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The recipe consumes 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and is crafted in the [[fdy.term.assembler_i|Assembler I]]. As the primary_output_item Assembly Line Rail, this recipe is used to create the structural rail components required for constructing and extending automated assembly lines within the production network. The recipe is categorized under assembly and must be processed by an Assembler I to yield the finished rail component.\",\"canonical_id\":\"Assembly Line Rail\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_rail\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_rail\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_rail\"}",{"id":224,"slug":225,"locale":7,"data":226,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.assembly-line-splitter.en","assembly-line-splitter","{\"description\":\"**[[fdy.term.assembly_line_splitter|Assembly Line Splitter]]** is an assembly recipe in *FOUNDRY* that produces one **Assembly Line Splitter** in **[[fdy.term.assembler_i|Assembler I]]** over 5 seconds. It consumes **[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]**, **[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]**, and **[[fdy.term.circuit_board|Circuit Board]]**, making it a crafted component tied to the game’s assembly production chain.\",\"canonical_id\":\"Assembly Line Splitter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_splitter\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":6},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_splitter\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_splitter\"}",{"id":228,"slug":229,"locale":7,"data":230,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.assembly-line-start.en","assembly-line-start","{\"description\":\"[[fdy.term.assembly_line_start|Assembly Line Start]] is an assembly recipe in the assembly category that produces 1 Assembly Line Start in 8 seconds. The recipe requires 30 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 8 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 4 [[fdy.term.circuit_board|Circuit Board]], and 8 [[fdy.term.hydraulic_piston|Hydraulic Piston]] as ingredients. Its primary output item is Assembly Line Start and the recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe ties high-tier component inputs into a single Assembly Line Start unit for use in manufacturing or construction chains.\",\"canonical_id\":\"Assembly Line Start\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_start\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":8},{\"item\":\"fdy.term.circuit_board\",\"count\":4},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_start\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_start\"}",{"id":232,"slug":233,"locale":7,"data":234,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.barrel-empty.en","barrel-empty","{\"description\":\"[[fdy.term.barrel_empty|Barrel (Empty)]] is an assembly recipe that produces one Barrel (Empty) in 3 seconds. The recipe consumes one [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as its sole ingredient and yields Barrel (Empty) ×1 as the primary output. It is performed in the [[fdy.term.assembler_i|Assembler I]] building and is part of the game's item production chain for containers and storage-related crafting. The recipe's short production time and single-component input make it a basic manufacturing step for obtaining empty barrels.\",\"canonical_id\":\"Barrel (Empty)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.barrel_empty\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.barrel_empty\"}",{"id":236,"slug":237,"locale":7,"data":238,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.battery-large.en","battery-large","{\"description\":\"[[fdy.term.battery_large|Battery (Large)]] is an assembly recipe that produces one Battery (Large) as its primary output. The recipe requires 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.circuit_board|Circuit Board]], and 20 [[fdy.term.energy_cell|Energy Cell]] and completes in 7.5 seconds. It is categorized under assembly and is built on the [[fdy.term.assembler_i|Assembler I]]. The recipe converts the listed inputs into a single Battery (Large) item through the Assembler I production process.\",\"canonical_id\":\"Battery (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.battery_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.battery_large\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.battery_large\"}",{"id":240,"slug":241,"locale":7,"data":242,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.battery-small.en","battery-small","{\"description\":\"[[fdy.term.battery_small|Battery (Small)]] is an assembly recipe that produces 1 Battery (Small) as its primary output. The recipe requires 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 4 [[fdy.term.electronic_components|Electronic Components]], 20 [[fdy.term.technum_rods|Technum Rods]] and 10 [[fdy.term.energy_cell|Energy Cell]] and completes in 5 seconds. This recipe is crafted in the [[fdy.term.assembler_i|Assembler I]] building and yields Battery (Small) ×1 per craft. The recipe belongs to the assembly category and is used to convert the listed component items into the finished Battery (Small).\",\"canonical_id\":\"Battery (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.battery_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":4},{\"item\":\"fdy.term.technum_rods\",\"count\":20},{\"item\":\"fdy.term.energy_cell\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.battery_small\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.battery_small\"}",{"id":244,"slug":245,"locale":7,"data":246,"updated_at":247,"created_at":190,"listed_only":168},"fdy.recipe.biomass.en","biomass","{\"description\":\"[[fdy.term.biomass|Biomass]] is a basic organic resource used throughout the early and mid game. It is gathered from vegetation across the map and can also be crafted in a [[fdy.term.greenhouse|Greenhouse]] using Biomass, Ore, and [[fdy.term.water|Water]]. In practice, it is one of the first materials players stockpile because of how broadly it is consumed before higher-tier power and production options become available.\\n\\nIts most important role is as fuel. In the early phases of the game, Biomass is a primary fuel source for Biomass Burners and for various machinery, making it essential for keeping an initial base running until the [[fdy.term.burner_generator|Burner Generator]] is unlocked through Research Servers. Because of this, players usually want a steady supply of Biomass before expanding power-hungry production lines.\\n\\nBiomass is also used as a crafting component in a wide range of recipes. It appears in the production of office furniture, explosives, decorative blocks, and tools, so even after better fuels become available it remains relevant as a general-purpose industrial ingredient.\\n\\nPractical uses and acquisition points:\\n- Gather it by harvesting trees, plants, and other organic sources scattered around the map.\\n- Craft it in a Greenhouse with Biomass, Ore, and Water.\\n- Use it to keep Biomass Burners and other early machinery supplied before higher-tier power is unlocked.\\n- Reserve some stock for crafting, since it is used in furniture, explosives, decorative pieces, and tools.\\n\\nBecause Biomass has both fuel and crafting demand, it is worth treating it as a shared strategic resource rather than burning it immediately. Collecting vegetation during exploration and maintaining a production loop in a Greenhouse helps avoid shortages during early expansion.\",\"canonical_id\":\"Biomass\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.biomass\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.biomass\",\"count\":2}],\"time_seconds\":60,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.biomass\"}","2026-06-03 10:56:55",{"id":249,"slug":250,"locale":7,"data":251,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.biomass-burner.en","biomass-burner","{\"description\":\"[[fdy.term.biomass_burner|Biomass Burner]] is an assembly recipe that produces one Biomass Burner item and requires 4 seconds to complete. The recipe consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×5, [[fdy.term.electronic_components|Electronic Components]] ×5, and [[fdy.term.technum_rods|Technum Rods]] ×5 as ingredients. Its primary output is the Biomass Burner item. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe defines the manufacturing inputs, output count, and crafting time for producing Biomass Burner units within the FOUNDRY production system.\",\"canonical_id\":\"Biomass Burner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.biomass_burner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.biomass_burner\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.biomass_burner\"}",{"id":253,"slug":254,"locale":7,"data":255,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.blast-furnace-base.en","blast-furnace-base","{\"description\":\"Blast Furnace Base is an assembly recipe in FOUNDRY that produces 1 Blast Furnace Base in 20 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 600 [[fdy.term.concrete|Concrete]], 600 Steel Beams, 300 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 200 Circuit Boards, making it a major construction recipe for setting up blast furnace infrastructure.\",\"canonical_id\":\"Blast Furnace Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.blast_furnace_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":600},{\"item\":\"fdy.term.steel_beams\",\"count\":600},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":300},{\"item\":\"fdy.term.circuit_board\",\"count\":200}],\"outputs\":[{\"item\":\"fdy.term.blast_furnace_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.blast_furnace_base\"}",{"id":257,"slug":258,"locale":7,"data":259,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.boiler.en","boiler","{\"description\":\"The Boiler is a mid-game industrial building that converts fuel and water into steam for use by Steam Turbines. It sits in a water-and-fuel loop: each [[fdy.term.boiler|Boiler]] consumes **20 L\u002Fs of [[fdy.term.water|Water]]** through either side port and can be chained directly with other Boilers, since the ports are bidirectional. This makes it easy to build compact arrays or connect them with [[fdy.term.pipe|Pipe]] sections as needed.\\n\\nA single Boiler produces enough steam to support one [[fdy.term.steam_turbine|Steam Turbine]] at full output. Each Boiler can supply **60 L\u002Fs of steam**, matching the **60 L\u002Fs** a Steam Turbine needs to run at its maximum **3.6 MW** output. In practice, that means one Boiler per Steam Turbine for full-capacity operation.\\n\\nFor water supply, the building is simple to scale but easy to overtax if the pipe network is not planned carefully:\\n- Each Boiler adds **5 complexity** to the Pipe Network it is attached to.\\n- One Pipe Intake provides **500 L\u002Fs**, enough for **25 Boilers** at full rate.\\n- The Pipe Network itself caps at **600 L\u002Fs**, so two Pipe Intakes are needed to push the total Boiler count up to **30 Boilers** before hitting the network limit.\\n\\nFuel consumption depends on the chosen fuel and the Boiler must receive **3.6 MJ\u002Fs** to maintain **360 L\u002Fs of steam**. Its supported fuels include [[fdy.term.biomass|Biomass]], [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]], [[fdy.term.ignium_ore|Ignium Ore]], [[fdy.term.portable_fuel|Portable Fuel]], Ignium Fuel Rods, and [[fdy.term.coked_ignium|Coked Ignium]]. Portable Fuel and Ignium Fuel Rods are especially convenient for sustained operation because they provide longer burn times and lower item consumption rates, while Coked Ignium is notable for having a slightly better energy return per mined unit of Ignium despite its lower raw energy value, since it is produced at a **2:5** ratio.\\n\\nWhen planning a boiler line, the main considerations are water throughput, pipe network capacity, and fuel logistics. The building is most efficient when paired directly with Steam Turbines and fed from a stable water source, since its output is intentionally tuned to match turbine demand exactly.\",\"canonical_id\":\"Boiler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.boiler\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":5},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.boiler\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.boiler\"}",{"id":261,"slug":262,"locale":7,"data":263,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.building-block.en","building-block","{\"description\":\"Building Block is an assembly recipe that produces 10 Building Block in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 4 [[fdy.term.technum_rods|Technum Rods]], making it a basic fabrication step for creating Building Block as a construction material in FOUNDRY.\",\"canonical_id\":\"Building Block\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.building_block\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.technum_rods\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.building_block\",\"count\":10}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.building_block\"}",{"id":265,"slug":266,"locale":7,"data":267,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.burner-generator.en","burner-generator","{\"description\":\"[[fdy.term.burner_generator|Burner Generator]] is an assembly recipe that produces 1 Burner Generator in 4 seconds. The recipe requires 25 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.electronic_components|Electronic Components]] and 5 [[fdy.term.technum_rods|Technum Rods]] as ingredients. The recipe’s primary output is the Burner Generator item and it is assembled in the [[fdy.term.assembler_i|Assembler I]] building. This recipe defines the manufacturing inputs and processing time needed to produce Burner Generator units within the FOUNDRY production chain.\",\"canonical_id\":\"Burner Generator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.burner_generator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.burner_generator\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.burner_generator\"}",{"id":269,"slug":270,"locale":7,"data":271,"updated_at":272,"created_at":178,"listed_only":168},"fdy.recipe.cargo-ship-start-pad.en","cargo-ship-start-pad","{\"description\":\"The Cargo Ship Start Pad is one of the two pad types used by cargo ships. It serves as the launch point for ship routes, while the [[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad]] acts as the destination. Together, the two pads define a cargo ship line, letting ships move items between distant parts of a factory without relying on long belt runs.\\n\\nCargo ships can now queue and take turns unloading their cargo, but only one cargo ship may offload its inventory at a time. This means multiple start pads can feed into the same target pad, and the ships will wait their turn rather than trying to unload simultaneously. The system is convenient for linking separated production areas, especially when a direct transport line would be awkward or expensive to build.\\n\\nIn practice, cargo ships are often used as an alternative to long belt highways, but their throughput depends heavily on the distance between the pads. Longer trips reduce practical output, so cargo ships may be a poor fit for very large bases unless you are willing to deploy several routes. A single target pad can be supplied by any number of start pads, but the receiving side still has a limit, so routing too much traffic into one destination will cause a bottleneck.\\n\\n- The Cargo Ship Start Pad is the source side of a cargo ship route.\\n- Each route requires a matching Cargo Ship Target Pad to receive deliveries.\\n- Multiple start pads can share one target pad, with ships queueing to unload one at a time.\\n- The maximum output of a target pad is approximately **4800\u002Fmin**, assuming all 20 ports and MK3 belts are used.\\n- If you expect higher demand than that, set up a second target pad to handle overflow instead of overloading a single destination.\\n- Because throughput varies with travel distance, cargo ships work best when used to connect manageable production clusters rather than as a universal replacement for belts.\",\"canonical_id\":\"Cargo Ship Start Pad\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_start_pad\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.glass\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_start_pad\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_start_pad\"}","2026-06-08 07:38:06",{"id":274,"slug":275,"locale":7,"data":276,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.cargo-ship-start-pad-liquids.en","cargo-ship-start-pad-liquids","{\"description\":\"**[[fdy.term.cargo_ship_start_pad_liquids|Cargo Ship Start Pad (Liquids)]]** is an assembly recipe in *Foundry* that produces 1 [[fdy.term.cargo_ship_start_pad|Cargo Ship Start Pad]] (Liquids) in 30 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], [[fdy.term.circuit_board|Circuit Board]], and [[fdy.term.glass|Glass]], making it a construction recipe for setting up the liquid cargo ship start pad used in the factory’s transport and logistics system.\",\"canonical_id\":\"Cargo Ship Start Pad (Liquids)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_start_pad_liquids\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.glass\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_start_pad_liquids\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_start_pad_liquids\"}",{"id":278,"slug":279,"locale":7,"data":280,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.cargo-ship-target-pad.en","cargo-ship-target-pad","{\"description\":\"The Cargo Ship Target Pad is the destination half of the cargo ship logistics system. Cargo ships use two pad types: a [[fdy.term.cargo_ship_start_pad|Cargo Ship Start Pad]] and a [[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad]], with the target pad serving as the receiving point for shipments launched from start pads. Once cargo ships are linked, they travel between the paired pads and unload their freight at the target.\\n\\nCargo ships can now queue and take turns unloading, but only one cargo ship may offload its inventory at a time. This makes the system more practical than earlier single-file unloading behavior, while still limiting peak throughput at a busy destination.\\n\\nIn practice, Cargo Ship Target Pads are best used for moving goods over long distances where belts would be cumbersome, but they are not always the ideal answer for very large bases. Their effective throughput varies significantly with travel distance between pads, so a cargo ship route that looks efficient on paper can slow down once the route gets longer. If you plan to rely on them heavily, you may need multiple routes rather than a single central hub.\\n\\n- A single target pad can be supplied by any number of start pads, since arriving ships queue and unload in turn.\\n- The practical maximum output of one target pad is about **4800\u002Fmin** when using all 20 ports and MK3 belts.\\n- Do not feed more than that into one target pad; if demand is higher, set up a second target pad to handle the overflow.\\n- They are most attractive as an alternative to long belt highways, especially when you want to simplify transport across large gaps.\",\"canonical_id\":\"Cargo Ship Target Pad\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_target_pad\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_target_pad\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_target_pad\"}",{"id":282,"slug":283,"locale":7,"data":284,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.cargo-ship-target-pad-liquids.en","cargo-ship-target-pad-liquids","{\"description\":\"[[fdy.term.cargo_ship_target_pad_liquids|Cargo Ship Target Pad (Liquids)]] is an assembly recipe that produces one [[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad]] (Liquids) in 12 seconds. The recipe requires 100 steel beams, 10 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 10 [[fdy.term.circuit_board|Circuit Board]] as inputs and yields Cargo Ship Target Pad (Liquids) ×1 as the primary output. This recipe is manufactured in the [[fdy.term.assembler_i|Assembler I]] building and belongs to the assembly category. It converts bulk structural components and electronics into a specialized cargo ship target pad used for liquid cargo operations.\",\"canonical_id\":\"Cargo Ship Target Pad (Liquids)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_target_pad_liquids\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_target_pad_liquids\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_target_pad_liquids\"}",{"id":286,"slug":287,"locale":7,"data":288,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.casting-machine.en","casting-machine","{\"description\":\"`[[fdy.term.casting_machine|Casting Machine]]` is an assembly recipe that produces one `Casting Machine` in `[[fdy.term.assembler_i|Assembler I]]` over 8 seconds. It consumes `Steel Beams`, `[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]`, and `[[fdy.term.electronic_components|Electronic Components]]`, making it part of the mid-tier production chain for manufacturing industrial equipment.\",\"canonical_id\":\"Casting Machine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.casting_machine\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.casting_machine\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.casting_machine\"}",{"id":290,"slug":291,"locale":7,"data":292,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ceiling-light.en","ceiling-light","{\"description\":\"Ceiling Light is an assembly recipe that produces [[fdy.term.ceiling_light_i|Ceiling Light I]] ×1 from [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×2 and [[fdy.term.electronic_components|Electronic Components]] ×1. The recipe belongs to the assembly category and requires 2 seconds to complete. Ceiling Light is manufactured in the [[fdy.term.assembler_i|Assembler I]], with Ceiling Light I as the primary output item. This recipe defines the immediate inputs and production time for integrating ceiling lighting into factory workflows.\",\"canonical_id\":\"Ceiling Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ceiling_light_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ceiling_light_i\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ceiling_light\"}",{"id":294,"slug":295,"locale":7,"data":296,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ceiling-light-large.en","ceiling-light-large","{\"description\":\"[[fdy.term.ceiling_light|Ceiling Light]] (Large) is an assembly recipe that crafts one [[fdy.term.ceiling_light_ii|Ceiling Light II]] from five steel beams and five [[fdy.term.electronic_components|Electronic Components]] in 2 seconds. The recipe is categorized under assembly and is produced using the [[fdy.term.assembler_i|Assembler I]] building. The listed ingredients and primary output define its role in manufacturing chains where Ceiling Light II is required.\",\"canonical_id\":\"Ceiling Light (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ceiling_light_ii\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.ceiling_light_ii\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ceiling_light_large\"}",{"id":298,"slug":299,"locale":7,"data":300,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.cement.en","cement","{\"description\":\"[[fdy.term.cement|Cement]] is a mining recipe that converts raw materials into construction-grade Cement using a [[fdy.term.crusher_i|Crusher I]]. The recipe takes 12 seconds and consumes 2 [[fdy.term.mineral_rocks|Mineral Rocks]] and 1 [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] to produce 2 Cement (primary output: Cement). It is categorized under mining and is executed in the Crusher I building, tying raw resource processing to construction and manufacturing chains. The recipe's inputs and 2× output define its role as a mid-tier material conversion used to supply Cement for downstream recipes and buildings.\",\"canonical_id\":\"Cement\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.cement\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":2},{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.cement\",\"count\":2}],\"time_seconds\":12,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.cement\"}",{"id":302,"slug":303,"locale":7,"data":304,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.cement-slag-reprocessing.en","cement-slag-reprocessing","{\"description\":\"[[fdy.term.cement|Cement]] (Slag Reprocessing) is a chemistry recipe that converts 36 units of [[fdy.term.blast_furnace_slag|Blast Furnace Slag]] into 1 Cement as its primary output. The recipe runs in 12 seconds and must be processed in a [[fdy.term.chemical_processor|Chemical Processor]]. Cement (Slag Reprocessing) is categorized under chemistry and the single listed output is Cement ×1; its sole listed ingredient is Blast Furnace Slag ×36.\",\"canonical_id\":\"Cement (Slag Reprocessing)\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.cement\",\"ingredients\":[{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":36}],\"outputs\":[{\"item\":\"fdy.term.cement\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.cement_slag_reprocessing\"}",{"id":306,"slug":307,"locale":7,"data":308,"updated_at":189,"created_at":309,"listed_only":168},"fdy.recipe.charged-xeno-crystal.en","charged-xeno-crystal","{\"description\":\"Charged Xeno-Crystal is an assembly recipe used in the [[fdy.term.crystal_refiner|Crystal Refiner]] to convert 10 Xeno-Crystals, 1 [[fdy.term.energy_cell|Energy Cell]], and 2,000 [[fdy.term.ignium_enriched_water|Ignium-Enriched Water]] into 10 Charged Xeno-Crystals over 3 seconds. It is a direct refining process for producing the charged crystal output used in FOUNDRY production chains.\",\"canonical_id\":\"Charged Xeno-Crystal\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.charged_xeno_crystal\",\"ingredients\":[{\"item\":\"fdy.term.xeno_crystal\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":1},{\"item\":\"fdy.term.ignium_enriched_water\",\"count\":2000}],\"outputs\":[{\"item\":\"fdy.term.charged_xeno_crystal\",\"count\":10}],\"time_seconds\":3,\"building\":\"fdy.term.crystal_refiner\",\"name\":\"fdy.term.charged_xeno_crystal\"}","2026-05-31 06:51:07",{"id":311,"slug":312,"locale":7,"data":313,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.chemical-processor.en","chemical-processor","{\"description\":\"[[fdy.term.chemical_processor|Chemical Processor]] is an assembly recipe that produces 1 Chemical Processor in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It requires 20 Steel Beams, 10 [[fdy.term.polymer_board|Polymer Board]], 5 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 5 [[fdy.term.circuit_board|Circuit Board]], making it a mid-tier crafted component used in FOUNDRY’s manufacturing chain.\",\"canonical_id\":\"Chemical Processor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.chemical_processor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.polymer_board\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.chemical_processor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.chemical_processor\"}",{"id":315,"slug":316,"locale":7,"data":317,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.circuit-board.en","circuit-board","{\"description\":\"[[fdy.term.circuit_board|Circuit Board]] is an assembly recipe that produces 1 Circuit Board in 5 seconds using an [[fdy.term.assembler_i|Assembler I]]. The recipe requires 1 [[fdy.term.polymer_board|Polymer Board]] and 2 [[fdy.term.electronic_components|Electronic Components]] as ingredients and lists Circuit Board as its primary output item. This recipe is executed in the Assembler I building and is part of the game's electronic manufacturing chain, converting intermediate polymers and components into finished circuit boards for use in higher-tier production.\",\"canonical_id\":\"Circuit Board\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.circuit_board\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.circuit_board\"}",{"id":319,"slug":320,"locale":7,"data":321,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.coked-ignium.en","coked-ignium","{\"description\":\"[[fdy.term.coked_ignium|Coked Ignium]] is a smelting recipe that converts raw [[fdy.term.ignium_ore|Ignium Ore]] into processed Coked Ignium; it consumes 2 × Ignium Ore and produces 5 × Coked Ignium as its primary output. The recipe belongs to the smelting category and requires an [[fdy.term.advanced_smelter|Advanced Smelter]] to run, with a crafting time of 11.25 seconds per operation. Coked Ignium is the primary output item of this recipe and is produced exclusively through the Advanced Smelter using the specified ingredient ratio and processing time.\",\"canonical_id\":\"Coked Ignium\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.coked_ignium\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.coked_ignium\",\"count\":5}],\"time_seconds\":11.25,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.coked_ignium\"}",{"id":323,"slug":324,"locale":7,"data":325,"updated_at":189,"created_at":326,"listed_only":168},"fdy.recipe.combat-drone.en","combat-drone","{\"description\":\"Combat Drone is an assembly recipe that produces 1 Combat Drone in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], [[fdy.term.circuit_board|Circuit Board]], [[fdy.term.hover_engine|Hover Engine]], and [[fdy.term.recipe_weapon_components|Weapon Components]], making it the crafting step that turns industrial components into a deployable combat unit.\",\"canonical_id\":\"Combat Drone\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_drone\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.hover_engine\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_drone\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_drone\"}","2026-06-02 23:51:49",{"id":328,"slug":329,"locale":7,"data":330,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.combat-robot-arm.en","combat-robot-arm","{\"description\":\"Combat Robot Arm is an assembly recipe that produces 1 Combat Robot Arm in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.hydraulic_piston|Hydraulic Piston]], Steel Beams, and [[fdy.term.recipe_weapon_components|Weapon Components]], and serves as the production step for creating this combat-oriented robot arm component.\",\"canonical_id\":\"Combat Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_arm\"}",{"id":332,"slug":333,"locale":7,"data":334,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.combat-robot-head.en","combat-robot-head","{\"description\":\"Combat Robot Head is an assembly recipe in `[[fdy.term.assembler_i|Assembler I]]` that crafts one `Combat Robot Head` in 15 seconds. It consumes `[[fdy.term.robot_parts|Robot Parts]]`, `[[fdy.term.firmarlite_sheet|Firmarlite Sheet]]`, and `[[fdy.term.recipe_weapon_components|Weapon Components]]`, making it a manufacturing step in the production chain for combat robot components.\",\"canonical_id\":\"Combat Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_head\"}",{"id":336,"slug":337,"locale":7,"data":338,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.combat-robot-leg.en","combat-robot-leg","{\"description\":\"`Combat Robot Leg` is an assembly recipe that produces one `Combat Robot Leg` in `[[fdy.term.assembler_i|Assembler I]]` over 15 seconds. It combines `[[fdy.term.robot_parts|Robot Parts]]`, `[[fdy.term.hydraulic_piston|Hydraulic Piston]]`, and `Steel Beams` into a finished combat robot component used in FOUNDRY’s manufacturing chain.\",\"canonical_id\":\"Combat Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_leg\"}",{"id":340,"slug":341,"locale":7,"data":342,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.combat-robot-torso.en","combat-robot-torso","{\"description\":\"**Combat Robot Torso** is an assembly recipe that produces one Combat Robot Torso in an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.cpu|CPU]], Steel Beams, and an [[fdy.term.energy_cell|Energy Cell]], making it a key step in constructing combat robot components.\",\"canonical_id\":\"Combat Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_torso\"}",{"id":344,"slug":345,"locale":7,"data":346,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.concrete.en","concrete","{\"description\":\"[[fdy.term.concrete|Concrete]] is a smelting recipe in the [[fdy.term.casting_machine|Casting Machine]] that produces 4 Concrete in 15 seconds. It combines 2 [[fdy.term.cement|Cement]], 4 [[fdy.term.gravel|Gravel]], and 20 [[fdy.term.water|Water]] to create a basic construction material used throughout FOUNDRY.\",\"canonical_id\":\"Concrete\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.concrete\",\"ingredients\":[{\"item\":\"fdy.term.cement\",\"count\":2},{\"item\":\"fdy.term.gravel\",\"count\":4},{\"item\":\"fdy.term.water\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.concrete\",\"count\":4}],\"time_seconds\":15,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.concrete\"}",{"id":348,"slug":349,"locale":7,"data":350,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.construction-material.en","construction-material","{\"description\":\"[[fdy.term.construction_material|Construction Material]] is a specialized item used in the construction of modular buildings. It is not meant to be handled like ordinary bulk resources, because its normal stack size is very small and regular [[fdy.term.storage|Storage]] containers are a poor fit for it.\\n\\nThe intended place to store Construction Material is a [[fdy.term.construction_warehouse|Construction Warehouse]], where it stacks up to **25,000**. This is also the only storage type that allows a [[fdy.term.transport_ship_port|Transport Ship Port]] to access it for construction logistics. For modular building work, a [[fdy.term.construction_ship_port|Construction Ship Port]] is also required: the Transport Ship Port only delivers Construction Material to the building site, while the Construction Ship Port performs the actual construction.\\n\\n- Do not keep Construction Material in standard Storage containers unless you have no alternative.\\n- Use a Construction Warehouse to take advantage of its large stack limit.\\n- A Transport Ship Port can move it to the site, but it cannot build with it on its own.\\n- A Construction Ship Port is necessary to complete modular buildings that use this item.\",\"canonical_id\":\"Construction Material\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_material\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":90},{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.concrete\",\"count\":30},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.construction_material\",\"count\":150}],\"time_seconds\":90,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_material\"}",{"id":352,"slug":353,"locale":7,"data":354,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.construction-ship-port.en","construction-ship-port","{\"description\":\"[[fdy.term.construction_ship_port|Construction Ship Port]] is an assembly recipe that produces one Construction Ship Port in 10 seconds. The recipe requires 100 steel beams, 100 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 25 [[fdy.term.circuit_board|Circuit Board]], 10 [[fdy.term.energy_cell|Energy Cell]], 50 [[fdy.term.polymer_board|Polymer Board]] and 20 [[fdy.term.maintenance_drone|Maintenance Drone]] as inputs. The primary output item is Construction Ship Port and the recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe converts the listed component items into the Construction Ship Port at the specified craft time and output quantity.\",\"canonical_id\":\"Construction Ship Port\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_ship_port\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":25},{\"item\":\"fdy.term.energy_cell\",\"count\":10},{\"item\":\"fdy.term.polymer_board\",\"count\":50},{\"item\":\"fdy.term.maintenance_drone\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.construction_ship_port\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_ship_port\"}",{"id":356,"slug":357,"locale":7,"data":358,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.construction-warehouse.en","construction-warehouse","{\"description\":\"[[fdy.term.construction_warehouse|Construction Warehouse]] is an assembly recipe that produces 1 Construction Warehouse in 10 seconds. The recipe requires 200 steel beams, 50 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 50 [[fdy.term.circuit_board|Circuit Board]], and 100 [[fdy.term.polymer_board|Polymer Board]] as ingredients. The primary output item is Construction Warehouse, and the recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe is categorized under assembly and converts the listed components into the Construction Warehouse unit for use in the game's construction and logistics systems.\",\"canonical_id\":\"Construction Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.construction_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_warehouse\"}",{"id":360,"slug":361,"locale":7,"data":362,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.container.en","container","{\"description\":\"**[[fdy.term.container|Container]]** is an assembly recipe in **[[fdy.term.assembler_i|Assembler I]]** that takes **30 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]** and crafts **1 Container** in 5 seconds. It is a basic manufacturing step for producing Containers from processed metal components.\",\"canonical_id\":\"Container\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.container\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.container\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.container\"}",{"id":364,"slug":365,"locale":7,"data":366,"updated_at":247,"created_at":190,"listed_only":168},"fdy.recipe.conveyor-balancer-i.en","conveyor-balancer-i","{\"description\":\"[[fdy.term.conveyor_balancer_i|Conveyor Balancer I]] is a conveyor-related building used to manage material flow by prioritizing either an input, an output, or both at once. Its key feature is the set of interactable switches on the front and back of the tunnel, which let the player change how the balancer handles traffic through the line.\\n\\nThis makes it a flexible routing piece rather than a simple pass-through segment. By adjusting the switches, you can decide whether the balancer should favor incoming material, favor outgoing material, or allow both directions to be prioritized together. In practice, this gives you finer control over where items are pulled from and where they are sent, which is useful when one part of a conveyor network needs to be served ahead of another.\\n\\n- Use the front and back switches to set the desired priority behavior.\\n- Select input priority when you want the balancer to favor pulling material into the line.\\n- Select output priority when you want the balancer to favor delivering material out of the line.\\n- Select both when you want priority handling on both sides at the same time.\\n\\nBecause the controls are built directly into the tunnel, Conveyor Balancer I can be adjusted after placement without replacing the structure. This makes it suitable for conveyor layouts that need occasional reconfiguration as production changes.\",\"canonical_id\":\"Conveyor Balancer I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_i\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":4},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_i\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_i\"}",{"id":368,"slug":369,"locale":7,"data":370,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.conveyor-balancer-ii.en","conveyor-balancer-ii","{\"description\":\"[[fdy.term.conveyor_balancer_ii|Conveyor Balancer II]] is a conveyor-routing building used to manage item flow through a tunnel. Its defining feature is that it lets the player set a priority input, a priority output, or both at once by adjusting the interactable switches on the front and back of the tunnel.\\n\\nThis makes it useful when a conveyor network needs more control than a simple pass-through. By assigning priority on the input side, the building can favor one line over others when resources are being collected. By assigning priority on the output side, it can direct materials toward a chosen destination before sending them elsewhere. Setting both at the same time allows the same tunnel to act as a more directed junction in a larger transport system.\\n\\nBecause the priority settings are handled through the building’s switches, its role is not passive storage or processing but traffic control. In practice, it is most relevant in layouts where several conveyor lines intersect, or where certain items must be routed consistently without manual intervention.\\n\\n- The front and back switches control whether the tunnel prioritizes input, output, or both.\\n- It can be used to bias item flow toward a specific line.\\n- It is most valuable in conveyor networks that need selective routing rather than simple transfer.\",\"canonical_id\":\"Conveyor Balancer II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_balancer_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_ii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_ii\"}",{"id":372,"slug":373,"locale":7,"data":374,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.conveyor-balancer-iii.en","conveyor-balancer-iii","{\"description\":\"[[fdy.term.conveyor_balancer_iii|Conveyor Balancer III]] is a conveyor-routing building that lets you set priority handling on one or both sides of a tunnel. By adjusting the interactable switches on the front and back of the tunnel, you can choose a priority input, a priority output, or enable both at the same time.\\n\\nThis makes it useful when a conveyor line needs to favor a specific route without fully locking the system into a single direction. It can be used to direct materials toward a preferred destination while still leaving the alternative side available, which is helpful for managing shared transport networks and preventing bottlenecks in a busy conveyor setup.\\n\\nThe key behavior is determined by its switches:\\n- Front and back switches control whether the tunnel treats either side as priority.\\n- A priority input setting favors material coming in from the selected side.\\n- A priority output setting favors material leaving through the selected side.\\n- Both priority options can be enabled together.\\n\\nBecause its control is built into the structure itself, it is best placed where line management matters most, such as at junctions, split points, or any place where one route should take precedence over another.\",\"canonical_id\":\"Conveyor Balancer III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_balancer_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_iii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_iii\"}",{"id":376,"slug":377,"locale":7,"data":378,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.conveyor-i.en","conveyor-i","{\"description\":\"[[fdy.term.conveyor_i|Conveyor I]] is an assembly recipe that produces Conveyor I items, yielding 2 Conveyors per cycle and taking 3 seconds to complete. The recipe requires 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.machinery_parts|Machinery Parts]] as inputs and lists Conveyor I as its primary output item. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. It is categorized under assembly and converts the specified raw components into basic conveyor segments for use in transport and logistics systems.\",\"canonical_id\":\"Conveyor I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_i\"}",{"id":380,"slug":381,"locale":7,"data":382,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-ii.en","conveyor-ii","{\"description\":\"[[fdy.term.conveyor_ii|Conveyor II]] is an assembly recipe that produces Conveyor II (primary output) and yields 2 Conveyor II per cycle. The recipe requires 2 [[fdy.term.conveyor_i|Conveyor I]], 2 [[fdy.term.machinery_parts|Machinery Parts]], and 2 [[fdy.term.electronic_components|Electronic Components]] as ingredients and has a crafting time of 5 seconds. It is processed in [[fdy.term.assembler_i|Assembler I]] and is categorized under assembly, enabling mid-tier conveyor production throughput by converting basic conveyors and components into upgraded conveyor units.\",\"canonical_id\":\"Conveyor II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_ii\",\"count\":2}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_ii\"}",{"id":384,"slug":385,"locale":7,"data":386,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-iii.en","conveyor-iii","{\"description\":\"[[fdy.term.conveyor_iii|Conveyor III]] is an assembly recipe that produces 2 Conveyor III in an [[fdy.term.assembler_i|Assembler I]] over 7.5 seconds. It upgrades from [[fdy.term.conveyor_ii|Conveyor II]] using [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and [[fdy.term.circuit_board|Circuit Board]], making it part of the factory’s conveyor production chain.\",\"canonical_id\":\"Conveyor III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_ii\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_iii\",\"count\":2}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_iii\"}",{"id":388,"slug":389,"locale":7,"data":390,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-slope-i.en","conveyor-slope-i","{\"description\":\"[[fdy.term.conveyor_slope_i|Conveyor Slope I]] is an assembly recipe that produces one Conveyor Slope I in 1.5 seconds. The recipe requires 2 × [[fdy.term.conveyor_i|Conveyor I]] and 1 × [[fdy.term.machinery_parts|Machinery Parts]] as ingredients and yields a single Conveyor Slope I as its primary output. This recipe is crafted in the [[fdy.term.assembler_i|Assembler I]] building. It functions within the assembly category to convert basic conveyor components and machinery parts into an angled conveyor segment for use in factory layouts.\",\"canonical_id\":\"Conveyor Slope I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_i\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_i\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_i\"}",{"id":392,"slug":393,"locale":7,"data":394,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-slope-ii.en","conveyor-slope-ii","{\"description\":\"[[fdy.term.conveyor_slope_ii|Conveyor Slope II]] is an assembly recipe in the [[fdy.term.assembler_i|Assembler I]] that upgrades a [[fdy.term.conveyor_slope_i|Conveyor Slope I]] into a stronger conveyor slope. It takes [[fdy.term.machinery_parts|Machinery Parts]] and [[fdy.term.electronic_components|Electronic Components]] as inputs and produces one Conveyor Slope II after 2.5 seconds. This recipe is part of the conveyor infrastructure chain, extending item transport systems with improved slope construction.\",\"canonical_id\":\"Conveyor Slope II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_slope_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_ii\",\"count\":1}],\"time_seconds\":2.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_ii\"}",{"id":396,"slug":397,"locale":7,"data":398,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.conveyor-slope-iii.en","conveyor-slope-iii","{\"description\":\"[[fdy.term.conveyor_slope_iii|Conveyor Slope III]] is an assembly recipe used in an [[fdy.term.assembler_i|Assembler I]] to produce one Conveyor Slope III in 3.75 seconds. It upgrades from [[fdy.term.conveyor_slope_ii|Conveyor Slope II]] and requires [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and [[fdy.term.circuit_board|Circuit Board]], making it part of the conveyor infrastructure progression in *Foundry*.\",\"canonical_id\":\"Conveyor Slope III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_slope_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_iii\",\"count\":1}],\"time_seconds\":3.75,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_iii\"}",{"id":400,"slug":401,"locale":7,"data":402,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.cpu.en","cpu","{\"description\":\"[[fdy.term.cpu|CPU]] is a chemistry recipe in the [[fdy.term.chemical_processor|Chemical Processor]] that produces 8 CPU from 1 [[fdy.term.telluxite_wafer|Telluxite Wafer]], 2 Polymer Boards, and 80 [[fdy.term.olumic_acid|Olumic Acid]] over 120 seconds. It is a late-stage processing step that turns advanced electronic materials and chemical input into a core component used in FOUNDRY’s production chains.\",\"canonical_id\":\"CPU\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.cpu\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_wafer\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":2},{\"item\":\"fdy.term.olumic_acid\",\"count\":80}],\"outputs\":[{\"item\":\"fdy.term.cpu\",\"count\":8}],\"time_seconds\":120,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.cpu\"}",{"id":404,"slug":405,"locale":7,"data":406,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.crate.en","crate","{\"description\":\"[[fdy.term.crate|Crate]] is an assembly recipe that crafts 1 Crate in 2 seconds at an [[fdy.term.assembler_i|Assembler I]] using 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]. It serves as a basic manufacturing step for producing Crates from processed metal materials.\",\"canonical_id\":\"Crate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crate\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.crate\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crate\"}",{"id":408,"slug":409,"locale":7,"data":410,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.crusher-i.en","crusher-i","{\"description\":\"[[fdy.term.crusher_i|Crusher I]] is an assembly recipe that produces one Crusher I in 8 seconds. The recipe consumes 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.machinery_parts|Machinery Parts]] and 2 [[fdy.term.electronic_components|Electronic Components]] and yields Crusher I ×1 as its primary output. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and defines the component inputs and processing time required to manufacture the Crusher I within the game's production chains.\",\"canonical_id\":\"Crusher I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crusher_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.crusher_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crusher_i\"}",{"id":412,"slug":413,"locale":7,"data":414,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.crusher-ii.en","crusher-ii","{\"description\":\"**[[fdy.term.crusher_ii|Crusher II]]** is an assembly recipe that upgrades **[[fdy.term.crusher_i|Crusher I]]** into **Crusher II** in an **[[fdy.term.assembler_i|Assembler I]]**. It takes **Crusher I**, **[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]**, and **[[fdy.term.circuit_board|Circuit Board]]** as inputs and produces one **Crusher II** after 6 seconds, serving as the next-step crafting process for advancing crusher equipment.\",\"canonical_id\":\"Crusher II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crusher_ii\",\"ingredients\":[{\"item\":\"fdy.term.crusher_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.crusher_ii\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crusher_ii\"}",{"id":416,"slug":417,"locale":7,"data":418,"updated_at":189,"created_at":419,"listed_only":168},"fdy.recipe.crystal-refiner.en","crystal-refiner","{\"description\":\"Crystal Refiner is an assembly recipe that produces 1 Crystal Refiner in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and Circuit Boards, making it the crafting step used to build the Crystal Refiner itself.\",\"canonical_id\":\"Crystal Refiner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crystal_refiner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.crystal_refiner\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crystal_refiner\"}","2026-05-31 06:51:08",{"id":421,"slug":422,"locale":7,"data":423,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-cable.en","data-cable","{\"description\":\"[[fdy.term.data_cable|Data Cable]] is an assembly recipe that produces 5 Data Cable per operation and is executed in the [[fdy.term.assembler_i|Assembler I]]. The recipe consumes 1 [[fdy.term.polymer_board|Polymer Board]] and 2 [[fdy.term.wire_coil|Wire Coil]] and has a craft time of 2 seconds. The primary output of the recipe is Data Cable, and the recipe is categorized under assembly for use in production lines and automation.\",\"canonical_id\":\"Data Cable\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_cable\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.data_cable\",\"count\":5}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_cable\"}",{"id":425,"slug":426,"locale":7,"data":427,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.data-evaluator.en","data-evaluator","{\"description\":\"**[[fdy.term.data_evaluator|Data Evaluator]]** is an assembly recipe crafted in **[[fdy.term.assembler_i|Assembler I]]** over 3 seconds. It converts **[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]**, a **[[fdy.term.polymer_board|Polymer Board]]**, and a **[[fdy.term.circuit_board|Circuit Board]]** into one **Data Evaluator**, making it a basic production step for assembling this component in the factory chain.\",\"canonical_id\":\"Data Evaluator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_evaluator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_evaluator\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_evaluator\"}",{"id":429,"slug":430,"locale":7,"data":431,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-memory-cell.en","data-memory-cell","{\"description\":\"[[fdy.term.data_memory_cell|Data Memory Cell]] is an assembly recipe that produces one Data Memory Cell in 3 seconds. The recipe requires 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.polymer_board|Polymer Board]] and 1 [[fdy.term.circuit_board|Circuit Board]] as ingredients and is processed in the [[fdy.term.assembler_i|Assembler I]] building. The recipe’s primary output is Data Memory Cell ×1 and it belongs to the assembly category, serving as a short-duration manufacture step that converts the listed components into the finished Data Memory Cell.\",\"canonical_id\":\"Data Memory Cell\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_memory_cell\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_memory_cell\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_memory_cell\"}",{"id":433,"slug":434,"locale":7,"data":435,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-processor.en","data-processor","{\"description\":\"[[fdy.term.data_processor|Data Processor]] is an assembly recipe that produces one Data Processor item as its primary output. The recipe requires 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.polymer_board|Polymer Board]], and 1 [[fdy.term.circuit_board|Circuit Board]] as ingredients and completes in 3 seconds. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and belongs to the assembly category within the FOUNDRY system. It yields Data Processor ×1 per run and is used wherever Data Processor items are required by other recipes or production chains.\",\"canonical_id\":\"Data Processor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_processor\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_processor\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_processor\"}",{"id":437,"slug":438,"locale":7,"data":439,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-source.en","data-source","{\"description\":\"[[fdy.term.data_source|Data Source]] is an assembly recipe that produces 1 Data Source per cycle and is processed in the [[fdy.term.assembler_i|Assembler I]]. The recipe requires 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.polymer_board|Polymer Board]], and 1 [[fdy.term.circuit_board|Circuit Board]] as ingredients and has a crafting time of 3 seconds. The primary output of the recipe is the Data Source item, and it belongs to the assembly category used for mid-tier component fabrication within the FOUNDRY production chain.\",\"canonical_id\":\"Data Source\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source\"}",{"id":441,"slug":442,"locale":7,"data":443,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-source-button.en","data-source-button","{\"description\":\"[[fdy.term.data_source_button|Data Source (Button)]] is an assembly recipe that produces one [[fdy.term.data_source|Data Source]] (Button) in 3 seconds. The recipe consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×1, [[fdy.term.polymer_board|Polymer Board]] ×1 and [[fdy.term.circuit_board|Circuit Board]] ×1 and yields Data Source (Button) ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly, making it a short, low-cost production step for creating the Data Source (Button) component.\",\"canonical_id\":\"Data Source (Button)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source_button\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source_button\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source_button\"}",{"id":445,"slug":446,"locale":7,"data":447,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.data-source-lever.en","data-source-lever","{\"description\":\"[[fdy.term.data_source_lever|Data Source (Lever)]] is an assembly recipe that produces one [[fdy.term.data_source|Data Source]] (Lever) in 3 seconds. The recipe requires [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×1, [[fdy.term.polymer_board|Polymer Board]] ×1, and [[fdy.term.circuit_board|Circuit Board]] ×1 as ingredients and yields Data Source (Lever) ×1 as its primary output. This recipe is built in [[fdy.term.assembler_i|Assembler I]] and is categorized under assembly. It defines the production cost and manufacturing location for creating the Data Source (Lever) item within the FOUNDRY system.\",\"canonical_id\":\"Data Source (Lever)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source_lever\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source_lever\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source_lever\"}",{"id":449,"slug":450,"locale":7,"data":451,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-basic-shapes.en","decor-basic-shapes","{\"description\":\"[[fdy.term.decor_basic_shapes|Decor (Basic Shapes)]] is an assembly recipe that converts 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] into 4 Decor (Basic Shapes) in 1 second. The recipe's primary output is Decor (Basic Shapes) and it is produced on the [[fdy.term.assembler_i|Assembler I]]. It belongs to the assembly category and yields a stack of four decorative components from a single Xenoferrite Plates input for use in construction and crafting chains.\",\"canonical_id\":\"Decor (Basic Shapes)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_basic_shapes\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_basic_shapes\",\"count\":4}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_basic_shapes\"}",{"id":453,"slug":454,"locale":7,"data":455,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-misc.en","decor-misc","{\"description\":\"[[fdy.term.decor_misc|Decor (Misc)]] is a recipe in the assembly category that produces Decor (Misc) ×1 from [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×10; the process requires 1 second of craft time and is performed in an [[fdy.term.assembler_i|Assembler I]]. The recipe's primary output item is Decor (Misc), and it consumes ten Xenoferrite Plates per execution. This recipe is categorized under assembly recipes and is intended to be manufactured using the Assembler I building.\",\"canonical_id\":\"Decor (Misc)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_misc\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.decor_misc\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_misc\"}",{"id":457,"slug":458,"locale":7,"data":459,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.decor-modular-windows.en","decor-modular-windows","{\"description\":\"[[fdy.term.decor_modular_windows|Decor (Modular Windows)]] is an assembly recipe in FOUNDRY that produces one unit of Decor (Modular Windows) from one [[fdy.term.glass|Glass]] in 1 second. It is crafted in an [[fdy.term.assembler_i|Assembler I]] and serves as a decorative modular window component for construction and factory customization.\",\"canonical_id\":\"Decor (Modular Windows)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_modular_windows\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_modular_windows\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows\"}",{"id":461,"slug":462,"locale":7,"data":463,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-modular-windows-slope.en","decor-modular-windows-slope","{\"description\":\"Decor (Modular Windows Slope) is an assembly recipe that converts 1 [[fdy.term.glass|Glass]] into 1 unit of [[fdy.term.decor_windows_modular_slope|Decor (Windows Modular Slope)]] in 1 second. The recipe is categorized under assembly and must be executed at an [[fdy.term.assembler_i|Assembler I]]. Its single ingredient is Glass ×1 and its primary and sole output is Decor (Windows Modular Slope) ×1, making it a fast, single-step production method for this decorative building component.\",\"canonical_id\":\"Decor (Modular Windows Slope)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_slope\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_slope\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_slope\"}",{"id":465,"slug":466,"locale":7,"data":467,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-modular-windows-slope-edge.en","decor-modular-windows-slope-edge","{\"description\":\"Decor (Modular Windows Slope Edge) is an assembly recipe that converts 1 [[fdy.term.glass|Glass]] into 1 [[fdy.term.decor_windows_modular_slope_edge|Decor (Windows Modular Slope Edge)]] in 1 second. The recipe's primary output is Decor (Windows Modular Slope Edge) ×1 and it consumes Glass ×1 as its sole ingredient. Production is performed at the [[fdy.term.assembler_i|Assembler I]] building, where the recipe occupies the assembly category and yields the finished decorative window slope edge item for use in construction and decoration.\",\"canonical_id\":\"Decor (Modular Windows Slope Edge)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_slope_edge\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_slope_edge\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_slope_edge\"}",{"id":469,"slug":470,"locale":7,"data":471,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-modular-windows-wedge.en","decor-modular-windows-wedge","{\"description\":\"Decor (Modular Windows Wedge) is an assembly recipe that produces 1 × [[fdy.term.decor_windows_modular_wedge|Decor (Windows Modular Wedge)]] from 1 × [[fdy.term.glass|Glass]] in 1 second. The recipe belongs to the assembly category and requires the [[fdy.term.assembler_i|Assembler I]] building to execute. The ingredient list consists solely of Glass ×1 and the primary output item is Decor (Windows Modular Wedge) ×1, making this a fast single-input conversion used to create modular window wedge décor components.\",\"canonical_id\":\"Decor (Modular Windows Wedge)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_wedge\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_wedge\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_wedge\"}",{"id":473,"slug":474,"locale":7,"data":475,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-struts.en","decor-struts","{\"description\":\"[[fdy.term.decor_struts|Decor (Struts)]] is an assembly recipe that converts 1 steel beams into 2 Decor (Struts) in 1 second. The recipe's primary output item is Decor (Struts) and it is crafted using the [[fdy.term.assembler_i|Assembler I]] building. It belongs to the assembly category and yields two units of decorative strut components per cycle, making it a short-duration production step for supplying Decor (Struts) to downstream construction or decoration processes.\",\"canonical_id\":\"Decor (Struts)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_struts\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_struts\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_struts\"}",{"id":477,"slug":478,"locale":7,"data":479,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-support.en","decor-support","{\"description\":\"[[fdy.term.decor_support|Decor (Support)]] is an assembly recipe that runs in the [[fdy.term.assembler_i|Assembler I]] and requires 1 second to craft. The recipe consumes 1 steel beams as its ingredient and produces 2 units of Decor (Support), with Decor (Support) listed as the primary output item. The recipe is categorized under assembly and is intended for use in Assembler I production lines to convert steel beams into support decor components.\",\"canonical_id\":\"Decor (Support)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_support\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_support\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_support\"}",{"id":481,"slug":482,"locale":7,"data":483,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-support-truss.en","decor-support-truss","{\"description\":\"[[fdy.term.decor_support_truss|Decor (Support Truss)]] is an assembly recipe that converts steel beams into decorative support trusses. The recipe runs in the assembly category on an [[fdy.term.assembler_i|Assembler I]] and takes 1 second to complete. Each execution consumes 1 steel beams and produces 2 Decor (Support Truss), with Decor (Support Truss) as the primary output item. The recipe yields a 2:1 output-to-input ratio for steel beams and is intended for mass production of support truss decor elements.\",\"canonical_id\":\"Decor (Support Truss)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_support_truss\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_support_truss\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_support_truss\"}",{"id":485,"slug":486,"locale":7,"data":487,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-walls.en","decor-walls","{\"description\":\"[[fdy.term.decor_walls|Decor (Walls)]] is an assembly recipe that produces one unit of Decor (Walls) as its primary output; it requires five [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as ingredients, takes 1 second to craft, and is assembled at the [[fdy.term.assembler_i|Assembler I]] building.