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{locale} 版のソースから表示しています\",\"label.aggregator_tagline\":\"{game} の攻略情報・データベース\",\"type.character\":\"ナイトファラー\",\"type.boss\":\"ボス\",\"type.weapon\":\"武器\",\"type.item\":\"アイテム\",\"type.location\":\"場所\",\"type.enemy\":\"敵\",\"type.status-effect\":\"状態異常\",\"type.achievement\":\"実績\",\"category.melee\":\"近接\",\"category.ranged\":\"遠距離\",\"category.hybrid\":\"ハイブリッド\",\"category.support\":\"サポート\",\"category.nightlord\":\"夜の王\",\"category.everdark_sovereign\":\"常夜の王\",\"category.day_three_boss\":\"3 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정경)\",\"category.blue\":\"파랑 (이슬비 정경)\",\"category.yellow\":\"노랑 (빛나는 정경)\",\"category.delicate\":\"섬세한\",\"category.polished\":\"광택 나는\",\"category.grand\":\"위대한\",\"category.main_region\":\"주요 지역\",\"category.shifting_earth\":\"시프팅 어스\",\"category.major_poi\":\"주요 거점\",\"category.hub\":\"거점\",\"category.minor_poi\":\"소형 거점\",\"category.humanoid\":\"인간형\",\"category.beast\":\"짐승\",\"category.undead\":\"언데드\",\"category.dragon\":\"용\",\"category.giant\":\"거인\",\"category.demi_human\":\"아인\",\"category.construct\":\"구조체\",\"category.spirit\":\"영혼\",\"category.other\":\"기타\",\"category.debuff\":\"디버프\",\"category.buff\":\"버프\",\"category.damage_type\":\"피해 속성\",\"category.environmental\":\"환경 효과\",\"category.story\":\"스토리\",\"category.challenge\":\"챌린지\",\"category.collection\":\"수집\",\"category.cooperation\":\"협력 플레이\",\"category.dlc_the_forsaken_hollows\":\"DLC: 버려진 동굴\",\"category.misc\":\"기타\",\"category.base\":\"본편\",\"category.the_forsaken_hollows\":\"버려진 동굴 (DLC)\",\"category.both\":\"둘 다\"},\"zh-CN\":{\"title.game_short\":\"黑夜君临\",\"section.tips\":\"攻略提示\",\"section.lore\":\"设定\",\"section.strategy\":\"攻略\",\"section.drops\":\"掉落\",\"section.weak_to\":\"弱点\",\"section.resists\":\"抗性\",\"section.scaling\":\"加成\",\"section.requirements\":\"属性要求\",\"section.character_skill\":\"角色技能\",\"section.ultimate_art\":\"究极技\",\"section.passives\":\"被动\",\"section.relic_effects\":\"遗物效果\",\"section.found_in\":\"获取位置\",\"nav.guides\":\"攻略指南\",\"nav.patch_notes\":\"补丁说明\",\"nav.news\":\"新闻\",\"label.fallback_locale\":\"正在显示 {locale} 版本的内容\",\"label.aggregator_tagline\":\"{game} 攻略数据库\",\"type.character\":\"渡夜者\",\"type.boss\":\"BOSS\",\"type.weapon\":\"武器\",\"type.item\":\"道具\",\"type.location\":\"地点\",\"type.enemy\":\"敌人\",\"type.status-effect\":\"状态异常\",\"type.achievement\":\"成就\",\"category.melee\":\"近战\",\"category.ranged\":\"远程\",\"category.hybrid\":\"混合\",\"category.support\":\"辅助\",\"category.nightlord\":\"黑夜王\",\"category.everdark_sovereign\":\"永夜之王\",\"category.day_three_boss\":\"第三日 BOSS\",\"category.field_boss\":\"野外 BOSS\",\"category.minor_boss\":\"小型 BOSS\",\"category.melee_armament\":\"近战武器\",\"category.ranged_weapon\":\"远程武器\",\"category.glintstone_staff\":\"辉石杖\",\"category.sacred_seal\":\"圣印记\",\"category.shield\":\"盾\",\"category.greatsword\":\"大剑\",\"category.straight_sword\":\"直剑\",\"category.dagger\":\"匕首\",\"category.curved_sword\":\"弯刀\",\"category.colossal_sword\":\"巨大剑\",\"category.thrusting_sword\":\"刺剑\",\"category.heavy_thrusting_sword\":\"重刺剑\",\"category.reaper\":\"大镰\",\"category.katana\":\"武士刀\",\"category.halberd\":\"戟\",\"category.claw\":\"爪\",\"category.fist\":\"拳\",\"category.colossal_weapon\":\"巨大武器\",\"category.greatbow\":\"大弓\",\"category.bow\":\"弓\",\"category.ballista\":\"弩炮\",\"category.greatshield\":\"大盾\",\"category.medium_shield\":\"中盾\",\"category.standard\":\"标准\",\"category.magic\":\"魔力\",\"category.fire\":\"火焰\",\"category.lightning\":\"雷电\",\"category.sacred\":\"神圣\",\"category.cold\":\"冷气\",\"category.poison\":\"毒\",\"category.blood\":\"出血\",\"category.frenzied\":\"狂乱\",\"category.sleep\":\"睡眠\",\"category.rot\":\"腐败\",\"category.occult\":\"神秘\",\"category.common\":\"普通\",\"category.uncommon\":\"高级\",\"category.rare\":\"稀有\",\"category.legendary\":\"传说\",\"category.head\":\"头部\",\"category.chest\":\"胸部\",\"category.arms\":\"手臂\",\"category.legs\":\"腿部\",\"category.relic\":\"遗物\",\"category.consumable\":\"消耗品\",\"category.key_item\":\"重要道具\",\"category.sorcery\":\"魔法\",\"category.incantation\":\"祷告\",\"category.ash_of_war\":\"战灰\",\"category.talisman\":\"护符\",\"category.tool\":\"工具\",\"category.red\":\"红色 (燃烧之景)\",\"category.green\":\"绿色 (宁静之景)\",\"category.blue\":\"蓝色 (细雨之景)\",\"category.yellow\":\"黄色 (光辉之景)\",\"category.delicate\":\"精致\",\"category.polished\":\"抛光\",\"category.grand\":\"宏大\",\"category.main_region\":\"主要区域\",\"category.shifting_earth\":\"移变之地\",\"category.major_poi\":\"主要据点\",\"category.hub\":\"据点\",\"category.minor_poi\":\"小型据点\",\"category.humanoid\":\"人型\",\"category.beast\":\"野兽\",\"category.undead\":\"不死\",\"category.dragon\":\"龙\",\"category.giant\":\"巨人\",\"category.demi_human\":\"亚人\",\"category.construct\":\"构造体\",\"category.spirit\":\"灵体\",\"category.other\":\"其他\",\"category.debuff\":\"减益\",\"category.buff\":\"增益\",\"category.damage_type\":\"伤害类型\",\"category.environmental\":\"环境效果\",\"category.story\":\"剧情\",\"category.challenge\":\"挑战\",\"category.collection\":\"收集\",\"category.cooperation\":\"协力\",\"category.dlc_the_forsaken_hollows\":\"DLC: 被弃的空洞\",\"category.misc\":\"其他\",\"category.base\":\"本体\",\"category.the_forsaken_hollows\":\"被弃的空洞 (DLC)\",\"category.both\":\"两者\"},\"en\":{\"title.game_short\":\"Nightreign\",\"section.tips\":\"Tips\",\"section.lore\":\"Lore\",\"section.strategy\":\"Strategy\",\"section.drops\":\"Drops\",\"section.weak_to\":\"Weak to\",\"section.resists\":\"Resists\",\"section.scaling\":\"Stat Scaling\",\"section.requirements\":\"Requirements\",\"section.character_skill\":\"Character Skill\",\"section.ultimate_art\":\"Ultimate Art\",\"section.passives\":\"Passives\",\"section.relic_effects\":\"Relic Effects\",\"section.found_in\":\"Found in\",\"nav.guides\":\"Guides\",\"nav.patch_notes\":\"Patch Notes\",\"nav.news\":\"News\",\"label.fallback_locale\":\"Showing the {locale} source for this content\",\"label.aggregator_tagline\":\"{game} Wiki & Strategy Guide\",\"type.character\":\"Nightfarers\",\"type.boss\":\"Bosses\",\"type.weapon\":\"Weapons\",\"type.item\":\"Items\",\"type.location\":\"Locations\",\"type.enemy\":\"Enemies\",\"type.status-effect\":\"Status 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Knight]] (Soberano da Escuridão Eterna) é um chefe de [[nr.term.steam_ach_ach00|Nightreign]] encontrado como uma variação de Fulghor da Escuridão Eterna. Esta versão soberana começa o combate já acompanhada por seu membro da Noite, entrando imediatamente no que, na prática, é a segunda fase. A luta enfatiza padrões de projéteis sagrados à distância e sequências agressivas de combate corpo a corpo com lâmina dupla, e o chefe se torna imune a atordoamento por relâmpago quando alcança sua fase posterior.\\n\\nO encontro faz a transição por volta de metade da vida, quando o soberano da Escuridão Eterna decepa seu braço da Noite e ascende brevemente para regenerá-lo; essa ascensão sinaliza a mudança de fase. Ao retornar ao chão, ele começa com um único disparo vertical de flecha para o ar, que gera chuvas expansivas de projéteis sagrados irradiando para fora a partir de sua posição, forçando todos os [[nr.term.nightfarers|Nightfarers]] a se moverem e manterem espaçamento.\\n\\nNo corpo a corpo, ele empunha uma lâmina dupla com dois conjuntos distintos de ataques. Se ele girar a lâmina dupla acima de si, executa um longo combo de golpes: cinco ataques consecutivos, uma breve pausa para se reposicionar, mais quatro golpes e, então, um ataque final carregado. Esse combo deixa um grande ponto cego diretamente atrás dele. Se, em vez disso, ele mantiver a lâmina preparada acima de si, ele realiza duas varridas giratórias, salta alto e então desce com um golpe final. Ambos os conjuntos são rápidos e cobrem arcos amplos; explorar o ponto cego traseiro é a principal opção defensiva.\\n\\nEm níveis mais altos de agressividade, ele pode galopar pelo ar, fixar mira em um alvo marcado e pintar a última posição conhecida desse alvo com um feixe dourado cintilante antes de disparar uma única flecha que detona em uma explosão massiva. Depois de disparar a bomba, ele desce lentamente flutuando e retoma os ataques com lâmina dupla e projéteis. Durante a janela de regeneração no ar, ele não é suscetível a atordoamento por relâmpago.\\n\\n- Mantenha distância quando ele disparar a flecha vertical inicial que cria as chuvas expansivas; os projéteis se movem lentamente para fora e podem ser contornados e evitados correndo.\\n- Quando o feixe dourado aparecer, identifique quem está sendo rastreado e afaste-se da posição desse alvo. 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