"}",{"id":796,"slug":797,"locale":7,"data":798,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.maintenance-drone.en","maintenance-drone","{\"description\":\"A crafting recipe in the assembly category that produces a Maintenance Drone in 15 seconds at [[fdy.term.assembler_i|Assembler I]]. It consumes a [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], a [[fdy.term.circuit_board|Circuit Board]], a [[fdy.term.hover_engine|Hover Engine]], and an [[fdy.term.energy_cell|Energy Cell]] to create one Maintenance Drone.\",\"canonical_id\":\"Maintenance Drone\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.maintenance_drone\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.hover_engine\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.maintenance_drone\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.maintenance_drone\"}",{"id":800,"slug":801,"locale":7,"data":802,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.marble-black.en","marble-black","{\"description\":\"[[fdy.term.marble_black|Marble (Black)]] is a fluid_processing recipe that runs in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] and converts 1 [[fdy.term.mineral_rocks|Mineral Rocks]] and 5 [[fdy.term.crude_olumite|Crude Olumite]] into 2 Marble (Black) over 3 seconds; its primary output item is Marble (Black). The recipe is executed in the Fluid Assembler I building and produces two units of Marble (Black) per cycle, consuming the specified ingredients and the assembler's fluid-processing capabilities to yield the finished marble product.\",\"canonical_id\":\"Marble (Black)\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.marble_black\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.crude_olumite\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.marble_black\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.marble_black\"}",{"id":804,"slug":805,"locale":7,"data":806,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.marble-white.en","marble-white","{\"description\":\"[[fdy.term.marble_white|Marble (White)]] is a recipe in the fluid_processing category that converts [[fdy.term.mineral_rocks|Mineral Rocks]] and [[fdy.term.water|Water]] into finished building material; it is processed in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] and has a crafting time of 3 seconds. Each execution consumes Mineral Rocks ×1 and Water ×5 and produces Marble (White) ×2, with Marble (White) as the primary output item. This recipe is used to transform raw mineral input and fluid into a doubled quantity of the white marble product within the Fluid Assembler I.\",\"canonical_id\":\"Marble (White)\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.marble_white\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.marble_white\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.marble_white\"}",{"id":808,"slug":809,"locale":7,"data":810,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.miner-robot-arm.en","miner-robot-arm","{\"description\":\"Miner Robot Arm is an assembly recipe that crafts one Miner Robot Arm in an [[fdy.term.assembler_i|Assembler I]] over 15 seconds. It consumes [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.hydraulic_piston|Hydraulic Piston]], Steel Beams, and a [[fdy.term.mining_drill|Mining Drill]], making it the production step for creating the robotic arm used in mining-related automation.\",\"canonical_id\":\"Miner Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.mining_drill\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_arm\"}",{"id":812,"slug":813,"locale":7,"data":814,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.miner-robot-head.en","miner-robot-head","{\"description\":\"Miner Robot Head is an assembly recipe that produces 1 Miner Robot Head in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.cpu|CPU]], and 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], serving as a manufacturing step for creating the miner robot component.\",\"canonical_id\":\"Miner Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_head\"}",{"id":816,"slug":817,"locale":7,"data":818,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.miner-robot-leg.en","miner-robot-leg","{\"description\":\"*Miner Robot Leg* is an assembly recipe in *[[fdy.term.assembler_i|Assembler I]]* that crafts one *Miner Robot Leg* in 15 seconds. It consumes *[[fdy.term.robot_parts|Robot Parts]]*, *[[fdy.term.hydraulic_piston|Hydraulic Piston]]*, and *Steel Beams*, and serves as a component recipe for robot construction and upgrading in *FOUNDRY*.\",\"canonical_id\":\"Miner Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_leg\"}",{"id":820,"slug":821,"locale":7,"data":822,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.miner-robot-torso.en","miner-robot-torso","{\"description\":\"Miner Robot Torso is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces 1 Miner Robot Torso in 15 seconds. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 2 Firmarlite Sheets, 1 [[fdy.term.circuit_board|Circuit Board]], and 2 Energy Cells, making it a component recipe for assembling the Miner Robot Torso used in FOUNDRY’s automation and robot-related systems.\",\"canonical_id\":\"Miner Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_torso\"}",{"id":824,"slug":825,"locale":7,"data":826,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.mining-drill.en","mining-drill","{\"description\":\"Mining Drill is an assembly recipe that produces one Mining Drill in 8 seconds. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 25 [[fdy.term.electronic_components|Electronic Components]], and 25 [[fdy.term.technum_rods|Technum Rods]], and serves as the crafting step for making the drill used to automate mining in FOUNDRY.\",\"canonical_id\":\"Mining Drill\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.mining_drill\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":25},{\"item\":\"fdy.term.technum_rods\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.mining_drill\",\"count\":1}],\"time_seconds\":8,\"name\":\"fdy.term.mining_drill\"}",{"id":828,"slug":829,"locale":7,"data":830,"updated_at":831,"created_at":178,"listed_only":168},"fdy.recipe.mining-laser.en","mining-laser","{\"description\":\"The Mining Laser is a powerful mining tool that allows mining from a distance. It is used to extract resources without needing to stand directly next to the target, making it useful when working around hazards or when a block is hard to reach.\\n\\nIts main advantage is safety and convenience: it extends the player’s reach for mining tasks while still serving the same general purpose as other mining tools. Because it is described as powerful, it is best understood as a high-tier option for remote extraction rather than a basic starting tool.\\n\\n- Enables mining from a distance\\n- Useful for reaching targets that are unsafe or awkward to approach\\n- Best suited to situations where direct contact mining is inconvenient\",\"canonical_id\":\"Mining Laser\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.mining_laser\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.energy_cell\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.mining_laser\",\"count\":1}],\"time_seconds\":1.4,\"name\":\"fdy.term.mining_laser\"}","2026-06-03 07:40:18",{"id":833,"slug":834,"locale":7,"data":835,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.modular-building-planner.en","modular-building-planner","{\"description\":\"Modular Building Planner is an assembly recipe in FOUNDRY that is crafted in an [[fdy.term.assembler_i|Assembler I]] over 4 seconds. It consumes 1 [[fdy.term.polymer_board|Polymer Board]] and 1 [[fdy.term.machinery_parts|Machinery Parts]] to produce 1 Modular Building Planner, providing a key modular planning item for construction workflows.\",\"canonical_id\":\"Modular Building Planner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.modular_building_planner\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.modular_building_planner\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.modular_building_planner\"}",{"id":837,"slug":838,"locale":7,"data":839,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.modular-storage-tank-base.en","modular-storage-tank-base","{\"description\":\"Modular Storage Tank Base is an assembly recipe that produces 1 Modular Storage Tank Base in [[fdy.term.assembler_i|Assembler I]] over 20 seconds. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and Circuit Boards, making it a mid-tier construction recipe for building modular storage tank components.\",\"canonical_id\":\"Modular Storage Tank Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.modular_storage_tank_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.modular_storage_tank_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.modular_storage_tank_base\"}",{"id":841,"slug":842,"locale":7,"data":843,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.molten-technum.en","molten-technum","{\"description\":\"The rates listed for [[fdy.term.molten_technum|Molten Technum]] assume a full-size blast furnace.\",\"canonical_id\":\"Molten Technum\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.molten_technum\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore\",\"count\":640},{\"item\":\"fdy.term.coked_ignium\",\"count\":320},{\"item\":\"fdy.term.mineral_rocks\",\"count\":128}],\"outputs\":[{\"item\":\"fdy.term.molten_technum\",\"count\":5760},{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":640}],\"time_seconds\":30,\"building\":\"fdy.term.blast_furnace_base\",\"name\":\"fdy.term.molten_technum\"}",{"id":845,"slug":846,"locale":7,"data":847,"updated_at":272,"created_at":184,"listed_only":168},"fdy.recipe.molten-xenoferrite.en","molten-xenoferrite","{\"description\":\"The listed rates apply to a full-size blast furnace.\",\"canonical_id\":\"Molten Xenoferrite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.molten_xenoferrite\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":640},{\"item\":\"fdy.term.coked_ignium\",\"count\":320},{\"item\":\"fdy.term.mineral_rocks\",\"count\":128}],\"outputs\":[{\"item\":\"fdy.term.molten_xenoferrite\",\"count\":5760},{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":640}],\"time_seconds\":30,\"building\":\"fdy.term.blast_furnace_base\",\"name\":\"fdy.term.molten_xenoferrite\"}",{"id":849,"slug":850,"locale":7,"data":851,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.monument-base.en","monument-base","{\"description\":\"Monument Base is an assembly recipe in `[[fdy.term.assembler_i|Assembler I]]` that produces one `Monument Base` in 20 seconds. It consumes 50 `[[fdy.term.concrete|Concrete]]`, making it the construction step for creating the monument’s base component in the production chain.\",\"canonical_id\":\"Monument Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.monument_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.monument_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.monument_base\"}",{"id":853,"slug":854,"locale":7,"data":855,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.office-chair.en","office-chair","{\"description\":\"**[[fdy.term.office_chair|Office Chair]]** is an assembly recipe that produces one Office Chair in 3 seconds using 1 Xenoferrite Plate at an [[fdy.term.assembler_i|Assembler I]]. It provides the crafting step needed to turn [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] into a placeable office furnishing.\",\"canonical_id\":\"Office Chair\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_chair\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_chair\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_chair\"}",{"id":857,"slug":858,"locale":7,"data":859,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.office-couch.en","office-couch","{\"description\":\"[[fdy.term.office_couch|Office Couch]] is an assembly recipe that produces 1 Office Couch in 3 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it the crafting step used to turn metal components into office furniture.\",\"canonical_id\":\"Office Couch\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_couch\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_couch\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_couch\"}",{"id":861,"slug":862,"locale":7,"data":863,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-desk.en","office-desk","{\"description\":\"[[fdy.term.office_desk|Office Desk]] is an assembly recipe that produces one Office Desk in 3 seconds. The recipe consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.electronic_components|Electronic Components]] to craft Office Desk ×1 and is intended to be processed in an [[fdy.term.assembler_i|Assembler I]]. This recipe is classified under the assembly category and specifies Office Desk as its primary output item.\",\"canonical_id\":\"Office Desk\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_desk\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_desk\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_desk\"}",{"id":865,"slug":866,"locale":7,"data":867,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-file-cabinet.en","office-file-cabinet","{\"description\":\"[[fdy.term.office_file_cabinet|Office File Cabinet]] is an assembly-category recipe that produces one Office File Cabinet as its primary output. The recipe requires 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as ingredients and completes in 3 seconds per cycle. It is executed in the [[fdy.term.assembler_i|Assembler I]] building and yields Office File Cabinet ×1 each craft. The recipe’s inputs and short processing time make it a basic assembly recipe suited to low-complexity production lines within the FOUNDRY system.\",\"canonical_id\":\"Office File Cabinet\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_file_cabinet\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_file_cabinet\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_file_cabinet\"}",{"id":869,"slug":870,"locale":7,"data":871,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-nameplate.en","office-nameplate","{\"description\":\"[[fdy.term.office_nameplate|Office Nameplate]] is an assembly recipe that produces one Office Nameplate from one [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] in 3 seconds. The recipe's primary output item is Office Nameplate and it yields Office Nameplate ×1 per operation. Assembly of this recipe is performed in the [[fdy.term.assembler_i|Assembler I]] building and requires a single Xenoferrite Plates ×1 as its ingredient. The recipe is categorized under assembly and is designed for quick production runs in Assembler I.\",\"canonical_id\":\"Office Nameplate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_nameplate\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_nameplate\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_nameplate\"}",{"id":873,"slug":874,"locale":7,"data":875,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-plant.en","office-plant","{\"description\":\"[[fdy.term.office_plant|Office Plant]] is an assembly recipe that produces one Office Plant from one Xenoferrite Plate and one [[fdy.term.biomass|Biomass]]. The recipe requires 3 seconds to complete and is executed in the [[fdy.term.assembler_i|Assembler I]] building. The primary output is Office Plant ×1 and the listed ingredients are [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×1 and Biomass ×1.\",\"canonical_id\":\"Office Plant\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_plant\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_plant\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_plant\"}",{"id":877,"slug":878,"locale":7,"data":879,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-statue.en","office-statue","{\"description\":\"[[fdy.term.office_statue|Office Statue]] is an assembly recipe that produces one Office Statue in 3 seconds. The recipe requires 3 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.biomass|Biomass]] as ingredients and yields Office Statue ×1 as its primary output. Crafting this recipe is performed in the [[fdy.term.assembler_i|Assembler I]] building. The recipe belongs to the assembly category and is intended to convert the specified raw components into the finished Office Statue item.\",\"canonical_id\":\"Office Statue\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_statue\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_statue\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_statue\"}",{"id":881,"slug":882,"locale":7,"data":883,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-table.en","office-table","{\"description\":\"[[fdy.term.office_table|Office Table]] is an assembly recipe that produces one Office Table in 3 seconds. The recipe consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as ingredients and yields Office Table ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe is categorized under assembly and defines the conversion of Xenoferrite Plates into a finished Office Table using basic assembler technology.\",\"canonical_id\":\"Office Table\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_table\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_table\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_table\"}",{"id":885,"slug":886,"locale":7,"data":887,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.office-wall-plaque.en","office-wall-plaque","{\"description\":\"`[[fdy.term.office_wall_plaque|Office Wall Plaque]]` is an assembly recipe that produces one `Office Wall Plaque` in `[[fdy.term.assembler_i|Assembler I]]` over 3 seconds. It consumes one `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]` and one `[[fdy.term.biomass|Biomass]]`, making it a simple crafting step for creating this decorative or functional office item.\",\"canonical_id\":\"Office Wall Plaque\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_wall_plaque\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_wall_plaque\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_wall_plaque\"}",{"id":889,"slug":890,"locale":7,"data":891,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.olumic-acid.en","olumic-acid","{\"description\":\"[[fdy.term.olumic_acid|Olumic Acid]] is a chemistry recipe for the [[fdy.term.chemical_processor|Chemical Processor]] that converts [[fdy.term.ignium_powder|Ignium Powder]], [[fdy.term.olumite_gas|Olumite Gas]] and [[fdy.term.water|Water]] into Olumic Acid. The recipe runs in 8 seconds and consumes 16 Ignium Powder, 75 Olumite Gas and 25 Water per cycle to produce 40 Olumic Acid as its primary output. This recipe belongs to the chemistry category and is intended for midline synthesis where Olumic Acid is required as a bulk chemical product.\",\"canonical_id\":\"Olumic Acid\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.olumic_acid\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":16},{\"item\":\"fdy.term.olumite_gas\",\"count\":75},{\"item\":\"fdy.term.water\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.olumic_acid\",\"count\":40}],\"time_seconds\":8,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.olumic_acid\"}",{"id":893,"slug":894,"locale":7,"data":895,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.olumite-refining-liquid-polymer.en","olumite-refining-liquid-polymer","{\"description\":\"Olumite Refining Liquid Polymer is a fluid_processing recipe that converts [[fdy.term.crude_olumite|Crude Olumite]] into refined outputs in the [[fdy.term.distillation_column|Distillation Column]]. The recipe consumes 100 Crude Olumite and, after 4 seconds, produces 75 [[fdy.term.liquid_polymer|Liquid Polymer]] as its primary output and 50 [[fdy.term.waste_gas|Waste Gas]] as a byproduct. It is executed in the Distillation Column and yields Liquid Polymer for downstream fluid or chemical production while generating Waste Gas that must be managed by the plant's waste-handling systems.\",\"canonical_id\":\"Olumite Refining Liquid Polymer\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.liquid_polymer\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.liquid_polymer\",\"count\":75},{\"item\":\"fdy.term.waste_gas\",\"count\":50}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_liquid_polymer\"}",{"id":897,"slug":898,"locale":7,"data":899,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.olumite-refining-low-density-olumite.en","olumite-refining-low-density-olumite","{\"description\":\"Olumite Refining Low Density Olumite is a fluid_processing recipe that converts [[fdy.term.crude_olumite|Crude Olumite]] into [[fdy.term.low_density_olumite|Low Density Olumite]] using a [[fdy.term.distillation_column|Distillation Column]]. The recipe consumes 100 units of Crude Olumite and, over 4 seconds of processing time, produces 100 units of Low Density Olumite and 25 units of [[fdy.term.waste_gas|Waste Gas]]. The primary output is Low Density Olumite. This recipe is executed inside the Distillation Column and is used to refine raw Olumite into a lower-density fluid while generating Waste Gas as a byproduct.\",\"canonical_id\":\"Olumite Refining Low Density Olumite\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.low_density_olumite\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":100},{\"item\":\"fdy.term.waste_gas\",\"count\":25}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_low_density_olumite\"}",{"id":901,"slug":902,"locale":7,"data":903,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.olumite-refining-olumite-gas.en","olumite-refining-olumite-gas","{\"description\":\"Olumite Refining Olumite Gas is a fluid_processing recipe that converts 100 units of [[fdy.term.crude_olumite|Crude Olumite]] into 90 units of [[fdy.term.olumite_gas|Olumite Gas]] and 10 units of [[fdy.term.waste_gas|Waste Gas]] in 4 seconds; its primary output is Olumite Gas. The recipe is processed in the [[fdy.term.distillation_column|Distillation Column]] and is used to refine raw Olumite feedstock into usable Olumite Gas while producing a small amount of Waste Gas as a byproduct.\",\"canonical_id\":\"Olumite Refining Olumite Gas\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.olumite_gas\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.olumite_gas\",\"count\":90},{\"item\":\"fdy.term.waste_gas\",\"count\":10}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_olumite_gas\"}",{"id":905,"slug":906,"locale":7,"data":907,"updated_at":908,"created_at":909,"listed_only":168},"fdy.recipe.omni-analyzer.en","omni-analyzer","{\"category\":\"smelting\",\"name\":\"fdy.term.omni_analyzer\",\"description\":\"Omni-Analyzer is a research recipe that unlocks a broad set of exploration, excavation and logistics technologies when researched. It provides access to surface and cave scanning improvements, personal mobility upgrades, excavation drone enhancements, drill and quarry capabilities, and logistics\u002Fresupply upgrades that scale across multiple research tiers. The Omni-Analyzer’s unlocks let the player locate rare resources such as [[fdy.term.xeno_scrap|Xeno-Scrap]] and [[fdy.term.xeno_crystal|Xeno-Crystal]], speed up mining and crafting tasks, expand drone fleets, and deploy buildings that automate large-scale excavation and recycling.\\n\\nAt early tiers the Omni-Analyzer grants the Short Range Scanner (which locates Xeno-Scrap-Remnants and appears in the top-left of the HUD), Rocket Boots (double jump), and Cave-Scanning (enables tracking of Xeno-Scrap underground). It also unlocks Personal Excavation Drones and the first line of excavation\u002Fdrill upgrades: Excavation Drone Count I (+2 excavation drones), Excavation Drone Speed I (increases excavation drone movement speed), Drill Shape: 2x2 (dig in a 2×2 pattern), Mining Drill Speed I (decreases mining time by **20%**), Character Crafting Speed I (decreases character crafting time by **10%**), and Construction Drone Range I (increases construction drone range by **20 voxels**).\\n\\nProgressing the Omni-Analyzer to the next research tier tunes and expands scanner capabilities and adds mid-tier tools and buildings. Crystal-Scanning configures the Short Range Scanner to detect Xeno-Crystal (note: scan range may not be sufficient to detect crystals from the surface). The Irrigation Tool shoots a stream of water that regrows grass on dirt terrain. Large Xeno-Scrap Scanning enables tracking of large Xeno-Scrap pieces that can contain damaged Xeno Power Cores. Large Quarry (a building unlocked at this tier) is able to excavate areas automatically and is particularly effective for digging shafts or pits. Mid-tier excavation upgrades include Excavation Drone Count II (+2 excavation drones), Excavation Drone Speed II, Drill Shape: 3x3, Mining Drill Speed II (another **20%** mining time reduction), Character Crafting Speed II (another **10%** crafting time reduction), Xeno-Logistics System (unlocks additional recipes), Resupply Slots I (more resupply slots for the character), Throughput Increase I (faster resupply), and Construction Drone Range II (+20 voxels).\\n\\nHigher-tier Omni-Analyzer research unlocks further automation and production options: Xeno-Scrap Mining (unlocking a recipe tied to Xeno-Scrap), Charged Xeno-Crystal Production, [[fdy.term.drill_ship|Drill Ship]], [[fdy.term.scrap_recycler|Scrap Recycler]] (recycles Xeno-Scrap into reusable components), Excavation Drone Count III and Excavation Drone Speed III, Mining Drill Speed III, Character Crafting Speed III, expanded Resupply Slots II\u002FIII, Throughput Increase II\u002FIII, and Construction Drone Range III.\\n\\nPractical notes and strategy:\\n- Unlock Short Range Scanner early to locate surface Xeno-Scrap quickly; follow up with Cave-Scanning to find denser deposits underground.  \\n- Crystal-Scanning is necessary to find Xeno-Crystals; however, you often need to get close or enter caves before the scanner can detect them from the surface.  \\n- Excavation drone count and speed upgrades compound: invest in drone count first to increase parallel work, then drone speed and drill shape to improve throughput.  \\n- Stacking Mining Drill Speed reductions and Character Crafting Speed reductions produces noticeable time savings on repetitive tasks.  \\n- Large Quarry and Drill Ship are the primary options for large-scale automated digging; use the [[fdy.term.quarry|Quarry]] for stationary excavations (shafts, pits) and Drill Ship for mobile or specialized digging needs.  \\n- Scrap Recycler converts Xeno-Scrap back into components, closing resource loops and reducing dependence on raw salvage.\"}","2026-06-10 19:37:52","2026-05-28 19:20:42",{"id":911,"slug":912,"locale":7,"data":913,"updated_at":189,"created_at":914,"listed_only":168},"fdy.recipe.operator-bot.en","operator-bot","{\"description\":\"Operator Bot is an assembly recipe that produces one Operator Bot in an [[fdy.term.assembler_i|Assembler I]]. It consumes one [[fdy.term.polymer_board|Polymer Board]], one [[fdy.term.machinery_parts|Machinery Parts]], two [[fdy.term.electronic_components|Electronic Components]], and two Circuit Boards, taking 20 seconds per craft.\",\"canonical_id\":\"Operator Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.operator_bot\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.operator_bot\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.operator_bot\"}","2026-05-31 06:51:16",{"id":916,"slug":917,"locale":7,"data":918,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.ore-scanner-handheld.en","ore-scanner-handheld","{\"description\":\"The Ore Scanner (Handheld) is an assembly recipe that produces one [[fdy.term.ore_scanner|Ore Scanner]] in 10 seconds. Crafting the Ore Scanner (Handheld) requires 4 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 20 [[fdy.term.electronic_components|Electronic Components]] as ingredients, and its primary output item is Ore Scanner. This recipe is assembled at the [[fdy.term.assembler_i|Assembler I]] and yields a single handheld scanning device per craft.\",\"canonical_id\":\"Ore Scanner (Handheld)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ore_scanner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.ore_scanner\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ore_scanner_handheld\"}",{"id":920,"slug":921,"locale":7,"data":922,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.ore-vein-miner.en","ore-vein-miner","{\"description\":\"[[fdy.term.ore_vein_miner|Ore Vein Miner]] is an assembly recipe that produces 1 Ore Vein Miner in an [[fdy.term.assembler_i|Assembler I]] over 8 seconds. It consumes 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.machinery_parts|Machinery Parts]], and 5 [[fdy.term.electronic_components|Electronic Components]], making it the crafting process used to assemble the Ore Vein Miner item for use in FOUNDRY's production and mining systems.\",\"canonical_id\":\"Ore Vein Miner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ore_vein_miner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.ore_vein_miner\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ore_vein_miner\"}",{"id":924,"slug":925,"locale":7,"data":926,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.paint.en","paint","{\"description\":\"[[fdy.term.paint|Paint]] is a chemistry recipe that runs in the [[fdy.term.chemical_processor|Chemical Processor]] and produces Paint as its primary output. The recipe consumes 50 [[fdy.term.low_density_olumite|Low Density Olumite]], 50 [[fdy.term.olumite_gas|Olumite Gas]], and 50 [[fdy.term.water|Water]] and completes in 7.5 seconds to yield 100 units of Paint. The recipe is categorized under chemistry and connects raw Olumite derivatives and water to a bulk paint product used by other manufacturing processes.\",\"canonical_id\":\"Paint\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.paint\",\"ingredients\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":50},{\"item\":\"fdy.term.olumite_gas\",\"count\":50},{\"item\":\"fdy.term.water\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.paint\",\"count\":100}],\"time_seconds\":7.5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.paint\"}",{"id":928,"slug":929,"locale":7,"data":930,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.paint-roller.en","paint-roller","{\"description\":\"A recipe in the assembly category that crafts one Paint Roller in 6 seconds. It consumes [[fdy.term.biomass|Biomass]], [[fdy.term.technum_rods|Technum Rods]], and [[fdy.term.machinery_parts|Machinery Parts]] to produce the tool.\",\"canonical_id\":\"Paint Roller\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.paint_roller\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.paint_roller\",\"count\":1}],\"time_seconds\":6,\"name\":\"fdy.term.paint_roller\"}",{"id":932,"slug":933,"locale":7,"data":934,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.personal-assistant-robot-arm.en","personal-assistant-robot-arm","{\"description\":\"Personal Assistant Robot Arm is an assembly recipe that produces 1 Personal Assistant Robot Arm in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It requires [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.hydraulic_piston|Hydraulic Piston]], and [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it part of the machine-component production chain in FOUNDRY.\",\"canonical_id\":\"Personal Assistant Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_arm\"}",{"id":936,"slug":937,"locale":7,"data":938,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.personal-assistant-robot-head.en","personal-assistant-robot-head","{\"description\":\"**Personal Assistant Robot Head** is an assembly recipe in *Foundry* that produces one Personal Assistant Robot Head in an [[fdy.term.assembler_i|Assembler I]]. It combines [[fdy.term.robot_parts|Robot Parts]], two [[fdy.term.cpu|CPU]] units, and [[fdy.term.glass|Glass]] over 15 seconds, serving as the manufacturing step for this robot component.\",\"canonical_id\":\"Personal Assistant Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":2},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_head\"}",{"id":940,"slug":941,"locale":7,"data":942,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.personal-assistant-robot-leg.en","personal-assistant-robot-leg","{\"description\":\"Personal Assistant Robot Leg is an assembly recipe that crafts 1 Personal Assistant Robot Leg in an [[fdy.term.assembler_i|Assembler I]] after 15 seconds. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.hydraulic_piston|Hydraulic Piston]], and 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it a manufactured component in the automation and robotics production chain.\",\"canonical_id\":\"Personal Assistant Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_leg\"}",{"id":944,"slug":945,"locale":7,"data":946,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.personal-assistant-robot-torso.en","personal-assistant-robot-torso","{\"description\":\"Personal Assistant Robot Torso is an assembly recipe that produces one Personal Assistant Robot Torso in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.robot_parts|Robot Parts]], [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], [[fdy.term.circuit_board|Circuit Board]], and [[fdy.term.energy_cell|Energy Cell]], making it a component recipe tied to robot construction and assembly-line production.\",\"canonical_id\":\"Personal Assistant Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_torso\"}",{"id":948,"slug":949,"locale":7,"data":950,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipe.en","pipe","{\"description\":\"[[fdy.term.pipe|Pipe]] is an assembly recipe in *FOUNDRY* that produces 2 Pipes from 2 Steel Beams in 4 seconds at an [[fdy.term.assembler_i|Assembler I]]. It is part of the factory production chain for converting structural metal components into a basic industrial part used in later manufacturing.\",\"canonical_id\":\"Pipe\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipe\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe\"}",{"id":952,"slug":953,"locale":7,"data":954,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipe-adapter.en","pipe-adapter","{\"description\":\"A crafting recipe in the assembly category that produces a Pipe Adapter. It is made in an [[fdy.term.assembler_i|Assembler I]] from 6 Steel Beams over 4 seconds, providing a basic manufactured component for pipe-related construction and production setups.\",\"canonical_id\":\"Pipe Adapter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe_adapter\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.pipe_adapter\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_adapter\"}",{"id":956,"slug":957,"locale":7,"data":958,"updated_at":247,"created_at":184,"listed_only":168},"fdy.recipe.pipe-intake.en","pipe-intake","{\"canonical_id\":\"Pipe Intake\",\"name\":\"fdy.term.pipe_intake\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.liquid_intake\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.liquid_intake\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"Pipe Intake is a crafted recipe item used to draw water from a natural source into a [[fdy.term.pipe|Pipe]] network. It must be submerged in a body of water and connected to a standard Pipe to supply the rest of the plumbing system.\\n\\nA single Pipe Intake provides **30,000 Liters per minute (L\u002Fmin)**, equivalent to **500 L\u002Fs**. At that rate, one Pipe Intake can support up to **25 Boilers** operating at 100% capacity. Pipe Intakes feed into a Pipe Network; the network itself has a maximum throughput that can further limit delivery to connected machines.\\n\\nPractical notes and interactions:\\n- Installation requires the Pipe Intake to be placed so that it is submerged in any water body; placement on shore without submerging does not provide flow.\\n- Connect the Pipe Intake directly to a standard Pipe to begin supplying water; you may place Pipe sections adjacent or use additional Pipe pieces to route flow where needed.\\n- Because a single Pipe Intake supplies 30,000 L\u002Fm, plan intake count according to total downstream demand (e.g., Boilers or other water consumers) rather than by length of piping.\\n- The Pipe Network has its own maximum capacity; adding more Pipe Intakes increases source capacity but does not bypass the network throughput limit.\\n- For high-demand bases, distribute multiple Pipe Intakes across different water sources and balance them with separate Pipe Networks or appropriately sized networks to avoid hitting per-network caps.\"}",{"id":960,"slug":961,"locale":7,"data":962,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipe-to-pipeline-pump.en","pipe-to-pipeline-pump","{\"description\":\"[[fdy.term.pipe_to_pipeline_pump|Pipe-to-Pipeline Pump]] is an assembly recipe that crafts one [[fdy.term.pipe|Pipe]]-to-Pipeline Pump in an [[fdy.term.assembler_i|Assembler I]] over 3 seconds. It consumes 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.machinery_parts|Machinery Parts]], and 2 [[fdy.term.electronic_components|Electronic Components]], making it a basic manufacturing step in the production chain for fluid-handling infrastructure.\",\"canonical_id\":\"Pipe-to-Pipeline Pump\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe_to_pipeline_pump\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipe_to_pipeline_pump\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_to_pipeline_pump\"}",{"id":964,"slug":965,"locale":7,"data":966,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipeline.en","pipeline","{\"description\":\"[[fdy.term.pipeline|Pipeline]] is an assembly recipe crafted in the [[fdy.term.assembler_i|Assembler I]] that converts 8 Steel Beams into 2 Pipelines over 4 seconds. It is used to mass-produce pipeline segments for industrial transport and fluid infrastructure within the production chain.\",\"canonical_id\":\"Pipeline\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipeline\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.pipeline\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipeline\"}",{"id":968,"slug":969,"locale":7,"data":970,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipeline-to-pipe-pump.en","pipeline-to-pipe-pump","{\"description\":\"[[fdy.term.pipeline_to_pipe_pump|Pipeline-to-Pipe Pump]] is an assembly recipe that produces one [[fdy.term.pipeline|Pipeline]]-to-Pipe Pump in 3 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.machinery_parts|Machinery Parts]], and 2 [[fdy.term.electronic_components|Electronic Components]], making it part of the basic manufacturing chain for fluid-handling infrastructure.\",\"canonical_id\":\"Pipeline-to-Pipe Pump\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipeline_to_pipe_pump\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipeline_to_pipe_pump\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipeline_to_pipe_pump\"}",{"id":972,"slug":973,"locale":7,"data":974,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.plumber-tool.en","plumber-tool","{\"description\":\"`Plumber Tool` is an assembly recipe that crafts one `Plumber Tool` from 5 `[[fdy.term.biomass|Biomass]]` in 6 seconds. It serves as the manufacturing step for obtaining the tool item used in Foundry’s production systems.\",\"canonical_id\":\"Plumber Tool\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.plumber_tool\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.plumber_tool\",\"count\":1}],\"time_seconds\":6,\"name\":\"fdy.term.plumber_tool\"}",{"id":976,"slug":977,"locale":7,"data":978,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.polymer-board.en","polymer-board","{\"description\":\"[[fdy.term.polymer_board|Polymer Board]] is a smelting recipe used in the [[fdy.term.casting_machine|Casting Machine]] to produce 1 Polymer Board from 5 [[fdy.term.liquid_polymer|Liquid Polymer]] in 2 seconds. It converts liquid polymer into a solid board used in FOUNDRY production chains.\",\"canonical_id\":\"Polymer Board\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.polymer_board\",\"ingredients\":[{\"item\":\"fdy.term.liquid_polymer\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.polymer_board\"}",{"id":980,"slug":981,"locale":7,"data":982,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.portable-fuel.en","portable-fuel","{\"description\":\"[[fdy.term.portable_fuel|Portable Fuel]] is a recipe in the fluid_processing category that converts [[fdy.term.liquid_fuel|Liquid Fuel]] and an Empty Barrel into a single Portable Fuel. The recipe requires 30 units of Liquid Fuel and 1 [[fdy.term.barrel_empty|Barrel (Empty)]] as ingredients, takes 4 seconds to complete, and produces Portable Fuel ×1 as its primary output. Crafting is performed in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] building, making this recipe the standard method to containerize Liquid Fuel into the Portable Fuel item for transport or downstream consumption.