\",\"canonical_id\":\"Decor (Walls)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_walls\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.decor_walls\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_walls\"}",{"id":489,"slug":490,"locale":7,"data":491,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.decor-windows.en","decor-windows","{\"description\":\"[[fdy.term.decor_windows|Decor (Windows)]] is an assembly recipe that produces one Decor (Windows) item. The recipe runs in 1 second on an [[fdy.term.assembler_i|Assembler I]] and consumes 1 steel beams and 1 [[fdy.term.glass|Glass]] to yield Decor (Windows) ×1. This recipe is categorized under assembly and its primary output is the Decor (Windows) item, integrating structural materials (steel beams) with a glazing component (Glass) to create a decorative window unit for use in construction and furnishing systems. The recipe specifies machine and ingredient requirements for automated production.\",\"canonical_id\":\"Decor (Windows)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_windows\"}",{"id":493,"slug":494,"locale":7,"data":495,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.distillation-column.en","distillation-column","{\"description\":\"[[fdy.term.distillation_column|Distillation Column]] is an assembly recipe that produces Distillation Column ×1 as its primary output in 10 seconds. The recipe is categorized under assembly and is crafted in the [[fdy.term.assembler_i|Assembler I]] building. Crafting the Distillation Column requires 30 steel beams, 30 [[fdy.term.pipe|Pipe]], 15 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 15 [[fdy.term.electronic_components|Electronic Components]]. The recipe yields one Distillation Column per operation and is intended for use within production lines that utilize the Assembler I.\",\"canonical_id\":\"Distillation Column\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.distillation_column\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.pipe\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.distillation_column\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.distillation_column\"}",{"id":497,"slug":498,"locale":7,"data":499,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.door-double.en","door-double","{\"description\":\"[[fdy.term.door_double|Door (Double)]] is an assembly recipe that produces one Door (Double) in 5 seconds. The recipe requires 20 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.machinery_parts|Machinery Parts]], and 1 [[fdy.term.electronic_components|Electronic Components]] and yields Door (Double) ×1 as its primary output. This recipe is categorized under assembly and must be run in an [[fdy.term.assembler_i|Assembler I]]. The ingredients and output are used to manufacture double doors for construction and integration into building workflows.\",\"canonical_id\":\"Door (Double)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.door_double\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.door_double\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.door_double\"}",{"id":501,"slug":502,"locale":7,"data":503,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.door-single.en","door-single","{\"description\":\"[[fdy.term.door_single|Door (Single)]] is an assembly recipe that produces one Door (Single) in 5 seconds. The recipe consumes 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 2 [[fdy.term.machinery_parts|Machinery Parts]] and 1 [[fdy.term.electronic_components|Electronic Components]] to craft Door (Single) ×1 as its primary output. This recipe is performed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly recipes. It defines the production pathway and required inputs needed by an Assembler I to fabricate a single Door (Single) unit.\",\"canonical_id\":\"Door (Single)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.door_single\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.door_single\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.door_single\"}",{"id":505,"slug":506,"locale":7,"data":507,"updated_at":189,"created_at":508,"listed_only":168},"fdy.recipe.drill-ship.en","drill-ship","{\"description\":\"Drill Ship is an assembly recipe in **[[fdy.term.assembler_i|Assembler I]]** that crafts one **Drill Ship** in 30 seconds. It consumes **Steel Beams**, **[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]**, **[[fdy.term.circuit_board|Circuit Board]]**, and **[[fdy.term.hover_engine|Hover Engine]]**, making it the production step for obtaining the Drill Ship unit.\",\"canonical_id\":\"Drill Ship\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drill_ship\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":100},{\"item\":\"fdy.term.hover_engine\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.drill_ship\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drill_ship\"}","2026-06-01 05:35:13",{"id":510,"slug":511,"locale":7,"data":512,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.drone-miner-i.en","drone-miner-i","{\"description\":\"[[fdy.term.drone_miner_i|Drone Miner I]] is an assembly recipe that produces one Drone Miner I from [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×10, [[fdy.term.machinery_parts|Machinery Parts]] ×8 and [[fdy.term.electronic_components|Electronic Components]] ×6. The recipe requires 5 seconds to complete and is executed in an [[fdy.term.assembler_i|Assembler I]]. The primary output of the recipe is the Drone Miner I item. This recipe links the specified input components to the production of an inexpensive automated mining unit via the Assembler I building within the game's manufacturing system.\",\"canonical_id\":\"Drone Miner I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drone_miner_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":8},{\"item\":\"fdy.term.electronic_components\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.drone_miner_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drone_miner_i\"}",{"id":514,"slug":515,"locale":7,"data":516,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.drone-miner-ii.en","drone-miner-ii","{\"description\":\"**[[fdy.term.drone_miner_ii|Drone Miner II]]** is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces one Drone Miner II in 7.5 seconds. It upgrades from [[fdy.term.drone_miner_i|Drone Miner I]] and requires [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and [[fdy.term.circuit_board|Circuit Board]] as inputs, making it the next-stage production step for building stronger mining drones.\",\"canonical_id\":\"Drone Miner II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drone_miner_ii\",\"ingredients\":[{\"item\":\"fdy.term.drone_miner_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.drone_miner_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drone_miner_ii\"}",{"id":518,"slug":519,"locale":7,"data":520,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.electric-arc-furnace.en","electric-arc-furnace","{\"description\":\"The **[[fdy.term.electric_arc_furnace|Electric Arc Furnace]]** is an assembly recipe crafted in **[[fdy.term.assembler_i|Assembler I]]**. It produces 1 Electric Arc Furnace in 15 seconds and requires **Steel Beams**, **[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]**, **[[fdy.term.electronic_components|Electronic Components]]**, and a **[[fdy.term.circuit_board|Circuit Board]]**. This recipe is used to manufacture the Electric Arc Furnace as a placeable industrial building in the production chain.\",\"canonical_id\":\"Electric Arc Furnace\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.electric_arc_furnace\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.electric_arc_furnace\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.electric_arc_furnace\"}",{"id":522,"slug":523,"locale":7,"data":524,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.electronic-components.en","electronic-components","{\"description\":\"[[fdy.term.electronic_components|Electronic Components]] is an assembly recipe that produces Electronic Components ×1 in 3 seconds. The recipe consumes [[fdy.term.technum_rods|Technum Rods]] ×1 and [[fdy.term.wire_coil|Wire Coil]] ×2 as ingredients and lists Electronic Components as its primary output item. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is part of the game's intermediate electronics production chain, converting structural and conductive components into a single unit of Electronic Components for use in higher-tier manufacturing.\",\"canonical_id\":\"Electronic Components\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.electronic_components\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.electronic_components\"}",{"id":526,"slug":527,"locale":7,"data":528,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.elevator.en","elevator","{\"description\":\"The Elevator is an assembly recipe that produces 1 Elevator in 10 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]], making it a key construction recipe for advancing FOUNDRY’s infrastructure.\",\"canonical_id\":\"Elevator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.elevator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.steel_beams\",\"count\":50},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.elevator\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.elevator\"}",{"id":530,"slug":531,"locale":7,"data":532,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.emergency-beacon.en","emergency-beacon","{\"description\":\"The Emergency Beacon is an assembly recipe that produces 1 Emergency Beacon in 3 seconds. It is crafted from 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 5 [[fdy.term.electronic_components|Electronic Components]], making it a basic manufactured item tied to the assembly system.\",\"canonical_id\":\"Emergency Beacon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.emergency_beacon\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.emergency_beacon\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.emergency_beacon\"}",{"id":534,"slug":535,"locale":7,"data":536,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.energy-cell.en","energy-cell","{\"description\":\"[[fdy.term.energy_cell|Energy Cell]] is a fluid_processing recipe that runs in 30 seconds in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] and produces 6 Energy Cell per cycle. The recipe consumes 3 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 6 [[fdy.term.electronic_components|Electronic Components]], 6 [[fdy.term.glass|Glass]] and 60 units of the fluid [[fdy.term.olumic_acid|Olumic Acid]] to yield the primary output Energy Cell. This recipe is executed exclusively in the Fluid Assembler I and is the defined method for converting those solid components and Olumic Acid into Energy Cell units within the FOUNDRY system.\",\"canonical_id\":\"Energy Cell\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.energy_cell\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":6},{\"item\":\"fdy.term.glass\",\"count\":6},{\"item\":\"fdy.term.olumic_acid\",\"count\":60}],\"outputs\":[{\"item\":\"fdy.term.energy_cell\",\"count\":6}],\"time_seconds\":30,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.energy_cell\"}",{"id":538,"slug":539,"locale":7,"data":540,"updated_at":541,"created_at":541,"listed_only":168},"fdy.recipe.escalator.en","escalator","{\"name\":\"fdy.term.escalator\",\"category\":\"smelting\",\"description\":\"escalator is a recipe entity in the FOUNDRY system categorized under smelting. It is a smelting recipe intended to be used by smelting machines to transform input materials into a smelted product as defined by the recipe. The entity is identified by the canonical name \\\"escalator\\\" and belongs to the smelting category, indicating it participates in the game's metalworking\u002Fheat-based production chain. No additional ingredient, output, or crafting detail is provided in the structural data.\"}","2026-05-28 08:37:18",{"id":543,"slug":544,"locale":7,"data":545,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.escalator-i.en","escalator-i","{\"description\":\"[[fdy.term.escalator_i|Escalator I]] is an assembly recipe that produces one [[fdy.term.escalator|Escalator]] I and requires three [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as ingredients; it is crafted in the [[fdy.term.assembler_i|Assembler I]] and has a crafting time of 1.5 seconds. The recipe's primary output is Escalator I, making it the defined method for converting Xenoferrite Plates into the Escalator I item within the production system. The recipe belongs to the assembly category and is executed using the Assembler I building.\",\"canonical_id\":\"Escalator I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.escalator_i\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_i\"}",{"id":547,"slug":548,"locale":7,"data":549,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.escalator-ii.en","escalator-ii","{\"description\":\"[[fdy.term.escalator_ii|Escalator II]] is an assembly recipe that produces [[fdy.term.escalator|Escalator]] II as its primary output, requiring 1.5 seconds to complete. The recipe consumes [[fdy.term.escalator_i|Escalator I]] ×1 and [[fdy.term.machinery_parts|Machinery Parts]] ×1 and yields Escalator II ×1. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly recipes. It directly upgrades an existing Escalator I component into the Escalator II item using basic machinery parts, enabling faster construction of higher-tier transport infrastructure within production lines.\",\"canonical_id\":\"Escalator II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_ii\",\"ingredients\":[{\"item\":\"fdy.term.escalator_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.escalator_ii\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_ii\"}",{"id":551,"slug":552,"locale":7,"data":553,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.escalator-iii.en","escalator-iii","{\"description\":\"[[fdy.term.escalator_iii|Escalator III]] is an assembly recipe that produces [[fdy.term.escalator|Escalator]] III as its primary output. The recipe is processed in an [[fdy.term.assembler_i|Assembler I]] and requires 1.5 seconds to craft each unit. Its ingredients are [[fdy.term.escalator_ii|Escalator II]] ×1 and [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] ×1, and it yields Escalator III ×1 per cycle. This recipe belongs to the assembly category and converts a lower-tier escalator plus advanced components into the Escalator III item using basic assembly infrastructure.\",\"canonical_id\":\"Escalator III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_iii\",\"ingredients\":[{\"item\":\"fdy.term.escalator_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.escalator_iii\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_iii\"}",{"id":555,"slug":556,"locale":7,"data":557,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-chair.en","executive-office-chair","{\"description\":\"The Executive Office Chair is an assembly recipe crafted in the [[fdy.term.assembler_i|Assembler I]]. It converts 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.biomass|Biomass]] into 1 [[fdy.term.executive_office_chair|Executive Office Chair]] in 3 seconds, providing the furniture item used as a decorative or functional office-style object in the base.\",\"canonical_id\":\"Executive Office Chair\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_chair\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_chair\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_chair\"}",{"id":559,"slug":560,"locale":7,"data":561,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-couch.en","executive-office-couch","{\"description\":\"[[fdy.term.executive_office_couch|Executive Office Couch]] is an assembly recipe that produces one Executive Office Couch and is executed at the [[fdy.term.assembler_i|Assembler I]]. The recipe requires 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.biomass|Biomass]] as inputs, has a crafting time of 3 seconds, and yields Executive Office Couch ×1 as its primary output. This recipe is classified under the assembly category and is used to manufacture the Executive Office Couch item using the Assembler I building.\",\"canonical_id\":\"Executive Office Couch\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_couch\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_couch\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_couch\"}",{"id":563,"slug":564,"locale":7,"data":565,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-desk.en","executive-office-desk","{\"description\":\"[[fdy.term.executive_office_desk|Executive Office Desk]] is an assembly recipe that produces one Executive Office Desk in 3 seconds. The recipe consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.electronic_components|Electronic Components]] and 1 [[fdy.term.biomass|Biomass]] and yields Executive Office Desk ×1 as its primary output. This recipe is manufactured in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly. It connects mid-tier material components (Xenoferrite Plates, Electronic Components) and organic input (Biomass) into a finished office furnishing used by higher-level facilities.\",\"canonical_id\":\"Executive Office Desk\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_desk\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_desk\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_desk\"}",{"id":567,"slug":568,"locale":7,"data":569,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-file-cabinet.en","executive-office-file-cabinet","{\"description\":\"`[[fdy.term.executive_office_file_cabinet|Executive Office File Cabinet]]` is an assembly recipe that produces 1 `Executive Office File Cabinet` in `[[fdy.term.assembler_i|Assembler I]]` over 3 seconds. It consumes 2 `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]` and 1 `[[fdy.term.biomass|Biomass]]`, making it a simple crafted furnishing or storage-related office item.\",\"canonical_id\":\"Executive Office File Cabinet\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_file_cabinet\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_file_cabinet\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_file_cabinet\"}",{"id":571,"slug":572,"locale":7,"data":573,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-plant.en","executive-office-plant","{\"description\":\"[[fdy.term.executive_office_plant|Executive Office Plant]] is an assembly recipe that produces one Executive Office Plant in 3 seconds using an [[fdy.term.assembler_i|Assembler I]]. The recipe consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×1 and [[fdy.term.biomass|Biomass]] ×1 to yield Executive Office Plant ×1 as its primary output item. It is categorized under assembly and is crafted specifically at the Assembler I building.\",\"canonical_id\":\"Executive Office Plant\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_plant\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_plant\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_plant\"}",{"id":575,"slug":576,"locale":7,"data":577,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.executive-office-table.en","executive-office-table","{\"description\":\"[[fdy.term.executive_office_table|Executive Office Table]] is an assembly recipe that produces one Executive Office Table in 3 seconds. The recipe requires 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.biomass|Biomass]] as ingredients and yields the Executive Office Table as its primary output item. The crafting process is performed at the [[fdy.term.assembler_i|Assembler I]] building. This recipe is categorized under assembly and converts the specified inputs into the finished Executive Office Table for use in the game's production chains.\",\"canonical_id\":\"Executive Office Table\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_table\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_table\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_table\"}",{"id":579,"slug":580,"locale":7,"data":581,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.explosive-charge.en","explosive-charge","{\"description\":\"Explosive Charge is an assembly recipe that produces one Explosive Charge in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It combines [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], [[fdy.term.explosives|Explosives]], [[fdy.term.wire_coil|Wire Coil]], and [[fdy.term.electronic_components|Electronic Components]], making it a crafted ordnance component used in the game’s production chain.\",\"canonical_id\":\"Explosive Charge\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosive_charge\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.explosives\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.explosive_charge\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosive_charge\"}",{"id":583,"slug":584,"locale":7,"data":585,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.explosives.en","explosives","{\"description\":\"[[fdy.term.explosives|Explosives]] is a fluid_processing recipe that produces 1 Explosives in 5 seconds. The recipe consumes 4 [[fdy.term.ignium_powder|Ignium Powder]] and 50 [[fdy.term.low_density_olumite|Low Density Olumite]] to create the primary output item Explosives. It is assembled in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] and the recipe’s primary output is the Explosives item. This recipe defines the conversion of the specified ingredient quantities into Explosives within the FOUNDRY production chain.\",\"canonical_id\":\"Explosives\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.explosives\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":4},{\"item\":\"fdy.term.low_density_olumite\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.explosives\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.explosives\"}",{"id":587,"slug":588,"locale":7,"data":589,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.explosives-detonator.en","explosives-detonator","{\"description\":\"The Explosives Detonator is an assembly recipe that produces one Explosives Detonator in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 40 [[fdy.term.electronic_components|Electronic Components]], making it a crafted component for explosive-related production chains.\",\"canonical_id\":\"Explosives Detonator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosives_detonator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":40}],\"outputs\":[{\"item\":\"fdy.term.explosives_detonator\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosives_detonator\"}",{"id":591,"slug":592,"locale":7,"data":593,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.explosives-primitive.en","explosives-primitive","{\"description\":\"[[fdy.term.explosives|Explosives]] (Primitive) is an assembly recipe that produces Explosives ×1 as its primary output. The recipe requires [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] ×2, [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] ×2 and [[fdy.term.biomass|Biomass]] ×1 and completes in 5 seconds. It is crafted in the [[fdy.term.assembler_i|Assembler I]] building and belongs to the assembly category of recipes, converting raw rubble and biomass into basic explosives for use in further manufacturing or combat applications.\",\"canonical_id\":\"Explosives (Primitive)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosives\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.explosives\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosives_primitive\"}",{"id":595,"slug":596,"locale":7,"data":597,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.farmer-robot-arm.en","farmer-robot-arm","{\"description\":\"A crafting recipe in the Assembly category that produces 1 Farmer Robot Arm in 15 seconds at [[fdy.term.assembler_i|Assembler I]]. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.hydraulic_piston|Hydraulic Piston]], and 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it a component recipe for assembling agricultural automation equipment.\",\"canonical_id\":\"Farmer Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_arm\"}",{"id":599,"slug":600,"locale":7,"data":601,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.farmer-robot-head.en","farmer-robot-head","{\"description\":\"Farmer Robot Head is an assembly recipe that crafts one Farmer Robot Head in an [[fdy.term.assembler_i|Assembler I]] over 15 seconds. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.cpu|CPU]], and 1 [[fdy.term.polymer_board|Polymer Board]] to produce the head component used in robot construction.\",\"canonical_id\":\"Farmer Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_head\"}",{"id":603,"slug":604,"locale":7,"data":605,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.farmer-robot-leg.en","farmer-robot-leg","{\"description\":\"`Farmer Robot Leg` is an assembly recipe crafted in an `[[fdy.term.assembler_i|Assembler I]]` over 15 seconds. It consumes `[[fdy.term.robot_parts|Robot Parts]]`, `[[fdy.term.hydraulic_piston|Hydraulic Piston]]`, and `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]` to produce one `Farmer Robot Leg`, serving as a manufacturing step in the production chain for robot components.\",\"canonical_id\":\"Farmer Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_leg\"}",{"id":607,"slug":608,"locale":7,"data":609,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.farmer-robot-torso.en","farmer-robot-torso","{\"description\":\"Farmer Robot Torso is an assembly recipe crafted in the [[fdy.term.assembler_i|Assembler I]] that takes [[fdy.term.robot_parts|Robot Parts]], [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], an Empty Barrel, and an [[fdy.term.energy_cell|Energy Cell]] to produce one Farmer Robot Torso in 15 seconds. It is a component recipe tied to the construction of farmer robot parts in the production chain.\",\"canonical_id\":\"Farmer Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_torso\"}",{"id":611,"slug":612,"locale":7,"data":613,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.filter-loader.en","filter-loader","{\"description\":\"[[fdy.term.filter_loader|Filter Loader]] is a building used to move and sort items through a connected transport system. It acts as a specialized loader that feeds materials into the network, letting players organize supply chains instead of sending every item through the same route. Its behavior is centered on item handling rather than production, so it is most useful in logistics setups where precise distribution matters.\\n\\nThe building has a simple crafting profile: it takes **4**, **4**, and **2** of its listed inputs to produce **1** Filter Loader. The crafting table also lists multiple fabrication times, indicating that it can be made at different crafting stations or through different production methods. In practical use, the Filter Loader belongs in a transport line where controlled item flow is needed, especially when separating resources by type.\\n\\nA patch later increased its operating speed to **1800 items\u002Fmin**, making it substantially more effective for high-throughput logistics. That change is important when designing long transport chains, since the building can now keep up better with larger-scale item movement and reduce bottlenecks in busy sorting systems.\",\"canonical_id\":\"Filter Loader\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.filter_loader\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.filter_loader\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.filter_loader\"}",{"id":615,"slug":616,"locale":7,"data":617,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.firmarlite-sheet.en","firmarlite-sheet","{\"description\":\"Firmarlite Sheet is a smelting recipe that converts 1 [[fdy.term.firmarlite_bar|Firmarlite Bar]] into 1 Firmarlite Sheet in 6 seconds at the [[fdy.term.lava_smelter_i|Lava-Smelter I]]. It produces a processed Firmarlite material used in the game's production chain.\",\"canonical_id\":\"Firmarlite Sheet\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.firmarlite_sheet\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_bar\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.lava_smelter_i\",\"name\":\"fdy.term.firmarlite_sheet\"}",{"id":619,"slug":620,"locale":7,"data":621,"updated_at":183,"created_at":541,"listed_only":168},"fdy.recipe.firmarlite-sheet-t1.en","firmarlite-sheet-t1","{\"description\":\"[[fdy.term.firmarlite_sheet|Firmarlite Sheet]] (T1) is a recipe in the smelting category of the FOUNDRY system. The entry is the smelting recipe named Firmarlite Sheet (T1); structural details such as specific inputs, outputs, crafting time, and required machines are not included in the provided data.\",\"category\":\"smelting\",\"name\":\"fdy.term.firmarlite_sheet_t1\"}",{"id":623,"slug":624,"locale":7,"data":625,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.flare-stack.en","flare-stack","{\"description\":\"[[fdy.term.flare_stack|Flare Stack]] is an assembly recipe that produces one Flare Stack in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 Steel Beams, 5 [[fdy.term.machinery_parts|Machinery Parts]], and 1 [[fdy.term.electronic_components|Electronic Components]], making it part of the manufacturing chain for constructing the Flare Stack item.\",\"canonical_id\":\"Flare Stack\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.flare_stack\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":5},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.flare_stack\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.flare_stack\"}",{"id":627,"slug":628,"locale":7,"data":629,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.fluid-assembler-i.en","fluid-assembler-i","{\"description\":\"[[fdy.term.fluid_assembler_i|Fluid Assembler I]] is an assembly recipe that produces one Fluid Assembler I in 10 seconds. The recipe requires 15 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 5 [[fdy.term.circuit_board|Circuit Board]], and 10 [[fdy.term.polymer_board|Polymer Board]] as ingredients. The primary output item is Fluid Assembler I (×1), and the recipe is intended to be executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe is categorized under assembly and directly yields the Fluid Assembler I structure when completed.\",\"canonical_id\":\"Fluid-Assembler I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fluid_assembler_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":5},{\"item\":\"fdy.term.polymer_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.fluid_assembler_i\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fluid_assembler_i\"}",{"id":631,"slug":632,"locale":7,"data":633,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.forest-seed-plants.en","forest-seed-plants","{\"description\":\"[[fdy.term.forest_seed_plants|Forest Seed (Plants)]] is a fuel-category recipe executed in the [[fdy.term.greenhouse|Greenhouse]] that converts Forest Seed (Plants) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 into Forest Seed (Plants) ×3 over 300 seconds, producing Forest Seed (Plants) as its primary output. The recipe consumes the listed ingredients and yields three Forest Seed (Plants) units per operation, effectively increasing seed count while requiring mineral and water inputs, and must be processed in the Greenhouse.\",\"canonical_id\":\"Forest Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.forest_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.forest_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.forest_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.forest_seed_plants\"}",{"id":635,"slug":636,"locale":7,"data":637,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.forest-seed-trees.en","forest-seed-trees","{\"description\":\"[[fdy.term.forest_seed_trees|Forest Seed (Trees)]] is a fuel-category recipe that produces three Forest Seed (Trees) in 300 seconds when executed in a [[fdy.term.greenhouse|Greenhouse]]. The recipe consumes one Forest Seed (Trees), one [[fdy.term.mineral_rocks|Mineral Rocks]] and 250 [[fdy.term.water|Water]] to yield Forest Seed (Trees) ×3, with Forest Seed (Trees) as the primary output item. This recipe functions as an in-game fuel production conversion performed specifically in the Greenhouse and requires the listed ingredients and processing time to generate its outputs.\",\"canonical_id\":\"Forest Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.forest_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.forest_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.forest_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.forest_seed_trees\"}",{"id":639,"slug":640,"locale":7,"data":641,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.fracking-liquid.en","fracking-liquid","{\"description\":\"[[fdy.term.fracking_liquid|Fracking Liquid]] is a chemistry recipe that produces Fracking Liquid as its primary output; it is processed in the [[fdy.term.chemical_processor|Chemical Processor]] and completes in 5 seconds. The recipe consumes [[fdy.term.air|Air]] ×30, [[fdy.term.olumite_gas|Olumite Gas]] ×10, and [[fdy.term.water|Water]] ×60 to yield Fracking Liquid ×100 per operation. This recipe belongs to the chemistry category and requires the Chemical Processor to craft the specified output volume from the listed ingredients.\",\"canonical_id\":\"Fracking Liquid\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.fracking_liquid\",\"ingredients\":[{\"item\":\"fdy.term.air\",\"count\":30},{\"item\":\"fdy.term.olumite_gas\",\"count\":10},{\"item\":\"fdy.term.water\",\"count\":60}],\"outputs\":[{\"item\":\"fdy.term.fracking_liquid\",\"count\":100}],\"time_seconds\":5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.fracking_liquid\"}",{"id":643,"slug":644,"locale":7,"data":645,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.fracking-tower-base.en","fracking-tower-base","{\"description\":\"Fracking Tower Base is an assembly recipe in *Foundry* that produces 1 Fracking Tower Base in 20 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 200 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 100 Steel Beams, 25 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 25 [[fdy.term.circuit_board|Circuit Board]], making it a mid-tier construction recipe tied to industrial progression and the fabrication of fracking infrastructure.\",\"canonical_id\":\"Fracking Tower Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fracking_tower_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.fracking_tower_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fracking_tower_base\"}",{"id":647,"slug":648,"locale":7,"data":649,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.freight-elevator-i.en","freight-elevator-i","{\"description\":\"[[fdy.term.freight_elevator_i|Freight Elevator I]] is a building segment used to create a freight elevator shaft. It automatically excavates the terrain between the bottom and top segments once a valid pair has been established, allowing a vertical passage to be opened through the world.\\n\\nA freight elevator must be placed in pairs: one top segment and one bottom segment. Together, they form a valid elevator regardless of the height at which they are installed, so the two pieces can be set at any level in the world as long as they are paired correctly. The key requirement is that both ends exist; without the matching segment, the elevator is not considered complete.\\n\\nIn practice, this makes Freight Elevator I useful for creating vertical access through solid terrain without manually digging out the full shaft first. Place the two ends where you want the passage to connect, and the game handles the excavation between them automatically.\",\"canonical_id\":\"Freight Elevator I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.freight_elevator_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.freight_elevator_i\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.freight_elevator_i\"}",{"id":651,"slug":652,"locale":7,"data":653,"updated_at":247,"created_at":178,"listed_only":168},"fdy.recipe.freight-elevator-ii.en","freight-elevator-ii","{\"description\":\"[[fdy.term.freight_elevator_ii|Freight Elevator II]] is a building used to create a vertical freight elevator shaft. It automatically excavates the terrain between its bottom and top segments, making it a practical way to open a continuous passage through solid ground or rock.\\n\\nTo function, it must be placed in pairs: one top segment and one bottom segment. Once both pieces are placed, they establish a valid freight elevator, and the two ends can be positioned at any height in the world. This makes it useful for connecting distant depths or surface levels without manually tunneling the full shaft.\\n\\n- The elevator clears the space between the two placed segments automatically.\\n- Both the top and bottom parts are required; a single segment does not form a working elevator.\\n- The two ends do not need to share the same elevation, so it can span large vertical differences.\",\"canonical_id\":\"Freight Elevator II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.freight_elevator_ii\",\"ingredients\":[{\"item\":\"fdy.term.freight_elevator_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.freight_elevator_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.freight_elevator_ii\"}",{"id":655,"slug":656,"locale":7,"data":657,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.fuel-rod-casing.en","fuel-rod-casing","{\"description\":\"[[fdy.term.fuel_rod_casing|Fuel Rod Casing]] is an assembly recipe that produces 2 Fuel Rod Casing items as its primary output. The recipe consumes 1 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 1 steel beams per cycle, completes in 15 seconds, and is produced on an [[fdy.term.assembler_i|Assembler I]]. This recipe is used to convert Advanced Machinery Parts and steel beams into Fuel Rod Casing units at the specified rate and building.\",\"canonical_id\":\"Fuel Rod Casing\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fuel_rod_casing\",\"ingredients\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.fuel_rod_casing\",\"count\":2}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fuel_rod_casing\"}",{"id":659,"slug":660,"locale":7,"data":661,"updated_at":272,"created_at":662,"listed_only":168},"fdy.recipe.geothermal-boiler.en","geothermal-boiler","{\"description\":\"The Geothermal Boiler consumes [[fdy.term.ignium_enriched_water|Ignium-Enriched Water]] to produce [[fdy.term.steam|Steam]] for Steam Turbines. It must be placed directly on a Geothermal Vent, making it part of the vent’s natural thermal extraction setup rather than a standalone machine. Geothermal Vents can be located with the [[fdy.term.ore_scanner|Ore Scanner]], which makes them the key prerequisite for using this recipe at all.\\n\\nIts main purpose is to convert the vent’s output into usable steam for power generation. Since the boiler is tied to a specific world feature, planning around vent location is important: once a Geothermal Vent is found, the boiler can be installed there to turn the available material into a form that Steam Turbines can process.\\n\\n- The Geothermal Boiler requires placement on a Geothermal Vent.\\n- It consumes Ignium-Enriched Water as input.\\n- Its output is Steam for Steam Turbines.\\n- Geothermal Vents are found using the Ore Scanner.\\n- **1 [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] generates 675 liters of steam.**\\n\\nBecause the boiler is part of a geothermal chain, it is best treated as a conversion step in a larger power system. The steam output value makes it clear that the resource has substantial energy potential, so vent placement and the amount of available material determine how much benefit the setup can provide over time.\",\"canonical_id\":\"Geothermal Boiler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.geothermal_boiler\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":50},{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.geothermal_boiler\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.geothermal_boiler\"}","2026-05-31 06:51:13",{"id":664,"slug":665,"locale":7,"data":666,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.glass.en","glass","{\"description\":\"[[fdy.term.glass|Glass]] is a smelting recipe in the [[fdy.term.advanced_smelter|Advanced Smelter]] that converts 5 [[fdy.term.gravel|Gravel]] into 1 Glass over 5 seconds. It produces the basic glass material used in FOUNDRY crafting and production chains.\",\"canonical_id\":\"Glass\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.glass\",\"ingredients\":[{\"item\":\"fdy.term.gravel\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.glass\"}",{"id":668,"slug":669,"locale":7,"data":670,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.gravel.en","gravel","{\"description\":\"[[fdy.term.gravel|Gravel]] is a recipe in the mining category that converts [[fdy.term.mineral_rocks|Mineral Rocks]] into Gravel as the primary output. The recipe consumes 2 Mineral Rocks and, when processed in a [[fdy.term.crusher_i|Crusher I]], produces 6 Gravel over a crafting time of 12 seconds. The recipe’s primary output item is Gravel and it is intended to be run on the Crusher I building to convert raw Mineral Rocks into usable Gravel.\",\"canonical_id\":\"Gravel\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.gravel\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.gravel\",\"count\":6}],\"time_seconds\":12,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.gravel\"}",{"id":672,"slug":673,"locale":7,"data":674,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.greenhouse.en","greenhouse","{\"description\":\"**[[fdy.term.greenhouse|Greenhouse]]** is an assembly recipe crafted in **[[fdy.term.assembler_i|Assembler I]]** that takes **20 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 6 [[fdy.term.glass|Glass]], 4 [[fdy.term.pipe|Pipe]], and 1 [[fdy.term.electronic_components|Electronic Components]]** to produce **1 Greenhouse** in **8 seconds**. It is the manufacturing step used to create the **Greenhouse** item for construction and production setups.\",\"canonical_id\":\"Greenhouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.greenhouse\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.glass\",\"count\":6},{\"item\":\"fdy.term.pipe\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.greenhouse\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.greenhouse\"}",{"id":676,"slug":677,"locale":7,"data":678,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.hangar-gate.en","hangar-gate","{\"description\":\"[[fdy.term.hangar_gate|Hangar Gate]] is an assembly recipe that produces one Hangar Gate as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] and requires 5 seconds to complete. Its ingredients are 25 steel beams, 10 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 1 [[fdy.term.electronic_components|Electronic Components]], which are consumed to craft Hangar Gate ×1. This recipe belongs to the assembly category and is used wherever Hangar Gate production is required within factory workflows.\",\"canonical_id\":\"Hangar Gate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hangar_gate\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.hangar_gate\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hangar_gate\"}",{"id":680,"slug":681,"locale":7,"data":682,"updated_at":189,"created_at":683,"listed_only":168},"fdy.recipe.heavy-duty-transport-bot.en","heavy-duty-transport-bot","{\"description\":\"Heavy Duty Transport Bot is an assembly recipe in FOUNDRY that crafts 270 Heavy Duty Transport Bots in an [[fdy.term.assembler_i|Assembler I]] over 15 seconds. It consumes Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], [[fdy.term.electronic_components|Electronic Components]], and a [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], making it a bulk production recipe for supplying transport bots used in factory logistics and item movement.\",\"canonical_id\":\"Heavy Duty Transport Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.heavy_duty_transport_bot\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.heavy_duty_transport_bot\",\"count\":270}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.heavy_duty_transport_bot\"}","2026-05-31 06:51:14",{"id":685,"slug":686,"locale":7,"data":687,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.hot-air-stove-base.en","hot-air-stove-base","{\"description\":\"Hot Air Stove Base is an assembly recipe that produces 1 Hot Air Stove Base in 20 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 100 [[fdy.term.concrete|Concrete]], 100 Steel Beams, 25 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 25 [[fdy.term.electronic_components|Electronic Components]], making it a construction recipe for a building component used in FOUNDRY production and infrastructure.\",\"canonical_id\":\"Hot Air Stove Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hot_air_stove_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.hot_air_stove_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hot_air_stove_base\"}",{"id":689,"slug":690,"locale":7,"data":691,"updated_at":189,"created_at":683,"listed_only":168},"fdy.recipe.hover-engine.en","hover-engine","{\"description\":\"Hover Engine is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces 1 Hover Engine in 6 seconds. It combines [[fdy.term.technum_rods|Technum Rods]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]], making it a key manufacturing step for creating the hover-related component used in FOUNDRY’s production chain.\",\"canonical_id\":\"Hover Engine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hover_engine\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":11},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.hover_engine\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hover_engine\"}",{"id":693,"slug":694,"locale":7,"data":695,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.hydraulic-piston.en","hydraulic-piston","{\"description\":\"[[fdy.term.hydraulic_piston|Hydraulic Piston]] is a fluid processing recipe crafted in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]]. It takes 1 Steel Beam and 30 [[fdy.term.low_density_olumite|Low Density Olumite]] and produces 1 Hydraulic Piston in 5 seconds. This recipe is part of the game's manufacturing chain for turning metal materials and processed resources into a finished mechanical component.\",\"canonical_id\":\"Hydraulic Piston\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.hydraulic_piston\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.low_density_olumite\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.hydraulic_piston\"}",{"id":697,"slug":698,"locale":7,"data":699,"updated_at":272,"created_at":683,"listed_only":168},"fdy.recipe.ignium-enriched-water.en","ignium-enriched-water","{\"description\":\"Ignium-Enriched Water is a fuel used in the [[fdy.term.geothermal_boiler|Geothermal Boiler]]. When fed into the boiler, it is converted into steam for Steam Turbines, making it part of the power generation chain tied to geothermal processing.\\n\\nIts role is strictly as an input resource rather than a standalone utility item. Managing a supply of Ignium-Enriched Water is important if you want to keep the boiler running and maintain steady steam output for turbine-based power production.\",\"canonical_id\":\"Ignium-Enriched Water\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ignium_enriched_water\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":270}],\"outputs\":[{\"item\":\"fdy.term.ignium_enriched_water\",\"count\":270}],\"time_seconds\":1,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.ignium_enriched_water\"}",{"id":701,"slug":702,"locale":7,"data":703,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ignium-fuel-rod.en","ignium-fuel-rod","{\"description\":\"[[fdy.term.ignium_fuel_rod|Ignium Fuel Rod]] is a fluid_processing recipe that produces one Ignium Fuel Rod as its primary output in 15 seconds. The recipe requires 1 [[fdy.term.fuel_rod_casing|Fuel Rod Casing]], 10 [[fdy.term.wire_coil|Wire Coil]], 20 [[fdy.term.ignium_powder|Ignium Powder]] and 400 units of [[fdy.term.liquid_fuel|Liquid Fuel]] and is executed in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]]. The recipe converts the listed solid components and the Liquid Fuel into the Ignium Fuel Rod item, integrating both item and fluid inputs to create a single fuel rod used by downstream systems.\",\"canonical_id\":\"Ignium Fuel Rod\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.ignium_fuel_rod\",\"ingredients\":[{\"item\":\"fdy.term.fuel_rod_casing\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":10},{\"item\":\"fdy.term.ignium_powder\",\"count\":20},{\"item\":\"fdy.term.liquid_fuel\",\"count\":400}],\"outputs\":[{\"item\":\"fdy.term.ignium_fuel_rod\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.ignium_fuel_rod\"}",{"id":705,"slug":706,"locale":7,"data":707,"updated_at":247,"created_at":184,"listed_only":168},"fdy.recipe.ignium-ore.en","ignium-ore","{\"canonical_id\":\"Ignium Ore\",\"name\":\"fdy.term.ignium_ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.ignium_ore\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ignium_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"description\":\"Ignium Ore is a fuel-item used in recipes and combustion devices. It appears in fuel lists for heat-generating buildings and is consumed in boilers and similar generators where solid fuels are accepted. Ignium Ore provides a mid-range energy value compared with other solid fuels and is represented alongside related items such as [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]], [[fdy.term.coked_ignium|Coked Ignium]], and [[fdy.term.ignium_fuel_rod|Ignium Fuel Rod]].\\n\\nIgnium Ore's in-game role is as a straightforward combustible resource for sustaining continuous heat or power production. It stacks and feeds into automated fuel inputs the same way as other ore- or biomass-based fuels. When planning fuel logistics, Ignium Ore occupies a middle position in energy density: it yields more energy per unit than Ignium Ore Rubble but less than portable or processed fuels that require additional processing steps.\\n\\nPractical notes for use and integration:\\n- Energy value: Ignium Ore provides higher energy per unit than Ignium Ore Rubble but is below higher-grade processed fuels; use it when moderate burn time and raw availability are preferred.\\n- Throughput considerations: Boilers and similar devices list Ignium Ore with an intermediate per-minute burn rate compared to other fuels; match conveyor and inserter throughput to avoid fuel starvation or overflow.\\n- Processing and conversions: Related items such as Coked Ignium and Ignium Fuel Rod are part of the same fuel chain; processing can change effective energy-per-input ratios and should be considered when optimizing fuel efficiency.\\n- Inventory and automation: Ignium Ore is suitable for automated supply lines and bulk storage; prioritize higher-density fuels only if refinery or coking infrastructure is available and the extra processing is worthwhile.\\n\\nBecause there is no detailed primary documentation here, specific stack sizes, crafting recipes, or exact numeric energy values beyond relative comparisons are not provided. Use the game's production screens and device fuel menus to view precise values when optimizing a base's fuel economy.\"}",{"id":709,"slug":710,"locale":7,"data":711,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ignium-powder.en","ignium-powder","{\"description\":\"[[fdy.term.ignium_powder|Ignium Powder]] is a mining recipe that converts raw material into processed product: it consumes 1 [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] and produces Ignium Powder ×5 as its primary output. The recipe requires 5 seconds to complete and must be run in the [[fdy.term.crusher_i|Crusher I]] building. The recipe is categorized under mining and yields Ignium Powder as the main produced item for downstream use.\",\"canonical_id\":\"Ignium Powder\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.ignium_powder\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.ignium_powder\"}",{"id":713,"slug":714,"locale":7,"data":715,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.incinerator.en","incinerator","{\"description\":\"A crafting recipe in the assembly category that produces 1 [[fdy.term.incinerator|Incinerator]] in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 20 Steel Beams, 5 [[fdy.term.electronic_components|Electronic Components]], and 25 [[fdy.term.concrete|Concrete]].\",\"canonical_id\":\"Incinerator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.incinerator\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.concrete\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.incinerator\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.incinerator\"}",{"id":717,"slug":718,"locale":7,"data":719,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.jetpack-fuel.en","jetpack-fuel","{\"description\":\"[[fdy.term.jetpack_fuel|Jetpack Fuel]] is a fluid_processing recipe that produces Jetpack Fuel (×1) by combining [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (×1) and [[fdy.term.liquid_fuel|Liquid Fuel]] (×30). The recipe requires 4 seconds to complete and is processed in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]]. The primary output of the recipe is the item Jetpack Fuel, and the recipe consumes the listed ingredient quantities per operation.\",\"canonical_id\":\"Jetpack Fuel\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.jetpack_fuel\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.liquid_fuel\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.jetpack_fuel\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.jetpack_fuel\"}",{"id":721,"slug":722,"locale":7,"data":723,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.ladder.en","ladder","{\"description\":\"[[fdy.term.ladder|Ladder]] is an assembly recipe that produces one Ladder from two [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]. The recipe requires 1.5 seconds to complete and is executed in an [[fdy.term.assembler_i|Assembler I]]. The primary output item is Ladder and the listed ingredient is Xenoferrite Plates ×2. The recipe belongs to the assembly category and uses the Assembler I building to convert Xenoferrite Plates into the finished Ladder.\",\"canonical_id\":\"Ladder\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ladder\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.ladder\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ladder\"}",{"id":725,"slug":726,"locale":7,"data":727,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.lava-smelter-i.en","lava-smelter-i","{\"description\":\"[[fdy.term.lava_smelter_i|Lava-Smelter I]] is an assembly recipe that produces one Lava-Smelter I in 8 seconds using an [[fdy.term.assembler_i|Assembler I]]. The recipe requires 10 steel beams, 10 [[fdy.term.firmarlite_bar|Firmarlite Bar]], 5 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 5 [[fdy.term.electronic_components|Electronic Components]] as inputs and yields a single Lava-Smelter I as its primary output. This recipe is executed in the Assembler I building and converts the listed raw and intermediate components into the Lava-Smelter I for use in production chains.\",\"canonical_id\":\"Lava-Smelter I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.lava_smelter_i\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.firmarlite_bar\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.lava_smelter_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.lava_smelter_i\"}",{"id":729,"slug":730,"locale":7,"data":731,"updated_at":189,"created_at":326,"listed_only":168},"fdy.recipe.lava-smelter-ii.en","lava-smelter-ii","{\"description\":\"**Lava-Smelter II** is an assembly recipe crafted in the [[fdy.term.assembler_i|Assembler I]] that produces one Lava-Smelter II after 15 seconds. It upgrades a [[fdy.term.lava_smelter_i|Lava-Smelter I]] using 50 [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], 15 [[fdy.term.circuit_board|Circuit Board]], and 5 [[fdy.term.energy_cell|Energy Cell]], making it part of the progression from the first smelter to the improved lava-processing machine.\",\"canonical_id\":\"Lava-Smelter II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.lava_smelter_ii\",\"ingredients\":[{\"item\":\"fdy.term.lava_smelter_i\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":15},{\"item\":\"fdy.term.energy_cell\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.lava_smelter_ii\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.lava_smelter_ii\"}",{"id":733,"slug":734,"locale":7,"data":735,"updated_at":189,"created_at":736,"listed_only":168},"fdy.recipe.light-bot.en","light-bot","{\"description\":\"Light Bot is an assembly recipe that produces 1 Light Bot in 12 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes Steel Beams, [[fdy.term.machinery_parts|Machinery Parts]], [[fdy.term.electronic_components|Electronic Components]], and [[fdy.term.glass|Glass]], making it a mid-tier crafted component tied to machine assembly and advanced manufacturing chains.\",\"canonical_id\":\"Light Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_bot\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_bot\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_bot\"}","2026-05-31 06:52:05",{"id":738,"slug":739,"locale":7,"data":740,"updated_at":741,"created_at":742,"listed_only":168},"fdy.recipe.light-pole.en","light-pole","{\"description\":\"Light Pole is a recipe in the smelting category of the FOUNDRY system. This recipe is used to produce the item Light Pole and is classified under smelting processes, linking it to the game's metalworking and furnace mechanics; it defines the inputs, thermal processing, and outputs required to create the Light Pole within production chains and is used wherever smelted construction or lighting components are required.\",\"category\":\"smelting\",\"name\":\"fdy.term.light_pole\"}","2026-06-02 11:50:45","2026-05-28 08:37:19",{"id":744,"slug":745,"locale":7,"data":746,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.light-pole-i.en","light-pole-i","{\"description\":\"[[fdy.term.light_pole_i|Light Pole I]] is an assembly recipe that produces one [[fdy.term.light_pole|Light Pole]] I in 3 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 5 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.electronic_components|Electronic Components]], and 1 [[fdy.term.technum_rods|Technum Rods]], making it the production step for building this lighting structure.\",\"canonical_id\":\"Light Pole I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_pole_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_pole_i\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_pole_i\"}",{"id":748,"slug":749,"locale":7,"data":750,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.light-pole-ii.en","light-pole-ii","{\"description\":\"`[[fdy.term.light_pole_ii|Light Pole II]]` is an assembly recipe crafted in an `[[fdy.term.assembler_i|Assembler I]]` in 3 seconds. It consumes 3 `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, 1 `[[fdy.term.electronic_components|Electronic Components]]`, and 1 `[[fdy.term.technum_rods|Technum Rods]]` to produce 1 `[[fdy.term.light_pole|Light Pole]] II`, providing the components needed to build the upgraded lighting pole.\",\"canonical_id\":\"Light Pole II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_pole_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_pole_ii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_pole_ii\"}",{"id":752,"slug":753,"locale":7,"data":754,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.liquid-firmarlite.en","liquid-firmarlite","{\"description\":\"Liquid Firmarlite is a smelting recipe that converts [[fdy.term.firmarlite_bar|Firmarlite Bar]] into a fluid product. The recipe consumes 100 Firmarlite Bar and produces 1,250 units of Liquid Firmarlite as its primary output, with a crafting time of 7.5 seconds. This recipe is executed in the [[fdy.term.electric_arc_furnace|Electric Arc Furnace]] and is categorized under smelting, making it the standard method for generating bulk Liquid Firmarlite from Firmarlite Bar within the FOUNDRY system.\",\"canonical_id\":\"Liquid Firmarlite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.liquid_firmarlite\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_bar\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.liquid_firmarlite\",\"count\":1250}],\"time_seconds\":7.5,\"building\":\"fdy.term.electric_arc_furnace\",\"name\":\"fdy.term.liquid_firmarlite\"}",{"id":756,"slug":757,"locale":7,"data":758,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.liquid-fuel.en","liquid-fuel","{\"description\":\"[[fdy.term.liquid_fuel|Liquid Fuel]] is a chemistry recipe that converts 50 units of [[fdy.term.low_density_olumite|Low Density Olumite]] into 150 units of Liquid Fuel. The recipe requires a [[fdy.term.chemical_processor|Chemical Processor]] to run, takes 8 seconds per operation, and yields Liquid Fuel as its primary output. This recipe is categorized under chemistry and is used to produce bulk Liquid Fuel for downstream consumption or storage.\",\"canonical_id\":\"Liquid Fuel\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.liquid_fuel\",\"ingredients\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.liquid_fuel\",\"count\":150}],\"time_seconds\":8,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.liquid_fuel\"}",{"id":760,"slug":761,"locale":7,"data":762,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.liquid-telluxite.en","liquid-telluxite","{\"description\":\"[[fdy.term.liquid_telluxite|Liquid Telluxite]] is a smelting recipe that converts 40 [[fdy.term.telluxite_ingot|Telluxite Ingot]] into 2,000 Liquid Telluxite in 60 seconds. The recipe's primary output is Liquid Telluxite and it must be processed in an [[fdy.term.electric_arc_furnace|Electric Arc Furnace]]. This recipe functions within the smelting category to produce bulk liquid Telluxite for downstream fluid processing or consumption by machines that accept Liquid Telluxite.\",\"canonical_id\":\"Liquid Telluxite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.liquid_telluxite\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ingot\",\"count\":40}],\"outputs\":[{\"item\":\"fdy.term.liquid_telluxite\",\"count\":2000}],\"time_seconds\":60,\"building\":\"fdy.term.electric_arc_furnace\",\"name\":\"fdy.term.liquid_telluxite\"}",{"id":764,"slug":765,"locale":7,"data":766,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.loader.en","loader","{\"description\":\"[[fdy.term.loader|Loader]] is a building that received a major throughput buff in Patch 0.6.02116 (Update 2, Hotfix #3), when its speed was increased to **1800 items\u002Fmin**.\\n\\nThis change significantly improved how quickly the Loader could move materials, making it a more effective part of a factory’s item-handling chain.\",\"canonical_id\":\"Loader\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader\"}",{"id":768,"slug":769,"locale":7,"data":770,"updated_at":247,"created_at":178,"listed_only":168},"fdy.recipe.loader-2nd-lane.en","loader-2nd-lane","{\"description\":\"[[fdy.term.loader_2nd_lane|Loader (2nd Lane)]] is a building that handles item movement on the second lane. In Patch 0.6.02116, its speed was increased to **1800 items\u002Fmin** as part of Update 2, Hotfix #3.\\n\\n- Patch 0.6.02116 raised its throughput to **1800 items\u002Fmin**.\",\"canonical_id\":\"Loader 2nd Lane\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader_2nd_lane\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":8},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader_2nd_lane\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader_2nd_lane\"}",{"id":772,"slug":773,"locale":7,"data":774,"updated_at":177,"created_at":178,"listed_only":168},"fdy.recipe.loader-3rd-lane.en","loader-3rd-lane","{\"description\":\"[[fdy.term.loader_3rd_lane|Loader (3rd Lane)]] is a building used for item transport in Foundry. Its notable documented change was a speed increase in Patch 0.6.02116 (Update 2, Hotfix #3), where its throughput was raised to **1800 items\u002Fmin**.\",\"canonical_id\":\"Loader 3rd Lane\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader_3rd_lane\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":12},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader_3rd_lane\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader_3rd_lane\"}",{"id":776,"slug":777,"locale":7,"data":778,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.logistic-container-i.en","logistic-container-i","{\"description\":\"[[fdy.term.logistic_container_i|Logistic Container I]] is an assembly recipe that produces one Logistic Container I in 5 seconds. The recipe requires 15 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 4 [[fdy.term.machinery_parts|Machinery Parts]] and 1 [[fdy.term.electronic_components|Electronic Components]] as inputs and yields a single Logistic Container I as its primary output item. This recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is part of the assembly category of production processes. The recipe defines the exact input-to-output conversion and crafting time used by the game's manufacturing systems.\",\"canonical_id\":\"Logistic Container I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_i\"}",{"id":780,"slug":781,"locale":7,"data":782,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.logistic-container-ii.en","logistic-container-ii","{\"description\":\"[[fdy.term.logistic_container_ii|Logistic Container II]] is an assembly recipe that produces one Logistic Container II in an [[fdy.term.assembler_i|Assembler I]] over 7.5 seconds. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]], making it the crafting step used to build the upgraded logistics storage container.\",\"canonical_id\":\"Logistic Container II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_ii\"}",{"id":784,"slug":785,"locale":7,"data":786,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.logistic-container-iii.en","logistic-container-iii","{\"description\":\"[[fdy.term.logistic_container_iii|Logistic Container III]] is an assembly recipe that produces one Logistic Container III per 10 seconds. The recipe requires 25 steel beams, 4 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 1 [[fdy.term.circuit_board|Circuit Board]] as ingredients and yields Logistic Container III ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe is part of the manufacturing chain for advanced logistics equipment and connects raw materials and intermediate components to the Logistic Container III item through timed assembly in Assembler I.