Rocket part productivity
Overview
Rocket part productivity is a technology that improves the efficiency of producing rocket parts by granting a productivity bonus to the
Rocket part recipe, increasing the number of parts produced per crafting cycle and reducing raw material consumption per output. As a researchable technology it integrates with the game's production and research systems, affecting assembling machines and factories that run the
Rocket part recipe and thereby lowering the overall resource cost and time required to assemble rockets.
Other entities of this type
- Advanced asteroid processing
- Advanced circuit
- Advanced combinators
- Advanced material processing
- Advanced oil processing
- Agricultural science pack
- Agriculture
- Artificial soil
- Artillery
- Artillery shell damage
- Artillery shell range
- Artillery shell shooting speed
- Asteroid productivity
- Asteroid reprocessing
- Atomic bomb
- Automated rail transportation
- Automation
- Automation science pack
- Automobilism
- Bacteria cultivation
- Battery
- Personal battery
- Personal battery MK2
- Personal battery MK3
... +163 (see sidebar for full list)