\",\"canonical_id\":\"Portable Fuel\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.portable_fuel\",\"ingredients\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.liquid_fuel\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.portable_fuel\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.portable_fuel\"}",{"id":984,"slug":985,"locale":7,"data":986,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.portable-light.en","portable-light","{\"description\":\"[[fdy.term.portable_light|Portable Light]] is an assembly recipe that produces one Portable Light in 3 seconds. The recipe requires 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.electronic_components|Electronic Components]] and 1 [[fdy.term.energy_cell|Energy Cell]] as inputs and yields Portable Light ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly recipes. This recipe connects basic structural materials (Xenoferrite Plates), circuitry (Electronic Components), and stored power (Energy Cell) to create the Portable Light item for use in the game's systems.\",\"canonical_id\":\"Portable Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.portable_light\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.portable_light\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.portable_light\"}",{"id":988,"slug":989,"locale":7,"data":990,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.power-line.en","power-line","{\"description\":\"Power Line is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that converts 2 [[fdy.term.wire_coil|Wire Coil]] into 2 Power Line in 4 seconds. It is used to produce Power Line for the game's electrical infrastructure and factory power distribution systems.\",\"canonical_id\":\"Power Line\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_line\",\"ingredients\":[{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_line\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_line\"}",{"id":992,"slug":993,"locale":7,"data":994,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.power-pole-large.en","power-pole-large","{\"description\":\"[[fdy.term.power_pole_large|Power Pole (Large)]] is an assembly recipe that produces 1 Power Pole (Large) in 5 seconds. The recipe requires 10 steel beams, 5 [[fdy.term.electronic_components|Electronic Components]], and 5 [[fdy.term.polymer_board|Polymer Board]] as ingredients. Production of Power Pole (Large) is performed in the [[fdy.term.assembler_i|Assembler I]] building and yields a single primary output item, Power Pole (Large) per craft.\",\"canonical_id\":\"Power Pole (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_large\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.polymer_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.power_pole_large\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_large\"}",{"id":996,"slug":997,"locale":7,"data":998,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.power-pole-small.en","power-pole-small","{\"description\":\"[[fdy.term.power_pole_small|Power Pole (Small)]] is an assembly recipe that produces one Power Pole (Small). The recipe requires 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 2 [[fdy.term.electronic_components|Electronic Components]] and has a crafting time of 3 seconds. The primary output is Power Pole (Small) ×1. This recipe is manufactured in [[fdy.term.assembler_i|Assembler I]].\",\"canonical_id\":\"Power Pole (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_pole_small\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_small\"}",{"id":1000,"slug":1001,"locale":7,"data":1002,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.power-pole-wall-mounted.en","power-pole-wall-mounted","{\"description\":\"[[fdy.term.power_pole_wall_mounted|Power Pole (Wall-Mounted)]] is an assembly recipe that produces one Power Pole (Wall-Mounted) as its primary output. The recipe requires 4 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 2 [[fdy.term.electronic_components|Electronic Components]] and completes in 3 seconds. It is processed in an [[fdy.term.assembler_i|Assembler I]] building and yields Power Pole (Wall-Mounted) ×1 per craft. This recipe connects raw components to an electrical infrastructure component, converting Xenoferrite Plates and Electronic Components into a deployable Power Pole (Wall-Mounted) via the Assembler I assembly process.\",\"canonical_id\":\"Power Pole (Wall-Mounted)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_wall_mounted\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_pole_wall_mounted\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_wall_mounted\"}",{"id":1004,"slug":1005,"locale":7,"data":1006,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.pump-pipelines.en","pump-pipelines","{\"description\":\"[[fdy.term.pump_pipelines|Pump (Pipelines)]] is an assembly recipe that produces one Pump (Pipelines) in 3 seconds. The recipe requires 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.machinery_parts|Machinery Parts]] and 2 [[fdy.term.electronic_components|Electronic Components]] as ingredients and yields Pump (Pipelines) ×1 as its primary output item. The recipe is executed in an [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly.\",\"canonical_id\":\"Pump (Pipelines)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pump_pipelines\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pump_pipelines\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pump_pipelines\"}",{"id":1008,"slug":1009,"locale":7,"data":1010,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pump-pipes.en","pump-pipes","{\"description\":\"A crafting recipe in the assembly category that produces one [[fdy.term.pump_pipes|Pump (Pipes)]] in 3 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], [[fdy.term.machinery_parts|Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]] to create the pipe pump used in FOUNDRY’s fluid infrastructure.\",\"canonical_id\":\"Pump (Pipes)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pump_pipes\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pump_pipes\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pump_pipes\"}",{"id":1012,"slug":1013,"locale":7,"data":1014,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pumpjack-i.en","pumpjack-i","{\"description\":\"`[[fdy.term.pumpjack_i|Pumpjack I]]` is an assembly recipe in FOUNDRY that produces one Pumpjack I in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes Steel Beams, [[fdy.term.pipe|Pipe]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]], making it the manufacturing step for creating the Pumpjack I building.\",\"canonical_id\":\"Pumpjack I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pumpjack_i\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":12},{\"item\":\"fdy.term.pipe\",\"count\":8},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.pumpjack_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pumpjack_i\"}",{"id":1016,"slug":1017,"locale":7,"data":1018,"updated_at":183,"created_at":1019,"listed_only":168},"fdy.recipe.quarry.en","quarry","{\"description\":\"[[fdy.term.quarry|Quarry]] is an assembly recipe that produces Quarry ×1 and is executed in the [[fdy.term.assembler_i|Assembler I]]. The recipe requires 30 steel beams, 20 [[fdy.term.machinery_parts|Machinery Parts]], 20 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 10 [[fdy.term.electronic_components|Electronic Components]], and has a crafting time of 8 seconds. As an assembly-category recipe, Quarry integrates mid- to late-tier components (Machinery Parts, Advanced Machinery Parts, Electronic Components) with structural steel beams to create the Quarry item for use in construction or production chains. The primary_output_item for this recipe is Quarry.\",\"canonical_id\":\"Quarry\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.quarry\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.machinery_parts\",\"count\":20},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.quarry\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.quarry\"}","2026-05-31 06:52:26",{"id":1021,"slug":1022,"locale":7,"data":1023,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.radio-tower-base.en","radio-tower-base","{\"description\":\"`Radio Tower Base` is an assembly recipe in `[[fdy.term.assembler_i|Assembler I]]` that crafts one `Radio Tower Base` in 20 seconds. It consumes `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, `Steel Beams`, `[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]`, and `[[fdy.term.circuit_board|Circuit Board]]`, making it the production step used to create the base structure for a radio tower.\",\"canonical_id\":\"Radio Tower Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.radio_tower_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.radio_tower_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.radio_tower_base\"}",{"id":1025,"slug":1026,"locale":7,"data":1027,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.railings.en","railings","{\"description\":\"[[fdy.term.railings|Railings]] is an assembly recipe that produces one Railings from one [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]. The recipe requires 1.5 seconds to complete and is crafted in an [[fdy.term.assembler_i|Assembler I]]. The primary output item is Railings and the sole listed ingredient is Xenoferrite Plates ×1. This recipe belongs to the assembly category within the FOUNDRY system.\",\"canonical_id\":\"Railings\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.railings\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.railings\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.railings\"}",{"id":1029,"slug":1030,"locale":7,"data":1031,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.research-server.en","research-server","{\"description\":\"Research Server is an assembly recipe that produces one Research Server in 4 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 20 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.electronic_components|Electronic Components]], and 20 [[fdy.term.technum_rods|Technum Rods]], turning these materials into the server used for research-related progression in FOUNDRY.\",\"canonical_id\":\"Research Server\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.research_server\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.research_server\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.research_server\"}",{"id":1033,"slug":1034,"locale":7,"data":1035,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.robot-parts.en","robot-parts","{\"description\":\"[[fdy.term.robot_parts|Robot Parts]] is an assembly recipe that produces Robot Parts ×2 and is processed in the [[fdy.term.assembler_i|Assembler I]]. The recipe requires 30 seconds to craft and consumes [[fdy.term.firmarlite_sheet|Firmarlite Sheet]] ×2, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] ×1, [[fdy.term.electronic_components|Electronic Components]] ×4, and [[fdy.term.polymer_board|Polymer Board]] ×2 per cycle. The primary output of the recipe is Robot Parts, which are generated in pairs each run. This recipe is categorized under assembly and is intended to be executed on the Assembler I building. The listed ingredients are consumed on crafting and the recipe’s fixed time and outputs define its throughput in production chains.\",\"canonical_id\":\"Robot Parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_parts\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":4},{\"item\":\"fdy.term.polymer_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.robot_parts\",\"count\":2}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_parts\"}",{"id":1037,"slug":1038,"locale":7,"data":1039,"updated_at":247,"created_at":1040,"listed_only":168},"fdy.recipe.robot-workstation-i.en","robot-workstation-i","{\"description\":\"[[fdy.term.robot_workstation_i|Robot Workstation I]] is a building where robots can be assigned to improve various machines. It provides **1 robot slot**, making it a basic workstation for robot labor and machine enhancement.\\n\\nBecause it only has a single slot, it is best suited for early or small-scale setups where one robot is enough to support production. Its main role is to let robots contribute directly to machine improvement rather than serving as a general storage or production structure.\",\"canonical_id\":\"Robot Workstation I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_workstation_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.robot_workstation_i\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_workstation_i\"}","2026-05-31 06:52:28",{"id":1042,"slug":1043,"locale":7,"data":1044,"updated_at":189,"created_at":914,"listed_only":168},"fdy.recipe.robot-workstation-ii.en","robot-workstation-ii","{\"description\":\"`Robot Workstation II` is an assembly recipe in *Foundry* that crafts the `Robot Workstation II` building in an `[[fdy.term.assembler_i|Assembler I]]`. It takes `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, `[[fdy.term.electronic_components|Electronic Components]]`, `[[fdy.term.circuit_board|Circuit Board]]`, and `[[fdy.term.glass|Glass]]`, and converts them into a large output batch of `Robot Workstation II` over 5 seconds.\",\"canonical_id\":\"Robot Workstation II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_workstation_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.robot_workstation_ii\",\"count\":270}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_workstation_ii\"}",{"id":1046,"slug":1047,"locale":7,"data":1048,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.rocky-desert-seed-plants.en","rocky-desert-seed-plants","{\"description\":\"[[fdy.term.rocky_desert_seed_plants|Rocky Desert Seed (Plants)]] is a fuel-category recipe that produces Rocky Desert Seed (Plants) ×3 as its primary output. The recipe requires Rocky Desert Seed (Plants) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 and takes 300 seconds to complete. It is executed in the [[fdy.term.greenhouse|Greenhouse]] and converts the listed inputs into additional Rocky Desert Seed (Plants) for use as fuel or planting material. The recipe’s inputs, processing time and building association define its role in converting mineral and water resources into renewable seed outputs within the game's production chains.\",\"canonical_id\":\"Rocky Desert Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.rocky_desert_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.rocky_desert_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.rocky_desert_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.rocky_desert_seed_plants\"}",{"id":1050,"slug":1051,"locale":7,"data":1052,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.rocky-desert-seed-trees.en","rocky-desert-seed-trees","{\"description\":\"[[fdy.term.rocky_desert_seed_trees|Rocky Desert Seed (Trees)]] is a fuel-category recipe that runs in a [[fdy.term.greenhouse|Greenhouse]] and converts inputs into seed output over 300 seconds. The recipe consumes Rocky Desert Seed (Trees) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 to produce Rocky Desert Seed (Trees) ×3, with Rocky Desert Seed (Trees) as the primary output item. This process increases seed yield by transforming one seed plus mineral and water inputs into three seeds, and must be executed in the Greenhouse building. The recipe is categorized under fuel within the FOUNDRY system.\",\"canonical_id\":\"Rocky Desert Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.rocky_desert_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.rocky_desert_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.rocky_desert_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.rocky_desert_seed_trees\"}",{"id":1054,"slug":1055,"locale":7,"data":1056,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.sales-warehouse.en","sales-warehouse","{\"description\":\"[[fdy.term.sales_warehouse|Sales Warehouse]] is an assembly recipe that produces one Sales Warehouse in 10 seconds. The recipe requires 200 steel beams, 50 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 50 [[fdy.term.circuit_board|Circuit Board]], and 100 [[fdy.term.polymer_board|Polymer Board]] as ingredients. Its primary output item is Sales Warehouse and it is crafted at the [[fdy.term.assembler_i|Assembler I]] building. This recipe belongs to the assembly category and yields Sales Warehouse ×1 per cycle.\",\"canonical_id\":\"Sales Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sales_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.sales_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sales_warehouse\"}",{"id":1058,"slug":1059,"locale":7,"data":1060,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.sales-warehouse-assembly-line.en","sales-warehouse-assembly-line","{\"description\":\"[[fdy.term.sales_warehouse_assembly_line|Sales Warehouse (Assembly Line)]] is an assembly-category recipe that produces one [[fdy.term.sales_warehouse|Sales Warehouse]] (Assembly Line) in 8 seconds. The recipe requires 200 steel beams, 50 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 50 [[fdy.term.circuit_board|Circuit Board]], 100 [[fdy.term.polymer_board|Polymer Board]] and 20 [[fdy.term.hydraulic_piston|Hydraulic Piston]] as ingredients. The primary output item is Sales Warehouse (Assembly Line). This recipe is built in the [[fdy.term.assembler_i|Assembler I]].\",\"canonical_id\":\"Sales Warehouse (Assembly Line)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sales_warehouse_assembly_line\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.sales_warehouse_assembly_line\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sales_warehouse_assembly_line\"}",{"id":1062,"slug":1063,"locale":7,"data":1064,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.sandy-desert-seed-plants.en","sandy-desert-seed-plants","{\"description\":\"[[fdy.term.sandy_desert_seed_plants|Sandy Desert Seed (Plants)]] is a fuel-category recipe that produces Sandy Desert Seed (Plants) ×3 from Sandy Desert Seed (Plants) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 over 300 seconds in a [[fdy.term.greenhouse|Greenhouse]]; its primary output item is Sandy Desert Seed (Plants).\",\"canonical_id\":\"Sandy Desert Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.sandy_desert_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.sandy_desert_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.sandy_desert_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.sandy_desert_seed_plants\"}",{"id":1066,"slug":1067,"locale":7,"data":1068,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.sandy-desert-seed-trees.en","sandy-desert-seed-trees","{\"description\":\"[[fdy.term.sandy_desert_seed_trees|Sandy Desert Seed (Trees)]] is a recipe in the fuel category that is executed in the [[fdy.term.greenhouse|Greenhouse]]; it requires 300 seconds to complete and produces Sandy Desert Seed (Trees) ×3 as its primary output. The recipe consumes Sandy Desert Seed (Trees) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 per cycle. The process converts the listed ingredients into three units of the same seed item, and is defined within the Foundry crafting system as a fuel-category production task tied to the Greenhouse building.\",\"canonical_id\":\"Sandy Desert Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.sandy_desert_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.sandy_desert_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.sandy_desert_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.sandy_desert_seed_trees\"}",{"id":1070,"slug":1071,"locale":7,"data":1072,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-i.en","science-pack-i","{\"description\":\"Science Pack I is an assembly recipe crafted in [[fdy.term.assembler_i|Assembler I]] that consumes [[fdy.term.machinery_parts|Machinery Parts]] and [[fdy.term.technum_rods|Technum Rods]] to produce Science Pack I. It takes 30 seconds per cycle and serves as an early research input, linking basic manufacturing materials to the progression system.\",\"canonical_id\":\"Science Pack I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_i\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.science_pack_i\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_i\"}",{"id":1074,"slug":1075,"locale":7,"data":1076,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-ii.en","science-pack-ii","{\"description\":\"**Science Pack II** is an assembly recipe crafted in an **[[fdy.term.assembler_i|Assembler I]]** that produces one **Science Pack II** after 30 seconds. It consumes **6 [[fdy.term.conveyor_i|Conveyor I]]** and **12 [[fdy.term.building_block|Building Block]]**, making it a key intermediate recipe for advancing production and research progression in *FOUNDRY*.\",\"canonical_id\":\"Science Pack II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":6},{\"item\":\"fdy.term.building_block\",\"count\":12}],\"outputs\":[{\"item\":\"fdy.term.science_pack_ii\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_ii\"}",{"id":1078,"slug":1079,"locale":7,"data":1080,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-iii.en","science-pack-iii","{\"description\":\"`Science Pack III` is an assembly recipe that produces one `Science Pack III` in `[[fdy.term.assembler_i|Assembler I]]` over 60 seconds. It consumes `[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]` x2, `[[fdy.term.concrete|Concrete]]` x12, and `[[fdy.term.firmarlite_bar|Firmarlite Bar]]` x2, making it part of the mid-to-late production chain for advanced research supplies.\",\"canonical_id\":\"Science Pack III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_iii\",\"ingredients\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2},{\"item\":\"fdy.term.concrete\",\"count\":12},{\"item\":\"fdy.term.firmarlite_bar\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.science_pack_iii\",\"count\":1}],\"time_seconds\":60,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_iii\"}",{"id":1082,"slug":1083,"locale":7,"data":1084,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-iv.en","science-pack-iv","{\"description\":\"Science Pack IV is an assembly recipe that produces one Science Pack IV in 60 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 4 [[fdy.term.circuit_board|Circuit Board]], 4 [[fdy.term.energy_cell|Energy Cell]], and 4 [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], serving as part of the advanced science production chain.\",\"canonical_id\":\"Science Pack IV\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_iv\",\"ingredients\":[{\"item\":\"fdy.term.circuit_board\",\"count\":4},{\"item\":\"fdy.term.energy_cell\",\"count\":4},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.science_pack_iv\",\"count\":1}],\"time_seconds\":60,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_iv\"}",{"id":1086,"slug":1087,"locale":7,"data":1088,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-v.en","science-pack-v","{\"description\":\"Science Pack V is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces 2 Science Pack V after 120 seconds. It consumes [[fdy.term.robot_parts|Robot Parts]], [[fdy.term.hydraulic_piston|Hydraulic Piston]], and a [[fdy.term.cpu|CPU]], making it a late-stage production recipe tied to advanced research progression in FOUNDRY.\",\"canonical_id\":\"Science Pack V\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_v\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":4},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":12},{\"item\":\"fdy.term.cpu\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_pack_v\",\"count\":2}],\"time_seconds\":120,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_v\"}",{"id":1090,"slug":1091,"locale":7,"data":1092,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-robot-arm.en","science-robot-arm","{\"description\":\"Science Robot Arm is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]]. It takes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.hydraulic_piston|Hydraulic Piston]], and 1 [[fdy.term.polymer_board|Polymer Board]] over 15 seconds to produce 1 Science Robot Arm, making it a manufactured component used in the game’s production chain.\",\"canonical_id\":\"Science Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_arm\"}",{"id":1094,"slug":1095,"locale":7,"data":1096,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-robot-head.en","science-robot-head","{\"description\":\"Science Robot Head is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces 1 Science Robot Head after 15 seconds. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.polymer_board|Polymer Board]], 2 [[fdy.term.cpu|CPU]], and 2 [[fdy.term.glass|Glass]], making it a mid-tier manufacturing step for assembling science-related robotic components in the production chain.\",\"canonical_id\":\"Science Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":2},{\"item\":\"fdy.term.glass\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.science_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_head\"}",{"id":1098,"slug":1099,"locale":7,"data":1100,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-robot-leg.en","science-robot-leg","{\"description\":\"Science Robot Leg is an assembly recipe that produces one Science Robot Leg in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.hydraulic_piston|Hydraulic Piston]], a [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], and a [[fdy.term.polymer_board|Polymer Board]], making it part of the manufacturing chain for advanced robot components.\",\"canonical_id\":\"Science Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_leg\"}",{"id":1102,"slug":1103,"locale":7,"data":1104,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-robot-torso.en","science-robot-torso","{\"description\":\"Science Robot Torso is an assembly recipe that produces one Science Robot Torso in an [[fdy.term.assembler_i|Assembler I]]. It combines [[fdy.term.robot_parts|Robot Parts]], [[fdy.term.polymer_board|Polymer Board]], [[fdy.term.circuit_board|Circuit Board]], and an [[fdy.term.energy_cell|Energy Cell]] over 15 seconds, serving as the crafting step for the robot torso component.\",\"canonical_id\":\"Science Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_torso\"}",{"id":1106,"slug":1107,"locale":7,"data":1108,"updated_at":189,"created_at":1109,"listed_only":168},"fdy.recipe.scrap-recycler.en","scrap-recycler","{\"description\":\"**[[fdy.term.scrap_recycler|Scrap Recycler]]** is an assembly recipe in *FOUNDRY* that produces one Scrap Recycler in an [[fdy.term.assembler_i|Assembler I]] over 8 seconds. It consumes 10 Steel Beams, 10 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 5 [[fdy.term.electronic_components|Electronic Components]], making it a mid-tier manufacturing process tied to advanced industrial production.\",\"canonical_id\":\"Scrap Recycler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.scrap_recycler\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.scrap_recycler\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.scrap_recycler\"}","2026-05-31 06:52:33",{"id":1111,"slug":1112,"locale":7,"data":1113,"updated_at":189,"created_at":326,"listed_only":168},"fdy.recipe.screen-bot.en","screen-bot","{\"description\":\"Screen Bot is an assembly recipe in *Foundry* that produces one Screen Bot in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], a [[fdy.term.polymer_board|Polymer Board]], a [[fdy.term.circuit_board|Circuit Board]], and [[fdy.term.glass|Glass]], making it the crafting step used to create the Screen Bot component.\",\"canonical_id\":\"Screen Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.screen_bot\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.screen_bot\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.screen_bot\"}",{"id":1115,"slug":1116,"locale":7,"data":1117,"updated_at":1118,"created_at":184,"listed_only":168},"fdy.recipe.shipping-pad-medium.en","shipping-pad-medium","{\"description\":\"Shipping Pad (Medium) is an assembly recipe that produces one [[fdy.term.shipping_pad_medium]] in 30 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes Steel Beams, [[fdy.term.concrete|Concrete]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], [[fdy.term.electronic_components|Electronic Components]], and Emergency Beacons, making it the crafting step used to construct the medium shipping pad infrastructure.\",\"canonical_id\":\"Shipping Pad (Medium)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_medium\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.emergency_beacon\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_medium\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_medium\"}","2026-06-11 07:40:24",{"id":1120,"slug":1121,"locale":7,"data":1122,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.shipping-pad-medium-assembly-line.en","shipping-pad-medium-assembly-line","{\"description\":\"[[fdy.term.shipping_pad_medium_assembly_line|Shipping Pad (Medium, Assembly Line)]] is an assembly recipe that produces one Shipping Pad (Medium, Assembly Line) in 30 seconds. The recipe requires steel beams ×100, [[fdy.term.concrete|Concrete]] ×100, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] ×50, [[fdy.term.electronic_components|Electronic Components]] ×50 and [[fdy.term.emergency_beacon|Emergency Beacon]] ×2 as ingredients and must be processed in an [[fdy.term.assembler_i|Assembler I]]. The primary output is Shipping Pad (Medium, Assembly Line) ×1, and the recipe belongs to the assembly category.\",\"canonical_id\":\"Shipping Pad (Medium, Assembly Line)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_medium_assembly_line\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.emergency_beacon\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_medium_assembly_line\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_medium_assembly_line\"}",{"id":1124,"slug":1125,"locale":7,"data":1126,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.shipping-pad-small.en","shipping-pad-small","{\"description\":\"**Shipping Pad (Small)** is an assembly recipe crafted in **[[fdy.term.assembler_i|Assembler I]]** that produces one **Shipping Pad (Small)** in 15 seconds. It consumes **[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]**, **[[fdy.term.machinery_parts|Machinery Parts]]**, **[[fdy.term.electronic_components|Electronic Components]]**, and an **[[fdy.term.emergency_beacon|Emergency Beacon]]**, making it the manufacturing step used to create this shipping infrastructure component.\",\"canonical_id\":\"Shipping Pad (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.emergency_beacon\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_small\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_small\"}",{"id":1128,"slug":1129,"locale":7,"data":1130,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.sign.en","sign","{\"description\":\"[[fdy.term.sign|Sign]] is an assembly recipe that produces 1 Sign from 4 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]. The recipe requires 1.5 seconds to complete and lists Sign as the primary output item. It is processed in the [[fdy.term.assembler_i|Assembler I]] building and yields a single Sign per cycle.\",\"canonical_id\":\"Sign\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sign\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.sign\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sign\"}",{"id":1132,"slug":1133,"locale":7,"data":1134,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.smelter-small.en","smelter-small","{\"description\":\"The Smelter (Small) recipe is an assembly-category recipe that produces one [[fdy.term.smelter_small|Smelter (Small)]] as its primary output; it requires 10 seconds to complete and must be processed in an [[fdy.term.assembler_i|Assembler I]]. The recipe consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×10, [[fdy.term.machinery_parts|Machinery Parts]] ×4, and [[fdy.term.electronic_components|Electronic Components]] ×4 to yield Smelter (Small) ×1. This recipe defines the construction requirements and production time for creating the Smelter (Small) item within the game's crafting and building systems.\",\"canonical_id\":\"Smelter (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.smelter_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.smelter_small\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.smelter_small\"}",{"id":1136,"slug":1137,"locale":7,"data":1138,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.snack-bot.en","snack-bot","{\"description\":\"`Snack Bot` is an assembly recipe that crafts 1 `Snack Bot` in an `[[fdy.term.assembler_i|Assembler I]]` over 12 seconds. It consumes `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, `[[fdy.term.machinery_parts|Machinery Parts]]`, `[[fdy.term.electronic_components|Electronic Components]]`, and `[[fdy.term.glass|Glass]]`, making it the manufacturing step that produces the `Snack Bot` unit.\",\"canonical_id\":\"Snack Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.snack_bot\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.snack_bot\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.snack_bot\"}",{"id":1140,"slug":1141,"locale":7,"data":1142,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.solar-panel-large.en","solar-panel-large","{\"description\":\"[[fdy.term.solar_panel_large|Solar Panel (Large)]] is an assembly recipe that produces 1 Solar Panel (Large) in 10 seconds. The recipe requires 30 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 10 [[fdy.term.circuit_board|Circuit Board]], 10 [[fdy.term.energy_cell|Energy Cell]], and 10 [[fdy.term.glass|Glass]] as inputs and yields Solar Panel (Large) ×1 as its primary output. This recipe is executed in an [[fdy.term.assembler_i|Assembler I]]. The Solar Panel (Large) recipe integrates structural materials, electronic components, and stored-energy units to produce a large photovoltaic module for use in the game's power generation systems.\",\"canonical_id\":\"Solar Panel (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.solar_panel_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.solar_panel_large\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.solar_panel_large\"}",{"id":1144,"slug":1145,"locale":7,"data":1146,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.solar-panel-small.en","solar-panel-small","{\"description\":\"[[fdy.term.solar_panel_small|Solar Panel (Small)]] is an assembly recipe that produces one Solar Panel (Small) in 8 seconds. The recipe requires 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.electronic_components|Electronic Components]], 10 [[fdy.term.glass|Glass]], and 5 [[fdy.term.energy_cell|Energy Cell]] as ingredients. The primary output is Solar Panel (Small) ×1. This recipe is crafted in the [[fdy.term.assembler_i|Assembler I]] building. The recipe's role is to convert those component inputs into a small solar power module for use in the game's production and power systems.\",\"canonical_id\":\"Solar Panel (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.solar_panel_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.solar_panel_small\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.solar_panel_small\"}",{"id":1148,"slug":1149,"locale":7,"data":1150,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.space-ship-fuel-canister.en","space-ship-fuel-canister","{\"description\":\"[[fdy.term.space_ship_fuel_canister|Space Ship Fuel Canister]] is a chemistry recipe that produces one Space Ship Fuel Canister in 5 seconds when run in a [[fdy.term.chemical_processor|Chemical Processor]]. The recipe consumes 1 [[fdy.term.barrel_empty|Barrel (Empty)]], 5 [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], 5 [[fdy.term.ignium_powder|Ignium Powder]], 100 [[fdy.term.liquid_fuel|Liquid Fuel]] and 20 [[fdy.term.water|Water]] to yield the primary output Space Ship Fuel Canister ×1. This recipe is categorized under chemistry and requires the listed solid and liquid components to assemble a filled fuel canister suitable for spacecraft use.\",\"canonical_id\":\"Space Ship Fuel Canister\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.space_ship_fuel_canister\",\"ingredients\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":5},{\"item\":\"fdy.term.ignium_powder\",\"count\":5},{\"item\":\"fdy.term.liquid_fuel\",\"count\":100},{\"item\":\"fdy.term.water\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.space_ship_fuel_canister\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.space_ship_fuel_canister\"}",{"id":1152,"slug":1153,"locale":7,"data":1154,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.space-station-requester-warehouse.en","space-station-requester-warehouse","{\"description\":\"The Space Station Requester Warehouse is a logistics building used for moving goods between the colony and the [[fdy.term.space_station|Space Station]], especially Firmarlite Bars. Its main limitation is that Transport Ships will not take a mission to service it unless there is enough free space inside the warehouse. Because of this, the building can become a bottleneck if it is allowed to fill up.\\n\\nTo keep it operating at maximum efficiency, the warehouse should be emptied as quickly as possible. If it stays too full, incoming Transport Ships will wait idle instead of continuing to deliver or collect cargo. In practice, placing 8 or 12 unloaders around the [[fdy.term.space_station_requester_warehouse|Space Station Requester Warehouse]] helps prevent those idle periods and keeps ship traffic moving.\\n\\n- Transport Ships only undertake a mission to serve the warehouse when there is sufficient free storage space available.\\n- A full warehouse slows throughput, because ships cannot begin the next delivery cycle until space has been cleared.\\n- Using 8 or 12 unloaders around the building helps it empty faster and reduces the chance of ship idling.\\n- Maximum throughput depends on a 2-second cycle, with ships split between bringing items up to the Space Station for sale and bringing Firmarlite Bars back down.\\n\\nBecause the warehouse depends on available space to trigger new transport missions, it should be treated as a high-priority output point rather than a passive storage container. If the surrounding logistics network cannot clear it quickly enough, the entire shipping chain loses efficiency. Keeping the output side clear is therefore the key to maintaining steady traffic and avoiding interruptions in [[fdy.term.firmarlite_bar|Firmarlite Bar]] production and delivery.\",\"canonical_id\":\"Space Station Requester Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.space_station_requester_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.space_station_requester_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.space_station_requester_warehouse\"}",{"id":1156,"slug":1157,"locale":7,"data":1158,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.stairs.en","stairs","{\"description\":\"[[fdy.term.stairs|Stairs]] is an assembly recipe that produces 1 Stairs in 1.5 seconds in an [[fdy.term.assembler_i|Assembler I]]. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it the crafting step used to turn raw plate material into the Stairs building component.\",\"canonical_id\":\"Stairs\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.stairs\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.stairs\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.stairs\"}",{"id":1160,"slug":1161,"locale":7,"data":1162,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.steam-turbine.en","steam-turbine","{\"description\":\"[[fdy.term.steam_turbine|Steam Turbine]] is an assembly recipe that produces 1 Steam Turbine in 8 seconds. The recipe requires 10 [[fdy.term.pipe|Pipe]], 40 [[fdy.term.machinery_parts|Machinery Parts]], 25 steel beams and 25 [[fdy.term.electronic_components|Electronic Components]] as inputs. The primary output item is Steam Turbine. This recipe is categorized under assembly and is crafted in the [[fdy.term.assembler_i|Assembler I]] building.\",\"canonical_id\":\"Steam Turbine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.steam_turbine\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":40},{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.steam_turbine\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.steam_turbine\"}",{"id":1164,"slug":1165,"locale":7,"data":1166,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.steel-beams-t1.en","steel-beams-t1","{\"description\":\"Steel Beams (T1) is a smelting recipe that produces one unit of steel beams as its primary output. The recipe consumes one [[fdy.term.xenoferrite_ignium_ore_blend|Xenoferrite-Ignium Ore Blend]] and requires six seconds to complete. Steel Beams (T1) is processed in the [[fdy.term.advanced_smelter|Advanced Smelter]] and yields steel beams ×1 per cycle. This recipe belongs to the smelting category and is intended to convert the specified ore blend into structural steel beam components for use in further construction and manufacturing.