\",\"canonical_id\":\"Logistic Container III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_iii\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_iii\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_iii\"}",{"id":788,"slug":789,"locale":7,"data":790,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.long-range-scanner-base.en","long-range-scanner-base","{\"description\":\"Long Range Scanner Base is an assembly recipe that produces one long range scanner and requires 20 seconds to complete. The recipe consumes 25 [[fdy.term.concrete|Concrete]], 50 steel beams, 25 [[fdy.term.machinery_parts|Machinery Parts]] and 50 [[fdy.term.electronic_components|Electronic Components]] per craft. The primary output is long range scanner ×1. Long Range Scanner Base is executed in the [[fdy.term.assembler_i|Assembler I]] building. The recipe defines the component and resource connections for constructing long range scanner units within the game's production chain.\",\"canonical_id\":\"Long Range Scanner Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.long_range_scanner\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":25},{\"item\":\"fdy.term.steel_beams\",\"count\":50},{\"item\":\"fdy.term.machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.long_range_scanner\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.long_range_scanner_base\"}",{"id":792,"slug":793,"locale":7,"data":794,"updated_at":247,"created_at":178,"listed_only":168},"fdy.recipe.machinery-parts.en","machinery-parts","{\"description\":\"[[fdy.term.machinery_parts|Machinery Parts]] received a crafting-time adjustment in Patch 0.6.0, when character crafting time was changed from 0.5 to 0.375.\",\"canonical_id\":\"Machinery Parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.machinery_parts\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.machinery_parts\"}",{"id":796,"slug":797,"locale":7,"data":798,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.maintenance-drone.en","maintenance-drone","{\"description\":\"A crafting recipe in the assembly category that produces a Maintenance Drone in 15 seconds at [[fdy.term.assembler_i|Assembler I]]. It consumes a [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], a [[fdy.term.circuit_board|Circuit Board]], a [[fdy.term.hover_engine|Hover Engine]], and an [[fdy.term.energy_cell|Energy Cell]] to create one Maintenance Drone.\",\"canonical_id\":\"Maintenance Drone\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.maintenance_drone\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.hover_engine\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.maintenance_drone\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.maintenance_drone\"}",{"id":800,"slug":801,"locale":7,"data":802,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.marble-black.en","marble-black","{\"description\":\"[[fdy.term.marble_black|Marble (Black)]] is a fluid_processing recipe that runs in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] and converts 1 [[fdy.term.mineral_rocks|Mineral Rocks]] and 5 [[fdy.term.crude_olumite|Crude Olumite]] into 2 Marble (Black) over 3 seconds; its primary output item is Marble (Black). The recipe is executed in the Fluid Assembler I building and produces two units of Marble (Black) per cycle, consuming the specified ingredients and the assembler's fluid-processing capabilities to yield the finished marble product.\",\"canonical_id\":\"Marble (Black)\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.marble_black\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.crude_olumite\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.marble_black\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.marble_black\"}",{"id":804,"slug":805,"locale":7,"data":806,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.marble-white.en","marble-white","{\"description\":\"[[fdy.term.marble_white|Marble (White)]] is a recipe in the fluid_processing category that converts [[fdy.term.mineral_rocks|Mineral Rocks]] and [[fdy.term.water|Water]] into finished building material; it is processed in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] and has a crafting time of 3 seconds. Each execution consumes Mineral Rocks ×1 and Water ×5 and produces Marble (White) ×2, with Marble (White) as the primary output item. This recipe is used to transform raw mineral input and fluid into a doubled quantity of the white marble product within the Fluid Assembler I.\",\"canonical_id\":\"Marble (White)\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.marble_white\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.marble_white\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.marble_white\"}",{"id":808,"slug":809,"locale":7,"data":810,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.miner-robot-arm.en","miner-robot-arm","{\"description\":\"Miner Robot Arm is an assembly recipe that crafts one Miner Robot Arm in an [[fdy.term.assembler_i|Assembler I]] over 15 seconds. It consumes [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.hydraulic_piston|Hydraulic Piston]], Steel Beams, and a [[fdy.term.mining_drill|Mining Drill]], making it the production step for creating the robotic arm used in mining-related automation.\",\"canonical_id\":\"Miner Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.mining_drill\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_arm\"}",{"id":812,"slug":813,"locale":7,"data":814,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.miner-robot-head.en","miner-robot-head","{\"description\":\"Miner Robot Head is an assembly recipe that produces 1 Miner Robot Head in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.cpu|CPU]], and 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], serving as a manufacturing step for creating the miner robot component.\",\"canonical_id\":\"Miner Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_head\"}",{"id":816,"slug":817,"locale":7,"data":818,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.miner-robot-leg.en","miner-robot-leg","{\"description\":\"*Miner Robot Leg* is an assembly recipe in *[[fdy.term.assembler_i|Assembler I]]* that crafts one *Miner Robot Leg* in 15 seconds. It consumes *[[fdy.term.robot_parts|Robot Parts]]*, *[[fdy.term.hydraulic_piston|Hydraulic Piston]]*, and *Steel Beams*, and serves as a component recipe for robot construction and upgrading in *FOUNDRY*.\",\"canonical_id\":\"Miner Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_leg\"}",{"id":820,"slug":821,"locale":7,"data":822,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.miner-robot-torso.en","miner-robot-torso","{\"description\":\"Miner Robot Torso is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces 1 Miner Robot Torso in 15 seconds. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 2 Firmarlite Sheets, 1 [[fdy.term.circuit_board|Circuit Board]], and 2 Energy Cells, making it a component recipe for assembling the Miner Robot Torso used in FOUNDRY’s automation and robot-related systems.\",\"canonical_id\":\"Miner Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_torso\"}",{"id":824,"slug":825,"locale":7,"data":826,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.mining-drill.en","mining-drill","{\"description\":\"Mining Drill is an assembly recipe that produces one Mining Drill in 8 seconds. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 25 [[fdy.term.electronic_components|Electronic Components]], and 25 [[fdy.term.technum_rods|Technum Rods]], and serves as the crafting step for making the drill used to automate mining in FOUNDRY.\",\"canonical_id\":\"Mining Drill\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.mining_drill\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":25},{\"item\":\"fdy.term.technum_rods\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.mining_drill\",\"count\":1}],\"time_seconds\":8,\"name\":\"fdy.term.mining_drill\"}",{"id":828,"slug":829,"locale":7,"data":830,"updated_at":831,"created_at":178,"listed_only":168},"fdy.recipe.mining-laser.en","mining-laser","{\"description\":\"The Mining Laser is a powerful mining tool that allows mining from a distance. It is used to extract resources without needing to stand directly next to the target, making it useful when working around hazards or when a block is hard to reach.\\n\\nIts main advantage is safety and convenience: it extends the player’s reach for mining tasks while still serving the same general purpose as other mining tools. Because it is described as powerful, it is best understood as a high-tier option for remote extraction rather than a basic starting tool.\\n\\n- Enables mining from a distance\\n- Useful for reaching targets that are unsafe or awkward to approach\\n- Best suited to situations where direct contact mining is inconvenient\",\"canonical_id\":\"Mining Laser\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.mining_laser\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.energy_cell\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.mining_laser\",\"count\":1}],\"time_seconds\":1.4,\"name\":\"fdy.term.mining_laser\"}","2026-06-03 07:40:18",{"id":833,"slug":834,"locale":7,"data":835,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.modular-building-planner.en","modular-building-planner","{\"description\":\"Modular Building Planner is an assembly recipe in FOUNDRY that is crafted in an [[fdy.term.assembler_i|Assembler I]] over 4 seconds. It consumes 1 [[fdy.term.polymer_board|Polymer Board]] and 1 [[fdy.term.machinery_parts|Machinery Parts]] to produce 1 Modular Building Planner, providing a key modular planning item for construction workflows.\",\"canonical_id\":\"Modular Building Planner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.modular_building_planner\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.modular_building_planner\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.modular_building_planner\"}",{"id":837,"slug":838,"locale":7,"data":839,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.modular-storage-tank-base.en","modular-storage-tank-base","{\"description\":\"Modular Storage Tank Base is an assembly recipe that produces 1 Modular Storage Tank Base in [[fdy.term.assembler_i|Assembler I]] over 20 seconds. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], Steel Beams, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and Circuit Boards, making it a mid-tier construction recipe for building modular storage tank components.\",\"canonical_id\":\"Modular Storage Tank Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.modular_storage_tank_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.modular_storage_tank_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.modular_storage_tank_base\"}",{"id":841,"slug":842,"locale":7,"data":843,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.molten-technum.en","molten-technum","{\"description\":\"The rates listed for [[fdy.term.molten_technum|Molten Technum]] assume a full-size blast furnace.\",\"canonical_id\":\"Molten Technum\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.molten_technum\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore\",\"count\":640},{\"item\":\"fdy.term.coked_ignium\",\"count\":320},{\"item\":\"fdy.term.mineral_rocks\",\"count\":128}],\"outputs\":[{\"item\":\"fdy.term.molten_technum\",\"count\":5760},{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":640}],\"time_seconds\":30,\"building\":\"fdy.term.blast_furnace_base\",\"name\":\"fdy.term.molten_technum\"}",{"id":845,"slug":846,"locale":7,"data":847,"updated_at":272,"created_at":184,"listed_only":168},"fdy.recipe.molten-xenoferrite.en","molten-xenoferrite","{\"description\":\"The listed rates apply to a full-size blast furnace.\",\"canonical_id\":\"Molten Xenoferrite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.molten_xenoferrite\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":640},{\"item\":\"fdy.term.coked_ignium\",\"count\":320},{\"item\":\"fdy.term.mineral_rocks\",\"count\":128}],\"outputs\":[{\"item\":\"fdy.term.molten_xenoferrite\",\"count\":5760},{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":640}],\"time_seconds\":30,\"building\":\"fdy.term.blast_furnace_base\",\"name\":\"fdy.term.molten_xenoferrite\"}",{"id":849,"slug":850,"locale":7,"data":851,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.monument-base.en","monument-base","{\"description\":\"Monument Base is an assembly recipe in `[[fdy.term.assembler_i|Assembler I]]` that produces one `Monument Base` in 20 seconds. It consumes 50 `[[fdy.term.concrete|Concrete]]`, making it the construction step for creating the monument’s base component in the production chain.\",\"canonical_id\":\"Monument Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.monument_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.monument_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.monument_base\"}",{"id":853,"slug":854,"locale":7,"data":855,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.office-chair.en","office-chair","{\"description\":\"**[[fdy.term.office_chair|Office Chair]]** is an assembly recipe that produces one Office Chair in 3 seconds using 1 Xenoferrite Plate at an [[fdy.term.assembler_i|Assembler I]]. It provides the crafting step needed to turn [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] into a placeable office furnishing.\",\"canonical_id\":\"Office Chair\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_chair\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_chair\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_chair\"}",{"id":857,"slug":858,"locale":7,"data":859,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.office-couch.en","office-couch","{\"description\":\"[[fdy.term.office_couch|Office Couch]] is an assembly recipe that produces 1 Office Couch in 3 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it the crafting step used to turn metal components into office furniture.\",\"canonical_id\":\"Office Couch\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_couch\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_couch\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_couch\"}",{"id":861,"slug":862,"locale":7,"data":863,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-desk.en","office-desk","{\"description\":\"[[fdy.term.office_desk|Office Desk]] is an assembly recipe that produces one Office Desk in 3 seconds. The recipe consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.electronic_components|Electronic Components]] to craft Office Desk ×1 and is intended to be processed in an [[fdy.term.assembler_i|Assembler I]]. This recipe is classified under the assembly category and specifies Office Desk as its primary output item.\",\"canonical_id\":\"Office Desk\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_desk\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_desk\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_desk\"}",{"id":865,"slug":866,"locale":7,"data":867,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-file-cabinet.en","office-file-cabinet","{\"description\":\"[[fdy.term.office_file_cabinet|Office File Cabinet]] is an assembly-category recipe that produces one Office File Cabinet as its primary output. The recipe requires 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as ingredients and completes in 3 seconds per cycle. It is executed in the [[fdy.term.assembler_i|Assembler I]] building and yields Office File Cabinet ×1 each craft. The recipe’s inputs and short processing time make it a basic assembly recipe suited to low-complexity production lines within the FOUNDRY system.\",\"canonical_id\":\"Office File Cabinet\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_file_cabinet\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_file_cabinet\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_file_cabinet\"}",{"id":869,"slug":870,"locale":7,"data":871,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-nameplate.en","office-nameplate","{\"description\":\"[[fdy.term.office_nameplate|Office Nameplate]] is an assembly recipe that produces one Office Nameplate from one [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] in 3 seconds. The recipe's primary output item is Office Nameplate and it yields Office Nameplate ×1 per operation. Assembly of this recipe is performed in the [[fdy.term.assembler_i|Assembler I]] building and requires a single Xenoferrite Plates ×1 as its ingredient. The recipe is categorized under assembly and is designed for quick production runs in Assembler I.\",\"canonical_id\":\"Office Nameplate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_nameplate\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_nameplate\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_nameplate\"}",{"id":873,"slug":874,"locale":7,"data":875,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-plant.en","office-plant","{\"description\":\"[[fdy.term.office_plant|Office Plant]] is an assembly recipe that produces one Office Plant from one Xenoferrite Plate and one [[fdy.term.biomass|Biomass]]. The recipe requires 3 seconds to complete and is executed in the [[fdy.term.assembler_i|Assembler I]] building. The primary output is Office Plant ×1 and the listed ingredients are [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×1 and Biomass ×1.\",\"canonical_id\":\"Office Plant\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_plant\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_plant\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_plant\"}",{"id":877,"slug":878,"locale":7,"data":879,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-statue.en","office-statue","{\"description\":\"[[fdy.term.office_statue|Office Statue]] is an assembly recipe that produces one Office Statue in 3 seconds. The recipe requires 3 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.biomass|Biomass]] as ingredients and yields Office Statue ×1 as its primary output. Crafting this recipe is performed in the [[fdy.term.assembler_i|Assembler I]] building. The recipe belongs to the assembly category and is intended to convert the specified raw components into the finished Office Statue item.\",\"canonical_id\":\"Office Statue\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_statue\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_statue\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_statue\"}",{"id":881,"slug":882,"locale":7,"data":883,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.office-table.en","office-table","{\"description\":\"[[fdy.term.office_table|Office Table]] is an assembly recipe that produces one Office Table in 3 seconds. The recipe consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] as ingredients and yields Office Table ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building. This recipe is categorized under assembly and defines the conversion of Xenoferrite Plates into a finished Office Table using basic assembler technology.\",\"canonical_id\":\"Office Table\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_table\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_table\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_table\"}",{"id":885,"slug":886,"locale":7,"data":887,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.office-wall-plaque.en","office-wall-plaque","{\"description\":\"`[[fdy.term.office_wall_plaque|Office Wall Plaque]]` is an assembly recipe that produces one `Office Wall Plaque` in `[[fdy.term.assembler_i|Assembler I]]` over 3 seconds. It consumes one `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]` and one `[[fdy.term.biomass|Biomass]]`, making it a simple crafting step for creating this decorative or functional office item.\",\"canonical_id\":\"Office Wall Plaque\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_wall_plaque\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_wall_plaque\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_wall_plaque\"}",{"id":889,"slug":890,"locale":7,"data":891,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.olumic-acid.en","olumic-acid","{\"description\":\"[[fdy.term.olumic_acid|Olumic Acid]] is a chemistry recipe for the [[fdy.term.chemical_processor|Chemical Processor]] that converts [[fdy.term.ignium_powder|Ignium Powder]], [[fdy.term.olumite_gas|Olumite Gas]] and [[fdy.term.water|Water]] into Olumic Acid. The recipe runs in 8 seconds and consumes 16 Ignium Powder, 75 Olumite Gas and 25 Water per cycle to produce 40 Olumic Acid as its primary output. This recipe belongs to the chemistry category and is intended for midline synthesis where Olumic Acid is required as a bulk chemical product.\",\"canonical_id\":\"Olumic Acid\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.olumic_acid\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":16},{\"item\":\"fdy.term.olumite_gas\",\"count\":75},{\"item\":\"fdy.term.water\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.olumic_acid\",\"count\":40}],\"time_seconds\":8,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.olumic_acid\"}",{"id":893,"slug":894,"locale":7,"data":895,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.olumite-refining-liquid-polymer.en","olumite-refining-liquid-polymer","{\"description\":\"Olumite Refining Liquid Polymer is a fluid_processing recipe that converts [[fdy.term.crude_olumite|Crude Olumite]] into refined outputs in the [[fdy.term.distillation_column|Distillation Column]]. The recipe consumes 100 Crude Olumite and, after 4 seconds, produces 75 [[fdy.term.liquid_polymer|Liquid Polymer]] as its primary output and 50 [[fdy.term.waste_gas|Waste Gas]] as a byproduct. It is executed in the Distillation Column and yields Liquid Polymer for downstream fluid or chemical production while generating Waste Gas that must be managed by the plant's waste-handling systems.\",\"canonical_id\":\"Olumite Refining Liquid Polymer\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.liquid_polymer\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.liquid_polymer\",\"count\":75},{\"item\":\"fdy.term.waste_gas\",\"count\":50}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_liquid_polymer\"}",{"id":897,"slug":898,"locale":7,"data":899,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.olumite-refining-low-density-olumite.en","olumite-refining-low-density-olumite","{\"description\":\"Olumite Refining Low Density Olumite is a fluid_processing recipe that converts [[fdy.term.crude_olumite|Crude Olumite]] into [[fdy.term.low_density_olumite|Low Density Olumite]] using a [[fdy.term.distillation_column|Distillation Column]]. The recipe consumes 100 units of Crude Olumite and, over 4 seconds of processing time, produces 100 units of Low Density Olumite and 25 units of [[fdy.term.waste_gas|Waste Gas]]. The primary output is Low Density Olumite. This recipe is executed inside the Distillation Column and is used to refine raw Olumite into a lower-density fluid while generating Waste Gas as a byproduct.\",\"canonical_id\":\"Olumite Refining Low Density Olumite\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.low_density_olumite\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":100},{\"item\":\"fdy.term.waste_gas\",\"count\":25}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_low_density_olumite\"}",{"id":901,"slug":902,"locale":7,"data":903,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.olumite-refining-olumite-gas.en","olumite-refining-olumite-gas","{\"description\":\"Olumite Refining Olumite Gas is a fluid_processing recipe that converts 100 units of [[fdy.term.crude_olumite|Crude Olumite]] into 90 units of [[fdy.term.olumite_gas|Olumite Gas]] and 10 units of [[fdy.term.waste_gas|Waste Gas]] in 4 seconds; its primary output is Olumite Gas. The recipe is processed in the [[fdy.term.distillation_column|Distillation Column]] and is used to refine raw Olumite feedstock into usable Olumite Gas while producing a small amount of Waste Gas as a byproduct.\",\"canonical_id\":\"Olumite Refining Olumite Gas\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.olumite_gas\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.olumite_gas\",\"count\":90},{\"item\":\"fdy.term.waste_gas\",\"count\":10}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_olumite_gas\"}",{"id":905,"slug":906,"locale":7,"data":907,"updated_at":908,"created_at":909,"listed_only":168},"fdy.recipe.omni-analyzer.en","omni-analyzer","{\"category\":\"smelting\",\"name\":\"fdy.term.omni_analyzer\",\"description\":\"Omni-Analyzer is a research recipe that unlocks a broad set of exploration, excavation and logistics technologies when researched. It provides access to surface and cave scanning improvements, personal mobility upgrades, excavation drone enhancements, drill and quarry capabilities, and logistics\u002Fresupply upgrades that scale across multiple research tiers. The Omni-Analyzer’s unlocks let the player locate rare resources such as [[fdy.term.xeno_scrap|Xeno-Scrap]] and [[fdy.term.xeno_crystal|Xeno-Crystal]], speed up mining and crafting tasks, expand drone fleets, and deploy buildings that automate large-scale excavation and recycling.\\n\\nAt early tiers the Omni-Analyzer grants the Short Range Scanner (which locates Xeno-Scrap-Remnants and appears in the top-left of the HUD), Rocket Boots (double jump), and Cave-Scanning (enables tracking of Xeno-Scrap underground). It also unlocks Personal Excavation Drones and the first line of excavation\u002Fdrill upgrades: Excavation Drone Count I (+2 excavation drones), Excavation Drone Speed I (increases excavation drone movement speed), Drill Shape: 2x2 (dig in a 2×2 pattern), Mining Drill Speed I (decreases mining time by **20%**), Character Crafting Speed I (decreases character crafting time by **10%**), and Construction Drone Range I (increases construction drone range by **20 voxels**).\\n\\nProgressing the Omni-Analyzer to the next research tier tunes and expands scanner capabilities and adds mid-tier tools and buildings. Crystal-Scanning configures the Short Range Scanner to detect Xeno-Crystal (note: scan range may not be sufficient to detect crystals from the surface). The Irrigation Tool shoots a stream of water that regrows grass on dirt terrain. Large Xeno-Scrap Scanning enables tracking of large Xeno-Scrap pieces that can contain damaged Xeno Power Cores. Large Quarry (a building unlocked at this tier) is able to excavate areas automatically and is particularly effective for digging shafts or pits. Mid-tier excavation upgrades include Excavation Drone Count II (+2 excavation drones), Excavation Drone Speed II, Drill Shape: 3x3, Mining Drill Speed II (another **20%** mining time reduction), Character Crafting Speed II (another **10%** crafting time reduction), Xeno-Logistics System (unlocks additional recipes), Resupply Slots I (more resupply slots for the character), Throughput Increase I (faster resupply), and Construction Drone Range II (+20 voxels).\\n\\nHigher-tier Omni-Analyzer research unlocks further automation and production options: Xeno-Scrap Mining (unlocking a recipe tied to Xeno-Scrap), Charged Xeno-Crystal Production, [[fdy.term.drill_ship|Drill Ship]], [[fdy.term.scrap_recycler|Scrap Recycler]] (recycles Xeno-Scrap into reusable components), Excavation Drone Count III and Excavation Drone Speed III, Mining Drill Speed III, Character Crafting Speed III, expanded Resupply Slots II\u002FIII, Throughput Increase II\u002FIII, and Construction Drone Range III.\\n\\nPractical notes and strategy:\\n- Unlock Short Range Scanner early to locate surface Xeno-Scrap quickly; follow up with Cave-Scanning to find denser deposits underground.  \\n- Crystal-Scanning is necessary to find Xeno-Crystals; however, you often need to get close or enter caves before the scanner can detect them from the surface.  \\n- Excavation drone count and speed upgrades compound: invest in drone count first to increase parallel work, then drone speed and drill shape to improve throughput.  \\n- Stacking Mining Drill Speed reductions and Character Crafting Speed reductions produces noticeable time savings on repetitive tasks.  \\n- Large Quarry and Drill Ship are the primary options for large-scale automated digging; use the [[fdy.term.quarry|Quarry]] for stationary excavations (shafts, pits) and Drill Ship for mobile or specialized digging needs.  \\n- Scrap Recycler converts Xeno-Scrap back into components, closing resource loops and reducing dependence on raw salvage.\"}","2026-06-10 19:37:52","2026-05-28 19:20:42",{"id":911,"slug":912,"locale":7,"data":913,"updated_at":189,"created_at":914,"listed_only":168},"fdy.recipe.operator-bot.en","operator-bot","{\"description\":\"Operator Bot is an assembly recipe that produces one Operator Bot in an [[fdy.term.assembler_i|Assembler I]]. It consumes one [[fdy.term.polymer_board|Polymer Board]], one [[fdy.term.machinery_parts|Machinery Parts]], two [[fdy.term.electronic_components|Electronic Components]], and two Circuit Boards, taking 20 seconds per craft.\",\"canonical_id\":\"Operator Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.operator_bot\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.operator_bot\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.operator_bot\"}","2026-05-31 06:51:16",{"id":916,"slug":917,"locale":7,"data":918,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.ore-scanner-handheld.en","ore-scanner-handheld","{\"description\":\"The Ore Scanner (Handheld) is an assembly recipe that produces one [[fdy.term.ore_scanner|Ore Scanner]] in 10 seconds. Crafting the Ore Scanner (Handheld) requires 4 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 20 [[fdy.term.electronic_components|Electronic Components]] as ingredients, and its primary output item is Ore Scanner. This recipe is assembled at the [[fdy.term.assembler_i|Assembler I]] and yields a single handheld scanning device per craft.\",\"canonical_id\":\"Ore Scanner (Handheld)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ore_scanner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.ore_scanner\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ore_scanner_handheld\"}",{"id":920,"slug":921,"locale":7,"data":922,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.ore-vein-miner.en","ore-vein-miner","{\"description\":\"[[fdy.term.ore_vein_miner|Ore Vein Miner]] is an assembly recipe that produces 1 Ore Vein Miner in an [[fdy.term.assembler_i|Assembler I]] over 8 seconds. It consumes 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.machinery_parts|Machinery Parts]], and 5 [[fdy.term.electronic_components|Electronic Components]], making it the crafting process used to assemble the Ore Vein Miner item for use in FOUNDRY's production and mining systems.\",\"canonical_id\":\"Ore Vein Miner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ore_vein_miner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.ore_vein_miner\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ore_vein_miner\"}",{"id":924,"slug":925,"locale":7,"data":926,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.paint.en","paint","{\"description\":\"[[fdy.term.paint|Paint]] is a chemistry recipe that runs in the [[fdy.term.chemical_processor|Chemical Processor]] and produces Paint as its primary output. The recipe consumes 50 [[fdy.term.low_density_olumite|Low Density Olumite]], 50 [[fdy.term.olumite_gas|Olumite Gas]], and 50 [[fdy.term.water|Water]] and completes in 7.5 seconds to yield 100 units of Paint. The recipe is categorized under chemistry and connects raw Olumite derivatives and water to a bulk paint product used by other manufacturing processes.\",\"canonical_id\":\"Paint\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.paint\",\"ingredients\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":50},{\"item\":\"fdy.term.olumite_gas\",\"count\":50},{\"item\":\"fdy.term.water\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.paint\",\"count\":100}],\"time_seconds\":7.5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.paint\"}",{"id":928,"slug":929,"locale":7,"data":930,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.paint-roller.en","paint-roller","{\"description\":\"A recipe in the assembly category that crafts one Paint Roller in 6 seconds. It consumes [[fdy.term.biomass|Biomass]], [[fdy.term.technum_rods|Technum Rods]], and [[fdy.term.machinery_parts|Machinery Parts]] to produce the tool.\",\"canonical_id\":\"Paint Roller\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.paint_roller\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.paint_roller\",\"count\":1}],\"time_seconds\":6,\"name\":\"fdy.term.paint_roller\"}",{"id":932,"slug":933,"locale":7,"data":934,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.personal-assistant-robot-arm.en","personal-assistant-robot-arm","{\"description\":\"Personal Assistant Robot Arm is an assembly recipe that produces 1 Personal Assistant Robot Arm in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It requires [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.hydraulic_piston|Hydraulic Piston]], and [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it part of the machine-component production chain in FOUNDRY.\",\"canonical_id\":\"Personal Assistant Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_arm\"}",{"id":936,"slug":937,"locale":7,"data":938,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.personal-assistant-robot-head.en","personal-assistant-robot-head","{\"description\":\"**Personal Assistant Robot Head** is an assembly recipe in *Foundry* that produces one Personal Assistant Robot Head in an [[fdy.term.assembler_i|Assembler I]]. It combines [[fdy.term.robot_parts|Robot Parts]], two [[fdy.term.cpu|CPU]] units, and [[fdy.term.glass|Glass]] over 15 seconds, serving as the manufacturing step for this robot component.\",\"canonical_id\":\"Personal Assistant Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":2},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_head\"}",{"id":940,"slug":941,"locale":7,"data":942,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.personal-assistant-robot-leg.en","personal-assistant-robot-leg","{\"description\":\"Personal Assistant Robot Leg is an assembly recipe that crafts 1 Personal Assistant Robot Leg in an [[fdy.term.assembler_i|Assembler I]] after 15 seconds. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.hydraulic_piston|Hydraulic Piston]], and 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it a manufactured component in the automation and robotics production chain.\",\"canonical_id\":\"Personal Assistant Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_leg\"}",{"id":944,"slug":945,"locale":7,"data":946,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.personal-assistant-robot-torso.en","personal-assistant-robot-torso","{\"description\":\"Personal Assistant Robot Torso is an assembly recipe that produces one Personal Assistant Robot Torso in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.robot_parts|Robot Parts]], [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], [[fdy.term.circuit_board|Circuit Board]], and [[fdy.term.energy_cell|Energy Cell]], making it a component recipe tied to robot construction and assembly-line production.\",\"canonical_id\":\"Personal Assistant Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_torso\"}",{"id":948,"slug":949,"locale":7,"data":950,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipe.en","pipe","{\"description\":\"[[fdy.term.pipe|Pipe]] is an assembly recipe in *FOUNDRY* that produces 2 Pipes from 2 Steel Beams in 4 seconds at an [[fdy.term.assembler_i|Assembler I]]. It is part of the factory production chain for converting structural metal components into a basic industrial part used in later manufacturing.\",\"canonical_id\":\"Pipe\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipe\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe\"}",{"id":952,"slug":953,"locale":7,"data":954,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipe-adapter.en","pipe-adapter","{\"description\":\"A crafting recipe in the assembly category that produces a Pipe Adapter. It is made in an [[fdy.term.assembler_i|Assembler I]] from 6 Steel Beams over 4 seconds, providing a basic manufactured component for pipe-related construction and production setups.\",\"canonical_id\":\"Pipe Adapter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe_adapter\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.pipe_adapter\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_adapter\"}",{"id":956,"slug":957,"locale":7,"data":958,"updated_at":247,"created_at":184,"listed_only":168},"fdy.recipe.pipe-intake.en","pipe-intake","{\"canonical_id\":\"Pipe Intake\",\"name\":\"fdy.term.pipe_intake\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.liquid_intake\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.liquid_intake\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"description\":\"Pipe Intake is a crafted recipe item used to draw water from a natural source into a [[fdy.term.pipe|Pipe]] network. It must be submerged in a body of water and connected to a standard Pipe to supply the rest of the plumbing system.\\n\\nA single Pipe Intake provides **30,000 Liters per minute (L\u002Fmin)**, equivalent to **500 L\u002Fs**. At that rate, one Pipe Intake can support up to **25 Boilers** operating at 100% capacity. Pipe Intakes feed into a Pipe Network; the network itself has a maximum throughput that can further limit delivery to connected machines.\\n\\nPractical notes and interactions:\\n- Installation requires the Pipe Intake to be placed so that it is submerged in any water body; placement on shore without submerging does not provide flow.\\n- Connect the Pipe Intake directly to a standard Pipe to begin supplying water; you may place Pipe sections adjacent or use additional Pipe pieces to route flow where needed.\\n- Because a single Pipe Intake supplies 30,000 L\u002Fm, plan intake count according to total downstream demand (e.g., Boilers or other water consumers) rather than by length of piping.\\n- The Pipe Network has its own maximum capacity; adding more Pipe Intakes increases source capacity but does not bypass the network throughput limit.\\n- For high-demand bases, distribute multiple Pipe Intakes across different water sources and balance them with separate Pipe Networks or appropriately sized networks to avoid hitting per-network caps.\"}",{"id":960,"slug":961,"locale":7,"data":962,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipe-to-pipeline-pump.en","pipe-to-pipeline-pump","{\"description\":\"[[fdy.term.pipe_to_pipeline_pump|Pipe-to-Pipeline Pump]] is an assembly recipe that crafts one [[fdy.term.pipe|Pipe]]-to-Pipeline Pump in an [[fdy.term.assembler_i|Assembler I]] over 3 seconds. It consumes 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.machinery_parts|Machinery Parts]], and 2 [[fdy.term.electronic_components|Electronic Components]], making it a basic manufacturing step in the production chain for fluid-handling infrastructure.\",\"canonical_id\":\"Pipe-to-Pipeline Pump\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe_to_pipeline_pump\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipe_to_pipeline_pump\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_to_pipeline_pump\"}",{"id":964,"slug":965,"locale":7,"data":966,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipeline.en","pipeline","{\"description\":\"[[fdy.term.pipeline|Pipeline]] is an assembly recipe crafted in the [[fdy.term.assembler_i|Assembler I]] that converts 8 Steel Beams into 2 Pipelines over 4 seconds. It is used to mass-produce pipeline segments for industrial transport and fluid infrastructure within the production chain.\",\"canonical_id\":\"Pipeline\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipeline\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.pipeline\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipeline\"}",{"id":968,"slug":969,"locale":7,"data":970,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pipeline-to-pipe-pump.en","pipeline-to-pipe-pump","{\"description\":\"[[fdy.term.pipeline_to_pipe_pump|Pipeline-to-Pipe Pump]] is an assembly recipe that produces one [[fdy.term.pipeline|Pipeline]]-to-Pipe Pump in 3 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.machinery_parts|Machinery Parts]], and 2 [[fdy.term.electronic_components|Electronic Components]], making it part of the basic manufacturing chain for fluid-handling infrastructure.\",\"canonical_id\":\"Pipeline-to-Pipe Pump\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipeline_to_pipe_pump\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipeline_to_pipe_pump\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipeline_to_pipe_pump\"}",{"id":972,"slug":973,"locale":7,"data":974,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.plumber-tool.en","plumber-tool","{\"description\":\"`Plumber Tool` is an assembly recipe that crafts one `Plumber Tool` from 5 `[[fdy.term.biomass|Biomass]]` in 6 seconds. It serves as the manufacturing step for obtaining the tool item used in Foundry’s production systems.\",\"canonical_id\":\"Plumber Tool\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.plumber_tool\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.plumber_tool\",\"count\":1}],\"time_seconds\":6,\"name\":\"fdy.term.plumber_tool\"}",{"id":976,"slug":977,"locale":7,"data":978,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.polymer-board.en","polymer-board","{\"description\":\"[[fdy.term.polymer_board|Polymer Board]] is a smelting recipe used in the [[fdy.term.casting_machine|Casting Machine]] to produce 1 Polymer Board from 5 [[fdy.term.liquid_polymer|Liquid Polymer]] in 2 seconds. It converts liquid polymer into a solid board used in FOUNDRY production chains.\",\"canonical_id\":\"Polymer Board\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.polymer_board\",\"ingredients\":[{\"item\":\"fdy.term.liquid_polymer\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.polymer_board\"}",{"id":980,"slug":981,"locale":7,"data":982,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.portable-fuel.en","portable-fuel","{\"description\":\"[[fdy.term.portable_fuel|Portable Fuel]] is a recipe in the fluid_processing category that converts [[fdy.term.liquid_fuel|Liquid Fuel]] and an Empty Barrel into a single Portable Fuel. The recipe requires 30 units of Liquid Fuel and 1 [[fdy.term.barrel_empty|Barrel (Empty)]] as ingredients, takes 4 seconds to complete, and produces Portable Fuel ×1 as its primary output. Crafting is performed in the [[fdy.term.fluid_assembler_i|Fluid Assembler I]] building, making this recipe the standard method to containerize Liquid Fuel into the Portable Fuel item for transport or downstream consumption.\",\"canonical_id\":\"Portable Fuel\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.portable_fuel\",\"ingredients\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.liquid_fuel\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.portable_fuel\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.portable_fuel\"}",{"id":984,"slug":985,"locale":7,"data":986,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.portable-light.en","portable-light","{\"description\":\"[[fdy.term.portable_light|Portable Light]] is an assembly recipe that produces one Portable Light in 3 seconds. The recipe requires 1 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 1 [[fdy.term.electronic_components|Electronic Components]] and 1 [[fdy.term.energy_cell|Energy Cell]] as inputs and yields Portable Light ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly recipes. This recipe connects basic structural materials (Xenoferrite Plates), circuitry (Electronic Components), and stored power (Energy Cell) to create the Portable Light item for use in the game's systems.\",\"canonical_id\":\"Portable Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.portable_light\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.portable_light\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.portable_light\"}",{"id":988,"slug":989,"locale":7,"data":990,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.power-line.en","power-line","{\"description\":\"Power Line is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that converts 2 [[fdy.term.wire_coil|Wire Coil]] into 2 Power Line in 4 seconds. It is used to produce Power Line for the game's electrical infrastructure and factory power distribution systems.\",\"canonical_id\":\"Power Line\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_line\",\"ingredients\":[{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_line\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_line\"}",{"id":992,"slug":993,"locale":7,"data":994,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.power-pole-large.en","power-pole-large","{\"description\":\"[[fdy.term.power_pole_large|Power Pole (Large)]] is an assembly recipe that produces 1 Power Pole (Large) in 5 seconds. The recipe requires 10 steel beams, 5 [[fdy.term.electronic_components|Electronic Components]], and 5 [[fdy.term.polymer_board|Polymer Board]] as ingredients. Production of Power Pole (Large) is performed in the [[fdy.term.assembler_i|Assembler I]] building and yields a single primary output item, Power Pole (Large) per craft.\",\"canonical_id\":\"Power Pole (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_large\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.polymer_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.power_pole_large\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_large\"}",{"id":996,"slug":997,"locale":7,"data":998,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.power-pole-small.en","power-pole-small","{\"description\":\"[[fdy.term.power_pole_small|Power Pole (Small)]] is an assembly recipe that produces one Power Pole (Small). The recipe requires 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 2 [[fdy.term.electronic_components|Electronic Components]] and has a crafting time of 3 seconds. The primary output is Power Pole (Small) ×1. This recipe is manufactured in [[fdy.term.assembler_i|Assembler I]].\",\"canonical_id\":\"Power Pole (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_pole_small\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_small\"}",{"id":1000,"slug":1001,"locale":7,"data":1002,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.power-pole-wall-mounted.en","power-pole-wall-mounted","{\"description\":\"[[fdy.term.power_pole_wall_mounted|Power Pole (Wall-Mounted)]] is an assembly recipe that produces one Power Pole (Wall-Mounted) as its primary output. The recipe requires 4 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 2 [[fdy.term.electronic_components|Electronic Components]] and completes in 3 seconds. It is processed in an [[fdy.term.assembler_i|Assembler I]] building and yields Power Pole (Wall-Mounted) ×1 per craft. This recipe connects raw components to an electrical infrastructure component, converting Xenoferrite Plates and Electronic Components into a deployable Power Pole (Wall-Mounted) via the Assembler I assembly process.\",\"canonical_id\":\"Power Pole (Wall-Mounted)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_wall_mounted\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_pole_wall_mounted\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_wall_mounted\"}",{"id":1004,"slug":1005,"locale":7,"data":1006,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.pump-pipelines.en","pump-pipelines","{\"description\":\"[[fdy.term.pump_pipelines|Pump (Pipelines)]] is an assembly recipe that produces one Pump (Pipelines) in 3 seconds. The recipe requires 6 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.machinery_parts|Machinery Parts]] and 2 [[fdy.term.electronic_components|Electronic Components]] as ingredients and yields Pump (Pipelines) ×1 as its primary output item. The recipe is executed in an [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly.\",\"canonical_id\":\"Pump (Pipelines)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pump_pipelines\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pump_pipelines\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pump_pipelines\"}",{"id":1008,"slug":1009,"locale":7,"data":1010,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pump-pipes.en","pump-pipes","{\"description\":\"A crafting recipe in the assembly category that produces one [[fdy.term.pump_pipes|Pump (Pipes)]] in 3 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], [[fdy.term.machinery_parts|Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]] to create the pipe pump used in FOUNDRY’s fluid infrastructure.\",\"canonical_id\":\"Pump (Pipes)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pump_pipes\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pump_pipes\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pump_pipes\"}",{"id":1012,"slug":1013,"locale":7,"data":1014,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.pumpjack-i.en","pumpjack-i","{\"description\":\"`[[fdy.term.pumpjack_i|Pumpjack I]]` is an assembly recipe in FOUNDRY that produces one Pumpjack I in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes Steel Beams, [[fdy.term.pipe|Pipe]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and [[fdy.term.electronic_components|Electronic Components]], making it the manufacturing step for creating the Pumpjack I building.\",\"canonical_id\":\"Pumpjack I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pumpjack_i\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":12},{\"item\":\"fdy.term.pipe\",\"count\":8},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.pumpjack_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pumpjack_i\"}",{"id":1016,"slug":1017,"locale":7,"data":1018,"updated_at":183,"created_at":1019,"listed_only":168},"fdy.recipe.quarry.en","quarry","{\"description\":\"[[fdy.term.quarry|Quarry]] is an assembly recipe that produces Quarry ×1 and is executed in the [[fdy.term.assembler_i|Assembler I]]. The recipe requires 30 steel beams, 20 [[fdy.term.machinery_parts|Machinery Parts]], 20 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 10 [[fdy.term.electronic_components|Electronic Components]], and has a crafting time of 8 seconds. As an assembly-category recipe, Quarry integrates mid- to late-tier components (Machinery Parts, Advanced Machinery Parts, Electronic Components) with structural steel beams to create the Quarry item for use in construction or production chains. The primary_output_item for this recipe is Quarry.\",\"canonical_id\":\"Quarry\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.quarry\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.machinery_parts\",\"count\":20},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.quarry\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.quarry\"}","2026-05-31 06:52:26",{"id":1021,"slug":1022,"locale":7,"data":1023,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.radio-tower-base.en","radio-tower-base","{\"description\":\"`Radio Tower Base` is an assembly recipe in `[[fdy.term.assembler_i|Assembler I]]` that crafts one `Radio Tower Base` in 20 seconds. It consumes `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, `Steel Beams`, `[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]`, and `[[fdy.term.circuit_board|Circuit Board]]`, making it the production step used to create the base structure for a radio tower.\",\"canonical_id\":\"Radio Tower Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.radio_tower_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.radio_tower_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.radio_tower_base\"}",{"id":1025,"slug":1026,"locale":7,"data":1027,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.railings.en","railings","{\"description\":\"[[fdy.term.railings|Railings]] is an assembly recipe that produces one Railings from one [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]. The recipe requires 1.5 seconds to complete and is crafted in an [[fdy.term.assembler_i|Assembler I]]. The primary output item is Railings and the sole listed ingredient is Xenoferrite Plates ×1. This recipe belongs to the assembly category within the FOUNDRY system.\",\"canonical_id\":\"Railings\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.railings\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.railings\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.railings\"}",{"id":1029,"slug":1030,"locale":7,"data":1031,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.research-server.en","research-server","{\"description\":\"Research Server is an assembly recipe that produces one Research Server in 4 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 20 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.electronic_components|Electronic Components]], and 20 [[fdy.term.technum_rods|Technum Rods]], turning these materials into the server used for research-related progression in FOUNDRY.\",\"canonical_id\":\"Research Server\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.research_server\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.research_server\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.research_server\"}",{"id":1033,"slug":1034,"locale":7,"data":1035,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.robot-parts.en","robot-parts","{\"description\":\"[[fdy.term.robot_parts|Robot Parts]] is an assembly recipe that produces Robot Parts ×2 and is processed in the [[fdy.term.assembler_i|Assembler I]]. The recipe requires 30 seconds to craft and consumes [[fdy.term.firmarlite_sheet|Firmarlite Sheet]] ×2, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] ×1, [[fdy.term.electronic_components|Electronic Components]] ×4, and [[fdy.term.polymer_board|Polymer Board]] ×2 per cycle. The primary output of the recipe is Robot Parts, which are generated in pairs each run. This recipe is categorized under assembly and is intended to be executed on the Assembler I building. The listed ingredients are consumed on crafting and the recipe’s fixed time and outputs define its throughput in production chains.\",\"canonical_id\":\"Robot Parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_parts\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":4},{\"item\":\"fdy.term.polymer_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.robot_parts\",\"count\":2}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_parts\"}",{"id":1037,"slug":1038,"locale":7,"data":1039,"updated_at":247,"created_at":1040,"listed_only":168},"fdy.recipe.robot-workstation-i.en","robot-workstation-i","{\"description\":\"[[fdy.term.robot_workstation_i|Robot Workstation I]] is a building where robots can be assigned to improve various machines. It provides **1 robot slot**, making it a basic workstation for robot labor and machine enhancement.\\n\\nBecause it only has a single slot, it is best suited for early or small-scale setups where one robot is enough to support production. Its main role is to let robots contribute directly to machine improvement rather than serving as a general storage or production structure.\",\"canonical_id\":\"Robot Workstation I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_workstation_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.robot_workstation_i\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_workstation_i\"}","2026-05-31 06:52:28",{"id":1042,"slug":1043,"locale":7,"data":1044,"updated_at":189,"created_at":914,"listed_only":168},"fdy.recipe.robot-workstation-ii.en","robot-workstation-ii","{\"description\":\"`Robot Workstation II` is an assembly recipe in *Foundry* that crafts the `Robot Workstation II` building in an `[[fdy.term.assembler_i|Assembler I]]`. It takes `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, `[[fdy.term.electronic_components|Electronic Components]]`, `[[fdy.term.circuit_board|Circuit Board]]`, and `[[fdy.term.glass|Glass]]`, and converts them into a large output batch of `Robot Workstation II` over 5 seconds.\",\"canonical_id\":\"Robot Workstation II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_workstation_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.robot_workstation_ii\",\"count\":270}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_workstation_ii\"}",{"id":1046,"slug":1047,"locale":7,"data":1048,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.rocky-desert-seed-plants.en","rocky-desert-seed-plants","{\"description\":\"[[fdy.term.rocky_desert_seed_plants|Rocky Desert Seed (Plants)]] is a fuel-category recipe that produces Rocky Desert Seed (Plants) ×3 as its primary output. The recipe requires Rocky Desert Seed (Plants) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 and takes 300 seconds to complete. It is executed in the [[fdy.term.greenhouse|Greenhouse]] and converts the listed inputs into additional Rocky Desert Seed (Plants) for use as fuel or planting material. The recipe’s inputs, processing time and building association define its role in converting mineral and water resources into renewable seed outputs within the game's production chains.\",\"canonical_id\":\"Rocky Desert Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.rocky_desert_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.rocky_desert_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.rocky_desert_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.rocky_desert_seed_plants\"}",{"id":1050,"slug":1051,"locale":7,"data":1052,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.rocky-desert-seed-trees.en","rocky-desert-seed-trees","{\"description\":\"[[fdy.term.rocky_desert_seed_trees|Rocky Desert Seed (Trees)]] is a fuel-category recipe that runs in a [[fdy.term.greenhouse|Greenhouse]] and converts inputs into seed output over 300 seconds. The recipe consumes Rocky Desert Seed (Trees) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 to produce Rocky Desert Seed (Trees) ×3, with Rocky Desert Seed (Trees) as the primary output item. This process increases seed yield by transforming one seed plus mineral and water inputs into three seeds, and must be executed in the Greenhouse building. The recipe is categorized under fuel within the FOUNDRY system.\",\"canonical_id\":\"Rocky Desert Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.rocky_desert_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.rocky_desert_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.rocky_desert_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.rocky_desert_seed_trees\"}",{"id":1054,"slug":1055,"locale":7,"data":1056,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.sales-warehouse.en","sales-warehouse","{\"description\":\"[[fdy.term.sales_warehouse|Sales Warehouse]] is an assembly recipe that produces one Sales Warehouse in 10 seconds. The recipe requires 200 steel beams, 50 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 50 [[fdy.term.circuit_board|Circuit Board]], and 100 [[fdy.term.polymer_board|Polymer Board]] as ingredients. Its primary output item is Sales Warehouse and it is crafted at the [[fdy.term.assembler_i|Assembler I]] building. This recipe belongs to the assembly category and yields Sales Warehouse ×1 per cycle.\",\"canonical_id\":\"Sales Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sales_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.sales_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sales_warehouse\"}",{"id":1058,"slug":1059,"locale":7,"data":1060,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.sales-warehouse-assembly-line.en","sales-warehouse-assembly-line","{\"description\":\"[[fdy.term.sales_warehouse_assembly_line|Sales Warehouse (Assembly Line)]] is an assembly-category recipe that produces one [[fdy.term.sales_warehouse|Sales Warehouse]] (Assembly Line) in 8 seconds. The recipe requires 200 steel beams, 50 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 50 [[fdy.term.circuit_board|Circuit Board]], 100 [[fdy.term.polymer_board|Polymer Board]] and 20 [[fdy.term.hydraulic_piston|Hydraulic Piston]] as ingredients. The primary output item is Sales Warehouse (Assembly Line). This recipe is built in the [[fdy.term.assembler_i|Assembler I]].\",\"canonical_id\":\"Sales Warehouse (Assembly Line)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sales_warehouse_assembly_line\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.sales_warehouse_assembly_line\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sales_warehouse_assembly_line\"}",{"id":1062,"slug":1063,"locale":7,"data":1064,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.sandy-desert-seed-plants.en","sandy-desert-seed-plants","{\"description\":\"[[fdy.term.sandy_desert_seed_plants|Sandy Desert Seed (Plants)]] is a fuel-category recipe that produces Sandy Desert Seed (Plants) ×3 from Sandy Desert Seed (Plants) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 over 300 seconds in a [[fdy.term.greenhouse|Greenhouse]]; its primary output item is Sandy Desert Seed (Plants).\",\"canonical_id\":\"Sandy Desert Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.sandy_desert_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.sandy_desert_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.sandy_desert_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.sandy_desert_seed_plants\"}",{"id":1066,"slug":1067,"locale":7,"data":1068,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.sandy-desert-seed-trees.en","sandy-desert-seed-trees","{\"description\":\"[[fdy.term.sandy_desert_seed_trees|Sandy Desert Seed (Trees)]] is a recipe in the fuel category that is executed in the [[fdy.term.greenhouse|Greenhouse]]; it requires 300 seconds to complete and produces Sandy Desert Seed (Trees) ×3 as its primary output. The recipe consumes Sandy Desert Seed (Trees) ×1, [[fdy.term.mineral_rocks|Mineral Rocks]] ×1 and [[fdy.term.water|Water]] ×250 per cycle. The process converts the listed ingredients into three units of the same seed item, and is defined within the Foundry crafting system as a fuel-category production task tied to the Greenhouse building.\",\"canonical_id\":\"Sandy Desert Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.sandy_desert_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.sandy_desert_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.sandy_desert_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.sandy_desert_seed_trees\"}",{"id":1070,"slug":1071,"locale":7,"data":1072,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-i.en","science-pack-i","{\"description\":\"Science Pack I is an assembly recipe crafted in [[fdy.term.assembler_i|Assembler I]] that consumes [[fdy.term.machinery_parts|Machinery Parts]] and [[fdy.term.technum_rods|Technum Rods]] to produce Science Pack I. It takes 30 seconds per cycle and serves as an early research input, linking basic manufacturing materials to the progression system.\",\"canonical_id\":\"Science Pack I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_i\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.science_pack_i\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_i\"}",{"id":1074,"slug":1075,"locale":7,"data":1076,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-ii.en","science-pack-ii","{\"description\":\"**Science Pack II** is an assembly recipe crafted in an **[[fdy.term.assembler_i|Assembler I]]** that produces one **Science Pack II** after 30 seconds. It consumes **6 [[fdy.term.conveyor_i|Conveyor I]]** and **12 [[fdy.term.building_block|Building Block]]**, making it a key intermediate recipe for advancing production and research progression in *FOUNDRY*.\",\"canonical_id\":\"Science Pack II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":6},{\"item\":\"fdy.term.building_block\",\"count\":12}],\"outputs\":[{\"item\":\"fdy.term.science_pack_ii\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_ii\"}",{"id":1078,"slug":1079,"locale":7,"data":1080,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-iii.en","science-pack-iii","{\"description\":\"`Science Pack III` is an assembly recipe that produces one `Science Pack III` in `[[fdy.term.assembler_i|Assembler I]]` over 60 seconds. It consumes `[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]` x2, `[[fdy.term.concrete|Concrete]]` x12, and `[[fdy.term.firmarlite_bar|Firmarlite Bar]]` x2, making it part of the mid-to-late production chain for advanced research supplies.\",\"canonical_id\":\"Science Pack III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_iii\",\"ingredients\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2},{\"item\":\"fdy.term.concrete\",\"count\":12},{\"item\":\"fdy.term.firmarlite_bar\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.science_pack_iii\",\"count\":1}],\"time_seconds\":60,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_iii\"}",{"id":1082,"slug":1083,"locale":7,"data":1084,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-iv.en","science-pack-iv","{\"description\":\"Science Pack IV is an assembly recipe that produces one Science Pack IV in 60 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 4 [[fdy.term.circuit_board|Circuit Board]], 4 [[fdy.term.energy_cell|Energy Cell]], and 4 [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], serving as part of the advanced science production chain.\",\"canonical_id\":\"Science Pack IV\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_iv\",\"ingredients\":[{\"item\":\"fdy.term.circuit_board\",\"count\":4},{\"item\":\"fdy.term.energy_cell\",\"count\":4},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.science_pack_iv\",\"count\":1}],\"time_seconds\":60,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_iv\"}",{"id":1086,"slug":1087,"locale":7,"data":1088,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-pack-v.en","science-pack-v","{\"description\":\"Science Pack V is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces 2 Science Pack V after 120 seconds. It consumes [[fdy.term.robot_parts|Robot Parts]], [[fdy.term.hydraulic_piston|Hydraulic Piston]], and a [[fdy.term.cpu|CPU]], making it a late-stage production recipe tied to advanced research progression in FOUNDRY.