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Status Effects

Status effects in Peglin are stacking keyword conditions — buffs that strengthen your shots and debuffs that hamper enemies (or you). Most are applied by specific orbs and relics, then consumed or counted down over the course of a battle, making them the connective tissue between your deck and your relic build.

Buffs like Muscircle (flat damage) and Ballwark (shield) reward stacking before you fire, while debuffs like Spinfection and Bramble turn enemies' own turns against them. The table below compares every status effect — its type and exactly what it does.

status-effect

Balltiplier

Effect summary

Enemies with Balltiplier X will deal damage X times whenever they attack.

Bounce

Conefused

Effect summary

While Conefused, your aimer will spin wildly out of control. You only control when the orb is fired.

Damage Reduction

Double Damage

Healing

Lightning

Poison

Spintertwined

Effect summary

Whenever you heal or take self-damage, enemies with Spintertwined X heal or take damage X times that amount.

Stunned

Effect summary

Stunned enemies are unable to take any action on their turn.

Transpherency

Effect summary

Projectile attacks will pierce through enemies with Transpherency X, dealing X*10% of their original damage.

Yolk

Ballance

Buff

Effect summary

Ballance X grants all orbs +X/+X.

Ballusion

Buff

Effect summary

Ballusion X provides X% chance to avoid an incoming attack. Ballusion is halved after an attack is avoided.

Ballwark

Buff

Effect summary

Ballwark is armour that protects HP. Damage taken will reduce Ballwark before reducing your health.

Intangiball

Buff

Effect summary

Intangiball X prevents its holder from losing more than X HP from any individual attack or effect.

Muscircle

Buff

Effect summary

Muscircle X grants all orbs +X/+0.

Spinesse

Buff

Effect summary

Spinesse X grants all orbs +0/+X.

Darcness

Debuff

Effect summary

Enemies with Darcness X have an X% chance to miss when attacking.

Exploitaball

Debuff

Effect summary

Exploitaball X causes enemies to take X*10% extra damage from critical hits.

Spinfection

Debuff

Effect summary

Each turn, enemies with Spinfection X lose (10*X) HP.

Tangled

Debuff

Effect summary

Tangled enemies are unable to move and damage enemies that move through them.