\",\"canonical_id\":\"Steel Beams (T1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.steel_beams\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.steel_beams_t1\"}",{"id":1168,"slug":1169,"locale":7,"data":1170,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.steel-beams-t2.en","steel-beams-t2","{\"description\":\"Steel Beams (T2) is a smelting recipe that converts [[fdy.term.advanced_xenoferrite_ignium_ore_blend|Advanced Xenoferrite-Ignium Ore Blend]] into structural components. Executed in an [[fdy.term.advanced_smelter|Advanced Smelter]], the recipe consumes one Advanced Xenoferrite-Ignium Ore Blend and completes in 6 seconds to produce two steel beams, with steel beams as the primary output. This recipe is categorized under smelting and yields a direct two-to-one output ratio of steel beams per ingredient per operation.\",\"canonical_id\":\"Steel Beams (T2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.steel_beams\",\"ingredients\":[{\"item\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.steel_beams_t2\"}",{"id":1172,"slug":1173,"locale":7,"data":1174,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.tank.en","tank","{\"description\":\"Tank is an assembly recipe that produces `[[fdy.term.tank_i|Tank I]]` in `[[fdy.term.assembler_i|Assembler I]]`. It takes `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, `Steel Beams`, and `[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]` to create one tank unit after a 5-second crafting time.\",\"canonical_id\":\"Tank\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.tank_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.tank_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.tank\"}",{"id":1176,"slug":1177,"locale":7,"data":1178,"updated_at":1179,"created_at":1180,"listed_only":168},"fdy.recipe.technum.en","technum","{\"description\":\"Technum is a recipe in the FOUNDRY system categorized under smelting. As a smelting recipe, Technum defines the inputs, outputs and processing parameters used by smelting machines and furnaces within the game's production chains. Technum is referenced by its localized name Technum and is intended to be used wherever smelting-category recipes are consumed by production buildings, logistics and crafting interfaces. No additional structural details (such as specific ingredients, products, energy cost or time) are provided with this entity description.\",\"category\":\"smelting\",\"name\":\"fdy.term.technum\"}","2026-06-02 11:50:46","2026-05-28 08:37:23",{"id":1182,"slug":1183,"locale":7,"data":1184,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.technum-ore.en","technum-ore","{\"description\":\"Technum Ore is a mining recipe processed in [[fdy.term.crusher_i|Crusher I]] that converts [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] into Technum Ore at a rate of one ore per cycle. It takes 1.5 seconds to complete and serves as the basic step for refining rubble into usable Technum Ore for further production chains.\",\"canonical_id\":\"Technum Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.technum_ore\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.technum_ore\"}",{"id":1186,"slug":1187,"locale":7,"data":1188,"updated_at":183,"created_at":1189,"listed_only":168},"fdy.recipe.technum-ore-alternative.en","technum-ore-alternative","{\"description\":\"[[fdy.term.technum_ore|Technum Ore]] (Alternative) is a mining recipe that runs in the [[fdy.term.crusher_i|Crusher I]] and converts raw components into Technum Ore. The recipe takes 1.5 seconds and consumes 2 [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] and 1 [[fdy.term.xeno_crystal|Xeno-Crystal]] to produce 3 Technum Ore, with Technum Ore as the primary output item. It is categorized under mining and is intended for processing rubble and exotic crystal inputs into usable Technum Ore within the production chain.\",\"canonical_id\":\"Technum Ore (Alternative)\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.technum_ore\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_ore\",\"count\":3}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.technum_ore_alternative\"}","2026-05-31 06:51:17",{"id":1191,"slug":1192,"locale":7,"data":1193,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.technum-rods.en","technum-rods","{\"description\":\"Technum Rods is an assembly recipe that converts 2 [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] into 1 Technum Rods over 3 seconds. It is part of the crafting chain for processing [[fdy.term.technum|Technum]] materials into a more usable intermediate component for further manufacturing and construction.\",\"canonical_id\":\"Technum Rods\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.technum_rods\"}",{"id":1195,"slug":1196,"locale":7,"data":1197,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.technum-rods-tier-1.en","technum-rods-tier-1","{\"description\":\"[[fdy.term.technum_rods|Technum Rods]] (Tier 1) is a smelting recipe that converts [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] into a single Technum Rod using an [[fdy.term.advanced_smelter|Advanced Smelter]]. The recipe requires 1 unit of Technum Ore Rubble and produces 1 Technum Rod as its primary output, completing in 3 seconds. It is categorized under smelting and is intended for use in Advanced Smelter production lines where Technum Rods are required as intermediate components.\",\"canonical_id\":\"Technum Rods (Tier 1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.technum_rods_tier_1\"}",{"id":1199,"slug":1200,"locale":7,"data":1201,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.technum-rods-tier-2.en","technum-rods-tier-2","{\"description\":\"[[fdy.term.technum_rods|Technum Rods]] (Tier 2) is a smelting recipe that converts raw material into construction components: it consumes 2 [[fdy.term.technum_ore|Technum Ore]] and yields 3 Technum Rods as its primary output. The recipe requires 6 seconds to complete and is processed in the [[fdy.term.advanced_smelter|Advanced Smelter]]. This recipe is used to produce mid-tier Technum Rods for crafting and assembly chains, providing a deterministic 3:2 output-to-input ratio when run in the Advanced Smelter.\",\"canonical_id\":\"Technum Rods (Tier 2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":3}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.technum_rods_tier_2\"}",{"id":1203,"slug":1204,"locale":7,"data":1205,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.technum-rods-tier-3.en","technum-rods-tier-3","{\"description\":\"[[fdy.term.technum_rods|Technum Rods]] (Tier 3) is a smelting recipe that produces Technum Rods as its primary output. The recipe runs in a [[fdy.term.casting_machine|Casting Machine]], consumes 15 units of [[fdy.term.molten_technum|Molten Technum]], and completes in 7.5 seconds to yield 5 Technum Rods. This recipe is used to convert molten [[fdy.term.technum|Technum]] into stacked rod components for further manufacturing.\",\"canonical_id\":\"Technum Rods (Tier 3)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.molten_technum\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"time_seconds\":7.5,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.technum_rods_tier_3\"}",{"id":1207,"slug":1208,"locale":7,"data":1209,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.telluxite-ingot.en","telluxite-ingot","{\"description\":\"Telluxite Ingot is a smelting recipe in the [[fdy.term.advanced_smelter|Advanced Smelter]] that converts 4 [[fdy.term.telluxite_ore|Telluxite Ore]] into 1 Telluxite Ingot in 6 seconds. It is the basic processing step for turning mined Telluxite Ore into a usable metal ingot for later production and crafting chains.\",\"canonical_id\":\"Telluxite Ingot\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.telluxite_ingot\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ore\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.telluxite_ingot\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.telluxite_ingot\"}",{"id":1211,"slug":1212,"locale":7,"data":1213,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.telluxite-ore.en","telluxite-ore","{\"description\":\"`Telluxite Ore` is a mining recipe processed in the `[[fdy.term.crusher_i|Crusher I]]` that converts `[[fdy.term.telluxite_ore_rubble|Telluxite Ore Rubble]]` into `Telluxite Ore`. It takes 1.5 seconds and produces one ore from four rubble, making it the basic step for refining broken telluxite material into usable ore for further production.\",\"canonical_id\":\"Telluxite Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.telluxite_ore\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ore_rubble\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.telluxite_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.telluxite_ore\"}",{"id":1215,"slug":1216,"locale":7,"data":1217,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.telluxite-wafer.en","telluxite-wafer","{\"description\":\"[[fdy.term.telluxite_wafer|Telluxite Wafer]] is a smelting recipe that converts 400 units of [[fdy.term.liquid_telluxite|Liquid Telluxite]] into one Telluxite Wafer in 24 seconds. The recipe is executed in a [[fdy.term.casting_machine|Casting Machine]] and produces Telluxite Wafer ×1 as its primary output. This recipe links the liquid processing of Telluxite to the solid Telluxite Wafer component, serving as a production step within smelting-based manufacturing chains that require the wafer as an input for further assembly or crafting. The recipe category is smelting and its sole input is Liquid Telluxite.\",\"canonical_id\":\"Telluxite Wafer\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.telluxite_wafer\",\"ingredients\":[{\"item\":\"fdy.term.liquid_telluxite\",\"count\":400}],\"outputs\":[{\"item\":\"fdy.term.telluxite_wafer\",\"count\":1}],\"time_seconds\":24,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.telluxite_wafer\"}",{"id":1219,"slug":1220,"locale":7,"data":1221,"updated_at":272,"created_at":1189,"listed_only":168},"fdy.recipe.train-cargo-wagon.en","train-cargo-wagon","{\"description\":\"The Train Cargo Wagon recipe is used for transporting solid items. It is the cargo option for train logistics when the wagon is set up to carry bulk materials rather than liquids or gases.\\n\\nThis recipe is part of the railway system and determines what kind of cargo a Train Cargo Wagon can handle. In practice, it is the choice for moving mined resources, manufactured goods, and other solid payloads through a train network.\\n\\n- Use it when you want a wagon dedicated to solid freight.\\n- It is not intended for liquid or gas transport.\\n- The recipe is tied to the wagon’s cargo configuration, so it defines what can be loaded and unloaded by that wagon.\",\"canonical_id\":\"Train Cargo Wagon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_cargo_wagon\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.train_cargo_wagon\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_cargo_wagon\"}",{"id":1223,"slug":1224,"locale":7,"data":1225,"updated_at":272,"created_at":1226,"listed_only":168},"fdy.recipe.train-engine.en","train-engine","{\"description\":\"The Train Engine is the locomotive component used to move trains along railway tracks in one direction. It is the active part of a train, providing the pull that allows rail networks to transport materials and equipment between stations.\\n\\nBecause a single Train Engine only drives a train in one direction, push-pull setups require two engines: one placed at the front and one at the back. This lets the train reverse direction without needing to turn around, which is useful on routes where both ends of the line are active.\\n\\n- A train needs a Train Engine to function as a powered railway vehicle.\\n- For bidirectional operation, place one engine at each end of the train.\\n- Single-engine trains are suited to one-way transport lines.\",\"canonical_id\":\"Train Engine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_engine\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.train_engine\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_engine\"}","2026-05-31 06:51:18",{"id":1228,"slug":1229,"locale":7,"data":1230,"updated_at":272,"created_at":1226,"listed_only":168},"fdy.recipe.train-loading-station.en","train-loading-station","{\"description\":\"Train Loading Stations are extensions to Train Stations that let a wagon be loaded or unloaded. Each wagon needs its own loading station, so they are used to split train handling into separate inputs and outputs rather than treating the whole train as a single transfer point. They are part of the rail logistics chain and are meant to control how cargo moves between wagons and connected production or storage setups.\\n\\nThe station has three modes: Solid Goods, Gases, and Liquids. These modes determine what kind of material transfer the station handles, so a rail line can be adapted to different freight types without changing the basic train infrastructure. The mode can be changed by holding RMB.\\n\\n- Use one Loading Station per wagon; a single wagon is not shared across multiple loading stations.\\n- Set the station mode to match the material being transported: solids, gases, or liquids.\\n- Because the station is an extension of a [[fdy.term.train_station|Train Station]], it is best placed where trains already stop and where the transfer point can feed directly into belts, pipes, or storage.\\n- Separate loading and unloading roles can be used to keep incoming and outgoing freight organized on the same rail network.\",\"canonical_id\":\"Train Loading Station\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_loading_station\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.train_loading_station\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_loading_station\"}",{"id":1232,"slug":1233,"locale":7,"data":1234,"updated_at":272,"created_at":1226,"listed_only":168},"fdy.recipe.train-signal.en","train-signal","{\"description\":\"Train Signal is a railway signaling item used to control train traffic. It has two modes: **Signal** and **Chain Signal**. Hold RMB to switch between the two modes.\\n\\nThe mode matters for how trains are routed through track junctions and shared sections, letting you set up more controlled rail networks.\",\"canonical_id\":\"Train Signal\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_signal\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.train_signal\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_signal\"}",{"id":1236,"slug":1237,"locale":7,"data":1238,"updated_at":272,"created_at":1239,"listed_only":168},"fdy.recipe.train-station.en","train-station","{\"description\":\"Train Station is a recipe-related structure used by Trains. It serves as a place where Trains can stop, making it part of the routing and movement system built around rail transport.\\n\\nIts main function is straightforward: a Train can arrive at a Train Station and pause there instead of passing through. That makes it useful anywhere you want to control travel flow, define a stopping point, or organize rail movement between different parts of a base or industrial area. Because it is tied to the train system, it matters most when a colony is using scheduled or directed transport rather than simple point-to-point movement.\\n\\n- Train Station is a stopping point for Trains.\\n- It is part of the game's rail infrastructure and is used when organizing train routes.\\n- Its role is functional rather than decorative: it exists to give a Train somewhere to stop.\\n\\nAs a recipe entry, Train Station belongs to the set of transport-related buildables rather than a standalone consumable item. The available source material identifies its purpose clearly, but does not provide additional build details, costs, or special effects, so its practical use should be understood primarily as a destination node for Trains.\",\"canonical_id\":\"Train Station\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_station\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.train_station\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_station\"}","2026-05-31 06:51:19",{"id":1241,"slug":1242,"locale":7,"data":1243,"updated_at":272,"created_at":1239,"listed_only":168},"fdy.recipe.train-tanker-wagon.en","train-tanker-wagon","{\"description\":\"Train Tanker Wagon is the recipe associated with the Train Tanker Wagon, the rail wagon variant meant for liquids and gases. It is part of the train logistics set and exists specifically to support fluid transport rather than solid cargo handling.\\n\\nThe only functional description provided for this entry is that it is for liquids and gases, which makes its role straightforward: it serves as the dedicated tanker option when a train network needs to move fluid resources. In practice, that means it belongs in setups where rail transport is being used to connect production, storage, and consumption points for non-solid materials.\\n\\nAs a recipe entry, it is listed with amount and rate tables, indicating that its in-game data is organized in the same way as other craftable or producible items. The page itself does not provide any additional elaboration beyond its intended cargo type, so its identity and use are defined primarily by that transport purpose.\\n\\n- Intended for moving liquids and gases.\\n- Associated with the Train Tanker Wagon rather than a general-purpose cargo wagon.\\n- Relevant to rail-based logistics systems that handle fluid resources.\\n\\nIf you are planning a train network, this is the wagon type to use when the route needs to carry fluids instead of solids.\",\"canonical_id\":\"Train Tanker Wagon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_tanker_wagon\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.train_tanker_wagon\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_tanker_wagon\"}",{"id":1245,"slug":1246,"locale":7,"data":1247,"updated_at":189,"created_at":1248,"listed_only":168},"fdy.recipe.train-tracks.en","train-tracks","{\"description\":\"Train Tracks is an assembly recipe that produces 1 Train Tracks from 1 Steel Beams in 1.5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It is part of the game’s rail infrastructure progression, turning steel construction materials into track pieces used to build the train network.\",\"canonical_id\":\"Train Tracks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_tracks\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.train_tracks\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_tracks\"}","2026-05-31 06:51:20",{"id":1250,"slug":1251,"locale":7,"data":1252,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.transformer-large.en","transformer-large","{\"description\":\"[[fdy.term.transformer_large|Transformer (Large)]] is an assembly recipe that produces one Large Transformer in 10 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 25 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.electronic_components|Electronic Components]], and 10 Circuit Boards, making it the production step that turns advanced materials and electronics into a power-related component for FOUNDRY’s factory systems.\",\"canonical_id\":\"Transformer (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transformer_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.transformer_large\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transformer_large\"}",{"id":1254,"slug":1255,"locale":7,"data":1256,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.transformer-small.en","transformer-small","{\"description\":\"[[fdy.term.transformer_small|Transformer (Small)]] is an assembly recipe that produces 1 × Transformer (Small) in 5 seconds. The recipe requires 15 × [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 × [[fdy.term.electronic_components|Electronic Components]], and 15 × [[fdy.term.technum_rods|Technum Rods]] as inputs. It is categorized under assembly and is executed in the [[fdy.term.assembler_i|Assembler I]] building. The primary output of the recipe is the Transformer (Small), which is created directly by the Assembler I when the specified ingredients and time are provided.\",\"canonical_id\":\"Transformer (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transformer_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.transformer_small\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transformer_small\"}",{"id":1258,"slug":1259,"locale":7,"data":1260,"updated_at":908,"created_at":184,"listed_only":168},"fdy.recipe.transport-ship-port.en","transport-ship-port","{\"description\":\"[[fdy.term.transport_ship_port|Transport Ship Port]] is a legacy logistics building tied to the old transport ship system. Before Update 2, Early Access: Galactic Commerce, the transport ship was used to move items from the Space Platform back to the factory. That function was removed in the update, so the Transport Ship Port no longer serves that original role in current play.\\n\\nIf you are working with older content or references to the pre-update logistics chain, the important change is that the transport ship route is obsolete. The current replacement options are [[fdy.term.shipping_pad_small|Shipping Pad (Small)]] and [[fdy.term.shipping_pad_medium|Shipping Pad (Medium)]], which are used instead for item transport between the Space Platform and the factory. As a result, the Transport Ship Port should be treated as part of the old system rather than a building to plan around for new layouts.\\n\\n- Before Update 2, it was part of the transport ship method for bringing items from the Space Platform to the factory.\\n- In Update 2: Early Access Galactic Commerce, that transport function was removed.\\n- Shipping Pad (Small) and Shipping Pad (Medium) are the intended replacements.\\n- Any strategy or factory design based on the transport ship route is outdated for the current game.\",\"canonical_id\":\"Transport Ship Port\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transport_ship_port\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":400},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":200},{\"item\":\"fdy.term.circuit_board\",\"count\":100},{\"item\":\"fdy.term.energy_cell\",\"count\":40},{\"item\":\"fdy.term.polymer_board\",\"count\":200}],\"outputs\":[{\"item\":\"fdy.term.transport_ship_port\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transport_ship_port\"}",{"id":1262,"slug":1263,"locale":7,"data":1264,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.tropical-rainforest-seed-plants.en","tropical-rainforest-seed-plants","{\"description\":\"[[fdy.term.tropical_rainforest_seed_plants|Tropical Rainforest Seed (Plants)]] is a fuel recipe processed in the [[fdy.term.greenhouse|Greenhouse]] that converts Tropical Rainforest Seed (Plants) and [[fdy.term.mineral_rocks|Mineral Rocks]] plus 250 units of [[fdy.term.water|Water]] into increased seed yield. The recipe requires 1 Tropical Rainforest Seed (Plants), 1 Mineral Rocks and 250 Water, runs for 300 seconds, and produces 3 Tropical Rainforest Seed (Plants) as its primary output item. This recipe is categorized under fuel and is executed within the Greenhouse building to multiply Tropical Rainforest Seed (Plants).\",\"canonical_id\":\"Tropical Rainforest Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.tropical_rainforest_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.tropical_rainforest_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.tropical_rainforest_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.tropical_rainforest_seed_plants\"}",{"id":1266,"slug":1267,"locale":7,"data":1268,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.tropical-rainforest-seed-trees.en","tropical-rainforest-seed-trees","{\"description\":\"[[fdy.term.tropical_rainforest_seed_trees|Tropical Rainforest Seed (Trees)]] is a fuel-category recipe used in the [[fdy.term.greenhouse|Greenhouse]] to propagate tropical rainforest trees. It consumes 1 Tropical Rainforest Seed (Trees), 1 [[fdy.term.mineral_rocks|Mineral Rocks]], and 250 [[fdy.term.water|Water]] over 300 seconds to produce 3 Tropical Rainforest Seed (Trees), making it a self-multiplying tree-seed processing recipe.\",\"canonical_id\":\"Tropical Rainforest Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.tropical_rainforest_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.tropical_rainforest_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.tropical_rainforest_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.tropical_rainforest_seed_trees\"}",{"id":1270,"slug":1271,"locale":7,"data":1272,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.walkway.en","walkway","{\"description\":\"[[fdy.term.walkway|Walkway]] is an assembly recipe that produces Walkway (×1) from [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (×3). The recipe requires 1.5 seconds to craft and is intended for use in the [[fdy.term.assembler_i|Assembler I]]. The primary output item of the recipe is Walkway, and its single ingredient is Xenoferrite Plates.\",\"canonical_id\":\"Walkway\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.walkway\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.walkway\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.walkway\"}",{"id":1274,"slug":1275,"locale":7,"data":1276,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.wall-light.en","wall-light","{\"description\":\"Wall Light is an assembly recipe in FOUNDRY that produces one [[fdy.term.wall_light_i|Wall Light I]] in an [[fdy.term.assembler_i|Assembler I]] over 2 seconds. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.electronic_components|Electronic Components]], making it part of the basic production chain for building and factory lighting infrastructure.\",\"canonical_id\":\"Wall Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wall_light_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wall_light_i\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wall_light\"}",{"id":1278,"slug":1279,"locale":7,"data":1280,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.weapon-components.en","weapon-components","{\"description\":\"Weapon Components is an assembly recipe that produces Weapon Components x1 in 6 seconds at an [[fdy.term.assembler_i|Assembler I]]. It combines [[fdy.term.firmarlite_sheet|Firmarlite Sheet]] x1, [[fdy.term.machinery_parts|Machinery Parts]] x1, and [[fdy.term.explosives|Explosives]] x1 into a core crafting part used in weapon production and related manufacturing chains.\",\"canonical_id\":\"Weapon Components\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.weapon_components\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.explosives\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.weapon_components\"}",{"id":1282,"slug":1283,"locale":7,"data":1284,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.wire-coil.en","wire-coil","{\"description\":\"[[fdy.term.wire_coil|Wire Coil]] is an assembly recipe that converts 1 Technum Rod into 2 Wire Coil as its primary output. The recipe is processed in the [[fdy.term.assembler_i|Assembler I]] and has a production time of 1.5 seconds per cycle. Each execution of the recipe consumes one Technum Rod and yields two Wire Coil items, making it a short-duration, small-batch assembly operation within the crafting chain. The recipe’s category is assembly and its primary output item is Wire Coil.\",\"canonical_id\":\"Wire Coil\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wire_coil\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wire_coil\"}",{"id":1286,"slug":1287,"locale":7,"data":1288,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.wooden-blocks.en","wooden-blocks","{\"description\":\"[[fdy.term.wooden_blocks|Wooden Blocks]] is an assembly recipe that converts 1 [[fdy.term.biomass|Biomass]] into 5 Wooden Blocks in 5 seconds. The recipe's primary output item is Wooden Blocks and it yields a stack of five per operation. Wooden Blocks is produced in the [[fdy.term.assembler_i|Assembler I]] building, which executes the assembly process. This recipe is categorized under assembly and requires the specified ingredient and crafting time to produce the stated output quantity.\",\"canonical_id\":\"Wooden Blocks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wooden_blocks\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wooden_blocks\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wooden_blocks\"}",{"id":1290,"slug":1291,"locale":7,"data":1292,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.wooden-decor-blocks.en","wooden-decor-blocks","{\"description\":\"[[fdy.term.wooden_decor_blocks|Wooden Decor Blocks]] is an assembly recipe that converts [[fdy.term.biomass|Biomass]] into decorative construction material. The recipe runs in 5 seconds in an [[fdy.term.assembler_i|Assembler I]] and consumes 1 Biomass to produce 5 Wooden Decor Blocks, with Wooden Decor Blocks as the primary output item. This recipe is categorized under assembly and is intended for rapid production of wooden decorative blocks using basic biomass feedstock.\",\"canonical_id\":\"Wooden Decor Blocks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wooden_decor_blocks\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wooden_decor_blocks\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wooden_decor_blocks\"}",{"id":1294,"slug":1295,"locale":7,"data":1296,"updated_at":272,"created_at":1248,"listed_only":168},"fdy.recipe.xeno-crystal-extractor.en","xeno-crystal-extractor","{\"description\":\"The Xeno-Crystal-Extractor is a building used to mine resources when placed directly on top of a Crystal Deposit. Its purpose is to automate crystal extraction from the deposit beneath it, turning a suitable location into a steady source of mined material.\\n\\nIts output can be increased drastically by using Xeno Power Cores and Robot Workstations, making it much more efficient than a basic placement. Because it must be positioned on a Crystal Deposit to function, choosing the right deposit and then boosting the extractor with available upgrades is the key to getting the most out of it.\\n\\n- Must be placed on top of a Crystal Deposit to mine.\\n- Xeno Power Cores greatly improve output.\\n- Robot Workstations also greatly improve output.\",\"canonical_id\":\"Xeno-Crystal-Extractor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_crystal_extractor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.xeno_crystal_extractor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_crystal_extractor\"}",{"id":1298,"slug":1299,"locale":7,"data":1300,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.xeno-logistics-container.en","xeno-logistics-container","{\"description\":\"[[fdy.term.xeno_logistics_container|Xeno-Logistics Container]] is an assembly recipe that crafts one Xeno-Logistics Container in 5 seconds. The recipe requires 15 [[fdy.term.machinery_parts|Machinery Parts]], 15 [[fdy.term.electronic_components|Electronic Components]], 5 [[fdy.term.xeno_scrap|Xeno-Scrap]] and 1 [[fdy.term.xeno_crystal|Xeno-Crystal]] as inputs and produces Xeno-Logistics Container ×1 as the primary output. This recipe is executed at [[fdy.term.assembler_i|Assembler I]] and is categorized under assembly in the FOUNDRY system.\",\"canonical_id\":\"Xeno-Logistics Container\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_logistics_container\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15},{\"item\":\"fdy.term.xeno_scrap\",\"count\":5},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xeno_logistics_container\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_logistics_container\"}",{"id":1302,"slug":1303,"locale":7,"data":1304,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.xeno-logistics-tower.en","xeno-logistics-tower","{\"description\":\"[[fdy.term.xeno_logistics_tower|Xeno-Logistics Tower]] is an assembly recipe that produces 1 Xeno-Logistics Tower in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.machinery_parts|Machinery Parts]], [[fdy.term.electronic_components|Electronic Components]], [[fdy.term.xeno_scrap|Xeno-Scrap]], and [[fdy.term.xeno_crystal|Xeno-Crystal]], serving as the crafting step for obtaining the logistics tower building item.\",\"canonical_id\":\"Xeno-Logistics Tower\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_logistics_tower\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15},{\"item\":\"fdy.term.xeno_scrap\",\"count\":5},{\"item\":\"fdy.term.xeno_crystal\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xeno_logistics_tower\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_logistics_tower\"}",{"id":1306,"slug":1307,"locale":7,"data":1308,"updated_at":183,"created_at":1309,"listed_only":168},"fdy.recipe.xeno-scrap-extractor.en","xeno-scrap-extractor","{\"description\":\"[[fdy.term.xeno_scrap_extractor|Xeno-Scrap-Extractor]] is an assembly recipe that crafts one [[fdy.term.xeno_scrap|Xeno-Scrap]]-Extractor item in 8 seconds. The recipe requires 25 steel beams, 25 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 5 [[fdy.term.circuit_board|Circuit Board]] as ingredients and produces Xeno-Scrap-Extractor ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly. This recipe links the listed component items to the production of the Xeno-Scrap-Extractor for use wherever that item is required in production chains.\",\"canonical_id\":\"Xeno-Scrap-Extractor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_scrap_extractor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.xeno_scrap_extractor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_scrap_extractor\"}","2026-05-31 06:52:44",{"id":1311,"slug":1312,"locale":7,"data":1313,"updated_at":1179,"created_at":1180,"listed_only":168},"fdy.recipe.xenoferrite.en","xenoferrite","{\"description\":\"Xenoferrite is a smelting recipe in the FOUNDRY system. It is an entry that defines how specific input materials are transformed by smelting into a resulting product, and it is categorized under smelting to indicate it is executed at smelters or equivalent processing buildings. As a recipe entity, Xenoferrite participates in production chains by specifying the required inputs, processing category, and produced output(s) that other machines, items, or recipes can consume or reference within the game's manufacturing and logistics systems.\",\"category\":\"smelting\",\"name\":\"fdy.term.xenoferrite\"}",{"id":1315,"slug":1316,"locale":7,"data":1317,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-ignium-ore-blend.en","xenoferrite-ignium-ore-blend","{\"description\":\"[[fdy.term.xenoferrite|Xenoferrite]]-Ignium Ore Blend is a mining recipe that processes 4 [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] and 2 [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] into 1 Xenoferrite-Ignium Ore Blend in a [[fdy.term.crusher_i|Crusher I]]. It takes 3 seconds to produce and serves as a combined ore blend for further processing in the mining chain.\",\"canonical_id\":\"Xenoferrite-Ignium Ore Blend\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":4},{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ignium_ore_blend\"}",{"id":1319,"slug":1320,"locale":7,"data":1321,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-ore.en","xenoferrite-ore","{\"description\":\"Xenoferrite Ore is a mining recipe that converts [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] into Xenoferrite Ore in a [[fdy.term.crusher_i|Crusher I]]. It takes 1.5 seconds per cycle and produces one ore as the primary output, making it part of the basic ore extraction chain in Foundry.\",\"canonical_id\":\"Xenoferrite Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ore\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ore\"}",{"id":1323,"slug":1324,"locale":7,"data":1325,"updated_at":183,"created_at":1326,"listed_only":168},"fdy.recipe.xenoferrite-ore-alternative.en","xenoferrite-ore-alternative","{\"description\":\"[[fdy.term.xenoferrite_ore|Xenoferrite Ore]] (Alternative) is a mining recipe that converts raw fragments into purified ore using the [[fdy.term.crusher_i|Crusher I]]. The recipe consumes 2× [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] and 1× [[fdy.term.xeno_crystal|Xeno-Crystal]] and completes in 1.5 seconds, producing 3× Xenoferrite Ore with Xenoferrite Ore as the primary output item. It is categorized under mining and is implemented specifically for processing [[fdy.term.xenoferrite|Xenoferrite]] materials in Crusher I to increase yield from rubble and crystal inputs.\",\"canonical_id\":\"Xenoferrite Ore (Alternative)\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ore\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":3}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ore_alternative\"}","2026-05-31 06:51:21",{"id":1328,"slug":1329,"locale":7,"data":1330,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-plates.en","xenoferrite-plates","{\"description\":\"Xenoferrite Plates is an assembly recipe that processes 2 [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] into 1 Xenoferrite Plate in 3 seconds. It is part of the production chain for refining raw xenoferrite materials into a usable plate form for further crafting and manufacturing.\",\"canonical_id\":\"Xenoferrite Plates\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.xenoferrite_plates\"}",{"id":1332,"slug":1333,"locale":7,"data":1334,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-1.en","xenoferrite-plates-tier-1","{\"description\":\"[[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (Tier 1) is a smelting recipe that converts [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] into Xenoferrite Plates. Executed in the [[fdy.term.advanced_smelter|Advanced Smelter]], the recipe consumes 1 Xenoferrite Ore Rubble and produces 1 Xenoferrite Plates as its primary output in 3 seconds. This recipe belongs to the smelting category and is used to produce basic plate-form components from raw [[fdy.term.xenoferrite|Xenoferrite]] material for further manufacturing and construction.\",\"canonical_id\":\"Xenoferrite Plates (Tier 1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.xenoferrite_plates_tier_1\"}",{"id":1336,"slug":1337,"locale":7,"data":1338,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-2.en","xenoferrite-plates-tier-2","{\"description\":\"[[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (Tier 2) is a smelting recipe that converts raw ore into intermediate plates. In the [[fdy.term.advanced_smelter|Advanced Smelter]] it consumes 2 [[fdy.term.xenoferrite_ore|Xenoferrite Ore]] and, after 6 seconds, produces 3 Xenoferrite Plates as its primary output. This recipe is categorized under smelting and is intended for mid-tier plate production, yielding a 3:2 output-to-input ratio per craft cycle. The recipe is designed to be run in the Advanced Smelter building.\",\"canonical_id\":\"Xenoferrite Plates (Tier 2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.xenoferrite_plates_tier_2\"}",{"id":1340,"slug":1341,"locale":7,"data":1342,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-3.en","xenoferrite-plates-tier-3","{\"description\":\"[[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (Tier 3) is a smelting recipe that converts [[fdy.term.molten_xenoferrite|Molten Xenoferrite]] into finished plates. Executed in a [[fdy.term.casting_machine|Casting Machine]], the recipe consumes 15 Molten Xenoferrite and produces Xenoferrite Plates ×5 as its primary output over a 7.5-second cycle. The recipe is categorized under smelting and is designed to produce Tier 3 Xenoferrite Plates for use in crafting and construction.\",\"canonical_id\":\"Xenoferrite Plates (Tier 3)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.molten_xenoferrite\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5}],\"time_seconds\":7.5,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.xenoferrite_plates_tier_3\"}",{"items":1344,"_used_locale":1347},[1345,1351,1355,1359,1362,1365,1368,1371,1374,1377,1381,1384,1387,1390,1394,1397,1400,1403,1406,1409,1412,1415,1418,1421,1424,1427,1430,1433,1436,1439,1442,1445,1448,1451,1455,1458,1461,1465,1468,1471,1474,1477,1480,1483,1486,1489,1492,1495,1498,1501,1504,1507,1510,1513,1516,1519,1523,1526,1529,1532,1535,1538,1541,1544,1547,1550,1553,1556,1559,1562,1565,1568,1571,1574,1577,1580,1583,1586,1589,1592,1595,1598,1601,1604,1607,1611,1614,1617,1620,1623,1626,1629,1632,1635,1638,1642,1645,1648,1651,1654,1657,1660,1663,1666,1669,1672,1675,1678,1681,1684,1687,1690,1693,1696,1699,1702,1705,1708,1711,1714,1717,1720,1723,1726,1729,1732,1735,1738,1741,1744,1747,1750,1753,1756,1759,1762,1765,1768,1772,1775,1778,1781,1784,1787,1790,1793,1797,1800,1803,1806,1809,1812,1815,1818,1821,1824,1827,1830,1833,1836,1839,1842,1845,1848,1851,1854,1858,1861,1864,1867,1870,1873,1876,1879,1882,1885,1888,1891,1894,1897,1900,1903,1906,1909,1912,1915,1918,1921,1924,1927,1930,1933,1936,1939,1942,1945,1949,1952,1955,1958,1961,1964,1967,1970,1973,1976,1979,1982,1985,1988,1991,1994,1997,2000,2004,2007,2010,2013,2016,2019,2022,2025,2028,2031,2034,2038,2041,2044,2047,2050,2053,2056,2059,2062,2065,2068,2071,2074,2077,2080,2083,2086,2089,2092,2095,2098,2101,2104,2107,2110,2113,2116,2119,2122,2125,2128,2131,2134,2137,2140,2144,2147,2150,2153,2156,2159,2163,2166,2169,2172,2175,2178,2181,2184,2187,2190,2193,2196,2199,2202,2205,2208,2211,2214],{"id":1346,"slug":175,"locale":1347,"data":1348,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.advanced-machinery-parts.ko","ko","{\"canonical_id\":\"Advanced Machinery Parts\",\"name\":\"fdy.term.advanced_machinery_parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.advanced_machinery_parts\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2}],\"time_seconds\":4.