\",\"canonical_id\":\"Science Pack V\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_v\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":4},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":12},{\"item\":\"fdy.term.cpu\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_pack_v\",\"count\":2}],\"time_seconds\":120,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_v\"}",{"id":1090,"slug":1091,"locale":7,"data":1092,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-robot-arm.en","science-robot-arm","{\"description\":\"Science Robot Arm is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]]. It takes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.hydraulic_piston|Hydraulic Piston]], and 1 [[fdy.term.polymer_board|Polymer Board]] over 15 seconds to produce 1 Science Robot Arm, making it a manufactured component used in the game’s production chain.\",\"canonical_id\":\"Science Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_arm\"}",{"id":1094,"slug":1095,"locale":7,"data":1096,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-robot-head.en","science-robot-head","{\"description\":\"Science Robot Head is an assembly recipe crafted in an [[fdy.term.assembler_i|Assembler I]] that produces 1 Science Robot Head after 15 seconds. It consumes 1 [[fdy.term.robot_parts|Robot Parts]], 1 [[fdy.term.polymer_board|Polymer Board]], 2 [[fdy.term.cpu|CPU]], and 2 [[fdy.term.glass|Glass]], making it a mid-tier manufacturing step for assembling science-related robotic components in the production chain.\",\"canonical_id\":\"Science Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":2},{\"item\":\"fdy.term.glass\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.science_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_head\"}",{"id":1098,"slug":1099,"locale":7,"data":1100,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-robot-leg.en","science-robot-leg","{\"description\":\"Science Robot Leg is an assembly recipe that produces one Science Robot Leg in 15 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.robot_parts|Robot Parts]], a [[fdy.term.hydraulic_piston|Hydraulic Piston]], a [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], and a [[fdy.term.polymer_board|Polymer Board]], making it part of the manufacturing chain for advanced robot components.\",\"canonical_id\":\"Science Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_leg\"}",{"id":1102,"slug":1103,"locale":7,"data":1104,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.science-robot-torso.en","science-robot-torso","{\"description\":\"Science Robot Torso is an assembly recipe that produces one Science Robot Torso in an [[fdy.term.assembler_i|Assembler I]]. It combines [[fdy.term.robot_parts|Robot Parts]], [[fdy.term.polymer_board|Polymer Board]], [[fdy.term.circuit_board|Circuit Board]], and an [[fdy.term.energy_cell|Energy Cell]] over 15 seconds, serving as the crafting step for the robot torso component.\",\"canonical_id\":\"Science Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_torso\"}",{"id":1106,"slug":1107,"locale":7,"data":1108,"updated_at":189,"created_at":1109,"listed_only":168},"fdy.recipe.scrap-recycler.en","scrap-recycler","{\"description\":\"**[[fdy.term.scrap_recycler|Scrap Recycler]]** is an assembly recipe in *FOUNDRY* that produces one Scrap Recycler in an [[fdy.term.assembler_i|Assembler I]] over 8 seconds. It consumes 10 Steel Beams, 10 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], and 5 [[fdy.term.electronic_components|Electronic Components]], making it a mid-tier manufacturing process tied to advanced industrial production.\",\"canonical_id\":\"Scrap Recycler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.scrap_recycler\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.scrap_recycler\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.scrap_recycler\"}","2026-05-31 06:52:33",{"id":1111,"slug":1112,"locale":7,"data":1113,"updated_at":189,"created_at":326,"listed_only":168},"fdy.recipe.screen-bot.en","screen-bot","{\"description\":\"Screen Bot is an assembly recipe in *Foundry* that produces one Screen Bot in 8 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], a [[fdy.term.polymer_board|Polymer Board]], a [[fdy.term.circuit_board|Circuit Board]], and [[fdy.term.glass|Glass]], making it the crafting step used to create the Screen Bot component.\",\"canonical_id\":\"Screen Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.screen_bot\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.screen_bot\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.screen_bot\"}",{"id":1115,"slug":1116,"locale":7,"data":1117,"updated_at":1118,"created_at":184,"listed_only":168},"fdy.recipe.shipping-pad-medium.en","shipping-pad-medium","{\"description\":\"Shipping Pad (Medium) is an assembly recipe that produces one [[fdy.term.shipping_pad_medium]] in 30 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes Steel Beams, [[fdy.term.concrete|Concrete]], [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], [[fdy.term.electronic_components|Electronic Components]], and Emergency Beacons, making it the crafting step used to construct the medium shipping pad infrastructure.\",\"canonical_id\":\"Shipping Pad (Medium)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_medium\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.emergency_beacon\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_medium\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_medium\"}","2026-06-11 07:40:24",{"id":1120,"slug":1121,"locale":7,"data":1122,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.shipping-pad-medium-assembly-line.en","shipping-pad-medium-assembly-line","{\"description\":\"[[fdy.term.shipping_pad_medium_assembly_line|Shipping Pad (Medium, Assembly Line)]] is an assembly recipe that produces one Shipping Pad (Medium, Assembly Line) in 30 seconds. The recipe requires steel beams ×100, [[fdy.term.concrete|Concrete]] ×100, [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] ×50, [[fdy.term.electronic_components|Electronic Components]] ×50 and [[fdy.term.emergency_beacon|Emergency Beacon]] ×2 as ingredients and must be processed in an [[fdy.term.assembler_i|Assembler I]]. The primary output is Shipping Pad (Medium, Assembly Line) ×1, and the recipe belongs to the assembly category.\",\"canonical_id\":\"Shipping Pad (Medium, Assembly Line)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_medium_assembly_line\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.emergency_beacon\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_medium_assembly_line\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_medium_assembly_line\"}",{"id":1124,"slug":1125,"locale":7,"data":1126,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.shipping-pad-small.en","shipping-pad-small","{\"description\":\"**Shipping Pad (Small)** is an assembly recipe crafted in **[[fdy.term.assembler_i|Assembler I]]** that produces one **Shipping Pad (Small)** in 15 seconds. It consumes **[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]**, **[[fdy.term.machinery_parts|Machinery Parts]]**, **[[fdy.term.electronic_components|Electronic Components]]**, and an **[[fdy.term.emergency_beacon|Emergency Beacon]]**, making it the manufacturing step used to create this shipping infrastructure component.\",\"canonical_id\":\"Shipping Pad (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.emergency_beacon\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_small\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_small\"}",{"id":1128,"slug":1129,"locale":7,"data":1130,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.sign.en","sign","{\"description\":\"[[fdy.term.sign|Sign]] is an assembly recipe that produces 1 Sign from 4 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]]. The recipe requires 1.5 seconds to complete and lists Sign as the primary output item. It is processed in the [[fdy.term.assembler_i|Assembler I]] building and yields a single Sign per cycle.\",\"canonical_id\":\"Sign\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sign\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.sign\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sign\"}",{"id":1132,"slug":1133,"locale":7,"data":1134,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.smelter-small.en","smelter-small","{\"description\":\"The Smelter (Small) recipe is an assembly-category recipe that produces one [[fdy.term.smelter_small|Smelter (Small)]] as its primary output; it requires 10 seconds to complete and must be processed in an [[fdy.term.assembler_i|Assembler I]]. The recipe consumes [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] ×10, [[fdy.term.machinery_parts|Machinery Parts]] ×4, and [[fdy.term.electronic_components|Electronic Components]] ×4 to yield Smelter (Small) ×1. This recipe defines the construction requirements and production time for creating the Smelter (Small) item within the game's crafting and building systems.\",\"canonical_id\":\"Smelter (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.smelter_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.smelter_small\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.smelter_small\"}",{"id":1136,"slug":1137,"locale":7,"data":1138,"updated_at":189,"created_at":190,"listed_only":168},"fdy.recipe.snack-bot.en","snack-bot","{\"description\":\"`Snack Bot` is an assembly recipe that crafts 1 `Snack Bot` in an `[[fdy.term.assembler_i|Assembler I]]` over 12 seconds. It consumes `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, `[[fdy.term.machinery_parts|Machinery Parts]]`, `[[fdy.term.electronic_components|Electronic Components]]`, and `[[fdy.term.glass|Glass]]`, making it the manufacturing step that produces the `Snack Bot` unit.\",\"canonical_id\":\"Snack Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.snack_bot\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.snack_bot\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.snack_bot\"}",{"id":1140,"slug":1141,"locale":7,"data":1142,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.solar-panel-large.en","solar-panel-large","{\"description\":\"[[fdy.term.solar_panel_large|Solar Panel (Large)]] is an assembly recipe that produces 1 Solar Panel (Large) in 10 seconds. The recipe requires 30 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 5 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]], 10 [[fdy.term.circuit_board|Circuit Board]], 10 [[fdy.term.energy_cell|Energy Cell]], and 10 [[fdy.term.glass|Glass]] as inputs and yields Solar Panel (Large) ×1 as its primary output. This recipe is executed in an [[fdy.term.assembler_i|Assembler I]]. The Solar Panel (Large) recipe integrates structural materials, electronic components, and stored-energy units to produce a large photovoltaic module for use in the game's power generation systems.\",\"canonical_id\":\"Solar Panel (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.solar_panel_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.solar_panel_large\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.solar_panel_large\"}",{"id":1144,"slug":1145,"locale":7,"data":1146,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.solar-panel-small.en","solar-panel-small","{\"description\":\"[[fdy.term.solar_panel_small|Solar Panel (Small)]] is an assembly recipe that produces one Solar Panel (Small) in 8 seconds. The recipe requires 10 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.electronic_components|Electronic Components]], 10 [[fdy.term.glass|Glass]], and 5 [[fdy.term.energy_cell|Energy Cell]] as ingredients. The primary output is Solar Panel (Small) ×1. This recipe is crafted in the [[fdy.term.assembler_i|Assembler I]] building. The recipe's role is to convert those component inputs into a small solar power module for use in the game's production and power systems.\",\"canonical_id\":\"Solar Panel (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.solar_panel_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.solar_panel_small\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.solar_panel_small\"}",{"id":1148,"slug":1149,"locale":7,"data":1150,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.space-ship-fuel-canister.en","space-ship-fuel-canister","{\"description\":\"[[fdy.term.space_ship_fuel_canister|Space Ship Fuel Canister]] is a chemistry recipe that produces one Space Ship Fuel Canister in 5 seconds when run in a [[fdy.term.chemical_processor|Chemical Processor]]. The recipe consumes 1 [[fdy.term.barrel_empty|Barrel (Empty)]], 5 [[fdy.term.firmarlite_sheet|Firmarlite Sheet]], 5 [[fdy.term.ignium_powder|Ignium Powder]], 100 [[fdy.term.liquid_fuel|Liquid Fuel]] and 20 [[fdy.term.water|Water]] to yield the primary output Space Ship Fuel Canister ×1. This recipe is categorized under chemistry and requires the listed solid and liquid components to assemble a filled fuel canister suitable for spacecraft use.\",\"canonical_id\":\"Space Ship Fuel Canister\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.space_ship_fuel_canister\",\"ingredients\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":5},{\"item\":\"fdy.term.ignium_powder\",\"count\":5},{\"item\":\"fdy.term.liquid_fuel\",\"count\":100},{\"item\":\"fdy.term.water\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.space_ship_fuel_canister\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.space_ship_fuel_canister\"}",{"id":1152,"slug":1153,"locale":7,"data":1154,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.space-station-requester-warehouse.en","space-station-requester-warehouse","{\"description\":\"The Space Station Requester Warehouse is a logistics building used for moving goods between the colony and the [[fdy.term.space_station|Space Station]], especially Firmarlite Bars. Its main limitation is that Transport Ships will not take a mission to service it unless there is enough free space inside the warehouse. Because of this, the building can become a bottleneck if it is allowed to fill up.\\n\\nTo keep it operating at maximum efficiency, the warehouse should be emptied as quickly as possible. If it stays too full, incoming Transport Ships will wait idle instead of continuing to deliver or collect cargo. In practice, placing 8 or 12 unloaders around the [[fdy.term.space_station_requester_warehouse|Space Station Requester Warehouse]] helps prevent those idle periods and keeps ship traffic moving.\\n\\n- Transport Ships only undertake a mission to serve the warehouse when there is sufficient free storage space available.\\n- A full warehouse slows throughput, because ships cannot begin the next delivery cycle until space has been cleared.\\n- Using 8 or 12 unloaders around the building helps it empty faster and reduces the chance of ship idling.\\n- Maximum throughput depends on a 2-second cycle, with ships split between bringing items up to the Space Station for sale and bringing Firmarlite Bars back down.\\n\\nBecause the warehouse depends on available space to trigger new transport missions, it should be treated as a high-priority output point rather than a passive storage container. If the surrounding logistics network cannot clear it quickly enough, the entire shipping chain loses efficiency. Keeping the output side clear is therefore the key to maintaining steady traffic and avoiding interruptions in [[fdy.term.firmarlite_bar|Firmarlite Bar]] production and delivery.\",\"canonical_id\":\"Space Station Requester Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.space_station_requester_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.space_station_requester_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.space_station_requester_warehouse\"}",{"id":1156,"slug":1157,"locale":7,"data":1158,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.stairs.en","stairs","{\"description\":\"[[fdy.term.stairs|Stairs]] is an assembly recipe that produces 1 Stairs in 1.5 seconds in an [[fdy.term.assembler_i|Assembler I]]. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], making it the crafting step used to turn raw plate material into the Stairs building component.\",\"canonical_id\":\"Stairs\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.stairs\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.stairs\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.stairs\"}",{"id":1160,"slug":1161,"locale":7,"data":1162,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.steam-turbine.en","steam-turbine","{\"description\":\"[[fdy.term.steam_turbine|Steam Turbine]] is an assembly recipe that produces 1 Steam Turbine in 8 seconds. The recipe requires 10 [[fdy.term.pipe|Pipe]], 40 [[fdy.term.machinery_parts|Machinery Parts]], 25 steel beams and 25 [[fdy.term.electronic_components|Electronic Components]] as inputs. The primary output item is Steam Turbine. This recipe is categorized under assembly and is crafted in the [[fdy.term.assembler_i|Assembler I]] building.\",\"canonical_id\":\"Steam Turbine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.steam_turbine\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":40},{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.steam_turbine\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.steam_turbine\"}",{"id":1164,"slug":1165,"locale":7,"data":1166,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.steel-beams-t1.en","steel-beams-t1","{\"description\":\"Steel Beams (T1) is a smelting recipe that produces one unit of steel beams as its primary output. The recipe consumes one [[fdy.term.xenoferrite_ignium_ore_blend|Xenoferrite-Ignium Ore Blend]] and requires six seconds to complete. Steel Beams (T1) is processed in the [[fdy.term.advanced_smelter|Advanced Smelter]] and yields steel beams ×1 per cycle. This recipe belongs to the smelting category and is intended to convert the specified ore blend into structural steel beam components for use in further construction and manufacturing.\",\"canonical_id\":\"Steel Beams (T1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.steel_beams\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.steel_beams_t1\"}",{"id":1168,"slug":1169,"locale":7,"data":1170,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.steel-beams-t2.en","steel-beams-t2","{\"description\":\"Steel Beams (T2) is a smelting recipe that converts [[fdy.term.advanced_xenoferrite_ignium_ore_blend|Advanced Xenoferrite-Ignium Ore Blend]] into structural components. Executed in an [[fdy.term.advanced_smelter|Advanced Smelter]], the recipe consumes one Advanced Xenoferrite-Ignium Ore Blend and completes in 6 seconds to produce two steel beams, with steel beams as the primary output. This recipe is categorized under smelting and yields a direct two-to-one output ratio of steel beams per ingredient per operation.\",\"canonical_id\":\"Steel Beams (T2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.steel_beams\",\"ingredients\":[{\"item\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.steel_beams_t2\"}",{"id":1172,"slug":1173,"locale":7,"data":1174,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.tank.en","tank","{\"description\":\"Tank is an assembly recipe that produces `[[fdy.term.tank_i|Tank I]]` in `[[fdy.term.assembler_i|Assembler I]]`. It takes `[[fdy.term.xenoferrite_plates|Xenoferrite Plates]]`, `Steel Beams`, and `[[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]]` to create one tank unit after a 5-second crafting time.\",\"canonical_id\":\"Tank\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.tank_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.tank_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.tank\"}",{"id":1176,"slug":1177,"locale":7,"data":1178,"updated_at":1179,"created_at":1180,"listed_only":168},"fdy.recipe.technum.en","technum","{\"description\":\"Technum is a recipe in the FOUNDRY system categorized under smelting. As a smelting recipe, Technum defines the inputs, outputs and processing parameters used by smelting machines and furnaces within the game's production chains. Technum is referenced by its localized name Technum and is intended to be used wherever smelting-category recipes are consumed by production buildings, logistics and crafting interfaces. No additional structural details (such as specific ingredients, products, energy cost or time) are provided with this entity description.\",\"category\":\"smelting\",\"name\":\"fdy.term.technum\"}","2026-06-02 11:50:46","2026-05-28 08:37:23",{"id":1182,"slug":1183,"locale":7,"data":1184,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.technum-ore.en","technum-ore","{\"description\":\"Technum Ore is a mining recipe processed in [[fdy.term.crusher_i|Crusher I]] that converts [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] into Technum Ore at a rate of one ore per cycle. It takes 1.5 seconds to complete and serves as the basic step for refining rubble into usable Technum Ore for further production chains.\",\"canonical_id\":\"Technum Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.technum_ore\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.technum_ore\"}",{"id":1186,"slug":1187,"locale":7,"data":1188,"updated_at":183,"created_at":1189,"listed_only":168},"fdy.recipe.technum-ore-alternative.en","technum-ore-alternative","{\"description\":\"[[fdy.term.technum_ore|Technum Ore]] (Alternative) is a mining recipe that runs in the [[fdy.term.crusher_i|Crusher I]] and converts raw components into Technum Ore. The recipe takes 1.5 seconds and consumes 2 [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] and 1 [[fdy.term.xeno_crystal|Xeno-Crystal]] to produce 3 Technum Ore, with Technum Ore as the primary output item. It is categorized under mining and is intended for processing rubble and exotic crystal inputs into usable Technum Ore within the production chain.\",\"canonical_id\":\"Technum Ore (Alternative)\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.technum_ore\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_ore\",\"count\":3}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.technum_ore_alternative\"}","2026-05-31 06:51:17",{"id":1191,"slug":1192,"locale":7,"data":1193,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.technum-rods.en","technum-rods","{\"description\":\"Technum Rods is an assembly recipe that converts 2 [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] into 1 Technum Rods over 3 seconds. It is part of the crafting chain for processing [[fdy.term.technum|Technum]] materials into a more usable intermediate component for further manufacturing and construction.\",\"canonical_id\":\"Technum Rods\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.technum_rods\"}",{"id":1195,"slug":1196,"locale":7,"data":1197,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.technum-rods-tier-1.en","technum-rods-tier-1","{\"description\":\"[[fdy.term.technum_rods|Technum Rods]] (Tier 1) is a smelting recipe that converts [[fdy.term.technum_ore_rubble|Technum Ore Rubble]] into a single Technum Rod using an [[fdy.term.advanced_smelter|Advanced Smelter]]. The recipe requires 1 unit of Technum Ore Rubble and produces 1 Technum Rod as its primary output, completing in 3 seconds. It is categorized under smelting and is intended for use in Advanced Smelter production lines where Technum Rods are required as intermediate components.\",\"canonical_id\":\"Technum Rods (Tier 1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.technum_rods_tier_1\"}",{"id":1199,"slug":1200,"locale":7,"data":1201,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.technum-rods-tier-2.en","technum-rods-tier-2","{\"description\":\"[[fdy.term.technum_rods|Technum Rods]] (Tier 2) is a smelting recipe that converts raw material into construction components: it consumes 2 [[fdy.term.technum_ore|Technum Ore]] and yields 3 Technum Rods as its primary output. The recipe requires 6 seconds to complete and is processed in the [[fdy.term.advanced_smelter|Advanced Smelter]]. This recipe is used to produce mid-tier Technum Rods for crafting and assembly chains, providing a deterministic 3:2 output-to-input ratio when run in the Advanced Smelter.\",\"canonical_id\":\"Technum Rods (Tier 2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":3}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.technum_rods_tier_2\"}",{"id":1203,"slug":1204,"locale":7,"data":1205,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.technum-rods-tier-3.en","technum-rods-tier-3","{\"description\":\"[[fdy.term.technum_rods|Technum Rods]] (Tier 3) is a smelting recipe that produces Technum Rods as its primary output. The recipe runs in a [[fdy.term.casting_machine|Casting Machine]], consumes 15 units of [[fdy.term.molten_technum|Molten Technum]], and completes in 7.5 seconds to yield 5 Technum Rods. This recipe is used to convert molten [[fdy.term.technum|Technum]] into stacked rod components for further manufacturing.\",\"canonical_id\":\"Technum Rods (Tier 3)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.molten_technum\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"time_seconds\":7.5,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.technum_rods_tier_3\"}",{"id":1207,"slug":1208,"locale":7,"data":1209,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.telluxite-ingot.en","telluxite-ingot","{\"description\":\"Telluxite Ingot is a smelting recipe in the [[fdy.term.advanced_smelter|Advanced Smelter]] that converts 4 [[fdy.term.telluxite_ore|Telluxite Ore]] into 1 Telluxite Ingot in 6 seconds. It is the basic processing step for turning mined Telluxite Ore into a usable metal ingot for later production and crafting chains.\",\"canonical_id\":\"Telluxite Ingot\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.telluxite_ingot\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ore\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.telluxite_ingot\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.telluxite_ingot\"}",{"id":1211,"slug":1212,"locale":7,"data":1213,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.telluxite-ore.en","telluxite-ore","{\"description\":\"`Telluxite Ore` is a mining recipe processed in the `[[fdy.term.crusher_i|Crusher I]]` that converts `[[fdy.term.telluxite_ore_rubble|Telluxite Ore Rubble]]` into `Telluxite Ore`. It takes 1.5 seconds and produces one ore from four rubble, making it the basic step for refining broken telluxite material into usable ore for further production.\",\"canonical_id\":\"Telluxite Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.telluxite_ore\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ore_rubble\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.telluxite_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.telluxite_ore\"}",{"id":1215,"slug":1216,"locale":7,"data":1217,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.telluxite-wafer.en","telluxite-wafer","{\"description\":\"[[fdy.term.telluxite_wafer|Telluxite Wafer]] is a smelting recipe that converts 400 units of [[fdy.term.liquid_telluxite|Liquid Telluxite]] into one Telluxite Wafer in 24 seconds. The recipe is executed in a [[fdy.term.casting_machine|Casting Machine]] and produces Telluxite Wafer ×1 as its primary output. This recipe links the liquid processing of Telluxite to the solid Telluxite Wafer component, serving as a production step within smelting-based manufacturing chains that require the wafer as an input for further assembly or crafting. The recipe category is smelting and its sole input is Liquid Telluxite.\",\"canonical_id\":\"Telluxite Wafer\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.telluxite_wafer\",\"ingredients\":[{\"item\":\"fdy.term.liquid_telluxite\",\"count\":400}],\"outputs\":[{\"item\":\"fdy.term.telluxite_wafer\",\"count\":1}],\"time_seconds\":24,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.telluxite_wafer\"}",{"id":1219,"slug":1220,"locale":7,"data":1221,"updated_at":272,"created_at":1189,"listed_only":168},"fdy.recipe.train-cargo-wagon.en","train-cargo-wagon","{\"description\":\"The Train Cargo Wagon recipe is used for transporting solid items. It is the cargo option for train logistics when the wagon is set up to carry bulk materials rather than liquids or gases.\\n\\nThis recipe is part of the railway system and determines what kind of cargo a Train Cargo Wagon can handle. In practice, it is the choice for moving mined resources, manufactured goods, and other solid payloads through a train network.\\n\\n- Use it when you want a wagon dedicated to solid freight.\\n- It is not intended for liquid or gas transport.\\n- The recipe is tied to the wagon’s cargo configuration, so it defines what can be loaded and unloaded by that wagon.\",\"canonical_id\":\"Train Cargo Wagon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_cargo_wagon\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.train_cargo_wagon\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_cargo_wagon\"}",{"id":1223,"slug":1224,"locale":7,"data":1225,"updated_at":272,"created_at":1226,"listed_only":168},"fdy.recipe.train-engine.en","train-engine","{\"description\":\"The Train Engine is the locomotive component used to move trains along railway tracks in one direction. It is the active part of a train, providing the pull that allows rail networks to transport materials and equipment between stations.\\n\\nBecause a single Train Engine only drives a train in one direction, push-pull setups require two engines: one placed at the front and one at the back. This lets the train reverse direction without needing to turn around, which is useful on routes where both ends of the line are active.\\n\\n- A train needs a Train Engine to function as a powered railway vehicle.\\n- For bidirectional operation, place one engine at each end of the train.\\n- Single-engine trains are suited to one-way transport lines.\",\"canonical_id\":\"Train Engine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_engine\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.train_engine\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_engine\"}","2026-05-31 06:51:18",{"id":1228,"slug":1229,"locale":7,"data":1230,"updated_at":272,"created_at":1226,"listed_only":168},"fdy.recipe.train-loading-station.en","train-loading-station","{\"description\":\"Train Loading Stations are extensions to Train Stations that let a wagon be loaded or unloaded. Each wagon needs its own loading station, so they are used to split train handling into separate inputs and outputs rather than treating the whole train as a single transfer point. They are part of the rail logistics chain and are meant to control how cargo moves between wagons and connected production or storage setups.\\n\\nThe station has three modes: Solid Goods, Gases, and Liquids. These modes determine what kind of material transfer the station handles, so a rail line can be adapted to different freight types without changing the basic train infrastructure. The mode can be changed by holding RMB.\\n\\n- Use one Loading Station per wagon; a single wagon is not shared across multiple loading stations.\\n- Set the station mode to match the material being transported: solids, gases, or liquids.\\n- Because the station is an extension of a [[fdy.term.train_station|Train Station]], it is best placed where trains already stop and where the transfer point can feed directly into belts, pipes, or storage.\\n- Separate loading and unloading roles can be used to keep incoming and outgoing freight organized on the same rail network.\",\"canonical_id\":\"Train Loading Station\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_loading_station\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.train_loading_station\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_loading_station\"}",{"id":1232,"slug":1233,"locale":7,"data":1234,"updated_at":272,"created_at":1226,"listed_only":168},"fdy.recipe.train-signal.en","train-signal","{\"description\":\"Train Signal is a railway signaling item used to control train traffic. It has two modes: **Signal** and **Chain Signal**. Hold RMB to switch between the two modes.\\n\\nThe mode matters for how trains are routed through track junctions and shared sections, letting you set up more controlled rail networks.\",\"canonical_id\":\"Train Signal\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_signal\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.train_signal\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_signal\"}",{"id":1236,"slug":1237,"locale":7,"data":1238,"updated_at":272,"created_at":1239,"listed_only":168},"fdy.recipe.train-station.en","train-station","{\"description\":\"Train Station is a recipe-related structure used by Trains. It serves as a place where Trains can stop, making it part of the routing and movement system built around rail transport.\\n\\nIts main function is straightforward: a Train can arrive at a Train Station and pause there instead of passing through. That makes it useful anywhere you want to control travel flow, define a stopping point, or organize rail movement between different parts of a base or industrial area. Because it is tied to the train system, it matters most when a colony is using scheduled or directed transport rather than simple point-to-point movement.\\n\\n- Train Station is a stopping point for Trains.\\n- It is part of the game's rail infrastructure and is used when organizing train routes.\\n- Its role is functional rather than decorative: it exists to give a Train somewhere to stop.\\n\\nAs a recipe entry, Train Station belongs to the set of transport-related buildables rather than a standalone consumable item. The available source material identifies its purpose clearly, but does not provide additional build details, costs, or special effects, so its practical use should be understood primarily as a destination node for Trains.\",\"canonical_id\":\"Train Station\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_station\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.train_station\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_station\"}","2026-05-31 06:51:19",{"id":1241,"slug":1242,"locale":7,"data":1243,"updated_at":272,"created_at":1239,"listed_only":168},"fdy.recipe.train-tanker-wagon.en","train-tanker-wagon","{\"description\":\"Train Tanker Wagon is the recipe associated with the Train Tanker Wagon, the rail wagon variant meant for liquids and gases. It is part of the train logistics set and exists specifically to support fluid transport rather than solid cargo handling.\\n\\nThe only functional description provided for this entry is that it is for liquids and gases, which makes its role straightforward: it serves as the dedicated tanker option when a train network needs to move fluid resources. In practice, that means it belongs in setups where rail transport is being used to connect production, storage, and consumption points for non-solid materials.\\n\\nAs a recipe entry, it is listed with amount and rate tables, indicating that its in-game data is organized in the same way as other craftable or producible items. The page itself does not provide any additional elaboration beyond its intended cargo type, so its identity and use are defined primarily by that transport purpose.\\n\\n- Intended for moving liquids and gases.\\n- Associated with the Train Tanker Wagon rather than a general-purpose cargo wagon.\\n- Relevant to rail-based logistics systems that handle fluid resources.\\n\\nIf you are planning a train network, this is the wagon type to use when the route needs to carry fluids instead of solids.\",\"canonical_id\":\"Train Tanker Wagon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_tanker_wagon\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.train_tanker_wagon\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_tanker_wagon\"}",{"id":1245,"slug":1246,"locale":7,"data":1247,"updated_at":189,"created_at":1248,"listed_only":168},"fdy.recipe.train-tracks.en","train-tracks","{\"description\":\"Train Tracks is an assembly recipe that produces 1 Train Tracks from 1 Steel Beams in 1.5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It is part of the game’s rail infrastructure progression, turning steel construction materials into track pieces used to build the train network.\",\"canonical_id\":\"Train Tracks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_tracks\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.train_tracks\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_tracks\"}","2026-05-31 06:51:20",{"id":1250,"slug":1251,"locale":7,"data":1252,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.transformer-large.en","transformer-large","{\"description\":\"[[fdy.term.transformer_large|Transformer (Large)]] is an assembly recipe that produces one Large Transformer in 10 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes 25 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 [[fdy.term.electronic_components|Electronic Components]], and 10 Circuit Boards, making it the production step that turns advanced materials and electronics into a power-related component for FOUNDRY’s factory systems.\",\"canonical_id\":\"Transformer (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transformer_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.transformer_large\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transformer_large\"}",{"id":1254,"slug":1255,"locale":7,"data":1256,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.transformer-small.en","transformer-small","{\"description\":\"[[fdy.term.transformer_small|Transformer (Small)]] is an assembly recipe that produces 1 × Transformer (Small) in 5 seconds. The recipe requires 15 × [[fdy.term.xenoferrite_plates|Xenoferrite Plates]], 10 × [[fdy.term.electronic_components|Electronic Components]], and 15 × [[fdy.term.technum_rods|Technum Rods]] as inputs. It is categorized under assembly and is executed in the [[fdy.term.assembler_i|Assembler I]] building. The primary output of the recipe is the Transformer (Small), which is created directly by the Assembler I when the specified ingredients and time are provided.\",\"canonical_id\":\"Transformer (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transformer_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.transformer_small\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transformer_small\"}",{"id":1258,"slug":1259,"locale":7,"data":1260,"updated_at":908,"created_at":184,"listed_only":168},"fdy.recipe.transport-ship-port.en","transport-ship-port","{\"description\":\"[[fdy.term.transport_ship_port|Transport Ship Port]] is a legacy logistics building tied to the old transport ship system. Before Update 2, Early Access: Galactic Commerce, the transport ship was used to move items from the Space Platform back to the factory. That function was removed in the update, so the Transport Ship Port no longer serves that original role in current play.\\n\\nIf you are working with older content or references to the pre-update logistics chain, the important change is that the transport ship route is obsolete. The current replacement options are [[fdy.term.shipping_pad_small|Shipping Pad (Small)]] and [[fdy.term.shipping_pad_medium|Shipping Pad (Medium)]], which are used instead for item transport between the Space Platform and the factory. As a result, the Transport Ship Port should be treated as part of the old system rather than a building to plan around for new layouts.\\n\\n- Before Update 2, it was part of the transport ship method for bringing items from the Space Platform to the factory.\\n- In Update 2: Early Access Galactic Commerce, that transport function was removed.\\n- Shipping Pad (Small) and Shipping Pad (Medium) are the intended replacements.\\n- Any strategy or factory design based on the transport ship route is outdated for the current game.\",\"canonical_id\":\"Transport Ship Port\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transport_ship_port\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":400},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":200},{\"item\":\"fdy.term.circuit_board\",\"count\":100},{\"item\":\"fdy.term.energy_cell\",\"count\":40},{\"item\":\"fdy.term.polymer_board\",\"count\":200}],\"outputs\":[{\"item\":\"fdy.term.transport_ship_port\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transport_ship_port\"}",{"id":1262,"slug":1263,"locale":7,"data":1264,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.tropical-rainforest-seed-plants.en","tropical-rainforest-seed-plants","{\"description\":\"[[fdy.term.tropical_rainforest_seed_plants|Tropical Rainforest Seed (Plants)]] is a fuel recipe processed in the [[fdy.term.greenhouse|Greenhouse]] that converts Tropical Rainforest Seed (Plants) and [[fdy.term.mineral_rocks|Mineral Rocks]] plus 250 units of [[fdy.term.water|Water]] into increased seed yield. The recipe requires 1 Tropical Rainforest Seed (Plants), 1 Mineral Rocks and 250 Water, runs for 300 seconds, and produces 3 Tropical Rainforest Seed (Plants) as its primary output item. This recipe is categorized under fuel and is executed within the Greenhouse building to multiply Tropical Rainforest Seed (Plants).\",\"canonical_id\":\"Tropical Rainforest Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.tropical_rainforest_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.tropical_rainforest_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.tropical_rainforest_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.tropical_rainforest_seed_plants\"}",{"id":1266,"slug":1267,"locale":7,"data":1268,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.tropical-rainforest-seed-trees.en","tropical-rainforest-seed-trees","{\"description\":\"[[fdy.term.tropical_rainforest_seed_trees|Tropical Rainforest Seed (Trees)]] is a fuel-category recipe used in the [[fdy.term.greenhouse|Greenhouse]] to propagate tropical rainforest trees. It consumes 1 Tropical Rainforest Seed (Trees), 1 [[fdy.term.mineral_rocks|Mineral Rocks]], and 250 [[fdy.term.water|Water]] over 300 seconds to produce 3 Tropical Rainforest Seed (Trees), making it a self-multiplying tree-seed processing recipe.\",\"canonical_id\":\"Tropical Rainforest Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.tropical_rainforest_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.tropical_rainforest_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.tropical_rainforest_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.tropical_rainforest_seed_trees\"}",{"id":1270,"slug":1271,"locale":7,"data":1272,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.walkway.en","walkway","{\"description\":\"[[fdy.term.walkway|Walkway]] is an assembly recipe that produces Walkway (×1) from [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (×3). The recipe requires 1.5 seconds to craft and is intended for use in the [[fdy.term.assembler_i|Assembler I]]. The primary output item of the recipe is Walkway, and its single ingredient is Xenoferrite Plates.\",\"canonical_id\":\"Walkway\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.walkway\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.walkway\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.walkway\"}",{"id":1274,"slug":1275,"locale":7,"data":1276,"updated_at":189,"created_at":178,"listed_only":168},"fdy.recipe.wall-light.en","wall-light","{\"description\":\"Wall Light is an assembly recipe in FOUNDRY that produces one [[fdy.term.wall_light_i|Wall Light I]] in an [[fdy.term.assembler_i|Assembler I]] over 2 seconds. It consumes 2 [[fdy.term.xenoferrite_plates|Xenoferrite Plates]] and 1 [[fdy.term.electronic_components|Electronic Components]], making it part of the basic production chain for building and factory lighting infrastructure.\",\"canonical_id\":\"Wall Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wall_light_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wall_light_i\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wall_light\"}",{"id":1278,"slug":1279,"locale":7,"data":1280,"updated_at":177,"created_at":184,"listed_only":168},"fdy.recipe.weapon-components.en","weapon-components","{\"description\":\"Weapon Components is an assembly recipe that produces Weapon Components x1 in 6 seconds at an [[fdy.term.assembler_i|Assembler I]]. It combines [[fdy.term.firmarlite_sheet|Firmarlite Sheet]] x1, [[fdy.term.machinery_parts|Machinery Parts]] x1, and [[fdy.term.explosives|Explosives]] x1 into a core crafting part used in weapon production and related manufacturing chains.\",\"canonical_id\":\"Weapon Components\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.weapon_components\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.explosives\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.weapon_components\"}",{"id":1282,"slug":1283,"locale":7,"data":1284,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.wire-coil.en","wire-coil","{\"description\":\"[[fdy.term.wire_coil|Wire Coil]] is an assembly recipe that converts 1 Technum Rod into 2 Wire Coil as its primary output. The recipe is processed in the [[fdy.term.assembler_i|Assembler I]] and has a production time of 1.5 seconds per cycle. Each execution of the recipe consumes one Technum Rod and yields two Wire Coil items, making it a short-duration, small-batch assembly operation within the crafting chain. The recipe’s category is assembly and its primary output item is Wire Coil.\",\"canonical_id\":\"Wire Coil\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wire_coil\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wire_coil\"}",{"id":1286,"slug":1287,"locale":7,"data":1288,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.wooden-blocks.en","wooden-blocks","{\"description\":\"[[fdy.term.wooden_blocks|Wooden Blocks]] is an assembly recipe that converts 1 [[fdy.term.biomass|Biomass]] into 5 Wooden Blocks in 5 seconds. The recipe's primary output item is Wooden Blocks and it yields a stack of five per operation. Wooden Blocks is produced in the [[fdy.term.assembler_i|Assembler I]] building, which executes the assembly process. This recipe is categorized under assembly and requires the specified ingredient and crafting time to produce the stated output quantity.\",\"canonical_id\":\"Wooden Blocks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wooden_blocks\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wooden_blocks\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wooden_blocks\"}",{"id":1290,"slug":1291,"locale":7,"data":1292,"updated_at":183,"created_at":178,"listed_only":168},"fdy.recipe.wooden-decor-blocks.en","wooden-decor-blocks","{\"description\":\"[[fdy.term.wooden_decor_blocks|Wooden Decor Blocks]] is an assembly recipe that converts [[fdy.term.biomass|Biomass]] into decorative construction material. The recipe runs in 5 seconds in an [[fdy.term.assembler_i|Assembler I]] and consumes 1 Biomass to produce 5 Wooden Decor Blocks, with Wooden Decor Blocks as the primary output item. This recipe is categorized under assembly and is intended for rapid production of wooden decorative blocks using basic biomass feedstock.\",\"canonical_id\":\"Wooden Decor Blocks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wooden_decor_blocks\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wooden_decor_blocks\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wooden_decor_blocks\"}",{"id":1294,"slug":1295,"locale":7,"data":1296,"updated_at":272,"created_at":1248,"listed_only":168},"fdy.recipe.xeno-crystal-extractor.en","xeno-crystal-extractor","{\"description\":\"The Xeno-Crystal-Extractor is a building used to mine resources when placed directly on top of a Crystal Deposit. Its purpose is to automate crystal extraction from the deposit beneath it, turning a suitable location into a steady source of mined material.\\n\\nIts output can be increased drastically by using Xeno Power Cores and Robot Workstations, making it much more efficient than a basic placement. Because it must be positioned on a Crystal Deposit to function, choosing the right deposit and then boosting the extractor with available upgrades is the key to getting the most out of it.\\n\\n- Must be placed on top of a Crystal Deposit to mine.\\n- Xeno Power Cores greatly improve output.\\n- Robot Workstations also greatly improve output.\",\"canonical_id\":\"Xeno-Crystal-Extractor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_crystal_extractor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.xeno_crystal_extractor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_crystal_extractor\"}",{"id":1298,"slug":1299,"locale":7,"data":1300,"updated_at":183,"created_at":190,"listed_only":168},"fdy.recipe.xeno-logistics-container.en","xeno-logistics-container","{\"description\":\"[[fdy.term.xeno_logistics_container|Xeno-Logistics Container]] is an assembly recipe that crafts one Xeno-Logistics Container in 5 seconds. The recipe requires 15 [[fdy.term.machinery_parts|Machinery Parts]], 15 [[fdy.term.electronic_components|Electronic Components]], 5 [[fdy.term.xeno_scrap|Xeno-Scrap]] and 1 [[fdy.term.xeno_crystal|Xeno-Crystal]] as inputs and produces Xeno-Logistics Container ×1 as the primary output. This recipe is executed at [[fdy.term.assembler_i|Assembler I]] and is categorized under assembly in the FOUNDRY system.\",\"canonical_id\":\"Xeno-Logistics Container\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_logistics_container\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15},{\"item\":\"fdy.term.xeno_scrap\",\"count\":5},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xeno_logistics_container\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_logistics_container\"}",{"id":1302,"slug":1303,"locale":7,"data":1304,"updated_at":177,"created_at":190,"listed_only":168},"fdy.recipe.xeno-logistics-tower.en","xeno-logistics-tower","{\"description\":\"[[fdy.term.xeno_logistics_tower|Xeno-Logistics Tower]] is an assembly recipe that produces 1 Xeno-Logistics Tower in 5 seconds at an [[fdy.term.assembler_i|Assembler I]]. It consumes [[fdy.term.machinery_parts|Machinery Parts]], [[fdy.term.electronic_components|Electronic Components]], [[fdy.term.xeno_scrap|Xeno-Scrap]], and [[fdy.term.xeno_crystal|Xeno-Crystal]], serving as the crafting step for obtaining the logistics tower building item.\",\"canonical_id\":\"Xeno-Logistics Tower\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_logistics_tower\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15},{\"item\":\"fdy.term.xeno_scrap\",\"count\":5},{\"item\":\"fdy.term.xeno_crystal\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xeno_logistics_tower\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_logistics_tower\"}",{"id":1306,"slug":1307,"locale":7,"data":1308,"updated_at":183,"created_at":1309,"listed_only":168},"fdy.recipe.xeno-scrap-extractor.en","xeno-scrap-extractor","{\"description\":\"[[fdy.term.xeno_scrap_extractor|Xeno-Scrap-Extractor]] is an assembly recipe that crafts one [[fdy.term.xeno_scrap|Xeno-Scrap]]-Extractor item in 8 seconds. The recipe requires 25 steel beams, 25 [[fdy.term.advanced_machinery_parts|Advanced Machinery Parts]] and 5 [[fdy.term.circuit_board|Circuit Board]] as ingredients and produces Xeno-Scrap-Extractor ×1 as its primary output. The recipe is executed in the [[fdy.term.assembler_i|Assembler I]] building and is categorized under assembly. This recipe links the listed component items to the production of the Xeno-Scrap-Extractor for use wherever that item is required in production chains.\",\"canonical_id\":\"Xeno-Scrap-Extractor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_scrap_extractor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.xeno_scrap_extractor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_scrap_extractor\"}","2026-05-31 06:52:44",{"id":1311,"slug":1312,"locale":7,"data":1313,"updated_at":1179,"created_at":1180,"listed_only":168},"fdy.recipe.xenoferrite.en","xenoferrite","{\"description\":\"Xenoferrite is a smelting recipe in the FOUNDRY system. It is an entry that defines how specific input materials are transformed by smelting into a resulting product, and it is categorized under smelting to indicate it is executed at smelters or equivalent processing buildings. As a recipe entity, Xenoferrite participates in production chains by specifying the required inputs, processing category, and produced output(s) that other machines, items, or recipes can consume or reference within the game's manufacturing and logistics systems.\",\"category\":\"smelting\",\"name\":\"fdy.term.xenoferrite\"}",{"id":1315,"slug":1316,"locale":7,"data":1317,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-ignium-ore-blend.en","xenoferrite-ignium-ore-blend","{\"description\":\"[[fdy.term.xenoferrite|Xenoferrite]]-Ignium Ore Blend is a mining recipe that processes 4 [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] and 2 [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] into 1 Xenoferrite-Ignium Ore Blend in a [[fdy.term.crusher_i|Crusher I]]. It takes 3 seconds to produce and serves as a combined ore blend for further processing in the mining chain.\",\"canonical_id\":\"Xenoferrite-Ignium Ore Blend\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":4},{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ignium_ore_blend\"}",{"id":1319,"slug":1320,"locale":7,"data":1321,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-ore.en","xenoferrite-ore","{\"description\":\"Xenoferrite Ore is a mining recipe that converts [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] into Xenoferrite Ore in a [[fdy.term.crusher_i|Crusher I]]. It takes 1.5 seconds per cycle and produces one ore as the primary output, making it part of the basic ore extraction chain in Foundry.\",\"canonical_id\":\"Xenoferrite Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ore\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ore\"}",{"id":1323,"slug":1324,"locale":7,"data":1325,"updated_at":183,"created_at":1326,"listed_only":168},"fdy.recipe.xenoferrite-ore-alternative.en","xenoferrite-ore-alternative","{\"description\":\"[[fdy.term.xenoferrite_ore|Xenoferrite Ore]] (Alternative) is a mining recipe that converts raw fragments into purified ore using the [[fdy.term.crusher_i|Crusher I]]. The recipe consumes 2× [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] and 1× [[fdy.term.xeno_crystal|Xeno-Crystal]] and completes in 1.5 seconds, producing 3× Xenoferrite Ore with Xenoferrite Ore as the primary output item. It is categorized under mining and is implemented specifically for processing [[fdy.term.xenoferrite|Xenoferrite]] materials in Crusher I to increase yield from rubble and crystal inputs.\",\"canonical_id\":\"Xenoferrite Ore (Alternative)\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ore\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":3}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ore_alternative\"}","2026-05-31 06:51:21",{"id":1328,"slug":1329,"locale":7,"data":1330,"updated_at":189,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-plates.en","xenoferrite-plates","{\"description\":\"Xenoferrite Plates is an assembly recipe that processes 2 [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] into 1 Xenoferrite Plate in 3 seconds. It is part of the production chain for refining raw xenoferrite materials into a usable plate form for further crafting and manufacturing.\",\"canonical_id\":\"Xenoferrite Plates\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.xenoferrite_plates\"}",{"id":1332,"slug":1333,"locale":7,"data":1334,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-1.en","xenoferrite-plates-tier-1","{\"description\":\"[[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (Tier 1) is a smelting recipe that converts [[fdy.term.xenoferrite_ore_rubble|Xenoferrite Ore Rubble]] into Xenoferrite Plates. Executed in the [[fdy.term.advanced_smelter|Advanced Smelter]], the recipe consumes 1 Xenoferrite Ore Rubble and produces 1 Xenoferrite Plates as its primary output in 3 seconds. This recipe belongs to the smelting category and is used to produce basic plate-form components from raw [[fdy.term.xenoferrite|Xenoferrite]] material for further manufacturing and construction.\",\"canonical_id\":\"Xenoferrite Plates (Tier 1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.xenoferrite_plates_tier_1\"}",{"id":1336,"slug":1337,"locale":7,"data":1338,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-2.en","xenoferrite-plates-tier-2","{\"description\":\"[[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (Tier 2) is a smelting recipe that converts raw ore into intermediate plates. In the [[fdy.term.advanced_smelter|Advanced Smelter]] it consumes 2 [[fdy.term.xenoferrite_ore|Xenoferrite Ore]] and, after 6 seconds, produces 3 Xenoferrite Plates as its primary output. This recipe is categorized under smelting and is intended for mid-tier plate production, yielding a 3:2 output-to-input ratio per craft cycle. The recipe is designed to be run in the Advanced Smelter building.\",\"canonical_id\":\"Xenoferrite Plates (Tier 2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.xenoferrite_plates_tier_2\"}",{"id":1340,"slug":1341,"locale":7,"data":1342,"updated_at":183,"created_at":184,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-3.en","xenoferrite-plates-tier-3","{\"description\":\"[[fdy.term.xenoferrite_plates|Xenoferrite Plates]] (Tier 3) is a smelting recipe that converts [[fdy.term.molten_xenoferrite|Molten Xenoferrite]] into finished plates. Executed in a [[fdy.term.casting_machine|Casting Machine]], the recipe consumes 15 Molten Xenoferrite and produces Xenoferrite Plates ×5 as its primary output over a 7.5-second cycle. The recipe is categorized under smelting and is designed to produce Tier 3 Xenoferrite Plates for use in crafting and construction.\",\"canonical_id\":\"Xenoferrite Plates (Tier 3)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.molten_xenoferrite\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5}],\"time_seconds\":7.5,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.xenoferrite_plates_tier_3\"}",{"items":1344,"_used_locale":1347},[1345,1351,1355,1359,1362,1365,1369,1372,1375,1378,1381,1384,1387,1390,1393,1396,1400,1403,1406,1409,1412,1415,1418,1421,1424,1428,1431,1434,1438,1441,1444,1447,1451,1454,1457,1460,1464,1468,1471,1474,1477,1480,1483,1487,1490,1493,1496,1499,1502,1505,1508,1511,1514,1517,1520,1523,1526,1529,1533,1537,1540,1543,1546,1549,1553,1556,1559,1562,1565,1568,1572,1575,1578,1581,1584,1587,1590,1593,1596,1600,1603,1607,1610,1613,1616,1620,1624,1628,1632,1635,1638,1641,1644,1648,1651,1654,1658,1661,1664,1667,1670,1673,1676,1679,1682,1685,1688,1691,1695,1698,1702,1705,1708,1711,1715,1719,1722,1725,1728,1732,1735,1739,1742,1745,1748,1751,1755,1759,1764,1768,1771,1774,1777,1780,1783,1787,1790,1793,1797,1800,1803,1806,1809,1812,1815,1819,1822,1825,1828,1831,1835,1838,1841,1845,1848,1851,1854,1857,1860,1863,1867,1870,1873,1876,1880,1883,1886,1889,1892,1895,1898,1901,1904,1908,1911,1914,1917,1920,1923,1926,1929,1932,1935,1938,1941,1944,1947,1950,1954,1957,1960,1963,1966,1969,1972,1975,1979,1982,1985,1988,1991,1994,1998,2001,2004,2007,2010,2013,2016,2019,2022,2026,2030,2033,2036,2039,2042,2045,2048,2051,2054,2058,2061,2064,2067,2070,2074,2078,2081,2084,2087,2090,2093,2096,2099,2102,2105,2108,2112,2115,2118,2121,2124,2127,2130,2133,2136,2139,2142,2145,2148,2151,2154,2157,2160,2165,2170,2173,2178,2182,2186,2191,2194,2197,2200,2203,2206,2209,2212,2215,2218,2221,2224,2228,2231,2234,2237,2240,2243,2246,2249,2252,2255,2258],{"id":1346,"slug":175,"locale":1347,"data":1348,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.advanced-machinery-parts.ru","ru","{\"description\":\"[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]] — это предмет, баланс крафта которого был скорректирован в более поздних обновлениях. В патче 0.6.0 время крафта персонажем было уменьшено с 1.5 до 1.125, а выход увеличен до 2. Позже, в патче 0.6.02116 (обновление 2, Hotfix #3), время крафта персонажем было снова уменьшено с 1.125 до 0.666, а время крафта в Сборщик было уменьшено с 4.5 до 4.\\n\\nЭти изменения сделали предмет быстрее в ручном производстве и немного быстрее в Сборщик, а также повысили количество, получаемое за один крафт персонажем.\",\"canonical_id\":\"Advanced Machinery Parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.advanced_machinery_parts\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2}],\"time_seconds\":4.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.advanced_machinery_parts\"}","2026-06-03 10:56:59","2026-05-29 08:38:21",{"id":1352,"slug":181,"locale":1347,"data":1353,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.advanced-smelter.ru","{\"description\":\"advanced-Плавильная печь — это рецепт в категории сборки, который производит печь (×1) как основной результат. Для рецепта требуются ×15, ×5 и ×5, а время крафта составляет 10 секунд. Этот рецепт выполняется в и выдаёт один [[fdy.term.advanced_smelter|Усовершенствованная плавильная печь]] за операцию, связывая производство компонентов среднего и позднего этапа игры со строительством продвинутой плавильной инфраструктуры.\",\"canonical_id\":\"Advanced Smelter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.advanced_smelter\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.advanced_smelter\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.advanced_smelter\"}","2026-06-10 19:09:35",{"id":1356,"slug":187,"locale":1347,"data":1357,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.advanced-xenoferrite-ignium-ore-blend.ru","{\"description\":\"**Улучшенная смесь ксеноферритово-игниевых руд** — это рецепт добычи в категории `mining`, выполняемый в **[[fdy.term.crusher_i|Дробилка I]]** за 3 секунды. Он перерабатывает 4 единицы **[[fdy.term.xenoferrite_ore|Ксеноферритовая руда]]** и 2 единицы **[[fdy.term.ignium_ore|Игниевая руда]]** в 1 единицу одноимённой смеси. Рецепт служит промежуточным этапом в переработке руд и подготавливает сырьё для дальнейшего производственного цикла в FOUNDRY.\",\"canonical_id\":\"Advanced Xenoferrite-Ignium Ore Blend\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":4},{\"item\":\"fdy.term.ignium_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\"}","2026-06-11 02:11:21",{"id":1360,"slug":193,"locale":1347,"data":1361,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.air-intake-base.ru","{\"description\":\"«Основание воздухозаборника» — рецепт сборки в «[[fdy.term.assembler_i|Сборщик I]]», позволяющий за 20 секунд изготовить 1 единицу этого строительного элемента. Для производства требуются 200 ксеноферритовых пластин, 100 стальных балок, 100 улучшенных деталей оборудования и 25 печатных плат.\",\"canonical_id\":\"Air Intake Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.air_intake_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.air_intake_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.air_intake_base\"}",{"id":1363,"slug":197,"locale":1347,"data":1364,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.assembler-i.ru","{\"description\":\"[[fdy.term.assembler_i|Сборщик I]] — это обрабатывающее здание в системе FOUNDRY. Оно служит фабричной структурой, которая выполняет операции обработки, преобразуя заданные входные материалы в выходные продукты согласно игровой системе рецептов. Как здание категории обработки, Сборщик I — это компонент, который игроки размещают для выполнения производственных рецептов, встраивания в производственные цепочки и выпуска предметов, которые потребляют другие структуры или системы. Объект упоминается под локализованным названием \\\"Сборщик I\\\" и функционирует как базовая единица обработки в производственно-логистической архитектуре FOUNDRY.\",\"canonical_id\":\"Assembler I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembler_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.assembler_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembler_i\"}",{"id":1366,"slug":201,"locale":1347,"data":1367,"updated_at":1368,"created_at":1350,"listed_only":168},"fdy.recipe.assembler-ii.ru","{\"description\":\"Сборщик-ii — это сборочный рецепт, который производит (основной результат) и требует ×1 и ×6 в качестве ингредиентов; рецепт относится к категории assembly, занимает 6 секунд на выполнение и выполняется в\",\"canonical_id\":\"Assembler II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembler_ii\",\"ingredients\":[{\"item\":\"fdy.term.assembler_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.assembler_ii\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembler_ii\"}","2026-06-08 23:49:04",{"id":1370,"slug":205,"locale":1347,"data":1371,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembler-iii.ru","{\"description\":\"[[fdy.term.assembler_iii|Сборщик III]] — это производственное здание в системе FOUNDRY. Оно функционирует как продвинутая сборочная установка для автоматизированных производственных цепочек, относится к категории обработки и взаимодействует с потоками ресурсов и механиками производства в игре. [[fdy.term.assembler_ii|Сборщик II]]I используется там, где требуется более высокая пропускная способность или более сложные рецепты сборки, чем у сборочных установок более низкого уровня, и интегрируется с логистическими сетями, энергетическими системами, а также входами и выходами рецептов, определёнными в базе данных. Свойства объекта, рецепты и соединения с другими зданиями и предметами указаны в соответствующих записях FOUNDRY.\",\"canonical_id\":\"Assembler III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembler_iii\",\"ingredients\":[{\"item\":\"fdy.term.assembler_ii\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.assembler_iii\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembler_iii\"}",{"id":1373,"slug":209,"locale":1347,"data":1374,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-merger.ru","{\"description\":\"[[fdy.term.assembly_line_merger|Линия сборки — объединитель]] — это производственное здание в системе FOUNDRY. В предоставленных данных есть только локализованное название и его классификация как здания в категории переработки; сведения о входящих и исходящих ресурсах, рецептах, времени изготовления, требованиях к энергии или деталях подключения отсутствуют. Как именованная единица здания, оно является частью инфраструктуры игры для производства и автоматизации в FOUNDRY, но дополнительные функциональные параметры и связи с другими объектами в доступных структурных данных не указаны.\",\"canonical_id\":\"Assembly Line Merger\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_merger\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":6},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_merger\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_merger\"}",{"id":1376,"slug":213,"locale":1347,"data":1377,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-painter.ru","{\"description\":\"Рецепт «[[fdy.term.assembly_line_painter|Линия сборки — покрасчик]]» в **Сборщике I** создаёт одну единицу этого производственного модуля за 8 секунд. Для изготовления требуются 40 ксеноферритовых пластин, 10 улучшенных деталей оборудования, 10 печатных плат и 10 гидравлических поршней. Этот рецепт относится к сборке и открывает производство узла, связанного с покраской на конвейерной линии.