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block-hyper-processor

Overview

The Hyper Processor is a Serpulo-exclusive logic block used to run complex programs in Mindustry. It functions as a high-performance alternative to the standard processors, designed to execute logic instructions faster and with greater capability, allowing for more advanced automation and control setups on Serpulo maps or servers that permit Serpulo content.

As a logic block, the Hyper Processor accepts a program written in Mindustry Logic and provides inputs/outputs through its built-in interfaces (connections, sensors, and memory). It is typically placed near other control and production infrastructure to coordinate builds, direct unit behavior, manage resource flows, and integrate with turrets and conveyors. Compared to basic processors, the Hyper Processor is intended for players who need tighter timing, more instruction throughput, or more complex scripts; see Mindustry Logic guides for fundamentals before attempting advanced programs.

Practical notes and usage tips:

  • Place the Hyper Processor adjacent to power and networked structures; like other logic blocks it requires power and line-of-sight con/sensors for certain operations.
  • Use it to centralize automation tasks that would be cumbersome with multiple basic processors, such as battlefield targeting routines, multi-factory scheduling, or large-scale resource routing.
  • Pair the Hyper Processor with memory cells and message bridges to share state across multiple processors or remote areas of the base.
  • For timing-sensitive scripts, rely on the Hyper Processor's higher execution capacity to reduce instruction spread over frames; profile and simplify code where possible to avoid stalls.
  • Consult the Logic Basics guide for syntax, instruction list, and examples before deploying elaborate programs on the Hyper Processor.