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.advanced_machinery_parts|고급 기계 부품]]는 이후 업데이트에서 제작 밸런스가 조정된 아이템입니다. Patch 0.6.0에서는 캐릭터 제작 시간이 1.5에서 1.125로 감소했고, 산출량은 2로 증가했습니다. 이후 Patch 0.6.02116(Update 2, Hotfix #3)에서는 캐릭터 제작 시간이 1.125에서 0.666으로 다시 감소했으며, 조립기의 제작 시간은 4.5에서 4로 감소했습니다.\\n\\n이러한 변경으로 이 아이템은 손으로 만들 때 더 빨라졌고 조립기에서도 약간 더 빨라졌으며, 캐릭터 한 번 제작당 생산량도 향상되었습니다.\"}","2026-06-03 10:56:56","2026-05-29 08:38:21",{"id":1352,"slug":181,"locale":1347,"data":1353,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.advanced-smelter.ko","{\"description\":\"[[fdy.term.advanced_smelter|고급 제련소]]를 [[fdy.term.assembler_i|조립기 I]]에서 10초에 제작하는 조립 레시피이다. 강철 빔 15개, [[fdy.term.advanced_machinery_parts|고급 기계 부품]] 5개, [[fdy.term.circuit_board|회로 기판]] 5개를 사용해 고급 제련소 1개를 생산한다.\",\"canonical_id\":\"Advanced Smelter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.advanced_smelter\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.advanced_smelter\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.advanced_smelter\"}","2026-06-11 02:11:07",{"id":1356,"slug":187,"locale":1347,"data":1357,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.advanced-xenoferrite-ignium-ore-blend.ko","{\"description\":\"[[fdy.term.crusher_i|분쇄기 I]]에서 [[fdy.term.xenoferrite_ore|제노페라이트 광석]] 4개와 [[fdy.term.ignium_ore|이그늄 광석]] 2개를 3초에 처리해 [[고급 [[fdy.term.xenoferrite_ignium_ore_blend|제노페라이트-이그늄 광석 혼합물]]]] 1개를 만드는 채굴용 제조 레시피이다.\",\"canonical_id\":\"Advanced Xenoferrite-Ignium Ore Blend\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":4},{\"item\":\"fdy.term.ignium_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\"}","2026-06-11 07:40:31",{"id":1360,"slug":193,"locale":1347,"data":1361,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.air-intake-base.ko","{\"description\":\"[[fdy.term.air|공기]] 흡입구 기초를 [[fdy.term.assembler_i|조립기 I]]에서 20초에 1개 생산하는 조립 레시피이다. [[fdy.term.xenoferrite_plates|제노페라이트 판]], 강철 빔, [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.circuit_board|회로 기판]]을 사용하며, 공기 흡입구 기초 건설에 쓰인다.\",\"canonical_id\":\"Air Intake Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.air_intake_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.air_intake_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.air_intake_base\"}",{"id":1363,"slug":197,"locale":1347,"data":1364,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembler-i.ko","{\"canonical_id\":\"Assembler I\",\"name\":\"fdy.term.assembler_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembler_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.assembler_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.assembler_i|조립기 I]]는 FOUNDRY 시스템의 가공 건물입니다. 이 건물은 게임의 레시피 시스템에 따라 정해진 입력 재료를 출력 제품으로 변환하여 가공 작업을 수행하는 공장 구조물 역할을 합니다. 가공 범주의 건물인 조립기 I는 플레이어가 제조 레시피를 실행하고, 생산 체인에 연결하며, 다른 구조물이나 시스템이 소비하는 아이템을 생산하기 위해 배치하는 구성 요소입니다. 이 엔티티는 지역화된 이름인 \\\"조립기 I\\\"로 표기되며, FOUNDRY의 생산 및 물류 구조 안에서 기본 가공 단위로 기능합니다.\"}",{"id":1366,"slug":201,"locale":1347,"data":1367,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembler-ii.ko","{\"canonical_id\":\"Assembler II\",\"name\":\"fdy.term.assembler_ii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembler_ii\",\"ingredients\":[{\"item\":\"fdy.term.assembler_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.assembler_ii\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.assembler_ii|조립기 II]]는 FOUNDRY 시스템에서 처리 범주로 분류되는 건물입니다. 처리 건물인 [[fdy.term.assembler_i|조립기 I]]I는 생산 체인의 일부이며, 게임의 제조 인프라 안에서 입력물을 제조된 출력물로 변환하는 용도로 사용됩니다. 제공된 구조 데이터에는 구체적인 조리법, 입력물, 출력물 대신 이름과 범주만 나와 있습니다.\"}",{"id":1369,"slug":205,"locale":1347,"data":1370,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembler-iii.ko","{\"canonical_id\":\"Assembler III\",\"name\":\"fdy.term.assembler_iii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembler_iii\",\"ingredients\":[{\"item\":\"fdy.term.assembler_ii\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.assembler_iii\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.assembler_iii|조립기 III]]는 FOUNDRY 시스템의 처리 건물입니다. 이 건물은 자동화 생산 체인의 고급 조립 설비로 작동하며, 처리 범주에 속하고 게임의 자원 흐름 및 제조 메커니즘과 연동됩니다. [[fdy.term.assembler_ii|조립기 II]]I는 저티어 조립기보다 더 높은 처리량이나 더 복잡한 조립 레시피가 필요한 곳에서 사용되며, 데이터베이스의 다른 곳에 정의된 물류 네트워크, 전력 시스템, 그리고 레시피 입력\u002F출력과 통합됩니다. 이 엔티티의 속성, 레시피, 그리고 다른 건물 및 아이템과의 연결은 해당 FOUNDRY 기록에 명시되어 있습니다.\"}",{"id":1372,"slug":209,"locale":1347,"data":1373,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-merger.ko","{\"canonical_id\":\"Assembly Line Merger\",\"name\":\"fdy.term.assembly_line_merger\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_merger\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":6},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_merger\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.assembly_line_merger|조립 라인 병합기]]는 FOUNDRY 시스템의 가공 건물입니다. 제공된 데이터에는 현지화된 이름과 가공 범주의 건물이라는 분류만 포함되어 있으며, 입력, 출력, 조리법, 제작 시간, 전력 요구량, 연결 세부 정보는 포함되어 있지 않습니다. 이름이 있는 건물 개체로서, 이는 FOUNDRY 안에서 생산과 자동화를 위한 게임의 기반 시설에 속하지만, 이용 가능한 구조적 데이터에는 추가적인 기능 매개변수와 다른 개체들과의 관계가 명시되어 있지 않습니다.\"}",{"id":1375,"slug":213,"locale":1347,"data":1376,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-painter.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]], [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.circuit_board|회로 기판]], [[fdy.term.hydraulic_piston|유압 피스톤]]을 투입해 [[fdy.term.assembly_line_painter|조립 라인 도장기]] 1개를 8초에 제작하는 조립 레시피이다.\",\"canonical_id\":\"Assembly Line Painter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_painter\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":40},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_painter\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_painter\"}",{"id":1378,"slug":217,"locale":1347,"data":1379,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-producer.ko","{\"canonical_id\":\"Assembly Line Producer\",\"name\":\"fdy.term.assembly_line_producer\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_producer\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":40},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_producer\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.assembly_line_producer|조립 라인 생산기]]는 FOUNDRY 시스템의 처리 건물입니다. 현재 기록에는 해당 건물의 지역화된 이름과 처리 범주 건물이라는 분류만 제공되며, 입력, 출력, 레시피, 생산 속도, 전력 요구량, 인접 규칙과 같은 추가적인 구조 데이터는 제공되지 않습니다. 기록상 [[fdy.term.research_assembly_lines|조립 라인]] 생산기는 따라서 시스템의 건물 분류 체계 내에서의 역할 레이블로만 식별되며, FOUNDRY 데이터베이스에서 링크하거나 상호 참조할 때는 해당 지역화된 이름으로 참조해야 합니다.\"}","2026-06-10 19:37:55",{"id":1382,"slug":221,"locale":1347,"data":1383,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-rail.ko","{\"canonical_id\":\"Assembly Line Rail\",\"name\":\"fdy.term.assembly_line_rail\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_rail\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_rail\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.assembly_line_rail|Assembly Line Rail]]은 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 이 건물은 게임의 제조 프레임워크 안에 있는 생산 인프라 구성 요소로, 처리 작업 흐름에 참여하고 생산 체계에 통합되도록 설계되어 있습니다. 처리 등급 건물인 Assembly Line Rail은 FOUNDRY에서 다른 생산 건물, 레시피, 운송 시스템을 연결하는 조립 및 자재 취급 네트워크의 일부로 기능합니다. 이 개체의 정식 영어 이름은 Assembly Line Rail이며, 현지화된 이름도 Assembly Line Rail입니다.\"}",{"id":1385,"slug":225,"locale":1347,"data":1386,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-splitter.ko","{\"canonical_id\":\"Assembly Line Splitter\",\"name\":\"fdy.term.assembly_line_splitter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_splitter\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":6},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_splitter\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.assembly_line_splitter|조립 라인 분배기]]은 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 입력, 출력, 레시피, 전력 요구량, 모듈 슬롯, 유체 연결에 대한 추가 구조 데이터는 제공되지 않았으므로, 여기에는 분류와 이름만 기록되어 있습니다. 이름이 있는 건물 개체로서 [[fdy.term.research_assembly_lines|조립 라인]] 분배기은 FOUNDRY 건물 분류 체계 안에 존재하며, 데이터셋의 다른 부분에서 해당 연결이 정의되어 있을 경우 생산 체인, 레시피 또는 인터페이스 정의에서 그 이름으로 참조할 수 있습니다.\"}",{"id":1388,"slug":229,"locale":1347,"data":1389,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-start.ko","{\"canonical_id\":\"Assembly Line Start\",\"name\":\"fdy.term.assembly_line_start\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_start\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":8},{\"item\":\"fdy.term.circuit_board\",\"count\":4},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_start\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.assembly_line_start|조립 라인 시작]]는 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 이 건물은 [[fdy.term.research_assembly_lines|조립 라인]] 작업 흐름을 시작하는 진입점 역할을 하며, 상류 입력을 하류 처리 단계와 연결합니다. 처리 건물인 조립 라인 시작는 들어오는 자재를 생산 체인으로 정리하고, 이후의 기계와 컨베이어를 위한 초기 처리 맥락을 설정합니다. 이 개체는 자동화된 조립 시퀀스를 시작하고, 게임의 제조 시스템 안에서 원재료 입력을 연속적인 생산 [[fdy.term.pipeline|파이프라인]]에 통합하는 데 사용됩니다.\"}",{"id":1391,"slug":233,"locale":1347,"data":1392,"updated_at":1393,"created_at":1350,"listed_only":168},"fdy.recipe.barrel-empty.ko","{\"description\":\"barrel-empty는 1 소모해 3초에 1 생산하는 조립 레시피입니다. 이 레시피의 주 출력은 실행됩니다. 이 레시피는 조립 범주에 속하며, 작업 1회마다 빈 배럴 1개를 생산합니다.\",\"canonical_id\":\"Barrel (Empty)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.barrel_empty\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.barrel_empty\"}","2026-06-08 23:49:06",{"id":1395,"slug":237,"locale":1347,"data":1396,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.battery-large.ko","{\"description\":\"[[fdy.term.battery_large|배터리 (대형)]]은 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]], [[fdy.term.circuit_board|회로 기판]], [[fdy.term.energy_cell|에너지 셀]]을 7.5초에 소모해 1개를 만드는 조립 레시피이다. 대형 전력 저장 장치인 배터리 (대형)을 생산한다.\",\"canonical_id\":\"Battery (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.battery_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.battery_large\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.battery_large\"}",{"id":1398,"slug":241,"locale":1347,"data":1399,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.battery-small.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]`, `[[fdy.term.electronic_components|전자 부품]]`, `[[fdy.term.technum_rods|테크늄 막대]]`, `[[fdy.term.energy_cell|에너지 셀]]`을 소모해 `[[fdy.term.battery_small|배터리 (소형)]]` 1개를 5초에 제작하는 조립 레시피이다.\",\"canonical_id\":\"Battery (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.battery_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":4},{\"item\":\"fdy.term.technum_rods\",\"count\":20},{\"item\":\"fdy.term.energy_cell\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.battery_small\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.battery_small\"}",{"id":1401,"slug":245,"locale":1347,"data":1402,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.biomass.ko","{\"canonical_id\":\"Biomass\",\"name\":\"fdy.term.biomass\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.biomass\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.biomass\",\"count\":2}],\"time_seconds\":60,\"building\":\"fdy.term.greenhouse\",\"description\":\"[[fdy.term.biomass|바이오매스]]는 게임 초반과 중반 전반에 걸쳐 사용되는 기본적인 유기 자원입니다. 맵 전역의 식생에서 수집할 수 있으며, [[fdy.term.greenhouse|Greenhouse]]에서 바이오매스, 광석, 그리고 [[fdy.term.water|Water]]를 사용해 제작할 수도 있습니다. 실제로는 더 높은 등급의 전력 및 생산 옵션을 사용할 수 있게 되기 전까지 널리 소비되기 때문에, 플레이어가 가장 먼저 비축하게 되는 재료 중 하나입니다.\\n\\n가장 중요한 역할은 연료입니다. 게임 초반에는 바이오매스가 [[fdy.term.biomass_burner|바이오매스 연소기]]와 여러 장비의 주요 연료원이며, 따라서 [[fdy.term.research_server|연구 서버]]를 통해 [[fdy.term.burner_generator|Burner Generator]]가 해금될 때까지 초기 기지를 유지하는 데 필수적입니다. 이 때문에 플레이어는 전력을 많이 소비하는 생산 라인을 확장하기 전에 바이오매스를 안정적으로 공급할 수 있기를 보통 원합니다.\\n\\n바이오매스는 또한 다양한 제작 레시피의 재료로 사용됩니다. 사무용 가구, [[fdy.term.explosives|폭발물]], 장식용 블록, 도구의 제작에 들어가므로, 더 좋은 연료를 사용할 수 있게 된 뒤에도 범용 산업 재료로서의 가치는 계속 유지됩니다.\\n\\n실용적인 용도와 획득 방법:\\n- 맵 곳곳에 흩어져 있는 나무, 식물, 기타 유기 자원을 수확하여 획득합니다.\\n- 온실에서 바이오매스, 광석, 물를 사용해 제작합니다.\\n- 더 높은 등급의 전력이 해금되기 전까지 바이오매스 연소기와 다른 초반 장비에 공급하는 데 사용합니다.\\n- 가구, 폭발물, 장식용 요소, 도구 제작에 사용되므로 일부 재고를 따로 남겨 둡니다.\\n\\n바이오매스는 연료와 제작 수요를 모두 가지므로, 즉시 태워버리기보다 공유 전략 자원으로 취급하는 것이 좋습니다. 탐험 중 식물을 수집하고 온실에서 생산 루프를 유지하면 초반 확장 시 자원 부족을 피하는 데 도움이 됩니다.\"}",{"id":1404,"slug":250,"locale":1347,"data":1405,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.biomass-burner.ko","{\"canonical_id\":\"Biomass Burner\",\"name\":\"fdy.term.biomass_burner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.biomass_burner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.biomass_burner\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.biomass_burner|바이오매스 연소기]]는 FOUNDRY 시스템의 처리 범주에 속하는 건물입니다. 제공된 구조 데이터에는 이름과 범주만 나와 있으며, 입력, 출력, 레시피, 유체 또는 추가적인 기능적 세부 정보는 여기에 제공되지 않았습니다. 처리 유형 건물로서 [[fdy.term.biomass|바이오매스]] 연소기는 게임의 처리 메커니즘 내에서 사용하도록 분류되지만, 다른 개체나 시스템과의 구체적인 연결 관계는 제공된 데이터에 명시되어 있지 않습니다.\"}",{"id":1407,"slug":254,"locale":1347,"data":1408,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.blast-furnace-base.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.concrete|콘크리트]]`, `강철 빔`, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]`, `[[fdy.term.circuit_board|회로 기판]]`을 소모해 `[[fdy.term.research_blast_furnace|용광로]] 기반` 1개를 20초에 제작하는 조립용 조리법이다.\",\"canonical_id\":\"Blast Furnace Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.blast_furnace_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":600},{\"item\":\"fdy.term.steel_beams\",\"count\":600},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":300},{\"item\":\"fdy.term.circuit_board\",\"count\":200}],\"outputs\":[{\"item\":\"fdy.term.blast_furnace_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.blast_furnace_base\"}",{"id":1410,"slug":258,"locale":1347,"data":1411,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.boiler.ko","{\"canonical_id\":\"Boiler\",\"name\":\"fdy.term.boiler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.boiler\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":5},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.boiler\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.boiler|보일러]]는 [[fdy.term.steam|증기]] 터빈에 필요한 증기를 연료와 물로부터 변환해 공급하는 전력 생산 보조 건물입니다. 표준 발전 구성에서는 각 [[fdy.term.steam_turbine|Steam Turbine]]가 최대 출력 시 초당 60 L의 증기를 소비하며, 보일러 하나가 정확히 그 양을 공급할 수 있으므로 보통 보일러와 증기 터빈의 비율은 1:1입니다.\\n\\n보일러는 양쪽 옆면의 포트 중 하나로부터 초당 20 L의 물 입력을 필요로 합니다. 이 포트는 양방향이므로, 한쪽에서 물을 공급하면서 남는 물은 반대쪽으로 넘길 수 있어 보일러를 바로 연쇄 연결할 수 있습니다. 서로 인접하게 배치하거나 [[fdy.term.pipe|Pipe]]를 통해 연결할 수 있습니다. [[fdy.term.water|Water]]는 Pipe Intake를 물속에 잠기게 한 뒤 표준 파이프에 연결하여 공급합니다. [[fdy.term.pipe_intake|{0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.]] 하나는 초당 500 L를 공급하므로, 최대 용량 기준으로 보일러 25개를 지원할 수 있습니다. Pipe Network의 최대 용량은 초당 600 L이므로, 네트워크를 완전히 포화시키고 실제 보일러 상한을 30으로 올리려면 {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.가 두 개 필요합니다.\\n\\nUpdate 2 Pipe Network Complexity 시스템 때문에, 연결된 각 보일러는 자신이 붙어 있는 네트워크에 복잡도 5를 추가합니다. 이 값은 폭과 같기 때문에, 특히 여러 유닛을 연쇄로 연결하는 대규모 증기 그리드에서는 보일러 배치가 설계상의 제약이 될 수 있습니다.\\n\\n연료 측면에서 보일러는 최대 증기 출력을 유지하는 데 초당 3.6 MJ가 필요합니다. 따라서 어떤 연료를 쓰느냐에 따라 재급유 전까지 얼마나 오래 가는지, 그리고 분당 몇 개의 아이템이 소비되는지가 달라집니다:\\n\\n- [[fdy.term.biomass|Biomass]] (5 MJ): 연소 시간 1.39 s, 43.2 개\u002F분\\n- [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] (10 MJ): 연소 시간 2.78 s, 21.6 개\u002F분\\n- [[fdy.term.ignium_ore|Ignium Ore]] (12.5 MJ): 연소 시간 3.47 s, 17.3 개\u002F분\\n- [[fdy.term.portable_fuel|Portable Fuel]] (16 MJ): 연소 시간 4.44 s, 13.5 개\u002F분\\n- [[fdy.term.ignium_fuel_rod|Ignium Fuel Rod]] (400 MJ): 연소 시간 111.11 s, 0.54 개\u002F분\\n- [[fdy.term.coked_ignium|Coked Ignium]] (5.5 MJ): 연소 시간 1.53 s, 39.3 개\u002F분\\n\\n코크화 이그늄은 이그늄 광석보다 에너지 값이 낮지만, 2:5 비율로 생산되므로 채굴한 Ignium 단위당 에너지 값은 약간 더 좋습니다. 따라서 단순한 연료 값만이 아니라 전체 자원 효율을 비교할 때는 충분히 쓸 만한 선택입니다.\"}",{"id":1413,"slug":262,"locale":1347,"data":1414,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.building-block.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 6개와 [[fdy.term.technum_rods|테크늄 막대]] 4개를 5초에 사용해 건축 블록 10개를 제작하는 조립 제조법이다. 건물과 구조물을 짓는 데 쓰이는 기본 건축 자재를 생산한다.\",\"canonical_id\":\"Building Block\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.building_block\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.technum_rods\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.building_block\",\"count\":10}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.building_block\"}",{"id":1416,"slug":266,"locale":1347,"data":1417,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.burner-generator.ko","{\"canonical_id\":\"Burner Generator\",\"name\":\"fdy.term.burner_generator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.burner_generator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.burner_generator\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.burner_generator|연소 발전기]]은 FOUNDRY 시스템에서 처리 범주에 속하는 건물입니다. 처리 범주 엔티티로서 연소 발전기는 게임의 처리 작업 흐름에 건물 유형 엔티티로 참여하도록 의도되어 있습니다. 제공된 구조 데이터에는 현지화된 이름과 범주만 포함되어 있으므로, 여기에는 입력, 출력, 제조법 또는 특정 자원이나 시스템과의 다른 연결이 지정되어 있지 않습니다. FOUNDRY 문서와 상호 참조에서는 이 건물을 지칭할 때 현지화된 이름인 \\\"연소 발전기\\\"를 사용해 주십시오.\"}",{"id":1419,"slug":270,"locale":1347,"data":1420,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.cargo-ship-start-pad.ko","{\"canonical_id\":\"Cargo Ship Start Pad\",\"name\":\"fdy.term.cargo_ship_start_pad\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_start_pad\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.glass\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_start_pad\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.cargo_ship_start_pad|Cargo Ship Start Pad]]는 두 가지 cargo ship pad 변형 중 하나입니다. 이 시설은 cargo ship의 출발 지점 역할을 하며, 반대편의 수신 측에서는 [[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad]]가 도착 지점 역할을 합니다. 두 pad를 함께 사용하면, 먼 위치 사이에서 아이템을 이동시키는 cargo ship 물류 시스템이 형성됩니다.\\n\\n이제 cargo ship은 대기열에 들어가 순서대로 적재물을 내릴 수 있지만, 한 번에 하나의 ship만 인벤토리를 하역할 수 있습니다. 따라서 하나의 대상 pad를 여러 start pad가 함께 사용할 수 있으며, ship들은 동시에 내리지 않고 차례를 기다립니다. 다만 실제로는 pad 사이의 거리 때문에 cargo ship 처리량이 크게 달라지므로, 경로 길이와 기지 규모가 그 한계 안에 들어갈 때 가장 효과적입니다.\\n\\n- cargo ship은 긴 벨트 고속도로의 매력적인 대안이지만, 처리량은 이동 거리에 크게 좌우됩니다.\\n- 하나의 대상 pad는 필요한 만큼 많은 start pad의 공급을 받을 수 있으며, ship들은 필요에 따라 대기열을 형성합니다.\\n- 모든 20개 포트와 MK3 belts를 사용할 경우, 대상 pad의 최대 출력은 대략 **4800 items\u002Fmin**입니다.\\n- 이 속도를 초과할 것으로 예상된다면, 하나의 pad에 과부하를 주기보다 두 번째 대상 pad를 마련해 초과 물량을 처리하는 편이 좋습니다.\\n- 더 큰 기지에서는 안정적인 처리량을 유지하기 위해 많은 cargo ship 경로가 필요할 수 있습니다.\"}",{"id":1422,"slug":275,"locale":1347,"data":1423,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.cargo-ship-start-pad-liquids.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `강철 빔`, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]`, `[[fdy.term.circuit_board|회로 기판]]`, `[[fdy.term.glass|유리]]`를 사용해 `액체 화물선 시작 패드`를 30초에 1개 제작하는 조립 레시피이다. 액체 화물선의 시작 시설을 건설하는 데 쓰인다.\",\"canonical_id\":\"Cargo Ship Start Pad (Liquids)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_start_pad_liquids\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.glass\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_start_pad_liquids\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_start_pad_liquids\"}",{"id":1425,"slug":279,"locale":1347,"data":1426,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.cargo-ship-target-pad.ko","{\"canonical_id\":\"Cargo Ship Target Pad\",\"name\":\"fdy.term.cargo_ship_target_pad\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_target_pad\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_target_pad\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad]]는 [[fdy.term.cargo_ship_start_pad|Cargo Ship Start Pad]]와 함께 두 가지 cargo ship pad 변형 중 하나입니다. 목적지 pad로서, 시작 pad에서 발사된 들어오는 cargo ship을 받으며 그 화물을 하역하는 지점 역할을 합니다. 6월 핫픽스 이후로는 cargo ship이 대기열을 만들고 순서대로 하역할 수 있지만, 한 번에 하나의 cargo ship만 자신의 인벤토리를 내릴 수 있습니다.\\n\\nCargo ship은 긴 belt 고속도로의 매력적인 대안이 될 수 있지만, 처리량은 짝지어진 pad 사이의 거리에 따라 크게 달라집니다. 이 때문에 더 큰 기지에서는 항상 실용적이지 않으며, 대규모로 사용하려면 여러 개의 ship 경로와 pad가 필요할 수 있습니다.\\n\\n- 하나의 target pad는 여러 start pad로부터 공급받을 수 있지만, ship들은 대기열에 들어가 한 대씩 하역합니다.\\n- 모든 20개 port와 Mk.3 belt를 사용할 경우 target pad의 최대 출력은 약 **4800 items\u002Fmin**입니다.\\n- 그보다 더 많은 양을 예상한다면, 초과분을 처리할 두 번째 target pad를 따로 설치하는 것이 더 좋습니다.\"}",{"id":1428,"slug":283,"locale":1347,"data":1429,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.cargo-ship-target-pad-liquids.ko","{\"canonical_id\":\"Cargo Ship Target Pad (Liquids)\",\"name\":\"fdy.term.cargo_ship_target_pad_liquids\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_target_pad_liquids\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_target_pad_liquids\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.cargo_ship_target_pad_liquids|Cargo Ship Target Pad (Liquids)]]는 액체 화물을 취급하는 Cargo Ship을 위한 전용 목표 패드 역할을 하는 처리 건물입니다. 이 건물은 게임의 Cargo Ship 물류 및 액체 이송 시스템과 연동되어 Cargo Ship 운용 중 액체 자원을 수신하고 발송합니다. 처리 범주의 구조물로서 액체 저장 및 [[fdy.term.research_piping|배관]] 인프라와 연결되어 유체의 적재와 하역을 가능하게 하며, 액체와 관련된 해상 또는 궤도 화물선 상호작용을 위한 지정된 인터페이스 지점으로 기능합니다.\"}",{"id":1431,"slug":287,"locale":1347,"data":1432,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.casting-machine.ko","{\"canonical_id\":\"Casting Machine\",\"name\":\"fdy.term.casting_machine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.casting_machine\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.casting_machine\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.casting_machine|주조기]]은 FOUNDRY 시스템에서 **처리** 범주로 분류되는 건물입니다. 이 항목은 게임의 건물 분류 체계에서 주조기을 처리 유형 설비로 나타내며, 제공된 데이터에는 입력, 출력, 레시피, 업그레이드 경로와 같은 추가적인 구조 정보는 포함되어 있지 않습니다. 따라서 처리 범주의 건물로서 주조기은 게임의 제조\u002F처리 계층에 속하며, 처리 건물이 필요한 곳에서 참조하거나 배치할 수 있습니다.\"}",{"id":1434,"slug":291,"locale":1347,"data":1435,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.ceiling-light.ko","{\"description\":\"[[fdy.term.ceiling_light_i|천장 조명 I]]을 만드는 조립 레시피로, [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 2개와 [[fdy.term.electronic_components|전자 부품]] 1개를 2초에 소모해 천장 [[fdy.term.research_lights_i|조명 I]] 1개를 생산한다.\",\"canonical_id\":\"Ceiling Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ceiling_light_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ceiling_light_i\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ceiling_light\"}",{"id":1437,"slug":295,"locale":1347,"data":1438,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.ceiling-light-large.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `강철 빔` 5개와 `[[fdy.term.electronic_components|전자 부품]]` 5개를 2초에 소모해 `[[fdy.term.ceiling_light_ii|천장 조명 II]]` 1개를 제작하는 조립 레시피이다. 조명 설비의 상위형을 생산하는 데 쓰인다.\",\"canonical_id\":\"Ceiling Light (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ceiling_light_ii\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.ceiling_light_ii\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ceiling_light_large\"}",{"id":1440,"slug":299,"locale":1347,"data":1441,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.cement.ko","{\"canonical_id\":\"Cement\",\"name\":\"fdy.term.cement\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.cement\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":2},{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.cement\",\"count\":2}],\"time_seconds\":12,\"building\":\"fdy.term.crusher_i\",\"description\":\"[[fdy.term.cement|시멘트]]는 FOUNDRY 시스템에서 component로 분류되는 item입니다. component로서 시멘트는 게임의 production 및 제작 시스템에서 사용되는 개별 resource로 기능하며, recipe의 ingredient, structural 또는 [[fdy.term.construction_material|건설 재료]]이 필요한 building이나 unit의 input, 그리고 player economy 내에서 거래 가능한 inventory object 역할을 합니다. 이 entity definition은 FOUNDRY의 data model 내에서 시멘트를 오직 item role과 component classification으로만 식별합니다.\"}",{"id":1443,"slug":303,"locale":1347,"data":1444,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.cement-slag-reprocessing.ko","{\"description\":\"[[fdy.term.chemical_processor|화학 처리기]]에서 [[fdy.term.blast_furnace_slag|용광로 슬래그]] 36개를 12초 동안 재처리해 [[fdy.term.cement|시멘트]] 1개를 생산하는 화학 레시피이다. [[fdy.term.research_blast_furnace|용광로]] 부산물을 건축 자재인 시멘트로 전환하는 데 쓰인다.\",\"canonical_id\":\"Cement (Slag Reprocessing)\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.cement\",\"ingredients\":[{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":36}],\"outputs\":[{\"item\":\"fdy.term.cement\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.cement_slag_reprocessing\"}",{"id":1446,"slug":307,"locale":1347,"data":1447,"updated_at":1354,"created_at":309,"listed_only":168},"fdy.recipe.charged-xeno-crystal.ko","{\"description\":\"[[fdy.term.crystal_refiner|크리스탈 정제기]]에서 [[fdy.term.xeno_crystal|제노 크리스탈]] 10개, [[fdy.term.energy_cell|에너지 셀]] 1개, [[fdy.term.ignium_enriched_water|이그늄 강화수]] 2000을 3초에 처리해 충전된 제노 크리스탈 10개를 만드는 조립 레시피이다.\",\"canonical_id\":\"Charged Xeno-Crystal\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.charged_xeno_crystal\",\"ingredients\":[{\"item\":\"fdy.term.xeno_crystal\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":1},{\"item\":\"fdy.term.ignium_enriched_water\",\"count\":2000}],\"outputs\":[{\"item\":\"fdy.term.charged_xeno_crystal\",\"count\":10}],\"time_seconds\":3,\"building\":\"fdy.term.crystal_refiner\",\"name\":\"fdy.term.charged_xeno_crystal\"}",{"id":1449,"slug":312,"locale":1347,"data":1450,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.chemical-processor.ko","{\"canonical_id\":\"Chemical Processor\",\"name\":\"fdy.term.chemical_processor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.chemical_processor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.polymer_board\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.chemical_processor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.chemical_processor|화학 처리기]]는 FOUNDRY 시스템의 처리 건물입니다. 이 건물은 게임 내 레시피로 정의된 화학 변환을 수행하는 설치물을 의미하며, 지정된 입력을 받아 그에 대응하는 출력을 생성합니다. 정확한 입력, 출력, 레시피는 엔티티 데이터의 다른 곳에 정의되어 있습니다. 화학 처리기는 생산 체계에 통합되도록 설계되었으며, 설정된 레시피와 연결에 따라 게임의 자원 전달 시스템(예: 컨베이어, [[fdy.term.research_piping|배관]] 또는 물류 링크)과 연동합니다. 전력 사용량, 처리 속도, 차지 면적과 같은 추가 운용 매개변수는 건물의 구조 데이터에 명시되어 있습니다.\"}",{"id":1452,"slug":316,"locale":1347,"data":1453,"updated_at":1454,"created_at":1350,"listed_only":168},"fdy.recipe.circuit-board.ko","{\"canonical_id\":\"Circuit Board\",\"name\":\"fdy.term.circuit_board\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.circuit_board\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"circuit-board는 FOUNDRY 시스템에서 component로 분류되는 아이템입니다. 이는 제작 및 생산 시스템 내에서 모듈식 부품으로 작동하는, 생산 가능하고 소비 가능한 게임 아이템으로, 레시피에서 입력 또는 출력으로 등장하고 기계, 인벤토리, 그리고 생산 체인 전반의 아이템 전달 메커니즘과 상호작용하도록 설계되어 있습니다. component 계열 아이템으로서 circuit-board는 게임 경제와 레시피 네트워크 안에서 상위 티어 제품과 제조 작업 흐름을 구성하는 기본 블록 역할을 합니다.\"}","2026-06-03 07:55:07",{"id":1456,"slug":320,"locale":1347,"data":1457,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.coked-ignium.ko","{\"canonical_id\":\"Coked Ignium\",\"name\":\"fdy.term.coked_ignium\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.coked_ignium\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.coked_ignium\",\"count\":5}],\"time_seconds\":11.25,\"building\":\"fdy.term.advanced_smelter\",\"description\":\"[[fdy.term.coked_ignium|코크화 이그늄]]은 [[fdy.term.boiler|보일러]]에서 연료로 사용되는 아이템입니다. 이는 [[fdy.term.ignium_ore|이그늄 광석]]를 가공해 만든 정제된 형태의 Ignium이며, [[fdy.term.steam|증기]] 생성 시스템 안에서 компакт하고 연소 가능한 연료원으로 기능합니다.\\n\\n코크화 이그늄은 보일러에서 소비될 때 단위당 **5.5 MJ**의 에너지를 제공합니다. 이그늄 광석를 **2:5** 비율로 전환해 생산되며, 즉 이그늄 광석 2개로 코크화 이그늄 5개를 만들 수 있습니다. 그 결과, 단위당 에너지 값은 낮더라도 채굴한 이그늄 광석 1개당 얻는 에너지 효율은 원시 상태의 이그늄 광석보다 약간 더 좋습니다. 실제로는 이그늄 광석를 코크화 이그늄으로 가공하면, 채굴한 각 광석에서 회수할 수 있는 유효 에너지가 증가합니다.\\n\\n실용적인 참고 사항과 상호작용:\\n- 코크화 이그늄은 보일러에서 개별 연료 아이템으로 소비되며, 1개가 **5.5 MJ**의 열을 제공합니다.\\n- 2:5 생산 비율 때문에, 이그늄 광석를 코크화 이그늄으로 정제하면 정제 연료를 받아들이는 보일러의 전체 에너지 효율이 향상됩니다.\\n- 코크화 이그늄의 적재와 운반은 보일러용으로 설계된 다른 연료 아이템과 동일하게 동작하므로, 지속적인 증기 생성을 유지할 수 있도록 저장과 공급 물류를 그에 맞게 계획해야 합니다.\\n- 연료 종류를 선택할 때는 단위당 에너지와 생산 비율을 함께 비교해야 합니다. 정제 비율을 고려하면 단위당 에너지가 더 높다고 해서 항상 채굴한 자원 1개당 에너지도 더 높지는 않습니다.\"}",{"id":1459,"slug":324,"locale":1347,"data":1460,"updated_at":1354,"created_at":326,"listed_only":168},"fdy.recipe.combat-drone.ko","{\"description\":\"전투용 드론은 [[fdy.term.assembler_i|조립기 I]]에서 만드는 조립 레시피로, [[fdy.term.firmarlite_sheet|피마라이트 시트]]와 [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.circuit_board|회로 기판]], [[fdy.term.hover_engine|호버 엔진]], [[fdy.term.recipe_weapon_components|무기 부품]]을 재료로 15초에 1개를 생산한다.\",\"canonical_id\":\"Combat Drone\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_drone\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.hover_engine\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_drone\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_drone\"}",{"id":1462,"slug":329,"locale":1347,"data":1463,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.combat-robot-arm.ko","{\"canonical_id\":\"Combat Robot Arm\",\"name\":\"fdy.term.combat_robot_arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"combat-익명의 로봇-arm은 FOUNDRY 시스템에서 머리 부위로 분류되는 익명의 로봇-part입니다. 이는 로봇 조립에 사용하도록 고안된 head-module 구성 요소를 나타내며, canonical name은 combat-익명의 로봇-arm입니다. stats, attachments, effects, 제작 recipes와 같은 구체적인 속성은 이 요약이 아니라 해당 entity의 상세 데이터 필드에 정의되어 있습니다. 머리 범주의 부품으로서, 로봇 제작 및 커스터마이즈 시스템에서 지정된 머리 슬롯 아이템으로 작동합니다.\"}","2026-06-03 07:55:11",{"id":1466,"slug":333,"locale":1347,"data":1467,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.combat-robot-head.ko","{\"canonical_id\":\"Combat Robot Head\",\"name\":\"fdy.term.combat_robot_head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"combat-익명의 로봇-head는 FOUNDRY 시스템의 [[fdy.term.research_robot_components|로봇 부품]]이며, 머리 범주에 속합니다. 이 엔티티는 머리 슬롯이 필요한 조립체에서 로봇 제작에 사용되는 머리 구성요소를 나타냅니다. 제공된 구조 데이터에는 이 부품의 표준 이름과 범주만 포함되어 있으므로, 현재 데이터셋에서는 추가 입력, 출력, 통계 또는 제작법 연관 정보가 지정되어 있지 않습니다. 설계자와 조립 시스템은 로봇 제작 중 머리 구성요소를 식별하거나 배치할 때 이름으로 combat-익명의 로봇-head를 참조합니다.\"}",{"id":1469,"slug":337,"locale":1347,"data":1470,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.combat-robot-leg.ko","{\"description\":\"전투용 로봇 다리를 만드는 조립 레시피이다. [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.research_robot_components|로봇 부품]], [[fdy.term.hydraulic_piston|유압 피스톤]], 강철 빔을 15초 동안 사용해 전투용 로봇 다리 1개를 생산한다.\",\"canonical_id\":\"Combat Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_leg\"}",{"id":1472,"slug":341,"locale":1347,"data":1473,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.combat-robot-torso.ko","{\"canonical_id\":\"Combat Robot Torso\",\"name\":\"fdy.term.combat_robot_torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"combat-익명의 로봇-torso는 FOUNDRY 시스템에서 head로 분류되는 익명의 로봇-part입니다. 이는 combat 익명의 로봇를 조립하기 위한 지정된 head 구성 요소로 사용되며, 개별 부품으로 익명의 로봇 units를 구성하는 assembly 및 제작 시스템에서 참조됩니다. \\\"head\\\" 카테고리 item으로서 combat-익명의 로봇-torso는 모듈형 부품을 허용하는 익명의 로봇 개체를 제작하거나 수정할 때 필요한 head 슬롯 구성 요소입니다. 추가 데이터가 제공되지 않는다면, 이 설명은 FOUNDRY 개체 프레임워크 내에서 head 유형의 익명의 로봇 part로서의 정체성만을 반영합니다.\"}",{"id":1475,"slug":345,"locale":1347,"data":1476,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.concrete.ko","{\"canonical_id\":\"Concrete\",\"name\":\"fdy.term.concrete\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.concrete\",\"ingredients\":[{\"item\":\"fdy.term.cement\",\"count\":2},{\"item\":\"fdy.term.gravel\",\"count\":4},{\"item\":\"fdy.term.water\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.concrete\",\"count\":4}],\"time_seconds\":15,\"building\":\"fdy.term.casting_machine\",\"description\":\"[[fdy.term.concrete|콘크리트]]는 FOUNDRY 시스템에서 구성품으로 분류되는 아이템입니다. 이 아이템은 게임의 생산 및 건설 시스템에서 제작 재료로 기능하며, 구조적 또는 제조용 입력을 필요로 하는 다른 레시피, 건물 또는 유닛에 의해 소비되도록 설계되어 있습니다. 이 항목은 아이템 자체와, 제작 연쇄 및 조립 과정에서 재사용 가능한 구성품 유형으로서의 역할을 정의합니다.\"}",{"id":1478,"slug":349,"locale":1347,"data":1479,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.construction-material.ko","{\"canonical_id\":\"Construction Material\",\"name\":\"fdy.term.construction_material\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_material\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":90},{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.concrete\",\"count\":30},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.construction_material\",\"count\":150}],\"time_seconds\":90,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.construction_material|건설 재료]]은 모듈형 건물을 건설하는 데 사용되는 건설 자원입니다. 이 자원의 주된 실용적 역할은 범용 저장 아이템이 아니라, 모듈형 건설을 지원하는 물류 체인의 공급품이라는 점입니다.\\n\\n건설 재료은 일반 [[fdy.term.storage|Storage]] [[fdy.term.container|컨테이너]]에서 한 번에 쌓을 수 있는 수량이 매우 적기 때문에, 대신 [[fdy.term.construction_warehouse|Construction Warehouse]]에 보관해야 하며, 이곳에서는 최대 25,000단위까지 적재됩니다. 또한 이것은 [[fdy.term.transport_ship_port|Transport Ship Port]]가 모듈형 건물 건설을 위해 접근할 수 있게 해주는 유일한 저장 방식입니다. 그래도 수송선 포트는 해당 자재를 모듈형 건물 현장까지 운반만 할 뿐이며, 실제로 건설 작업을 수행하려면 여전히 [[fdy.term.construction_ship_port|Construction Ship Port]]가 필요합니다.\\n\\n- 효율적인 처리를 원하신다면 일반 창고 컨테이너에 보관하지 마십시오.\\n- 대용량 저장과 물류 접근에는 건설 물류창고를 사용하십시오.\\n- 수송선 포트가 건설 재료을 현장으로 운반합니다.\\n- 건설을 완료하려면 건설선 포트가 필요합니다.\"}",{"id":1481,"slug":353,"locale":1347,"data":1482,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.construction-ship-port.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 강철 빔, [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.circuit_board|회로 기판]], [[fdy.term.energy_cell|에너지 셀]], [[fdy.term.polymer_board|폴리머 보드]], [[fdy.term.maintenance_drone|유지보수 드론]]을 사용해 [[fdy.term.construction_ship_port|건설선 포트]] 1개를 10초에 제작하는 조립 레시피이다.\",\"canonical_id\":\"Construction Ship Port\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_ship_port\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":25},{\"item\":\"fdy.term.energy_cell\",\"count\":10},{\"item\":\"fdy.term.polymer_board\",\"count\":50},{\"item\":\"fdy.term.maintenance_drone\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.construction_ship_port\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_ship_port\"}",{"id":1484,"slug":357,"locale":1347,"data":1485,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.construction-warehouse.ko","{\"canonical_id\":\"Construction Warehouse\",\"name\":\"fdy.term.construction_warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.construction_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.construction_warehouse|건설 물류창고]]는 FOUNDRY 시스템에서 처리 범주로 분류되는 건물입니다. 이 개체에 대해 제공된 구조적 데이터에는 현지화된 이름과 표준 이름, 그리고 처리 건물로서의 분류만 포함되어 있으며, 추가적인 입력, 출력, 레시피 또는 운영 매개변수는 제공되지 않았습니다. 처리 범주의 건물로서 건설 물류[[fdy.term.storage|창고]]는 게임 데이터상 건설 물류창고라는 이름의 처리형 시설로 정의됩니다.\"}",{"id":1487,"slug":361,"locale":1347,"data":1488,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.container.ko","{\"canonical_id\":\"Container\",\"name\":\"fdy.term.container\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.container\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.container\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.container|컨테이너]]는 FOUNDRY 시스템의 처리 건물입니다. 제공된 구조 데이터에는 엔티티 이름과 분류가 처리 건물이라는 정보만 포함되어 있습니다. 입력, 출력, 레시피, 전력 요구량, 저장 용량, 또는 기타 운용 매개변수는 제공된 데이터에 포함되어 있지 않으므로, 이곳에서는 해당 건물의 구체적인 동작, 인터페이스, 그리고 처리 작업 흐름 내에서 다른 엔티티와의 연결 관계를 설명하지 않습니다.\"}",{"id":1490,"slug":365,"locale":1347,"data":1491,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-balancer-i.ko","{\"canonical_id\":\"Conveyor Balancer I\",\"name\":\"fdy.term.conveyor_balancer_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_i\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":4},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_i\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.conveyor_balancer_i|컨베이어 밸런서 I]]는 입력, 출력, 또는 둘 다를 동시에 우선시하여 자재 흐름을 관리하는 데 쓰이는 운송 관련 건물입니다. 이 건물의 핵심 특징은 터널의 앞면과 뒷면에 있는 상호작용 가능한 스위치들로, 이를 통해 플레이어는 이 밸런서가 해당 라인을 통과하는 물자를 어떻게 처리할지 바꿀 수 있습니다.\\n\\n이 때문에 이것은 단순한 통과 구간이 아니라 유연한 라우팅 장치가 됩니다. 스위치를 조정하면 밸런서가 들어오는 자재를 우선할지, 나가는 자재를 우선할지, 또는 양방향을 동시에 우선 처리하도록 할지 정할 수 있습니다. 실제로는 아이템을 어디에서 끌어오고 어디로 보낼지를 더 세밀하게 제어할 수 있게 해 주며, 운송 네트워크의 한 부분이 다른 부분보다 먼저 공급되어야 할 때 유용합니다.\\n\\n- 앞면과 뒷면 스위치를 사용해 원하는 우선순위 동작을 설정합니다.\\n- 밸런서가 라인 안으로 자재를 끌어오는 것을 우선하게 하려면 입력 우선순위를 선택합니다.\\n- 밸런서가 라인 밖으로 자재를 전달하는 것을 우선하게 하려면 출력 우선순위를 선택합니다.\\n- 양쪽을 동시에 우선 처리하려면 둘 다를 선택합니다.\\n\\n제어 장치가 터널 내부에 직접 내장되어 있기 때문에, 컨베이어 밸런서 I는 설치 후에도 구조물을 교체하지 않고 조정할 수 있습니다. 따라서 생산 변화에 따라 가끔씩 배치를 재구성해야 하는 운송 설계에 적합합니다.\"}",{"id":1493,"slug":369,"locale":1347,"data":1494,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-balancer-ii.ko","{\"canonical_id\":\"Conveyor Balancer II\",\"name\":\"fdy.term.conveyor_balancer_ii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_balancer_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_ii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.conveyor_balancer_ii|컨베이어 밸런서 II]]는 터널을 통해 아이템 흐름을 분배하거나 우선순위를 지정하는 데 사용하는 컨베이어 인프라 건물입니다. 이 건물은 설정 가능한 균형 기능을 제공하며, 터널의 앞면과 뒷면에 있는 상호작용 가능한 스위치를 통해 우선 입력, 우선 출력, 또는 둘 다를 동시에 선택할 수 있습니다.\\n\\n실제로는 생산 라인이 일반적인 직선 컨베이어 연결보다 더 많은 제어를 필요로 할 때 유용합니다. 우선 입력을 설정하면 균형 장치가 특정 유입 라인을 우선시할 수 있고, 우선 출력을 설정하면 아이템을 먼저 선택한 목적지로 보낼 수 있습니다. 두 스위치를 함께 사용하면 터널이 양쪽 끝에서 아이템 흐름을 관리할 수 있어, 버스 라인, 분기 공급선, 그리고 결정적인 라우팅이 중요한 다른 배치를 정리하기가 더 쉬워집니다.\\n\\n동작이 구조물에서 직접 제어되므로, 양쪽에 모두 접근하기 쉬운 곳에 배치하는 것이 가장 좋습니다. 이렇게 하면 라인을 다시 짓지 않고도 손쉽게 조정할 수 있으며, 특히 컨베이어 경로가 자주 바뀌는 컴팩트한 공장 배치에서 [[fdy.term.glass|유리]]합니다.\"}",{"id":1496,"slug":373,"locale":1347,"data":1497,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-balancer-iii.ko","{\"canonical_id\":\"Conveyor Balancer III\",\"name\":\"fdy.term.conveyor_balancer_iii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_balancer_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_iii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.conveyor_balancer_iii|컨베이어 밸런서 III]]는 연결된 모든 벨트를 동등하게 취급하는 대신, 선택한 방향을 우선하도록 설정할 수 있는 컨베이어 터널입니다. 터널의 앞면과 뒷면에 있는 상호작용 가능한 스위치를 조정하면, 플레이어는 우선 입력, 우선 출력, 또는 둘 다를 동시에 선택할 수 있습니다. 이로 인해 특정 라인을 다른 라인보다 우선해야 하는 컨베이어 네트워크에서 아이템 흐름을 관리하는 라우팅 도구가 됩니다.\\n\\n실제로 이 건물은 컨베이어 시스템이 한 흐름에 먼저 보급해야 하거나, 선호하는 라인으로 아이템을 내보내야 하거나, 전체 배치를 다시 설계하지 않고도 두 동작을 함께 강제해야 할 때 유용합니다. 우선 동작이 터널 자체에서 직접 제어되므로, 라인이 어떻게 구성되었는지에 따라 연결의 어느 쪽에서든 조정할 수 있습니다.\\n\\n- 터널의 앞면과 뒷면에는 각각 상호작용 가능한 스위치가 있습니다.\\n- 스위치는 터널이 입력, 출력, 또는 둘 다를 우선할지 결정합니다.\\n- 이를 통해 같은 건물이 하나의 컨베이어 구간에서 서로 다른 라우팅 요구를 처리할 수 있습니다.\\n- 아이템을 균등하게 분배하기보다 한 라인을 다른 라인보다 우선해야 할 때 가장 유용합니다.\"}",{"id":1499,"slug":377,"locale":1347,"data":1500,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-i.ko","{\"canonical_id\":\"Conveyor I\",\"name\":\"fdy.term.conveyor_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.conveyor_i|컨베이어 I]]는 FOUNDRY 시스템에서 처리 분류에 속하는 건물입니다. 제공된 구조 데이터에는 이름과 분류만 나열되어 있어, 게임의 엔티티 집합 안에서 처리 유형 건물로 식별됩니다. 입력, 출력, 제작법, 통계, 추가 기능 세부 정보는 제공되지 않았습니다. 제시된 내용 기준으로 컨베이어 I는 따라서 현지화된 이름과 표준 이름, 그리고 FOUNDRY 데이터 내 처리 분류에 따른 구분만으로 정의됩니다.\"}",{"id":1502,"slug":381,"locale":1347,"data":1503,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-ii.ko","{\"description\":\"[[fdy.term.conveyor_ii|컨베이어 II]]를 제작하는 조립 레시피로, [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.conveyor_i|컨베이어 I]] 2개, [[fdy.term.machinery_parts|기계 부품]] 2개, [[fdy.term.electronic_components|전자 부품]] 2개를 소모해 5초마다 컨베이어 II 2개를 생산한다.\",\"canonical_id\":\"Conveyor II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_ii\",\"count\":2}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_ii\"}",{"id":1505,"slug":385,"locale":1347,"data":1506,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-iii.ko","{\"canonical_id\":\"Conveyor III\",\"name\":\"fdy.term.conveyor_iii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_ii\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_iii\",\"count\":2}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.conveyor_iii|컨베이어 III]]는 FOUNDRY 시스템에서 처리 범주로 분류되는 건물입니다. [[fdy.term.conveyor_ii|컨베이어 II]]I는 생산 및 처리 네트워크 안에서 아이템을 이동시키도록 설계된 중후반 티어의 컨베이어 유닛입니다. 이 건물은 생산 건물, 저장소, 기계를 연결하여 공장 배치 전반에서 자재 흐름을 유지합니다. 처리 범주의 건물인 [[fdy.term.conveyor_i|컨베이어 I]]II는 게임의 아이템 물류 및 조립 체계에 통합되며, 처리 구조물과 다른 물류 구성 요소 사이의 전용 운송 연결 고리 역할을 합니다. 이 엔티티는 게임 내에서 \\\"컨베이어 III\\\"로 식별되며, 더 넓은 자재 취급 인프라의 일부로 기능합니다.\"}",{"id":1508,"slug":389,"locale":1347,"data":1509,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-slope-i.ko","{\"canonical_id\":\"Conveyor Slope I\",\"name\":\"fdy.term.conveyor_slope_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_i\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_i\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.conveyor_slope_i|컨베이어 경사로 I]]는 FOUNDRY 시스템에서 처리 범주로 분류되는 건물입니다. 이는 처리 범주의 인프라 요소이며, 컨베이어 경사로 I라는 이름으로 식별되고, 생산 작업 흐름을 다루기 위한 게임의 건물 분류 체계에 속합니다. 처리 건물로서 컨베이어 경사로 I는 FOUNDRY의 생산 및 물류 시스템 안에서 다른 처리 개체 및 컨베이어 구성요소와 상호작용하는 데 사용됩니다. 제공된 개체 기록에는 건물 이름과 범주만 포함되어 있으므로, 이 항목에는 구체적인 입력, 출력, 제조법 또는 기술적 매개변수가 포함되어 있지 않습니다.\"}",{"id":1511,"slug":393,"locale":1347,"data":1512,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-slope-ii.ko","{\"canonical_id\":\"Conveyor Slope II\",\"name\":\"fdy.term.conveyor_slope_ii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_slope_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_ii\",\"count\":1}],\"time_seconds\":2.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.conveyor_slope_ii|컨베이어 경사로 II]]는 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 이 엔티티에는 지역화된 이름과 분류만 제공되며, 입력, 출력, 레시피, 배치 규칙, 생산 속도 또는 필요한 자원과 같은 추가 구조 데이터는 포함되어 있지 않습니다. 이 항목은 게임의 건물 목록에서 [[fdy.term.conveyor_slope_i|컨베이어 경사로 I]]I를 식별하는 공식 식별자 역할을 하며, 관련된 처리 엔티티를 연결하거나 설명할 때는 지역화된 이름으로 참조해야 합니다.\"}",{"id":1514,"slug":397,"locale":1347,"data":1515,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-slope-iii.