\",\"canonical_id\":\"Assembly Line Painter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_painter\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":40},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_painter\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_painter\"}",{"id":1379,"slug":217,"locale":1347,"data":1380,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-producer.ru","{\"description\":\"[[fdy.term.assembly_line_producer|Линия сборки — производитель]] — это перерабатывающее здание в системе FOUNDRY. В текущей записи указаны только его локализованное название и классификация как здания категории переработки; никаких дополнительных структурных данных, таких как входы, выходы, рецепты, скорости производства, требования к питанию или правила смежности, в предоставленной информации нет. В том виде, в котором оно зафиксировано, Линия сборки — производитель поэтому определяется только по своей ролевой метке в таксономии зданий системы и при ссылках или перекрёстных ссылках в базе данных FOUNDRY должно обозначаться именно этим локализованным названием.\",\"canonical_id\":\"Assembly Line Producer\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_producer\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":40},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_producer\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_producer\"}",{"id":1382,"slug":221,"locale":1347,"data":1383,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-rail.ru","{\"description\":\"[[fdy.term.assembly_line_rail|Линия сборки — рельс]] — это здание в системе FOUNDRY, относящееся к категории обработки. Это компонент производственной инфраструктуры в рамках заводской системы игры, предназначенный для участия в рабочих процессах обработки и интеграции в производственные цепочки. Как здание класса обработки, Линия сборки — рельс функционирует как часть сети сборки и перемещения материалов, которая связывает другие производственные здания, рецепты и транспортные системы в FOUNDRY. Каноническое английское название этого объекта — Линия сборки — рельс, а его локализованное название — Линия сборки — рельс.\",\"canonical_id\":\"Assembly Line Rail\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_rail\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_rail\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_rail\"}",{"id":1385,"slug":225,"locale":1347,"data":1386,"updated_at":1368,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-splitter.ru","{\"description\":\"assembly-line-splitter — это рецепт в категории сборки, который производит ×1 в качестве основного выхода; рецепт завершается за 5 секунд и выполняется в Рецепт расходует 25 6 и 2 в качестве ингредиентов. Он относится к категории сборки и выдаёт по одному предмету assembly-line-splitter за цикл.\",\"canonical_id\":\"Assembly Line Splitter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_splitter\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":6},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_splitter\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_splitter\"}",{"id":1388,"slug":229,"locale":1347,"data":1389,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.assembly-line-start.ru","{\"description\":\"assembly-line-start — это рецепт в категории сборки, который производит (×1) за 8 секунд. Рецепт потребляет в качестве входных ресурсов ×30, ×8, ×4 и ×8. Его primary_output_item — это и он изготавливается в Рецепт относится к категории сборки и за один крафт выдаёт один указанный предмет [[fdy.term.assembly_line_start|Линия сборки — начало]].\",\"canonical_id\":\"Assembly Line Start\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.assembly_line_start\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":8},{\"item\":\"fdy.term.circuit_board\",\"count\":4},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.assembly_line_start\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.assembly_line_start\"}",{"id":1391,"slug":233,"locale":1347,"data":1392,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.barrel-empty.ru","{\"description\":\"[[fdy.term.barrel_empty|Бочка (пустая)]] — это предмет в системе FOUNDRY, отнесённый к категории компонентов. Доступные структурные данные идентифицируют его только по названию и категории и не включают атрибуты, рецепты, входы, выходы или другие связи. Как предмет класса компонентов, Бочка (пустая) представлен в базе данных как отдельная сущность в системах крафта и инвентаря, однако в предоставленной записи не указаны какие-либо дополнительные функциональные или механические детали.\",\"canonical_id\":\"Barrel (Empty)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.barrel_empty\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.barrel_empty\"}",{"id":1394,"slug":237,"locale":1347,"data":1395,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.battery-large.ru","{\"description\":\"battery-large — это рецепт в категории сборки, который производит в качестве основного выхода. На создание рецепта требуется 7.5 секунды, и он потребляет ×10, ×10 и ×20, чтобы получить ×1. Этот рецепт предназначен для выполнения в и является стандартным способом в системе FOUNDRY для преобразования пластин [[fdy.term.xenoferrite|Ксеноферрит]], печатных плат и [[fdy.term.energy_cell|Энергоячейка]] в большие батареи для использования в оборудовании и хранилищах более высокого уровня.\",\"canonical_id\":\"Battery (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.battery_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.battery_large\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.battery_large\"}",{"id":1397,"slug":241,"locale":1347,"data":1398,"updated_at":1399,"created_at":1350,"listed_only":168},"fdy.recipe.battery-small.ru","{\"description\":\"battery-small — это сборочный рецепт, который производит 1 за 5 секунд. Рецепт потребляет в качестве ингредиентов 10 4 20 и 10 Основной результат рецепта — и он предназначен для выполнения в Рецепт относится к категории assembly и за одну операцию выдаёт одну единицу предмета battery-small.\",\"canonical_id\":\"Battery (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.battery_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":4},{\"item\":\"fdy.term.technum_rods\",\"count\":20},{\"item\":\"fdy.term.energy_cell\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.battery_small\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.battery_small\"}","2026-06-08 07:42:16",{"id":1401,"slug":245,"locale":1347,"data":1402,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.biomass.ru","{\"description\":\"[[fdy.term.biomass|Биомасса]] — это базовый органический ресурс, используемый на ранней и средней стадиях игры. Его собирают с растительности по всей карте, а также можно создать в [[fdy.term.greenhouse|Greenhouse]] с помощью Биомасса, Руда и [[fdy.term.water|Water]]. На практике это один из первых материалов, которые игроки накапливают, потому что он широко расходуется до появления более продвинутых вариантов энергии и производства.\\n\\nЕго самая важная роль — топливо. На ранних этапах игры Биомасса является основным источником топлива для [[fdy.term.biomass_burner|Сжигатель биомассы]] и различного оборудования, поэтому он необходим, чтобы поддерживать работу стартовой базы, пока через [[fdy.term.research_server|Исследовательский сервер]] не будет разблокирован [[fdy.term.burner_generator|Burner Generator]]. Из-за этого игроки обычно стремятся обеспечить стабильный запас Биомасса ещё до расширения энергозатратных производственных линий.\\n\\nБиомасса также используется как компонент крафта в широком спектре рецептов. Он встречается в производстве офисной мебели, взрывчатки, декоративных блоков и инструментов, так что даже после появления более качественного топлива он остаётся важным универсальным промышленным ингредиентом.\\n\\nПрактическое применение и способы получения:\\n- Собирайте его, вырубая деревья, растения и другие органические источники, разбросанные по карте.\\n- Создавайте его в Теплица с помощью Биомасса, Руда и Вода.\\n- Используйте его, чтобы обеспечивать Сжигатель биомассы и другое раннее оборудование до разблокировки более продвинутой энергии.\\n- Оставляйте часть запаса для крафта, поскольку он используется в мебели, взрывчатке, декоративных элементах и инструментах.\\n\\nПоскольку Биомасса используется и как топливо, и как материал для крафта, его стоит рассматривать как общий стратегический ресурс, а не сжигать сразу. Сбор растительности во время исследования и поддержание производственного цикла в Теплица помогают избежать нехватки на раннем этапе расширения.\",\"canonical_id\":\"Biomass\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.biomass\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.biomass\",\"count\":2}],\"time_seconds\":60,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.biomass\"}",{"id":1404,"slug":250,"locale":1347,"data":1405,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.biomass-burner.ru","{\"description\":\"[[fdy.term.biomass_burner|Сжигатель биомассы]] — это здание в категории обработки системы FOUNDRY. В доступных структурных данных указаны только его название и категория; здесь не приведены входы, выходы, рецепты, жидкости или какие-либо дополнительные функциональные сведения. Как здание типа обработки, Сжигатель биомассы отнесён к использованию в механиках обработки игры, но его конкретные связи с другими объектами или системами в предоставленных данных не указаны.\",\"canonical_id\":\"Biomass Burner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.biomass_burner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.biomass_burner\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.biomass_burner\"}",{"id":1407,"slug":254,"locale":1347,"data":1408,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.blast-furnace-base.ru","{\"description\":\"**Основание доменной печи** — это сборочный рецепт, выполняемый в **[[fdy.term.assembler_i|Сборщик I]]**, который за 20 секунд изготавливает 1 одноимённый элемент. Для производства требуются **[[fdy.term.concrete|Бетон]]** ×600, **Стальные балки** ×600, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]** ×300 и **[[fdy.term.circuit_board|Печатная плата]]** ×200. Этот рецепт относится к сборочной категории и служит для создания основания, необходимого в цепочке строительства доменной печи.\",\"canonical_id\":\"Blast Furnace Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.blast_furnace_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":600},{\"item\":\"fdy.term.steel_beams\",\"count\":600},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":300},{\"item\":\"fdy.term.circuit_board\",\"count\":200}],\"outputs\":[{\"item\":\"fdy.term.blast_furnace_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.blast_furnace_base\"}",{"id":1410,"slug":258,"locale":1347,"data":1411,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.boiler.ru","{\"description\":\"The Boiler — это промышленное здание среднего этапа игры, которое превращает топливо и воду в пар для использования в [[fdy.term.steam_turbine|Паровая турбина]]. Он работает в контуре вода-топливо: каждый [[fdy.term.boiler|Котёл]] потребляет **20 L\u002Fs of [[fdy.term.water|Water]]** через любой из боковых портов и может напрямую соединяться с другими Котёл, поскольку порты двунаправленные. Это позволяет легко строить компактные массивы или соединять их секциями [[fdy.term.pipe|Pipe]] по мере необходимости.\\n\\nОдин Котёл производит достаточно пара, чтобы обеспечить работу одного Steam Turbine на полной мощности. Каждый Котёл может подавать **60 L\u002Fs of [[fdy.term.steam|Пар]]**, что соответствует **60 L\u002Fs**, необходимым Паровая турбина для работы на максимальной выходной мощности **3.6 MW**. На практике это означает один Котёл на одну Паровая турбина для работы на полной мощности.\\n\\nДля подачи воды здание легко масштабируется, но его так же легко перегрузить, если не спланировать сеть труб должным образом:\\n- Каждый Котёл добавляет **5 complexity** к Pipe Network, к которой он подключен.\\n- Один [[fdy.term.pipe_intake|Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства.]] обеспечивает **500 L\u002Fs**, чего достаточно для **25 Котёл** при полной производительности.\\n- Сам Pipe Network ограничен **600 L\u002Fs**, поэтому нужны два Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства., чтобы довести общее число Котёл до **30 Котёл** до достижения предела сети.\\n\\nРасход топлива зависит от выбранного топлива, и Котёл должен получать **3.6 MJ\u002Fs**, чтобы поддерживать **360 L\u002Fs** пара. Поддерживаемые им виды топлива включают [[fdy.term.biomass|Biomass]], [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]], [[fdy.term.ignium_ore|Ignium Ore]], Portable Fuel, [[fdy.term.ignium_fuel_rod|Игниевый топливный стержень]] и Coked Ignium. [[fdy.term.portable_fuel|Переносной топливный элемент]] и Игниевый топливный стержень особенно удобны для длительной работы, потому что обеспечивают более долгое время горения и меньший расход предметов, тогда как [[fdy.term.coked_ignium|Коксовый игний]] примечателен тем, что дает немного лучшую отдачу энергии на добытую единицу Ignium, несмотря на более низкую сырую энергетическую ценность, поскольку он производится в соотношении **2:5**.\\n\\nПри планировании линии Котёл основными соображениями являются пропускная способность водоснабжения, вместимость трубной сети и логистика топлива. Сооружение наиболее эффективно при прямом подключении к Паровая турбина и питании от стабильного источника воды, поскольку его выход намеренно настроен так, чтобы точно соответствовать спросу турбин.\",\"canonical_id\":\"Boiler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.boiler\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":5},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.boiler\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.boiler\"}",{"id":1413,"slug":262,"locale":1347,"data":1414,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.building-block.ru","{\"description\":\"**Строительный блок** — это рецепт сборки в категории **assembly**, выполняемый в **Сборщике I** за 5 секунд. Он позволяет производить по 10 строительных блоков за цикл из **[[fdy.term.xenoferrite|Ксеноферрит]]овых пластин** и **Техниевых прутков**, поэтому служит базовым способом получения строительного материала для дальнейшего расширения и развития производственной цепочки.\",\"canonical_id\":\"Building Block\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.building_block\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.technum_rods\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.building_block\",\"count\":10}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.building_block\"}",{"id":1416,"slug":266,"locale":1347,"data":1417,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.burner-generator.ru","{\"description\":\"[[fdy.term.burner_generator|Теплогенератор]] — это здание в системе FOUNDRY, относящееся к категории переработки. Как объект категории переработки, Теплогенератор предназначен для участия в производственных процессах игры в качестве здания. Предоставленные структурные данные содержат только его локализованное название и категорию, поэтому здесь не указаны входы, выходы, рецепты или другие связи с конкретными ресурсами или системами. Используйте локализованное название «Теплогенератор» для обозначения этого здания в документации FOUNDRY и перекрёстных ссылках.\",\"canonical_id\":\"Burner Generator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.burner_generator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.burner_generator\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.burner_generator\"}",{"id":1419,"slug":270,"locale":1347,"data":1420,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.cargo-ship-start-pad.ru","{\"description\":\"[[fdy.term.cargo_ship_start_pad|Cargo Ship Start Pad（Стартовая площадка грузового корабля）]] — один из двух типов площадок, используемых грузовыми кораблями. Он служит точкой запуска для маршрутов кораблей, тогда как Cargo Ship Target Pad выступает в роли пункта назначения. Вместе эти две площадки определяют линию грузового корабля, позволяя кораблям перемещать предметы между удалёнными частями фабрики без необходимости прокладывать длинные линии конвейеров.\\n\\nТеперь грузовые корабли могут выстраиваться в очередь и по очереди разгружать свой груз, но одновременно выгружать свой инвентарь может только один грузовой корабль. Это означает, что несколько стартовых площадок могут подавать груз на одну и ту же целевую площадку, а корабли будут ждать своей очереди, а не пытаться разгружаться одновременно. Такая система удобна для соединения разнесённых производственных зон, особенно когда прямая транспортная линия была бы неудобной или слишком дорогой в постройке.\\n\\nНа практике грузовые корабли часто используют как альтернативу длинным конвейерным магистралям, но их пропускная способность сильно зависит от расстояния между площадками. Более длинные рейсы снижают фактическую производительность, поэтому грузовые корабли могут оказаться не лучшим вариантом для очень больших баз, если только вы не готовы развернуть несколько маршрутов. Любое количество стартовых площадок может снабжать одну целевую площадку, но у принимающей стороны всё равно есть предел, поэтому слишком большой поток грузов в один пункт назначения создаст узкое место.\\n\\n- Cargo Ship Start Pad（Стартовая площадка грузового корабля） — это исходная сторона маршрута грузового корабля.\\n- Каждый маршрут требует соответствующего [[fdy.term.cargo_ship_target_pad|Cargo Ship Target Pad（Целевая площадка грузового корабля）]] для приёма доставок.\\n- Несколько стартовых площадок могут делить одну целевую площадку, при этом корабли выстраиваются в очередь и разгружаются по одному.\\n- Максимальная пропускная способность целевой площадки составляет примерно **4800\u002Fmin**, если используются все 20 портов и ленты MK3.\\n- Если вы ожидаете спрос выше этого значения, лучше поставить вторую целевую площадку для обработки излишка, а не перегружать одну точку назначения.\\n- Поскольку пропускная способность зависит от расстояния до места назначения, грузовые корабли лучше всего подходят для соединения сравнительно компактных производственных кластеров, а не как универсальная замена лентам.\",\"canonical_id\":\"Cargo Ship Start Pad\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_start_pad\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.glass\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_start_pad\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_start_pad\"}",{"id":1422,"slug":275,"locale":1347,"data":1423,"updated_at":1368,"created_at":1350,"listed_only":168},"fdy.recipe.cargo-ship-start-pad-liquids.ru","{\"description\":\"cargo-ship-start-pad-liquids — это сборочный рецепт, который производит (основной выход) в одном выходном слоте. На выполнение рецепта требуется 30 секунд, и в качестве ингредиентов он потребляет 200 × 100 × 50 × и 20 × Рецепт предназначен для выполнения в и за каждый цикл выдаёт 1 × встраиваясь в производственные цепочки игры для развитой инфраструктуры транспорта.\",\"canonical_id\":\"Cargo Ship Start Pad (Liquids)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_start_pad_liquids\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.glass\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_start_pad_liquids\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_start_pad_liquids\"}",{"id":1425,"slug":279,"locale":1347,"data":1426,"updated_at":1427,"created_at":1350,"listed_only":168},"fdy.recipe.cargo-ship-target-pad.ru","{\"description\":\"The Cargo Ship Target Pad — это один из двух вариантов cargo ship pad, наряду с [[fdy.term.cargo_ship_start_pad|Cargo Ship Start Pad]]. Как целевая pad, она принимает incoming cargo ships, запущенные со стартовых pad, и служит точкой разгрузки их груза. После июньского hotfix cargo ships могут выстраиваться в очередь и по очереди разгружаться, но одновременно выгружать свой инвентарь может только один cargo ship.\\n\\nCargo ships могут быть привлекательной альтернативой длинным belt highways, но их пропускная способность сильно зависит от расстояния между парными pad. Из-за этого они не всегда практичны для больших баз, а их использование в крупном масштабе может требовать нескольких ship routes и pad.\\n\\n- Один target pad может снабжаться любым количеством start pad, но ships будут выстраиваться в очередь и разгружаться по одному.\\n- Максимальная производительность target pad составляет около **4800 items\u002Fmin** при использовании всех 20 ports и Mk.3 belts.\\n- Если вы ожидаете больший поток, лучше установить второй target pad для обработки излишка.\",\"canonical_id\":\"Cargo Ship Target Pad\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_target_pad\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_target_pad\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_target_pad\"}","2026-06-03 07:55:08",{"id":1429,"slug":283,"locale":1347,"data":1430,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.cargo-ship-target-pad-liquids.ru","{\"description\":\"[[fdy.term.cargo_ship_target_pad_liquids|Cargo Ship Target Pad (Liquids)]] — это производственное здание, которое служит выделенной приёмной площадкой для грузовых кораблей, перевозящих жидкие грузы. Оно интегрируется с внутриигровой логистикой грузовых кораблей и системами перекачки жидкостей, чтобы принимать и отправлять жидкие ресурсы во время операций грузовых кораблей. Как сооружение категории обработки, оно подключается к инфраструктуре хранения жидкостей и трубопроводов, обеспечивая погрузку и разгрузку жидкостей, и выполняет функцию назначенной точки взаимодействия для морских или орбитальных грузовых судов, связанных с жидкостями.\",\"canonical_id\":\"Cargo Ship Target Pad (Liquids)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.cargo_ship_target_pad_liquids\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.cargo_ship_target_pad_liquids\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.cargo_ship_target_pad_liquids\"}",{"id":1432,"slug":287,"locale":1347,"data":1433,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.casting-machine.ru","{\"description\":\"Рецепт casting-machine является рецептом категории assembly и производит 1 за 8 секунд. В качестве входных ресурсов он требует 15 20 и 5 Основным результатом рецепта является и он обрабатывается в Этот рецепт определяет компоненты и время производства, необходимые для изготовления [[fdy.term.casting_machine|Литейная машина]] в производственной цепочке FOUNDRY.\",\"canonical_id\":\"Casting Machine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.casting_machine\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.casting_machine\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.casting_machine\"}",{"id":1435,"slug":291,"locale":1347,"data":1436,"updated_at":1437,"created_at":1350,"listed_only":168},"fdy.recipe.ceiling-light.ru","{\"description\":\"ceiling-light — это рецепт в категории сборки, который производит на его выполнение требуется 2 секунды, и за один цикл он даёт 1 Рецепт потребляет в качестве ингредиентов 2 и 1 ceiling-light предназначен для обработки в который выполняет операцию сборки, превращая перечисленные ингредиенты в основной выходной предмет.\",\"canonical_id\":\"Ceiling Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ceiling_light_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ceiling_light_i\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ceiling_light\"}","2026-06-08 07:42:28",{"id":1439,"slug":295,"locale":1347,"data":1440,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.ceiling-light-large.ru","{\"description\":\"«[[fdy.term.ceiling_light|Потолочный светильник]] (большой)» — это рецепт сборки, создающий «[[fdy.term.ceiling_light_ii|Потолочный светильник II]]» в «[[fdy.term.assembler_i|Сборщик I]]» за 2 секунды. Для производства требуются 5 стальных балок и 5 электронных компонентов. Рецепт служит для изготовления крупного потолочного светильника, который входит в систему строительных и декоративных элементов FOUNDRY.\",\"canonical_id\":\"Ceiling Light (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ceiling_light_ii\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.ceiling_light_ii\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ceiling_light_large\"}",{"id":1442,"slug":299,"locale":1347,"data":1443,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.cement.ru","{\"description\":\"[[fdy.term.cement|Цемент]] — это рецепт добычи, который перерабатывает сырьё в строительный материал. На его изготовление требуется 12 секунд и он потребляет 2 × и 1 × чтобы произвести 2 × при этом назначен основным выходом. Этот рецепт выполняется в и относится к категории добычи.\",\"canonical_id\":\"Cement\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.cement\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":2},{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.cement\",\"count\":2}],\"time_seconds\":12,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.cement\"}",{"id":1445,"slug":303,"locale":1347,"data":1446,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.cement-slag-reprocessing.ru","{\"description\":\"[[fdy.term.cement|Цемент]]-slag-reprocessing — это recipe химии, который преобразует в строительный материал: он потребляет 36 и производит 1 за время обработки 12 seconds. Основной результат этого recipe — и он предназначен для выполнения в Этот recipe относится к category химии и задает прямой путь повторного использования [[fdy.term.blast_furnace_slag|Шлак доменной печи]] в один unit Цемент за batch.\",\"canonical_id\":\"Cement (Slag Reprocessing)\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.cement\",\"ingredients\":[{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":36}],\"outputs\":[{\"item\":\"fdy.term.cement\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.cement_slag_reprocessing\"}",{"id":1448,"slug":307,"locale":1347,"data":1449,"updated_at":1358,"created_at":1450,"listed_only":168},"fdy.recipe.charged-xeno-crystal.ru","{\"description\":\"«Заряженный ксенокристалл» — это рецепт в категории сборки, выполняемый в очистителе кристаллов за 3 секунды. Для производства 10 единиц «Заряженного ксенокристалла» требуется 10 «[[fdy.term.xeno_crystal|Ксенокристалл]]ов», 1 «[[fdy.term.energy_cell|Энергоячейка]]» и 2000 единиц «Обогащённой игнием воды». Рецепт служит для превращения обычных кристаллов в заряженную форму, используемую в дальнейших производственных цепочках FOUNDRY.\",\"canonical_id\":\"Charged Xeno-Crystal\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.charged_xeno_crystal\",\"ingredients\":[{\"item\":\"fdy.term.xeno_crystal\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":1},{\"item\":\"fdy.term.ignium_enriched_water\",\"count\":2000}],\"outputs\":[{\"item\":\"fdy.term.charged_xeno_crystal\",\"count\":10}],\"time_seconds\":3,\"building\":\"fdy.term.crystal_refiner\",\"name\":\"fdy.term.charged_xeno_crystal\"}","2026-06-02 23:35:16",{"id":1452,"slug":312,"locale":1347,"data":1453,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.chemical-processor.ru","{\"description\":\"[[fdy.term.chemical_processor|Устройство для химической обработки]] — это производственное здание в системе FOUNDRY. Оно представляет собой установку, выполняющую химические преобразования, определённые внутриигровыми рецептами, принимая заданные входные материалы и производя соответствующие выходные; его точные входы, выходы и рецепты определены в других данных сущности. Устройство для химической обработки предназначен для встраивания в производственные цепочки и взаимодействует с игровыми системами передачи ресурсов, такими как конвейеры, трубопроводы или логистические связи, в соответствии со своими настроенными рецептами и соединениями. Дополнительные рабочие параметры, такие как потребление энергии, скорость обработки и занимаемая площадь, указаны в структурных данных здания.\",\"canonical_id\":\"Chemical Processor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.chemical_processor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.polymer_board\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.chemical_processor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.chemical_processor\"}",{"id":1455,"slug":316,"locale":1347,"data":1456,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.circuit-board.ru","{\"description\":\"circuit-board — это рецепт в категории assembly, который создаёт 1 в качестве основного результата за 5 секунд. Для этого рецепта требуется 1 и 2 в качестве ингредиентов. Этот рецепт assembly выполняется в и даёт ровно один за операцию, связывая ресурсы [[fdy.term.polymer_board|Полимерная плита]] и electronic component в предмет [[fdy.term.circuit_board|Печатная плата]] в производственной цепочке.\",\"canonical_id\":\"Circuit Board\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.circuit_board\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.circuit_board\"}",{"id":1458,"slug":320,"locale":1347,"data":1459,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.coked-ignium.ru","{\"description\":\"[[fdy.term.coked_ignium|Коксовый игний]] — это предмет, используемый в качестве топлива в [[fdy.term.boiler|Котёл]]. Это очищенная форма Ignium, получаемая путем переработки [[fdy.term.ignium_ore|Игниевая руда]], и она служит компактным, сгораемым источником топлива в системах выработки пара.\\n\\nКоксовый игний дает **5.5 MJ** энергии за единицу при сжигании в Котёл. Он производится из Игниевая руда с коэффициентом преобразования **2:5** (две единицы Игниевая руда дают пять единиц Коксовый игний), из-за чего по сравнению с необработанным Игниевая руда он обеспечивает немного более высокий выход энергии на добытую единицу Ignium, несмотря на более низкую энергию на единицу. На практике переработка Игниевая руда в Коксовый игний увеличивает количество полезной энергии, извлекаемой из каждой добытой единицы руды.\\n\\nПрактические примечания и взаимодействия:\\n- Коксовый игний расходуется Котёл как отдельный предмет топлива; одна единица обеспечивает **5.5 MJ** тепла.\\n- Из-за соотношения производства 2:5 переработка Игниевая руда в Коксовый игний повышает общую энергетическую эффективность для Котёл, которые принимают очищенное топливо.\\n- Хранение и транспортировка Коксовый игний работают так же, как и у других топливных предметов, предназначенных для использования в Котёл; планируйте хранение и подачу соответственно, чтобы поддерживать непрерывную выработку пара.\\n- При выборе между типами топлива сравнивайте энергию на единицу и коэффициенты производства: более высокая энергия на единицу не всегда означает более высокую энергоэффективность на добытую единицу, если учитывать коэффициенты переработки.\",\"canonical_id\":\"Coked Ignium\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.coked_ignium\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.coked_ignium\",\"count\":5}],\"time_seconds\":11.25,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.coked_ignium\"}",{"id":1461,"slug":324,"locale":1347,"data":1462,"updated_at":1463,"created_at":1463,"listed_only":168},"fdy.recipe.combat-drone.ru","{\"canonical_id\":\"Combat Drone\",\"name\":\"fdy.term.combat_drone\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_drone\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.hover_engine\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_drone\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\"}","2026-06-10 19:25:36",{"id":1465,"slug":329,"locale":1347,"data":1466,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.combat-robot-arm.ru","{\"canonical_id\":\"Combat Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_arm\",\"description\":\"combat-Анонимный робот-arm — это деталь робота в системе FOUNDRY, относящаяся к категории головы. Она представляет собой компонент модуля головы, предназначенный для использования в роботизированных сборках, и определяется каноническим названием combat-Анонимный робот-arm; конкретные характеристики, такие как параметры, крепления, эффекты или рецепты крафта, задаются в подробных полях данных сущности, а не в этом кратком описании. Как деталь категории головы, она выполняет роль назначенного предмета для слота головы в системах сборки и настройки роботов.\"}","2026-06-03 07:55:11",{"id":1469,"slug":333,"locale":1347,"data":1470,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.combat-robot-head.ru","{\"canonical_id\":\"Combat Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.weapon_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_head\",\"description\":\"combat-Анонимный робот-head — это часть робота в системе FOUNDRY и относится к категории голов. Этот объект представляет собой головной компонент, используемый при сборке роботов для конфигураций, которым требуется слот для головы. В предоставленных структурных данных содержатся только каноническое название и его категория, поэтому для этой детали в текущем наборе данных не указаны дополнительные входы, выходы, характеристики или связи с рецептами. Проектировщики и системы сборки обращаются к combat-Анонимный робот-head по названию при распознавании или размещении головных компонентов во время создания роботов.\"}",{"id":1472,"slug":337,"locale":1347,"data":1473,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.combat-robot-leg.ru","{\"description\":\"«Нога боевого робота» — это рецепт сборки в категории производства, создающий 1 ногу боевого робота за 15 секунд в Сборщике I. Для изготовления требуются 1 детали роботов, 1 гидравлический поршень и 1 стальные балки. Этот рецепт является частью цепочки создания компонентов для боевых машин и используется при производстве роботов, предназначенных для боевых задач.\",\"canonical_id\":\"Combat Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_leg\"}",{"id":1475,"slug":341,"locale":1347,"data":1476,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.combat-robot-torso.ru","{\"canonical_id\":\"Combat Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.combat_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.combat_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.combat_robot_torso\",\"description\":\"combat-Анонимный робот-torso — это деталь робота в системе FOUNDRY, отнесённая к категории головы. Она служит назначенным компонентом головы при сборке боевых роботов и используется системами сборки и создания, которые формируют роботизированные единицы из отдельных частей. Как предмет категории «голова», combat-Анонимный робот-torso является обязательным компонентом слота головы при создании или изменении сущностей-роботов, поддерживающих модульные части. Если дополнительная информация не предоставлена, это описание отражает только его идентичность как детали робота типа «голова» в рамках системы сущностей FOUNDRY.\"}",{"id":1478,"slug":345,"locale":1347,"data":1479,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.concrete.ru","{\"description\":\"[[fdy.term.concrete|Бетон]] — это рецепт плавки, который преобразует сырьё в строительный материал: он расходует ×2, ×4 и ×20 и занимает 15 секунд на выполнение, производя ×4 в качестве основного выхода. Рецепт относится к категории плавки и выполняется в\",\"canonical_id\":\"Concrete\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.concrete\",\"ingredients\":[{\"item\":\"fdy.term.cement\",\"count\":2},{\"item\":\"fdy.term.gravel\",\"count\":4},{\"item\":\"fdy.term.water\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.concrete\",\"count\":4}],\"time_seconds\":15,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.concrete\"}",{"id":1481,"slug":349,"locale":1347,"data":1482,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.construction-material.ru","{\"description\":\"[[fdy.term.construction_material|Строительный материал]] — это специализированный предмет, используемый при строительстве модульных зданий. Его не следует обращаться с ним как с обычным массовым ресурсом, потому что его обычный размер стопки очень мал, а обычные контейнеры  плохо ему подходят.\\n\\nПредполагаемое место для хранения Строительный материал — , где он складывается до **25,000**. Это также единственный тип хранения, который позволяет  использовать его для строительной логистики. Для работ по модульному строительству также требуется : [[fdy.term.transport_ship_port|Порт для транспортных кораблей]] лишь доставляет Строительный материал на строительную площадку, тогда как [[fdy.term.construction_ship_port|Порт для строительных кораблей]] выполняет само строительство.\\n\\n- Не храните Строительный материал в обычных контейнерах [[fdy.term.storage|Запасы]], если у вас нет другого выбора.\\n- Используйте [[fdy.term.construction_warehouse|Строительный склад]], чтобы воспользоваться его большим лимитом стопки.\\n- Порт для транспортных кораблей может доставить его на место, но сам по себе строить с его помощью не может.\\n- Порт для строительных кораблей необходим, чтобы завершать модульные здания, использующие этот предмет.\",\"canonical_id\":\"Construction Material\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_material\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":90},{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.concrete\",\"count\":30},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.construction_material\",\"count\":150}],\"time_seconds\":90,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_material\"}",{"id":1484,"slug":353,"locale":1347,"data":1485,"updated_at":1486,"created_at":1350,"listed_only":168},"fdy.recipe.construction-ship-port.ru","{\"description\":\"construction-ship-port — это рецепт в категории сборки, который производит ×1 за 10 секунд. Для рецепта требуются ×100, ×100, ×25, ×10, ×50 и не может использоваться в режиме дрона. ×20 в качестве ингредиентов. Его основной выход — и он собирается в\",\"canonical_id\":\"Construction Ship Port\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_ship_port\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":25},{\"item\":\"fdy.term.energy_cell\",\"count\":10},{\"item\":\"fdy.term.polymer_board\",\"count\":50},{\"item\":\"fdy.term.maintenance_drone\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.construction_ship_port\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_ship_port\"}","2026-06-08 23:49:06",{"id":1488,"slug":357,"locale":1347,"data":1489,"updated_at":1486,"created_at":1350,"listed_only":168},"fdy.recipe.construction-warehouse.ru","{\"description\":\"construction-warehouse — это сборочный рецепт, который производит 1 за 10 seconds; для его выполнения требуется 200 50 50 и 100 и он предназначен для выполнения в при этом является его основным выходным предметом.\",\"canonical_id\":\"Construction Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.construction_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.construction_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.construction_warehouse\"}",{"id":1491,"slug":361,"locale":1347,"data":1492,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.container.ru","{\"description\":\"[[fdy.term.container|Контейнер]] — это обрабатывающее здание в системе FOUNDRY. Предоставленные структурные данные указывают только название сущности и её категорию как обрабатывающего здания. В предоставленных данных не указаны ни входы, ни выходы, ни рецепты, ни требования к энергии, ни ёмкость хранилища, ни другие эксплуатационные параметры, поэтому его конкретное поведение, интерфейсы и связи с другими сущностями в рамках производственных процессов здесь не описаны.\",\"canonical_id\":\"Container\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.container\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.container\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.container\"}",{"id":1494,"slug":365,"locale":1347,"data":1495,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-balancer-i.ru","{\"description\":\"[[fdy.term.conveyor_balancer_i|Балансир конвейера I]] — это сооружение, связанное с конвейером, которое используется для управления потоком материалов, отдавая приоритет либо входу, либо выходу, либо обоим сразу. Его ключевая особенность — набор переключателей на передней и задней стороне туннеля, с помощью которых игрок может изменять, как балансировщик обрабатывает движение по линии.\\n\\nЭто делает его гибким элементом маршрутизации, а не просто проходным участком. Настраивая переключатели, вы можете решить, должен ли балансировщик отдавать предпочтение входящему материалу, исходящему материалу или позволять приоритетную обработку в обоих направлениях одновременно. На практике это даёт более точный контроль над тем, откуда забираются предметы и куда они отправляются, что полезно, когда одну часть конвейерной сети нужно обслуживать раньше другой.\\n\\n- Используйте переключатели спереди и сзади, чтобы задать нужное поведение приоритета.\\n- Выбирайте приоритет входа, когда хотите, чтобы балансировщик отдавал предпочтение затягиванию материала в линию.\\n- Выбирайте приоритет выхода, когда хотите, чтобы балансировщик отдавал предпочтение выдаче материала из линии.\\n- Выбирайте оба варианта, когда хотите, чтобы приоритетная обработка работала одновременно с обеих сторон.\\n\\nПоскольку элементы управления встроены прямо в туннель, Балансир конвейера I можно настраивать после установки, не заменяя конструкцию. Это делает его удобным для конвейерных схем, которые иногда нужно перенастраивать по мере изменения производства.\",\"canonical_id\":\"Conveyor Balancer I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_i\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":4},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_i\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_i\"}",{"id":1497,"slug":369,"locale":1347,"data":1498,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-balancer-ii.ru","{\"description\":\"[[fdy.term.conveyor_balancer_ii|Балансир конвейера II]] — это здание для маршрутизации конвейеров, используемое для управления потоком предметов через тоннель. Его отличительная особенность в том, что оно позволяет игроку задать приоритетный вход, приоритетный выход или и то и другое одновременно, настраивая переключатели на передней и задней стороне тоннеля.\\n\\nЭто делает его полезным там, где конвейерной сети нужно больше контроля, чем у простого сквозного прохода. Назначая приоритет на стороне входа, здание может отдавать предпочтение одной линии перед другими при сборе ресурсов. Назначая приоритет на стороне выхода, оно может направлять материалы к выбранной цели, прежде чем отправить их в другое место. Одновременная настройка обоих приоритетов позволяет одному и тому же тоннелю работать как более направленный узел в крупной транспортной системе.\\n\\nПоскольку настройки приоритета задаются через переключатели здания, его роль — не пассивное хранение и не обработка, а управление трафиком. На практике оно особенно полезно в схемах, где пересекаются несколько конвейерных линий, или там, где определённые предметы должны стабильно направляться по нужному пути без ручного вмешательства.\\n\\n- Передний и задний переключатели управляют тем, будет ли тоннель отдавать приоритет входу, выходу или обоим сразу.\\n- Его можно использовать, чтобы смещать поток предметов в сторону определённой линии.\\n- Оно особенно ценно в конвейерных сетях, где требуется избирательная маршрутизация, а не просто передача.\",\"canonical_id\":\"Conveyor Balancer II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_balancer_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_ii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_ii\"}",{"id":1500,"slug":373,"locale":1347,"data":1501,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-balancer-iii.ru","{\"description\":\"[[fdy.term.conveyor_balancer_iii|Балансир конвейера III]] — это транспортный туннель, который можно настроить так, чтобы он отдавал приоритет выбранному направлению, а не одинаково относился ко всем подключённым лентам. Регулируя переключатели взаимодействия на передней и задней стороне туннеля, игрок может выбрать приоритетный вход, приоритетный выход или оба сразу. Это делает его инструментом маршрутизации для управления потоком предметов в транспортных сетях, где некоторые линии нужно ставить выше остальных.\\n\\nНа практике это сооружение полезно, когда транспортной системе нужно сначала подавать один поток, отправлять предметы через предпочтительную линию или одновременно обеспечивать оба поведения без полной переработки всей схемы. Поскольку поведение приоритета задаётся прямо на самом туннеле, его можно настроить с любой стороны соединения в зависимости от того, как построена линия.\\n\\n- На передней и задней стороне туннеля есть переключатели взаимодействия.\\n- Переключатели определяют, будет ли туннель отдавать приоритет входу, выходу или обоим сразу.\\n- Это позволяет одному и тому же сооружению решать разные задачи маршрутизации в одном сегменте транспортной линии.\\n- Лучше всего его использовать там, где одну линию нужно предпочесть другой, а не делить предметы поровну.\",\"canonical_id\":\"Conveyor Balancer III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_balancer_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_balancer_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_balancer_iii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_balancer_iii\"}",{"id":1503,"slug":377,"locale":1347,"data":1504,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-i.ru","{\"description\":\"[[fdy.term.conveyor_i|Конвейер I]] — это здание в системе FOUNDRY, отнесённое к категории обработки. В доступных структурных данных указаны только его название и категория, что определяет его как здание типа обработки в наборе игровых сущностей; входы, выходы, рецепты, характеристики и какие-либо дополнительные функциональные сведения не были предоставлены. В таком виде Конвейер I определяется исключительно своими локализованным и каноническим названиями, а также своей классификацией в категории обработки в данных FOUNDRY.\",\"canonical_id\":\"Conveyor I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_i\"}",{"id":1506,"slug":381,"locale":1347,"data":1507,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-ii.ru","{\"description\":\"`[[fdy.term.conveyor_ii|Конвейер II]]` — рецепт сборки в категории `assembly`, позволяющий в `[[fdy.term.assembler_i|Сборщик I]]` изготовить сразу 2 конвейера второго уровня за 5 секунд. Для производства требуются 2 `[[fdy.term.conveyor_i|Конвейер I]]`, 2 `[[fdy.term.machinery_parts|Детали оборудования]]` и 2 `[[fdy.term.electronic_components|Электронные компоненты]]`. Этот рецепт служит для перехода на более производительную транспортную линию и является основой расширения логистики на ранних и средних этапах развития.\",\"canonical_id\":\"Conveyor II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_ii\",\"count\":2}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_ii\"}",{"id":1509,"slug":385,"locale":1347,"data":1510,"updated_at":1486,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-iii.ru","{\"description\":\"conveyor-iii — это рецепт в категории сборки, который производит На изготовление этого рецепта уходит 7.5 секунд, а в качестве результата он выдаёт 2× при этом указан как основной выходной предмет. Требуемые ингредиенты: 2× 1× и 1× Этот рецепт предназначен для выполнения в\",\"canonical_id\":\"Conveyor III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_ii\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_iii\",\"count\":2}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_iii\"}",{"id":1512,"slug":389,"locale":1347,"data":1513,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-slope-i.ru","{\"description\":\"[[fdy.term.conveyor_slope_i|Наклонный конвейер I]] — это здание в системе FOUNDRY, относящееся к категории обработки. Это элемент инфраструктуры категории обработки, обозначенный названием Наклонный конвейер I, и он входит в игровую таксономию зданий для работы с производственными потоками. Как здание обработки, Наклонный конвейер I используется в производственных и логистических системах FOUNDRY для взаимодействия с другими объектами обработки и компонентами конвейера. В предоставленной записи объекта содержатся только название здания и его категория, поэтому его конкретные входы, выходы, рецепты или технические параметры в этой записи отсутствуют.\",\"canonical_id\":\"Conveyor Slope I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_i\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":2},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_i\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_i\"}",{"id":1515,"slug":393,"locale":1347,"data":1516,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-slope-ii.ru","{\"description\":\"[[fdy.term.conveyor_slope_ii|Наклонный конвейер II]] — это здание в системе FOUNDRY, относящееся к категории обработки. Для этого объекта указаны только локализованное название и категория; никакие дополнительные структурные данные, такие как входы, выходы, рецепты, правила размещения, скорость производства или необходимые ресурсы, не предоставлены. Эта запись служит официальным идентификатором [[fdy.term.conveyor_slope_i|Наклонный конвейер I]]I в списке зданий игры и при ссылке на связанные объекты обработки или их описании должна использоваться по его локализованному названию.\",\"canonical_id\":\"Conveyor Slope II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_slope_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_ii\",\"count\":1}],\"time_seconds\":2.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_ii\"}",{"id":1518,"slug":397,"locale":1347,"data":1519,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.conveyor-slope-iii.ru","{\"description\":\"**[[fdy.term.conveyor_slope_iii|Наклонный конвейер III]]** — это рецепт в категории сборки, используемый в **[[fdy.term.assembler_i|Сборщик I]]** для производства одного наклонного конвейера третьего уровня. Для его создания требуется **[[fdy.term.conveyor_slope_ii|Наклонный конвейер II]]**, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]** и **[[fdy.term.circuit_board|Печатная плата]]**, а время изготовления составляет 3,75 секунды. Этот рецепт является частью цепочки улучшения конвейерных модулей и позволяет получать более продвинутый вариант транспортировки грузов в производственных линиях.\",\"canonical_id\":\"Conveyor Slope III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.conveyor_slope_iii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_slope_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.conveyor_slope_iii\",\"count\":1}],\"time_seconds\":3.75,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.conveyor_slope_iii\"}",{"id":1521,"slug":401,"locale":1347,"data":1522,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.cpu.ru","{\"description\":\"[[fdy.term.cpu|Процессор]] — это предмет в системе FOUNDRY, относящийся к категории компонентов. Как компонент, Процессор представляет собой изготовленную деталь, предназначенную служить входным ресурсом для рецептов, производственных цепочек и сборок в системах крафта и строительства игры. В этой записи указаны игровая идентичность и классификация Процессор, но здесь нет дополнительной информации о конкретных рецептах, производственных объектах или характеристиках; его задача — использоваться там, где другим сущностям требуется обрабатывающий блок уровня компонента.\",\"canonical_id\":\"CPU\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.cpu\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_wafer\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":2},{\"item\":\"fdy.term.olumic_acid\",\"count\":80}],\"outputs\":[{\"item\":\"fdy.term.cpu\",\"count\":8}],\"time_seconds\":120,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.cpu\"}",{"id":1524,"slug":405,"locale":1347,"data":1525,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.crate.ru","{\"description\":\"[[fdy.term.crate|Ящик]] — это здание обработки в системе FOUNDRY. В предоставленных структурных данных указаны его локализованное название «Ящик», каноническое название «Ящик», тип сущности — здание, а категория — обработка. В доступных данных не указаны входы, выходы, рецепты или дополнительные параметры работы. Как здание категории обработки, Ящик является частью производственной архитектуры игры и предназначено для выполнения задач преобразования или обработки в производственных и логистических цепочках.\",\"canonical_id\":\"Crate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crate\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.crate\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crate\"}",{"id":1527,"slug":409,"locale":1347,"data":1528,"updated_at":1486,"created_at":1350,"listed_only":168},"fdy.recipe.crusher-i.ru","{\"description\":\"crusher-i — это сборочный рецепт, который производит (×1) за 8 секунд. Для этого рецепта требуются ×10, ×10 и ×2 в качестве входных ресурсов. Основной выход рецепта — и его необходимо изготавливать в\",\"canonical_id\":\"Crusher I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crusher_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.crusher_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crusher_i\"}",{"id":1530,"slug":413,"locale":1347,"data":1531,"updated_at":1532,"created_at":1350,"listed_only":168},"fdy.recipe.crusher-ii.ru","{\"description\":\"crusher-ii — это рецепт сборки, который производит (×1) из (×1), (×5) и (×5). Для выполнения рецепта требуется 6 seconds, и в качестве основного продукта он выдаёт Рецепт выполняется в и относится к категории assembly.\",\"canonical_id\":\"Crusher II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crusher_ii\",\"ingredients\":[{\"item\":\"fdy.term.crusher_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.crusher_ii\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crusher_ii\"}","2026-06-08 07:42:18",{"id":1534,"slug":417,"locale":1347,"data":1535,"updated_at":1358,"created_at":1536,"listed_only":168},"fdy.recipe.crystal-refiner.ru","{\"description\":\"«Очиститель кристаллов» — это рецепт сборки в категории assembly, по которому в «[[fdy.term.assembler_i|Сборщик I]]» за 8 секунд создаётся один одноимённый объект. Для производства требуются 50 ксеноферритовых пластин, 20 улучшенных деталей оборудования и 10 печатных плат. Этот рецепт связывает добытые и технологические материалы с изготовлением специального производственного узла, необходимого для дальнейшего развития цепочек обработки в FOUNDRY.\",\"canonical_id\":\"Crystal Refiner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.crystal_refiner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.crystal_refiner\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.crystal_refiner\"}","2026-06-02 23:35:19",{"id":1538,"slug":422,"locale":1347,"data":1539,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.data-cable.ru","{\"description\":\"data-cable — это рецепт в категории сборки, который производит (×5) за 2 секунды. Рецепт потребляет (×1) и (×2) и назначает своим основным выходным предметом. Этот рецепт выполняется в и предназначен для быстрого, короткоциклового производства компонентов [[fdy.term.data_cable|Кабель для данных]] в производственных линиях. Название рецепта — data-cable.\",\"canonical_id\":\"Data Cable\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_cable\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.data_cable\",\"count\":5}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_cable\"}",{"id":1541,"slug":426,"locale":1347,"data":1542,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.data-evaluator.ru","{\"description\":\"[[fdy.term.data_evaluator|Оценщик данных]] — это здание переработки в системе FOUNDRY. Как объект категории переработки, оно функционирует как производственное сооружение, которое принимает входные ресурсы, выполняет задачи преобразования или анализа и производит выходные продукты для использования в других частях цепочек поставок и сетей автоматизации. Оценщик данных размещается и управляется так же, как и другие здания категории переработки, и подключается к ресурсной и логистической системам игры, чтобы интегрировать свои обработанные выходы в последующие рецепты и установки. Для этой записи указаны только название объекта и категория.\",\"canonical_id\":\"Data Evaluator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_evaluator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_evaluator\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_evaluator\"}",{"id":1544,"slug":430,"locale":1347,"data":1545,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.data-memory-cell.ru","{\"description\":\"data-memory-cell — это сборочный рецепт, который производит как основной выход; на его изготовление в требуется 3 секунды. Рецепт расходует по одному и чтобы получить один Как категория, сборочный рецепт, он используется для преобразования этих компонентных предметов в предмет [[fdy.term.data_memory_cell|Ячейка памяти данных]] для применения в последующем производстве и электронных системах.\",\"canonical_id\":\"Data Memory Cell\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_memory_cell\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_memory_cell\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_memory_cell\"}",{"id":1547,"slug":434,"locale":1347,"data":1548,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.data-processor.ru","{\"description\":\"[[fdy.term.data_processor|Обработчик данных]] — это здание в системе FOUNDRY, относящееся к категории обработки. Это сооружение класса обработки, которое выполняет рецепты, преобразуя входные материалы или жидкости в выходные продукты в производственных цепочках и интегрируясь с логистическими и энергетическими сетями игры. Как здание обработки, Обработчик данных принимает входные компоненты рецепта, применяет логику обработки, определяемую доступными ему рецептами, и производит соответствующие выходы, расходуя необходимые ресурсы, такие как энергия и машинное время. В игре объект обозначается локализованным названием \\\"Обработчик данных\\\" и каноническим названием Обработчик данных.\",\"canonical_id\":\"Data Processor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_processor\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_processor\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_processor\"}",{"id":1550,"slug":438,"locale":1347,"data":1551,"updated_at":1552,"created_at":1350,"listed_only":168},"fdy.recipe.data-source.ru","{\"description\":\"data-source — это рецепт сборки, который производит в качестве основного выхода. Рецепт требует 1× 1× и 1× и завершается за 3 seconds, давая 1× Рецепт относится к категории assembly и выполняется в Этот рецепт определяет прямое преобразование перечисленных предметов-ингредиентов в предмет data-source в производственной цепочке FOUNDRY.\",\"canonical_id\":\"Data Source\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source\"}","2026-06-08 23:49:07",{"id":1554,"slug":442,"locale":1347,"data":1555,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.data-source-button.ru","{\"description\":\"[[fdy.term.data_source_button|Data Source (Button)]] — это здание в категории обработки FOUNDRY. Для этого объекта доступны только структурные данные: его локализованное название и классификация как здания обработки. В структурном наборе данных не были указаны входы, выходы, рецепты или дополнительные механики, поэтому его конкретные внутриигровые функции, связи с другими объектами и требования к ресурсам здесь не определены.\",\"canonical_id\":\"Data Source (Button)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source_button\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source_button\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source_button\"}",{"id":1557,"slug":446,"locale":1347,"data":1558,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.data-source-lever.ru","{\"description\":\"«[[fdy.term.data_source_lever|Источник данных (рычаг)]]» — это рецепт в категории сборки, выполняемый в «[[fdy.term.assembler_i|Сборщик I]]» за 3 секунды. Он преобразует 1 ксеноферритовую пластину, 1 полимерную плиту и 1 печатную плату в 1 «[[fdy.term.data_source|Источник данных]] (рычаг)».\",\"canonical_id\":\"Data Source (Lever)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.data_source_lever\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.data_source_lever\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.data_source_lever\"}",{"id":1560,"slug":450,"locale":1347,"data":1561,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-basic-shapes.ru","{\"description\":\"[[fdy.term.decor_basic_shapes|Украшения (простые формы)]] — это здание в категории декора FOUNDRY, которое служит источником простых декоративных элементов для окружения. Оно относится к декору и предназначено для того, чтобы вносить базовые геометрические формы в эстетический облик сооружения и общий показатель декора. Как здание класса декора, Украшения (простые формы) интегрируется с системами размещения и внешнего вида игры, влияя на визуальный дизайн и атмосферу; никаких дополнительных входов, выходов или рецептов производства, помимо его роли поставщика декора, не указано.\",\"canonical_id\":\"Decor (Basic Shapes)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_basic_shapes\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_basic_shapes\",\"count\":4}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_basic_shapes\"}",{"id":1563,"slug":454,"locale":1347,"data":1564,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.decor-misc.ru","{\"description\":\"decor-misc — это сборочный рецепт, который преобразует 10 в один за 1 секунду. Основным результатом рецепта является и он выдаёт ×1 за операцию. Он предназначен для выполнения в и требует ровно 10 в качестве ингредиента. Рецепт относится к категории сборки и представляет собой одноступенчатое преобразование пластин [[fdy.term.xenoferrite|Ксеноферрит]] в декоративные прочие предметы.\",\"canonical_id\":\"Decor (Misc)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_misc\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.decor_misc\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_misc\"}",{"id":1566,"slug":458,"locale":1347,"data":1567,"updated_at":1552,"created_at":1350,"listed_only":168},"fdy.recipe.decor-modular-windows.ru","{\"description\":\"decor-modular-windows — это рецепт сборки, который преобразует 1 в 1 за 1 секунду. Основным выходом этого рецепта является и он производит по одной единице за одну операцию. Этот рецепт выполняется в и для завершения сборки требует только указанный ингредиент.\",\"canonical_id\":\"Decor (Modular Windows)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_modular_windows\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_modular_windows\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows\"}",{"id":1569,"slug":462,"locale":1347,"data":1570,"updated_at":1571,"created_at":1350,"listed_only":168},"fdy.recipe.decor-modular-windows-slope.ru","{\"description\":\"decor-modular-windows-slope — это рецепт в категории сборки, который производит Рецепт потребляет ×1 и выполняется за 1 секунду, выдавая ×1 в качестве основного результата. Этот рецепт выполняется на Он служит одноступенчатым преобразованием стекла в предмет модульного наклонного окна для использования в строительстве и декоре.\",\"canonical_id\":\"Decor (Modular Windows Slope)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_slope\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_slope\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_slope\"}","2026-06-08 07:42:31",{"id":1573,"slug":466,"locale":1347,"data":1574,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.decor-modular-windows-slope-edge.ru","{\"description\":\"**Украшения (модульные окна, наклонные углы)** — это рецепт в категории сборки, который в **Сборщике I** за 1 секунду превращает **[[fdy.term.glass|Стекло]]** в 1 единицу **[[fdy.term.decor_windows_modular_slope|Украшения (модульные наклонные окна)]]**. Этот рецепт используется для производства декоративного модульного элемента с наклонным краем, применяемого при оформлении зданий и конструкций в FOUNDRY.\",\"canonical_id\":\"Decor (Modular Windows Slope Edge)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_slope_edge\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_slope_edge\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_slope_edge\"}",{"id":1576,"slug":470,"locale":1347,"data":1577,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.decor-modular-windows-wedge.ru","{\"description\":\"decor-modular-windows-wedge — это сборочный рецепт, который преобразует 1 × в 1 × за 1 секунду. Основным результатом рецепта является и он выполняется в Он относится к категории сборки и требует единственную единицу [[fdy.term.glass|Стекло]] в качестве единственного ингредиента, чтобы изготовить один декоративный модульный клиновидный оконный элемент.\",\"canonical_id\":\"Decor (Modular Windows Wedge)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows_modular_wedge\",\"ingredients\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows_modular_wedge\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_modular_windows_wedge\"}",{"id":1579,"slug":474,"locale":1347,"data":1580,"updated_at":1552,"created_at":1350,"listed_only":168},"fdy.recipe.decor-struts.ru","{\"description\":\"decor-struts — это рецепт сборки, который преобразует в декоративные опоры: он требует 1 в качестве ингредиента, выполняется за 1 секунду и даёт 2 при этом является основным результатом. Рецепт предназначен для обработки в и относится к категории сборки, обеспечивая быстрое преобразование стальных конструкционных балок в готовые декоративные опорные элементы для использования в строительстве или в эстетических целях.\",\"canonical_id\":\"Decor (Struts)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_struts\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_struts\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_struts\"}",{"id":1582,"slug":478,"locale":1347,"data":1583,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-support.ru","{\"description\":\"[[fdy.term.decor_struts|Украшения (опоры)]] — это строительная сущность в системе FOUNDRY, относящаяся к категории декора. Доступные структурные данные идентифицируют её только по названию и категории и не содержат сведений о входах, выходах, правилах размещения, способностях или стоимости. Как здание из категории декора, Украшения (опоры) в игровых данных определяется как часть декоративной инфраструктуры, однако в предоставленном наборе данных не приводится никаких дополнительных функциональных или механических деталей.