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.conveyor_slope_ii|컨베이어 경사로 II]]`, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]`, `[[fdy.term.circuit_board|회로 기판]]`을 사용해 `[[fdy.term.conveyor_slope_iii|컨베이어 경사로 III]]`를 3.75초에 1개 제작하는 조립 레시피이다.\",\"canonical_id\":\"Conveyor Slope III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_slope_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_iii\",\"count\":1}],\"time_seconds\":3.75,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_iii\"}",{"id":1517,"slug":401,"locale":1347,"data":1518,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.cpu.ko","{\"canonical_id\":\"CPU\",\"name\":\"fdy.term.cpu\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.cpu\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_wafer\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":2},{\"item\":\"fdy.term.olumic_acid\",\"count\":80}],\"outputs\":[{\"item\":\"fdy.term.cpu\",\"count\":8}],\"time_seconds\":120,\"building\":\"fdy.term.chemical_processor\",\"description\":\"[[fdy.term.cpu|CPU]]는 FOUNDRY 시스템에서 구성품으로 분류되는 아이템입니다. 구성품으로서 CPU는 게임의 제작 및 건설 시스템 안에서 레시피, 생산 체인, 조립의 입력으로 사용되도록 의도된 제조 부품으로 기능합니다. 이 항목은 CPU의 게임 내 정체성과 분류를 제공하지만, 여기에는 특정 레시피, 생산 시설 또는 통계에 대한 추가 메타데이터는 포함되어 있지 않습니다. 그 역할은 다른 대상이 구성품 등급의 처리 장치를 요구할 때마다 사용되는 것입니다.\"}",{"id":1520,"slug":405,"locale":1347,"data":1521,"updated_at":1522,"created_at":1350,"listed_only":168},"fdy.recipe.crate.ko","{\"description\":\"[[fdy.term.crate|상자]]는 FOUNDRY 시스템의 처리 건물입니다. 제공된 구조 데이터에는 지역화된 이름이 \\\"상자\\\", 표준 이름이 \\\"상자\\\"이며, 엔티티 유형은 건물, 범주는 처리로 나와 있습니다. 사용 가능한 데이터에는 입력, 출력, 레시피 또는 추가 운용 매개변수는 포함되어 있지 않습니다. 처리 범주의 건물인 상자는 게임의 생산 구조의 일부이며, 제조 또는 물류 체인 안에서 변환이나 취급 작업을 수행하도록 되어 있습니다.\",\"canonical_id\":\"Crate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crate\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.crate\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crate\"}","2026-06-10 19:09:32",{"id":1524,"slug":409,"locale":1347,"data":1525,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.crusher-i.ko","{\"canonical_id\":\"Crusher I\",\"name\":\"fdy.term.crusher_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crusher_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.crusher_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.crusher_i|분쇄기 I]]는 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 이 건물은 처리 범주의 구조물 개체이며, 제공된 구조 데이터에는 이름과 범주만 명시되어 있습니다. 처리 건물로서 분쇄기 I는 게임의 처리 작업 흐름에 참여하고, FOUNDRY 데이터셋의 다른 곳에 정의된 처리 레시피와 생산 체인과 상호작용하도록 설계되어 있습니다. 제공된 분쇄기 I 데이터에는 그 외의 입력, 출력 또는 운영 매개변수는 포함되어 있지 않습니다.\"}",{"id":1527,"slug":413,"locale":1347,"data":1528,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.crusher-ii.ko","{\"description\":\"[[fdy.term.crusher_ii|분쇄기 II]]는 [[fdy.term.assembler_i|조립기 I]]에서 6초에 제작하는 조립 레시피로, [[fdy.term.crusher_i|분쇄기 I]]에 [[fdy.term.advanced_machinery_parts|고급 기계 부품]] 5개와 [[fdy.term.circuit_board|회로 기판]] 5개를 넣어 분쇄기 II 1개를 생산한다.\",\"canonical_id\":\"Crusher II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crusher_ii\",\"ingredients\":[{\"item\":\"fdy.term.crusher_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.crusher_ii\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crusher_ii\"}",{"id":1530,"slug":417,"locale":1347,"data":1531,"updated_at":1354,"created_at":419,"listed_only":168},"fdy.recipe.crystal-refiner.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 50개, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]` 20개, `[[fdy.term.circuit_board|회로 기판]]` 10개를 8초에 사용해 `크리스탈 정제기` 1개를 제작하는 조립 제작 레시피이다.\",\"canonical_id\":\"Crystal Refiner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crystal_refiner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.crystal_refiner\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crystal_refiner\"}",{"id":1533,"slug":422,"locale":1347,"data":1534,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.data-cable.ko","{\"canonical_id\":\"Data Cable\",\"name\":\"fdy.term.data_cable\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_cable\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.data_cable\",\"count\":5}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.data_cable|데이터 케이블]]은 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 제공된 구조 데이터에는 개체명과 그 분류만 포함되어 있으며, 이 개체에 대한 입력, 출력, 레시피, 전력, 연결성, 또는 기타 기능적 속성은 명시되어 있지 않습니다. 따라서 여기에서 정리된 바에 따르면 데이터 케이블은 FOUNDRY 분류 체계에서 처리 건물로만 식별되며, 제공된 데이터셋에는 추가적인 운용 정보나 게임플레이 세부 사항이 포함되어 있지 않습니다.\"}",{"id":1536,"slug":426,"locale":1347,"data":1537,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.data-evaluator.ko","{\"canonical_id\":\"Data Evaluator\",\"name\":\"fdy.term.data_evaluator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_evaluator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_evaluator\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.data_evaluator|데이터 평가기]]는 FOUNDRY 시스템의 처리 건물입니다. 처리 범주의 시설로서, 생산 단계에서 투입물을 받아 변환 또는 분석 작업을 수행하고, 공급망과 자동화 네트워크의 다른 곳에서 사용할 수 있는 출력을 생성합니다. 데이터 평가기는 처리 범주의 다른 건물들과 마찬가지로 배치하고 관리하며, 게임의 자원 및 물류 시스템에 연결되어 처리된 출력을 하위 레시피와 유닛에 통합합니다. 이 항목에는 엔티티 이름과 범주만 제공되었습니다.\"}",{"id":1539,"slug":430,"locale":1347,"data":1540,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.data-memory-cell.ko","{\"canonical_id\":\"Data Memory Cell\",\"name\":\"fdy.term.data_memory_cell\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_memory_cell\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_memory_cell\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.data_memory_cell|데이터 메모리 셀]]은 FOUNDRY 시스템에서 처리 범주로 분류되는 건물입니다. 처리 등급 시설인 데이터 메모리 셀은 생산 체인 안에서 정의된 입력을 받아 설정된 변환이나 작업을 수행하고, 하위 공정에서 사용할 하나 이상의 출력을 생성합니다. 게임의 제작 및 자동화 시스템에서는 이를 처리 노드로 취급합니다. 데이터 메모리 셀은 현지화된 이름과 표준 식별자로 구분되며, 표준 처리 범주 규칙에 따라 다른 건물, 레시피, 운송 메커니즘과 연동됩니다.\"}",{"id":1542,"slug":434,"locale":1347,"data":1543,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.data-processor.ko","{\"canonical_id\":\"Data Processor\",\"name\":\"fdy.term.data_processor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_processor\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_processor\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.data_processor|데이터 프로세서]]는 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 이 시설은 레시피를 실행하여 입력 자재나 유체를 생산 사슬 내의 출력 제품으로 변환하며, 게임의 물류 및 전력 네트워크와 연동됩니다. 처리 건물로서 데이터 프로세서는 레시피 입력을 받아 사용 가능한 레시피에 의해 정의된 처리 로직을 적용하고, 필요한 에너지와 기계 시간을 소모하면서 해당 출력물을 생산합니다. 이 개체는 게임 내에서 현지화된 이름 \\\"데이터 프로세서\\\"와 표준 이름 데이터 프로세서로 식별됩니다.\"}",{"id":1545,"slug":438,"locale":1347,"data":1546,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.data-source.ko","{\"canonical_id\":\"Data Source\",\"name\":\"fdy.term.data_source\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.data_source|데이터 송신부]]는 FOUNDRY 시스템에서 처리 분류로 지정된 건물입니다. 이 엔터티의 정식 명칭과 현지화된 이름은 데이터 송신부이며, 게임의 처리 계열 건물 목록에 기록되어 있습니다. 이 항목에는 입력, 출력, 생산 속도, 전력 요구량, 해금 조건과 같은 추가적인 구조 정보는 제공되지 않으며, 정체성과 분류만 정의되어 있습니다. 처리 범주의 건물인 데이터 송신부는 게임의 처리 인프라 일부가 되도록 의도되어 있지만, 이 엔터티의 구체적인 게임 내 연결 방식과 메커니즘은 제공된 데이터에 포함되어 있지 않습니다.\"}",{"id":1548,"slug":442,"locale":1347,"data":1549,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.data-source-button.ko","{\"canonical_id\":\"Data Source (Button)\",\"name\":\"fdy.term.data_source_button\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source_button\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source_button\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.data_source_button|데이터 송신부 (버튼)]]은 FOUNDRY 처리 분류에 속하는 건물입니다. 이 개체에 대해서는 구조적 데이터만 제공되며, 여기에는 지역화된 이름과 처리 건물로서의 분류만 포함됩니다. 입력, 출력, 제작법 또는 추가 메커니즘은 구조화된 데이터셋에 제공되지 않았으므로, 이곳에서는 해당 건물의 구체적인 게임 내 기능, 다른 개체와의 연결 관계, 자원 요구 사항이 명시되어 있지 않습니다.\"}",{"id":1551,"slug":446,"locale":1347,"data":1552,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.data-source-lever.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]], [[fdy.term.polymer_board|폴리머 보드]], [[fdy.term.circuit_board|회로 기판]]을 3초에 조합해 [[fdy.term.data_source|데이터 송신부]](레버) 1개를 만드는 조립 제작법이다.\",\"canonical_id\":\"Data Source (Lever)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source_lever\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source_lever\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source_lever\"}",{"id":1554,"slug":450,"locale":1347,"data":1555,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-basic-shapes.ko","{\"canonical_id\":\"Decor (Basic Shapes)\",\"name\":\"fdy.term.decor_basic_shapes\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_basic_shapes\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_basic_shapes\",\"count\":4}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.decor_basic_shapes|장식 (기본 모양)]]는 FOUNDRY의 decor 범주에 속하는 건물로, 환경에 간단한 장식 요소를 제공하는 공급원 역할을 합니다. 이 건물은 decor로 분류되며, 구조물의 미적 프로필과 전체 decor 점수에 기본적인 기하학적 형태를 더하도록 의도되어 있습니다. decor 등급 건물인 장식 (기본 모양)는 게임의 배치 및 외형 시스템과 연동되어 시각적 디자인과 분위기에 영향을 줍니다. decor 제공자라는 역할 외에 추가적인 입력, 출력, 또는 생산 레시피는 지정되어 있지 않습니다.\"}",{"id":1557,"slug":454,"locale":1347,"data":1558,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-misc.ko","{\"canonical_id\":\"Decor (Misc)\",\"name\":\"fdy.term.decor_misc\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_misc\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.decor_misc\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.decor_misc|장식 (기타)]]는 FOUNDRY 시스템에서 decor 범주로 분류되는 건물입니다. 이 건물은 자원을 처리하거나 산출물을 생산하는 것이 아니라, 기지 내에서 시각적 분위기나 미적 등급을 조정하기 위한 장식용 구조물로 기능합니다. 장식 (기타)는 게임의 건물 배치 및 환경 시스템과 연동되어 분위기나 외형 관련 수치에 영향을 주며, 제공된 데이터에는 특정한 입력\u002F출력 자원이 정의되어 있지 않습니다. 이 건물의 주된 역할은 decor 분류 안에서 미적 향상과 세계 표현을 담당하는 것입니다.\"}",{"id":1560,"slug":458,"locale":1347,"data":1561,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-modular-windows.ko","{\"canonical_id\":\"Decor (Modular Windows)\",\"name\":\"fdy.term.decor_modular_windows\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_modular_windows\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_modular_windows\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.decor_modular_windows|장식 (모듈식 창)]]는 FOUNDRY 시스템에서 decor로 분류되는 건물입니다. 이 건물은 게임 환경 안에 배치할 수 있도록 모듈식 창문 요소를 나타내는 장식용 건물 개체로 지정되어 있습니다. decor 범주의 건물인 장식 (모듈식 창)는 주된 생산이나 자원 메커니즘이 아니라 시각적 커스터마이징과 환경 세부 묘사 시스템의 일부입니다. 제공된 데이터셋에는 이 개체에 대해 추가적인 구조적 입력, 출력 또는 레시피 데이터가 명시되어 있지 않습니다.\"}",{"id":1563,"slug":462,"locale":1347,"data":1564,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.decor-modular-windows-slope.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.glass|유리]]` 1개를 1초에 소비해 `[[fdy.term.decor_windows_modular_slope|장식 (창 모듈식 경사)]]` 1개를 만드는 조립 레시피이다. 모듈식 창 경사 장식을 생산하는 데 쓰인다.\",\"canonical_id\":\"Decor (Modular Windows Slope)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_slope\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_slope\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_slope\"}",{"id":1566,"slug":466,"locale":1347,"data":1567,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.decor-modular-windows-slope-edge.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.glass|유리]]` 1개를 1초 동안 가공해 `[[fdy.term.decor_windows_modular_slope_edge|장식 (창 모듈식 경사 가장자리)]]` 1개를 만드는 조립용 제작 레시피이다. 모듈식 창의 경사 가장자리 장식을 생산하는 데 쓰인다.\",\"canonical_id\":\"Decor (Modular Windows Slope Edge)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_slope_edge\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_slope_edge\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_slope_edge\"}",{"id":1569,"slug":470,"locale":1347,"data":1570,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.decor-modular-windows-wedge.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.glass|유리]]` 1개를 1초에 가공해 `[[fdy.term.decor_windows_modular_wedge|장식 (창 모듈식 웨지)]]` 1개를 만드는 조립 레시피이다. 모듈식 창 장식 부품을 생산하는 데 쓰인다.\",\"canonical_id\":\"Decor (Modular Windows Wedge)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_wedge\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_wedge\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_wedge\"}",{"id":1572,"slug":474,"locale":1347,"data":1573,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.decor-struts.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 강철 빔 1개를 1초에 가공해 [[fdy.term.decor_struts|장식 (지주)]] 2개를 만드는 조립 레시피이다. 건축 장식용 부품을 빠르게 생산하는 데 쓰인다.\",\"canonical_id\":\"Decor (Struts)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_struts\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_struts\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_struts\"}",{"id":1575,"slug":478,"locale":1347,"data":1576,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-support.ko","{\"canonical_id\":\"Decor (Support)\",\"name\":\"fdy.term.decor_support\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_support\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_support\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.decor_support|장식 (서포트)]]는 FOUNDRY 시스템에서 장식 범주로 분류되는 건물 엔티티입니다. 제공된 구조 데이터는 이름과 범주로만 이를 식별하며, 입력, 출력, 배치 규칙, 능력, 비용 통계는 포함하지 않습니다. 장식 범주의 건물인 장식 (서포트)는 게임 데이터상 장식 인프라의 일부로 정의되지만, 제공된 데이터셋에는 그 외의 기능적 또는 기계적 세부 정보는 제공되지 않습니다.\"}",{"id":1578,"slug":482,"locale":1347,"data":1579,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.decor-support-truss.ko","{\"description\":\"[[fdy.term.decor_support_truss|장식 (서포트 트러스)]]는 [[fdy.term.assembler_i|조립기 I]]에서 강철 빔 1개를 1초에 가공해 2개를 생산하는 조립 레시피이다. 공장 시설의 장식용 구조물을 빠르게 제작하는 데 쓰인다.\",\"canonical_id\":\"Decor (Support Truss)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_support_truss\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_support_truss\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_support_truss\"}",{"id":1581,"slug":486,"locale":1347,"data":1582,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-walls.ko","{\"canonical_id\":\"Decor (Walls)\",\"name\":\"fdy.term.decor_walls\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_walls\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.decor_walls\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.decor_walls|장식 (벽)]]은 FOUNDRY 시스템에서 decor로 분류되는 건물입니다. 제공된 구조화 데이터에는 지역화된 이름, 표준 이름, 엔티티 유형, 카테고리만 포함되어 있으며, 입력, 출력, 건설 요구 사항, 배치 규칙, 효과 또는 관련 엔티티는 포함되어 있지 않습니다. 제시된 정보만 보면 장식 (벽)은 완전히 명세된 기능적 객체라기보다 FOUNDRY의 데이터 모델 안에 있는 decor 카테고리의 건물로 이해하는 것이 맞으며, 이 엔티티의 게임 메커니즘이나 관계는 제공된 정보에 없습니다.\"}",{"id":1584,"slug":490,"locale":1347,"data":1585,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-windows.ko","{\"canonical_id\":\"Decor (Windows)\",\"name\":\"fdy.term.decor_windows\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.decor_windows|장식 (창)]]는 FOUNDRY 시스템에서 장식 카테고리로 분류되는 건물 개체입니다. 이는 플레이어가 건설한 구조물 안에서 장식 요소로 사용되도록 의도된, \\\"장식 (창)\\\"라는 이름의 장식 유형 건물을 의미합니다. 제공된 구조 데이터에는 이름과 카테고리만 포함되어 있으며, 추가적인 입력, 출력, 동작 또는 배치 규칙은 명시되어 있지 않습니다. 장식 카테고리 건물로서, 이는 기능적인 생산 또는 유틸리티 건물이라기보다 게임의 미적\u002F시각적 오브젝트 집합의 일부입니다.\"}",{"id":1587,"slug":494,"locale":1347,"data":1588,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.distillation-column.ko","{\"description\":\"[[fdy.term.distillation_column|증류탑]]을 제작하는 조립 레시피이다. [[fdy.term.assembler_i|조립기 I]]에서 10초 동안 강철 빔, [[fdy.term.pipe|파이프]], [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.electronic_components|전자 부품]]을 사용해 증류탑 1개를 만든다.\",\"canonical_id\":\"Distillation Column\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.distillation_column\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.pipe\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.distillation_column\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.distillation_column\"}",{"id":1590,"slug":498,"locale":1347,"data":1591,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.door-double.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 20개, [[fdy.term.machinery_parts|기계 부품]] 5개, [[fdy.term.electronic_components|전자 부품]] 1개를 5초에 조합해 [[fdy.term.door_double|문 (이중)]] 1개를 만드는 조립 레시피이다.\",\"canonical_id\":\"Door (Double)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.door_double\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.door_double\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.door_double\"}",{"id":1593,"slug":502,"locale":1347,"data":1594,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.door-single.ko","{\"canonical_id\":\"Door (Single)\",\"name\":\"fdy.term.door_single\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.door_single\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.door_single\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.door_single|문 (단일)]]은 FOUNDRY 시스템에서 장식으로 분류되는 건물입니다. 이는 건설된 환경에 배치하여 플레이어가 지은 구조물 내부에 출입구나 칸막이를 만드는 단일 문의 유닛을 나타냅니다. 장식 등급 건물로서 문 (단일)은 주로 게임의 건설 메커니즘에서 방의 경계와 출입구를 정의하는 데 사용되는 시각적이고 구조적인 요소입니다. 이 엔티티는 현지화된 이름인 \\\"문 (단일)\\\"로 식별되며, 건물\u002F장식 작업 흐름 내에서 개별 배치 객체로 기능합니다.\"}",{"id":1596,"slug":506,"locale":1347,"data":1597,"updated_at":1354,"created_at":508,"listed_only":168},"fdy.recipe.drill-ship.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 30초에 강철 빔 200개, [[fdy.term.advanced_machinery_parts|고급 기계 부품]] 100개, [[fdy.term.circuit_board|회로 기판]] 100개, [[fdy.term.hover_engine|호버 엔진]] 20개를 소모해 드릴 쉽 1대를 제작하는 조립 레시피이다.\",\"canonical_id\":\"Drill Ship\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drill_ship\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":100},{\"item\":\"fdy.term.hover_engine\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.drill_ship\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drill_ship\"}",{"id":1599,"slug":511,"locale":1347,"data":1600,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.drone-miner-i.ko","{\"canonical_id\":\"Drone Miner I\",\"name\":\"fdy.term.drone_miner_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drone_miner_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":8},{\"item\":\"fdy.term.electronic_components\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.drone_miner_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.drone_miner_i|드론 채굴기 I]]는 FOUNDRY 시스템에서 처리 범주로 분류되는 건물입니다. 이 건물은 생산 체인 안에서 처리 시설로 작동하며, 게임의 제조 및 자원 흐름의 일부로 정의된 입력을 받아 정의된 출력으로 변환합니다. 처리 등급 구조물인 드론 채굴기 I는 FOUNDRY의 더 넓은 물류, 전력, 생산 네트워크와 통합되도록 설계되었으며, 재료를 변환해 하위 단계의 제작법, 유닛 또는 건물을 지원하는 모듈식 노드 역할을 합니다.\"}",{"id":1602,"slug":515,"locale":1347,"data":1603,"updated_at":1522,"created_at":1350,"listed_only":168},"fdy.recipe.drone-miner-ii.ko","{\"description\":\"[[fdy.term.drone_miner_ii|드론 채굴기 II]]를 제작하는 조립 레시피이다. [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.drone_miner_i|드론 채굴기 I]], [[fdy.term.advanced_machinery_parts|고급 기계 부품]] 10개, [[fdy.term.circuit_board|회로 기판]] 4개를 사용해 7.5초에 드론 채굴기 II 1개를 만든다.\",\"canonical_id\":\"Drone Miner II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drone_miner_ii\",\"ingredients\":[{\"item\":\"fdy.term.drone_miner_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.drone_miner_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drone_miner_ii\"}",{"id":1605,"slug":519,"locale":1347,"data":1606,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.electric-arc-furnace.ko","{\"canonical_id\":\"Electric Arc Furnace\",\"name\":\"fdy.term.electric_arc_furnace\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.electric_arc_furnace\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.electric_arc_furnace\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.electric_arc_furnace|전기 아크 용광로]]는 FOUNDRY 시스템의 가공 건물입니다. 가공 범주에 속하는 개체로서, 지정된 조리법에 따라 특정 입력 재료를 출력 제품으로 바꾸는 생산 시설 역할을 합니다. 전기 아크 [[fdy.term.research_blast_furnace|용광로]]는 조리법 집합과 해당 개체 시트에 정의된 인프라 연결(해당하는 경우 전력, 유체, 운송 연결)을 통해 생산 체인에 참여하며, 필요한 생산 건물로 이를 지정하는 다른 개체와 조리법에서 참조됩니다.\"}",{"id":1608,"slug":523,"locale":1347,"data":1609,"updated_at":1610,"created_at":1350,"listed_only":168},"fdy.recipe.electronic-components.ko","{\"description\":\"electronic-components는 3초 동안 주요 출력으로 ×1을 생산하는 조립 레시피입니다. 이 레시피는 재료로 1개와 2개를 필요로 하며, 조립으로 분류됩니다. 생산 과정은 수행해야 합니다. 이 레시피는 FOUNDRY 생산 체인에서 입력을 출력으로 변환하는 방식과 그 처리 시간을 정의합니다.\",\"canonical_id\":\"Electronic Components\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.electronic_components\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.electronic_components\"}","2026-06-08 23:49:10",{"id":1612,"slug":527,"locale":1347,"data":1613,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.elevator.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]`, `강철 빔`, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]`, `[[fdy.term.electronic_components|전자 부품]]`을 사용해 `엘리베이터` 1개를 10초에 제작하는 조립 레시피이다.\",\"canonical_id\":\"Elevator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.elevator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.steel_beams\",\"count\":50},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.elevator\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.elevator\"}",{"id":1615,"slug":531,"locale":1347,"data":1616,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.emergency-beacon.ko","{\"description\":\"`긴급신호 송신장치`를 제작하는 조립 레시피로, `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 2개와 `[[fdy.term.electronic_components|전자 부품]]` 5개를 3초에 소모해 `긴급신호 송신장치` 1개를 생산한다.\",\"canonical_id\":\"Emergency Beacon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.emergency_beacon\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.emergency_beacon\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.emergency_beacon\"}",{"id":1618,"slug":535,"locale":1347,"data":1619,"updated_at":1454,"created_at":1350,"listed_only":168},"fdy.recipe.energy-cell.ko","{\"canonical_id\":\"Energy Cell\",\"name\":\"fdy.term.energy_cell\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.energy_cell\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":6},{\"item\":\"fdy.term.glass\",\"count\":6},{\"item\":\"fdy.term.olumic_acid\",\"count\":60}],\"outputs\":[{\"item\":\"fdy.term.energy_cell\",\"count\":6}],\"time_seconds\":30,\"building\":\"fdy.term.fluid_assembler_i\",\"description\":\"energy-cell은 FOUNDRY 시스템에서 구성 요소로 분류되는 아이템입니다. 이 아이템은 제작 레시피의 재료로 사용되며, 게임 내 기계, 장비, 그리고 에너지 관련 시스템에 통합되는 구성 요소 등급 아이템입니다. 구성 요소로서 energy-cell은 레시피에서 소모되거나, 별도의 에너지 저장 또는 전력 모듈 구성 요소가 필요한 구조물에 장착되며, 이를 통해 생산 체계, 건물 조립품, 그리고 구성 요소 등급 입력을 참조하는 유닛 장비와 연결됩니다.\"}",{"id":1621,"slug":539,"locale":1347,"data":1622,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.escalator.ko","{\"description\":\"에스컬레이터 I는 FOUNDRY 시스템에서 smelting으로 분류되는 레시피 엔티티입니다. 이는 smelting 머신이 레시피에 정의된 대로 입력 재료를 smelted product로 변환하는 데 사용하도록 의도된 smelting 레시피입니다. 이 엔티티는 표준 이름이 \\\"에스컬레이터 I\\\"로 식별되며 smelting 카테고리에 속하므로, 게임의 금속 가공\u002F열 기반 생산 체인에 참여함을 나타냅니다. 구조 데이터에는 추가적인 재료, 출력물, 또는 제작 세부 정보가 제공되지 않습니다.\",\"category\":\"smelting\",\"name\":\"fdy.term.escalator\"}",{"id":1624,"slug":544,"locale":1347,"data":1625,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.escalator-i.ko","{\"description\":\"[[fdy.term.escalator|에스컬레이터 I]]를 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 3개로 1.5초에 1개 생산하는 조립 제작 레시피이다. 건설용 이동 장치인 에스컬레이터 I의 획득에 쓰인다.\",\"canonical_id\":\"Escalator I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.escalator_i\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_i\"}",{"id":1627,"slug":548,"locale":1347,"data":1628,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.escalator-ii.ko","{\"canonical_id\":\"Escalator II\",\"name\":\"fdy.term.escalator_ii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_ii\",\"ingredients\":[{\"item\":\"fdy.term.escalator_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.escalator_ii\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.escalator_ii|에스컬레이터 II]]는 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 로컬라이즈된 이름도 [[fdy.term.escalator|에스컬레이터 I]]I이며, 게임의 생산 체계 안에서는 처리 시설로 분류됩니다. 여기에는 추가적인 구조 세부 정보, 입력, 출력, 제작법, 연결 데이터가 제공되지 않으며, 그 역할은 오직 처리 건물로서의 분류에 의해 정의됩니다. 생산 체인에서 에스컬레이터 II의 사용 방식, 이용 가능한 제작법, 그리고 연계 물류는 다른 항목이나 게임 데이터에서 확인해야 합니다.\"}",{"id":1630,"slug":552,"locale":1347,"data":1631,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.escalator-iii.ko","{\"canonical_id\":\"Escalator III\",\"name\":\"fdy.term.escalator_iii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_iii\",\"ingredients\":[{\"item\":\"fdy.term.escalator_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.escalator_iii\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.escalator_iii|에스컬레이터 III]]는 FOUNDRY 시스템의 처리 건물입니다. 제공된 구조 데이터에는 현지화된 이름과 범주만 포함되어 있으며, 입력, 출력, 레시피, 전력이나 유체 요구량, 해제 조건, 기타 운영 세부 사항은 포함되어 있지 않습니다. 처리 범주의 건물로서 [[fdy.term.escalator_ii|에스컬레이터 II]]I는 게임의 처리 구조물로 분류되지만, 이용 가능한 데이터에는 구체적인 게임 내 기능과 다른 개체와의 연결이 명시되어 있지 않습니다.\"}",{"id":1633,"slug":556,"locale":1347,"data":1634,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-chair.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 1개와 [[fdy.term.biomass|바이오매스]] 1개를 3초에 가공해 [[fdy.term.executive_office_chair|임원 사무실 의자]] 1개를 만드는 조립 레시피이다. 임원용 가구를 생산하는 데 쓰인다.\",\"canonical_id\":\"Executive Office Chair\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_chair\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_chair\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_chair\"}",{"id":1636,"slug":560,"locale":1347,"data":1637,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-couch.ko","{\"canonical_id\":\"Executive Office Couch\",\"name\":\"fdy.term.executive_office_couch\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_couch\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_couch\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.executive_office_couch|임원 사무실 소파]]는 FOUNDRY 시스템에서 장식으로 분류되는 건물 엔티티입니다. 이는 게임의 배치 및 실내 디자인 시스템에서 사용하도록 의도된 배치 가능한 장식용 가구 아이템으로 기능하며, 장식 범주에 속해 미관과 방 구성에 영향을 줍니다. 장식 건물로서 임원 [[fdy.term.office_couch|사무실 소파]]는 엔진에서 다른 가구와 마찬가지로 배치, 회전, 제거가 가능한 구조물로 취급되며, 게임의 자산 및 UI 목록에서는 현지화된 이름인 \\\"임원 사무실 소파\\\"로 참조됩니다.\"}",{"id":1639,"slug":564,"locale":1347,"data":1640,"updated_at":1641,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-desk.ko","{\"canonical_id\":\"Executive Office Desk\",\"name\":\"fdy.term.executive_office_desk\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_desk\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_desk\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"executive-office-desk는 FOUNDRY 시스템에서 decor로 분류되는 건물입니다. 이 건물은 기지나 시설 내부에 배치하여 미관과 주변 분위기를 바꾸는 장식용 가구 역할을 합니다. decor 범주의 건물로서 자원을 생산하거나 입력을 소모하기보다는, 방 꾸미기와 시각적 다양성에 기여합니다. 이 건물이 제공하는 게임플레이 효과는 게임의 건축 및 실내 메커니즘 내에서 decor 시스템과 배치 규칙에 연결되어 있습니다.\"}","2026-06-03 07:55:09",{"id":1643,"slug":568,"locale":1347,"data":1644,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-file-cabinet.ko","{\"canonical_id\":\"Executive Office File Cabinet\",\"name\":\"fdy.term.executive_office_file_cabinet\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_file_cabinet\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_file_cabinet\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.executive_office_file_cabinet|임원 사무실 문서 보관함]]은 FOUNDRY 시스템에서 decor로 분류되는 건물입니다. 이 건물은 정착지의 시각적 연출과 내부 배치에 기여하도록 설계된 장식 구조물이며, 제공된 데이터에는 이름과 분류만 포함되어 있고 생산 레시피, 입력, 출력 또는 기타 게임플레이 상호작용은 나와 있지 않습니다. decor 건물로서의 주된 역할은 자원 처리나 생성이 아니라, 플레이어의 환경에 배치되어 미관과 분위기를 바꾸는 데 있습니다.\"}",{"id":1646,"slug":572,"locale":1347,"data":1647,"updated_at":1641,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-plant.ko","{\"canonical_id\":\"Executive Office Plant\",\"name\":\"fdy.term.executive_office_plant\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_plant\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_plant\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"executive-office-plant은 FOUNDRY 시스템에서 decor로 분류되는 건물입니다. 이것은 플레이어가 만든 건축물 안에서 시각적 미관과 환경적 스타일을 향상시키기 위해 사용하는 배치 가능한 장식 오브젝트입니다. decor 등급 건물인 executive-office-plant은 게임의 가구 및 외형 시스템에 속하며, 배치, 렌더링, 그리고 decor 값과 연결된 모든 게임플레이 효과의 측면에서 엔진에 의해 생산도 자원도 아닌 개체로 취급됩니다.\"}",{"id":1649,"slug":576,"locale":1347,"data":1650,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-table.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 2개와 `[[fdy.term.biomass|바이오매스]]` 1개를 3초에 소비해 `[[fdy.term.executive_office_table|임원 사무실 탁자]]` 1개를 제작하는 조립 레시피이다. অফিস 환경용 탁자를 생산하는 데 쓰인다.\",\"canonical_id\":\"Executive Office Table\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_table\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_table\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_table\"}",{"id":1652,"slug":580,"locale":1347,"data":1653,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.explosive-charge.ko","{\"description\":\"원격 [[fdy.term.explosives|폭발물]]은 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]], 폭발물, [[fdy.term.wire_coil|와이어 코일]], [[fdy.term.electronic_components|전자 부품]]을 5초 동안 조합해 1개를 만드는 조립 제작 레시피이다. 폭파 작업에 쓰이는 원격 기폭 장치다.\",\"canonical_id\":\"Explosive Charge\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosive_charge\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.explosives\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.explosive_charge\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosive_charge\"}",{"id":1655,"slug":584,"locale":1347,"data":1656,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.explosives.ko","{\"description\":\"[[fdy.term.explosives|폭발물]]은 [[fdy.term.fluid_assembler_i|유체 조립기 I]]에서 [[fdy.term.ignium_powder|이그늄 분말]] 4개와 [[fdy.term.low_density_olumite|저밀도 올루마이트]] 50을 5초에 가공해 1개를 만드는 조합법이다. [[fdy.term.explosives_primitive|폭약]] 재료로 쓰이는 기본 제조 레시피다.\",\"canonical_id\":\"Explosives\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.explosives\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":4},{\"item\":\"fdy.term.low_density_olumite\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.explosives\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.explosives\"}",{"id":1658,"slug":588,"locale":1347,"data":1659,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.explosives-detonator.ko","{\"canonical_id\":\"Explosives Detonator\",\"name\":\"fdy.term.explosives_detonator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosives_detonator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":40}],\"outputs\":[{\"item\":\"fdy.term.explosives_detonator\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.explosives|폭발물]]-detonator은 FOUNDRY 시스템에서 채굴으로 분류되는 tool 엔터티입니다. 이는 \\\"폭발물-detonator\\\"라는 이름의 채굴 tool을 나타내며, 게임의 채굴 범주에 속해 있어 FOUNDRY 콘텐츠에서 채굴 메커니즘과 도구 처리와 연결된 역할을 뜻합니다. 이 항목에는 canonical name, entity type(tool), category(채굴)만 제공되어 있으며, 추가적인 행동 매개변수, 입력, 출력 또는 사용 세부 정보는 제공된 구조 데이터에 포함되어 있지 않습니다.\"}",{"id":1661,"slug":592,"locale":1347,"data":1662,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.explosives-primitive.ko","{\"description\":\"폭약은 [[fdy.term.assembler_i|조립기 I]]에서 만드는 조립 레시피로, [[fdy.term.ignium_ore_rubble|이그늄 원석]] 2개와 [[fdy.term.technum_ore_rubble|테크늄 원석]] 2개, [[fdy.term.biomass|바이오매스]] 1개를 사용해 [[fdy.term.explosives|폭발물]] 1개를 5초에 생산한다.\",\"canonical_id\":\"Explosives (Primitive)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosives\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.explosives\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosives_primitive\"}",{"id":1664,"slug":596,"locale":1347,"data":1665,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.farmer-robot-arm.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.research_robot_components|로봇 부품]]`, `[[fdy.term.hydraulic_piston|유압 피스톤]]`, `[[fdy.term.xenoferrite_plates|제노페라이트 판]]`을 조합해 `농사용 로봇 팔` 1개를 15초에 제작하는 조립 레시피이다.\",\"canonical_id\":\"Farmer Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_arm\"}",{"id":1667,"slug":600,"locale":1347,"data":1668,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.farmer-robot-head.ko","{\"canonical_id\":\"Farmer Robot Head\",\"name\":\"fdy.term.farmer_robot_head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"farmer-익명의 로봇-head는 FOUNDRY 시스템에서 머리 범주로 분류되는 [[fdy.term.research_robot_components|로봇 부품]]입니다. 이 부품은 farmer-class 로봇에 사용하도록 설계된 머리 구성 요소를 나타내며, 게임의 조립 및 장비 시스템에서 지정된 머리 유닛으로 기능합니다. 머리 부품인 farmer-익명의 로봇-head는 farmer 로봇의 머리 슬롯이 필요한 모든 레시피, 청사진 또는 엔티티 정의의 기준 구성 요소이며, 이러한 로봇 몸체를 제작하거나 수리할 때 부착해야 하는 표준 아이템입니다.\"}",{"id":1670,"slug":604,"locale":1347,"data":1671,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.farmer-robot-leg.ko","{\"canonical_id\":\"Farmer Robot Leg\",\"name\":\"fdy.term.farmer_robot_leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"farmer-익명의 로봇-leg는 FOUNDRY 시스템의 [[fdy.term.research_robot_components|로봇 부품]]이며, 고유 식별자는 farmer-익명의 로봇-leg이고 머리 카테고리로 분류됩니다. 이 부품은 로봇을 제작하고 커스터마이즈할 때 사용하는 구성 요소로 기능하며, 장착하면 로봇의 머리 슬롯을 차지합니다. 이 엔터티는 게임의 모듈식 로봇 조립 시스템의 일부이므로, 머리 카테고리의 로봇 부품을 허용하는 제작, 장착, 조립 메커니즘과 연동됩니다. 이 엔터티에 대해 추가적인 구조적 입력이나 출력은 지정되어 있지 않습니다.\"}",{"id":1673,"slug":608,"locale":1347,"data":1674,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.farmer-robot-torso.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.research_robot_components|로봇 부품]], [[fdy.term.xenoferrite_plates|제노페라이트 판]], 빈 통, [[fdy.term.energy_cell|에너지 셀]]을 소모해 농사용 로봇 몸체 1개를 15초에 제작하는 조립 레시피이다.\",\"canonical_id\":\"Farmer Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_torso\"}",{"id":1676,"slug":612,"locale":1347,"data":1677,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.filter-loader.ko","{\"canonical_id\":\"Filter Loader\",\"name\":\"fdy.term.filter_loader\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.filter_loader\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.filter_loader\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.filter_loader|선별 로더]]는 제작 레시피에 입력 재료 3종을 각각 4, 4, 2개 사용하며, 결과물로 선별 [[fdy.term.loader|로더]] 1개를 생산하는 건물입니다. 제작 장소에 따라 가능한 제작 시간은 1 s, 1.5 s, 2 s, 3 s로 표시됩니다.\\n\\n공식적으로 기록된 밸런스 변경 이력은 단순합니다. Patch 0.6.02116, Update 2, Hotfix #3에서 속도가 **1800 items\u002Fmin**으로 증가했습니다.\\n\\n- 제작 결과물: 1\\n- 제작 입력물: 4 \u002F 4 \u002F 2\\n- 제작 시간: 1 s \u002F 1.5 s \u002F 2 s \u002F 3 s\\n- 밸런스 변경: 0.6.02116에서 속도가 **1800 items\u002Fmin**으로 증가함\"}",{"id":1679,"slug":616,"locale":1347,"data":1680,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.firmarlite-sheet.ko","{\"description\":\"피마라이트 시트는 [[fdy.term.lava_smelter_i|용암 제련기 I]]에서 [[fdy.term.firmarlite_bar|피마라이트 바]] 1개를 6초에 걸쳐 가공해 피마라이트 시트 1개를 만드는 제련 레시피이다. 건축과 제작 재료로 쓰인다.\",\"canonical_id\":\"Firmarlite Sheet\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.firmarlite_sheet\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_bar\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.lava_smelter_i\",\"name\":\"fdy.term.firmarlite_sheet\"}",{"id":1682,"slug":620,"locale":1347,"data":1683,"updated_at":183,"created_at":1350,"listed_only":168},"fdy.recipe.firmarlite-sheet-t1.ko","{\"description\":\"[[fdy.term.firmarlite_sheet|Firmarlite Sheet]] (T1)은 smelting 카테고리의 레시피이다. 재료를 제련하여 Firmarlite 시트를 생산하는 제조법으로 제련 장치에서 사용된다.\",\"category\":\"smelting\",\"name\":\"fdy.term.firmarlite_sheet_t1\"}",{"id":1685,"slug":624,"locale":1347,"data":1686,"updated_at":1641,"created_at":1350,"listed_only":168},"fdy.recipe.flare-stack.ko","{\"canonical_id\":\"Flare Stack\",\"name\":\"fdy.term.flare_stack\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.flare_stack\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":5},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.flare_stack\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"flare-stack은 FOUNDRY 시스템의 처리 건물입니다. 이 건물은 처리 카테고리의 건물로 분류되며, 게임의 생산 및 자원 처리 인프라의 일부입니다. 제공된 데이터에는 추가적인 구조적 입력, 출력 또는 동작 세부 정보가 없습니다. 처리 카테고리의 건물인 flare-stack은 FOUNDRY의 생산 체인 안에서 다른 처리 엔티티 및 시스템과 상호작용하도록 의도되어 있습니다.\"}",{"id":1688,"slug":628,"locale":1347,"data":1689,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.fluid-assembler-i.ko","{\"description\":\"[[fdy.term.fluid_assembler_i|유체 조립기 I]]를 [[fdy.term.assembler_i|조립기 I]]에서 제작하는 조립 레시피이다. [[fdy.term.xenoferrite_plates|제노페라이트 판]], [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.circuit_board|회로 기판]], [[fdy.term.polymer_board|폴리머 보드]]를 사용해 유체 조립기 I 1개를 10초에 만든다.\",\"canonical_id\":\"Fluid-Assembler I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fluid_assembler_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":5},{\"item\":\"fdy.term.polymer_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.fluid_assembler_i\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fluid_assembler_i\"}",{"id":1691,"slug":632,"locale":1347,"data":1692,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.forest-seed-plants.ko","{\"description\":\"[[fdy.term.greenhouse|온실]]에서 [[fdy.term.forest_seed_plants|숲 씨앗 (식물)]] 1개, [[fdy.term.mineral_rocks|광물 암석]] 1개, 물 250을 300초 동안 사용해 [[fdy.term.forest_seed_plants]] 3개를 생산하는 연료 레시피이다.\",\"canonical_id\":\"Forest Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.forest_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.forest_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.forest_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.forest_seed_plants\"}",{"id":1694,"slug":636,"locale":1347,"data":1695,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.forest-seed-trees.ko","{\"description\":\"[[fdy.term.greenhouse|온실]]에서 [[fdy.term.mineral_rocks|광물 암석]]과 물을 사용해 **[[fdy.term.forest_seed_trees|숲 씨앗 (나무)]]**를 생산하는 연료 레시피이다. 300초마다 **숲 씨앗 (나무)** 1개와 자원을 투입해 **숲 씨앗 (나무)** 3개를 얻는다.\",\"canonical_id\":\"Forest Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.forest_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.forest_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.forest_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.forest_seed_trees\"}",{"id":1697,"slug":640,"locale":1347,"data":1698,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.fracking-liquid.ko","{\"description\":\"[[fdy.term.fracking_liquid|수압파쇄 액체]]는 [[fdy.term.chemical_processor|화학 처리기]]에서 [[fdy.term.air|공기]], [[fdy.term.olumite_gas|올루마이트 가스]], 물을 5초 동안 처리해 100개를 생산하는 화학 레시피이다. 올루마이트 가스와 물을 이용한 자원 가공에 쓰인다.\",\"canonical_id\":\"Fracking Liquid\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.fracking_liquid\",\"ingredients\":[{\"item\":\"fdy.term.air\",\"count\":30},{\"item\":\"fdy.term.olumite_gas\",\"count\":10},{\"item\":\"fdy.term.water\",\"count\":60}],\"outputs\":[{\"item\":\"fdy.term.fracking_liquid\",\"count\":100}],\"time_seconds\":5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.fracking_liquid\"}",{"id":1700,"slug":644,"locale":1347,"data":1701,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.fracking-tower-base.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 200개, `강철 빔` 100개, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]` 25개, `[[fdy.term.circuit_board|회로 기판]]` 25개를 사용해 `[[fdy.term.research_fracking_tower|수압파쇄 타워]] 기반` 1개를 제작하는 조립 레시피이다.\",\"canonical_id\":\"Fracking Tower Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fracking_tower_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.fracking_tower_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fracking_tower_base\"}",{"id":1703,"slug":648,"locale":1347,"data":1704,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.freight-elevator-i.ko","{\"canonical_id\":\"Freight Elevator I\",\"name\":\"fdy.term.freight_elevator_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.freight_elevator_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.freight_elevator_i\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.freight_elevator_i|화물 엘리베이터 I]]는 배치된 두 구간 사이에 수직 화물 승강기를 만드는 데 사용하는 건물입니다. 이 건물은 단독 승강기가 아니라 쌍으로 이루어진 구조의 일부이므로, 유효한 Freight Elevator를 형성하려면 상단 구간과 하단 구간을 모두 배치해야 하며, 두 끝은 월드의 어떤 높이에나 배치할 수 있습니다.\\n\\n설치되면 하단 구간과 상단 구간 사이의 지형을 자동으로 굴착하여 그 사이의 샤프트를 정리합니다. 따라서 전체 기둥을 직접 파지 않고도 단단한 지형을 가로질러 수직 경로를 빠르게 열 때 유용합니다. 두 구간을 서로 다른 높이에 설정할 수 있기 때문에, 기지나 채굴 설비의 멀리 떨어진 층을 연결할 때 특히 편리합니다.\"}",{"id":1706,"slug":652,"locale":1347,"data":1707,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.freight-elevator-ii.ko","{\"canonical_id\":\"Freight Elevator II\",\"name\":\"fdy.term.freight_elevator_ii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.freight_elevator_ii\",\"ingredients\":[{\"item\":\"fdy.term.freight_elevator_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.freight_elevator_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"**[[fdy.term.freight_elevator_ii|화물 엘리베이터 II]]**는 수직 화물 승강기 샤프트를 만들기 위한 건물입니다. 이 건물은 하단과 상단 구간 사이의 지형을 자동으로 굴착하므로, 단단한 땅이나 바위를 관통하는 연속 통로를 여는 실용적인 방법이 됩니다.\\n\\n작동하려면 두 개를 짝으로 배치해야 합니다. 즉, 상단 구간 하나와 하단 구간 하나가 필요합니다. 두 조각이 모두 배치되면 유효한 화물 승강기를 형성하며, 두 끝은 세계의 어느 높이에나 배치할 수 있습니다. 따라서 전체 샤프트를 직접 파지 않고도 먼 깊이나 지표면 높이를 연결하는 데 유용합니다.\\n\\n- 승강기는 배치된 두 구간 사이의 공간을 자동으로 비웁니다.\\n- 상단과 하단 부분이 모두 필요하며, 단일 구간만으로는 작동하는 승강기가 형성되지 않습니다.\\n- 두 끝은 같은 높이에 있을 필요가 없으므로, 큰 수직 차이도 연결할 수 있습니다.\"}",{"id":1709,"slug":656,"locale":1347,"data":1710,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.fuel-rod-casing.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.advanced_machinery_parts|고급 기계 부품]]과 강철 빔을 15초에 가공해 [[fdy.term.fuel_rod_casing|연료봉 피복관]] 2개를 만드는 조립 레시피이다. 연료봉 제작 공정의 핵심 중간 산출물을 생산한다.\",\"canonical_id\":\"Fuel Rod Casing\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fuel_rod_casing\",\"ingredients\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.fuel_rod_casing\",\"count\":2}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fuel_rod_casing\"}",{"id":1712,"slug":660,"locale":1347,"data":1713,"updated_at":1349,"created_at":662,"listed_only":168},"fdy.recipe.geothermal-boiler.ko","{\"canonical_id\":\"Geothermal Boiler\",\"name\":\"fdy.term.geothermal_boiler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.geothermal_boiler\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":50},{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.geothermal_boiler\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"지열 [[fdy.term.boiler|보일러]]는 [[fdy.term.ignium_enriched_water|Ignium-Enriched Water]]을 소모하여 [[fdy.term.steam_turbine|증기 터빈]]용 [[fdy.term.steam|Steam]]을 생산합니다. 