\",\"canonical_id\":\"Decor (Support)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_support\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_support\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_support\"}",{"id":1585,"slug":482,"locale":1347,"data":1586,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.decor-support-truss.ru","{\"description\":\"**[[fdy.term.decor_support_truss|Украшения (фермы)]]** — рецепт в категории сборки, который в **[[fdy.term.assembler_i|Сборщик I]]** за 1 секунду превращает **стальные балки** в 2 элемента украшений для ферм. Этот рецепт используется для получения строительных декоративных деталей, связанных с ферменными конструкциями, и помогает снабжать производство компонентами для оформления и оснащения сооружений.\",\"canonical_id\":\"Decor (Support Truss)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_support_truss\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_support_truss\",\"count\":2}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_support_truss\"}",{"id":1588,"slug":486,"locale":1347,"data":1589,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.decor-walls.ru","{\"description\":\"[[fdy.term.decor_walls|Украшения (стены)]] — это здание в системе FOUNDRY, отнесённое к категории декора. В предоставленных структурных данных указаны только локализованное название, каноническое название, тип сущности и категория; сведения о входах, выходах, требованиях к постройке, правилах размещения, эффектах или связанных сущностях не были включены. В представленном виде Украшения (стены) следует понимать просто как здание категории декора в модели данных FOUNDRY, а не как полностью описанный функциональный объект; какие-либо игровые механики или связи для этой сущности в предоставленной информации отсутствуют.\",\"canonical_id\":\"Decor (Walls)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_walls\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.decor_walls\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_walls\"}",{"id":1591,"slug":490,"locale":1347,"data":1592,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.decor-windows.ru","{\"description\":\"[[fdy.term.decor_windows|Украшения (окна)]] — это строительный объект в системе FOUNDRY, относящийся к категории decor. Он представляет собой здание декоративного типа под названием \\\"Украшения (окна)\\\", предназначенное служить элементом оформления внутри построек, созданных игроком. В предоставленных структурных данных указаны только его название и категория, без дополнительных входов, выходов, поведения или правил размещения. Как здание категории decor, он входит в набор эстетических и визуальных объектов игры, а не в число функциональных производственных или утилитарных построек.\",\"canonical_id\":\"Decor (Windows)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.decor_windows\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.decor_windows\",\"count\":1}],\"time_seconds\":1,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.decor_windows\"}",{"id":1594,"slug":494,"locale":1347,"data":1595,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.distillation-column.ru","{\"description\":\"distillation-column — это рецепт из категории сборки, который создаёт (×1) за 10 секунд. Для рецепта требуются ×30, ×30, ×15 и ×15 в качестве входных материалов. Основной результат — Этот рецепт производится в и встраивается в производственную цепочку, преобразуя перечисленные исходные компоненты в готовый предмет [[fdy.term.distillation_column|Ректификационная колонна]].\",\"canonical_id\":\"Distillation Column\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.distillation_column\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.pipe\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.distillation_column\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.distillation_column\"}",{"id":1597,"slug":498,"locale":1347,"data":1598,"updated_at":1599,"created_at":1350,"listed_only":168},"fdy.recipe.door-double.ru","{\"description\":\"door-double — это сборочный рецепт, который производит 1 за 5 секунд. Рецепт потребляет 20 5 и 1 и выполняется в Основной выход этого рецепта — и он относится к категории сборки для использования в производственных цепочках.\",\"canonical_id\":\"Door (Double)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.door_double\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.door_double\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.door_double\"}","2026-06-08 12:58:09",{"id":1601,"slug":502,"locale":1347,"data":1602,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.door-single.ru","{\"description\":\"[[fdy.term.door_single|Дверь (одинарная)]] — это здание в системе FOUNDRY, относящееся к категории декора. Оно представляет собой однодверный блок, предназначенный для размещения в построенных помещениях, чтобы создавать вход или перегородку внутри сооружений, построенных игроком. Как здание класса декора, Дверь (одинарная) в первую очередь является визуальным и конструктивным элементом, который используется для обозначения границ комнат и дверных проёмов в механике строительства игры. Объект идентифицируется своим локализованным названием \\\"Дверь (одинарная)\\\" и функционирует как отдельный объект размещения в процессе работы со зданиями и декором.\",\"canonical_id\":\"Door (Single)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.door_single\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.door_single\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.door_single\"}",{"id":1604,"slug":506,"locale":1347,"data":1605,"updated_at":1358,"created_at":1606,"listed_only":168},"fdy.recipe.drill-ship.ru","{\"description\":\"**Буровой корабль** — это рецепт сборки в категории **assembly**, выполняемый в **[[fdy.term.assembler_i|Сборщик I]]** за 30 секунд. Он позволяет изготовить один **Буровой корабль** из **стальных балок**, **улучшенных деталей оборудования**, **печатных плат** и **двигателей для парения**. Этот рецепт связан с производством тяжелой техники и служит звеном между базовыми промышленными материалами и готовым буровым кораблем.\",\"canonical_id\":\"Drill Ship\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drill_ship\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":100},{\"item\":\"fdy.term.circuit_board\",\"count\":100},{\"item\":\"fdy.term.hover_engine\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.drill_ship\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drill_ship\"}","2026-06-02 23:35:15",{"id":1608,"slug":511,"locale":1347,"data":1609,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.drone-miner-i.ru","{\"description\":\"[[fdy.term.drone_miner_i|Добывающий дрон I]] — это здание в системе FOUNDRY, относящееся к категории обработки. Оно выполняет роль перерабатывающего объекта в производственных цепочках, принимая определённые входные ресурсы и преобразуя их в определённые выходные продукты в рамках производственных и ресурсных процессов игры. Как объект класса обработки, Добывающий дрон I предназначен для интеграции с более широкими логистическими, энергетическими и производственными сетями FOUNDRY, выступая в качестве модульного узла, где материалы преобразуются для поддержки последующих рецептов, юнитов или зданий.\",\"canonical_id\":\"Drone Miner I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drone_miner_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":8},{\"item\":\"fdy.term.electronic_components\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.drone_miner_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drone_miner_i\"}",{"id":1611,"slug":515,"locale":1347,"data":1612,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.drone-miner-ii.ru","{\"description\":\"**[[fdy.term.drone_miner_ii|Добывающий дрон II]]** — это рецепт сборки, который производит один одноимённый дрон в **Сборщике I** за 7,5 секунды. Для его изготовления требуется **[[fdy.term.drone_miner_i|Добывающий дрон I]]**, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]** и **[[fdy.term.circuit_board|Печатная плата]]**, поэтому он служит ступенью улучшения базового добывающего дрона до более продвинутой версии.\",\"canonical_id\":\"Drone Miner II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.drone_miner_ii\",\"ingredients\":[{\"item\":\"fdy.term.drone_miner_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.drone_miner_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.drone_miner_ii\"}",{"id":1614,"slug":519,"locale":1347,"data":1615,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.electric-arc-furnace.ru","{\"description\":\"[[fdy.term.electric_arc_furnace|Дуговая электропечь]] — это производственное здание в системе FOUNDRY. Как объект категории обработки, оно служит производственным сооружением, которое преобразует заданные входные материалы в выходные продукты согласно назначенным рецептам. Дуговая электропечь участвует в производственных цепочках через набор своих рецептов и инфраструктурные соединения, указанные на его карточке объекта (электропитание, жидкости и транспортные связи, где это применимо), а также упоминается другими объектами и рецептами, которые указывают его как необходимое производственное здание.\",\"canonical_id\":\"Electric Arc Furnace\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.electric_arc_furnace\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.electric_arc_furnace\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.electric_arc_furnace\"}",{"id":1617,"slug":523,"locale":1347,"data":1618,"updated_at":1619,"created_at":1350,"listed_only":168},"fdy.recipe.electronic-components.ru","{\"description\":\"electronic-components — это сборочный рецепт, который производит (×1) в качестве основного результата за 3 секунды. Для рецепта требуются 1 и 2 в качестве ингредиентов, и он относится к категории assembly. Производственный процесс должен выполняться в Этот рецепт определяет преобразование входных ресурсов в выходной продукт и время его обработки в производственной цепочке FOUNDRY.\",\"canonical_id\":\"Electronic Components\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.electronic_components\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.electronic_components\"}","2026-06-08 23:49:08",{"id":1621,"slug":527,"locale":1347,"data":1622,"updated_at":1623,"created_at":1350,"listed_only":168},"fdy.recipe.elevator.ru","{\"description\":\"«Подъёмник» — это рецепт сборки в «Сборщике I», позволяющий изготовить один подъемник за 10 секунд. Для производства требуются 50 ксеноферритовых пластин, 50 стальных балок, 20 улучшенных деталей оборудования и 15 электронных компонентов. Этот рецепт связывает добытые и переработанные материалы с возведением ключевой производственной конструкции в FOUNDRY.\",\"canonical_id\":\"Elevator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.elevator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.steel_beams\",\"count\":50},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.elevator\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.elevator\"}","2026-06-10 22:30:23",{"id":1625,"slug":531,"locale":1347,"data":1626,"updated_at":1627,"created_at":1350,"listed_only":168},"fdy.recipe.emergency-beacon.ru","{\"description\":\"аварийный маяк — это рецепт сборки, который производит (×1) за 3 секунды. Для рецепта требуются (×2) и (×5) в качестве ингредиентов, а указан как основной выходной предмет. Этот рецепт относится к категории сборки и преобразует указанные входные материалы в один аварийный маяк за каждый цикл изготовления с указанным временем крафта.\",\"canonical_id\":\"Emergency Beacon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.emergency_beacon\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.emergency_beacon\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.emergency_beacon\"}","2026-06-08 07:42:33",{"id":1629,"slug":535,"locale":1347,"data":1630,"updated_at":1631,"created_at":1350,"listed_only":168},"fdy.recipe.energy-cell.ru","{\"description\":\"energy-cell — это рецепт в категории Неверная жидкость_processing, который длится 30 секунд и собирается в жидкость_Сборщик_i; он потребляет ×3, ×6, ×6 и ×60, чтобы произвести ×6, при этом является основным выходным предметом.\",\"canonical_id\":\"Energy Cell\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.energy_cell\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":6},{\"item\":\"fdy.term.glass\",\"count\":6},{\"item\":\"fdy.term.olumic_acid\",\"count\":60}],\"outputs\":[{\"item\":\"fdy.term.energy_cell\",\"count\":6}],\"time_seconds\":30,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.energy_cell\"}","2026-06-08 23:49:09",{"id":1633,"slug":539,"locale":1347,"data":1634,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.escalator.ru","{\"description\":\"Эскалатор I — это объект рецепта в системе FOUNDRY, относящийся к категории плавки. Это рецепт плавки, предназначенный для использования плавильными машинами, чтобы преобразовывать исходные материалы в переплавленный продукт, как это определено рецептом. Объект идентифицируется каноническим именем \\\"Эскалатор I\\\" и принадлежит к категории плавки, что указывает на его участие в цепочке металлообработки и производства, основанной на тепле, в игре. В структурных данных не указаны дополнительные сведения об ингредиентах, результате или процессе крафта.\",\"category\":\"smelting\",\"name\":\"fdy.term.escalator\"}",{"id":1636,"slug":544,"locale":1347,"data":1637,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.escalator-i.ru","{\"description\":\"**[[fdy.term.escalator|Эскалатор I]]** — это рецепт сборки, по которому в **Сборщике I** за 1,5 секунды создаётся один одноимённый объект. Для производства требуется 3 **[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]**. Этот рецепт связан с начальной автоматизацией в системе сборки и служит способом получать **Эскалатор I** из базовых материалов.\",\"canonical_id\":\"Escalator I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.escalator_i\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_i\"}",{"id":1639,"slug":548,"locale":1347,"data":1640,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.escalator-ii.ru","{\"description\":\"[[fdy.term.escalator|Эскалатор I]]-ii — это сборочный рецепт, который производит I_ii. На изготовление по этому рецепту уходит 1.5 секунды, и он потребляет I_i (×1) и (×1), чтобы получить I_ii (×1) в качестве основного продукта. Этот рецепт выполняется в Он определяет путь улучшения от I_i к компоненту Эскалатор I более высокого уровня в производственной цепочке.\",\"canonical_id\":\"Escalator II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_ii\",\"ingredients\":[{\"item\":\"fdy.term.escalator_i\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.escalator_ii\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_ii\"}",{"id":1642,"slug":552,"locale":1347,"data":1643,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.escalator-iii.ru","{\"description\":\"[[fdy.term.escalator_iii|Эскалатор III]] — это перерабатывающее здание в системе FOUNDRY. В предоставленных структурных данных указаны только его локализованное название и категория; сведения о входах, выходах, рецептах, требованиях к энергии или жидкостям, условиях разблокировки и других рабочих параметрах отсутствуют. Будучи зданием категории переработки, [[fdy.term.escalator_ii|Эскалатор II]]I относится к игровым производственным сооружениям, однако конкретная внутриигровая функциональность и связи с другими объектами в доступных данных не указаны.\",\"canonical_id\":\"Escalator III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.escalator_iii\",\"ingredients\":[{\"item\":\"fdy.term.escalator_ii\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.escalator_iii\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.escalator_iii\"}",{"id":1645,"slug":556,"locale":1347,"data":1646,"updated_at":1647,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-chair.ru","{\"description\":\"executive-office-chair — это сборочный рецепт, который производит ×1 из ×1 и ×1 за 3 секунды. Рецепт выполняется в Основным выходным предметом является дополнительных выходов не предусмотрено.\",\"canonical_id\":\"Executive Office Chair\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_chair\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_chair\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_chair\"}","2026-06-08 07:42:19",{"id":1649,"slug":560,"locale":1347,"data":1650,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-couch.ru","{\"description\":\"[[fdy.term.executive_office_couch|Офисный диван руководителя]] — это строительная единица в системе FOUNDRY, относящаяся к декору. Она служит размещаемым декоративным предметом обстановки, предназначенным для использования в системах размещения и оформления интерьера игры, и классифицируется в категории декора, чтобы влиять на эстетику и композицию помещения. Как строение декора, [[fdy.term.office_couch|Офисный диван]] руководителя движок рассматривает как структурный объект, который можно размещать, поворачивать и удалять, как и другую мебель, и в списках ассетов и интерфейса игры он обозначается своим локализованным названием \\\"Офисный диван руководителя\\\".\",\"canonical_id\":\"Executive Office Couch\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_couch\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_couch\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_couch\"}",{"id":1652,"slug":564,"locale":1347,"data":1653,"updated_at":1631,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-desk.ru","{\"description\":\"executive-office-desk — это рецепт сборки, который производит (×1) за 3 секунды. Рецепт потребляет (×2), (×1) и (×1) в качестве ингредиентов и выдает в качестве основного выхода. Рецепт обрабатывается в и относится к категории сборки системы FOUNDRY.\",\"canonical_id\":\"Executive Office Desk\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_desk\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_desk\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_desk\"}",{"id":1655,"slug":568,"locale":1347,"data":1656,"updated_at":1657,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-file-cabinet.ru","{\"description\":\"Рецепт executive-office-file-cabinet относится к категории сборки и производит (×1) в качестве основного выхода. На выполнение рецепта требуется 3 seconds, и в качестве ингредиентов он расходует (×2) и (×1). Этот рецепт выполняется на\",\"canonical_id\":\"Executive Office File Cabinet\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_file_cabinet\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_file_cabinet\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_file_cabinet\"}","2026-06-08 23:49:10",{"id":1659,"slug":572,"locale":1347,"data":1660,"updated_at":1657,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-plant.ru","{\"description\":\"Рецепт executive-office-plant — это сборочный рецепт, который производит (×1) в качестве основного результата; для его создания требуется 3 seconds и расходуются (×1) и (×1) в качестве ингредиентов. Этот рецепт выполняется в и за одну операцию дает единственный основной предмет\",\"canonical_id\":\"Executive Office Plant\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_plant\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_plant\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_plant\"}",{"id":1662,"slug":576,"locale":1347,"data":1663,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.executive-office-table.ru","{\"description\":\"«[[fdy.term.executive_office_table|Офисный стол руководителя]]» — это сборочная рецептура в FOUNDRY, создаваемая в «[[fdy.term.assembler_i|Сборщик I]]» за 3 секунды. Она расходует 2 ксеноферритовые пластины и 1 биомассу, а на выходе даёт 1 «[[fdy.term.office_table|Офисный стол]] руководителя». Этот рецепт относится к категории сборки и используется для производства предмета, связанного с обустройством и развитием производственной базы.\",\"canonical_id\":\"Executive Office Table\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.executive_office_table\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.executive_office_table\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.executive_office_table\"}",{"id":1665,"slug":580,"locale":1347,"data":1666,"updated_at":1657,"created_at":1350,"listed_only":168},"fdy.recipe.explosive-charge.ru","{\"description\":\"explosive-charge — это рецепт в категории сборки, который производит в качестве основного продукта. Рецепт завершается за 5 seconds и дает 1 × Его список ингредиентов состоит из 1 × 1 × вещества, 3 × и 3 × Рецепт создается и выполняется на\",\"canonical_id\":\"Explosive Charge\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosive_charge\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.explosives\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.explosive_charge\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosive_charge\"}",{"id":1668,"slug":584,"locale":1347,"data":1669,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.explosives.ru","{\"description\":\"«[[fdy.term.explosives|Взрывчатые вещества]]» — рецепт обработки жидкостей, выполняемый в «Жидкостной сборщик I». За 5 секунд он расходует 4 единицы «Игниевого порошка» и 50 единиц «Олюмита низкой плотности», чтобы получить 1 единицу «Взрывчатые вещества». Этот рецепт используется для производства взрывчатого материала, связанного с дальнейшим промышленным и боевым применением.\",\"canonical_id\":\"Explosives\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.explosives\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":4},{\"item\":\"fdy.term.low_density_olumite\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.explosives\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.explosives\"}",{"id":1671,"slug":588,"locale":1347,"data":1672,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.explosives-detonator.ru","{\"canonical_id\":\"Explosives Detonator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosives_detonator\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":40}],\"outputs\":[{\"item\":\"fdy.term.explosives_detonator\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosives_detonator\",\"description\":\"[[fdy.term.explosives|Взрывчатые вещества]]-detonator — это объект типа **инструмент** в системе FOUNDRY, относящийся к категории **добыча**. Он представляет собой инструмент для добычи с названием \\\"Взрывчатые вещества-detonator\\\" и классифицируется в игровой категории добычи, что указывает на его связь с механиками добычи и обращением с инструментами в контенте FOUNDRY. Для этой записи указаны только каноническое имя, тип объекта (инструмент) и категория (добыча); дополнительные параметры поведения, входы, выходы или сведения об использовании в предоставленных структурных данных отсутствуют.\"}",{"id":1674,"slug":592,"locale":1347,"data":1675,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.explosives-primitive.ru","{\"description\":\"«[[fdy.term.explosives|Взрывчатые вещества]] (базовые)» — это рецепт сборки в Сборщике I, который за 5 секунд превращает [[fdy.term.ignium_ore_rubble|Обломки игниевой руды]], [[fdy.term.technum_ore_rubble|Обломки техниевой руды]] и Биомассу в 1 Взрывчатые вещества. Рецепт относится к категории assembly и служит базовым способом получения взрывчатки для дальнейшего производства и применения в цепочках крафта.\",\"canonical_id\":\"Explosives (Primitive)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.explosives\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.explosives\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.explosives_primitive\"}",{"id":1677,"slug":596,"locale":1347,"data":1678,"updated_at":1657,"created_at":1350,"listed_only":168},"fdy.recipe.farmer-robot-arm.ru","{\"description\":\"Рецепт farmer-Анонимный робот-arm — это сборочный рецепт, который производит робот_arm (×1) за 15 секунд в он потребляет робот_parts (×1), (×1) и (×1). Основной результат этого рецепта — робот_arm, и для изготовления одной единицы роботизированной руки, используемой сельскохозяйственными автоматонами, требуются указанные компоненты и сборочная инфраструктура.\",\"canonical_id\":\"Farmer Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_arm\"}",{"id":1680,"slug":600,"locale":1347,"data":1681,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.farmer-robot-head.ru","{\"canonical_id\":\"Farmer Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_head\",\"description\":\"farmer-Анонимный робот-head — это часть робота в системе FOUNDRY, относящаяся к категории голов. Она представляет собой головной компонент, предназначенный для использования с роботами класса farmer, и выполняет функцию назначенного головного узла в системах сборки и экипировки игры. Как деталь головы, farmer-Анонимный робот-head является эталонным компонентом для любых рецептов, чертежей или определений сущностей, которым требуется слот головы для роботов farmer, и служит каноническим предметом, который следует устанавливать при сборке или ремонте таких корпусов роботов.\"}",{"id":1683,"slug":604,"locale":1347,"data":1684,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.farmer-robot-leg.ru","{\"canonical_id\":\"Farmer Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_leg\",\"description\":\"farmer-Анонимный робот-leg — это часть робота в системе FOUNDRY с каноническим идентификатором farmer-Анонимный робот-leg и относится к категории головы. Она используется как компонент при сборке и настройке роботов и занимает слот головы робота при установке. Этот объект является частью модульной системы сборки роботов в игре и поэтому связан с любыми механиками крафта, экипировки или сборки, которые принимают части робота из категории головы. Для этого объекта не указаны дополнительные структурные входы или выходы.\"}",{"id":1686,"slug":608,"locale":1347,"data":1687,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.farmer-robot-torso.ru","{\"description\":\"**Туловище робота-фермера** — рецепт сборки в категории *assembly*, создающий один корпус робота-фермера за 15 секунд в **Сборщике I**. Для производства требуются **[[fdy.term.robot_parts|Детали роботов]]**, **[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]**, **[[fdy.term.barrel_empty|Бочка (пустая)]]** и **[[fdy.term.energy_cell|Энергоячейка]]**; этот рецепт является частью цепочки изготовления роботизированных модулей и техники для фермерского производства.\",\"canonical_id\":\"Farmer Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.farmer_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.farmer_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.farmer_robot_torso\"}",{"id":1689,"slug":612,"locale":1347,"data":1690,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.filter-loader.ru","{\"description\":\"[[fdy.term.filter_loader|Фильтрующий погрузчик]] — это здание, используемое для перемещения и сортировки предметов через подключённую транспортную систему. Оно работает как специализированный загрузчик, подающий материалы в сеть, что позволяет игрокам выстраивать цепочки снабжения вместо того, чтобы отправлять каждый предмет по одному и тому же маршруту. Его поведение сосредоточено на обращении с предметами, а не на производстве, поэтому оно особенно полезно в логистических схемах, где важна точная доставка.\\n\\nУ здания простой рецепт изготовления: для производства **1** Фильтрующий погрузчик требуется **4**, **4** и **2** из указанных входных материалов. В таблице крафта также показано несколько времён изготовления, что указывает на возможность создания на разных станках или с помощью разных производственных методов. На практике Фильтрующий погрузчик следует использовать на транспортной линии там, где нужен контролируемый поток предметов, особенно при разделении ресурсов по типам.\\n\\nПозднее патч увеличил его скорость работы до **1800 items\u002Fmin**, сделав его значительно эффективнее для логистики с высоким потоком. Это изменение важно при проектировании длинных транспортных цепочек, поскольку теперь здание лучше справляется с перемещением больших объёмов предметов и уменьшает узкие места в загруженных системах сортировки.\",\"canonical_id\":\"Filter Loader\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.filter_loader\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.filter_loader\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.filter_loader\"}",{"id":1692,"slug":616,"locale":1347,"data":1693,"updated_at":1694,"created_at":1350,"listed_only":168},"fdy.recipe.firmarlite-sheet.ru","{\"description\":\"«Твердолитовый лист» — это рецепт плавки, позволяющий в Лавовой плавильной печи I перерабатывать [[fdy.term.firmarlite_bar|Твердолитовый слиток]] в один лист за 6 секунд. Он связывает добычу и переплавку твердолита с дальнейшим производством материалов и компонентов, где требуется именно листовая форма металла.\",\"canonical_id\":\"Firmarlite Sheet\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.firmarlite_sheet\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_bar\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.lava_smelter_i\",\"name\":\"fdy.term.firmarlite_sheet\"}","2026-06-11 07:40:43",{"id":1696,"slug":620,"locale":1347,"data":1697,"updated_at":183,"created_at":1350,"listed_only":168},"fdy.recipe.firmarlite-sheet-t1.ru","{\"description\":\"Рецепт [[fdy.term.firmarlite_sheet|Firmarlite Sheet]] (T1) является рецептом в категории smelting в системе FOUNDRY и предназначен для плавки и изготовления предмета Firmarlite Sheet (T1). Это рецептурное определение уровня T1, которое в рамках производственной цепочки отвечает за получение листового изделия Firmarlite из соответствующих сырьевых компонентов посредством процесса плавления; подробные входные материалы, выходы и требования к оборудованию определяются данными рецепта в игре.\",\"category\":\"smelting\",\"name\":\"fdy.term.firmarlite_sheet_t1\"}",{"id":1699,"slug":624,"locale":1347,"data":1700,"updated_at":1701,"created_at":1350,"listed_only":168},"fdy.recipe.flare-stack.ru","{\"description\":\"flare-stack — это производственное здание в системе FOUNDRY. Оно относится к категории производственных зданий и является частью инфраструктуры игры для производства и обращения с ресурсами. В предоставленных данных не указаны дополнительные структурные входы, выходы или особенности поведения. Как здание производственной категории, flare-stack предназначено для взаимодействия с другими производственными объектами и системами в производственных цепочках FOUNDRY.\",\"canonical_id\":\"Flare Stack\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.flare_stack\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":5},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.flare_stack\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.flare_stack\"}","2026-06-03 07:55:09",{"id":1703,"slug":628,"locale":1347,"data":1704,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.fluid-assembler-i.ru","{\"description\":\"**Жидкостной сборщик I** — это рецепт сборки в категории `assembly`, который в `[[fdy.term.assembler_i|Сборщик I]]` за 10 секунд производит 1 единицу одноимённого устройства. Для изготовления требуются `[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]`, `[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]`, `[[fdy.term.circuit_board|Печатная плата]]` и `[[fdy.term.polymer_board|Полимерная плита]]`, поэтому этот рецепт служит промежуточным этапом в производственной цепочке для создания жидкостного сборщика I.\",\"canonical_id\":\"Fluid-Assembler I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fluid_assembler_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":5},{\"item\":\"fdy.term.polymer_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.fluid_assembler_i\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fluid_assembler_i\"}",{"id":1706,"slug":632,"locale":1347,"data":1707,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.forest-seed-plants.ru","{\"description\":\"«[[fdy.term.forest_seed_plants|Лесное семечко (растения)]]» — это топливный рецепт для Теплицы, позволяющий размножать лесные семена. За 300 секунд он расходует 1 «Лесное семечко (растения)», 1 «[[fdy.term.mineral_rocks|Минеральные породы]]» и 250 единиц воды, а на выходе даёт 3 «Лесное семечко (растения)». Этот рецепт служит для восстановления и увеличения запаса растительного материала, связанного с сельским хозяйством и выращиванием в Теплице.\",\"canonical_id\":\"Forest Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.forest_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.forest_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.forest_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.forest_seed_plants\"}",{"id":1709,"slug":636,"locale":1347,"data":1710,"updated_at":1657,"created_at":1350,"listed_only":168},"fdy.recipe.forest-seed-trees.ru","{\"description\":\"forest-seed-trees — это рецепт в категории топлива, который выполняется 300 seconds и должен обрабатываться в Рецепт потребляет ×1, ×1 и ×250, чтобы произвести ×3, при этом назначен основным выходным предметом. Этот рецепт фактически преобразует входные семена, минерал и воду в чистую прибавку предметов forest seed, пригодных для использования в качестве топлива.\",\"canonical_id\":\"Forest Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.forest_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.forest_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.forest_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.forest_seed_trees\"}",{"id":1712,"slug":640,"locale":1347,"data":1713,"updated_at":1714,"created_at":1350,"listed_only":168},"fdy.recipe.fracking-liquid.ru","{\"description\":\"fracking-liquid — это рецепт в категории химии, который выполняется за 5 секунд и в качестве основного выхода производит ×100. Рецепт потребляет ×30, ×10 и ×60 за цикл. Он обрабатывается в и выдаёт перечисленный жидкий предмет в качестве основного продукта. Входы рецепта, время выполнения и количество выхода определяют его пропускную способность и потребность в ресурсах внутри производственной сети FOUNDRY.\",\"canonical_id\":\"Fracking Liquid\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.fracking_liquid\",\"ingredients\":[{\"item\":\"fdy.term.air\",\"count\":30},{\"item\":\"fdy.term.olumite_gas\",\"count\":10},{\"item\":\"fdy.term.water\",\"count\":60}],\"outputs\":[{\"item\":\"fdy.term.fracking_liquid\",\"count\":100}],\"time_seconds\":5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.fracking_liquid\"}","2026-06-08 07:42:13",{"id":1716,"slug":644,"locale":1347,"data":1717,"updated_at":1718,"created_at":1350,"listed_only":168},"fdy.recipe.fracking-tower-base.ru","{\"description\":\"fracking-tower-base — это рецепт в категории сборки, который производит (×1) из (×200), (×100), (×25) и (×25). На выполнение этого рецепта требуется 20 секунд, и он предназначен для выполнения в Основным результатом этого рецепта является а перечисленные компоненты расходуются как его входные материалы во время сборки.\",\"canonical_id\":\"Fracking Tower Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fracking_tower_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.fracking_tower_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fracking_tower_base\"}","2026-06-08 07:42:35",{"id":1720,"slug":648,"locale":1347,"data":1721,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.freight-elevator-i.ru","{\"description\":\"[[fdy.term.freight_elevator_i|Грузовой лифт I]] — это здание, которое используется для создания вертикального грузового лифта между двумя установленными сегментами. Это не отдельный подъёмник, а часть парной конструкции: для создания полноценного грузового лифта необходимо установить и верхний, и нижний сегмент, при этом оба конца можно разместить на любой высоте в мире.\\n\\nПосле установки он автоматически выкапывает грунт между нижним и верхним сегментами, очищая шахту между ними. Это делает его полезным для быстрого создания вертикального прохода через твёрдый грунт без необходимости вручную прокапывать всю колонну. Поскольку два сегмента можно разместить на разной высоте, он особенно удобен для соединения удалённых слоёв базы или горнодобывающего комплекса.\",\"canonical_id\":\"Freight Elevator I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.freight_elevator_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.freight_elevator_i\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.freight_elevator_i\"}",{"id":1723,"slug":652,"locale":1347,"data":1724,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.freight-elevator-ii.ru","{\"description\":\"[[fdy.term.freight_elevator_ii|Грузовой лифт II]] — это сооружение, которое используется для создания вертикальной шахты грузового лифта. Оно автоматически выкапывает грунт между нижним и верхним сегментами, что делает его удобным способом открыть непрерывный проход через твёрдую землю или породу.\\n\\nЧтобы работать, его нужно размещать парами: один верхний сегмент и один нижний сегмент. Как только обе части установлены, они образуют рабочий грузовой лифт, и оба конца можно расположить на любой высоте в мире. Это делает его полезным для соединения удалённых глубин или поверхностных уровней без ручной прокладки всей шахты.\\n\\n- Лифт автоматически очищает пространство между двумя установленными сегментами.\\n- Для работы нужны и верхняя, и нижняя части; один сегмент не образует рабочий лифт.\\n- Два конца не обязаны находиться на одной высоте, поэтому лифт может охватывать большие вертикальные перепады.\",\"canonical_id\":\"Freight Elevator II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.freight_elevator_ii\",\"ingredients\":[{\"item\":\"fdy.term.freight_elevator_i\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.freight_elevator_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.freight_elevator_ii\"}",{"id":1726,"slug":656,"locale":1347,"data":1727,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.fuel-rod-casing.ru","{\"description\":\"**[[fdy.term.fuel_rod_casing|Корпус топливного стержня]]** — это рецепт сборки в **Сборщике I**, который за 15 секунд производит 2 корпуса топливного стержня. Для изготовления требуются **улучшенные детали оборудования** и **стальные балки**, поэтому этот рецепт связан с обработкой прочных промышленных компонентов для дальнейшего производства топливных узлов.\",\"canonical_id\":\"Fuel Rod Casing\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.fuel_rod_casing\",\"ingredients\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.fuel_rod_casing\",\"count\":2}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.fuel_rod_casing\"}",{"id":1729,"slug":660,"locale":1347,"data":1730,"updated_at":1354,"created_at":1731,"listed_only":168},"fdy.recipe.geothermal-boiler.ru","{\"description\":\"Геотермальный котёл потребляет Ignium-Enriched Water, чтобы производить [[fdy.term.steam|Steam]] для [[fdy.term.steam_turbine|Паровая турбина]]. Его необходимо размещать прямо на Geothermal Vent, так что он является частью естественной системы тепловой добычи в жерле, а не отдельной машиной. Geothermal Vents можно обнаружить с помощью [[fdy.term.ore_scanner|Ore Scanner]], что делает его ключевым предварительным условием для использования этого рецепта вообще.\\n\\nЕго основная задача — преобразовывать выход жерла в пригодный для использования пар для выработки энергии. Поскольку котёл привязан к конкретной особенности мира, важно планировать размещение с учётом расположения жерл: как только Geothermal Vent найден, котёл можно установить там, чтобы превратить доступный материал в форму, которую могут обрабатывать Паровая турбина.\\n\\n- Для размещения Геотермальный котёл требуется Geothermal Vent.\\n- В качестве входа он потребляет [[fdy.term.ignium_enriched_water|Обогащённая игнием вода]].\\n- Его выход — Пар для Паровая турбина.\\n- Geothermal Vents находятся с помощью Сканер руды.\\n- **1 [[fdy.term.ignium_ore_rubble|Ignium Ore Rubble]] производит 675 литров Пар.**\\n\\nПоскольку котёл является частью геотермальной цепочки, его лучше рассматривать как этап преобразования в более крупной энергетической системе. Значение выхода пара ясно показывает, что у ресурса есть значительный энергетический потенциал, поэтому расположение жерла и объём доступного материала определяют, какую пользу эта схема сможет приносить со временем.\",\"canonical_id\":\"Geothermal Boiler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.geothermal_boiler\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":50},{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.geothermal_boiler\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.geothermal_boiler\"}","2026-06-02 09:55:36",{"id":1733,"slug":665,"locale":1347,"data":1734,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.glass.ru","{\"description\":\"[[fdy.term.glass|Стекло]] — это рецепт плавки, который преобразует пять в один за 5 секунд. Основной выход рецепта — и он обрабатывается в печь. Он относится к категории плавки и требует только указанный ингредиент и время, чтобы произвести единственный выход Стекло.\",\"canonical_id\":\"Glass\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.glass\",\"ingredients\":[{\"item\":\"fdy.term.gravel\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.glass\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.glass\"}",{"id":1736,"slug":669,"locale":1347,"data":1737,"updated_at":1738,"created_at":1350,"listed_only":168},"fdy.recipe.gravel.ru","{\"description\":\"гравий — это компонентный предмет в системе FOUNDRY. Он используется как базовый материал в рецептах и производственных цепочках, выступая в роли сырьевого ресурса для крафта, строительства и процессов обработки, где требуется крупный заполнитель. Как компонент, гравий предназначен для потребления зданиями, рецептами или единицами, которые указывают его среди входных ресурсов, и его можно получать, хранить и перевозить так же, как и другие материальные предметы в логистических и производственных системах игры.\",\"canonical_id\":\"Gravel\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.gravel\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.gravel\",\"count\":6}],\"time_seconds\":12,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.gravel\"}","2026-06-03 07:55:07",{"id":1740,"slug":673,"locale":1347,"data":1741,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.greenhouse.ru","{\"description\":\"[[fdy.term.greenhouse|Теплица]] — это здание категории обработки в системе FOUNDRY. В структурных данных для этого объекта он указан по имени и отнесён к категории обработки; никаких дополнительных входов, выходов, рецептов, жидкостей или рабочих параметров в предоставленном наборе данных не указано. Как здание категории обработки, Теплица предназначен для работы в составе производственных цепочек, управляемых системой FOUNDRY, и в реестре объектов системы он идентифицируется только по своему локализованному и каноническому именам.\",\"canonical_id\":\"Greenhouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.greenhouse\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.glass\",\"count\":6},{\"item\":\"fdy.term.pipe\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.greenhouse\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.greenhouse\"}",{"id":1743,"slug":677,"locale":1347,"data":1744,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.hangar-gate.ru","{\"description\":\"**[[fdy.term.hangar_gate|Ангарные ворота]]** — это рецепт сборки в категории *assembly*, который производится в **[[fdy.term.assembler_i|Сборщик I]]** за 5 секунд. Для создания одной единицы требуются **Стальные балки** ×25, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]** ×10 и **[[fdy.term.electronic_components|Электронные компоненты]]** ×1. Результатом изготовления становятся **Ангарные ворота** — строительный объект, используемый в производственной и инфраструктурной системе FOUNDRY.\",\"canonical_id\":\"Hangar Gate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hangar_gate\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.hangar_gate\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hangar_gate\"}",{"id":1746,"slug":681,"locale":1347,"data":1747,"updated_at":1358,"created_at":1450,"listed_only":168},"fdy.recipe.heavy-duty-transport-bot.ru","{\"description\":\"«Сверхмощный транспортный бот» — это рецепт сборки в **Сборщике I**, который за 15 секунд производит 270 единиц одноимённого транспорта. Для крафта требуются **Стальные балки**, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]**, **[[fdy.term.electronic_components|Электронные компоненты]]** и **[[fdy.term.firmarlite_sheet|Твердолитовый лист]]**, поэтому рецепт связан с поздней стадией производственной цепочки и выпуском тяжёлых транспортных ботов для логистики и перевозки грузов.\",\"canonical_id\":\"Heavy Duty Transport Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.heavy_duty_transport_bot\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.heavy_duty_transport_bot\",\"count\":270}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.heavy_duty_transport_bot\"}",{"id":1749,"slug":686,"locale":1347,"data":1750,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.hot-air-stove-base.ru","{\"description\":\"Рецепт, создающий **Основание сушильной печи с горячим воздухом** в **Сборщике I** за 20 секунд. Для изготовления требуется **[[fdy.term.concrete|Бетон]]** ×100, **Стальные балки** ×100, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]** ×25 и **[[fdy.term.electronic_components|Электронные компоненты]]** ×25; результатом является одно основание, используемое как часть конструкции сушильной печи с горячим воздухом.\",\"canonical_id\":\"Hot Air Stove Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hot_air_stove_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.hot_air_stove_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hot_air_stove_base\"}",{"id":1752,"slug":690,"locale":1347,"data":1753,"updated_at":1358,"created_at":1754,"listed_only":168},"fdy.recipe.hover-engine.ru","{\"description\":\"**Двигатель для парения** — рецепт сборки, позволяющий в **Сборщике I** за 6 секунд изготовить 1 двигатель для парения. Для производства требуются **[[fdy.term.technum_rods|Техниевые прутки]]**, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]** и **[[fdy.term.electronic_components|Электронные компоненты]]**. Этот рецепт связан с созданием техники и узлов, использующих двигатель для парения как важную деталь в производственной цепочке.\",\"canonical_id\":\"Hover Engine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.hover_engine\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":11},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.hover_engine\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.hover_engine\"}","2026-06-02 23:35:14",{"id":1756,"slug":694,"locale":1347,"data":1757,"updated_at":1758,"created_at":1350,"listed_only":168},"fdy.recipe.hydraulic-piston.ru","{\"description\":\"hydraulic-piston — это рецепт в категории Неверная жидкость_processing, который потребляет 1 и 30 и, спустя 5 секунд, производит 1 в качестве основного выхода; рецепт предназначен для выполнения в жидкость_Сборщик_i.\",\"canonical_id\":\"Hydraulic Piston\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.hydraulic_piston\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.low_density_olumite\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.hydraulic_piston\"}","2026-06-08 12:58:12",{"id":1760,"slug":698,"locale":1347,"data":1761,"updated_at":1762,"created_at":1763,"listed_only":168},"fdy.recipe.ignium-enriched-water.ru","{\"name\":\"fdy.term.ignium_enriched_water\",\"canonical_id\":\"Ignium-Enriched Water\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ignium_enriched_water\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":270}],\"outputs\":[{\"item\":\"fdy.term.ignium_enriched_water\",\"count\":270}],\"time_seconds\":1,\"building\":\"fdy.term.chemical_processor\",\"description\":\"Обогащённая игнием вода — это топливо, используемое в Geothermal Boiler для создания [[fdy.term.steam|Steam]] для [[fdy.term.steam_turbine|Паровая турбина]]. Оно работает как часть цепочки производства энергии, выступая в роли входного ресурса, который позволяет котлу вырабатывать Пар, необходимый для генерации энергии с помощью турбин.\\n\\nПоскольку его назначение напрямую связано с [[fdy.term.geothermal_boiler|Геотермальный котёл]], Обогащённая игнием вода наиболее актуальна в схемах, которые опираются на геотермальное тепло, а не на обычные источники топлива. Его ценность заключается в том, что оно превращает запасённую или подготовленную воду в пригодный к использованию Пар, делая его важным промежуточным звеном в промышленных энергетических системах игры.\"}","2026-06-07 07:57:34","2026-06-02 09:55:38",{"id":1765,"slug":702,"locale":1347,"data":1766,"updated_at":1767,"created_at":1350,"listed_only":168},"fdy.recipe.ignium-fuel-rod.ru","{\"description\":\"ignium-fuel-rod — это рецепт в категории Неверная жидкость_processing, который в качестве основного результата производит На крафт рецепта уходит 15 секунд, и за цикл получается 1 Его ингредиенты: ×1, ×10, ×20 и ×400. Рецепт рассчитан на выполнение в жидкость_Сборщик_i и объединяет как твёрдые компоненты, так и большое количество жидкого топлива, чтобы собрать готовый топливный стержень.\",\"canonical_id\":\"Ignium Fuel Rod\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.ignium_fuel_rod\",\"ingredients\":[{\"item\":\"fdy.term.fuel_rod_casing\",\"count\":1},{\"item\":\"fdy.term.wire_coil\",\"count\":10},{\"item\":\"fdy.term.ignium_powder\",\"count\":20},{\"item\":\"fdy.term.liquid_fuel\",\"count\":400}],\"outputs\":[{\"item\":\"fdy.term.ignium_fuel_rod\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.ignium_fuel_rod\"}","2026-06-08 23:49:11",{"id":1769,"slug":706,"locale":1347,"data":1770,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.ignium-ore.ru","{\"description\":\"Игниевая руда — это топливный предмет, используемый в рецептах и устройствах для сжигания. Он появляется в списках топлива для зданий, вырабатывающих тепло, и расходуется в [[fdy.term.boiler|Котёл]] и подобных генераторах, где принимается твёрдое топливо. Игниевая руда обеспечивает средний уровень энергии по сравнению с другими видами твёрдого топлива и отображается рядом со связанными предметами, такими как Ignium Ore Rubble, Coked Ignium и Ignium Fuel Rod.\\n\\nРоль Игниевая руда в игре — это простой горючий ресурс для поддержания непрерывного производства тепла или энергии. Он складывается в стопки и подаётся в автоматические топливные входы так же, как и другие виды топлива на основе руды или биомассы. При планировании топливной логистики Игниевая руда занимает среднее положение по плотности энергии: он даёт больше энергии на единицу, чем [[fdy.term.ignium_ore_rubble|Обломки игниевой руды]], но меньше, чем переносные или переработанные виды топлива, которые требуют дополнительных этапов обработки.\\n\\nПрактические замечания по использованию и интеграции:\\n- Энергетическая ценность: Игниевая руда даёт больше энергии на единицу, чем Обломки игниевой руды, но уступает более высококачественным переработанным видам топлива; используйте его, когда важны умеренное время горения и доступность сырья.\\n- Пропускная способность: Котёл и похожие устройства указывают Игниевая руда со средней по величине скоростью сгорания в пересчёте на минуту по сравнению с другими видами топлива; подберите пропускную способность конвейеров и манипуляторов так, чтобы избежать нехватки топлива или переполнения.\\n- Переработка и преобразование: связанные предметы, такие как [[fdy.term.coked_ignium|Коксовый игний]] и [[fdy.term.ignium_fuel_rod|Игниевый топливный стержень]], входят в одну и ту же топливную цепочку; переработка может менять эффективное соотношение энергии к входному ресурсу и это следует учитывать при оптимизации топливной эффективности.\\n- Инвентарь и автоматизация: Игниевая руда подходит для автоматизированных линий снабжения и массового хранения; отдавайте приоритет более плотным видам топлива только если доступна инфраструктура переработки или коксования и дополнительная обработка действительно оправдана.\\n\\nПоскольку здесь нет подробной первичной документации, точные размеры стопок, рецепты крафта или абсолютные численные значения энергии, кроме сравнительных оценок, не приведены. При оптимизации топливной экономики базы используйте экраны производства в игре и меню топлива устройств, чтобы посмотреть точные значения.\",\"canonical_id\":\"Ignium Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.ignium_ore\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ignium_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.ignium_ore\"}",{"id":1772,"slug":710,"locale":1347,"data":1773,"updated_at":1738,"created_at":1350,"listed_only":168},"fdy.recipe.ignium-powder.ru","{\"description\":\"ignium-powder — это предмет-компонент в системе FOUNDRY. Доступные структурные данные указывают его только по названию и категории (item · component), что означает, что он существует как именованная запись материала в таксономии предметов FOUNDRY. В текущем наборе данных не указаны дополнительные свойства, входы, выходы, рецепты или связи с подсистемами; канонический идентификатор этой записи — ignium-powder, и его следует рассматривать как предмет класса компонентов в контенте игры.\",\"canonical_id\":\"Ignium Powder\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.ignium_powder\",\"ingredients\":[{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.ignium_powder\"}",{"id":1775,"slug":714,"locale":1347,"data":1776,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.incinerator.ru","{\"description\":\"Рецепт [[fdy.term.incinerator|Печь сжигания]] — это производственный рецепт категории assembly, который требует 5 seconds для завершения и даёт сжигания ×1 в качестве основного результата. Рецепт расходует ×20, ×5 и ×25 за цикл. Этот рецепт обрабатывается в и выдаёт один предмет Печь сжигания, пригодный для использования везде, где требуется сжигания.\",\"canonical_id\":\"Incinerator\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.incinerator\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.concrete\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.incinerator\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.incinerator\"}",{"id":1778,"slug":718,"locale":1347,"data":1779,"updated_at":1738,"created_at":1350,"listed_only":168},"fdy.recipe.jetpack-fuel.ru","{\"description\":\"jetpack-fuel — это предмет в системе FOUNDRY, относящийся к категории компонентов. Как компонент, он служит ингредиентом для крафта в сети предметов и рецептов игры и расходуется в рецептах, сборках или устройствах, где jetpack-fuel указан как входной ресурс; конкретные свойства, такие как размер стопки, значок или точные связи с рецептами, в предоставленных структурных данных отсутствуют.\",\"canonical_id\":\"Jetpack Fuel\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.jetpack_fuel\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.liquid_fuel\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.jetpack_fuel\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.jetpack_fuel\"}",{"id":1781,"slug":722,"locale":1347,"data":1782,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.ladder.ru","{\"description\":\"**[[fdy.term.ladder|Лестница]]** — это рецепт сборки, который из **2 ксеноферритовых пластин** за **1,5 секунды** создаёт **1 лестницу** в **Сборщике I**. Он нужен для производства лестницы как строительного элемента, используемого в возведении и обустройстве сооружений в *Foundry*.\",\"canonical_id\":\"Ladder\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ladder\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.ladder\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ladder\"}",{"id":1784,"slug":726,"locale":1347,"data":1785,"updated_at":1786,"created_at":1350,"listed_only":168},"fdy.recipe.lava-smelter-i.ru","{\"description\":\"lava-Плавильная печь-i — это сборочный рецепт, который создаёт один печь_i за 8 секунд. Для рецепта требуются 10 10 5 и 5 в качестве входных ресурсов. Его primary_output_item — печь_i (×1). Этот рецепт связан со строительством здания печь_i и служит для производства предмета, используемого для установки или улучшения этого здания.\",\"canonical_id\":\"Lava-Smelter I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.lava_smelter_i\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.firmarlite_bar\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.lava_smelter_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.lava_smelter_i\"}","2026-06-08 07:42:21",{"id":1788,"slug":730,"locale":1347,"data":1789,"updated_at":1463,"created_at":1463,"listed_only":168},"fdy.recipe.lava-smelter-ii.ru","{\"canonical_id\":\"Lava-Smelter II\",\"name\":\"fdy.term.lava_smelter_ii\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.lava_smelter_ii\",\"ingredients\":[{\"item\":\"fdy.term.lava_smelter_i\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":15},{\"item\":\"fdy.term.energy_cell\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.lava_smelter_ii\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\"}",{"id":1791,"slug":734,"locale":1347,"data":1792,"updated_at":1358,"created_at":1606,"listed_only":168},"fdy.recipe.light-bot.ru","{\"description\":\"**Световой бот** — это рецепт сборки в категории *assembly*, создающий одноимённого бота за 12 секунд в **Сборщике I**. Для производства требуются **Стальные балки**, **[[fdy.term.machinery_parts|Детали оборудования]]**, **[[fdy.term.electronic_components|Электронные компоненты]]** и **[[fdy.term.glass|Стекло]]**, а результатом становится **Световой бот**.\",\"canonical_id\":\"Light Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_bot\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_bot\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_bot\"}",{"id":1794,"slug":739,"locale":1347,"data":1795,"updated_at":1796,"created_at":1350,"listed_only":168},"fdy.recipe.light-pole.ru","{\"description\":\"Light Pole — рецепт в категории smelting. Это рецепт в системе FOUNDRY, представляющий собой технологию плавки для получения предмета Light Pole; он принадлежит категории smelting и связывает процессы переработки материалов с производством соответствующего предмета в игровой экономике. Подробные входные ингредиенты и выходной продукт задаются структурой рецепта внутри FOUNDRY.\",\"category\":\"smelting\",\"name\":\"fdy.term.light_pole\"}","2026-06-02 11:50:52",{"id":1798,"slug":745,"locale":1347,"data":1799,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.light-pole-i.ru","{\"description\":\"[[fdy.term.light_pole_i|Фонарный столб I]] — это строительный объект в системе FOUNDRY, отнесённый к категории декора. Как здание класса декора, Фонарный столб I предназначен для размещения в игровом мире и вносит вклад во внешний вид окружения и композицию сцены; в предоставленных данных не указаны какие-либо дополнительные структурные входы, выходы или функциональные соединения. Эта запись существует исключительно как объект декора в таксономии контента FOUNDRY и используется под своим каноническим названием Фонарный столб I для размещения и каталогизации.\",\"canonical_id\":\"Light Pole I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_pole_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_pole_i\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_pole_i\"}",{"id":1801,"slug":749,"locale":1347,"data":1802,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.light-pole-ii.ru","{\"description\":\"«[[fdy.term.light_pole_ii|Фонарный столб II]]» — это рецепт сборки, выполняемый в «Сборщике I» за 3 секунды. Он расходует 3 ксеноферритовые пластины, 1 электронный компонент и 1 техниевый пруток, чтобы создать 1 «[[fdy.term.light_pole_i|Фонарный столб I]]I». Этот рецепт связан со строительством осветительной инфраструктуры и позволяет производить улучшенный уличный фонарь для размещения в поселениях и производственных зонах.\",\"canonical_id\":\"Light Pole II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.light_pole_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.light_pole_ii\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.light_pole_ii\"}",{"id":1804,"slug":753,"locale":1347,"data":1805,"updated_at":1623,"created_at":1350,"listed_only":168},"fdy.recipe.liquid-firmarlite.ru","{\"description\":\"Жидкий твердолит — это рецепт плавки в дуговой электропечи, который за 7,5 секунды перерабатывает 100 твердолитовых слитков в 1250 единиц Жидкого твердолита. Он служит для перевода твёрдого твердолита в жидкую форму, используемую в дальнейших производственных цепочках и металлургических процессах.\",\"canonical_id\":\"Liquid Firmarlite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.liquid_firmarlite\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_bar\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.liquid_firmarlite\",\"count\":1250}],\"time_seconds\":7.5,\"building\":\"fdy.term.electric_arc_furnace\",\"name\":\"fdy.term.liquid_firmarlite\"}",{"id":1807,"slug":757,"locale":1347,"data":1808,"updated_at":1714,"created_at":1350,"listed_only":168},"fdy.recipe.liquid-fuel.ru","{\"description\":\"liquid-fuel — это предмет категории жидкостей в системе FOUNDRY. Как предмет жидкостного типа, liquid-fuel отображается и обрабатывается через игровую инфраструктуру жидкостей: его предполагается хранить в резервуарах для жидкостей, транспортировать по трубам и насосам, а также использовать в качестве входного или выходного ресурса в рецептах и машинах, которые принимают жидкости. Эта сущность определяет идентичность жидкости и интерфейсы для производства, потребления и логистики в рамках механик FOUNDRY и используется везде, где требуется жидкий ресурс по имени liquid-fuel.\",\"canonical_id\":\"Liquid Fuel\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.liquid_fuel\",\"ingredients\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.liquid_fuel\",\"count\":150}],\"time_seconds\":8,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.liquid_fuel\"}",{"id":1810,"slug":761,"locale":1347,"data":1811,"updated_at":1427,"created_at":1350,"listed_only":168},"fdy.recipe.liquid-telluxite.ru","{\"description\":\"liquid-telluxite — это жидкий предмет в системе FOUNDRY. Он относится к категории жидкостей и служит жидким ресурсом, на который могут ссылаться рецепты и инфраструктура FOUNDRY для работы с жидкостями, включая резервуары для хранения, трубы и машины, принимающие жидкие входы или выходы. Дополнительные структурные свойства или входы\u002Fвыходы рецептов для этого объекта не были указаны.\",\"canonical_id\":\"Liquid Telluxite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.liquid_telluxite\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ingot\",\"count\":40}],\"outputs\":[{\"item\":\"fdy.term.liquid_telluxite\",\"count\":2000}],\"time_seconds\":60,\"building\":\"fdy.term.electric_arc_furnace\",\"name\":\"fdy.term.liquid_telluxite\"}",{"id":1813,"slug":765,"locale":1347,"data":1814,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.loader.ru","{\"description\":\"[[fdy.term.loader|Погрузчик]] — это здание в Foundry.\\n\\nЕго известное изменение баланса — увеличение скорости в Patch 0.6.02116, где его пропускная способность была повышена до **1800 items\u002Fmin**.\",\"canonical_id\":\"Loader\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader\"}",{"id":1816,"slug":769,"locale":1347,"data":1817,"updated_at":1818,"created_at":1350,"listed_only":168},"fdy.recipe.loader-2nd-lane.ru","{\"description\":\"[[fdy.term.loader|Loader]] (2-я линия) — это сооружение, которое отвечает за перемещение предметов по второй линии. В патче 0.6.02116 его скорость была увеличена до **1800 items\u002Fmin** в рамках Update 2, Hotfix #3.\\n\\n- Патч 0.6.02116 увеличил его пропускную способность до **1800 items\u002Fmin**.\",\"canonical_id\":\"Loader 2nd Lane\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader_2nd_lane\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":8},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader_2nd_lane\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader_2nd_lane\"}","2026-06-03 07:55:10",{"id":1820,"slug":773,"locale":1347,"data":1821,"updated_at":1786,"created_at":1350,"listed_only":168},"fdy.recipe.loader-3rd-lane.ru","{\"description\":\"[[fdy.term.loader|Loader]] (3-я линия) — это здание, используемое для транспортировки предметов в Foundry. Его примечательное задокументированное изменение — увеличение скорости в Patch 0.6.02116 (Update 2, Hotfix #3), где его пропускная способность была повышена до **1800 предметов\u002Fмин**.\",\"canonical_id\":\"Loader 3rd Lane\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.loader_3rd_lane\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":12},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.loader_3rd_lane\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.loader_3rd_lane\"}",{"id":1823,"slug":777,"locale":1347,"data":1824,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.logistic-container-i.ru","{\"description\":\"«[[fdy.term.logistic_container_i|Логистический контейнер I]]» — это рецепт сборки в категории assembly, выполняемый в «[[fdy.term.assembler_i|Сборщик I]]» за 5 секунд. Он потребляет 15 ксеноферритовых пластин, 4 детали оборудования и 1 электронный компонент, а на выходе даёт 1 «Логистический контейнер I». 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Для производства требуются 15 ксеноферритовых пластин, 10 стальных балок, 4 улучшенных детали оборудования и 1 электронный компонент. Рецепт относится к логистической цепочке и используется для создания более продвинутого контейнера хранения и распределения ресурсов.\",\"canonical_id\":\"Logistic Container II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_ii\",\"count\":1}],\"time_seconds\":7.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_ii\"}",{"id":1829,"slug":785,"locale":1347,"data":1830,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.logistic-container-iii.ru","{\"description\":\"logistic-[[fdy.term.container|Контейнер]]-iii — это рецепт категории сборки, который производит Для изготовления по этому рецепту требуется 10 секунд и расходуются 25 4 и 1 чтобы получить один Назначенное производственное здание для этого рецепта — Этот рецепт определяет входные ресурсы, выходной продукт, время изготовления и требуемый Сборщик для включения в производственные и логистические цепочки.\",\"canonical_id\":\"Logistic Container III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.logistic_container_iii\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":4},{\"item\":\"fdy.term.circuit_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.logistic_container_iii\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.logistic_container_iii\"}",{"id":1832,"slug":789,"locale":1347,"data":1833,"updated_at":1834,"created_at":1350,"listed_only":168},"fdy.recipe.long-range-scanner-base.ru","{\"description\":\"long-range-scanner-base — это рецепт в категории сборки, который производит (основной продукт) и даёт 1 единицу за один цикл крафта. Рецепт требует 20 секунд на выполнение и расходует в качестве ингредиентов ×25, ×50, ×25 и ×50. Этот рецепт выполняется в и используется для производства long-range scanners в производственной системе FOUNDRY.\",\"canonical_id\":\"Long Range Scanner Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.long_range_scanner\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":25},{\"item\":\"fdy.term.steel_beams\",\"count\":50},{\"item\":\"fdy.term.machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.long_range_scanner\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.long_range_scanner_base\"}","2026-06-08 07:42:38",{"id":1836,"slug":793,"locale":1347,"data":1837,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.machinery-parts.ru","{\"description\":\"У [[fdy.term.machinery_parts|Детали оборудования]] было скорректировано время крафта в Patch 0.6.0, когда время крафта персонажа было изменено с 0.5 до 0.375.\",\"canonical_id\":\"Machinery Parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.machinery_parts\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.machinery_parts\"}",{"id":1839,"slug":797,"locale":1347,"data":1840,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.maintenance-drone.ru","{\"canonical_id\":\"Maintenance Drone\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.maintenance_drone\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.hover_engine\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.maintenance_drone\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.maintenance_drone\",\"description\":\"maintenance-«##o1##» не может использоваться в режиме дрона. — это часть робота в системе FOUNDRY, относящаяся к категории головы. Она выполняет функцию модуля головы, используемого при сборке или настройке роботов, занимает слот головы в сборках роботов и определяет присутствие этого компонента в рецептах, чертежах и конфигурациях сущностей. Как часть категории головы, maintenance-«##o1##» не может использоваться в режиме дрона. связывается с более широкой цепочкой настройки и производства роботов в игровых системах, взаимодействуя с корпусами роботов, конечностями и любыми рецептами изготовления или оснащения, которые ссылаются на компонент головы.\"}",{"id":1842,"slug":801,"locale":1347,"data":1843,"updated_at":1844,"created_at":1350,"listed_only":168},"fdy.recipe.marble-black.ru","{\"description\":\"marble-black — это рецепт в категории Неверная жидкость_processing, который преобразует 1 и 5 в 2 за 3 секунды; его основной выходной предмет — и он обрабатывается в жидкость_Сборщик_i.\",\"canonical_id\":\"Marble (Black)\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.marble_black\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.crude_olumite\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.marble_black\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.marble_black\"}","2026-06-08 23:49:12",{"id":1846,"slug":805,"locale":1347,"data":1847,"updated_at":1844,"created_at":1350,"listed_only":168},"fdy.recipe.marble-white.ru","{\"description\":\"marble-white — это рецепт в категории обработки жидкостей, который превращает 1 и 5 в 2 за 3 секунды, при этом является основным выходным предметом; рецепт выполняется в жидкость_Сборщик_i.\",\"canonical_id\":\"Marble (White)\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.marble_white\",\"ingredients\":[{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.marble_white\",\"count\":2}],\"time_seconds\":3,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.marble_white\"}",{"id":1849,"slug":809,"locale":1347,"data":1850,"updated_at":1844,"created_at":1350,"listed_only":168},"fdy.recipe.miner-robot-arm.ru","{\"description\":\"miner-Анонимный робот-arm — это рецепт в категории сборки, который создает робот_arm; на его выполнение требуется 15 seconds. Рецепт расходует робот_parts ×1, ×1, ×1 и ресурсов_drill ×1 и производит робот_arm ×1 в качестве основного выхода. Рецепт строится и выполняется в и вписывается в производственные цепочки, где изготавливается и собирается роботизированное горное оборудование.\",\"canonical_id\":\"Miner Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1},{\"item\":\"fdy.term.mining_drill\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_arm\"}",{"id":1852,"slug":813,"locale":1347,"data":1853,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.miner-robot-head.ru","{\"description\":\"«Голова робота-шахтёра» — это рецепт в категории сборки, который в «Сборщике I» за 15 секунд создаёт 1 голову робота-шахтёра. Для производства требуются «[[fdy.term.robot_parts|Детали роботов]]», «[[fdy.term.cpu|Процессор]]» и «[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]». Этот рецепт относится к цепочке изготовления компонентов для робототехнических и промышленных систем в Foundry.\",\"canonical_id\":\"Miner Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_head\"}",{"id":1855,"slug":817,"locale":1347,"data":1856,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.miner-robot-leg.ru","{\"canonical_id\":\"Miner Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_leg\",\"description\":\"miner-Анонимный робот-leg — это часть робота в системе FOUNDRY, относящаяся к категории головы. Как сущность типа части робота, она служит компонентом, используемым при сборке или настройке роботизированных единиц в системах сборки и кастомизации игры. Предоставленные структурные данные для этой сущности содержат только её каноническое название и классификацию как части робота категории головы; никакие дополнительные входы, выходы, рецепты, характеристики или связи не были указаны.\"}",{"id":1858,"slug":821,"locale":1347,"data":1859,"updated_at":1844,"created_at":1350,"listed_only":168},"fdy.recipe.miner-robot-torso.ru","{\"description\":\"miner-Анонимный робот-torso — это рецепт в категории assembly, который производит робот_torso в качестве основного выхода. На создание по этому рецепту требуется 15 секунд, и он потребляет робот_parts ×1, ×2, ×1 и ×2, чтобы получить робот_torso ×1. Этот рецепт выполняется на и является частью производственной цепочки игры для роботизированных шахтёрских единиц.\",\"canonical_id\":\"Miner Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.miner_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.miner_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.miner_robot_torso\"}",{"id":1861,"slug":825,"locale":1347,"data":1862,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.mining-drill.ru","{\"canonical_id\":\"Mining Drill\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.mining_drill\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":25},{\"item\":\"fdy.term.technum_rods\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.mining_drill\",\"count\":1}],\"time_seconds\":8,\"name\":\"fdy.term.mining_drill\",\"description\":\"Добыча ресурсов-drill — это инструмент в системе FOUNDRY, относящийся к категории добычи. Он представляет собой устройство, используемое для извлечения руд и других минеральных ресурсов из объектов месторождений, и взаимодействует с механикой сбора ресурсов в игре. Как инструмент категории добычи, Добыча ресурсов-drill является основным средством автоматизированного извлечения ресурсов и должен устанавливаться на ресурсные клетки или присоединяться к извлекаемым месторождениям, чтобы преобразовывать ресурсы мира в пригодные для использования входные материалы для производственных цепочек.\"}",{"id":1864,"slug":829,"locale":1347,"data":1865,"updated_at":1866,"created_at":1350,"listed_only":168},"fdy.recipe.mining-laser.ru","{\"canonical_id\":\"Mining Laser\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.mining_laser\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.energy_cell\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.mining_laser\",\"count\":1}],\"time_seconds\":1.4,\"name\":\"fdy.term.mining_laser\",\"description\":\"Добывающий лазер — это мощный инструмент для добычи, который позволяет добывать ресурсы на расстоянии. Он используется для извлечения ресурсов без необходимости стоять вплотную к цели, поэтому особенно полезен при работе рядом с опасностями или когда до блока трудно добраться.\\n\\nЕго главное преимущество — безопасность и удобство: он увеличивает радиус добычи игрока, при этом выполняя ту же общую задачу, что и другие инструменты для добычи. Поскольку он описывается как мощный, его лучше воспринимать как вариант высокого уровня для удалённой добычи, а не как базовый стартовый инструмент.\\n\\n- Позволяет добывать на расстоянии\\n- Полезен для целей, к которым опасно или неудобно подходить\\n- Лучше всего подходит для ситуаций, когда добыча в непосредственном контакте неудобна\"}","2026-06-10 19:38:09",{"id":1868,"slug":834,"locale":1347,"data":1869,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.modular-building-planner.ru","{\"description\":\"**Планировщик модульных зданий** — это рецепт сборки в категории *assembly*, создающий одноимённый предмет в **[[fdy.term.assembler_i|Сборщик I]]** за 4 секунды. Для изготовления требуется **[[fdy.term.polymer_board|Полимерная плита]]** и **[[fdy.term.machinery_parts|Детали оборудования]]**, а результатом становится **Планировщик модульных зданий**, используемый как предмет, связанный с планированием и размещением модульных построек в *Foundry*.\",\"canonical_id\":\"Modular Building Planner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.modular_building_planner\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.modular_building_planner\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.modular_building_planner\"}",{"id":1871,"slug":838,"locale":1347,"data":1872,"updated_at":1866,"created_at":1350,"listed_only":168},"fdy.recipe.modular-storage-tank-base.ru","{\"description\":\"modular-[[fdy.term.storage|Запасы]]-[[fdy.term.research_tank|Цистерна]]-base — это рецепт в категории сборки, который производит как основной выход. На изготовление рецепта требуется 20 секунд, и он выполняется в Его входные ресурсы: ×200, ×100, ×25 и ×25, а на выходе за один цикл получается ×1. Этот рецепт определяет производственный путь для базы модульного резервуара в производственной цепочке FOUNDRY.\",\"canonical_id\":\"Modular Storage Tank Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.modular_storage_tank_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.modular_storage_tank_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.modular_storage_tank_base\"}",{"id":1874,"slug":842,"locale":1347,"data":1875,"updated_at":1866,"created_at":1350,"listed_only":168},"fdy.recipe.molten-technum.ru","{\"description\":\"Указанные для [[fdy.term.molten_technum|Расплавленный техний]] скорости предполагают полноразмерную [[fdy.term.research_blast_furnace|Доменная печь]].\",\"canonical_id\":\"Molten Technum\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.molten_technum\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore\",\"count\":640},{\"item\":\"fdy.term.coked_ignium\",\"count\":320},{\"item\":\"fdy.term.mineral_rocks\",\"count\":128}],\"outputs\":[{\"item\":\"fdy.term.molten_technum\",\"count\":5760},{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":640}],\"time_seconds\":30,\"building\":\"fdy.term.blast_furnace_base\",\"name\":\"fdy.term.molten_technum\"}",{"id":1877,"slug":846,"locale":1347,"data":1878,"updated_at":1879,"created_at":1350,"listed_only":168},"fdy.recipe.molten-xenoferrite.ru","{\"description\":\"Указанные значения относятся к полноразмерной доменной печи.\",\"canonical_id\":\"Molten Xenoferrite\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.molten_xenoferrite\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":640},{\"item\":\"fdy.term.coked_ignium\",\"count\":320},{\"item\":\"fdy.term.mineral_rocks\",\"count\":128}],\"outputs\":[{\"item\":\"fdy.term.molten_xenoferrite\",\"count\":5760},{\"item\":\"fdy.term.blast_furnace_slag\",\"count\":640}],\"time_seconds\":30,\"building\":\"fdy.term.blast_furnace_base\",\"name\":\"fdy.term.molten_xenoferrite\"}","2026-06-08 07:42:15",{"id":1881,"slug":850,"locale":1347,"data":1882,"updated_at":1834,"created_at":1350,"listed_only":168},"fdy.recipe.monument-base.ru","{\"description\":\"monument-base — это сборочный рецепт, который производит в качестве основного выхода; каждый цикл даёт 1 через 20 секунд. Для этого рецепта требуется 50 единиц в качестве ингредиента, и он предназначен для обработки в\",\"canonical_id\":\"Monument Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.monument_base\",\"ingredients\":[{\"item\":\"fdy.term.concrete\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.monument_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.monument_base\"}",{"id":1884,"slug":854,"locale":1347,"data":1885,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.office-chair.ru","{\"description\":\"**[[fdy.term.office_chair|Офисный стул]]** — это рецепт сборки, который в **[[fdy.term.assembler_i|Сборщик I]]** за 3 секунды превращает **[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]** в 1 **Офисный стул**. Он относится к ассемблинг-цепочке и используется для производства мебели.\",\"canonical_id\":\"Office Chair\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_chair\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_chair\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_chair\"}",{"id":1887,"slug":858,"locale":1347,"data":1888,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.office-couch.ru","{\"description\":\"office-couch — это рецепт сборки, который производит один из двух Рецепт относится к категории сборки и имеет время изготовления 3 секунды. Его основной результат — а в качестве ингредиентов он потребляет ×2. Назначенное здание для выполнения этого рецепта — которое обрабатывает входные материалы и выдаёт один предмет [[fdy.term.office_couch|Офисный диван]].\",\"canonical_id\":\"Office Couch\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_couch\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_couch\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_couch\"}",{"id":1890,"slug":862,"locale":1347,"data":1891,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.office-desk.ru","{\"description\":\"Рецепт сборки «[[fdy.term.office_desk|Офисный письменный стол]]» в `[[fdy.term.assembler_i|Сборщик I]]`, позволяющий за 3 секунды изготовить 1 единицу офисной мебели. Для производства требуются 2 ксеноферритовые пластины и 1 электронный компонент, поэтому рецепт связывает добычу материалов с выпуском готового предмета для обустройства помещений.\",\"canonical_id\":\"Office Desk\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_desk\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_desk\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_desk\"}",{"id":1893,"slug":866,"locale":1347,"data":1894,"updated_at":1844,"created_at":1350,"listed_only":168},"fdy.recipe.office-file-cabinet.ru","{\"description\":\"office-file-cabinet — это сборочный рецепт, который производит (×1) из (×2) за 3 секунды. Основной продукт этого рецепта — и он выполняется с помощью Этот рецепт относится к категории сборки и требует только перечисленные ингредиенты, чтобы создать предмет офисной картотеки для использования в производстве или хранении.\",\"canonical_id\":\"Office File Cabinet\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_file_cabinet\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_file_cabinet\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_file_cabinet\"}",{"id":1896,"slug":870,"locale":1347,"data":1897,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.office-nameplate.ru","{\"description\":\"**[[fdy.term.office_nameplate|Офисная табличка]]** — рецепт сборки в **Сборщике I**, позволяющий за 3 секунды изготовить 1 табличку из 1 **[[fdy.term.xenoferrite|Ксеноферрит]]овой пластины**. Этот рецепт связан с производством офисных элементов и использует материалы, обрабатываемые на сборочном оборудовании.\",\"canonical_id\":\"Office Nameplate\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_nameplate\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_nameplate\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_nameplate\"}",{"id":1899,"slug":874,"locale":1347,"data":1900,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.office-plant.ru","{\"description\":\"[[fdy.term.office_plant|Офисное растение]] — это рецепт сборки в «Сборщике I», который за 3 секунды из 1 ксеноферритовой пластины и 1 биомассы производит 1 офисное растение. Этот предмет служит декоративным элементом и относится к продукции, создаваемой через систему крафта.\",\"canonical_id\":\"Office Plant\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_plant\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_plant\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_plant\"}",{"id":1902,"slug":878,"locale":1347,"data":1903,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.office-statue.ru","{\"description\":\"**[[fdy.term.office_statue|Офисная скульптура]]** — это рецепт сборки в категории **assembly**, который в **[[fdy.term.assembler_i|Сборщик I]]** за 3 секунды создаёт 1 **Офисная скульптура** из 3 **[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]** и 1 **[[fdy.term.biomass|Биомасса]]**. Этот рецепт связывает промышленную переработку материалов с получением декоративного или служебного предмета в производственной цепочке FOUNDRY.\",\"canonical_id\":\"Office Statue\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_statue\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_statue\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_statue\"}",{"id":1905,"slug":882,"locale":1347,"data":1906,"updated_at":1907,"created_at":1350,"listed_only":168},"fdy.recipe.office-table.ru","{\"description\":\"office-table — это рецепт в категории сборки, который производит один из двух Время крафта у рецепта составляет 3 секунды, и указан как его primary_output_item. Рецепт предназначен для выполнения в и за один цикл выдаёт одну единицу.\",\"canonical_id\":\"Office Table\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_table\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.office_table\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_table\"}","2026-06-08 23:49:13",{"id":1909,"slug":886,"locale":1347,"data":1910,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.office-wall-plaque.ru","{\"description\":\"office-wall-plaque — это рецепт в категории сборки, который производит (×1) из (×1) и (×1) за 3 seconds. Основным выходом этого рецепта является и он обрабатывается в Этот рецепт определяет короткую, одношаговую операцию сборки, которая потребляет одну [[fdy.term.xenoferrite|Ксеноферрит]] plate и одну [[fdy.term.biomass|Биомасса]], чтобы получить [[fdy.term.office_wall_plaque|Офисная настенная табличка]] с использованием [[fdy.term.assembler_i|Assembler I]] .\",\"canonical_id\":\"Office Wall Plaque\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.office_wall_plaque\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.office_wall_plaque\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.office_wall_plaque\"}",{"id":1912,"slug":890,"locale":1347,"data":1913,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.olumic-acid.ru","{\"description\":\"[[fdy.term.olumic_acid|Олюмиковая кислота]] — это предмет класса жидкости в системе FOUNDRY, идентифицируемый каноническим именем olumic-acid. В предоставленных структурных данных указаны только название предмета и его категория (жидкость); никакие входы, выходы, рецепты, хранение, транспортировка, размер стопки или взаимодействия со зданиями не указаны. Как задано, Олюмиковая кислота является жидкостной сущностью в таксономии предметов FOUNDRY, а любые игровые механики или связи с рецептами и зданиями должны браться из подробного определения прототипа или рецепта.\",\"canonical_id\":\"Olumic Acid\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.olumic_acid\",\"ingredients\":[{\"item\":\"fdy.term.ignium_powder\",\"count\":16},{\"item\":\"fdy.term.olumite_gas\",\"count\":75},{\"item\":\"fdy.term.water\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.olumic_acid\",\"count\":40}],\"time_seconds\":8,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.olumic_acid\"}",{"id":1915,"slug":894,"locale":1347,"data":1916,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.olumite-refining-liquid-polymer.ru","{\"description\":\"«Очистка олюмита: жидкий полимер» — рецепт жидкостной переработки в `[[fdy.term.distillation_column|Ректификационная колонна]]`, который за 4 секунды превращает 100 единиц `[[fdy.term.crude_olumite|Сырой олюмит]]` в 75 единиц `[[fdy.term.liquid_polymer|Жидкий полимер]]` и 50 единиц `[[fdy.term.waste_gas|Отработанный газ]]`. Этот процесс связан с очисткой олюмита и обеспечивает получение жидкого полимера как основного продукта для дальнейших производственных цепочек, одновременно создавая побочный газовый выход.\",\"canonical_id\":\"Olumite Refining Liquid Polymer\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.liquid_polymer\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.liquid_polymer\",\"count\":75},{\"item\":\"fdy.term.waste_gas\",\"count\":50}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_liquid_polymer\"}",{"id":1918,"slug":898,"locale":1347,"data":1919,"updated_at":1623,"created_at":1350,"listed_only":168},"fdy.recipe.olumite-refining-low-density-olumite.ru","{\"description\":\"«Очистка олюмита: олюмит малой плотности» — это рецепт в категории обработки жидкостей, выполняемый в **Ректификационной колонне** за 4 секунды. Он перерабатывает 100 единиц **Сырого олюмита** в 100 единиц **Олюмита низкой плотности** и 25 единиц **Отработанного газа**, обеспечивая получение очищенного жидкого продукта для дальнейшего промышленного использования.\",\"canonical_id\":\"Olumite Refining Low Density Olumite\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.low_density_olumite\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":100},{\"item\":\"fdy.term.waste_gas\",\"count\":25}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_low_density_olumite\"}",{"id":1921,"slug":902,"locale":1347,"data":1922,"updated_at":1623,"created_at":1350,"listed_only":168},"fdy.recipe.olumite-refining-olumite-gas.ru","{\"description\":\"«Очистка олюмита: пары олюмита» — это рецепт переработки жидкостей в категории `fluid_processing`, выполняемый в Ректификационной колонне. За 4 секунды он расходует 100 единиц Сырого олюмита и производит 90 единиц Олюмитовых пар, а также 10 единиц Отработанного газа. Этот процесс служит основным этапом переработки сырья в пригодный для дальнейшего использования газовый продукт.\",\"canonical_id\":\"Olumite Refining Olumite Gas\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.olumite_gas\",\"ingredients\":[{\"item\":\"fdy.term.crude_olumite\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.olumite_gas\",\"count\":90},{\"item\":\"fdy.term.waste_gas\",\"count\":10}],\"time_seconds\":4,\"building\":\"fdy.term.distillation_column\",\"name\":\"fdy.term.olumite_refining_olumite_gas\"}",{"id":1924,"slug":906,"locale":1347,"data":1925,"updated_at":1866,"created_at":1350,"listed_only":168},"fdy.recipe.omni-analyzer.ru","{\"category\":\"smelting\",\"name\":\"fdy.term.omni_analyzer\",\"description\":\"Омни-анализатор — это рецепт исследования, который после изучения открывает широкий набор технологий для разведки, добычи и логистики. Он даёт доступ к улучшениям сканирования поверхности и пещер, улучшениям личной мобильности, усилениям дронов для раскопок, возможностям бурения и разработки карьеров, а также к улучшениям логистики и пополнения запасов, которые масштабируются через несколько уровней исследований. Разблокировки Омни-анализатор позволяют игроку находить редкие ресурсы, такие как [[fdy.term.xeno_scrap|Ксенолом]] и [[fdy.term.xeno_crystal|Ксенокристалл]], ускорять добычу и создание предметов, расширять флот дронов и строить здания, которые автоматизируют крупномасштабные раскопки и переработку.\\n\\nНа ранних уровнях Омни-анализатор даёт Short Range Scanner, который находит Ксенолом-Remnants и отображается в левом верхнем углу HUD, Rocket Boots для двойного прыжка и Cave-Scanning, которое позволяет отслеживать Ксенолом под землёй. Он также открывает Personal Excavation Drones и первую линейку улучшений для раскопок и бурения: Excavation Drone Count I (+2 excavation «##o1##» не может использоваться в режиме дрона.), Excavation Drone Speed I (увеличивает скорость перемещения excavation «##o1##» не может использоваться в режиме дрона.), Drill Shape: 2x2 (копание по схеме 2×2), Mining Drill Speed I (снижает время добычи на **20%**), Character Crafting Speed I (снижает время создания предметов персонажем на **10%**) и Construction Drone Range I (увеличивает дальность construction «##o1##» не может использоваться в режиме дрона. на **20 voxels**).\\n\\nПродвижение **Омни-анализатор** на следующий исследовательский уровень настраивает и расширяет возможности сканера, а также добавляет инструменты и здания среднего уровня. **Crystal-Scanning** настраивает **Short Range Scanner** на обнаружение **Ксенокристалл** (примечание: дальности сканирования может быть недостаточно, чтобы обнаружить кристаллы с поверхности). **Irrigation Tool** выпускает струю воды, которая заново выращивает траву на грунтовой местности. **Large Xeno-Scrap Scanning** позволяет отслеживать крупные обломки **Ксенолом**, которые могут содержать повреждённые **Xeno Power Cores**. **Large Quarry** (здание, открываемое на этом уровне) может автоматически выкапывать участки и особенно эффективен для рытья шахт или котлованов. Улучшения для выемки среднего уровня включают **Excavation Drone Count II** (+2 дрона для выемки), **Excavation Drone Speed II**, **Drill Shape: 3x3**, **Mining Drill Speed II** (ещё одно снижение времени добычи на **20%**), **Character Crafting Speed II** (ещё одно снижение времени крафта на **10%**), **Xeno-Logistics System** (открывает дополнительные рецепты), **Resupply Slots I** (больше слотов пополнения для персонажа), **Throughput Increase I** (более быстрое пополнение) и **Construction Drone Range II** (+20 вокселей).\\n\\nБолее высокоуровневые исследования Омни-анализатор открывают дополнительные варианты автоматизации и производства: Xeno-Scrap Mining (открывает рецепт, связанный с Ксенолом), производство [[fdy.term.charged_xeno_crystal|Заряженный ксенокристалл]], [[fdy.term.drill_ship|Буровой корабль]], [[fdy.term.scrap_recycler|Переработчик лома]] (перерабатывает Ксенолом в повторно используемые компоненты), Excavation Drone Count III и Excavation Drone Speed III, Mining Drill Speed III, Character Crafting Speed III, расширенные Resupply Slots II\u002FIII, Throughput Increase II\u002FIII и Construction Drone Range III.\\n\\nПрактические замечания и стратегия:\\n- Рано откройте Short Range Scanner, чтобы быстро находить Ксенолом на поверхности; затем перейдите к Cave-Scanning, чтобы находить более плотные залежи под землёй.  \\n- Crystal-Scanning необходим для поиска Ксенокристалл; однако нередко приходится подходить близко или заходить в пещеры, прежде чем сканер сможет обнаружить их с поверхности.  \\n- Улучшения количества и скорости Excavation drone накапливаются по эффекту: сначала вкладывайтесь в количество «##o1##» не может использоваться в режиме дрона., чтобы увеличить параллельную работу, затем — в скорость «##o1##» не может использоваться в режиме дрона. и форму drill, чтобы повысить пропускную способность.  \\n- Сочетание снижения Mining Drill Speed и Character Crafting Speed даёт заметную экономию времени при повторяющихся задачах.  \\n- Large Quarry и Буровой корабль — основные варианты для крупномасштабной автоматизированной добычи; используйте [[fdy.term.quarry|Карьер]] для стационарных выработок (шахт, котлованов), а Буровой корабль — для мобильной добычи или специализированных задач.  \\n- Переработчик лома возвращает Ксенолом обратно в компоненты, замыкая ресурсные циклы и снижая зависимость от сырого salvage.\"}",{"id":1927,"slug":912,"locale":1347,"data":1928,"updated_at":1358,"created_at":1606,"listed_only":168},"fdy.recipe.operator-bot.ru","{\"description\":\"**Бот-оператор** — рецепт сборки в категории производства, создающий одного бота-оператора в **Сборщике I** за 20 секунд. Для изготовления требуются **[[fdy.term.polymer_board|Полимерная плита]]**, **[[fdy.term.machinery_parts|Детали оборудования]]**, **[[fdy.term.electronic_components|Электронные компоненты]]** и **[[fdy.term.circuit_board|Печатная плата]]**; этот рецепт связывает базовые промышленные материалы с производством робототехнической единицы.\",\"canonical_id\":\"Operator Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.operator_bot\",\"ingredients\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.operator_bot\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.operator_bot\"}",{"id":1930,"slug":917,"locale":1347,"data":1931,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.ore-scanner-handheld.ru","{\"description\":\"**[[fdy.term.ore_scanner|Сканер руды]] (ручной)** — это рецепт в категории сборки, позволяющий в **[[fdy.term.assembler_i|Сборщик I]]** изготовить **Сканер руды** за 10 секунд. Для крафта требуются **[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]] ×4** и **[[fdy.term.electronic_components|Электронные компоненты]] ×20**, а на выходе получается один ручной сканер руды, используемый для поиска ресурсов.\",\"canonical_id\":\"Ore Scanner (Handheld)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ore_scanner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.ore_scanner\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ore_scanner_handheld\"}",{"id":1933,"slug":921,"locale":1347,"data":1934,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.ore-vein-miner.ru","{\"description\":\"**[[fdy.term.ore_vein_miner|Установка для разработки рудных жил]]** — это рецепт в категории сборки, позволяющий изготовить одноимённую установку в **Сборщике I** за 8 секунд. Для производства требуются **ксеноферритовые пластины**, **детали оборудования** и **электронные компоненты**, что делает этот рецепт частью ранней промышленной цепочки по подготовке техники для добычи ресурсов. Готовая **Установка для разработки рудных жил** используется для освоения и разработки рудных залежей, обеспечивая автоматизацию добычи.\",\"canonical_id\":\"Ore Vein Miner\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.ore_vein_miner\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.ore_vein_miner\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.ore_vein_miner\"}",{"id":1936,"slug":925,"locale":1347,"data":1937,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.paint.ru","{\"description\":\"[[fdy.term.paint|Краска]] — это рецепт химии, который производит как основной выход; каждый цикл занимает 7.5 секунды и даёт 100 единиц Рецепт потребляет 50 единиц 50 единиц и 50 единиц за цикл. Он обрабатывается в\",\"canonical_id\":\"Paint\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.paint\",\"ingredients\":[{\"item\":\"fdy.term.low_density_olumite\",\"count\":50},{\"item\":\"fdy.term.olumite_gas\",\"count\":50},{\"item\":\"fdy.term.water\",\"count\":50}],\"outputs\":[{\"item\":\"fdy.term.paint\",\"count\":100}],\"time_seconds\":7.5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.paint\"}",{"id":1939,"slug":929,"locale":1347,"data":1940,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.paint-roller.ru","{\"description\":\"[[fdy.term.paint|Краска]]-roller — это рецепт категории assembly, который производит ×1 в качестве основного выхода. Рецепт потребляет ×10, ×1 и ×1 и завершается за 6 секунд. Как рецепт assembly, Краска-roller преобразует эти сырьевые и обработанные компоненты в готовый предмет для использования в производственных цепочках FOUNDRY.\",\"canonical_id\":\"Paint Roller\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.paint_roller\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.paint_roller\",\"count\":1}],\"time_seconds\":6,\"name\":\"fdy.term.paint_roller\"}",{"id":1942,"slug":933,"locale":1347,"data":1943,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.personal-assistant-robot-arm.ru","{\"canonical_id\":\"Personal Assistant Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_arm\",\"description\":\"personal-assistant-Анонимный робот-arm — это часть робота в системе FOUNDRY, относящаяся к категории головы. Она представляет собой компонент руки, связанный с роботом-помощником в системе классификации частей игры, и определяется как модуль категории головы для сборки и настройки роботов. В структурном описании не было указано дополнительных входов, выходов или данных о рецепте; эта запись служит определяемым компонентом для использования во всех случаях, когда в системах крафта и сборки игры упоминаются части роботов категории головы.\"}",{"id":1945,"slug":937,"locale":1347,"data":1946,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.personal-assistant-robot-head.ru","{\"description\":\"**Голова робота-помощника** — это рецепт сборки в категории **assembly**, выполняемый в **Сборщике I** за 15 секунд. Он потребляет **[[fdy.term.robot_parts|Детали роботов]]**, **[[fdy.term.cpu|Процессор]]** и **[[fdy.term.glass|Стекло]]**, чтобы изготовить одну **Голову робота-помощника**. Этот рецепт относится к производственной цепочке, связанной со сборкой робототехнических компонентов.\",\"canonical_id\":\"Personal Assistant Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":2},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_head\"}",{"id":1948,"slug":941,"locale":1347,"data":1949,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.personal-assistant-robot-leg.ru","{\"description\":\"«Нога робота-помощника» — это рецепт сборки, позволяющий изготовить одну одноимённую деталь в «[[fdy.term.assembler_i|Сборщик I]]» за 15 секунд. Для производства требуются «[[fdy.term.robot_parts|Детали роботов]]», «[[fdy.term.hydraulic_piston|Гидравлический поршень]]» и «[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]». Рецепт связан с созданием компонентов робота-помощника и служит частью производственной цепочки, где базовые механические и ксеноматериалы превращаются в готовую деталь.\",\"canonical_id\":\"Personal Assistant Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_leg\"}",{"id":1951,"slug":945,"locale":1347,"data":1952,"updated_at":1953,"created_at":1350,"listed_only":168},"fdy.recipe.personal-assistant-robot-torso.ru","{\"description\":\"personal-assistant-Анонимный робот-torso — это рецепт сборки, который производит 1 робот_torso за 15 секунд. Для этого рецепта требуется 1 робот_parts, 2 1 и 1 в качестве входных материалов. Он относится к категории assembly и выполняется в Основным результатом рецепта является робот_torso, а сам рецепт расходует перечисленные компоненты для изготовления компонента корпуса роботов-помощников.\",\"canonical_id\":\"Personal Assistant Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.personal_assistant_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.personal_assistant_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.personal_assistant_robot_torso\"}","2026-06-08 07:42:41",{"id":1955,"slug":949,"locale":1347,"data":1956,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.pipe.ru","{\"description\":\"[[fdy.term.pipe|Труба]] — это строительный элемент категории трубопроводов, используемый для транспортировки жидкостей между сооружениями и источниками. Труба образуют базовые связи Pipe Network: они соединяют [[fdy.term.pipe_intake|Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства.]], [[fdy.term.boiler|Котёл]] и другие здания, использующие или поставляющие жидкости, чтобы вода (и любые другие поддерживаемые жидкости) могла течь между портами и резервуарами.\\n\\nТруба размещаются так, чтобы создавать непрерывные соединения; соседние здания с совместимыми портами можно соединять напрямую, либо Труба можно использовать для преодоления разрывов и прокладки жидкости вокруг препятствий. Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. должен быть погружён в водоём и подключён к сети с помощью Труба, чтобы снабжать сеть. Один Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. обеспечивает сети **30,000 Liters per minute (500 L\u002Fs)**. Сама сеть имеет фиксированную максимальную пропускную способность **36,000 L\u002Fmin (600 L\u002Fs)**, если не добавлены дополнительные Intakes; для полного насыщения пропускной способности сети при пиковом спросе требуются два Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства..\\n\\nКотёл и другие потребители забирают воду через Труба. Каждый Котёл учитывается в сложности Pipe Network: по правилам сложности Update 2 каждый Котёл вносит в Pipe Network, к которому он подключён, **5 complexity** (что равно его ширине). Ограничения по сложности влияют на то, сколько и каких зданий может поддерживать один Pipe Network, поэтому при масштабировании производства важно заранее планировать прокладку и размещение Intakes.\\n\\n## Практические замечания по использованию Труба\\n- Размещайте Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. так, чтобы они оставались погружёнными; отсоединённый Intake не подаёт воду. Используйте Труба, чтобы провести воду от прибрежных или внутренних источников к внутренним группам Котёл.\\n- Последовательное соединение Котёл напрямую возможно, если порты совпадают, но Труба позволяют строить более гибкие схемы и не вынуждают размещать здания в жёстко ограниченной смежности.\\n- Следите за пропускной способностью сети: один Intake поддерживает до 25 Котёл при полной мощности, но фактическое устойчивое количество определяется общим пределом Pipe Network (36,000 L\u002Fmin) и затратами на сложность за каждый Котёл.\\n- При расширении добавляйте дополнительные Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. и по возможности распределяйте потребителей с высоким расходом между несколькими Pipe Networks, чтобы не упереться в предел пропускной способности или сложности.\",\"canonical_id\":\"Pipe\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipe\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe\"}",{"id":1958,"slug":953,"locale":1347,"data":1959,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pipe-adapter.ru","{\"description\":\"[[fdy.term.pipe|Труба]]-adapter — это рецепт в категории assembly, который из шести создаёт один На выполнение одного цикла рецепта требуется 4 секунды, и в качестве основного результата получается Этот рецепт обрабатывается в Он определяет преобразование компонентов steel beam в один предмет [[fdy.term.liquid_intake|Впускная труба]] — адаптер в производственной цепочке игры и относится к использованию на производственных линиях Сборщик-типа.\",\"canonical_id\":\"Pipe Adapter\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe_adapter\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":6}],\"outputs\":[{\"item\":\"fdy.term.pipe_adapter\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_adapter\"}",{"id":1961,"slug":957,"locale":1347,"data":1962,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.pipe-intake.ru","{\"description\":\"Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. — это предмет создаваемого рецепта, который используется для забора воды из природного источника в сеть Pipe Network. Его необходимо погрузить в водоём и соединить со стандартной [[fdy.term.pipe|Труба]], чтобы обеспечить подачу воды в остальную часть водопроводной системы.\\n\\nОдин Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. обеспечивает **30,000 Liters per minute (L\u002Fmin)**, что эквивалентно **500 L\u002Fs**. При такой производительности один Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. может обслуживать до **25 [[fdy.term.boiler|Котёл]]**, работающих на 100% мощности. Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. подают воду в Pipe Network; у самой сети есть максимальная пропускная способность, которая дополнительно может ограничивать подачу к подключённым машинам.\\n\\nПрактические замечания и взаимодействия:\\n- Для установки Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. нужно разместить так, чтобы он был погружён в любой водоём; размещение на берегу без погружения не даёт потока.\\n- Подключите Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. напрямую к стандартной Труба, чтобы начать подачу воды; при необходимости можно размещать секции Труба рядом или использовать дополнительные элементы Труба, чтобы провести поток туда, где он нужен.\\n- Поскольку один Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. обеспечивает 30,000 L\u002Fm, планируйте количество водозаборов исходя из общей потребности downstream, например Котёл или других потребителей воды, а не из длины трубопровода.\\n- У Pipe Network есть собственный максимальный предел; добавление большего числа Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. увеличивает мощность источника, но не обходит ограничение пропускной способности сети.\\n- Для баз с высоким потреблением распределяйте несколько Наведите указатель на более близкую точку, чтобы разместить элемент «{0}». Впускные трубы не привязываются к воде, так что попробуйте сперва протянуть трубу в воду или переключитесь в режим свободного строительства. по разным водным источникам и уравновешивайте их отдельными Pipe Networks или сетями подходящего размера, чтобы не упереться в ограничения на одну сеть.\",\"canonical_id\":\"Pipe Intake\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.liquid_intake\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.liquid_intake\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_intake\"}",{"id":1964,"slug":961,"locale":1347,"data":1965,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pipe-to-pipeline-pump.ru","{\"description\":\"[[fdy.term.pipe|Труба]]-to-[[fdy.term.pipeline|Трубопровод]]-pump — это рецепт в категории сборки, который производит 1 × за 3 секунды. Для этого рецепта требуются 6 × 5 × и 2 × в качестве входных материалов. Его основной выходной предмет — и он предназначен для создания в Этот рецепт определяет необходимые компоненты, время производства и здание сборки для изготовления компонента Трубопровод pump.\",\"canonical_id\":\"Pipe-to-Pipeline Pump\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipe_to_pipeline_pump\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipe_to_pipeline_pump\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipe_to_pipeline_pump\"}",{"id":1967,"slug":965,"locale":1347,"data":1968,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pipeline.ru","{\"description\":\"[[fdy.term.pipeline|Трубопровод]] — это рецепт из категории сборки, который производит в качестве основного результата. Рецепт выполняется за 4 секунды и потребляет 8 × чтобы получить 2 × Он предназначен для выполнения в и относится к рецептам сборки, используемым для преобразования компонентов steel beam в предметы Трубопровод.\",\"canonical_id\":\"Pipeline\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipeline\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.pipeline\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipeline\"}",{"id":1970,"slug":969,"locale":1347,"data":1971,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pipeline-to-pipe-pump.ru","{\"description\":\"[[fdy.term.pipeline|Трубопровод]]-to-[[fdy.term.pipe|Труба]]-pump — это рецепт в категории сборки, который производит (×1) за 3 секунды. Для рецепта требуются ×6, ×5 и ×2 в качестве ингредиентов, а в качестве основного выходного предмета указан Рецепт выполняется в Входные ресурсы этого рецепта, его выход и привязка к машине определяют его роль в производственных цепочках, которые преобразуют продвинутые материалы в функциональные модули Трубопровод-to-Труба-pump.\",\"canonical_id\":\"Pipeline-to-Pipe Pump\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pipeline_to_pipe_pump\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pipeline_to_pipe_pump\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pipeline_to_pipe_pump\"}",{"id":1973,"slug":973,"locale":1347,"data":1974,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.plumber-tool.ru","{\"canonical_id\":\"Plumber Tool\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.plumber_tool\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.plumber_tool\",\"count\":1}],\"time_seconds\":6,\"name\":\"fdy.term.plumber_tool\",\"description\":\"plumber-tool — это инструмент в системе FOUNDRY, относящийся к категории добычи. Он идентифицируется каноническим именем \\\"plumber-tool\\\" и классифицируется как инструмент категории добычи; в предоставленных данных не содержится дополнительных структурных сведений, таких как входы, выходы, рецепты или параметры использования. Как сущность-инструмент для добычи, он предназначен для использования игровыми системами и другими сущностями, которые потребляют или экипируют инструменты FOUNDRY в категории добычи.\"}",{"id":1976,"slug":977,"locale":1347,"data":1977,"updated_at":1978,"created_at":1350,"listed_only":168},"fdy.recipe.polymer-board.ru","{\"description\":\"Рецепт polymer-board — это плавильный рецепт, который преобразует 5 единиц в 1 за 2 секунды; он обрабатывается в и дает в качестве основного выхода.\",\"canonical_id\":\"Polymer Board\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.polymer_board\",\"ingredients\":[{\"item\":\"fdy.term.liquid_polymer\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.polymer_board\"}","2026-06-08 23:49:14",{"id":1980,"slug":981,"locale":1347,"data":1981,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.portable-fuel.ru","{\"description\":\"«[[fdy.term.portable_fuel|Переносной топливный элемент]]» — это рецепт обработки жидкостей в Жидкостном сборщике I, который за 4 секунды превращает пустую бочку и 30 единиц Жидкого топлива в 1 «Переносной топливный элемент». Он используется для переработки топлива в удобный переносной формат и связывает систему жидкостей с производством расходуемых топливных предметов.\",\"canonical_id\":\"Portable Fuel\",\"category\":\"fluid_processing\",\"primary_output_item\":\"fdy.term.portable_fuel\",\"ingredients\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.liquid_fuel\",\"count\":30}],\"outputs\":[{\"item\":\"fdy.term.portable_fuel\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.fluid_assembler_i\",\"name\":\"fdy.term.portable_fuel\"}",{"id":1983,"slug":985,"locale":1347,"data":1984,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.portable-light.ru","{\"description\":\"**[[fdy.term.portable_light|Переносной светильник]]** — это рецепт в категории сборки, позволяющий изготовить один переносной светильник за 3 секунды в **Сборщике I**. Для производства требуются **ксеноферритовые пластины**, **электронные компоненты** и **энергоячейка**. Рецепт связывает добытые материалы и электронные узлы с полезным предметом, который обеспечивает переносное освещение и помогает в работе вдали от стационарных источников света.\",\"canonical_id\":\"Portable Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.portable_light\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.portable_light\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.portable_light\"}",{"id":1986,"slug":989,"locale":1347,"data":1987,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.power-line.ru","{\"canonical_id\":\"Power Line\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_line\",\"ingredients\":[{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_line\",\"count\":2}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_line\",\"description\":\"Энергия-line — это инструмент в системе FOUNDRY, относящийся к категории добычи. Предоставленные структурные данные определяют его каноническое название и помещают его в категорию инструментов добычи; входы, выходы, рецепт создания, характеристики или дополнительные поведенческие атрибуты в наборе данных не указаны. Согласно записи, Энергия-line существует только как элемент-строка инструмента добычи в реестре сущностей FOUNDRY и не имеет других связанных сущностей или дополнительных функциональных сведений в предоставленной информации.\"}",{"id":1989,"slug":993,"locale":1347,"data":1990,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.power-pole-large.ru","{\"description\":\"**[[fdy.term.power_pole_large|Опора ЛЭП (большая)]]** — это рецепт в категории сборки, позволяющий в **Сборщике I** изготовить одну большую опору ЛЭП за 5 секунд. Для производства требуются **10 стальных балок**, **5 электронных компонентов** и **5 полимерных плит**; результатом становится объект, используемый для строительства и расширения электрической сети.\",\"canonical_id\":\"Power Pole (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_large\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.polymer_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.power_pole_large\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_large\"}",{"id":1992,"slug":997,"locale":1347,"data":1993,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.power-pole-small.ru","{\"description\":\"[[fdy.term.power_pole_small|Опора ЛЭП (малая)]] — это строительный объект в системе FOUNDRY, относящийся к категории обработки. Предоставленные структурные данные содержат только название объекта и его категорию; входы, выходы, рецепты, жидкости и явные связи с другими объектами не указаны, поэтому это описание ограничивается его идентичностью как объекта категории обработки под названием Опора ЛЭП (малая).\",\"canonical_id\":\"Power Pole (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_pole_small\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_small\"}",{"id":1995,"slug":1001,"locale":1347,"data":1996,"updated_at":1997,"created_at":1350,"listed_only":168},"fdy.recipe.power-pole-wall-mounted.ru","{\"description\":\"Энергия-pole-wall-mounted — это рецепт в категории сборки, который производит (×1) из (×4) и (×2). У рецепта время изготовления составляет 3 seconds, и указано в качестве основного выходного предмета. Производство выполняется в что делает этот рецепт короткой и недорогой задачей для Сборщик по изготовлению настенных опор питания для интеграции в системы распределения.\",\"canonical_id\":\"Power Pole (Wall-Mounted)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.power_pole_wall_mounted\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.power_pole_wall_mounted\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.power_pole_wall_mounted\"}","2026-06-08 23:49:15",{"id":1999,"slug":1005,"locale":1347,"data":2000,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pump-pipelines.ru","{\"description\":\"[[fdy.term.pump_pipelines|Насос (трубопроводный)]] — это здание категории обработки, которое в системе FOUNDRY выполняет роль трубопроводного насоса. Оно размещается в сети трубопроводов, чтобы перемещать жидкости между соединёнными участками трубопровода, обеспечивая передачу и контролируемое течение жидкостей и газов по производственным линиям. Насос (трубопроводный) интегрируется с существующими соединениями трубопроводов и используется везде, где в производственных схемах требуется транспортировка жидкостей или передача под давлением. Как здание обработки, Насос (трубопроводный) является частью инфраструктуры, которая связывает в комплексе объекты, производящие жидкости, и объекты, потребляющие жидкости.\",\"canonical_id\":\"Pump (Pipelines)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pump_pipelines\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pump_pipelines\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pump_pipelines\"}",{"id":2002,"slug":1009,"locale":1347,"data":2003,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.pump-pipes.ru","{\"description\":\"pump-[[fdy.term.pipe|Труба]] — это рецепт в категории сборки, который производит (×1) за 3 секунды. Для рецепта требуются (×6), (×5) и (×2) в качестве ингредиентов. Его основной результат — и он выполняется в Этот рецепт преобразует указанные исходные компоненты в один предмет pump-Труба для использования в последующих конструкциях или системах.\",\"canonical_id\":\"Pump (Pipes)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pump_pipes\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":6},{\"item\":\"fdy.term.machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.pump_pipes\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pump_pipes\"}",{"id":2005,"slug":1013,"locale":1347,"data":2006,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.pumpjack-i.ru","{\"description\":\"«[[fdy.term.pumpjack_i|Насос-качалка I]]» — это рецепт сборки в категории assembly, который в «Сборщике I» за 8 секунд производит 1 «Насос-качалка I». Для изготовления требуются 12 стальных балок, 8 труб, 5 улучшенных деталей оборудования и 5 электронных компонентов. Этот рецепт открывает производство базовой насос-качалки, используемой для добычи и подачи нефти в производственные цепочки FOUNDRY.\",\"canonical_id\":\"Pumpjack I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.pumpjack_i\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":12},{\"item\":\"fdy.term.pipe\",\"count\":8},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.pumpjack_i\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.pumpjack_i\"}",{"id":2008,"slug":1017,"locale":1347,"data":2009,"updated_at":1463,"created_at":1463,"listed_only":168},"fdy.recipe.quarry.ru","{\"canonical_id\":\"Quarry\",\"name\":\"fdy.term.quarry\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.quarry\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":30},{\"item\":\"fdy.term.machinery_parts\",\"count\":20},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.quarry\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\"}",{"id":2011,"slug":1022,"locale":1347,"data":2012,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.radio-tower-base.ru","{\"description\":\"**Основание радиовышки** — это рецепт сборки, по которому в **Сборщике I** за 20 секунд создаётся 1 основание радиовышки. Для производства требуются **[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]** ×200, **Стальные балки** ×100, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]** ×25 и **[[fdy.term.circuit_board|Печатная плата]]** ×25. Этот рецепт служит для изготовления ключевого строительного элемента радиовышки, связывая добычу, переработку и производственную цепочку в единый технологический процесс.\",\"canonical_id\":\"Radio Tower Base\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.radio_tower_base\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":200},{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.radio_tower_base\",\"count\":1}],\"time_seconds\":20,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.radio_tower_base\"}",{"id":2014,"slug":1026,"locale":1347,"data":2015,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.railings.ru","{\"description\":\"[[fdy.term.railings|Ограждения]] — это сборочный рецепт, который преобразует 1 в 1 он выполняется в и имеет время крафта 1,5 секунды. Основной результат рецепта — ×1, а единственный ингредиент — ×1, что делает его простым производственным процессом по схеме один к одному в категории сборки.\",\"canonical_id\":\"Railings\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.railings\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.railings\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.railings\"}",{"id":2017,"slug":1030,"locale":1347,"data":2018,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.research-server.ru","{\"description\":\"**Исследовательский сервер** — это рецепт в категории сборки, позволяющий в **[[fdy.term.assembler_i|Сборщик I]]** за 4 секунды изготовить один одноимённый сервер. Для крафта требуются **[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]** ×20, **[[fdy.term.electronic_components|Электронные компоненты]]** ×10 и **[[fdy.term.technum_rods|Техниевые прутки]]** ×20. Этот рецепт связывает базовое производство с получением исследовательского оборудования, используемого в технологической прогрессии FOUNDRY.\",\"canonical_id\":\"Research Server\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.research_server\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":20},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.research_server\",\"count\":1}],\"time_seconds\":4,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.research_server\"}",{"id":2020,"slug":1034,"locale":1347,"data":2021,"updated_at":1427,"created_at":1350,"listed_only":168},"fdy.recipe.robot-parts.ru","{\"description\":\"Анонимный робот-parts — это предмет в системе FOUNDRY, относящийся к категории компонентов. Он служит модульным ингредиентом для крафта в производственных механиках игры и предназначен для расходования в рецептах и на машинах, которым требуются входные компоненты. Как предмет класса компонента, Анонимный робот-parts выполняет роль строительного блока для изготовления предметов более высокого уровня, сборок или конструкций, зависящих от ресурсов-компонентов. Сущность определяется своей идентичностью предмета и категорией; дополнительные поведение, связи с рецептами и источники производства указаны в других разделах данных FOUNDRY для рецептов и машин, которые ссылаются на этот компонент.\",\"canonical_id\":\"Robot Parts\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_parts\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":2},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":4},{\"item\":\"fdy.term.polymer_board\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.robot_parts\",\"count\":2}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_parts\"}",{"id":2023,"slug":1038,"locale":1347,"data":2024,"updated_at":1866,"created_at":2025,"listed_only":168},"fdy.recipe.robot-workstation-i.ru","{\"name\":\"fdy.term.robot_workstation_i\",\"canonical_id\":\"Robot Workstation I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_workstation_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.robot_workstation_i\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"description\":\"[[fdy.term.research_robot_workstation_i|Рабочая станция роботов I]] — это здание, в котором можно назначать роботов для улучшения различных машин. Оно предоставляет **1 слот для робота**, что делает его базовой рабочей станцией для роботизированного труда и повышения эффективности машин.\\n\\nПоскольку у него только один слот, оно лучше всего подходит для ранних или небольших схем, где одного робота достаточно для поддержки производства. Его основная роль — позволять роботам напрямую вносить вклад в улучшение машин, а не служить общей структурой для хранения или производства.\"}","2026-06-02 09:54:22",{"id":2027,"slug":1043,"locale":1347,"data":2028,"updated_at":2029,"created_at":1754,"listed_only":168},"fdy.recipe.robot-workstation-ii.ru","{\"description\":\"**Рабочая станция роботов II** — это рецепт категории сборки, позволяющий в **Сборщике I** изготовить 270 единиц рабочей станции роботов II за 5 секунд. Для производства требуются **ксеноферритовые пластины**, **электронные компоненты**, **печатная плата** и **стекло**. Этот рецепт относится к производственной цепочке робототехники и обеспечивает выпуск ключевого оборудования для дальнейшей автоматизации.\",\"canonical_id\":\"Robot Workstation II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.robot_workstation_ii\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":20},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.robot_workstation_ii\",\"count\":270}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.robot_workstation_ii\"}","2026-06-10 06:41:55",{"id":2031,"slug":1047,"locale":1347,"data":2032,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.rocky-desert-seed-plants.ru","{\"description\":\"Рецепт в категории топлива, используемый в **Теплице** для размножения **[[fdy.term.rocky_desert_seed_plants|Семечко каменистой пустыни (растения)]]**. За 300 секунд он расходует 1 семечко, 1 **[[fdy.term.mineral_rocks|Минеральные породы]]** и 250 единиц **Воды**, а на выходе даёт 3 семечка каменистой пустыни, позволяя восполнять и увеличивать запас этого растения для дальнейшего выращивания.\",\"canonical_id\":\"Rocky Desert Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.rocky_desert_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.rocky_desert_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.rocky_desert_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.rocky_desert_seed_plants\"}",{"id":2034,"slug":1051,"locale":1347,"data":2035,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.rocky-desert-seed-trees.ru","{\"description\":\"**[[fdy.term.rocky_desert_seed_trees|Семечко каменистой пустыни (деревья)]]** — это топливный рецепт для **Теплицы**, позволяющий размножать семена каменистой пустыни. Для его выполнения требуется 1 семечко каменистой пустыни (деревья), 1 единица минералных пород и 250 воды, а результатом становятся 3 семечка каменистой пустыни (деревья). Рецепт используется для устойчивого получения посадочного материала и поддержания выращивания деревьев в условиях пустынного биома.\",\"canonical_id\":\"Rocky Desert Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.rocky_desert_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.rocky_desert_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.rocky_desert_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.rocky_desert_seed_trees\"}",{"id":2037,"slug":1055,"locale":1347,"data":2038,"updated_at":1623,"created_at":1350,"listed_only":168},"fdy.recipe.sales-warehouse.ru","{\"description\":\"Рецепт в сборщике I, позволяющий за 10 секунд изготовить один Торговый склад. Для производства требуются 200 стальных балок, 50 улучшенных деталей оборудования, 50 печатных плат и 100 полимерных плит; он служит для получения здания, связанного с торговлей и хранением товаров.\",\"canonical_id\":\"Sales Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sales_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.sales_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sales_warehouse\"}",{"id":2040,"slug":1059,"locale":1347,"data":2041,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.sales-warehouse-assembly-line.ru","{\"description\":\"[[fdy.term.sales_warehouse_assembly_line|Sales Warehouse (Assembly Line)]] — это здание обработки в системе FOUNDRY. 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Объект отнесён к категории декора и предназначен для размещения в игровых условиях, чтобы изменять визуальный облик и атмосферу; любые взаимодействия, затраты или игровые эффекты, выходящие за рамки его декоративной классификации, определяются системами игры и не указаны в предоставленных структурных данных.\",\"canonical_id\":\"Sandy Desert Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.sandy_desert_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.sandy_desert_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.sandy_desert_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.sandy_desert_seed_plants\"}",{"id":2046,"slug":1067,"locale":1347,"data":2047,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.sandy-desert-seed-trees.ru","{\"description\":\"[[fdy.term.sandy_desert_seed_trees|Семечко песчаной пустыни (деревья)]] — это декоративное сооружение в системе FOUNDRY. Для этого объекта указаны только локализованное название и категория, что означает, что он классифицируется как декоративное сооружение, а не как интерактивная производственная или ресурсная единица. Как сооружение декоративной категории, Семечко песчаной пустыни (деревья) работает в эстетическом слое игры, внося визуальные или тематические элементы в окружение игрока, и здесь не описывается ни входными и выходными данными, ни игровыми механиками.\",\"canonical_id\":\"Sandy Desert Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.sandy_desert_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.sandy_desert_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.sandy_desert_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.sandy_desert_seed_trees\"}",{"id":2049,"slug":1071,"locale":1347,"data":2050,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-i.ru","{\"description\":\"**Научный пакет I** — это рецепт в категории сборки, который в **[[fdy.term.assembler_i|Сборщик I]]** за 30 секунд производит 1 единицу научного пакета I из 10 **[[fdy.term.machinery_parts|Детали оборудования]]** и 8 **[[fdy.term.technum_rods|Техниевые прутки]]**. Этот предмет используется как базовый компонент для раннего научного прогресса и дальнейших производственных цепочек в *FOUNDRY*.\",\"canonical_id\":\"Science Pack I\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_i\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":8}],\"outputs\":[{\"item\":\"fdy.term.science_pack_i\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_i\"}",{"id":2052,"slug":1075,"locale":1347,"data":2053,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-ii.ru","{\"description\":\"«[[fdy.term.research_science_pack_ii|Научный пакет II]]» — это рецепт в категории сборки, выполняемый в «Сборщике I». Он производит 1 единицу «Научного пакета II» за 30 секунд, используя 6 «[[fdy.term.conveyor_i|Конвейер I]]» и 12 «[[fdy.term.building_block|Строительный блок]]». Этот предмет служит для развития научных исследований и открытия новых технологий в FOUNDRY.\",\"canonical_id\":\"Science Pack II\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_ii\",\"ingredients\":[{\"item\":\"fdy.term.conveyor_i\",\"count\":6},{\"item\":\"fdy.term.building_block\",\"count\":12}],\"outputs\":[{\"item\":\"fdy.term.science_pack_ii\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_ii\"}",{"id":2055,"slug":1079,"locale":1347,"data":2056,"updated_at":2057,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-iii.ru","{\"description\":\"science-pack-iii — это рецепт в категории сборки, который производит 1 в качестве основного результата. Для его выполнения требуются 2 12 и 2 в качестве ингредиентов, а время крафта составляет 60 секунд. Рецепт выполняется в и за одну операцию даёт одну единицу\",\"canonical_id\":\"Science Pack III\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_iii\",\"ingredients\":[{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":2},{\"item\":\"fdy.term.concrete\",\"count\":12},{\"item\":\"fdy.term.firmarlite_bar\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.science_pack_iii\",\"count\":1}],\"time_seconds\":60,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_iii\"}","2026-06-08 07:42:43",{"id":2059,"slug":1083,"locale":1347,"data":2060,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-iv.ru","{\"description\":\"**[[fdy.term.science_pack_i|Научный пакет I]]V** — рецепт сборки в **Сборщике I**, позволяющий за 60 секунд изготовить 1 единицу одноимённого научного пакета. Для производства требуются **[[fdy.term.circuit_board|Печатная плата]]** ×4, **[[fdy.term.energy_cell|Энергоячейка]]** ×4 и **[[fdy.term.firmarlite_sheet|Твердолитовый лист]]** ×4. Этот рецепт входит в цепочку создания научных пакетов и используется для подготовки более продвинутых исследований в системе развития.