이 설비는 Geothermal Vent 위에 배치해야 하므로, 독립형 기계라기보다 부지 의존형 전력 변환 레시피에 가깝습니다. Geothermal Vent는 [[fdy.term.ore_scanner|Ore Scanner]]로 찾을 수 있으므로, 이 보일러를 구축하려면 자원 탐색과 적절한 지형 조건이 모두 필요합니다.\\n\\n**1 [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]]**당 **증기 675리터**를 생성하므로, 이 보일러는 Ignium을 포함한 물질을 터빈 연료로 직접 바꾸는 수단입니다. 출력이 증기이기 때문에, 그 가치는 자체적으로 전력을 제공하는 데 있는 것이 아니라 이미 구축된 증기 발전 체계에 공급하는 데서 나옵니다. 지열 인프라를 계획할 때 핵심은 단순히 투입 재료를 확보하는 것만이 아니라, 먼저 분출구를 확보하는 것입니다. 분출구가 없으면 이 보일러는 배치할 수도, 사용할 수도 없습니다.\"}",{"id":1715,"slug":665,"locale":1347,"data":1716,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.glass.ko","{\"canonical_id\":\"Glass\",\"name\":\"fdy.term.glass\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.glass\",\"ingredients\":[{\"item\":\"fdy.term.gravel\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.advanced_smelter\",\"description\":\"[[fdy.term.glass|유리]]는 FOUNDRY 시스템에서 component 범주로 분류되는 item입니다. 이는 생산 체인 안에서 recipe, building, unit이 참조할 수 있는 제작용 component로 기능합니다. component인 유리는 다른 entity에 의해 소비되거나 조립되어 완제품이나 중간 product를 만드는 용도로 사용되며, 필요할 때 inventory와 recipe ingredient 목록에 나타납니다. 유리에 대해서는 이름과 category 외에 추가적인 구조 데이터는 제공되지 않았습니다.\"}",{"id":1718,"slug":669,"locale":1347,"data":1719,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.gravel.ko","{\"canonical_id\":\"Gravel\",\"name\":\"fdy.term.gravel\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.gravel\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.gravel\",\"count\":6}],\"time_seconds\":12,\"building\":\"fdy.term.crusher_i\",\"description\":\"[[fdy.term.gravel|자갈]]은 FOUNDRY 시스템의 구성품 아이템입니다. 이 아이템은 레시피와 생산 체인에서 입력으로 사용되는 기본 재료로 기능하며, 거친 골재가 필요한 제작, 건설, 처리 작업에서 원자재 역할을 합니다. 구성품으로서 자갈은 입력 항목에 이를 포함하는 건물, 레시피 또는 유닛에 의해 소비되도록 설계되어 있으며, 게임의 물류 및 제조 시스템 내에서 다른 재료 아이템과 마찬가지로 획득, 저장, 운송할 수 있습니다.\"}",{"id":1721,"slug":673,"locale":1347,"data":1722,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.greenhouse.ko","{\"canonical_id\":\"Greenhouse\",\"name\":\"fdy.term.greenhouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.greenhouse\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.glass\",\"count\":6},{\"item\":\"fdy.term.pipe\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.greenhouse\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.greenhouse|온실]]는 FOUNDRY 시스템의 처리 건물입니다. 이 개체의 구조 데이터에는 이름이 기록되어 있고 처리 범주로 분류되어 있지만, 제공된 데이터셋에는 추가 입력, 출력, 조리법, 유체 또는 운용 매개변수는 제공되지 않습니다. 처리 범주의 건물로서 온실는 FOUNDRY 프레임워크가 관리하는 생산 사슬의 일부로 기능하도록 의도되어 있으며, 시스템의 개체 등록부에서는 현지화된 이름과 정식 이름으로만 식별됩니다.\"}",{"id":1724,"slug":677,"locale":1347,"data":1725,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.hangar-gate.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 5초에 강철 빔 25개, [[fdy.term.advanced_machinery_parts|고급 기계 부품]] 10개, [[fdy.term.electronic_components|전자 부품]] 1개를 사용해 [[fdy.term.hangar_gate|격납고 출입문]] 1개를 제작하는 조립 레시피이다.\",\"canonical_id\":\"Hangar Gate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hangar_gate\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.hangar_gate\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hangar_gate\"}",{"id":1727,"slug":681,"locale":1347,"data":1728,"updated_at":1354,"created_at":683,"listed_only":168},"fdy.recipe.heavy-duty-transport-bot.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `강철 빔`, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]`, `[[fdy.term.electronic_components|전자 부품]]`, `[[fdy.term.firmarlite_sheet|피마라이트 시트]]`를 15초에 투입해 `중장비 수송 봇` 270개를 생산하는 조립 레시피이다.\",\"canonical_id\":\"Heavy Duty Transport Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.heavy_duty_transport_bot\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.heavy_duty_transport_bot\",\"count\":270}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.heavy_duty_transport_bot\"}",{"id":1730,"slug":686,"locale":1347,"data":1731,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.hot-air-stove-base.ko","{\"description\":\"`[[fdy.term.hot_air|열풍]]기 기반`을 만드는 조립 레시피이다. `[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.concrete|콘크리트]]`, `강철 빔`, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]`, `[[fdy.term.electronic_components|전자 부품]]`을 소모해 20초에 1개를 생산한다.\",\"canonical_id\":\"Hot Air Stove Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hot_air_stove_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.hot_air_stove_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hot_air_stove_base\"}",{"id":1733,"slug":690,"locale":1347,"data":1734,"updated_at":1354,"created_at":683,"listed_only":168},"fdy.recipe.hover-engine.ko","{\"description\":\"{{호버 엔진}}을 만드는 조립 레시피로, {{[[fdy.term.technum_rods|테크늄 막대]]}}, {{[[fdy.term.advanced_machinery_parts|고급 기계 부품]]}}, {{[[fdy.term.electronic_components|전자 부품]]}}을 조합해 6초에 1개를 {{[[fdy.term.assembler_i|조립기 I]]}}에서 생산한다. 반중력 이동 장치 제작의 핵심 공정이다.\",\"canonical_id\":\"Hover Engine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hover_engine\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":11},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.hover_engine\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hover_engine\"}",{"id":1736,"slug":694,"locale":1347,"data":1737,"updated_at":1454,"created_at":1350,"listed_only":168},"fdy.recipe.hydraulic-piston.ko","{\"canonical_id\":\"Hydraulic Piston\",\"name\":\"fdy.term.hydraulic_piston\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.hydraulic_piston\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.low_density_olumite\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.fluid_assembler_i\",\"description\":\"hydraulic-piston은 FOUNDRY 시스템에서 구성품으로 분류되는 아이템입니다. 이 아이템은 게임의 제조 및 공학 시스템 내에서 레시피, 조립, 생산 체인에 사용되도록 설계된 제작 가능한 구성품 역할을 합니다. 구성품인 hydraulic-piston은 최종 소비재가 아니라 다른 엔티티의 레시피나 건설 과정에 공급되며, 엔티티 레지스트리에서는 고유 명칭인 \\\"hydraulic-piston\\\"으로 참조됩니다.\"}",{"id":1739,"slug":698,"locale":1347,"data":1740,"updated_at":1349,"created_at":683,"listed_only":168},"fdy.recipe.ignium-enriched-water.ko","{\"canonical_id\":\"Ignium-Enriched Water\",\"name\":\"fdy.term.ignium_enriched_water\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ignium_enriched_water\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":270}],\"outputs\":[{\"item\":\"fdy.term.ignium_enriched_water\",\"count\":270}],\"time_seconds\":1,\"building\":\"fdy.term.chemical_processor\",\"description\":\"이그늄 강화수는 [[fdy.term.geothermal_boiler|Geothermal Boiler]]에서 [[fdy.term.steam_turbine|증기 터빈]]용 [[fdy.term.steam|Steam]]을 만드는 데 쓰이는 연료입니다. 이는 전력 생산 사슬의 일부로 기능하며, [[fdy.term.boiler|보일러]]가 터빈 기반 발전에 필요한 증기를 생성할 수 있도록 하는 자원 입력 역할을 합니다.\\n\\n그 용도는 지열 보일러와 직접 연결되어 있기 때문에, 이그늄 강화수는 일반적인 연료원이 아니라 지열 열에 의존하는 설비에서 특히 중요합니다. 그 가치는 저장해 두었거나 준비해 둔 물을 사용할 수 있는 증기으로 바꾼다는 데 있으며, 이로 인해 게임의 산업 에너지 시스템에서 중요한 중간 매개체가 됩니다.\"}",{"id":1742,"slug":702,"locale":1347,"data":1743,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.ignium-fuel-rod.ko","{\"description\":\"[[fdy.term.ignium_fuel_rod|이그늄 연료봉]]은 [[fdy.term.fluid_assembler_i|유체 조립기 I]]에서 [[fdy.term.fuel_rod_casing|연료봉 피복관]], [[fdy.term.wire_coil|와이어 코일]], [[fdy.term.ignium_powder|이그늄 분말]], [[fdy.term.liquid_fuel|액체 연료]]를 15초에 가공해 1개를 만드는 유체 처리 제조 레시피이다.\",\"canonical_id\":\"Ignium Fuel Rod\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.ignium_fuel_rod\",\"ingredients\":[{\"item\":\"fdy.term.fuel_rod_casing\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":10},{\"item\":\"fdy.term.ignium_powder\",\"count\":20},{\"item\":\"fdy.term.liquid_fuel\",\"count\":400}],\"outputs\":[{\"item\":\"fdy.term.ignium_fuel_rod\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.ignium_fuel_rod\"}",{"id":1745,"slug":706,"locale":1347,"data":1746,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.ignium-ore.ko","{\"canonical_id\":\"Ignium Ore\",\"name\":\"fdy.term.ignium_ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.ignium_ore\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ignium_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"description\":\"이그늄 광석는 조리법과 연소 장치에 사용되는 연료 아이템입니다. 이 아이템은 열을 생성하는 건물의 연료 목록에 나타나며, 고체 연료를 받을 수 있는 [[fdy.term.boiler|보일러]]와 비슷한 발전기에서 소비됩니다. 이그늄 광석는 다른 고체 연료에 비해 중간 수준의 에너지 값을 제공하며, [[fdy.term.ignium_ore_rubble|이그늄 원석]], [[fdy.term.coked_ignium|코크화 이그늄]], [[fdy.term.ignium_fuel_rod|이그늄 연료봉]] 같은 관련 아이템들과 함께 표시됩니다.\\n\\n이그늄 광석의 게임 내 역할은 지속적인 열 또는 전력 생산을 유지하는 단순한 가연성 자원입니다. 다른 광석 기반 또는 [[fdy.term.biomass|바이오매스]] 기반 연료와 마찬가지로 겹쳐 쌓을 수 있으며 자동화된 연료 투입에도 그대로 사용됩니다. 연료 물류를 계획할 때 이그늄 광석는 에너지 밀도에서 중간 위치를 차지합니다. 즉, 이그늄 원석보다는 단위당 더 많은 에너지를 제공하지만, 추가 처리 단계가 필요한 휴대용 또는 가공 연료보다는 적습니다.\\n\\n사용 및 통합에 대한 실용적인 메모:\\n- 에너지 값: 이그늄 광석는 단위당 에너지가 이그늄 원석보다 높지만, 더 상위 등급의 가공 연료보다는 낮습니다. 적당한 연소 시간과 원재료의 확보 용이성이 중요할 때 사용하면 좋습니다.\\n- 처리량 고려사항: 보일러와 유사한 장치들은 다른 연료와 비교했을 때 이그늄 광석의 분당 연소율이 중간 수준이라고 표시합니다. 연료 부족이나 넘침을 막기 위해 컨베이어와 인서터의 처리량을 맞추십시오.\\n- 가공 및 변환: 코크화 이그늄과 이그늄 연료봉 같은 관련 아이템은 같은 연료 사슬의 일부입니다. 가공을 통해 입력 대비 유효 에너지 비율이 달라질 수 있으므로, 연료 효율을 최적화할 때 이를 고려해야 합니다.\\n- 인벤토리 및 자동화: 이그늄 광석는 자동 보급 라인과 대량 저장에 적합합니다. 정제소나 코킹 인프라가 있고 추가 가공의 가치가 충분할 때만 더 고밀도 연료를 우선하십시오.\\n\\n여기에는 상세한 1차 문서가 없으므로, 상대적 비교를 제외한 구체적인 스택 크기, 제작 레시피, 정확한 수치의 에너지 값은 제공되지 않습니다. 기지의 연료 경제성을 최적화할 때는 게임의 생산 화면과 장치 연료 메뉴를 사용해 정확한 값을 확인하십시오.\"}",{"id":1748,"slug":710,"locale":1347,"data":1749,"updated_at":1454,"created_at":1350,"listed_only":168},"fdy.recipe.ignium-powder.ko","{\"canonical_id\":\"Ignium Powder\",\"name\":\"fdy.term.ignium_powder\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.ignium_powder\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.crusher_i\",\"description\":\"ignium-powder는 FOUNDRY 시스템의 구성품 아이템입니다. 사용 가능한 구조 데이터에는 이름과 분류(아이템 · 구성품)만 기재되어 있으며, 이는 FOUNDRY의 아이템 분류 체계 안에 명명된 재료 항목으로 존재함을 나타냅니다. 현재 데이터셋에는 추가 속성, 입력, 출력, 조리법 또는 하위 시스템 관계가 제공되지 않습니다. 이 항목의 표준 식별자는 ignium-powder이며, 게임 콘텐츠 내에서는 구성품 등급의 아이템으로 취급해야 합니다.\"}",{"id":1751,"slug":714,"locale":1347,"data":1752,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.incinerator.ko","{\"canonical_id\":\"Incinerator\",\"name\":\"fdy.term.incinerator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.incinerator\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.concrete\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.incinerator\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.incinerator|소각로]]는 FOUNDRY 시스템에서 처리에 분류되는 건물입니다. 이 건물은 정의된 입력 재료를 받아들여 변환 또는 폐기 작업을 수행하고, 레시피 데이터에 따라 지정된 출력물이나 부산물을 생산하도록 설계된 처리 시설 유형의 개체입니다. 처리 건물인 소각로는 게임의 생산 및 물류 시스템과 연동되며, 재고나 운송 장치에서 입력을 소비하고 구성된 레시피와 전력\u002F처리량 제약에 따라 출력물을 저장소 또는 하위 소비처로 전달합니다. 사용 가능한 입력, 출력, 그리고 운영 매개변수는 해당 개체의 구조 데이터에 정의되어 있습니다.\"}",{"id":1754,"slug":718,"locale":1347,"data":1755,"updated_at":1454,"created_at":1350,"listed_only":168},"fdy.recipe.jetpack-fuel.ko","{\"canonical_id\":\"Jetpack Fuel\",\"name\":\"fdy.term.jetpack_fuel\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.jetpack_fuel\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.liquid_fuel\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.jetpack_fuel\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.fluid_assembler_i\",\"description\":\"jetpack-fuel은 FOUNDRY 시스템에서 구성 요소로 분류되는 아이템입니다. 구성 요소로서 이 항목은 게임의 아이템–레시피 네트워크에서 제작 재료로 작동하며, 입력값으로 jetpack-fuel을 지정하는 레시피, 조립체 또는 장치에 의해 소모됩니다. 스택 크기, 아이콘, 정확한 레시피 연결과 같은 구체적인 속성은 제공된 구조 데이터에 포함되어 있지 않습니다.\"}",{"id":1757,"slug":722,"locale":1347,"data":1758,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.ladder.ko","{\"description\":\"[[fdy.term.ladder|사다리]]는 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 2개를 1.5초에 소모해 1개를 만드는 조립 레시피이다. 건축과 이동에 쓰이는 사다리를 생산한다.\",\"canonical_id\":\"Ladder\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ladder\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.ladder\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ladder\"}",{"id":1760,"slug":726,"locale":1347,"data":1761,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.lava-smelter-i.ko","{\"description\":\"[[fdy.term.lava_smelter_i|용암 제련기 I]]를 [[fdy.term.assembler_i|조립기 I]]에서 8초에 제작하는 조립 레시피이다. 강철 빔, [[fdy.term.firmarlite_bar|피마라이트 바]], [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.electronic_components|전자 부품]]을 소모해 용암 제련기 I 1개를 생산한다.\",\"canonical_id\":\"Lava-Smelter I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.lava_smelter_i\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.firmarlite_bar\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.lava_smelter_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.lava_smelter_i\"}",{"id":1763,"slug":730,"locale":1347,"data":1764,"updated_at":1354,"created_at":326,"listed_only":168},"fdy.recipe.lava-smelter-ii.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 15초 동안 [[fdy.term.lava_smelter_i|용암 제련기 I]], [[fdy.term.firmarlite_sheet|피마라이트 시트]] 50개, [[fdy.term.circuit_board|회로 기판]] 15개, [[fdy.term.energy_cell|에너지 셀]] 5개를 사용해 용암 제련기 II 1개를 만드는 조립 레시피이다.\",\"canonical_id\":\"Lava-Smelter II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.lava_smelter_ii\",\"ingredients\":[{\"item\":\"fdy.term.lava_smelter_i\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":15},{\"item\":\"fdy.term.energy_cell\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.lava_smelter_ii\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.lava_smelter_ii\"}",{"id":1766,"slug":734,"locale":1347,"data":1767,"updated_at":1354,"created_at":736,"listed_only":168},"fdy.recipe.light-bot.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 강철 빔, [[fdy.term.machinery_parts|기계 부품]], [[fdy.term.electronic_components|전자 부품]], [[fdy.term.glass|유리]]를 12초에 걸쳐 사용해 조명 봇 1개를 제작하는 조립 레시피이다. 조명 봇 생산에 필요한 기본 제작 공정이다.\",\"canonical_id\":\"Light Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_bot\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_bot\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_bot\"}",{"id":1769,"slug":739,"locale":1347,"data":1770,"updated_at":1771,"created_at":1350,"listed_only":168},"fdy.recipe.light-pole.ko","{\"description\":\"Light Pole은 smelting 계열의 제작 레시피이다. 이 레시피는 제련(smelting) 공정을 통해 게임 내 Light Pole 아이템을 생산하는 데 사용된다.\",\"category\":\"smelting\",\"name\":\"fdy.term.light_pole\"}","2026-06-02 11:50:48",{"id":1773,"slug":745,"locale":1347,"data":1774,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.light-pole-i.ko","{\"canonical_id\":\"Light Pole I\",\"name\":\"fdy.term.light_pole_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_pole_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_pole_i\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.light_pole_i|가로등 I]]는 FOUNDRY 시스템에서 장식으로 분류되는 건물 엔터티입니다. 장식 등급 건물인 가로등 I는 게임 세계에 배치하여 주변 환경의 외형과 장면 구성을 돕도록 설계되어 있으며, 제공된 데이터에는 추가적인 구조 입력, 출력 또는 기능적 연결이 포함되어 있지 않습니다. 이 항목은 FOUNDRY 콘텐츠 분류 체계 안에서 장식 건물 기록으로만 존재하며, 배치와 카탈로그화를 위해 공식 명칭인 가로등 I로 참조됩니다.\"}",{"id":1776,"slug":749,"locale":1347,"data":1777,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.light-pole-ii.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 3초에 걸쳐 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 3개, [[fdy.term.electronic_components|전자 부품]] 1개, [[fdy.term.technum_rods|테크늄 막대]] 1개를 사용해 [[fdy.term.light_pole_ii|가로등 II]]를 1개 제작하는 조립 레시피이다.\",\"canonical_id\":\"Light Pole II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_pole_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_pole_ii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_pole_ii\"}",{"id":1779,"slug":753,"locale":1347,"data":1780,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.liquid-firmarlite.ko","{\"description\":\"[[fdy.term.electric_arc_furnace|전기 아크 용광로]]에서 [[fdy.term.firmarlite_bar|피마라이트 바]] 100개를 7.5초에 녹여 액체 피마라이트 1250을 생산하는 제련 레시피다. 액체 피마라이트는 후속 가공과 제조에 쓰인다.\",\"canonical_id\":\"Liquid Firmarlite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.liquid_firmarlite\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_bar\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.liquid_firmarlite\",\"count\":1250}],\"time_seconds\":7.5,\"building\":\"fdy.term.electric_arc_furnace\",\"name\":\"fdy.term.liquid_firmarlite\"}",{"id":1782,"slug":757,"locale":1347,"data":1783,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.liquid-fuel.ko","{\"canonical_id\":\"Liquid Fuel\",\"name\":\"fdy.term.liquid_fuel\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.liquid_fuel\",\"ingredients\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.liquid_fuel\",\"count\":150}],\"time_seconds\":8,\"building\":\"fdy.term.chemical_processor\",\"description\":\"liquid-fuel은 FOUNDRY 시스템의 유체 범주에 속하는 아이템입니다. 유체 유형 아이템인 liquid-fuel은 게임의 유체 인프라를 통해 표현되고 처리되며, 유체 저장 용기에 보관하고 [[fdy.term.research_piping|배관]]과 [[fdy.term.research_pumps|펌프]]를 통해 운반하며, 유체를 받아들이는 레시피와 기계의 입력 또는 출력으로 사용되도록 설계되어 있습니다. 이 엔티티는 FOUNDRY 메커니즘 안에서 생산, 소비, 물류를 위한 유체의 정체성과 인터페이스를 정의하며, liquid-fuel이라는 이름의 유체 자원이 필요할 때마다 참조됩니다.\"}",{"id":1785,"slug":761,"locale":1347,"data":1786,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.liquid-telluxite.ko","{\"canonical_id\":\"Liquid Telluxite\",\"name\":\"fdy.term.liquid_telluxite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.liquid_telluxite\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ingot\",\"count\":40}],\"outputs\":[{\"item\":\"fdy.term.liquid_telluxite\",\"count\":2000}],\"time_seconds\":60,\"building\":\"fdy.term.electric_arc_furnace\",\"description\":\"liquid-telluxite는 FOUNDRY 시스템의 유체 아이템입니다. 이 항목은 유체 범주로 분류되며, 레시피와 게임의 유체 처리 인프라에서 참조할 수 있는 유체 자원으로서 사용됩니다. 여기에는 저장 [[fdy.term.research_tank|탱크]], [[fdy.term.pipe|파이프]], 그리고 유체 입력이나 출력을 받는 기계가 포함됩니다. 이 엔터티에 대해 추가적인 구조적 속성이나 레시피 입력\u002F출력은 제공되지 않았습니다.\"}",{"id":1788,"slug":765,"locale":1347,"data":1789,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.loader.ko","{\"canonical_id\":\"Loader\",\"name\":\"fdy.term.loader\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.loader|로더]]는 Foundry의 건물입니다.\\n\\n알려진 밸런스 변경 사항으로는 패치 0.6.02116에서의 속도 증가가 있으며, 이때 처리량이 **1800 items\u002Fmin**으로 상향되었습니다.\"}",{"id":1791,"slug":769,"locale":1347,"data":1792,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.loader-2nd-lane.ko","{\"canonical_id\":\"Loader 2nd 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Patch 0.6.02116에서 Update 2, Hotfix #3의 일부로 속도가 **1800 items\u002Fmin**로 증가했습니다.\\n\\n- Patch 0.6.02116에서 처리량이 **1800 items\u002Fmin**로 증가했습니다.\"}",{"id":1794,"slug":773,"locale":1347,"data":1795,"updated_at":1796,"created_at":1350,"listed_only":168},"fdy.recipe.loader-3rd-lane.ko","{\"canonical_id\":\"Loader 3rd Lane\",\"name\":\"fdy.term.loader_3rd_lane\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader_3rd_lane\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":12},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader_3rd_lane\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.loader|Loader]](3번 라인)은 패치 0.6.02116, 업데이트 2, 핫픽스 #3에서 처리량이 **1800 items\u002Fmin**으로 상향되면서 속도 증가를 받았습니다.\"}","2026-06-03 07:55:10",{"id":1798,"slug":777,"locale":1347,"data":1799,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.logistic-container-i.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 15개, `[[fdy.term.machinery_parts|기계 부품]]` 4개, `[[fdy.term.electronic_components|전자 부품]]` 1개를 5초에 처리해 `[[fdy.term.logistic_container_i|물류 컨테이너 I]]` 1개를 만드는 조립 레시피이다.\",\"canonical_id\":\"Logistic Container I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_i\"}",{"id":1801,"slug":781,"locale":1347,"data":1802,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.logistic-container-ii.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 7.5초에 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 15개, 강철 빔 10개, [[fdy.term.advanced_machinery_parts|고급 기계 부품]] 4개, [[fdy.term.electronic_components|전자 부품]] 1개를 사용해 [[fdy.term.logistic_container_ii|물류 컨테이너 II]] 1개를 제작하는 조립 레시피이다.\",\"canonical_id\":\"Logistic Container II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_ii\"}",{"id":1804,"slug":785,"locale":1347,"data":1805,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.logistic-container-iii.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `강철 빔` 25개, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]` 4개, `[[fdy.term.circuit_board|회로 기판]]` 1개를 10초에 소비해 `[[fdy.term.logistic_container_iii|물류 컨테이너 III]]` 1개를 만드는 조립 레시피이다.\",\"canonical_id\":\"Logistic Container III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_iii\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_iii\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_iii\"}",{"id":1807,"slug":789,"locale":1347,"data":1808,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.long-range-scanner-base.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 20초에 `[[fdy.term.research_long_range_scanner|장거리 스캐너]]` 1개를 만드는 조립 레시피이다. `[[fdy.term.concrete|콘크리트]]`, `강철 빔`, `[[fdy.term.machinery_parts|기계 부품]]`, `[[fdy.term.electronic_components|전자 부품]]`을 사용해 장거리 탐색 장비를 생산한다.\",\"canonical_id\":\"Long Range Scanner Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.long_range_scanner\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":25},{\"item\":\"fdy.term.steel_beams\",\"count\":50},{\"item\":\"fdy.term.machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.long_range_scanner\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.long_range_scanner_base\"}",{"id":1810,"slug":793,"locale":1347,"data":1811,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.machinery-parts.ko","{\"canonical_id\":\"Machinery 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Drone\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.maintenance_drone\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.hover_engine\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.maintenance_drone\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.maintenance_drone\"}",{"id":1816,"slug":801,"locale":1347,"data":1817,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.marble-black.ko","{\"canonical_id\":\"Marble (Black)\",\"name\":\"fdy.term.marble_black\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.marble_black\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.crude_olumite\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.marble_black\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.fluid_assembler_i\",\"description\":\"[[fdy.term.marble_black|대리석 (검정)]]은 FOUNDRY 시스템에서 장식으로 분류되는 건물입니다. 이는 설치 가능한 장식 구조물로, 주변 지역의 시각적·미적 특성을 바꾸어 게임의 장식 시스템에 기여하는 것이 주된 역할입니다. 대리석 (검정)은 현지화된 이름으로 참조되며, 디자인, 분위기, 그리고 장식 값을 읽는 모든 게임플레이 시스템에서 사용되는 배치 및 방 평가 메커니즘과 연동됩니다. 제공된 구조 데이터에는 추가적인 기능 입력, 출력, 또는 제작 관계가 정의되어 있지 않습니다.\"}",{"id":1819,"slug":805,"locale":1347,"data":1820,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.marble-white.ko","{\"canonical_id\":\"Marble (White)\",\"name\":\"fdy.term.marble_white\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.marble_white\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.marble_white\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.fluid_assembler_i\",\"description\":\"[[fdy.term.marble_white|대리석 (흰색)]]는 FOUNDRY 시스템에서 장식으로 분류되는 건물이며, 게임 내에서 미적 향상을 제공하는 장식 구조물로 기능합니다. 이 건물은 지역화된 이름인 대리석 (흰색)로 식별되며, 플레이어 배치에서 시각적 외형과 분위기를 바꾸는 데 사용되는 배치형 건설물의 장식 범주에 속합니다.\"}",{"id":1822,"slug":809,"locale":1347,"data":1823,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.miner-robot-arm.ko","{\"canonical_id\":\"Miner Robot 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참조됩니다.\"}",{"id":1825,"slug":813,"locale":1347,"data":1826,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.miner-robot-head.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.research_robot_components|로봇 부품]]`, `[[fdy.term.cpu|CPU]]`, `[[fdy.term.xenoferrite_plates|제노페라이트 판]]`을 15초간 조합해 `채굴용 로봇 머리` 1개를 만드는 조립 레시피이다. 채굴용 로봇 제작에 쓰인다.\",\"canonical_id\":\"Miner Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_head\"}",{"id":1828,"slug":817,"locale":1347,"data":1829,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.miner-robot-leg.ko","{\"canonical_id\":\"Miner Robot Leg\",\"name\":\"fdy.term.miner_robot_leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"miner-익명의 로봇-leg은 FOUNDRY 시스템의 [[fdy.term.research_robot_components|로봇 부품]]으로, 머리 카테고리에 분류됩니다. 로봇 부품 개체로서 이 항목은 게임의 조립 및 커스터마이징 시스템에서 로봇 유닛을 제작하거나 구성할 때 사용되는 구성 요소로 기능합니다. 이 개체에 대해 제공된 구조 데이터에는 표준 이름과 머리 카테고리 로봇 부품이라는 분류만 포함되어 있으며, 추가적인 입력, 출력, 제작법, 통계, 또는 관계 정보는 제공되지 않았습니다.\"}",{"id":1831,"slug":821,"locale":1347,"data":1832,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.miner-robot-torso.ko","{\"canonical_id\":\"Miner Robot Torso\",\"name\":\"fdy.term.miner_robot_torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"miner-익명의 로봇-torso는 FOUNDRY 시스템에서 머리 구성 요소로 분류되는 익명의 로봇-part입니다. 이 부품은 miner 익명의 로봇의 몸통 역할을 하는 본체 구성 요소로, 팔다리, 도구, 내부 시스템을 장착할 수 있는 기본 섀시와 장착 지점을 제공합니다. 이 부품은 익명의 로봇 assembly 레시피와 건설 과정에서 miner 익명의 로봇 유닛을 제작하거나 배치할 때 필요한 본체 조각으로 사용되며, 조립된 로봇의 물리적 구성, 인벤토리 표시, 그리고 assembly machine 및 익명의 로봇 배치 메커니즘과의 통합 방식을 결정합니다.\"}",{"id":1834,"slug":825,"locale":1347,"data":1835,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.mining-drill.ko","{\"canonical_id\":\"Mining Drill\",\"name\":\"fdy.term.mining_drill\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.mining_drill\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":25},{\"item\":\"fdy.term.technum_rods\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.mining_drill\",\"count\":1}],\"time_seconds\":8,\"description\":\"채굴-drill은 FOUNDRY 시스템에서 채굴 범주로 분류되는 도구입니다. 이는 광맥 엔티티에서 광석과 기타 광물 자원을 추출하는 데 사용되는 장치를 나타내며, 게임의 자원 수집 메커니즘과 연동됩니다. 채굴 범주의 도구인 채굴-drill은 자동 자원 추출의 주된 수단이며, 자원 타일 위에 배치되거나 추출 가능한 광맥에 부착되어 월드 내 자원을 생산 체인의 입력으로 사용할 수 있는 자원으로 전환하는 용도로 사용될 것으로 예상됩니다.\"}",{"id":1837,"slug":829,"locale":1347,"data":1838,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.mining-laser.ko","{\"canonical_id\":\"Mining Laser\",\"name\":\"fdy.term.mining_laser\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.mining_laser\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.energy_cell\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.mining_laser\",\"count\":1}],\"time_seconds\":1.4,\"description\":\"채굴 레이저는 먼 거리에서 채굴할 수 있게 해 주는 강력한 채굴 도구입니다. 대상 바로 옆에 직접 설 필요 없이 자원을 추출할 수 있으므로, 위험 요소를 피해야 하거나 블록에 접근하기 어려울 때 유용합니다.\\n\\n주된 장점은 안전성과 편의성입니다. 다른 채굴 도구와 같은 일반적인 용도를 유지하면서도 채굴 작업에서 플레이어의 사거리를 늘려 줍니다. 강력하다고 설명되는 만큼, 이것은 기본 시작 도구라기보다 원격 추출을 위한 상위 단계 선택지로 이해하는 것이 좋습니다.\\n\\n- 먼 거리에서 채굴할 수 있게 해 줍니다\\n- 접근하기 위험하거나 번거로운 대상을 겨냥할 때 유용합니다\\n- 직접 접촉해서 채굴하는 것이 불편한 상황에 가장 적합합니다\"}",{"id":1840,"slug":834,"locale":1347,"data":1841,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.modular-building-planner.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.polymer_board|폴리머 보드]]와 [[fdy.term.machinery_parts|기계 부품]]을 4초에 가공해 모듈식 건물 계획 도구 1개를 만드는 조립 레시피이다. 건물 배치를 계획하는 도구를 생산하는 데 쓰인다.\",\"canonical_id\":\"Modular Building Planner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.modular_building_planner\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.modular_building_planner\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.modular_building_planner\"}",{"id":1843,"slug":838,"locale":1347,"data":1844,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.modular-storage-tank-base.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]], 강철 빔, [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.circuit_board|회로 기판]]을 사용해 **[[fdy.term.research_modular_storage_tank|모듈식 저장 탱크]] 기반** 1개를 20초에 제작하는 조립 레시피이다.\",\"canonical_id\":\"Modular Storage Tank Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.modular_storage_tank_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.modular_storage_tank_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.modular_storage_tank_base\"}",{"id":1846,"slug":842,"locale":1347,"data":1847,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.molten-technum.ko","{\"canonical_id\":\"Molten Technum\",\"name\":\"fdy.term.molten_technum\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.molten_technum\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore\",\"count\":640},{\"item\":\"fdy.term.coked_ignium\",\"count\":320},{\"item\":\"fdy.term.mineral_rocks\",\"count\":128}],\"outputs\":[{\"item\":\"fdy.term.molten_technum\",\"count\":5760},{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":640}],\"time_seconds\":30,\"building\":\"fdy.term.blast_furnace_base\",\"description\":\"[[fdy.term.molten_technum|용해된 테크늄]]은 전체 크기의 [[fdy.term.research_blast_furnace|용광로]]에 적용되는 비율로 표시됩니다. 즉, 여기에 표시된 생산, 변환 또는 처리량 수치는 더 작은 변형이 아니라 가장 큰 furnace 구성을 기준으로 해석해야 합니다.\"}",{"id":1849,"slug":846,"locale":1347,"data":1850,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.molten-xenoferrite.ko","{\"canonical_id\":\"Molten Xenoferrite\",\"name\":\"fdy.term.molten_xenoferrite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.molten_xenoferrite\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":640},{\"item\":\"fdy.term.coked_ignium\",\"count\":320},{\"item\":\"fdy.term.mineral_rocks\",\"count\":128}],\"outputs\":[{\"item\":\"fdy.term.molten_xenoferrite\",\"count\":5760},{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":640}],\"time_seconds\":30,\"building\":\"fdy.term.blast_furnace_base\",\"description\":\"나열된 [[fdy.term.molten_xenoferrite|용해된 제노페라이트]]의 생산 속도는 대형 [[fdy.term.research_blast_furnace|용광로]]를 기준으로 합니다.\"}",{"id":1852,"slug":850,"locale":1347,"data":1853,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.monument-base.ko","{\"description\":\"[[fdy.term.research_monument|기념비]] 기반을 [[fdy.term.assembler_i|조립기 I]]에서 20초에 제작하는 조립 레시피이다. [[fdy.term.concrete|콘크리트]] 50개를 사용해 기념비 기반 1개를 생산하며, 기념비 건설의 기초 부품을 만든다.\",\"canonical_id\":\"Monument Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.monument_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.monument_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.monument_base\"}",{"id":1855,"slug":854,"locale":1347,"data":1856,"updated_at":1857,"created_at":1350,"listed_only":168},"fdy.recipe.office-chair.ko","{\"description\":\"[[fdy.term.office_chair|사무실 의자]]는 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 1개를 3초에 가공해 만드는 조립 레시피로, 완성품 1개를 출력한다.\",\"canonical_id\":\"Office Chair\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_chair\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_chair\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_chair\"}","2026-06-11 07:40:32",{"id":1859,"slug":858,"locale":1347,"data":1860,"updated_at":1796,"created_at":1350,"listed_only":168},"fdy.recipe.office-couch.ko","{\"canonical_id\":\"Office Couch\",\"name\":\"fdy.term.office_couch\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_couch\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_couch\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"office-couch는 FOUNDRY 시스템에서 decor 범주로 분류되는 건물입니다. 이는 실내 공간을 꾸미기 위한 배치 가능한 가구 오브젝트를 의미하며, 건물 바닥 면적을 차지하고 방을 꾸미고 시각적으로 향상시키는 데 사용됩니다. decor 건물로서 office-couch는 생산 입력이나 출력을 제공하지 않으며, 미관, 배치, 또는 방 구성을 추적하는 게임 시스템 안에서 순수하게 환경 요소로만 기능합니다. 엔티티 데이터에는 추가적인 구조적 또는 기능적 세부 정보가 제공되지 않습니다.\"}",{"id":1862,"slug":862,"locale":1347,"data":1863,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.office-desk.ko","{\"description\":\"[[fdy.term.office_desk|사무실 책상]]은 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 2개와 [[fdy.term.electronic_components|전자 부품]] 1개를 3초에 조합해 만드는 제작 레시피로, 사무실용 가구인 사무실 책상 1개를 생산한다.\",\"canonical_id\":\"Office Desk\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_desk\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_desk\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_desk\"}",{"id":1865,"slug":866,"locale":1347,"data":1866,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.office-file-cabinet.ko","{\"canonical_id\":\"Office File Cabinet\",\"name\":\"fdy.term.office_file_cabinet\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_file_cabinet\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_file_cabinet\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.office_file_cabinet|사무실 문서 보관함]]는 FOUNDRY 시스템에서 decor로 분류되는 건물입니다. 이 건물은 게임의 건설 및 가구 배치 시스템 안에서 장식용 오브젝트로 기능하며, 플레이어가 직접 지은 공간에 배치하여 시각적 테마와 환경 디자인에 기여하도록 의도되어 있습니다. 제공된 구조 데이터에는 추가적인 기능적 입력, 출력, 또는 기계적 상호작용이 정의되어 있지 않으며, 그 역할은 decor 등급 건물로서의 미적 기여에 한정됩니다.\"}",{"id":1868,"slug":870,"locale":1347,"data":1869,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.office-nameplate.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 1개를 3초에 가공해 `[[fdy.term.office_nameplate|사무실 명패]]` 1개를 만드는 조립 레시피이다.\",\"canonical_id\":\"Office Nameplate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_nameplate\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_nameplate\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_nameplate\"}",{"id":1871,"slug":874,"locale":1347,"data":1872,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.office-plant.ko","{\"description\":\"[[fdy.term.office_plant|사무실 식물]]은 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]]과 [[fdy.term.biomass|바이오매스]]를 3초간 조합해 1개를 만드는 조립 레시피다. 장식용 식물인 사무실 식물을 생산하는 데 쓰인다.\",\"canonical_id\":\"Office Plant\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_plant\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_plant\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_plant\"}",{"id":1874,"slug":878,"locale":1347,"data":1875,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.office-statue.ko","{\"description\":\"[[fdy.term.office_statue|사무실 동상]]은 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 3개와 [[fdy.term.biomass|바이오매스]] 1개를 3초에 조합해 사무실 동상 1개를 만드는 조립 레시피이다.\",\"canonical_id\":\"Office Statue\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_statue\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_statue\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_statue\"}",{"id":1877,"slug":882,"locale":1347,"data":1878,"updated_at":1796,"created_at":1350,"listed_only":168},"fdy.recipe.office-table.ko","{\"canonical_id\":\"Office Table\",\"name\":\"fdy.term.office_table\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_table\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_table\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"office-table는 FOUNDRY 시스템에서 decor 범주로 분류되는 건물입니다. 장식용 건물로서, 이는 게임의 건물 체계 안에서 장식 구조물의 역할을 합니다. 제공된 구조 데이터에는 이름, 유형, 범주만 포함되어 있으며, 입력, 출력, 생산 효과, 자원 연결, 또는 관련 레시피나 유체 데이터는 지정되어 있지 않습니다. 따라서 office-table의 용도는 기지 배치와 심미성 시스템 안에서 장식 요소로서의 역할에 한정됩니다.\"}",{"id":1880,"slug":886,"locale":1347,"data":1881,"updated_at":1522,"created_at":1350,"listed_only":168},"fdy.recipe.office-wall-plaque.ko","{\"description\":\"office-wall-plaque은 조립 범주의 레시피로, (×1)와 (×1)에서 3초에 걸쳐 (×1)을 생성합니다. 이 레시피의 주 출력은 처리됩니다. 이 레시피는 [[fdy.term.assembler_i|Assembler I]] 를 사용해 [[fdy.term.xenoferrite|제노페라이트]] plate 하나와 [[fdy.term.biomass|바이오매스]] 하나를 소모하여 [[fdy.term.office_wall_plaque|사무실 벽면 명판]]를 만들어내는 짧은 단일 단계 조립 작업을 정의합니다.\",\"canonical_id\":\"Office Wall Plaque\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_wall_plaque\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_wall_plaque\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_wall_plaque\"}",{"id":1883,"slug":890,"locale":1347,"data":1884,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.olumic-acid.ko","{\"canonical_id\":\"Olumic Acid\",\"name\":\"fdy.term.olumic_acid\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.olumic_acid\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":16},{\"item\":\"fdy.term.olumite_gas\",\"count\":75},{\"item\":\"fdy.term.water\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.olumic_acid\",\"count\":40}],\"time_seconds\":8,\"building\":\"fdy.term.chemical_processor\",\"description\":\"[[fdy.term.olumic_acid|올루믹 산]]는 FOUNDRY 시스템에서 유체 분류 아이템이며, 표준 이름은 olumic-acid입니다. 제공된 구조 데이터에는 아이템 이름과 분류(유체)만 포함되어 있으며, 입력, 출력, 레시피, 저장, 운송, 스택 크기 또는 건물 상호작용은 지정되어 있지 않습니다. 현재 주어진 정보로는 올루믹 산는 FOUNDRY의 아이템 분류 체계에서 유체 개체이며, 레시피와 건물과의 연결이나 게임플레이 메커니즘은 상세한 프로토타입 또는 레시피 정의에서 확인해야 합니다.\"}",{"id":1886,"slug":894,"locale":1347,"data":1887,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.olumite-refining-liquid-polymer.ko","{\"description\":\"올루마이트 정제: [[fdy.term.liquid_polymer|액체 폴리머]]는 [[fdy.term.distillation_column|증류탑]]에서 [[fdy.term.crude_olumite|미정제 올루마이트]]를 4초에 처리해 액체 폴리머 75와 [[fdy.term.waste_gas|배기 가스]] 50을 생산하는 유체 가공 조리법이다.\",\"canonical_id\":\"Olumite Refining Liquid Polymer\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.liquid_polymer\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.liquid_polymer\",\"count\":75},{\"item\":\"fdy.term.waste_gas\",\"count\":50}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_liquid_polymer\"}",{"id":1889,"slug":898,"locale":1347,"data":1890,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.olumite-refining-low-density-olumite.ko","{\"description\":\"올루마이트 정제: [[fdy.term.low_density_olumite|저밀도 올루마이트]]는 [[fdy.term.distillation_column|증류탑]]에서 [[fdy.term.crude_olumite|미정제 올루마이트]] 100을 4초에 처리해 저밀도 올루마이트 100과 [[fdy.term.waste_gas|배기 가스]] 25를 생산하는 유체 처리 조리법이다.\",\"canonical_id\":\"Olumite Refining Low Density Olumite\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.low_density_olumite\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":100},{\"item\":\"fdy.term.waste_gas\",\"count\":25}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_low_density_olumite\"}",{"id":1892,"slug":902,"locale":1347,"data":1893,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.olumite-refining-olumite-gas.ko","{\"description\":\"올루마이트 정제: [[fdy.term.olumite_gas|올루마이트 가스]]는 [[fdy.term.distillation_column|증류탑]]에서 [[fdy.term.crude_olumite|미정제 올루마이트]] 100을 4초 동안 가공해 올루마이트 가스 90과 [[fdy.term.waste_gas|배기 가스]] 10을 생산하는 유체 처리 레시피이다.\",\"canonical_id\":\"Olumite Refining Olumite Gas\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.olumite_gas\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.olumite_gas\",\"count\":90},{\"item\":\"fdy.term.waste_gas\",\"count\":10}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_olumite_gas\"}",{"id":1895,"slug":906,"locale":1347,"data":1896,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.omni-analyzer.ko","{\"category\":\"smelting\",\"name\":\"fdy.term.omni_analyzer\",\"description\":\"옴니 분석기는 연구 시 연구되면 광범위한 탐사, 채굴, 물류 기술을 해금하는 연구 레시피입니다. 이 연구는 지표면 및 동굴 스캐닝 개선, 개인 이동성 업그레이드, 채굴 드론 강화, 드릴 및 채석 기능, 그리고 여러 연구 티어에 걸쳐 확장되는 물류\u002F보급 업그레이드에 접근할 수 있게 해줍니다. 옴니 분석기의 해금 항목을 통해 플레이어는 [[fdy.term.xeno_scrap|제노 스크랩]]과 [[fdy.term.xeno_crystal|제노 크리스탈]] 같은 희귀 자원을 찾고, 채굴 및 제작 작업 속도를 높이며, 드론 편대를 확장하고, 대규모 채굴과 재활용을 자동화하는 건물을 배치할 수 있습니다.\\n\\n초기 티어에서 옴니 분석기는 Short Range Scanner(제노 스크랩-Remnants의 위치를 찾으며 HUD의 왼쪽 위에 표시됩니다), Rocket Boots(이단 점프), Cave-Scanning(제노 스크랩의 지하 추적을 가능하게 합니다)을 해금합니다. 또한 Personal Excavation Drones와 채굴\u002F드릴 업그레이드의 첫 번째 줄도 해금합니다: Excavation Drone Count I(채굴 드론 +2), Excavation Drone Speed I(채굴 드론 이동 속도 증가), Drill Shape: 2x2(2×2 패턴으로 굴착), Mining Drill Speed I(채굴 시간 **20%** 감소), Character Crafting Speed I(캐릭터 제작 시간 **10%** 감소), Construction Drone Range I(건설 드론 사거리 **20 voxels** 증가)입니다.\\n\\n옴니 분석기를 다음 연구 단계로 진행하면 스캐너 기능이 조정 및 확장되고, 중간 단계 도구와 건물도 추가됩니다. Crystal-Scanning은 Short Range Scanner를 설정하여 제노 크리스탈을 감지하게 합니다(참고: 스캔 범위가 지표면에서 결정체를 감지하기에 충분하지 않을 수 있습니다). Irrigation Tool은 물줄기를 발사하여 흙 지형의 풀을 다시 자라게 합니다. Large Xeno-Scrap Scanning은 손상된 Xeno Power Cores를 포함할 수 있는 대형 제노 스크랩 조각을 추적할 수 있게 해줍니다. 이 단계에서 해금되는 건물인 Large Quarry는 구역을 자동으로 굴착할 수 있으며, 특히 샤프트나 구덩이를 파는 데 효과적입니다. 중간 단계 굴착 업그레이드에는 Excavation Drone Count II(+2 굴착 드론), Excavation Drone Speed II, Drill Shape: 3x3, Mining Drill Speed II(또 다른 **20%** 채굴 시간 감소), Character Crafting Speed II(또 다른 **10%** 제작 시간 감소), Xeno-Logistics System(추가 레시피 해금), Resupply Slots I(캐릭터의 보급 슬롯 증가), Throughput Increase I(더 빠른 보급), Construction Drone Range II(+20 복셀)이 포함됩니다.\\n\\n상위 단계의 옴니 분석기 연구는 추가적인 자동화와 생산 옵션을 해금합니다: Xeno-Scrap Mining(제노 스크랩에 연결된 레시피 해금), Charged Xeno-Crystal Production, [[fdy.term.drill_ship|드릴 쉽]], [[fdy.term.scrap_recycler|스크랩 재활용기]](제노 스크랩을 재사용 가능한 부품으로 재활용), Excavation Drone Count III 및 Excavation Drone Speed III, Mining Drill Speed III, Character Crafting Speed III, 확장된 Resupply Slots II\u002FIII, Throughput Increase II\u002FIII, 그리고 Construction Drone Range III입니다.\\n\\n실용적인 참고사항과 전략입니다:\\n- Short Range Scanner를 초반에 해금해 지표면의 제노 스크랩을 빠르게 찾으십시오. 이후 Cave-Scanning으로 지하의 더 밀집된 매장지를 찾는 것이 좋습니다.  \\n- 제노 크리스탈를 찾으려면 Crystal-Scanning이 필요합니다. 다만 스캐너가 지표면에서 감지하기 전에 가까이 접근하거나 동굴 안으로 들어가야 하는 경우가 많습니다.  \\n- Excavation 드론 수와 속도 업그레이드는 서로 곱연산으로 강화됩니다. 병렬 작업량을 늘리기 위해 먼저 드론 수에 투자한 다음, 드론 속도와 드릴 형태를 개선해 처리량을 높이십시오.  \\n- Mining Drill Speed 감소와 Character Crafting Speed 감소를 중첩하면 반복 작업에서 체감될 정도의 시간 절약이 발생합니다.  \\n- Large Quarry와 드릴 쉽는 대규모 자동 굴착의 주된 선택지입니다. 고정형 굴착에는 [[fdy.term.quarry|채석장]]를 사용하고, 이동이 필요하거나 특수한 굴착에는 드릴 쉽를 사용하십시오.  \\n- 스크랩 재활용기는 제노 스크랩을 다시 부품으로 전환해 자원 순환을 완성하고, 원시 구조물 회수에 대한 의존도를 줄여줍니다.\"}",{"id":1898,"slug":912,"locale":1347,"data":1899,"updated_at":1354,"created_at":914,"listed_only":168},"fdy.recipe.operator-bot.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.polymer_board|폴리머 보드]]`, `[[fdy.term.machinery_parts|기계 부품]]`, `[[fdy.term.electronic_components|전자 부품]]`, `[[fdy.term.circuit_board|회로 기판]]`을 20초에 투입해 `오퍼레이터 봇` 1개를 제작하는 조립 레시피이다. `오퍼레이터 봇` 생산의 기본 공정이다.\",\"canonical_id\":\"Operator Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.operator_bot\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.operator_bot\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.operator_bot\"}",{"id":1901,"slug":917,"locale":1347,"data":1902,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.ore-scanner-handheld.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 4개와 [[fdy.term.electronic_components|전자 부품]] 20개를 사용해 [[fdy.term.ore_scanner|광석 스캐너]](휴대기기) 1개를 10초에 제작하는 조립 제조법이다. 광맥 탐색에 쓰이는 휴대용 스캐너를 생산한다.\",\"canonical_id\":\"Ore Scanner (Handheld)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ore_scanner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.ore_scanner\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ore_scanner_handheld\"}",{"id":1904,"slug":921,"locale":1347,"data":1905,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.ore-vein-miner.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 10개, [[fdy.term.machinery_parts|기계 부품]] 10개, [[fdy.term.electronic_components|전자 부품]] 5개를 8초에 소모해 [[fdy.term.ore_vein_miner|광석 광맥 채굴기]] 1개를 제작하는 조립 제조 레시피이다.\",\"canonical_id\":\"Ore Vein Miner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ore_vein_miner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.ore_vein_miner\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ore_vein_miner\"}",{"id":1907,"slug":925,"locale":1347,"data":1908,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.paint.ko","{\"canonical_id\":\"Paint\",\"name\":\"fdy.term.paint\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.paint\",\"ingredients\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":50},{\"item\":\"fdy.term.olumite_gas\",\"count\":50},{\"item\":\"fdy.term.water\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.paint\",\"count\":100}],\"time_seconds\":7.5,\"building\":\"fdy.term.chemical_processor\",\"description\":\"[[fdy.term.paint|페인트]]는 FOUNDRY 시스템에서 유체로 분류되는 아이템입니다. 이는 유체형 인벤토리 오브젝트로 존재하며, 유체 저장, 이송, 소비 시스템에 의해 관리됩니다. 유체 범주의 아이템으로서 페인트는 유체 입력 또는 출력을 받는 건물, 레시피, 또는 유닛에 의해 생산, 저장, 운송, 또는 소비되도록 설계되어 있습니다. 이 엔터티는 여기에서 이름과 분류만으로 정의되며, 제공된 구조 데이터에는 추가적인 생산, 레시피, 또는 연결 정보가 명시되어 있지 않습니다.\"}",{"id":1910,"slug":929,"locale":1347,"data":1911,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.paint-roller.ko","{\"description\":\"`[[fdy.term.paint|페인트]] 롤러`를 제작하는 조립 레시피로, [[fdy.term.biomass|바이오매스]], [[fdy.term.technum_rods|테크늄 막대]], [[fdy.term.machinery_parts|기계 부품]]을 6초에 소모해 `페인트 롤러` 1개를 만든다.\",\"canonical_id\":\"Paint Roller\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.paint_roller\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.paint_roller\",\"count\":1}],\"time_seconds\":6,\"name\":\"fdy.term.paint_roller\"}",{"id":1913,"slug":933,"locale":1347,"data":1914,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.personal-assistant-robot-arm.ko","{\"canonical_id\":\"Personal Assistant Robot Arm\",\"name\":\"fdy.term.personal_assistant_robot_arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"personal-assistant-익명의 로봇-arm은 FOUNDRY 시스템에서 head로 분류되는 익명의 로봇-part입니다. 이것은 게임의 부품 체계에서 personal assistant 익명의 로봇과 연결된 팔 구성요소를 나타내며, 익명의 로봇 조립 및 설정에 사용되는 head 범주의 모듈로 식별됩니다. 구조 설명에는 추가적인 입력, 출력 또는 제작법 데이터가 제공되지 않았습니다. 이 항목은 게임의 제작 및 조립 시스템에서 head 범주 익명의 로봇-part가 참조될 때 사용할 수 있는 정의 가능한 구성요소로 기능합니다.\"}",{"id":1916,"slug":937,"locale":1347,"data":1917,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.personal-assistant-robot-head.ko","{\"description\":\"개인용 도우미 로봇 머리는 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.research_robot_components|로봇 부품]], [[fdy.term.cpu|CPU]], [[fdy.term.glass|유리]]를 사용해 15초에 1개를 제작하는 조립 레시피이다. 개인용 도우미 로봇의 머리 부품을 생산하는 데 쓰인다.\",\"canonical_id\":\"Personal Assistant Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":2},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_head\"}",{"id":1919,"slug":941,"locale":1347,"data":1920,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.personal-assistant-robot-leg.ko","{\"description\":\"개인용 도우미 로봇 다리는 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.research_robot_components|로봇 부품]], [[fdy.term.hydraulic_piston|유압 피스톤]], [[fdy.term.xenoferrite_plates|제노페라이트 판]]을 15초에 소모해 1개를 만드는 조립 레시피이다. 개인용 도우미 로봇 제작에 쓰이는 다리 부품을 생산한다.\",\"canonical_id\":\"Personal Assistant Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_leg\"}",{"id":1922,"slug":945,"locale":1347,"data":1923,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.personal-assistant-robot-torso.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.research_robot_components|로봇 부품]]`, `[[fdy.term.firmarlite_sheet|피마라이트 시트]]`, `[[fdy.term.circuit_board|회로 기판]]`, `[[fdy.term.energy_cell|에너지 셀]]`을 사용해 `개인용 도우미 로봇 몸체` 1개를 15초에 조립하는 제조 레시피이다.\",\"canonical_id\":\"Personal Assistant Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_torso\"}",{"id":1925,"slug":949,"locale":1347,"data":1926,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.pipe.ko","{\"canonical_id\":\"Pipe\",\"name\":\"fdy.term.pipe\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipe\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.pipe|파이프]]는 구조물과 자원 사이에서 유체를 운반하는 데 쓰이는 건물 범주의 관로입니다. 파이프는 Pipe Network의 기본 연결부를 이루며, [[fdy.term.pipe_intake|{0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.]], [[fdy.term.boiler|보일러]], 그리고 기타 유체를 사용하는 건물이나 유체를 공급하는 건물을 연결해 물과 그 밖의 지원되는 유체가 포트와 저장소 사이를 흐를 수 있게 해줍니다.\\n\\n파이프는 연속된 연결을 만들도록 배치합니다. 인접한 건물의 호환되는 포트는 직접 연결할 수 있으며, 파이프는 빈 공간을 메우고 장애물을 우회해 유체를 경로 지정하는 데도 사용할 수 있습니다. {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.는 반드시 물속에 잠겨 있어야 하며, 네트워크에 파이프로 연결되어야 네트워크에 유체를 공급할 수 있습니다. {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오. 하나는 네트워크에 **분당 30,000리터(500 L\u002Fs)** 를 제공합니다. 네트워크 자체의 고정 최대 처리량은 추가 Intake가 더해지지 않는 한 **분당 36,000 L(600 L\u002Fs)** 입니다. 최대 수요에서 네트워크 용량을 완전히 채우려면 {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.가 두 개 필요합니다.\\n\\n보일러와 그 밖의 소비자는 파이프를 통해 물을 끌어옵니다. 각 보일러는 Pipe Network의 복잡도에 기여합니다. Update 2 복잡도 규칙에서는 각 보일러가 자신이 연결된 Pipe Network에 **복잡도 5** 를 추가하며, 이는 폭과 같습니다. 복잡도 한계는 단일 Pipe Network가 지원할 수 있는 건물의 수와 종류에 영향을 주므로, 생산 규모를 확장할 때는 경로와 Intake 배치를 미리 계획하는 것이 중요합니다.\\n\\n파이프 사용 시 유의할 점\\n- {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.는 잠긴 상태를 유지할 수 있는 곳에 배치해야 합니다. 연결되지 않은 Intake는 물을 공급하지 못합니다. 해안이나 내륙의 물에서 보일러 군집 내부까지 연결하는 데 파이프를 사용합니다.\\n- 포트가 맞아떨어지면 보일러를 직접 사슬처럼 연결할 수 있지만, 파이프를 사용하면 배치를 더 유연하게 할 수 있고 건물들을 제한된 인접성에 억지로 맞출 필요도 없습니다.\\n- 네트워크 처리량을 확인해야 합니다. Intake 하나는 최대 25개의 보일러를 전부 가동할 수 있지만, 전체 Pipe Network 상한(36,000 L\u002Fmin)과 복잡성 비용(보일러당)이 실제로 지속 가능한 개수를 결정합니다.\\n- 확장할 때는 추가 {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.를 더 배치하고, 최대 처리량이나 복잡성 한도에 걸리지 않도록 수요가 큰 소비처를 여러 Pipe Networks로 나누는 것을 고려해야 합니다.\"}",{"id":1928,"slug":953,"locale":1347,"data":1929,"updated_at":1857,"created_at":1350,"listed_only":168},"fdy.recipe.pipe-adapter.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.steel_beams]] 6개를 4초 동안 조립해 [[[[fdy.term.pipe|파이프]] 어댑터]] 1개를 만드는 제작 레시피이다. [[fdy.term.research_piping|배관]] 연결 부품을 생산하는 데 쓰인다.\",\"canonical_id\":\"Pipe Adapter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe_adapter\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.pipe_adapter\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_adapter\"}",{"id":1931,"slug":957,"locale":1347,"data":1932,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.pipe-intake.ko","{\"canonical_id\":\"Pipe Intake\",\"name\":\"fdy.term.pipe_intake\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.liquid_intake\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.liquid_intake\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"{0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 [[fdy.term.pipe|파이프]]를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.는 자연 수원에서 물을 파이프 네트워크로 끌어오는 데 사용하는 제작식 레시피 아이템입니다. 물속에 잠겨 있어야 하며, 나머지 [[fdy.term.research_piping|배관]] 시스템에 물을 공급하려면 표준 파이프에 연결해야 합니다.\\n\\n{0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오. 하나는 분당 **30,000 리터(L\u002Fmin)**, 즉 **500 L\u002Fs**를 공급합니다. 이 속도라면 {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오. 하나로 **100% 가동 중인 [[fdy.term.boiler|보일러]] 최대 25개**를 지원할 수 있습니다. {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.는 Pipe Network로 유입되며, 네트워크 자체에도 최대 처리량이 있어서 연결된 기계로의 공급이 추가로 제한될 수 있습니다.\\n\\n실용적인 참고 사항과 상호작용:\\n- 설치하려면 {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.가 어떤 물에든 잠기도록 배치해야 합니다. 물가에만 놓고 잠기지 않으면 유량이 발생하지 않습니다.\\n- 물 공급을 시작하려면 {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.를 표준 파이프에 직접 연결해야 합니다. 필요한 경우 파이프 구간을 인접하게 두거나 추가 파이프 조각을 사용해 흐름을 원하는 곳으로 우회시킬 수 있습니다.\\n- {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오. 하나가 30,000 L\u002Fm를 공급하므로, 파이프 길이보다 하류의 총 수요(예: 보일러나 다른 물 소비 장치)를 기준으로 Intake 개수를 계획해야 합니다.\\n- Pipe Network에는 자체 최대 용량이 있으므로, {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.를 더 추가해도 공급원 용량만 늘어날 뿐 네트워크 처리량 제한은 우회되지 않습니다.\\n- 수요가 높은 기지에서는 여러 수원에 걸쳐 {0}을(를) 설치하려면 더 가까운 지점을 조준하십시오. 액체 흡입구는 물에 자동으로 스냅되지 않으므로, 먼저 파이프를 물속으로 끌어다 놓거나 자유 건설 모드로 전환하는 것을 고려하십시오.를 분산 배치하고, 별도의 Pipe Networks나 적절한 크기의 네트워크로 균형을 맞춰 네트워크별 상한에 걸리지 않도록 해야 합니다.\"}",{"id":1934,"slug":961,"locale":1347,"data":1935,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pipe-to-pipeline-pump.ko","{\"description\":\"[[fdy.term.pipe_to_pipeline_pump|파이프-파이프라인 펌프]]를 [[fdy.term.assembler_i|조립기 I]]에서 3초에 제작하는 조립 레시피이다. [[fdy.term.xenoferrite_plates|제노페라이트 판]] 6개, [[fdy.term.machinery_parts|기계 부품]] 5개, [[fdy.term.electronic_components|전자 부품]] 2개를 소모해 [[fdy.term.research_pumps|펌프]] 1개를 만든다.\",\"canonical_id\":\"Pipe-to-Pipeline Pump\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe_to_pipeline_pump\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipe_to_pipeline_pump\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_to_pipeline_pump\"}",{"id":1937,"slug":965,"locale":1347,"data":1938,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.pipeline.ko","{\"canonical_id\":\"Pipeline\",\"name\":\"fdy.term.pipeline\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipeline\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.pipeline\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.pipeline|파이프라인]]은 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 여기에는 범주와 정식 이름만 제공되어 있으며, 입력, 출력, 조리법, 전력 사용량, 인접 규칙 같은 추가적인 구조적 세부 정보는 명시되어 있지 않으므로, 생산 사슬에서의 정확한 처리 기능은 이 데이터 집합에 설명되어 있지 않습니다. 표기상 [[fdy.term.pipe|파이프]]라인은 건물의 처리 계열에 속하며, 범주 지정에 따라 게임의 제조 또는 자원 변환 시스템에 참여하도록 의도되어 있습니다.\"}",{"id":1940,"slug":969,"locale":1347,"data":1941,"updated_at":1522,"created_at":1350,"listed_only":168},"fdy.recipe.pipeline-to-pipe-pump.ko","{\"description\":\"[[fdy.term.pipeline|파이프라인]]-to-[[fdy.term.pipe|파이프]]-pump은 조립 분류의 레시피로, 3초에 ×1을 생산합니다. 이 레시피는 재료로 ×6, ×5, ×2를 필요로 하며, 주요 출력 아이템으로 나열합니다. 이 레시피는 실행됩니다. 이 레시피의 입력, 출력, 그리고 기계 연계는 고급 재료를 기능적인 파이프라인-to-파이프-pump 유닛으로 전환하는 생산 체계 안에서의 역할을 정의합니다.\",\"canonical_id\":\"Pipeline-to-Pipe Pump\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipeline_to_pipe_pump\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipeline_to_pipe_pump\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipeline_to_pipe_pump\"}",{"id":1943,"slug":973,"locale":1347,"data":1944,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.plumber-tool.ko","{\"canonical_id\":\"Plumber Tool\",\"name\":\"fdy.term.plumber_tool\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.plumber_tool\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.plumber_tool\",\"count\":1}],\"time_seconds\":6,\"description\":\"plumber-tool은 FOUNDRY 시스템에서 광업으로 분류되는 도구입니다. 이 도구는 정식 이름이 \\\"plumber-tool\\\"로 식별되며, 광업 범주의 도구로 분류됩니다. 제공된 데이터에는 입력, 출력, 레시피, 사용 매개변수와 같은 추가적인 구조적 세부 정보는 포함되어 있지 않습니다. 광업 도구 엔티티로서, 이 도구는 게임 시스템과 광업 범주의 FOUNDRY 도구를 소모하거나 장착하는 다른 엔티티에서 참조하도록 의도되어 있습니다.\"}",{"id":1946,"slug":977,"locale":1347,"data":1947,"updated_at":1948,"created_at":1350,"listed_only":168},"fdy.recipe.polymer-board.ko","{\"canonical_id\":\"Polymer Board\",\"name\":\"fdy.term.polymer_board\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.polymer_board\",\"ingredients\":[{\"item\":\"fdy.term.liquid_polymer\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.casting_machine\",\"description\":\"polymer-board는 FOUNDRY 시스템에서 구성 요소로 분류되는 아이템입니다. 이 아이템은 레시피와 생산 체인에서 사용하는 모듈식 제작 재료로 작동하며, 게임 내에서 고급 부품, 모듈, 구조물을 조립하는 데 쓰입니다. 구성 요소로서 polymer-board는 제조 레시피에 의해 소모되도록 설계되어 있으며, 건설 및 수리 작업을 위한 공급 아이템으로 제공되고, 더 높은 등급의 결과물을 위해 중간 재료를 필요로 하는 다른 엔티티에서도 참조됩니다.\"}","2026-06-03 07:55:08",{"id":1950,"slug":981,"locale":1347,"data":1951,"updated_at":1857,"created_at":1350,"listed_only":168},"fdy.recipe.portable-fuel.ko","{\"description\":\"[[fdy.term.fluid_assembler_i|유체 조립기 I]]에서 [[fdy.term.barrel_empty|통 (비어있음)]] 1개와 [[fdy.term.liquid_fuel|액체 연료]] 30을 4초에 처리해 [[fdy.term.portable_fuel|휴대용 연료]] 1개를 만드는 유체 처리 레시피이다. 이동과 연료 운용에 쓰이는 연료 포장 공정이다.\",\"canonical_id\":\"Portable Fuel\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.portable_fuel\",\"ingredients\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.liquid_fuel\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.portable_fuel\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.portable_fuel\"}",{"id":1953,"slug":985,"locale":1347,"data":1954,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.portable-light.ko","{\"description\":\"[[fdy.term.portable_light|휴대용 조명]]은 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]], [[fdy.term.electronic_components|전자 부품]], [[fdy.term.energy_cell|에너지 셀]]을 3초에 걸쳐 소모해 1개를 제작하는 조립 레시피이다. 이동 중에도 사용할 수 있는 조명 장비를 만든다.\",\"canonical_id\":\"Portable Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.portable_light\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.portable_light\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.portable_light\"}",{"id":1956,"slug":989,"locale":1347,"data":1957,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.power-line.ko","{\"canonical_id\":\"Power Line\",\"name\":\"fdy.term.power_line\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_line\",\"ingredients\":[{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_line\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"description\":\"power-line은 FOUNDRY 시스템에서 채굴로 분류되는 도구입니다. 제공된 구조 데이터는 이 도구의 정식 명칭을 정의하고 있으며, 채굴 도구 범주에 배치합니다. 입력, 출력, 제작 레시피, 능력치, 또는 추가적인 행동 속성은 데이터셋에 명시되어 있지 않습니다. 기록상 power-line은 FOUNDRY 개체 레지스트리 내의 채굴 도구 항목으로만 존재하며, 제공된 정보에는 그 밖의 연결된 개체나 기능적 세부 사항이 포함되어 있지 않습니다.\"}",{"id":1959,"slug":993,"locale":1347,"data":1960,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.power-pole-large.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 제작하는 `[[fdy.term.power_pole_large|전신주 (대형)]]` 조립 레시피로, `강철 빔` 10개, `[[fdy.term.electronic_components|전자 부품]]` 5개, `[[fdy.term.polymer_board|폴리머 보드]]` 5개를 5초에 소비해 `전신주 (대형)` 1개를 만든다.\",\"canonical_id\":\"Power Pole (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_large\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.polymer_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.power_pole_large\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_large\"}",{"id":1962,"slug":997,"locale":1347,"data":1963,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.power-pole-small.ko","{\"canonical_id\":\"Power Pole (Small)\",\"name\":\"fdy.term.power_pole_small\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_pole_small\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.power_pole_small|전신주 (소형)]]은 FOUNDRY 시스템에서 처리 범주로 분류되는 건물 엔티티입니다. 제공된 구조 데이터에는 엔티티 이름과 범주만 포함되어 있으며, 입력, 출력, 레시피, 유체, 또는 다른 엔티티와의 명시적인 관계는 포함되어 있지 않으므로, 이 설명은 전신주 (소형)이라는 처리 범주 건물로서의 정체성에 한정됩니다.\"}",{"id":1965,"slug":1001,"locale":1347,"data":1966,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.power-pole-wall-mounted.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 4개와 `[[fdy.term.electronic_components|전자 부품]]` 2개를 3초에 소모해 `[[fdy.term.power_pole_wall_mounted|전신주 (벽)]]` 1개를 제작하는 조립 레시피이다. 벽에 설치하는 전력 배선용 구조물의 생산에 쓰인다.\",\"canonical_id\":\"Power Pole (Wall-Mounted)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_wall_mounted\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_pole_wall_mounted\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_wall_mounted\"}",{"id":1968,"slug":1005,"locale":1347,"data":1969,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.pump-pipelines.ko","{\"canonical_id\":\"Pump (Pipelines)\",\"name\":\"fdy.term.pump_pipelines\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pump_pipelines\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pump_pipelines\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.pump_pipelines|펌프 (파이프라인)]]는 FOUNDRY 시스템에서 [[fdy.term.pipeline|파이프라인]] [[fdy.term.research_pumps|펌프]]로 작동하는 처리 범주의 건물입니다. 이 건물은 [[fdy.term.pipe|파이프]]라인 네트워크에 배치되어 연결된 파이프라인 구간 사이에서 유체를 이동시키며, 생산 라인 전반에 걸쳐 액체와 기체의 이송 및 제어된 흐름을 가능하게 합니다. 펌프 (파이프라인)는 기존 파이프라인 연결과 통합되며, 유체 운송이나 압력 기반 이송이 필요한 처리 설비에서 사용됩니다. 처리 건물로서 펌프 (파이프라인)는 시설 내에서 유체를 생산하는 개체와 유체를 소비하는 개체를 연결하는 인프라의 일부입니다.\"}",{"id":1971,"slug":1009,"locale":1347,"data":1972,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pump-pipes.ko","{\"description\":\"`[[fdy.term.pump_pipes|펌프 (파이프)]]`를 3초 만에 1개 제작하는 조립 레시피로, `[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]`, `[[fdy.term.machinery_parts|기계 부품]]`, `[[fdy.term.electronic_components|전자 부품]]`을 사용해 [[fdy.term.pipe|파이프]]용 [[fdy.term.research_pumps|펌프]]를 생산한다.\",\"canonical_id\":\"Pump (Pipes)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pump_pipes\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pump_pipes\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pump_pipes\"}",{"id":1974,"slug":1013,"locale":1347,"data":1975,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pumpjack-i.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 강철 빔, [[fdy.term.pipe|파이프]], [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.electronic_components|전자 부품]]을 8초 동안 사용해 [[fdy.term.pumpjack_i|펌프잭 I]] 1개를 만드는 조립 레시피이다. [[fdy.term.research_pumps|펌프]]잭 I를 제작해 원유 채굴 설비를 준비한다.\",\"canonical_id\":\"Pumpjack I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pumpjack_i\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":12},{\"item\":\"fdy.term.pipe\",\"count\":8},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.pumpjack_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pumpjack_i\"}",{"id":1977,"slug":1017,"locale":1347,"data":1978,"updated_at":183,"created_at":1019,"listed_only":168},"fdy.recipe.quarry.ko","{\"description\":\"[[fdy.term.quarry|Quarry]] 레시피(assembly)는 8초에 Quarry ×1을 생산한다. 필요 재료는 steel beams ×30, [[fdy.term.machinery_parts|기계 부품]] ×20, [[fdy.term.advanced_machinery_parts|고급 기계 부품]] ×20, [[fdy.term.electronic_components|전자 부품]] ×10이며 제작 건물은 [[fdy.term.assembler_i|조립기 I]]이다.\",\"canonical_id\":\"Quarry\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.quarry\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.machinery_parts\",\"count\":20},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.quarry\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.quarry\"}",{"id":1980,"slug":1022,"locale":1347,"data":1981,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.radio-tower-base.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 20초에 [[fdy.term.xenoferrite_plates|제노페라이트 판]], 강철 빔, [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.circuit_board|회로 기판]]을 사용해 [[fdy.term.research_radio_tower|라디오 타워]] 기반 1개를 제작하는 조립 레시피이다.\",\"canonical_id\":\"Radio Tower Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.radio_tower_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.radio_tower_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.radio_tower_base\"}",{"id":1983,"slug":1026,"locale":1347,"data":1984,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.railings.ko","{\"canonical_id\":\"Railings\",\"name\":\"fdy.term.railings\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.railings\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.railings\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.railings|난간]]는 FOUNDRY 시스템에서 decor로 분류되는 건물입니다. 이는 플레이어가 만든 구조물과 환경의 시각적 외형을 바꾸기 위한 배치 가능한 장식 구조물입니다. decor 범주의 건물인 난간는 자원 생산이나 유닛 배치보다는 주로 미적 커스터마이징에 사용됩니다. 여기 제공된 엔티티 데이터는 이를 이름과 분류로 식별합니다. 게임 세계 안에서 경계, 테두리 또는 건축적 디테일을 정의하는 구조적 장식 요소가 필요할 때 난간를 사용하시면 됩니다.\"}",{"id":1986,"slug":1030,"locale":1347,"data":1987,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.research-server.ko","{\"description\":\"연구 서버를 [[fdy.term.assembler_i|조립기 I]]에서 4초에 1개 제작하는 조립 레시피이다. [[fdy.term.xenoferrite_plates|제노페라이트 판]] 20개, [[fdy.term.electronic_components|전자 부품]] 10개, [[fdy.term.technum_rods|테크늄 막대]] 20개를 소모해 연구 서버를 생산한다.\",\"canonical_id\":\"Research Server\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.research_server\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.research_server\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.research_server\"}",{"id":1989,"slug":1034,"locale":1347,"data":1990,"updated_at":1948,"created_at":1350,"listed_only":168},"fdy.recipe.robot-parts.ko","{\"canonical_id\":\"Robot Parts\",\"name\":\"fdy.term.robot_parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_parts\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":4},{\"item\":\"fdy.term.polymer_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.robot_parts\",\"count\":2}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"description\":\"익명의 로봇-parts는 FOUNDRY 시스템에서 component로 분류되는 아이템입니다. 이 아이템은 게임의 생산 메커니즘 안에서 모듈식 제작 재료로 작동하며, component 입력을 필요로 하는 레시피와 기계에 의해 소비되도록 설계되어 있습니다. component 계열 아이템으로서 익명의 로봇-parts는 component 자원에 의존하는 더 높은 단계의 아이템, 조립품, 또는 건설물을 제조하기 위한 구성 요소로 기능합니다. 이 개체는 아이템 정체성과 분류로 정의되며, 추가적인 동작, 레시피 연결, 생산 원천은 이 component를 참조하는 레시피와 기계에 대한 FOUNDRY 데이터의 다른 부분에 지정되어 있습니다.\"}",{"id":1992,"slug":1038,"locale":1347,"data":1993,"updated_at":1380,"created_at":1040,"listed_only":168},"fdy.recipe.robot-workstation-i.ko","{\"canonical_id\":\"Robot Workstation I\",\"name\":\"fdy.term.robot_workstation_i\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_workstation_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.robot_workstation_i\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.research_robot_workstation_i|로봇 작업대 I]]는 로봇을 배치하여 다양한 기계를 강화할 수 있는 건물입니다. **로봇 슬롯 1개**를 제공하므로, 로봇 작업과 기계 성능 향상을 위한 기본 작업장 역할을 합니다.\\n\\n슬롯이 하나뿐이기 때문에, 로봇 한 대면 생산을 지원하기에 충분한 초기 단계나 소규모 구성에 가장 적합합니다. 이 건물의 주된 역할은 로봇이 일반적인 저장이나 생산 구조물처럼 기능하는 것이 아니라, 기계 개선에 직접 기여하도록 하는 데 있습니다.\"}",{"id":1995,"slug":1043,"locale":1347,"data":1996,"updated_at":1354,"created_at":1189,"listed_only":168},"fdy.recipe.robot-workstation-ii.ko","{\"description\":\"[[fdy.term.research_robot_workstations_ii|로봇 작업대 II]]를 [[fdy.term.assembler_i|조립기 I]]에서 5초에 제작하는 조립 레시피이다. [[fdy.term.xenoferrite_plates|제노페라이트 판]], [[fdy.term.electronic_components|전자 부품]], [[fdy.term.circuit_board|회로 기판]], [[fdy.term.glass|유리]]를 소비해 [[fdy.term.research_robot_workstation_i|로봇 작업대 I]]I 270개를 생산하며, 중급 자동화 설비 확장에 쓰인다.\",\"canonical_id\":\"Robot Workstation II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_workstation_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.robot_workstation_ii\",\"count\":270}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_workstation_ii\"}",{"id":1998,"slug":1047,"locale":1347,"data":1999,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.rocky-desert-seed-plants.ko","{\"description\":\"[[fdy.term.greenhouse|온실]]에서 바위 사막 씨앗(식물) 1개, [[fdy.term.mineral_rocks|광물 암석]] 1개, 물 250을 300초 동안 사용해 바위 사막 씨앗(식물) 3개를 만드는 연료 레시피이다.\",\"canonical_id\":\"Rocky Desert Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.rocky_desert_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.rocky_desert_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.rocky_desert_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.rocky_desert_seed_plants\"}",{"id":2001,"slug":1051,"locale":1347,"data":2002,"updated_at":2003,"created_at":1350,"listed_only":168},"fdy.recipe.rocky-desert-seed-trees.ko","{\"description\":\"[[fdy.term.greenhouse|온실]]에서 [[fdy.term.rocky_desert_seed_trees|바위 사막 씨앗 (나무)]] 1개와 [[fdy.term.mineral_rocks|광물 암석]] 1개, 물 250을 300초 동안 사용해 [[fdy.term.rocky_desert_seed_trees]] 3개를 만드는 제조 레시피이다.\",\"canonical_id\":\"Rocky Desert Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.rocky_desert_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.rocky_desert_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.rocky_desert_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.rocky_desert_seed_trees\"}","2026-06-11 07:40:33",{"id":2005,"slug":1055,"locale":1347,"data":2006,"updated_at":2003,"created_at":1350,"listed_only":168},"fdy.recipe.sales-warehouse.ko","{\"description\":\"[[판매 [[fdy.term.storage|창고]]]]를 [[fdy.term.assembler_i|조립기 I]]에서 10초에 1개 제작하는 조립 레시피이다. [[fdy.term.steel_beams]], [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.circuit_board|회로 기판]], [[fdy.term.polymer_board|폴리머 보드]]를 사용해 판매 창고를 생산한다.\",\"canonical_id\":\"Sales Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sales_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.sales_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sales_warehouse\"}",{"id":2008,"slug":1059,"locale":1347,"data":2009,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.sales-warehouse-assembly-line.ko","{\"canonical_id\":\"Sales Warehouse (Assembly Line)\",\"name\":\"fdy.term.sales_warehouse_assembly_line\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sales_warehouse_assembly_line\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.sales_warehouse_assembly_line\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.sales_warehouse_assembly_line|Sales Warehouse (Assembly Line)]]는 FOUNDRY 시스템의 처리 건물입니다. 이름은 \\\"[[fdy.term.sales_warehouse|Sales Warehouse]] (Assembly Line)\\\"이며, 처리 워크플로를 위한 건물 범주의 엔터티로 기능합니다. 이 엔터티는 게임의 생산 및 물류 시스템 안에서 [[fdy.term.research_assembly_lines|조립 라인]] 운영과 연결된 시설을 나타내며, 그 맥락에서 판매와 재고 흐름에 관련된 처리 작업을 담당하도록 되어 있습니다. 제공된 구조 데이터는 이를 처리 건물이라는 범주와 현지화된 이름만으로 식별합니다.\"}",{"id":2011,"slug":1063,"locale":1347,"data":2012,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.sandy-desert-seed-plants.ko","{\"canonical_id\":\"Sandy Desert Seed (Plants)\",\"name\":\"fdy.term.sandy_desert_seed_plants\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.sandy_desert_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.sandy_desert_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.sandy_desert_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"description\":\"[[fdy.term.sandy_desert_seed_plants|모래 사막 씨앗 (식물)]]는 FOUNDRY 시스템의 장식 건물입니다. 장식 유형 구조물인 모래 사막 씨앗 (식물)는 플레이어 정착지 안에서 미적 가치를 제공하기 위해 존재하며, 생산 입력이나 출력이 있음을 의미하지는 않습니다. 이 개체는 장식 범주로 분류되며, 시각적 외형과 분위기를 바꾸기 위해 게임 환경에 배치하도록 의도되었습니다. 그 장식 분류를 넘어서는 상호작용, 비용 또는 게임플레이 효과는 게임의 시스템에 따라 결정되며, 제공된 구조 데이터에는 명시되어 있지 않습니다.\"}",{"id":2014,"slug":1067,"locale":1347,"data":2015,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.sandy-desert-seed-trees.ko","{\"canonical_id\":\"Sandy Desert Seed (Trees)\",\"name\":\"fdy.term.sandy_desert_seed_trees\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.sandy_desert_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.sandy_desert_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.sandy_desert_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"description\":\"[[fdy.term.sandy_desert_seed_trees|모래 사막 씨앗 (나무)]]는 FOUNDRY 시스템의 장식용 건물입니다. 이 개체에는 현지화된 이름과 분류만 제공되어 있으며, 상호작용하는 생산 또는 자원 단위가 아니라 장식용 건물로 분류된다는 뜻입니다. 장식 범주의 건물로서 모래 사막 씨앗 (나무)는 게임의 미적 층위 안에서 플레이어 환경에 시각적 또는 주제적 요소를 더하는 역할을 하며, 여기에는 입력, 출력 또는 게임플레이 메커니즘이 설명되어 있지 않습니다.\"}",{"id":2017,"slug":1071,"locale":1347,"data":2018,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-i.ko","{\"description\":\"과학팩 I을 생산하는 조립 레시피로, [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.machinery_parts|기계 부품]] 10개와 [[fdy.term.technum_rods|테크늄 막대]] 8개를 30초에 걸쳐 소모해 과학팩 I 1개를 만든다.\",\"canonical_id\":\"Science Pack I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_i\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.science_pack_i\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_i\"}",{"id":2020,"slug":1075,"locale":1347,"data":2021,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-ii.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 30초에 [[fdy.term.conveyor_i|컨베이어 I]] 6개와 [[fdy.term.building_block|건축 블록]] 12개를 소모해 [[fdy.term.research_science_pack_ii|과학팩 II]] 1개를 제작하는 조립 레시피이다. 과학 연구에 쓰이는 중간 과학 물품을 생산한다.\",\"canonical_id\":\"Science Pack II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":6},{\"item\":\"fdy.term.building_block\",\"count\":12}],\"outputs\":[{\"item\":\"fdy.term.science_pack_ii\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_ii\"}",{"id":2023,"slug":1079,"locale":1347,"data":2024,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-iii.ko","{\"description\":\"[[fdy.term.research_science_pack_iii|과학팩 III]]를 생산하는 [[fdy.term.assembler_i|조립기 I]]용 조합 레시피이다. [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.concrete|콘크리트]], [[fdy.term.firmarlite_bar|피마라이트 바]]를 60초 동안 소모해 [[fdy.term.research_science_pack_ii|과학팩 II]]I 1개를 만든다.\",\"canonical_id\":\"Science Pack III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_iii\",\"ingredients\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2},{\"item\":\"fdy.term.concrete\",\"count\":12},{\"item\":\"fdy.term.firmarlite_bar\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.science_pack_iii\",\"count\":1}],\"time_seconds\":60,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_iii\"}",{"id":2026,"slug":1083,"locale":1347,"data":2027,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-iv.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.circuit_board|회로 기판]]` 4개, `[[fdy.term.energy_cell|에너지 셀]]` 4개, `[[fdy.term.firmarlite_sheet|피마라이트 시트]]` 4개를 60초에 소모해 `[[fdy.term.research_science_pack_iv|과학팩 IV]]` 1개를 만드는 조립 제작 레시피이다.\",\"canonical_id\":\"Science Pack IV\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_iv\",\"ingredients\":[{\"item\":\"fdy.term.circuit_board\",\"count\":4},{\"item\":\"fdy.term.energy_cell\",\"count\":4},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.science_pack_iv\",\"count\":1}],\"time_seconds\":60,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_iv\"}",{"id":2029,"slug":1087,"locale":1347,"data":2030,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-v.ko","{\"description\":\"[[fdy.term.research_science_pack_v|과학팩 V]]를 제작하는 조립 공정 레시피이다. [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.research_robot_components|로봇 부품]], [[fdy.term.hydraulic_piston|유압 피스톤]], [[fdy.term.cpu|CPU]]를 사용해 과학팩 V 2개를 생산하며, 고급 연구에 쓰이는 과학 자원이다.\",\"canonical_id\":\"Science Pack V\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_v\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":4},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":12},{\"item\":\"fdy.term.cpu\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_pack_v\",\"count\":2}],\"time_seconds\":120,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_v\"}",{"id":2032,"slug":1091,"locale":1347,"data":2033,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.science-robot-arm.ko","{\"canonical_id\":\"Science Robot Arm\",\"name\":\"fdy.term.science_robot_arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"science-익명의 로봇-arm은 FOUNDRY 시스템에서 head로 분류되는 익명의 로봇-part입니다. head 카테고리 구성요소인 이 항목은 로봇 조립체의 지정된 헤드 모듈로 기능하며, 로봇 유닛을 제작하거나 커스터마이즈할 때 head 슬롯을 차지하도록 설계되어 있습니다. 이 엔티티는 익명의 로봇-part 카테고리를 참조하는 제작, 제조, 인벤토리 시스템에서 개별 구성요소로 취급되며, 레시피, 청사진, 또는 유닛 정의에서 head 카테고리의 [[fdy.term.research_robot_components|로봇 부품]]이 필요할 때 사용됩니다.\"}",{"id":2035,"slug":1095,"locale":1347,"data":2036,"updated_at":2037,"created_at":1350,"listed_only":168},"fdy.recipe.science-robot-head.ko","{\"canonical_id\":\"Science Robot Head\",\"name\":\"fdy.term.science_robot_head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":2},{\"item\":\"fdy.term.glass\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.science_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"science-익명의 로봇-head는 FOUNDRY 시스템에서 머리로 분류되는 익명의 로봇-part입니다. 이는 로봇 조립체의 머리 구성 요소로 기능하며, 전용 머리 슬롯이 필요한 로봇을 제작하거나 수리할 때 사용됩니다. 이 엔터티의 데이터는 이를 엄격히 머리 유형 구성 요소로 정의하며, 구조적 데이터셋에는 추가 입력, 출력, 레시피 세부 정보가 제공되지 않습니다. 이 항목은 조립 또는 업그레이드 작업을 위해 머리 등급의 익명의 로봇-part를 요구하는 다른 시스템과 레시피에서 참조됩니다.\"}","2026-06-03 07:55:12",{"id":2039,"slug":1099,"locale":1347,"data":2040,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.science-robot-leg.ko","{\"description\":\"과학 로봇 다리는 [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.research_robot_components|로봇 부품]], [[fdy.term.hydraulic_piston|유압 피스톤]], [[fdy.term.firmarlite_sheet|피마라이트 시트]], [[fdy.term.polymer_board|폴리머 보드]]를 15초에 결합해 만드는 조립 레시피로, 과학 로봇 다리 1개를 생산한다.\",\"canonical_id\":\"Science Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_leg\"}",{"id":2042,"slug":1103,"locale":1347,"data":2043,"updated_at":2037,"created_at":1350,"listed_only":168},"fdy.recipe.science-robot-torso.ko","{\"canonical_id\":\"Science Robot Torso\",\"name\":\"fdy.term.science_robot_torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"description\":\"science-익명의 로봇-torso는 FOUNDRY 시스템에서 머리로 분류되는 익명의 로봇-part입니다. 이 부품은 게임의 제작 및 건설 시스템 안에서 로봇 유닛의 머리 또는 몸통 조립체로 사용되도록 설계된 모듈식 구성 요소로 기능합니다. 머리 범주의 익명의 로봇-part인 science-익명의 로봇-torso는 조립 레시피, 청사진, 또는 로봇을 제작하거나 커스터마이즈할 때 머리형 구성 요소가 필요한 유닛 정의에서 사용됩니다. 제공된 엔티티 데이터에는 추가적인 구조적 입력, 출력, 또는 동작이 명시되어 있지 않습니다.\"}",{"id":2045,"slug":1107,"locale":1347,"data":2046,"updated_at":183,"created_at":1109,"listed_only":168},"fdy.recipe.scrap-recycler.ko","{\"description\":\"[[fdy.term.scrap_recycler|Scrap Recycler]]는 조립 카테고리의 조리법으로 [[fdy.term.assembler_i|조립기 I]]에서 8초에 걸쳐 steel beams ×10, [[fdy.term.advanced_machinery_parts|고급 기계 부품]] ×10, [[fdy.term.electronic_components|전자 부품]] ×5를 소비해 Scrap Recycler ×1을 생산하는 레시피이다.\",\"canonical_id\":\"Scrap Recycler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.scrap_recycler\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.scrap_recycler\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.scrap_recycler\"}",{"id":2048,"slug":1112,"locale":1347,"data":2049,"updated_at":1354,"created_at":326,"listed_only":168},"fdy.recipe.screen-bot.ko","{\"description\":\"화면 봇을 8초에 1개 만드는 조립 레시피이다. [[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]], [[fdy.term.polymer_board|폴리머 보드]], [[fdy.term.circuit_board|회로 기판]], [[fdy.term.glass|유리]]를 투입해 화면 봇을 생산한다.\",\"canonical_id\":\"Screen Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.screen_bot\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.screen_bot\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.screen_bot\"}",{"id":2051,"slug":1116,"locale":1347,"data":2052,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.shipping-pad-medium.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 강철 빔, [[fdy.term.concrete|콘크리트]], [[fdy.term.advanced_machinery_parts|고급 기계 부품]], [[fdy.term.electronic_components|전자 부품]], [[fdy.term.emergency_beacon|긴급신호 송신장치]]를 사용해 배송 패드 (중형) 1개를 30초에 제작하는 조립 레시피이다.\",\"canonical_id\":\"Shipping Pad (Medium)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_medium\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.emergency_beacon\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_medium\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_medium\"}",{"id":2054,"slug":1121,"locale":1347,"data":2055,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.shipping-pad-medium-assembly-line.ko","{\"canonical_id\":\"Shipping Pad (Medium, Assembly Line)\",\"name\":\"fdy.term.shipping_pad_medium_assembly_line\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_medium_assembly_line\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.emergency_beacon\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_medium_assembly_line\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.shipping_pad_medium_assembly_line|배송 패드 (중형, 조립라인)]]는 처리 건물입니다. 이 건물은 중간 용량의 Shipping Pad로, Assembly Line과 연동되어 조립된 물품을 발송 화물로 출하합니다. 이 건물은 Assembly Line 생산의 완제품 출력을 받으며, 포장된 제품을 게임의 물류 및 운송 시스템으로 넘기고, 컨베이어, 로봇, 또는 차량 연결과 연계하여 화물을 출하 대기열이나 운송 선박으로 이동하도록 조정합니다. 처리 범주의 구조물로서 Assembly Line의 출력을 출고 화물로 변환하며, 현장 제조와 외부 배송 사이의 중간 처리량 노드 역할을 합니다. 또한 \\\"Medium\\\" 지정은 소형 및 대형 변형에 비해 중간 수준의 처리량을 의미합니다.\"}",{"id":2057,"slug":1125,"locale":1347,"data":2058,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.shipping-pad-small.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 50, `[[fdy.term.machinery_parts|기계 부품]]` 10, `[[fdy.term.electronic_components|전자 부품]]` 5, `[[fdy.term.emergency_beacon|긴급신호 송신장치]]` 1을 사용해 15초에 `배송 패드 (소형)` 1개를 만드는 조립 레시피이다.\",\"canonical_id\":\"Shipping Pad (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.emergency_beacon\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_small\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_small\"}",{"id":2060,"slug":1129,"locale":1347,"data":2061,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.sign.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 4개를 1.5초에 가공해 `[[fdy.term.research_signs|표지판]]` 1개를 만드는 조립 레시피이다. 시설에 표시용 표지판을 공급하는 데 사용된다.\",\"canonical_id\":\"Sign\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sign\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.sign\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sign\"}",{"id":2063,"slug":1133,"locale":1347,"data":2064,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.smelter-small.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 10개, [[fdy.term.machinery_parts|기계 부품]] 4개, [[fdy.term.electronic_components|전자 부품]] 4개를 10초 동안 조립해 [[fdy.term.smelter_small|제련소 (소형)]] 1개를 만드는 제작 레시피이다.\",\"canonical_id\":\"Smelter (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.smelter_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.smelter_small\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.smelter_small\"}",{"id":2066,"slug":1137,"locale":1347,"data":2067,"updated_at":2003,"created_at":1350,"listed_only":168},"fdy.recipe.snack-bot.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]], [[fdy.term.machinery_parts|기계 부품]], [[fdy.term.electronic_components|전자 부품]], [[fdy.term.glass|유리]]를 사용해 [[fdy.term.snack_bot]]을 12초에 1개 제작하는 조립 레시피이다.\",\"canonical_id\":\"Snack Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.snack_bot\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.snack_bot\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.snack_bot\"}",{"id":2069,"slug":1141,"locale":1347,"data":2070,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.solar-panel-large.ko","{\"canonical_id\":\"Solar Panel (Large)\",\"name\":\"fdy.term.solar_panel_large\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.solar_panel_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.solar_panel_large\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.research_solar_panel_large|태양광 패널 (대형)]]는 햇빛을 플레이어의 전력망을 위한 전기 에너지로 변환하는 가공 건물입니다. 대형 [[fdy.term.research_solar_panel|태양광 패널]]인 태양광 패널 (대형)는 작동 중에 연료나 자원을 소모하지 않으면서 낮 동안 지속적인 전기를 공급하므로, 기지 인프라와 자동화 생산을 위한 주요 재생 가능 전력원 역할을 합니다. 이 건물은 게임의 전력망에 통합되며, 다른 전력 생산자와 소비자에 비례해 출력을 조절합니다. 따라서 연료 기반 발전기에 대한 의존도를 줄이고, 가공 시설과 방어 시스템의 연속 운영을 지원하는 핵심 구성 요소로 기능합니다.\"}",{"id":2072,"slug":1145,"locale":1347,"data":2073,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.solar-panel-small.ko","{\"canonical_id\":\"Solar Panel (Small)\",\"name\":\"fdy.term.solar_panel_small\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.solar_panel_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.solar_panel_small\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.solar_panel_small|태양광 패널 (소형)]]는 FOUNDRY 시스템의 처리 범주에 속하는 건물입니다. 제공된 구조 데이터에는 현지화된 이름과 처리 건물이라는 분류만 포함되어 있으므로, 구체적인 입력, 출력, 작동 매개변수, 그리고 게임 내 연결 정보는 여기에 포함되어 있지 않습니다. 처리 범주의 건물로서 [[fdy.term.research_solar_panel|태양광 패널]] (소형)는 게임 시스템 내에서 변환이나 관리 작업을 수행하는 시설들로 분류되며, 관련 개체를 언급할 때는 제공된 현지화 이름인 태양광 패널 (소형)를 사용해야 합니다.\"}",{"id":2075,"slug":1149,"locale":1347,"data":2076,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.space-ship-fuel-canister.ko","{\"description\":\"[[fdy.term.space_ship_fuel_canister|우주선 연료통]]을 [[fdy.term.chemical_processor|화학 처리기]]에서 5초에 제작하는 화학 조리법이다. 비어 있는 통, [[fdy.term.firmarlite_sheet|피마라이트 시트]], [[fdy.term.ignium_powder|이그늄 분말]], [[fdy.term.liquid_fuel|액체 연료]], 물을 소모해 우주선 연료통 1개를 만든다.\",\"canonical_id\":\"Space Ship Fuel Canister\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.space_ship_fuel_canister\",\"ingredients\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":5},{\"item\":\"fdy.term.ignium_powder\",\"count\":5},{\"item\":\"fdy.term.liquid_fuel\",\"count\":100},{\"item\":\"fdy.term.water\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.space_ship_fuel_canister\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.space_ship_fuel_canister\"}",{"id":2078,"slug":1153,"locale":1347,"data":2079,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.space-station-requester-warehouse.ko","{\"canonical_id\":\"Space Station Requester Warehouse\",\"name\":\"fdy.term.space_station_requester_warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.space_station_requester_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.space_station_requester_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"description\":\"The Space Station Requester Warehouse는 [[fdy.term.firmarlite_bar|Firmarlite Bar]] 공급망에서 [[fdy.term.space_station|Space Station]]에 사용되는 저장 건물입니다. 이 건물은 Transport Ships가 반드시 물품을 배송해야 하는 요청 지점 역할을 하며, 사용 가능한 빈 공간은 해당 함선이 임무를 수락할지에 직접적인 영향을 줍니다. [[fdy.term.storage|창고]]가 너무 가득 차 있으면 함선은 아예 그곳으로 이동하지 않으므로, 전체 처리량이 줄어들 수 있습니다.\\n\\n최대 피마라이트 바 출력을 내려면, 이 창고를 가능한 한 빨리 비워야 합니다. 이렇게 하는 실질적인 목적은 충분한 여유 용량을 유지해 들어오는 Transport Ships가 대기하지 않고 계속 배차되도록 만드는 데 있습니다. [[fdy.term.space_station_requester_warehouse|Space Station Requester Warehouse]] 주변에 **8개 또는 12개의 unloaders**를 배치하면, 의도한 고처리량 구성에서 Transport Ships가 멈춰 서 있는 것을 방지하기에 충분합니다.\\n\\n이 건물은 균형 잡힌 양방향 물류 루프의 일부입니다. 