\",\"canonical_id\":\"Science Pack IV\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_iv\",\"ingredients\":[{\"item\":\"fdy.term.circuit_board\",\"count\":4},{\"item\":\"fdy.term.energy_cell\",\"count\":4},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.science_pack_iv\",\"count\":1}],\"time_seconds\":60,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_iv\"}",{"id":2062,"slug":1087,"locale":1347,"data":2063,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.science-pack-v.ru","{\"description\":\"**Научный пакет V** — это рецепт сборки в категории **assembly**, позволяющий в **[[fdy.term.assembler_i|Сборщик I]]** за 120 секунд изготовить 2 единицы этого научного пакета. Для производства требуются **[[fdy.term.robot_parts|Детали роботов]]** ×4, **[[fdy.term.hydraulic_piston|Гидравлический поршень]]** ×12 и **[[fdy.term.cpu|Процессор]]** ×1. Этот предмет относится к цепочке научных пакетов и используется для продвижения в технологическом прогрессе **Foundry**.\",\"canonical_id\":\"Science Pack V\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_pack_v\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":4},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":12},{\"item\":\"fdy.term.cpu\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_pack_v\",\"count\":2}],\"time_seconds\":120,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_pack_v\"}",{"id":2065,"slug":1091,"locale":1347,"data":2066,"updated_at":1997,"created_at":1350,"listed_only":168},"fdy.recipe.science-robot-arm.ru","{\"description\":\"science-Анонимный робот-arm — это рецепт в категории сборки, который производит робот_arm. Для этого рецепта требуются робот_parts ×1, ×1 и ×1 в качестве ингредиентов, а в качестве основного результата он выдаёт робот_arm ×1. Изготовление этого рецепта занимает 15 секунд и выполняется в\",\"canonical_id\":\"Science Robot Arm\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_arm\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_arm\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_arm\"}",{"id":2068,"slug":1095,"locale":1347,"data":2069,"updated_at":1866,"created_at":1350,"listed_only":168},"fdy.recipe.science-robot-head.ru","{\"description\":\"science-Анонимный робот-head — это рецепт категории сборки, который производит робот_head за 15 секунд. Рецепт потребляет робот_parts ×1, ×1, ×2 и ×2, а на выходе в качестве основного продукта даёт робот_head ×1. Этот рецепт выполняется в и используется для преобразования электронных компонентов и конструктивных деталей в предмет Голова научного робота в производственной цепочке.\",\"canonical_id\":\"Science Robot Head\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_head\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.cpu\",\"count\":2},{\"item\":\"fdy.term.glass\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.science_robot_head\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_head\"}",{"id":2071,"slug":1099,"locale":1347,"data":2072,"updated_at":2073,"created_at":1350,"listed_only":168},"fdy.recipe.science-robot-leg.ru","{\"description\":\"Рецепт science-Анонимный робот-leg — это рецепт категории assembly, который производит 1 робот_leg за 15 секунд. В качестве ингредиентов он расходует 1 робот_parts, 1 1 и 1 Основным результатом рецепта является робот_leg, и он обрабатывается в Этот рецепт соединяет компоненты и материалы приводов в готовую ногу робота, которая используется более высокоуровневыми автоматическими и исследовательскими модулями.\",\"canonical_id\":\"Science Robot Leg\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_leg\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.hydraulic_piston\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_leg\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_leg\"}","2026-06-08 07:42:44",{"id":2075,"slug":1103,"locale":1347,"data":2076,"updated_at":2077,"created_at":1350,"listed_only":168},"fdy.recipe.science-robot-torso.ru","{\"canonical_id\":\"Science Robot Torso\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.science_robot_torso\",\"ingredients\":[{\"item\":\"fdy.term.robot_parts\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":2},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.energy_cell\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.science_robot_torso\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.science_robot_torso\",\"description\":\"science-Анонимный робот-torso — это Анонимный робот-part в системе FOUNDRY, относящийся к категории head. Он служит модульным компонентом и предназначен для использования в качестве сборки головы или торса для роботизированных единиц в системах создания и строительства игры. Как Анонимный робот-part категории «head», science-Анонимный робот-torso используется там, где компоненты типа головы требуются в рецептах сборки, чертежах или определениях единиц, которые создают или настраивают роботов. В предоставленных данных об объекте не указаны дополнительные структурные входы, выходы или поведение.\"}","2026-06-03 07:55:12",{"id":2079,"slug":1107,"locale":1347,"data":2080,"updated_at":1463,"created_at":1463,"listed_only":168},"fdy.recipe.scrap-recycler.ru","{\"canonical_id\":\"Scrap Recycler\",\"name\":\"fdy.term.scrap_recycler\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.scrap_recycler\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":10},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.scrap_recycler\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\"}",{"id":2082,"slug":1112,"locale":1347,"data":2083,"updated_at":1463,"created_at":1463,"listed_only":168},"fdy.recipe.screen-bot.ru","{\"canonical_id\":\"Screen Bot\",\"name\":\"fdy.term.screen_bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.screen_bot\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.polymer_board\",\"count\":1},{\"item\":\"fdy.term.circuit_board\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.screen_bot\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\"}",{"id":2085,"slug":1116,"locale":1347,"data":2086,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.shipping-pad-medium.ru","{\"description\":\"**Отгрузочная площадка (средняя)** — это рецепт сборки в категории *assembly*, создающий одну среднюю отгрузочную площадку за 30 секунд в **Сборщике I**. Для изготовления требуются **Стальные балки** ×100, **[[fdy.term.concrete|Бетон]]** ×100, **[[fdy.term.advanced_machinery_parts|Улучшенные детали оборудования]]** ×50, **[[fdy.term.electronic_components|Электронные компоненты]]** ×50 и **[[fdy.term.emergency_beacon|Аварийный маяк]]** ×2. Этот рецепт позволяет подготовить среднюю площадку для отгрузки и логистики в системе строительства FOUNDRY.\",\"canonical_id\":\"Shipping Pad (Medium)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_medium\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.emergency_beacon\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_medium\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_medium\"}",{"id":2088,"slug":1121,"locale":1347,"data":2089,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.shipping-pad-medium-assembly-line.ru","{\"description\":\"[[fdy.term.shipping_pad_medium_assembly_line|Отгрузочная площадка (средняя, с линией сборки)]] — это производственное здание. Это площадка для отгрузки средней вместимости, которая интегрируется с Assembly Line для отправки собранных товаров как отгружаемого груза. Здание принимает готовую продукцию с производства на Assembly Line, передаёт упакованные изделия в логистические и транспортные системы игры и координирует работу конвейеров, роботов или связей с транспортными средствами, чтобы перемещать груз в очереди отгрузки или транспортные суда. Как сооружение категории обработки, оно преобразует продукцию Assembly Line в исходящие отгрузки и служит промежуточным узлом пропускной способности между производством на месте и доставкой за его пределы; обозначение «Medium» указывает на промежуточную пропускную способность по сравнению с малыми и крупными вариантами.\",\"canonical_id\":\"Shipping Pad (Medium, Assembly Line)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_medium_assembly_line\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":100},{\"item\":\"fdy.term.concrete\",\"count\":100},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.electronic_components\",\"count\":50},{\"item\":\"fdy.term.emergency_beacon\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_medium_assembly_line\",\"count\":1}],\"time_seconds\":30,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_medium_assembly_line\"}",{"id":2091,"slug":1125,"locale":1347,"data":2092,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.shipping-pad-small.ru","{\"description\":\"«Отгрузочная площадка (малая)» — это рецепт сборки одноимённой постройки в Сборщике I. Для изготовления требуется 50 ксеноферритовых пластин, 10 деталей оборудования, 5 электронных компонентов и 1 аварийный маяк, а время производства составляет 15 секунд. В результате создаётся 1 отгрузочная площадка (малая), используемая как элемент системы погрузки и вывоза ресурсов.\",\"canonical_id\":\"Shipping Pad (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.shipping_pad_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":50},{\"item\":\"fdy.term.machinery_parts\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":5},{\"item\":\"fdy.term.emergency_beacon\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.shipping_pad_small\",\"count\":1}],\"time_seconds\":15,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.shipping_pad_small\"}",{"id":2094,"slug":1129,"locale":1347,"data":2095,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.sign.ru","{\"description\":\"«[[fdy.term.sign|Табличка]]» — рецепт сборки в категории assembly, выполняемый в Сборщике I за 1,5 секунды. Для производства одной таблички требуется 4 ксеноферритовые пластины, а на выходе получается 1 табличка. Этот рецепт используется для изготовления табличек как отдельного предмета, связанного с производственной цепочкой и дальнейшим применением в системах строительства или оформления.\",\"canonical_id\":\"Sign\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.sign\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.sign\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.sign\"}",{"id":2097,"slug":1133,"locale":1347,"data":2098,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.smelter-small.ru","{\"description\":\"**[[fdy.term.smelter_small|Плавильная печь (малая)]]** — сборочный рецепт категории *assembly*, создающий одну малую плавильную печь за 10 секунд в **[[fdy.term.assembler_i|Сборщик I]]**. Для производства требуются 10 ксеноферритовых пластин, 4 деталей оборудования и 4 электронных компонентов. Этот рецепт открывает выпуск компактной плавильной печи, которая используется как базовое промышленное сооружение для переработки ресурсов в ранней и средней стадии развития.\",\"canonical_id\":\"Smelter (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.smelter_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":4},{\"item\":\"fdy.term.electronic_components\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.smelter_small\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.smelter_small\"}",{"id":2100,"slug":1137,"locale":1347,"data":2101,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.snack-bot.ru","{\"description\":\"`Бот с закусками` — рецепт сборки в категории `assembly`, создающий одного `Бота с закусками` за 12 секунд в `[[fdy.term.assembler_i|Сборщик I]]`. Для производства требуются `[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]]`, `[[fdy.term.machinery_parts|Детали оборудования]]`, `[[fdy.term.electronic_components|Электронные компоненты]]` и `[[fdy.term.glass|Стекло]]`; этот рецепт связывает базовые промышленные материалы с выпуском готового бота.\",\"canonical_id\":\"Snack Bot\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.snack_bot\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1},{\"item\":\"fdy.term.glass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.snack_bot\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.snack_bot\"}",{"id":2103,"slug":1141,"locale":1347,"data":2104,"updated_at":1866,"created_at":1350,"listed_only":168},"fdy.recipe.solar-panel-large.ru","{\"description\":\"[[fdy.term.research_solar_panel_large|Солнечная панель (большая)]] — это производственное здание, которое преобразует солнечный свет в электрическую энергию для энергосети игрока. Как крупная солнечная батарея, [[fdy.term.research_solar_panel|Солнечная панель]] (большая) обеспечивает стабильную дневную выработку электроэнергии, не потребляя топлива или ресурсов во время работы, что делает его основным возобновляемым источником энергии для базовой инфраструктуры и автоматизированного производства. Здание встраивается в энергетическую сеть игры и масштабирует выработку относительно других производителей и потребителей энергии, выступая ключевым элементом для снижения зависимости от генераторов на топливе и поддержки непрерывной работы перерабатывающих объектов и оборонительных систем.\",\"canonical_id\":\"Solar Panel (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.solar_panel_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.circuit_board\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.solar_panel_large\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.solar_panel_large\"}",{"id":2106,"slug":1145,"locale":1347,"data":2107,"updated_at":1866,"created_at":1350,"listed_only":168},"fdy.recipe.solar-panel-small.ru","{\"description\":\"[[fdy.term.solar_panel_small|Солнечная панель (малая)]] — это здание категории переработки в системе FOUNDRY. Предоставленные структурные данные содержат только локализованное название и его классификацию как здания переработки, поэтому конкретные входы, выходы, параметры работы и внутриигровые соединения здесь не указаны. Как здание категории переработки, [[fdy.term.research_solar_panel|Солнечная панель]] (малая) входит в число объектов, которые выполняют задачи преобразования или управления в системах игры, а при упоминании связанных сущностей следует использовать указанное локализованное название Солнечная панель (малая).\",\"canonical_id\":\"Solar Panel (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.solar_panel_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.glass\",\"count\":10},{\"item\":\"fdy.term.energy_cell\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.solar_panel_small\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.solar_panel_small\"}",{"id":2109,"slug":1149,"locale":1347,"data":2110,"updated_at":2111,"created_at":1350,"listed_only":168},"fdy.recipe.space-ship-fuel-canister.ru","{\"description\":\"space-ship-fuel-canister — это рецепт в категории chemistry, который производит в качестве основного выхода. Рецепт выполняется за 5 seconds и должен быть запущен в Его ингредиенты: ×1, ×5, ×5, ×100 и ×20, а по завершении он даёт ×1.\",\"canonical_id\":\"Space Ship Fuel Canister\",\"category\":\"chemistry\",\"primary_output_item\":\"fdy.term.space_ship_fuel_canister\",\"ingredients\":[{\"item\":\"fdy.term.barrel_empty\",\"count\":1},{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":5},{\"item\":\"fdy.term.ignium_powder\",\"count\":5},{\"item\":\"fdy.term.liquid_fuel\",\"count\":100},{\"item\":\"fdy.term.water\",\"count\":20}],\"outputs\":[{\"item\":\"fdy.term.space_ship_fuel_canister\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.chemical_processor\",\"name\":\"fdy.term.space_ship_fuel_canister\"}","2026-06-08 23:49:16",{"id":2113,"slug":1153,"locale":1347,"data":2114,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.space-station-requester-warehouse.ru","{\"description\":\"[[fdy.term.space_station_requester_warehouse|Space Station Requester Warehouse]] — это складское здание, используемое в цепочке поставок на Firmarlite Bar на Space Station. Оно служит точкой запроса, к которой должны доставлять грузы Transport Ships, а доступный свободный объём напрямую влияет на то, примут ли эти корабли задание. Если склад слишком заполнен, корабли вообще не будут лететь обслуживать его, что может снизить общую пропускную способность.\\n\\nДля максимального выпуска [[fdy.term.firmarlite_bar|Твердолитовый слиток]] склад следует освобождать как можно быстрее. Практический смысл этого в том, чтобы поддерживать достаточно свободной ёмкости, чтобы входящие Transport Ships продолжали отправляться без простоя. Схемы с **8 или 12 разгрузчиками** вокруг Space Station Requester Warehouse достаточно, чтобы предотвратить простой Transport Ships в предполагаемой высокопропускной конфигурации.\\n\\nЭто здание является частью сбалансированного двустороннего логистического цикла: одна группа Transport Ships поднимает предметы на [[fdy.term.space_station|Космическая станция]] для продажи, а другая возвращает Твердолитовый слиток обратно вниз. В полностью оптимизированной схеме этот цикл обеспечивает полную пропускную способность при **2 s** цикле. Узкое место здесь — не сам транспорт, а поддержание достаточной пустоты в складе-запросчике, чтобы задания для кораблей оставались доступными.\\n\\nПри планировании производственной линии вокруг этого склада главным, на что нужно обращать внимание, является управление пространством, а не просто общее количество перевозок. Если поставки накапливаются внутри склада, станция может перестать принимать новые входящие задания, и ваши корабли начнут терять время, ожидая, пока освободится место. Поэтому поддерживать разгрузчики в активном состоянии и обеспечивать быстрый отток из склада — это самое важное условие для стабильной работы.\",\"canonical_id\":\"Space Station Requester Warehouse\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.space_station_requester_warehouse\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":200},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":50},{\"item\":\"fdy.term.circuit_board\",\"count\":50},{\"item\":\"fdy.term.polymer_board\",\"count\":100}],\"outputs\":[{\"item\":\"fdy.term.space_station_requester_warehouse\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.space_station_requester_warehouse\"}",{"id":2116,"slug":1157,"locale":1347,"data":2117,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.stairs.ru","{\"description\":\"[[fdy.term.ladder|Лестница]] — это сооружение в категории обработки FOUNDRY. В структурных данных указаны только его название и категория; не указаны входы, выходы, рецепты крафта, требования к энергии, анимации или взаимодействия, поэтому его внутриигровая роль в обработке, помимо классификации, здесь не описана. Используйте категорию обработки, чтобы найти Лестница среди других производственных сооружений в системе FOUNDRY.\",\"canonical_id\":\"Stairs\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.stairs\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.stairs\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.stairs\"}",{"id":2119,"slug":1161,"locale":1347,"data":2120,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.steam-turbine.ru","{\"description\":\"[[fdy.term.steam_turbine|Паровая турбина]] — это здание, которое преобразует пар высокого давления в электрическую энергию. Каждая [[fdy.term.steam|Пар]]овая турбина вырабатывает максимум 3.6 MW при подаче необходимого потока пара и используется как основной генератор в тепловых энергетических установках среднего и позднего этапа, где [[fdy.term.boiler|Котёл]] производят пар из топлива.\\n\\nДля работы на максимальной мощности 3.6 MW одной Паровая турбина требуется **60 Litres per second (L\u002Fs)** пара. Поскольку Котёл способен подавать 60 L\u002Fs пара при полной мощности, одного Котёл достаточно для питания одной Паровая турбина на полной нагрузке. Сам Котёл должен, в свою очередь, получать подходящее топливо или источник тепла, чтобы поддерживать поток пара, необходимый турбине.\\n\\nПрактические примечания и взаимодействия:\\n- Сопоставляйте Котёл и Паровая турбина по схеме 1:1, если планируете получать полные 3.6 MW с одной турбины. Недоподача пара снижает выход Паровая турбина пропорционально.\\n- Сбалансируйте пропускную способность труб и кондуитов так, чтобы 60 L\u002Fs пара могли достигать Паровая турбина без потерь из-за дросселирования или чрезмерного разветвления.\\n- При масштабировании выработки энергии лучше дублировать пары Котёл–Паровая турбина, чем пытаться подключать несколько Паровая турбина к одному Котёл, если только нет промежуточного парового буфера и достаточной производительности Котёл.\\n- Следите за подачей энергии на Котёл: Котёл должен обеспечивать 60 L\u002Fs пара, что соответствует собственному требуемому тепловому\u002Fэнергетическому входу Котёл для поддержания такой скорости производства пара.\\n\\nПоскольку в доступных источниках основная документация по особенностям Паровая турбина ограничена, эта статья сосредоточена на подтверждённой зависимости между потоком пара и выработкой энергии, а также на её прямом влиянии на сочетание с Котёл и планировку установки.\",\"canonical_id\":\"Steam Turbine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.steam_turbine\",\"ingredients\":[{\"item\":\"fdy.term.pipe\",\"count\":10},{\"item\":\"fdy.term.machinery_parts\",\"count\":40},{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.steam_turbine\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.steam_turbine\"}",{"id":2122,"slug":1165,"locale":1347,"data":2123,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.steel-beams-t1.ru","{\"description\":\"**Стальные балки (T1)** — это рецепт выплавки в категории плавки, выполняемый в **Усовершенствованной плавильной печи**. За 6 секунд он перерабатывает **[[fdy.term.xenoferrite_ignium_ore_blend|Смесь ксеноферритово-игниевых руд]]** в 1 **Стальные балки**, которые служат базовым металлическим материалом для дальнейшего производства и строительства.\",\"canonical_id\":\"Steel Beams (T1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.steel_beams\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.steel_beams_t1\"}",{"id":2125,"slug":1169,"locale":1347,"data":2126,"updated_at":1623,"created_at":1350,"listed_only":168},"fdy.recipe.steel-beams-t2.ru","{\"description\":\"**Стальные балки (T2)** — рецепт плавки в **Усовершенствованной плавильной печи**, который за 6 секунд перерабатывает **Улучшенную смесь ксеноферритово-игниевых руд** в **Стальные балки**. За один цикл получается 2 балки, поэтому этот рецепт служит источником **Стальных балок** для дальнейшего промышленного производства и строительства.\",\"canonical_id\":\"Steel Beams (T2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.steel_beams\",\"ingredients\":[{\"item\":\"fdy.term.advanced_xenoferrite_ignium_ore_blend\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.steel_beams\",\"count\":2}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.steel_beams_t2\"}",{"id":2128,"slug":1173,"locale":1347,"data":2129,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.tank.ru","{\"description\":\"«[[fdy.term.research_tank|Цистерна]]» — это рецепт сборки, создающий одну «Цистерну I» в «Сборщике I» за 5 секунд. Для производства требуются 10 ксеноферритовых пластин, 20 стальных балок и 5 улучшенных деталей оборудования. Этот рецепт служит для получения бронированной боевой машины, используемой в наземных сражениях и для усиления ударной мощи армии.\",\"canonical_id\":\"Tank\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.tank_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":10},{\"item\":\"fdy.term.steel_beams\",\"count\":20},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.tank_i\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.tank\"}",{"id":2131,"slug":1177,"locale":1347,"data":2132,"updated_at":1796,"created_at":1350,"listed_only":168},"fdy.recipe.technum.ru","{\"description\":\"Техний — рецепт категории smelting в системе FOUNDRY. По структурным данным это рецепт для плавки; в переданных метаданных присутствуют только локализованное имя и категория. Информация о входных материалах, выходных продуктах, затратах энергии или времени плавки и о необходимых построениях\u002Fинструментах в этих данных отсутствует.\",\"category\":\"smelting\",\"name\":\"fdy.term.technum\"}",{"id":2134,"slug":1183,"locale":1347,"data":2135,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.technum-ore.ru","{\"description\":\"Техниевая руда — это рецепт добычи в категории mining, выполняемый в «[[fdy.term.crusher_i|Дробилка I]]». За 1,5 секунды он перерабатывает 1 обломок техниевой руды в 1 Техниевую руду, обеспечивая базовый путь получения этого ресурса для дальнейшей переработки и производства.\",\"canonical_id\":\"Technum Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.technum_ore\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.technum_ore\"}",{"id":2137,"slug":1187,"locale":1347,"data":2138,"updated_at":1463,"created_at":1463,"listed_only":168},"fdy.recipe.technum-ore-alternative.ru","{\"canonical_id\":\"Technum Ore (Alternative)\",\"name\":\"fdy.term.technum_ore_alternative\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.technum_ore\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_ore\",\"count\":3}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\"}",{"id":2140,"slug":1192,"locale":1347,"data":2141,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.technum-rods.ru","{\"description\":\"[[fdy.term.technum|Техний]]-rods — это рецепт сборки, который преобразует 2 в 1 Рецепт выполняется за 3 секунды и дает один основной выходной предмет — Он относится к категории сборки и предназначен для переработки [[fdy.term.technum_ore_rubble|Обломки техниевой руды]] в пригодные для использования Техниевые прутки для дальнейших производственных цепочек.\",\"canonical_id\":\"Technum Rods\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.technum_rods\"}",{"id":2143,"slug":1196,"locale":1347,"data":2144,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.technum-rods-tier-1.ru","{\"description\":\"[[fdy.term.technum_rods|Техниевые прутки]] (уровень 1) — рецепт плавки в категории smelting, который в Усовершенствованной плавильной печи за 3 секунды превращает 1 [[fdy.term.technum_ore_rubble|Обломки техниевой руды]] в 1 Техниевые прутки. Это базовый этап переработки техниевой руды в металлургическую продукцию, используемую дальше в производственных цепочках FOUNDRY.\",\"canonical_id\":\"Technum Rods (Tier 1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.technum_rods_tier_1\"}",{"id":2146,"slug":1200,"locale":1347,"data":2147,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.technum-rods-tier-2.ru","{\"description\":\"[[fdy.term.technum_rods|Техниевые прутки]] (уровень 2) — это рецепт плавки в категории переплавки, который в Усовершенствованной плавильной печи за 6 секунд превращает 2 единицы Техниевой руды в 3 Техниевых прутка. Он служит основным способом получения улучшенного металлического полуфабриката для дальнейшего производства и развития цепочек переработки техния.\",\"canonical_id\":\"Technum Rods (Tier 2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.technum_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":3}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.technum_rods_tier_2\"}",{"id":2149,"slug":1204,"locale":1347,"data":2150,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.technum-rods-tier-3.ru","{\"description\":\"«[[fdy.term.technum_rods|Техниевые прутки]] (ур. 3)» — это рецепт плавки в литейной машине, который за 7,5 секунды превращает 15 единиц расплавленного техния в 5 техниевых прутков. Он является одним из этапов переработки техния в твёрдую производственную форму и служит для снабжения дальнейших цепочек крафта и строительства.\",\"canonical_id\":\"Technum Rods (Tier 3)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.technum_rods\",\"ingredients\":[{\"item\":\"fdy.term.molten_technum\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.technum_rods\",\"count\":5}],\"time_seconds\":7.5,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.technum_rods_tier_3\"}",{"id":2152,"slug":1208,"locale":1347,"data":2153,"updated_at":1623,"created_at":1350,"listed_only":168},"fdy.recipe.telluxite-ingot.ru","{\"description\":\"**Теллукситовый слиток** — это рецепт плавки в категории *smelting*, позволяющий в **Усовершенствованной плавильной печи** за 6 секунд переплавлять **Теллукситовую руду ×4** в **Теллукситовый слиток ×1**. Этот рецепт является основным способом получения слитка из теллукситовой руды и служит связующим звеном между добычей руды и дальнейшим производством металлических компонентов.\",\"canonical_id\":\"Telluxite Ingot\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.telluxite_ingot\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ore\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.telluxite_ingot\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.telluxite_ingot\"}",{"id":2155,"slug":1212,"locale":1347,"data":2156,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.telluxite-ore.ru","{\"description\":\"Теллукситовая руда — это рецепт добычи в категории переработки, выполняемый в «[[fdy.term.crusher_i|Дробилка I]]». За 1,5 секунды он преобразует 4 обломка теллукситовой руды в 1 единицу теллукситовой руды. Этот рецепт служит основным способом восстановления полноценной руды из фрагментов и связан с ранней стадией промышленной обработки ресурсов.\",\"canonical_id\":\"Telluxite Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.telluxite_ore\",\"ingredients\":[{\"item\":\"fdy.term.telluxite_ore_rubble\",\"count\":4}],\"outputs\":[{\"item\":\"fdy.term.telluxite_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.telluxite_ore\"}",{"id":2158,"slug":1216,"locale":1347,"data":2159,"updated_at":1427,"created_at":1350,"listed_only":168},"fdy.recipe.telluxite-wafer.ru","{\"description\":\"telluxite-wafer — это предмет в системе FOUNDRY, относящийся к категории компонентов. Как предмет класса компонентов, он служит отдельной деталью для крафта, которую можно хранить в инвентарях игрока и машин, а также использовать как входной материал в рецептах и производственных цепочках внутри систем крафта и производства в игре. telluxite-wafer упоминается в игровых данных под своим каноническим названием и служит строительным блоком для других предметов, машин или сборок, которым требуются компоненты в качестве входного материала.\",\"canonical_id\":\"Telluxite Wafer\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.telluxite_wafer\",\"ingredients\":[{\"item\":\"fdy.term.liquid_telluxite\",\"count\":400}],\"outputs\":[{\"item\":\"fdy.term.telluxite_wafer\",\"count\":1}],\"time_seconds\":24,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.telluxite_wafer\"}",{"id":2161,"slug":1220,"locale":1347,"data":2162,"updated_at":2163,"created_at":2164,"listed_only":168},"fdy.recipe.train-cargo-wagon.ru","{\"description\":\"Рецепт Грузовой вагон поезда используется для перевозки твёрдых предметов. Это вариант грузоперевозки для железнодорожной логистики, когда вагон настроен на перевозку сыпучих материалов, а не жидкостей или газов.\\n\\nЭтот рецепт относится к железнодорожной системе и определяет, какой груз может обрабатывать Грузовой вагон поезда. На практике это выбор для перемещения добытых ресурсов, изготовленных товаров и других твёрдых грузов по железнодорожной сети.\\n\\n- Используйте его, когда вам нужен вагон, предназначенный только для твёрдого груза.\\n- Он не предназначен для перевозки жидкостей или газов.\\n- Рецепт привязан к грузовой конфигурации вагона, поэтому он определяет, что именно этот вагон может загружать и разгружать.\",\"canonical_id\":\"Train Cargo Wagon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_cargo_wagon\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.train_cargo_wagon\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_cargo_wagon\"}","2026-06-08 07:42:45","2026-06-02 09:56:30",{"id":2166,"slug":1224,"locale":1347,"data":2167,"updated_at":2168,"created_at":2169,"listed_only":168},"fdy.recipe.train-engine.ru","{\"name\":\"fdy.term.train_engine\",\"canonical_id\":\"Train Engine\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_engine\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":25}],\"outputs\":[{\"item\":\"fdy.term.train_engine\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"description\":\"Локомотив поезда — это локомотив, используемый для приведения поездов в движение в Foundry. Он предназначен для односторонних железнодорожных схем, то есть считается, что поезд движется с фиксированными передней и задней частями, а не разворачивается на месте.\\n\\nДля схем push-pull требуется два Локомотив поезда: один ставится спереди, а другой сзади. Это позволяет поезду двигаться в любом направлении без необходимости разворачиваться, что делает такую схему подходящей для планировок, где геометрия путей или расположение станций делают разворот неудобным.\\n\\nНа практике Локомотив поезда определяет направление движения и служит основным силовым элементом железнодорожного состава. При проектировании железнодорожной сети вокруг него главный выбор заключается в том, строить ли простое одностороннее движение или перейти к схеме push-pull с локомотивами на обоих концах.\"}","2026-06-07 07:57:36","2026-06-02 09:56:31",{"id":2171,"slug":1229,"locale":1347,"data":2172,"updated_at":2168,"created_at":2169,"listed_only":168},"fdy.recipe.train-loading-station.ru","{\"name\":\"fdy.term.train_loading_station\",\"canonical_id\":\"Train Loading Station\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_loading_station\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.train_loading_station\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"**Железнодорожная станция погрузки** — это расширение для [[fdy.term.train_station|Train Station]], которое позволяет загружать или выгружать вагон. Для каждого вагона требуется своя станция загрузки, поэтому полный состав нужно проектировать так, чтобы на каждый вагон приходилась одна точка загрузки. Она используется для обработки передач грузов между поездами и подключённой логистикой и бывает в трёх режимах: Solid Goods, Gases и Liquids.\\n\\nРежим станции определяет, какой тип материала она может обрабатывать, поэтому важно сопоставлять тип станции с вагоном и перемещаемым ресурсом. Поскольку для каждого вагона нужна отдельная станция загрузки, станции обычно размещают последовательно вдоль пути, чтобы эффективно обслуживать многовагоные поезда.\\n\\n- Режим Solid Goods используется для грузов-изделий.\\n- Режим Gases используется для газообразных ресурсов.\\n- Режим Liquids используется для жидких грузов.\\n- Удерживайте RMB, чтобы взаимодействовать с выбором режима.\"}",{"id":2174,"slug":1233,"locale":1347,"data":2175,"updated_at":2176,"created_at":2177,"listed_only":168},"fdy.recipe.train-signal.ru","{\"description\":\"Сигнал поезда — это элемент железнодорожной сигнализации, который используется для управления движением поездов. У него есть два режима: **Signal** и **Chain Signal**. Удерживайте RMB, чтобы переключаться между этими двумя режимами.\\n\\nРежим важен для того, как поезда проходят через развилки путей и общие участки, позволяя строить более управляемые железнодорожные сети.\",\"canonical_id\":\"Train Signal\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_signal\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.train_signal\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_signal\"}","2026-06-08 07:42:46","2026-06-02 09:56:32",{"id":2179,"slug":1237,"locale":1347,"data":2180,"updated_at":1866,"created_at":2181,"listed_only":168},"fdy.recipe.train-station.ru","{\"name\":\"fdy.term.train_station\",\"canonical_id\":\"Train Station\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_station\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":30},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5},{\"item\":\"fdy.term.electronic_components\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.train_station\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"Станция поезда — это объект, связанный с рецептом, который служит остановочным пунктом для [[fdy.term.research_trains|Поезда]]. Его назначение простое: он обозначает место, где поезда могут останавливаться, и тем самым становится частью маршрутизации и потока обслуживания в железнодорожной сети.\\n\\nПоскольку доступная информация подтверждает только его базовую функцию, ключевая практическая деталь заключается просто в том, что поезд может остановиться здесь. В игре это делает Станция поезда подходящей конструкцией, которую стоит размещать там, где вы хотите, чтобы железнодорожный трафик делал паузу, а не проходил насквозь без остановки.\\n\\n- Поезда могут останавливаться здесь.\\n- Роль станции — обеспечивать выделенную точку остановки в системе поездов.\\n- В доступном материале не указано никакого дополнительного поведения, производственного эффекта или особого взаимодействия.\"}","2026-06-02 09:56:33",{"id":2183,"slug":1242,"locale":1347,"data":2184,"updated_at":2185,"created_at":2181,"listed_only":168},"fdy.recipe.train-tanker-wagon.ru","{\"name\":\"fdy.term.train_tanker_wagon\",\"canonical_id\":\"Train Tanker Wagon\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_tanker_wagon\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":15},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.train_tanker_wagon\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"description\":\"**Железнодорожная цистерна** — это рецепт, используемый для производства железнодорожного вагона, предназначенного для перевозки жидкостей и газов. Он является частью цепочки железнодорожной логистики в Foundry и даёт поездам выделенный способ перемещать жидкий груз, который не может быть перевезён стандартными грузовыми вагонами для твёрдых материалов.\\n\\nПоскольку он специально предназначен для жидкостей и газов, этот рецепт особенно полезен после того, как фабрика начинает опираться на производство, совместимое с трубопроводами, или когда нужно отправлять жидкие продукты на большие расстояния по железной дороге. На практике он подходит для схем, где ресурсы в резервуарах нужно перемещать между добычей, переработкой и удалёнными производственными площадками без использования фиксированных трубопроводных сетей.\\n\\n- Используется для перевозки жидкостей и газов поездами.\\n- Служит вагонным вариантом логистики цистерн, а не перевозкой твёрдых предметов.\\n- Лучше всего сочетается с производственными линиями, которые создают или потребляют жидкие либо газообразные материалы.\"}","2026-06-07 07:57:37",{"id":2187,"slug":1246,"locale":1347,"data":2188,"updated_at":2189,"created_at":2190,"listed_only":168},"fdy.recipe.train-tracks.ru","{\"description\":\"**Железнодорожные пути** — рецепт в категории сборки, позволяющий в **Сборщике I** за **1,5 секунды** изготовить 1 единицу путей из 1 **Стальные балки**. Этот рецепт обеспечивает производство базового элемента железнодорожной инфраструктуры, используемого для построения и расширения транспортной сети в Foundry.\",\"canonical_id\":\"Train Tracks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.train_tracks\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.train_tracks\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.train_tracks\"}","2026-06-10 06:41:56","2026-06-02 23:35:17",{"id":2192,"slug":1251,"locale":1347,"data":2193,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.transformer-large.ru","{\"description\":\"«[[fdy.term.research_transformer_large|Трансформатор (большой)]]» — это рецепт сборки в категории **assembly**, позволяющий изготовить один крупный трансформатор за 10 секунд в **Сборщике I**. Для производства требуется 25 ксеноферритовых пластин, 10 электронных компонентов и 10 печатных плат. Этот рецепт связан с созданием энергетического оборудования и служит частью производственной цепочки, обеспечивающей развитие электрических систем в FOUNDRY.\",\"canonical_id\":\"Transformer (Large)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transformer_large\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":25},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.circuit_board\",\"count\":10}],\"outputs\":[{\"item\":\"fdy.term.transformer_large\",\"count\":1}],\"time_seconds\":10,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transformer_large\"}",{"id":2195,"slug":1255,"locale":1347,"data":2196,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.transformer-small.ru","{\"description\":\"[[fdy.term.transformer_small|Трансформатор (малый)]] — это обрабатывающее здание в системе FOUNDRY. Как структура категории обработки, Трансформатор (малый) выполняет преобразование входящих предметов или жидкостей в соответствующие выходные продукты в составе цепочек производства и преобразования ресурсов; оно предназначено для интеграции в производственные линии и взаимодействует с механиками обработки в игре. Этот объект определяется своим локализованным названием «Трансформатор (малый)», а его основная роль заключается в том, чтобы служить компактным узлом обработки в более крупных схемах размещения объектов.\",\"canonical_id\":\"Transformer (Small)\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transformer_small\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":10},{\"item\":\"fdy.term.technum_rods\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.transformer_small\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transformer_small\"}",{"id":2198,"slug":1259,"locale":1347,"data":2199,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.transport-ship-port.ru","{\"description\":\"[[fdy.term.transport_ship_port|Порт для транспортных кораблей]] — это устаревшее логистическое здание, связанное со старой системой транспортных кораблей. До выхода Update 2: Early Access: Galactic Commerce транспортный корабль использовался для перемещения предметов со Space Platform обратно на завод. Эта функция была удалена в обновлении, поэтому Порт для транспортных кораблей больше не выполняет свою первоначальную роль в текущей версии игры.\\n\\nЕсли вы работаете со старым контентом или ссылками на логистическую цепочку до обновления, важно понимать, что маршрут транспортного корабля больше неактуален. Текущие заменяющие варианты — [[fdy.term.recipe_shipping_pad_small|Отгрузочная площадка (малая)]] и [[fdy.term.recipe_shipping_pad_medium|Отгрузочная площадка (средняя)]], которые вместо этого используются для перевозки предметов между Space Platform и заводом. В результате Порт для транспортных кораблей следует рассматривать как часть старой системы, а не как здание, которое нужно учитывать при планировании новых схем.\\n\\n- До Update 2 он был частью метода транспортного корабля для доставки предметов со Space Platform на завод.\\n- В Update 2: Early Access Galactic Commerce эта функция транспортировки была удалена.\\n- Отгрузочная площадка (малая) и Отгрузочная площадка (средняя) являются предполагаемыми заменами.\\n- Любая стратегия или схема завода, основанная на маршруте транспортного корабля, устарела для текущей игры.\",\"canonical_id\":\"Transport Ship Port\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.transport_ship_port\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":400},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":200},{\"item\":\"fdy.term.circuit_board\",\"count\":100},{\"item\":\"fdy.term.energy_cell\",\"count\":40},{\"item\":\"fdy.term.polymer_board\",\"count\":200}],\"outputs\":[{\"item\":\"fdy.term.transport_ship_port\",\"count\":1}],\"time_seconds\":12,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.transport_ship_port\"}",{"id":2201,"slug":1263,"locale":1347,"data":2202,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.tropical-rainforest-seed-plants.ru","{\"description\":\"[[fdy.term.tropical_rainforest_seed_plants|Семечко тропического дождевого леса (растения)]] — это декоративное здание в системе FOUNDRY. Оно функционирует как декоративный объект, отнесённый к категории декора, и предназначено для представления Tropical Rainforest Seed в игровом окружении. У этого здания в предоставленных данных нет связанных входных или выходных ресурсов, а также производственных рецептов; его роль исключительно эстетическая, и оно используется для украшения построенных игроком областей или сцен, где требуется растительный декор.\",\"canonical_id\":\"Tropical Rainforest Seed (Plants)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.tropical_rainforest_seed_plants\",\"ingredients\":[{\"item\":\"fdy.term.tropical_rainforest_seed_plants\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.tropical_rainforest_seed_plants\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.tropical_rainforest_seed_plants\"}",{"id":2204,"slug":1267,"locale":1347,"data":2205,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.tropical-rainforest-seed-trees.ru","{\"description\":\"tropical-rainforest-seed-trees — это рецепт топлива, который выполняется в и занимает 300 секунд. Рецепт потребляет ×1, ×1 и ×250, чтобы произвести ×3, при этом является основным выходным предметом. Этот рецепт относится к категории топлива и увеличивает количество tropical rainforest seed trees, сочетая вход семян с минералами и большим количеством воды внутри [[fdy.term.greenhouse|Теплица]].\",\"canonical_id\":\"Tropical Rainforest Seed (Trees)\",\"category\":\"fuel\",\"primary_output_item\":\"fdy.term.tropical_rainforest_seed_trees\",\"ingredients\":[{\"item\":\"fdy.term.tropical_rainforest_seed_trees\",\"count\":1},{\"item\":\"fdy.term.mineral_rocks\",\"count\":1},{\"item\":\"fdy.term.water\",\"count\":250}],\"outputs\":[{\"item\":\"fdy.term.tropical_rainforest_seed_trees\",\"count\":3}],\"time_seconds\":300,\"building\":\"fdy.term.greenhouse\",\"name\":\"fdy.term.tropical_rainforest_seed_trees\"}",{"id":2207,"slug":1271,"locale":1347,"data":2208,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.walkway.ru","{\"description\":\"[[fdy.term.walkway|Пешеходная дорожка]] — это рецептура сборки, которая производит дорожка, потребляя три она завершается за 1.5 секунды и даёт одну единицу дорожка в качестве основного выхода. Этот рецепт относится к категории assembly и выполняется в определяя этап производственной цепочки, на котором [[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]] превращаются в компоненты Пешеходная дорожка для использования в строительстве и логистике.\",\"canonical_id\":\"Walkway\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.walkway\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"outputs\":[{\"item\":\"fdy.term.walkway\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.walkway\"}",{"id":2210,"slug":1275,"locale":1347,"data":2211,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.wall-light.ru","{\"description\":\"wall-light — это рецепт сборки, который производит один в качестве основного продукта за 2 секунды. Рецепт потребляет 2 и 1 и выдаёт ×1. Этот рецепт создаётся в и относится к категории assembly. Он задаёт короткий и недорогой производственный шаг, позволяющий преобразовывать пластины [[fdy.term.xenoferrite|Ксеноферрит]] и базовую электронику в настенный светильник для использования в более сложном строительстве и декоре.\",\"canonical_id\":\"Wall Light\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wall_light_i\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":2},{\"item\":\"fdy.term.electronic_components\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wall_light_i\",\"count\":1}],\"time_seconds\":2,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wall_light\"}",{"id":2213,"slug":1279,"locale":1347,"data":2214,"updated_at":1694,"created_at":1350,"listed_only":168},"fdy.recipe.weapon-components.ru","{\"description\":\"**Компоненты оружия** — это рецепт сборки в [[fdy.term.assembler_i|Сборщик I]], позволяющий за 6 секунд изготовить 1 единицу компонентов оружия из 1 твердолитового листа, 1 детали оборудования и 1 взрывчатого вещества. Этот рецепт служит частью производственной цепочки для создания оружейных изделий и узлов, требующих прочных материалов, механических деталей и взрывчатки.\",\"canonical_id\":\"Weapon Components\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.weapon_components\",\"ingredients\":[{\"item\":\"fdy.term.firmarlite_sheet\",\"count\":1},{\"item\":\"fdy.term.machinery_parts\",\"count\":1},{\"item\":\"fdy.term.explosives\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.weapon_components\",\"count\":1}],\"time_seconds\":6,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.weapon_components\"}",{"id":2216,"slug":1283,"locale":1347,"data":2217,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.wire-coil.ru","{\"description\":\"Рецепт wire-coil — это сборочный рецепт, который преобразует один в два его основной продукт — Для выполнения рецепта требуется 1,5 секунды, и он предназначен для использования в Этот рецепт относится к категории сборки и производит удвоенное количество [[fdy.term.wire_coil|Моток проволоки]] на входе [[fdy.term.technum|Техний]] rod, что делает его базовым производственным этапом в линии крафта.\",\"canonical_id\":\"Wire Coil\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wire_coil\",\"ingredients\":[{\"item\":\"fdy.term.technum_rods\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wire_coil\",\"count\":2}],\"time_seconds\":1.5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wire_coil\"}",{"id":2219,"slug":1287,"locale":1347,"data":2220,"updated_at":2111,"created_at":1350,"listed_only":168},"fdy.recipe.wooden-blocks.ru","{\"description\":\"wooden-blocks — это сборочный рецепт, который преобразует 1 в 5 за 5 секунд; его основной продукт — и он производится с помощью\",\"canonical_id\":\"Wooden Blocks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wooden_blocks\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wooden_blocks\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wooden_blocks\"}",{"id":2222,"slug":1291,"locale":1347,"data":2223,"updated_at":1467,"created_at":1350,"listed_only":168},"fdy.recipe.wooden-decor-blocks.ru","{\"description\":\"wooden-decor-blocks — это здание в системе FOUNDRY, относящееся к категории декора. Оно выполняет функцию декоративной структуры в таксономии зданий игры и идентифицируется каноническим именем wooden-decor-blocks. В предоставленных данных не указаны дополнительные структурные входы, выходы или игровые связи; его принадлежность к декору означает, что его роль заключается в визуальном или тематическом украшении, а не в производстве или переработке ресурсов. Эта запись существует исключительно как запись о здании категории декора в наборе данных FOUNDRY.\",\"canonical_id\":\"Wooden Decor Blocks\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.wooden_decor_blocks\",\"ingredients\":[{\"item\":\"fdy.term.biomass\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.wooden_decor_blocks\",\"count\":5}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.wooden_decor_blocks\"}",{"id":2225,"slug":1295,"locale":1347,"data":2226,"updated_at":1354,"created_at":2227,"listed_only":168},"fdy.recipe.xeno-crystal-extractor.ru","{\"description\":\"[[fdy.term.xeno_crystal_extractor|Экстрактор ксенокристаллов]] — это сооружение, используемое для добычи ресурсов, если его разместить прямо поверх Crystal Deposit. Его задача — автоматизировать извлечение кристаллов из залежи под ним, превращая подходящее место в стабильный источник добываемого материала.\\n\\nЕго производительность можно значительно повысить с помощью Xeno Power Cores и Robot Workstations, что делает его гораздо эффективнее базового размещения. Поскольку для работы его необходимо установить на Crystal Deposit, правильный выбор залежи, а затем усиление экстрактора доступными улучшениями — это ключ к тому, чтобы выжать из него максимум.\\n\\n- Для добычи нужно разместить его поверх Crystal Deposit.\\n- Xeno Power Cores значительно повышают производительность.\\n- Robot Workstations также значительно повышают производительность.\",\"canonical_id\":\"Xeno-Crystal-Extractor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_crystal_extractor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.xeno_crystal_extractor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_crystal_extractor\"}","2026-06-02 09:55:05",{"id":2229,"slug":1299,"locale":1347,"data":2230,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xeno-logistics-container.ru","{\"description\":\"xeno-logistics-[[fdy.term.container|Контейнер]] — это сборочный рецепт, который производит (×1) за 5 секунд. Рецепт потребляет ×15, ×15, ×5 и ×1 за одну операцию. Его основным выходным предметом является и он изготавливается в Этот рецепт относится к категории сборки и определяет соотношение входа и выхода, а также время крафта, необходимое для производства одного xeno logistics Контейнер.\",\"canonical_id\":\"Xeno-Logistics Container\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_logistics_container\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15},{\"item\":\"fdy.term.xeno_scrap\",\"count\":5},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xeno_logistics_container\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_logistics_container\"}",{"id":2232,"slug":1303,"locale":1347,"data":2233,"updated_at":1349,"created_at":1350,"listed_only":168},"fdy.recipe.xeno-logistics-tower.ru","{\"description\":\"[[fdy.term.xeno_logistics_tower|Вышка «Ксенологистики»]] — это здание в системе FOUNDRY, отнесённое к категории обработки. Оно функционирует как структура класса обработки в инфраструктурном слое игры и предназначено для интеграции в производственные и ресурсные потоки, управляемые FOUNDRY, при этом его соединения и взаимодействия определяются механиками обработки системы. Для этого объекта не было предоставлено дополнительных структурных входов, выходов, рецептов или данных о жидкостях; его классификация и название являются единственными авторитетными доступными атрибутами.\",\"canonical_id\":\"Xeno-Logistics Tower\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_logistics_tower\",\"ingredients\":[{\"item\":\"fdy.term.machinery_parts\",\"count\":15},{\"item\":\"fdy.term.electronic_components\",\"count\":15},{\"item\":\"fdy.term.xeno_scrap\",\"count\":5},{\"item\":\"fdy.term.xeno_crystal\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xeno_logistics_tower\",\"count\":1}],\"time_seconds\":5,\"building\":\"fdy.term.assembler_i\",\"name\":\"fdy.term.xeno_logistics_tower\"}",{"id":2235,"slug":1307,"locale":1347,"data":2236,"updated_at":1463,"created_at":1463,"listed_only":168},"fdy.recipe.xeno-scrap-extractor.ru","{\"canonical_id\":\"Xeno-Scrap-Extractor\",\"name\":\"fdy.term.xeno_scrap_extractor\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xeno_scrap_extractor\",\"ingredients\":[{\"item\":\"fdy.term.steel_beams\",\"count\":25},{\"item\":\"fdy.term.advanced_machinery_parts\",\"count\":25},{\"item\":\"fdy.term.circuit_board\",\"count\":5}],\"outputs\":[{\"item\":\"fdy.term.xeno_scrap_extractor\",\"count\":1}],\"time_seconds\":8,\"building\":\"fdy.term.assembler_i\"}",{"id":2238,"slug":1312,"locale":1347,"data":2239,"updated_at":1796,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite.ru","{\"description\":\"Ксеноферрит — рецепт в категории плавки (smelting) системы FOUNDRY. Это сущность типа «recipe», предназначенная для использования на плавильных установках и определяющая процесс преобразования входных материалов в продукт с названием Ксеноферрит. Переданные структурные данные указывают только на тип и категорию рецепта; конкретные входы, выходы, время обработки и затраты ресурсов в предоставленной информации не содержатся.\",\"category\":\"smelting\",\"name\":\"fdy.term.xenoferrite\"}",{"id":2241,"slug":1316,"locale":1347,"data":2242,"updated_at":1623,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-ignium-ore-blend.ru","{\"description\":\"**Смесь ксеноферритово-игниевых руд** — это рецепт добычи, выполняемый в **Дробилке I** за 3 секунды. Он перерабатывает **4 обломка ксеноферритовой руды** и **2 обломка игниевой руды** в 1 единицу одноимённой смеси руд. Такой рецепт служит промежуточным этапом подготовки сырья для последующей переработки и помогает объединять разные виды руд в единый производственный поток.\",\"canonical_id\":\"Xenoferrite-Ignium Ore Blend\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":4},{\"item\":\"fdy.term.ignium_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ignium_ore_blend\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ignium_ore_blend\"}",{"id":2244,"slug":1320,"locale":1347,"data":2245,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-ore.ru","{\"description\":\"[[fdy.term.xenoferrite|Ксеноферрит]]-Руда — это рецепт добычи, который перерабатывает в производя 1 единицу Ксеноферритовая руда в качестве основного выхода из 1 единицы rubble. Для работы рецепта требуется время крафта составляет 1.5 секунды, и за одну операцию он даёт один выходной предмет. Этот рецепт относится к категории добычи и используется для преобразования необработанного Ксеноферрит rubble в пригодную для использования Ксеноферритовая руда.\",\"canonical_id\":\"Xenoferrite Ore\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ore\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":1}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\",\"name\":\"fdy.term.xenoferrite_ore\"}",{"id":2247,"slug":1324,"locale":1347,"data":2248,"updated_at":1463,"created_at":1463,"listed_only":168},"fdy.recipe.xenoferrite-ore-alternative.ru","{\"canonical_id\":\"Xenoferrite Ore (Alternative)\",\"name\":\"fdy.term.xenoferrite_ore_alternative\",\"category\":\"mining\",\"primary_output_item\":\"fdy.term.xenoferrite_ore\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":2},{\"item\":\"fdy.term.xeno_crystal\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":3}],\"time_seconds\":1.5,\"building\":\"fdy.term.crusher_i\"}",{"id":2250,"slug":1329,"locale":1347,"data":2251,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-plates.ru","{\"description\":\"[[fdy.term.xenoferrite|Ксеноферрит]]-plates — это рецепт категории сборки, который преобразует сырой щебень в готовые плиты; для него требуется 2 × в качестве ингредиентов, он выполняется 3 seconds и производит 1 × в качестве основного результата. Этот рецепт используется в процессах сборки для превращения щебня Ксеноферрит-Руда в пригодные для использования плиты Ксеноферрит для дальнейшего производства.\",\"canonical_id\":\"Xenoferrite Plates\",\"category\":\"assembly\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"time_seconds\":3,\"name\":\"fdy.term.xenoferrite_plates\"}",{"id":2253,"slug":1333,"locale":1347,"data":2254,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-1.ru","{\"description\":\"«[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]] (уровень 1)» — это рецепт плавки, в котором из 1 единицы «[[fdy.term.xenoferrite_ore_rubble|Обломки ксеноферритовой руды]]» за 3 секунды производится 1 «[[fdy.term.xenoferrite|Ксеноферрит]]овые пластины». Рецепт выполняется в «[[fdy.term.advanced_smelter|Усовершенствованная плавильная печь]]» и служит базовым этапом переработки ксеноферритового сырья в промышленный материал для дальнейшего производства.\",\"canonical_id\":\"Xenoferrite Plates (Tier 1)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore_rubble\",\"count\":1}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":1}],\"time_seconds\":3,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.xenoferrite_plates_tier_1\"}",{"id":2256,"slug":1337,"locale":1347,"data":2257,"updated_at":1358,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-2.ru","{\"description\":\"[[fdy.term.xenoferrite_plates|Ксеноферритовые пластины]] (уровень 2) — это рецепт плавки в категории переплавки, который позволяет в **Усовершенствованной плавильной печи** за 6 секунд перерабатывать 2 единицы **[[fdy.term.xenoferrite|Ксеноферрит]]овой руды** в 3 **Ксеноферритовые пластины**. Это более эффективный способ получения пластин из ксеноферритовой руды и один из базовых этапов производственной цепочки для работы с этим материалом.\",\"canonical_id\":\"Xenoferrite Plates (Tier 2)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.xenoferrite_ore\",\"count\":2}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":3}],\"time_seconds\":6,\"building\":\"fdy.term.advanced_smelter\",\"name\":\"fdy.term.xenoferrite_plates_tier_2\"}",{"id":2259,"slug":1341,"locale":1347,"data":2260,"updated_at":1354,"created_at":1350,"listed_only":168},"fdy.recipe.xenoferrite-plates-tier-3.ru","{\"description\":\"[[fdy.term.xenoferrite|Ксеноферрит]]-plates-tier-3 — это рецепт плавки, который преобразует в твёрдые пластины: за одну операцию он потребляет 15 и производит 5 (основной выход). Для выполнения рецепта требуется 7.5 секунды, и он предназначен для работы в Этот рецепт относится к категории плавки и задаёт соотношения входа и выхода, а также время обработки, используемые производственными и крафтовыми системами игры.\",\"canonical_id\":\"Xenoferrite Plates (Tier 3)\",\"category\":\"smelting\",\"primary_output_item\":\"fdy.term.xenoferrite_plates\",\"ingredients\":[{\"item\":\"fdy.term.molten_xenoferrite\",\"count\":15}],\"outputs\":[{\"item\":\"fdy.term.xenoferrite_plates\",\"count\":5}],\"time_seconds\":7.5,\"building\":\"fdy.term.casting_machine\",\"name\":\"fdy.term.xenoferrite_plates_tier_3\"}",{"items":2262},[2263,2270,2276,2282,2288,2294,2299,2306,2313,2320,2326,2332,2338,2344,2350,2356,2362,2369,2376,2383,2389,2395,2401,2407,2413,2417,2423,2429,2435,2441,2447,2453,2459,2465,2471,2478,2485,2492,2498,2505,2511,2517,2523,2529,2535,2541,2547,2553,2559,2565,2571,2577,2583,2589,2596,2603,2610,2617,2622,2629,2636,2643,2650,2657,2664,2671,2678,2684,2689,2695,2701,2708,2715,2721,2727,2733,2739,2745,2751,2758,2765,2772,2779,2786,2793,2800,2807,2814,2820,2827,2834,2841,2848,2854,2860,2866,2873,2880,2886,2892,2899,2906,2912,2918,2924,2930,2936,2942,2947,2953,2959,2965,2971,2977,2983,2989,2995,3001,3008,3014,3021,3026,3032,3038,3044,3050,3056,3062,3068,3074,3080,3085,3092,3099,3106,3111,3117,3123,3130,3137,3144,3150,3156,3162,3168,3174,3180,3187,3191,3197,3203,3209,3215,3221,3227,3233,3239,3245,3251,3257,3263,3270,3277,3283,3289,3296,3303,3309,3315,3321,3327,3333,3339,3346,3353,3360,3367,3374,3379,3385,3391,3395,3401,3407,3414,3421,3427,3433,3439,3445,3451,3457,3463,3469,3475,3481,3487,3493,3499,3505,3511,3517,3523,3529,3535,3541,3547,3553,3559,3565,3571,3577,3583,3590,3596,3601,3607,3614,3620,3626,3632,3638,3644,3650,3656,3662,3668,3674,3680,3686,3692,3698,3704,3710,3716,3721,3727,3734,3741,3748,3755,3762,3769,3775,3781,3787,3790,3793,3799,3805,3811,3816,3822,3828,3833,3838,3843,3849,3855,3861,3867,3873,3878,3883,3889,3894,3899,3905,3911,3917,3923,3929,3935,3940,3946,3952,3957,3962,3967,3972,3977,3982,3988,3993,3999,4005,4011,4017,4023,4028,4033,4038,4043,4048,4053,4058,4064,4070,4076,4082,4087,4092,4098,4104,4109,4114,4120,4126,4131,4136,4142,4148,4153,4159,4164,4170,4176,4182,4188,4194,4200,4206,4212,4217,4223,4229,4235,4241,4246,4251,4256,4261,4266,4272,4278,4284,4290,4296,4302,4308,4314,4320,4326,4331,4337,4343,4349,4355,4360,4366,4372,4378,4384,4390,4396,4401,4406,4411,4416,4421,4426,4432,4438,4444,4450,4455,4461,4467,4473,4479,4485,4491,4497,4503,4509,4515,4521,4527,4533,4539,4544,4550,4556,4562,4568,4574,4580,4586,4593,4600,4607,4614,4620,4626,4633,4640,4647,4653,4659,4666,4673,4679,4685,4691,4697,4703,4709,4714,4721,4726,4732,4737,4744,4750,4754,4760,4767,4773,4779,4785,4790,4796,4802,4808,4814,4820,4826,4832,4838,4844,4850,4856,4862,4868,4874,4880,4886,4892,4898,4904,4910,4916,4922,4928,4934,4940,4946,4952,4958,4964,4970,4976,4982,4988,4994,5000,5006,5012,5018,5024,5030,5036,5042,5048,5054,5060,5066,5072,5078,5084,5090,5096,5102,5108,5114,5120,5126,5132,5138,5144,5150,5156,5162,5168,5174,5180,5186,5193,5199,5205,5211,5217,5223,5229,5236,5242,5248,5254,5260,5266,5272,5278,5284,5290,5296,5301,5307,5313,5319,5324,5331,5337,5343,5350,5356,5362,5369,5376,5383,5389,5395,5401,5407,5413,5419,5425,5431,5437,5443,5449,5455,5462,5468,5475,5482,5486,5492,5498,5505,5511,5517,5520,5526,5532,5538,5544,5550,5556,5562,5568,5574,5580,5586,5592,5599,5605,5611,5618,5625],{"id":2264,"category":50,"canonical_en":2265,"aliases":13,"related_terms":2266,"icon_url":25,"translations":2267,"name":2268,"e":2269},"fdy.term.advanced_machinery_parts","Advanced 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(большая)","building\u002Fbattery-large",{"id":2377,"category":42,"canonical_en":2378,"aliases":2379,"related_terms":2266,"icon_url":25,"translations":2380,"name":2381,"e":2382},"fdy.term.battery_small","Battery (Small)","{\"ja\":[\"バッテリー（小）\"],\"zh-CN\":[\"电池（小型）\"]}","{\"ru\":{\"value\":\"Батарея (малая)\"},\"en\":{\"value\":\"Battery (Small)\"}}","Батарея (малая)","building\u002Fbattery-small",{"id":2384,"category":50,"canonical_en":2385,"aliases":13,"related_terms":2266,"icon_url":25,"translations":2386,"name":2387,"e":2388},"fdy.term.biomass","Biomass","{\"ru\":{\"value\":\"Биомасса\"},\"en\":{\"value\":\"Biomass\"}}","Биомасса","item\u002Fbiomass",{"id":2390,"category":42,"canonical_en":2391,"aliases":13,"related_terms":2266,"icon_url":25,"translations":2392,"name":2393,"e":2394},"fdy.term.biomass_burner","Biomass Burner","{\"ru\":{\"value\":\"Сжигатель биомассы\"},\"en\":{\"value\":\"Biomass Burner\"}}","Сжигатель биомассы","building\u002Fbiomass-burner",{"id":2396,"category":42,"canonical_en":2397,"aliases":2398,"related_terms":2266,"icon_url":25,"translations":2399,"name":2400},"fdy.term.blast_furnace","Blast Furnace","{\"pt-BR\":[\"Alto-Forno\"]}","{\"ru\":{\"value\":\"Доменная печь\"},\"en\":{\"value\":\"Blast Furnace\"}}","Доменная печь",{"id":2402,"category":21,"canonical_en":2403,"aliases":13,"related_terms":2266,"icon_url":25,"translations":2404,"name":2405,"e":2406},"fdy.term.blast_furnace_base","Blast Furnace Base","{\"ru\":{\"value\":\"Основание доменной печи\"},\"en\":{\"value\":\"Blast Furnace Base\"}}","Основание доменной печи","recipe\u002Fblast-furnace-base",{"id":2408,"category":50,"canonical_en":2409,"aliases":13,"related_terms":2266,"icon_url":25,"translations":2410,"name":2411,"e":2412},"fdy.term.blast_furnace_slag","Blast Furnace Slag","{\"ru\":{\"value\":\"Шлак доменной печи\"},\"en\":{\"value\":\"Blast Furnace Slag\"}}","Шлак доменной 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