한 무리의 Transport Ships는 우주 정거장으로 물품을 올려 판매하고, 다른 한 무리는 피마라이트 바를 다시 아래로 운반합니다. 완전히 최적화된 구성에서는 이 루프가 **2 s** 주기로 완전한 처리량을 달성합니다. 핵심 병목은 운송 자체가 아니라, 요청 창고를 충분히 비워 두어 함선 임무가 계속 가능하도록 유지하는 데 있습니다.\\n\\n이 창고를 중심으로 생산 라인을 계획할 때 가장 주의해야 할 것은 순수한 운송량보다 공간 관리입니다. 배송물이 창고 안에 쌓이면, 정거장이 새로운 입고 임무를 더 이상 받지 못하게 되고, 선박들은 수용 공간이 열릴 때까지 대기하느라 시간을 잃게 됩니다. 따라서 하역 장치를 계속 가동하고 창고에서 빠르게 물류를 빼내는 것이 안정적인 운영을 위한 가장 중요한 조건입니다.\"}",{"id":2081,"slug":1157,"locale":1347,"data":2082,"updated_at":1380,"created_at":1350,"listed_only":168},"fdy.recipe.stairs.ko","{\"canonical_id\":\"Stairs\",\"name\":\"fdy.term.stairs\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.stairs\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.stairs\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.research_stairs|계단]]는 FOUNDRY의 처리 범주에 속하는 건물입니다. 구조 데이터에는 이름과 범주만 지정되어 있으며, 입력, 출력, 제작 레시피, 전력 요구량, 애니메이션, 상호작용은 제공되지 않습니다. 따라서 여기에서는 분류 외의 게임 내 처리 역할이 자세히 설명되어 있지 않습니다. FOUNDRY 시스템에서 계단를 다른 생산 건물들 사이에서 찾으려면 처리 범주를 사용하면 됩니다.\"}",{"id":2084,"slug":1161,"locale":1347,"data":2085,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.steam-turbine.ko","{\"canonical_id\":\"Steam Turbine\",\"name\":\"fdy.term.steam_turbine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.steam_turbine\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":40},{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.steam_turbine\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.steam_turbine|증기 터빈]]은 고압 [[fdy.term.steam|증기]]를 전력으로 변환하는 건물입니다. 각 증기 터빈은 필요한 증기 유량이 공급될 때 최대 3.6 MW를 생산하며, [[fdy.term.boiler|보일러]]가 연료에서 증기를 생산하는 중후반 단계의 열 발전 설비에서 주 발전기로 사용됩니다.\\n\\n증기 터빈 하나가 최대 출력인 **3.6 MW**로 작동하려면 **초당 60 리터(L\u002Fs)**의 증기가 필요합니다. 보일러는 최대 출력 시 초당 60 L\u002Fs의 증기를 공급할 수 있으므로, 보일러 하나면 증기 터빈 하나에 최대 부하로 증기를 공급하기에 충분합니다. 보일러 자체도 터빈이 필요로 하는 증기 유량을 유지할 수 있도록 적절한 연료나 열원으로 가동되어야 합니다.\\n\\n실용적인 참고 사항과 상호작용:\\n- 증기 터빈당 최대 3.6 MW 출력을 계획할 때는 보일러와 Turbine을 1:1로 맞추는 것이 좋습니다. 증기가 부족하면 Turbine 출력은 그에 비례해 감소합니다.\\n- 60 L\u002Fs의 증기가 병목이나 과도한 분기 손실 없이 Turbine에 도달할 수 있도록 [[fdy.term.pipe|파이프]]와 도관 용량의 균형을 맞추어야 합니다.\\n- 발전 규모를 키울 때는 여러 Turbine을 하나의 보일러에 몰아넣기보다, 중간 증기 버퍼와 충분한 보일러 출력이 있는 경우가 아니라면 보일러–증기 터빈 조합을 복제하는 편이 좋습니다.\\n- 보일러에 들어가는 에너지도 확인해야 합니다. 보일러는 60 L\u002Fs의 증기를 공급해야 하며, 이는 해당 증기 생산 속도를 유지하는 데 필요한 보일러 자체의 열\u002F전력 입력에 해당합니다.\\n\\n사용 가능한 자료에서 증기 터빈의 세부 사항에 대한 1차 문서가 제한적이므로, 이 항목은 확인된 증기 흐름과 전력의 관계, 그리고 그것이 보일러 조합과 설비 배치에 직접적으로 미치는 영향에 초점을 맞춥니다.\"}",{"id":2087,"slug":1165,"locale":1347,"data":2088,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.steel-beams-t1.ko","{\"description\":\"강철 빔 (T1)는 [[fdy.term.advanced_smelter|고급 제련소]]에서 [[fdy.term.xenoferrite_ignium_ore_blend|제노페라이트-이그늄 광석 혼합물]] 1개를 6초에 처리해 강철 빔 1개를 만드는 제련 레시피이다. 강철 빔 생산의 기초 공정이다.\",\"canonical_id\":\"Steel Beams (T1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.steel_beams\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.steel_beams_t1\"}",{"id":2090,"slug":1169,"locale":1347,"data":2091,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.steel-beams-t2.ko","{\"description\":\"`강철 보 (T2)`는 `[[fdy.term.advanced_smelter|고급 제련소]]`에서 `[[fdy.term.advanced_xenoferrite_ignium_ore_blend|고급 제노페라이트-이그늄 광석 혼합물]]`을 6초 동안 제련해 `강철 빔` 2개를 생산하는 제련 레시피이다.\",\"canonical_id\":\"Steel Beams (T2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.steel_beams\",\"ingredients\":[{\"item\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.steel_beams_t2\"}",{"id":2093,"slug":1173,"locale":1347,"data":2094,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.tank.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 10개, `강철 빔` 20개, `[[fdy.term.advanced_machinery_parts|고급 기계 부품]]` 5개를 5초에 소비해 `[[fdy.term.tank_i|탱크 I]]` 1대를 만드는 조립용 제조법이다.\",\"canonical_id\":\"Tank\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.tank_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.tank_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.tank\"}",{"id":2096,"slug":1177,"locale":1347,"data":2097,"updated_at":1771,"created_at":1350,"listed_only":168},"fdy.recipe.technum.ko","{\"description\":\"테크늄은 제련(smelting) 카테고리에 속하는 레시피이다. 제련 공정에서 입력 자원을 처리하여 테크늄을 생성하는 역할을 한다.\",\"category\":\"smelting\",\"name\":\"fdy.term.technum\"}",{"id":2099,"slug":1183,"locale":1347,"data":2100,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.technum-ore.ko","{\"description\":\"[[fdy.term.crusher_i|분쇄기 I]]에서 [[fdy.term.technum_ore_rubble|테크늄 원석]] 1개를 1.5초에 처리해 [[fdy.term.technum|테크늄]] 광석 1개를 얻는 채굴용 조리법이다. 테크늄 자원 정제의 기본 단계로 사용된다.\",\"canonical_id\":\"Technum Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.technum_ore\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.technum_ore\"}",{"id":2102,"slug":1187,"locale":1347,"data":2103,"updated_at":183,"created_at":1189,"listed_only":168},"fdy.recipe.technum-ore-alternative.ko","{\"description\":\"[[fdy.term.technum_ore|Technum Ore]] (Alternative)는 mining 계열 레시피로 [[fdy.term.crusher_i|분쇄기 I]]에서 1.5초에 [[fdy.term.technum_ore_rubble|테크늄 원석]] ×2와 [[fdy.term.xeno_crystal|제노 크리스탈]] ×1을 투입해 [[fdy.term.technum|테크늄]] 광석 ×3을 생성한다.\",\"canonical_id\":\"Technum Ore (Alternative)\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.technum_ore\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_ore\",\"count\":3}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.technum_ore_alternative\"}",{"id":2105,"slug":1192,"locale":1347,"data":2106,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.technum-rods.ko","{\"description\":\"[[fdy.term.technum|테크늄]] 막대는 [[fdy.term.technum_ore_rubble|테크늄 원석]] 2개를 3초 동안 가공해 테크늄 막대 1개를 만드는 조립 레시피이다. 테크늄 계열 제작과 건설에 쓰이는 기본 중간 재료를 생산한다.\",\"canonical_id\":\"Technum Rods\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.technum_rods\"}",{"id":2108,"slug":1196,"locale":1347,"data":2109,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.technum-rods-tier-1.ko","{\"description\":\"[[fdy.term.technum_ore_rubble|테크늄 원석]] 1개를 3초에 제련해 [[fdy.term.technum_rods|테크늄 막대]] 1개를 만드는 제련 레시피이다. [[fdy.term.advanced_smelter|고급 제련소]]에서 생산되며, [[fdy.term.technum|테크늄]] 가공의 기본 단계로 쓰인다.\",\"canonical_id\":\"Technum Rods (Tier 1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.technum_rods_tier_1\"}",{"id":2111,"slug":1200,"locale":1347,"data":2112,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.technum-rods-tier-2.ko","{\"description\":\"[[fdy.term.advanced_smelter|고급 제련소]]에서 [[fdy.term.technum_ore|테크늄 광석]] 2개를 6초에 제련해 [[fdy.term.technum_rods|테크늄 막대]] 3개를 만드는 제련 레시피이다. [[fdy.term.technum|테크늄]] 막대의 티어 2 생산 단계에 해당한다.\",\"canonical_id\":\"Technum Rods (Tier 2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":3}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.technum_rods_tier_2\"}",{"id":2114,"slug":1204,"locale":1347,"data":2115,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.technum-rods-tier-3.ko","{\"description\":\"[[fdy.term.casting_machine|주조기]]에서 [[fdy.term.molten_technum|용해된 테크늄]] 15를 7.5초에 처리해 [[fdy.term.technum_rods|테크늄 막대]] 5개를 생산하는 제련 레시피이다. [[fdy.term.technum|테크늄]] 막대의 3티어 생산 단계로, 테크늄 가공의 핵심 공정이다.\",\"canonical_id\":\"Technum Rods (Tier 3)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.molten_technum\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"time_seconds\":7.5,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.technum_rods_tier_3\"}",{"id":2117,"slug":1208,"locale":1347,"data":2118,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.telluxite-ingot.ko","{\"description\":\"[[fdy.term.advanced_smelter|고급 제련소]]에서 [[fdy.term.telluxite_ore|텔루사이트 광석]] 4개를 6초에 녹여 텔루사이트 주괴 1개를 만드는 제련 레시피이다. 텔루사이트 광석을 주괴로 전환해 후속 제작에 공급한다.\",\"canonical_id\":\"Telluxite Ingot\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.telluxite_ingot\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ore\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.telluxite_ingot\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.telluxite_ingot\"}",{"id":2120,"slug":1212,"locale":1347,"data":2121,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.telluxite-ore.ko","{\"description\":\"[[fdy.term.crusher_i|분쇄기 I]]에서 [[fdy.term.telluxite_ore_rubble|텔루사이트 원석]] 4개를 1.5초 동안 분쇄해 텔루사이트 광석 1개를 얻는 채굴 레시피다. 텔루사이트 자원 정제의 기본 단계이다.\",\"canonical_id\":\"Telluxite Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.telluxite_ore\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ore_rubble\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.telluxite_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.telluxite_ore\"}",{"id":2123,"slug":1216,"locale":1347,"data":2124,"updated_at":1948,"created_at":1350,"listed_only":168},"fdy.recipe.telluxite-wafer.ko","{\"canonical_id\":\"Telluxite Wafer\",\"name\":\"fdy.term.telluxite_wafer\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.telluxite_wafer\",\"ingredients\":[{\"item\":\"fdy.term.liquid_telluxite\",\"count\":400}],\"outputs\":[{\"item\":\"fdy.term.telluxite_wafer\",\"count\":1}],\"time_seconds\":24,\"building\":\"fdy.term.casting_machine\",\"description\":\"telluxite-wafer는 FOUNDRY 시스템에서 구성품으로 분류되는 아이템입니다. 구성품 등급 아이템으로서, 이는 분리된 제작 부품으로 기능하며 플레이어와 기계의 인벤토리에 저장할 수 있고, 게임의 제작 및 제조 시스템 내에서 레시피와 생산 체인의 입력으로 사용할 수 있습니다. telluxite-wafer는 게임 데이터에서 정식 이름으로 참조되며, 구성품 입력을 필요로 하는 다른 아이템, 기계 또는 조립체의 기본 구성 요소로 사용됩니다.\"}",{"id":2126,"slug":1220,"locale":1347,"data":2127,"updated_at":2037,"created_at":1189,"listed_only":168},"fdy.recipe.train-cargo-wagon.ko","{\"canonical_id\":\"Train Cargo Wagon\",\"name\":\"fdy.term.train_cargo_wagon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_cargo_wagon\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.train_cargo_wagon\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"Train Cargo Wagon은 고체 아이템에 사용되는 철도 물류 관련 레시피입니다. 이것은 배치 가능한 구조물이나 독립적인 캐릭터가 아니라, 열차 화물 기능을 정의하며, 열차 네트워크를 통해 아이템 묶음을 운반하는 것이 목적입니다.\\n\\n- 이는 고체 화물에만 사용되도록 되어 있어, 열차에서 아이템 운송을 위한 화물 선택지입니다.\\n- 레시피 항목이므로, 상호작용 가능한 월드 오브젝트가 아니라 게임의 제작 및 생산 데이터에 포함됩니다.\"}",{"id":2129,"slug":1224,"locale":1347,"data":2130,"updated_at":2037,"created_at":1226,"listed_only":168},"fdy.recipe.train-engine.ko","{\"canonical_id\":\"Train Engine\",\"name\":\"fdy.term.train_engine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_engine\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.train_engine\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"description\":\"Train Engine은 Foundry에서 열차를 추진하는 기관차입니다. 이는 단방향 철도 구성을 위한 것으로, 열차가 제자리에서 방향을 바꾸는 것이 아니라 고정된 앞뒤를 가진 채로 이동한다고 가정합니다.\\n\\n푸시-풀 구성을 위해서는 Train Engine이 두 개 필요합니다. 하나는 앞에, 다른 하나는 뒤에 배치합니다. 이렇게 하면 열차가 방향을 바꾸기 위해 회전할 필요 없이 어느 방향으로든 운행할 수 있으므로, 선로 배치나 역 배치 때문에 후진이 비현실적인 설계에 적합합니다.\\n\\n실제로 Train Engine은 이동 방향을 정의하며, 철도 편대의 핵심 추진 요소 역할을 합니다. 이를 중심으로 철도망을 설계할 때의 주요 판단은 단순한 일방향 운행으로 구축할지, 아니면 양쪽 끝에 엔진을 배치하는 푸시-풀 방식으로 구성할지 여부입니다.\"}",{"id":2132,"slug":1229,"locale":1347,"data":2133,"updated_at":2037,"created_at":1226,"listed_only":168},"fdy.recipe.train-loading-station.ko","{\"canonical_id\":\"Train Loading Station\",\"name\":\"fdy.term.train_loading_station\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_loading_station\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.train_loading_station\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"The Train Loading Station은 [[fdy.term.train_station|Train Station]]의 확장 시설로, 화물칸을 적재하거나 하역할 수 있게 해줍니다. 각 화물칸에는 자체적인 loading station이 필요하므로, 완전한 열차 설계는 차량 하나당 적재 지점 하나를 기준으로 해야 합니다. 이 시설은 열차와 연결된 물류 사이의 화물 이전을 처리하는 데 사용되며, Solid Goods, Gases, Liquids의 세 가지 모드를 제공합니다.\\n\\n이 station의 모드는 처리할 수 있는 자재의 종류를 결정하므로, station 유형을 화물칸과 이동하려는 자원에 맞추는 것이 중요합니다. 각 화물칸마다 별도의 loading station이 필요하기 때문에, station은 보통 선로를 따라 순서대로 배치하여 여러 칸으로 이루어진 열차를 효율적으로 지원합니다.\\n\\n- Solid Goods 모드는 아이템 화물에 사용됩니다.\\n- Gases 모드는 기체 자원에 사용됩니다.\\n- Liquids 모드는 유체 화물에 사용됩니다.\\n- 모드 선택과 상호작용하려면 RMB를 길게 누르세요.\"}",{"id":2135,"slug":1233,"locale":1347,"data":2136,"updated_at":2037,"created_at":1239,"listed_only":168},"fdy.recipe.train-signal.ko","{\"canonical_id\":\"Train Signal\",\"name\":\"fdy.term.train_signal\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_signal\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.train_signal\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"description\":\"Train Signal은 두 가지 작동 모드를 가진 철도 신호 조합 항목으로, 신호 장치를 생성합니다: Signal과 Chain Signal입니다. 이 아이템은 열차 네트워크 제어와 관련되어 있으며, 오른쪽 마우스 버튼을 길게 눌러 모드를 변경할 수 있습니다. 따라서 하나의 용도만 가진 구성 요소라기보다 유연한 철도 인프라 부품에 가깝습니다. 같은 조합 항목으로 두 종류의 신호를 모두 다룰 수 있기 때문입니다.\\n\\n실제로 중요한 점은 Train Signal이 단순히 고정된 하나의 출력이 아니라는 것입니다. 두 가지 모드를 통해 철도 시스템이 어떻게 구성되어 있는지에 따라 일반 신호 또는 체인 신호로 사용할 수 있습니다. 그래서 이것은 철도 기반 배치에서 열차 이동, 간격 유지, 경로 제어를 관리하는 핵심 도구 세트의 일부입니다. 열차 네트워크를 만들거나 확장하는 플레이어라면 설치하거나 제작하기 전에 모드 전환을 반드시 염두에 두어야 합니다. 잘못된 위치에 잘못된 종류의 신호를 두면 열차의 이동 방식에 영향을 줄 수 있기 때문입니다.\\n\\n모드 전환은 간단합니다. RMB를 길게 눌러 Signal과 Chain Signal 사이를 전환하면 됩니다. 조합 항목에 대해 명시적으로 주어진 상호작용 정보는 이것이 전부이며, 이 아이템을 다룰 때 가장 기억해야 할 핵심 동작입니다.\\n\\n- 두 가지 모드를 사용할 수 있습니다: Signal과 Chain Signal입니다.\\n- RMB를 길게 눌러 두 모드를 전환합니다.\\n- 이 조합 항목은 열차 인프라와 신호 체계에 연결되어 있습니다.\\n- 유연성 덕분에 다양한 철도 제어 상황에서 유용합니다.\"}",{"id":2138,"slug":1237,"locale":1347,"data":2139,"updated_at":1380,"created_at":1239,"listed_only":168},"fdy.recipe.train-station.ko","{\"canonical_id\":\"Train Station\",\"name\":\"fdy.term.train_station\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_station\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.train_station\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"Train Station은 [[fdy.term.research_trains|Trains]]를 위한 정차 지점 역할을 하는 레시피 관련 엔티티입니다. 그 목적은 아주 단순합니다. 기차가 멈출 수 있는 장소를 표시해 주며, 그로써 철도 네트워크의 경로 설정과 서비스 흐름의 일부가 됩니다.\\n\\n이용 가능한 정보는 기본 기능만 확인해 주므로, 핵심적인 실용 정보는 단순히 기차가 이곳에서 정차할 수 있다는 점입니다. 실제 플레이에서는 Train Station이 기차가 계속 지나치지 않고 잠시 멈추게 하고 싶을 때 배치하는 관련 구조물이 됩니다.\\n\\n- Trains는 이곳에서 정차할 수 있습니다.\\n- 이 역의 역할은 기차 시스템에서 지정된 정차 지점을 제공하는 것입니다.\\n- 추가적인 동작, 생산 효과, 또는 특별한 상호작용은 제공된 자료에 명시되어 있지 않습니다.\"}",{"id":2141,"slug":1242,"locale":1347,"data":2142,"updated_at":2143,"created_at":1239,"listed_only":168},"fdy.recipe.train-tanker-wagon.ko","{\"description\":\"Train Tanker Wagon（탱커 화차）은 액체와 기체를 위한 철도 화차 변형인 Train Tanker Wagon（탱커 화차）에 연결된 레시피입니다. 이는 train 물류 세트의 일부이며, 고체 화물 처리보다 유체 운송을 직접 지원하는 데 특화되어 있습니다.\\n\\n이 항목에 대해 제공되는 유일한 기능 설명은 액체와 기체용이라는 점입니다. 따라서 역할은 매우 분명합니다. train 네트워크가 유체 자원을 이동시켜야 할 때 전용 탱커 선택지로 사용됩니다. 실제로는 철도 운송을 이용해 비고체 자원의 생산, 저장, 소비 지점을 연결하는 구성에서 포함되어야 합니다.\\n\\n레시피 항목으로서 이 항목은 수량과 속도 표와 함께 표시되며, 게임 내 데이터가 다른 제작 가능하거나 생산 가능한 항목과 같은 방식으로 정리되어 있음을 보여 줍니다. 페이지 자체에는 의도된 화물 유형 외에 추가 설명이 없으므로, 정체성과 용도는 주로 그 운송 목적에 의해 정의됩니다.\\n\\n- 액체와 기체를 운반하도록 설계되었습니다.\\n- 범용 화물 화차가 아니라 Train Tanker Wagon（탱커 화차）과 연결되어 있습니다.\\n- 유체 자원을 다루는 철도 기반 물류 시스템에서 중요합니다.\\n\\ntrain 네트워크를 계획하고 있다면, 해당 경로가 고체가 아니라 유체를 운반해야 할 때 이 화차 유형을 사용하면 됩니다.\",\"canonical_id\":\"Train Tanker Wagon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_tanker_wagon\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.train_tanker_wagon\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_tanker_wagon\"}","2026-06-08 07:42:48",{"id":2145,"slug":1246,"locale":1347,"data":2146,"updated_at":1354,"created_at":1248,"listed_only":168},"fdy.recipe.train-tracks.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `강철 빔` 1개를 1.5초에 `철도` 1개로 만드는 제작 조리법이다. 기차망을 구축하는 데 필요한 철도 부품을 생산한다.\",\"canonical_id\":\"Train Tracks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_tracks\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.train_tracks\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_tracks\"}",{"id":2148,"slug":1251,"locale":1347,"data":2149,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.transformer-large.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 25개, `[[fdy.term.electronic_components|전자 부품]]` 10개, `[[fdy.term.circuit_board|회로 기판]]` 10개를 10초에 소비해 `[[fdy.term.research_transformer_large|변압기 (대형)]]` 1개를 만드는 조립 레시피이다. 전력 계통용 대형 변압기를 생산한다.\",\"canonical_id\":\"Transformer (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transformer_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.transformer_large\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transformer_large\"}",{"id":2151,"slug":1255,"locale":1347,"data":2152,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.transformer-small.ko","{\"canonical_id\":\"Transformer (Small)\",\"name\":\"fdy.term.transformer_small\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transformer_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.transformer_small\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.transformer_small|변압기 (소형)]]은 FOUNDRY 시스템의 가공 건물입니다. 가공 범주의 구조물인 변압기 (소형)은 제조 및 자원 변환 체인의 일부로서 아이템 또는 유체 입력을 대응하는 출력으로 변환합니다. 이 건물은 생산 라인에 통합되도록 설계되어 있으며, 게임의 가공 메커니즘과 상호작용합니다. 이 엔티티는 지역화된 이름인 \\\"변압기 (소형)\\\"로 식별되며, 주요 역할은 더 큰 시설 배치 안에서 컴팩트한 가공 노드로 기능하는 것입니다.\"}",{"id":2154,"slug":1259,"locale":1347,"data":2155,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.transport-ship-port.ko","{\"canonical_id\":\"Transport Ship Port\",\"name\":\"fdy.term.transport_ship_port\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transport_ship_port\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":400},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":200},{\"item\":\"fdy.term.circuit_board\",\"count\":100},{\"item\":\"fdy.term.energy_cell\",\"count\":40},{\"item\":\"fdy.term.polymer_board\",\"count\":200}],\"outputs\":[{\"item\":\"fdy.term.transport_ship_port\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.transport_ship_port|수송선 포트]]는 이전 운송선 시스템에 묶여 있는 레거시 물류 건물입니다. Update 2, Early Access: Galactic Commerce 이전에는 운송선이 Space Platform에서 공장으로 아이템을 옮기는 데 사용되었습니다. 하지만 해당 기능은 업데이트에서 제거되었으므로, 현재 플레이에서는 수송선 포트가 더 이상 그 본래 역할을 수행하지 않습니다.\\n\\n구버전 콘텐츠나 업데이트 이전의 물류 체계를 다루고 있다면, 중요한 변화는 운송선 경로가 더 이상 사용되지 않는다는 점입니다. 현재의 대체 수단은 [[fdy.term.recipe_shipping_pad_small|배송 패드 (소형)]]과 [[fdy.term.recipe_shipping_pad_medium|배송 패드 (중형)]]이며, 이들은 Space Platform과 공장 사이의 아이템 운송에 대신 사용됩니다. 따라서 수송선 포트는 새 배치를 계획할 때 고려할 건물이라기보다, 옛 시스템의 일부로 보는 것이 맞습니다.\\n\\n- Update 2 이전에는 Space Platform에서 공장으로 아이템을 가져오는 운송선 방식의 일부였습니다.\\n- Update 2: Early Access Galactic Commerce에서 그 운송 기능이 제거되었습니다.\\n- 배송 패드 (소형)과 배송 패드 (중형)이 의도된 대체 수단입니다.\\n- 운송선 경로를 기반으로 한 모든 전략이나 공장 설계는 현재 게임 기준으로는 구식입니다.\"}",{"id":2157,"slug":1263,"locale":1347,"data":2158,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.tropical-rainforest-seed-plants.ko","{\"canonical_id\":\"Tropical Rainforest Seed (Plants)\",\"name\":\"fdy.term.tropical_rainforest_seed_plants\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.tropical_rainforest_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.tropical_rainforest_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.tropical_rainforest_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"description\":\"[[fdy.term.tropical_rainforest_seed_plants|열대우림 씨앗 (식물)]]는 FOUNDRY 시스템의 장식용 건물입니다. 이는 장식 분류에 속하는 장식 오브젝트로 작동하며, 게임 환경 속에서 Tropical Rainforest Seed를 표현하도록 의도되어 있습니다. 제공된 데이터에는 이 건물과 관련된 게임플레이 입력, 출력 또는 생산 레시피가 없으며, 그 역할은 순수하게 미관용입니다. 플레이어가 지은 구역이나 식물 테마 장식이 어울리는 장면을 꾸미는 데 사용됩니다.\"}",{"id":2160,"slug":1267,"locale":1347,"data":2161,"updated_at":2162,"created_at":1350,"listed_only":168},"fdy.recipe.tropical-rainforest-seed-trees.ko","{\"description\":\"[[fdy.term.greenhouse|온실]]에서 [[fdy.term.mineral_rocks|광물 암석]]과 물을 사용해 [[fdy.term.tropical_rainforest_seed_trees|열대우림 씨앗 (나무)]] 1개를 3개로 늘리는 연료 제작 조리법이다. 제작 시간은 300초다.\",\"canonical_id\":\"Tropical Rainforest Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.tropical_rainforest_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.tropical_rainforest_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.tropical_rainforest_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.tropical_rainforest_seed_trees\"}","2026-06-11 07:40:34",{"id":2164,"slug":1271,"locale":1347,"data":2165,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.walkway.ko","{\"description\":\"[[fdy.term.assembler_i|조립기 I]]에서 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 3개를 1.5초에 소모해 [[fdy.term.research_walkways|보행로]] 1개를 제작하는 조립 레시피이다. 보행로는 기지의 이동 경로와 구역 정리에 쓰이는 기본 건축 자재이다.\",\"canonical_id\":\"Walkway\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.walkway\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.walkway\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.walkway\"}",{"id":2167,"slug":1275,"locale":1347,"data":2168,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.wall-light.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.xenoferrite_plates|제노페라이트 판]]` 2개와 `[[fdy.term.electronic_components|전자 부품]]` 1개를 2초에 소모해 `[[fdy.term.wall_light_i|벽면 조명 I]]` 1개를 만드는 조립 레시피이다. `벽면 조명` 제작에 쓰인다.\",\"canonical_id\":\"Wall Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wall_light_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wall_light_i\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wall_light\"}",{"id":2170,"slug":1279,"locale":1347,"data":2171,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.weapon-components.ko","{\"description\":\"`[[fdy.term.assembler_i|조립기 I]]`에서 `[[fdy.term.firmarlite_sheet|피마라이트 시트]]`, `[[fdy.term.machinery_parts|기계 부품]]`, `[[fdy.term.explosives|폭발물]]`을 6초간 가공해 `무기 부품` 1개를 만드는 조립 레시피이다. 무기 제작과 관련 생산의 핵심 중간 재료를 공급한다.\",\"canonical_id\":\"Weapon Components\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.weapon_components\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.explosives\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.weapon_components\"}",{"id":2173,"slug":1283,"locale":1347,"data":2174,"updated_at":1948,"created_at":1350,"listed_only":168},"fdy.recipe.wire-coil.ko","{\"canonical_id\":\"Wire Coil\",\"name\":\"fdy.term.wire_coil\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wire_coil\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"description\":\"wire-coil은 FOUNDRY 시스템에서 component로 분류되는 아이템입니다. 이는 생산 체인 내에서 사용되는 중간급 제작 부품이자 공급용 부품으로 기능하며, 조리법의 입력 재료이자 전도성 또는 감긴 금속 요소가 필요한 기계와 조립 공정에서 소모되는 재료로 사용됩니다. component 등급 아이템인 wire-coil은 다른 component 및 원재료와 결합되어 다양한 제조 조리법에서 완제품과 중간 산출물을 만들어 내도록 설계되어 있습니다.\"}",{"id":2176,"slug":1287,"locale":1347,"data":2177,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.wooden-blocks.ko","{\"canonical_id\":\"Wooden Blocks\",\"name\":\"fdy.term.wooden_blocks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wooden_blocks\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wooden_blocks\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"wooden-blocks는 FOUNDRY 시스템에서 장식 항목으로 분류되는 건물입니다. 이 개체에 대해서는 구조적 데이터만 제공됩니다. 즉, 게임의 건설\u002F배치 시스템 안에서 장식적 또는 미적 역할을 수행하도록 설계된 장식용 건물입니다. 입력, 출력, 제작법, 그 밖의 추가적인 기계적 속성은 제공된 데이터에 포함되어 있지 않습니다. 게임 내에서의 주된 분류는 wooden-blocks라는 이름의 장식형 건물입니다.\"}",{"id":2179,"slug":1291,"locale":1347,"data":2180,"updated_at":1464,"created_at":1350,"listed_only":168},"fdy.recipe.wooden-decor-blocks.ko","{\"canonical_id\":\"Wooden Decor Blocks\",\"name\":\"fdy.term.wooden_decor_blocks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wooden_decor_blocks\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wooden_decor_blocks\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"wooden-decor-blocks는 FOUNDRY 시스템에서 decor로 분류되는 건물입니다. 이 건물은 게임의 건물 분류 체계 안에서 장식 구조물 유형으로 기능하며, 고유 명칭은 wooden-decor-blocks입니다. 제공된 데이터에는 추가적인 구조적 입력, 출력, 또는 게임플레이 연결이 명시되어 있지 않습니다. decor로 분류된다는 점은 이 건물이 생산이나 자원 처리가 아니라 시각적 또는 주제적 장식을 제공하는 역할을 한다는 뜻입니다. 이 항목은 FOUNDRY 데이터셋에서 decor 범주의 건물 기록으로만 존재합니다.\"}",{"id":2182,"slug":1295,"locale":1347,"data":2183,"updated_at":1349,"created_at":1248,"listed_only":168},"fdy.recipe.xeno-crystal-extractor.ko","{\"canonical_id\":\"Xeno-Crystal-Extractor\",\"name\":\"fdy.term.xeno_crystal_extractor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_crystal_extractor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.xeno_crystal_extractor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.xeno_crystal_extractor|제노 크리스탈 추출기]]는 작동하려면 Crystal Deposit 바로 위에 설치해야 하는 건물입니다. 설치가 완료되면 해당 광맥에서 크리스털을 채굴하며, 이 자원의 기본적인 수확 수단 역할을 합니다.\\n\\nXeno Power Cores와 Robot Workstations를 공급하면 생산량을 크게 늘릴 수 있어, 지원 없이 작동하는 추출기보다 훨씬 효율적입니다. 유효한 광맥 타일에 의존하므로 배치가 가장 큰 제약이며, 일반용 건물로는 사용할 수 없고 Crystal Deposit이 있는 곳에서만 유용합니다.\\n\\n- 반드시 Crystal Deposit 위에 직접 설치해야 하며, 그렇지 않으면 채굴하지 않습니다.\\n- Xeno Power Cores는 생산량을 크게 향상시킵니다.\\n- Robot Workstations도 생산량을 크게 늘립니다.\\n- 업그레이드된 수확량을 지속적으로 유지할 수 있는 풍부한 광맥에서 가장 가치가 높습니다.\"}",{"id":2185,"slug":1299,"locale":1347,"data":2186,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xeno-logistics-container.ko","{\"description\":\"**[[fdy.term.xeno_logistics_container|제노 물류 컨테이너]]**는 **[[fdy.term.assembler_i|조립기 I]]**에서 제작하는 조립 레시피로, **[[fdy.term.machinery_parts|기계 부품]]**, **[[fdy.term.electronic_components|전자 부품]]**, **[[fdy.term.xeno_scrap|제노 스크랩]]**, **[[fdy.term.xeno_crystal|제노 크리스탈]]**을 소모해 **제노 물류 [[fdy.term.container|컨테이너]]** 1개를 만든다.\",\"canonical_id\":\"Xeno-Logistics Container\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_logistics_container\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15},{\"item\":\"fdy.term.xeno_scrap\",\"count\":5},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xeno_logistics_container\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_logistics_container\"}",{"id":2188,"slug":1303,"locale":1347,"data":2189,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.xeno-logistics-tower.ko","{\"canonical_id\":\"Xeno-Logistics Tower\",\"name\":\"fdy.term.xeno_logistics_tower\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_logistics_tower\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15},{\"item\":\"fdy.term.xeno_scrap\",\"count\":5},{\"item\":\"fdy.term.xeno_crystal\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xeno_logistics_tower\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.xeno_logistics_tower|제노 물류 타워]]는 FOUNDRY 시스템에서 처리로 분류되는 건물입니다. 이 건물은 게임의 인프라 계층에서 처리급 구조물로 기능하며, FOUNDRY가 관리하는 제조 및 자원 작업 흐름에 통합되도록 설계되어 있습니다. 이때 연결과 상호작용은 시스템의 처리 메커니즘에 의해 정의됩니다. 이 개체에 대해 추가적인 구조 입력, 출력, 레시피 또는 유체 데이터는 제공되지 않았으며, 현재로서는 분류와 이름만이 신뢰할 수 있는 속성입니다.\"}",{"id":2191,"slug":1307,"locale":1347,"data":2192,"updated_at":183,"created_at":1309,"listed_only":168},"fdy.recipe.xeno-scrap-extractor.ko","{\"description\":\"[[fdy.term.xeno_scrap_extractor|Xeno-Scrap-Extractor]]는 assembly 카테고리의 제조 레시피이다. [[fdy.term.assembler_i|조립기 I]]에서 8초간 진행되며 steel beams×25, [[fdy.term.advanced_machinery_parts|고급 기계 부품]]×25, [[fdy.term.circuit_board|회로 기판]]×5로 [[fdy.term.xeno_scrap|Xeno-Scrap]]-Extractor×1을 생산한다.\",\"canonical_id\":\"Xeno-Scrap-Extractor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_scrap_extractor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.xeno_scrap_extractor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_scrap_extractor\"}",{"id":2194,"slug":1312,"locale":1347,"data":2195,"updated_at":1771,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite.ko","{\"description\":\"제노페라이트는 FOUNDRY 시스템의 smelting 카테고리에 속하는 레시피이다. 이 레시피는 제련 공정으로 처리되는 입력과 그에 대응하는 출력이 엔티티 데이터로 정의되어 있다.\",\"category\":\"smelting\",\"name\":\"fdy.term.xenoferrite\"}",{"id":2197,"slug":1316,"locale":1347,"data":2198,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-ignium-ore-blend.ko","{\"description\":\"`[[fdy.term.crusher_i|분쇄기 I]]`에서 `[[fdy.term.xenoferrite_ore_rubble|제노페라이트 원석]]` 4개와 `[[fdy.term.ignium_ore_rubble|이그늄 원석]]` 2개를 3초에 처리해 `[[fdy.term.xenoferrite|제노페라이트]]-[[fdy.term.ignium_ore|이그늄 광석]] 혼합물` 1개를 만드는 채굴용 조합 레시피이다.\",\"canonical_id\":\"Xenoferrite-Ignium Ore Blend\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":4},{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ignium_ore_blend\"}",{"id":2200,"slug":1320,"locale":1347,"data":2201,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-ore.ko","{\"description\":\"[[fdy.term.xenoferrite_ore_rubble|제노페라이트 원석]] 1개를 [[fdy.term.crusher_i|분쇄기 I]]에서 1.5초 동안 가공해 [[fdy.term.xenoferrite|제노페라이트]] 광석 1개를 얻는 채굴용 조리법이다. 제노페라이트 자원 확보의 기본 단계에 해당한다.\",\"canonical_id\":\"Xenoferrite Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ore\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ore\"}",{"id":2203,"slug":1324,"locale":1347,"data":2204,"updated_at":183,"created_at":1326,"listed_only":168},"fdy.recipe.xenoferrite-ore-alternative.ko","{\"description\":\"[[fdy.term.xenoferrite_ore|Xenoferrite Ore]] (Alternative)은 채광 카테고리의 레시피로, [[fdy.term.crusher_i|분쇄기 I]]에서 실행된다. 소요 시간 1.5초, 재료 [[fdy.term.xenoferrite_ore_rubble|제노페라이트 원석]]×2·[[fdy.term.xeno_crystal|제노 크리스탈]]×1을 넣어 [[fdy.term.xenoferrite|제노페라이트]] 광석×3을 생산한다.\",\"canonical_id\":\"Xenoferrite Ore (Alternative)\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ore\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":3}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ore_alternative\"}",{"id":2206,"slug":1329,"locale":1347,"data":2207,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-plates.ko","{\"description\":\"[[fdy.term.xenoferrite_ore_rubble|제노페라이트 원석]] 2개를 3초 동안 가공해 [[fdy.term.xenoferrite|제노페라이트]] 판 1개를 만드는 조립 레시피이다. 제노페라이트 계열 자재 생산의 기본 공정에 쓰인다.\",\"canonical_id\":\"Xenoferrite Plates\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.xenoferrite_plates\"}",{"id":2209,"slug":1333,"locale":1347,"data":2210,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-1.ko","{\"description\":\"[[fdy.term.advanced_smelter|고급 제련소]]에서 [[fdy.term.xenoferrite_ore_rubble|제노페라이트 원석]] 1개를 3초에 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 1개로 제련하는 티어 1 제련 레시피이다. [[fdy.term.xenoferrite|제노페라이트]] 판은 여러 제작과 가공의 기본 재료로 쓰인다.\",\"canonical_id\":\"Xenoferrite Plates (Tier 1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.xenoferrite_plates_tier_1\"}",{"id":2212,"slug":1337,"locale":1347,"data":2213,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-2.ko","{\"description\":\"[[fdy.term.xenoferrite_ore|제노페라이트 광석]] 2개를 6초 동안 [[fdy.term.advanced_smelter|고급 제련소]]에서 제련해 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 3개를 만드는 조리법이다. [[fdy.term.xenoferrite|제노페라이트]] 판을 대량 생산하는 상위 티어 제련 레시피이다.\",\"canonical_id\":\"Xenoferrite Plates (Tier 2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.xenoferrite_plates_tier_2\"}",{"id":2215,"slug":1341,"locale":1347,"data":2216,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-3.ko","{\"description\":\"[[fdy.term.casting_machine|주조기]]에서 [[fdy.term.molten_xenoferrite|용해된 제노페라이트]] 15을 7.5초에 [[fdy.term.xenoferrite_plates|제노페라이트 판]] 5개로 주조하는 제련 레시피이다. [[fdy.term.xenoferrite|제노페라이트]] 판은 고급 제작과 생산 공정에 쓰인다.\",\"canonical_id\":\"Xenoferrite Plates (Tier 3)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.molten_xenoferrite\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5}],\"time_seconds\":7.5,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.xenoferrite_plates_tier_3\"}",{"items":2218},[2219,2226,2232,2238,2244,2250,2255,2262,2269,2276,2282,2288,2294,2300,2306,2312,2318,2325,2332,2339,2345,2351,2357,2363,2369,2373,2379,2385,2391,2397,2403,2409,2415,2421,2427,2434,2441,2448,2454,2461,2467,2473,2479,2485,2491,2497,2503,2509,2515,2521,2527,2533,2539,2545,2552,2559,2566,2573,2578,2585,2592,2599,2606,2613,2620,2627,2634,2639,2644,2650,2656,2663,2670,2676,2682,2688,2694,2700,2706,2713,2720,2727,2734,2741,2748,2755,2762,2769,2776,2783,2790,2797,2804,2811,2818,2824,2831,2838,2844,2850,2857,2864,2870,2876,2882,2888,2894,2900,2905,2911,2917,2923,2929,2935,2941,2947,2953,2959,2966,2972,2979,2984,2990,2996,3002,3008,3014,3020,3026,3032,3038,3043,3050,3057,3064,3069,3075,3081,3088,3095,3102,3108,3114,3120,3126,3132,3138,3145,3149,3155,3161,3167,3173,3179,3185,3191,3197,3203,3209,3215,3221,3228,3235,3241,3247,3254,3261,3267,3273,3279,3285,3291,3297,3304,3311,3318,3325,3332,3337,3343,3349,3353,3359,3365,3372,3379,3385,3391,3397,3403,3409,3415,3421,3427,3433,3439,3445,3451,3457,3463,3469,3475,3481,3487,3493,3499,3505,3511,3517,3523,3529,3535,3541,3548,3554,3559,3565,3572,3578,3584,3590,3596,3602,3608,3614,3620,3626,3632,3638,3644,3650,3656,3662,3668,3674,3678,3684,3691,3698,3705,3712,3719,3726,3732,3738,3744,3747,3750,3756,3762,3768,3773,3779,3785,3790,3795,3800,3806,3812,3818,3824,3830,3835,3840,3846,3851,3856,3862,3868,3874,3880,3886,3892,3897,3903,3909,3914,3919,3924,3929,3934,3939,3945,3950,3956,3961,3967,3973,3979,3984,3989,3994,3999,4004,4009,4014,4019,4024,4029,4035,4040,4045,4051,4057,4062,4067,4073,4079,4084,4089,4095,4101,4106,4111,4116,4122,4128,4134,4140,4146,4152,4158,4164,4169,4175,4181,4187,4193,4198,4203,4208,4213,4218,4224,4230,4236,4242,4248,4254,4260,4266,4272,4278,4283,4289,4295,4301,4307,4312,4318,4324,4330,4336,4342,4348,4353,4359,4364,4369,4374,4379,4385,4391,4397,4403,4408,4414,4420,4426,4432,4438,4444,4450,4456,4462,4468,4474,4480,4486,4492,4498,4504,4510,4516,4522,4528,4534,4539,4545,4551,4558,4565,4571,4577,4584,4591,4598,4604,4610,4616,4622,4628,4634,4640,4646,4652,4658,4663,4670,4675,4680,4685,4692,4698,4702,4708,4715,4721,4727,4733,4738,4744,4750,4756,4762,4768,4774,4780,4786,4792,4798,4804,4810,4816,4822,4828,4834,4840,4846,4852,4858,4864,4870,4876,4882,4888,4894,4900,4906,4912,4918,4924,4930,4936,4942,4948,4954,4960,4966,4972,4978,4984,4990,4996,5002,5008,5014,5020,5026,5032,5038,5044,5050,5056,5062,5068,5074,5080,5086,5092,5098,5104,5110,5116,5122,5128,5134,5141,5147,5153,5159,5165,5171,5177,5184,5190,5196,5202,5208,5214,5220,5226,5232,5238,5244,5249,5255,5261,5267,5272,5279,5285,5291,5298,5304,5310,5317,5324,5331,5337,5343,5349,5355,5361,5367,5373,5379,5385,5391,5397,5403,5410,5416,5423,5430,5434,5439,5445,5452,5458,5464,5467,5473,5479,5485,5491,5497,5503,5509,5515,5521,5527,5533,5539,5546,5552,5558,5565,5572],{"id":2220,"category":43,"canonical_en":2221,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2223,"name":2224,"e":2225},"fdy.term.advanced_machinery_parts","Advanced Machinery Parts","[]","{\"ko\":{\"value\":\"고급 기계 부품\"},\"en\":{\"value\":\"Advanced Machinery Parts\"}}","고급 기계 부품","item\u002Fadvanced-machinery-parts",{"id":2227,"category":34,"canonical_en":2228,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2229,"name":2230,"e":2231},"fdy.term.advanced_smelter","Advanced Smelter","{\"ko\":{\"value\":\"고급 제련소\"},\"en\":{\"value\":\"Advanced Smelter\"}}","고급 제련소","building\u002Fadvanced-smelter",{"id":2233,"category":51,"canonical_en":2234,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2235,"name":2236,"e":2237},"fdy.term.advanced_xenoferrite_ignium_ore_blend","Advanced Xenoferrite-Ignium Ore Blend","{\"ko\":{\"value\":\"고급 제노페라이트-이그늄 광석 혼합물\"},\"en\":{\"value\":\"Advanced Xenoferrite-Ignium Ore Blend\"}}","고급 제노페라이트-이그늄 광석 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라인 병합기\"},\"en\":{\"value\":\"Assembly Line Merger\"}}","조립 라인 병합기","building\u002Fassembly-line-merger",{"id":2283,"category":34,"canonical_en":2284,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2285,"name":2286,"e":2287},"fdy.term.assembly_line_painter","Assembly Line Painter","{\"ko\":{\"value\":\"조립 라인 도장기\"},\"en\":{\"value\":\"Assembly Line Painter\"}}","조립 라인 도장기","building\u002Fassembly-line-painter",{"id":2289,"category":34,"canonical_en":2290,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2291,"name":2292,"e":2293},"fdy.term.assembly_line_producer","Assembly Line Producer","{\"ko\":{\"value\":\"조립 라인 생산기\"},\"en\":{\"value\":\"Assembly Line Producer\"}}","조립 라인 생산기","building\u002Fassembly-line-producer",{"id":2295,"category":34,"canonical_en":2296,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2297,"name":2298,"e":2299},"fdy.term.assembly_line_rail","Assembly Line Rail","{\"ko\":{\"value\":\"Assembly Line Rail（조립 라인 레일）\"},\"en\":{\"value\":\"Assembly Line Rail\"}}","Assembly Line Rail（조립 라인 레일）","building\u002Fassembly-line-rail",{"id":2301,"category":34,"canonical_en":2302,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2303,"name":2304,"e":2305},"fdy.term.assembly_line_splitter","Assembly Line Splitter","{\"ko\":{\"value\":\"조립 라인 분배기\"},\"en\":{\"value\":\"Assembly Line Splitter\"}}","조립 라인 분배기","building\u002Fassembly-line-splitter",{"id":2307,"category":34,"canonical_en":2308,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2309,"name":2310,"e":2311},"fdy.term.assembly_line_start","Assembly Line Start","{\"ko\":{\"value\":\"조립 라인 시작\"},\"en\":{\"value\":\"Assembly Line Start\"}}","조립 라인 시작","building\u002Fassembly-line-start",{"id":2313,"category":2314,"canonical_en":2315,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2316,"name":2317},"fdy.term.automation","terminology","Automation","{\"ko\":{\"value\":\"자동화\"},\"en\":{\"value\":\"Automation\"}}","자동화",{"id":2319,"category":43,"canonical_en":2320,"aliases":2321,"related_terms":2222,"icon_url":31,"translations":2322,"name":2323,"e":2324},"fdy.term.barrel_empty","Barrel (Empty)","{\"ja\":[\"バレル（空っぽ）\"],\"zh-CN\":[\"桶（空）\"]}","{\"ko\":{\"value\":\"통 (비어있음)\"},\"en\":{\"value\":\"Barrel (Empty)\"}}","통 (비어있음)","item\u002Fbarrel-empty",{"id":2326,"category":34,"canonical_en":2327,"aliases":2328,"related_terms":2222,"icon_url":31,"translations":2329,"name":2330,"e":2331},"fdy.term.battery_large","Battery (Large)","{\"ja\":[\"バッテリー（大）\"],\"zh-CN\":[\"电池（大型）\"]}","{\"ko\":{\"value\":\"배터리 (대형)\"},\"en\":{\"value\":\"Battery (Large)\"}}","배터리 (대형)","building\u002Fbattery-large",{"id":2333,"category":34,"canonical_en":2334,"aliases":2335,"related_terms":2222,"icon_url":31,"translations":2336,"name":2337,"e":2338},"fdy.term.battery_small","Battery (Small)","{\"ja\":[\"バッテリー（小）\"],\"zh-CN\":[\"电池（小型）\"]}","{\"ko\":{\"value\":\"배터리 (소형)\"},\"en\":{\"value\":\"Battery (Small)\"}}","배터리 (소형)","building\u002Fbattery-small",{"id":2340,"category":43,"canonical_en":2341,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2342,"name":2343,"e":2344},"fdy.term.biomass","Biomass","{\"ko\":{\"value\":\"바이오매스\"},\"en\":{\"value\":\"Biomass\"}}","바이오매스","item\u002Fbiomass",{"id":2346,"category":34,"canonical_en":2347,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2348,"name":2349,"e":2350},"fdy.term.biomass_burner","Biomass Burner","{\"ko\":{\"value\":\"바이오매스 연소기\"},\"en\":{\"value\":\"Biomass Burner\"}}","바이오매스 연소기","building\u002Fbiomass-burner",{"id":2352,"category":34,"canonical_en":2353,"aliases":2354,"related_terms":2222,"icon_url":31,"translations":2355,"name":2356},"fdy.term.blast_furnace","Blast Furnace","{\"pt-BR\":[\"Alto-Forno\"]}","{\"ko\":{\"value\":\"용광로\"},\"en\":{\"value\":\"Blast Furnace\"}}","용광로",{"id":2358,"category":51,"canonical_en":2359,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2360,"name":2361,"e":2362},"fdy.term.blast_furnace_base","Blast Furnace Base","{\"ko\":{\"value\":\"용광로 기반\"},\"en\":{\"value\":\"Blast Furnace Base\"}}","용광로 기반","recipe\u002Fblast-furnace-base",{"id":2364,"category":43,"canonical_en":2365,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2366,"name":2367,"e":2368},"fdy.term.blast_furnace_slag","Blast Furnace Slag","{\"ko\":{\"value\":\"용광로 슬래그\"},\"en\":{\"value\":\"Blast Furnace Slag\"}}","용광로 슬래그","item\u002Fblast-furnace-slag",{"id":2370,"category":2314,"canonical_en":2371,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2372,"name":2371},"fdy.term.blueprint","Blueprint","{\"ko\":{\"value\":null},\"en\":{\"value\":\"Blueprint\"}}",{"id":2374,"category":34,"canonical_en":2375,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2376,"name":2377,"e":2378},"fdy.term.boiler","Boiler","{\"ko\":{\"value\":\"보일러\"},\"en\":{\"value\":\"Boiler\"}}","보일러","building\u002Fboiler",{"id":2380,"category":51,"canonical_en":2381,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2382,"name":2383,"e":2384},"fdy.term.building_block","Building Block","{\"ko\":{\"value\":\"건축 블록\"},\"en\":{\"value\":\"Building Block\"}}","건축 블록","recipe\u002Fbuilding-block",{"id":2386,"category":34,"canonical_en":2387,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2388,"name":2389,"e":2390},"fdy.term.burner_generator","Burner 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패드）","building\u002Fcargo-ship-start-pad-liquids",{"id":2404,"category":34,"canonical_en":2405,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2406,"name":2407,"e":2408},"fdy.term.cargo_ship_target_pad","Cargo Ship Target Pad","{\"ko\":{\"value\":\"Cargo Ship Target Pad（화물선 목표 패드）\"},\"en\":{\"value\":\"Cargo Ship Target Pad\"}}","Cargo Ship Target Pad（화물선 목표 패드）","building\u002Fcargo-ship-target-pad",{"id":2410,"category":34,"canonical_en":2411,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2412,"name":2413,"e":2414},"fdy.term.cargo_ship_target_pad_liquids","Cargo Ship Target Pad (Liquids)","{\"ko\":{\"value\":\"Cargo Ship Target Pad (Liquids)（액체 화물선 목표 패드）\"},\"en\":{\"value\":\"Cargo Ship Target Pad (Liquids)\"}}","Cargo Ship Target Pad (Liquids)（액체 화물선 목표 패드）","building\u002Fcargo-ship-target-pad-liquids",{"id":2416,"category":34,"canonical_en":2417,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2418,"name":2419,"e":2420},"fdy.term.casting_machine","Casting Machine","{\"ko\":{\"value\":\"주조기\"},\"en\":{\"value\":\"Casting Machine\"}}","주조기","building\u002Fcasting-machine",{"id":2422,"category":51,"canonical_en":2423,"aliases":13,"related_terms":2222,"icon_url":31,"translations":2424,"name":2425,"e":2426},"fdy.term.ceiling_light","Ceiling Light","{\"ko\":{\"value\":\"천장 조명\"},\"en\":{\"value\":\"Ceiling Light\"}}","천장 조명","recipe\u002Fceiling-light",{"id":2428,"category":34,"canonical_en":2429,"aliases":2430,"related_terms":2222,"icon_url":31,"translations":2431,"name":2432,"e":2433},"fdy.term.ceiling_light_i","Ceiling Light I","{\"ja\":[\"天井照明Ⅰ\"]}","{\"ko\":{\"value\":\"천장 조명 I\"},\"en\":{\"value\":\"Ceiling Light I\"}}","천장 조명 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