1.2.1.3 - Stability Patch
2026-05-20
# 1.2.1.3 - Stability Patch ## Gameplay - The following items can now be picked up with a hoe or shovel: - Explorer Proximity Sensor - Enemy Proximity Sensor - Materializer - Steam Achievements will
1.2.1.3 - Stability Patch
Gameplay
- The following items can now be picked up with a hoe or shovel:
- Capteur de proximité d’explorateur
- Capteur de proximité d’ennemi
Matérialisateur
- Steam Achievements will no longer trigger if use of console commands is detected during a game session.
Modding
- When creating a new Pooled Mod Graphical Object Bank instance, the default sizes will now be 8 for Initial Size, 8 for Max Free Size and 1024 for Max Size.
- In game sessions where Quantum Console is enabled, after it has been opened once, players will only be prompted with a help text pop-up once. This pop-up will not appear in future sessions.
- Fixed an issue that caused the Quantum Console to open if a player using a gamepad clicked specific buttons.
Performance
- [Switch 1] Changed some texture resolutions to improve memory usage.
Bug Fixes
- Hovering
Souffle du titan's buff icon now displays the correct percentage.
- Enemies that destroy tiles when they spawn can no longer destroy immune tiles.
- Walls can now be placed on Capteur de proximité d’explorateur and Capteur de proximité d’ennemi.
- Beds can now correctly be painted regardless of if the player is selecting the pillow or the sheets when attempting to paint.
- The cookie called "
Skip" can no longer be placed in Potion Pouches.
- Pasting long texts in input boxes will now paste the part that fits instead of nothing.
- Fixed an issue where it was not possible to navigate to a
Panneau's text field with a gamepad.
- Fixed an issue where Nimruza spawned too many Cicada Nymphs.
- Fixed an issue where Nimruza never healed up despite players being far away.
- Fixed an issue where the key binding to toggle the shortcut window was not shown.
- Fixed an issue where locked item slots remained locked when the item was dropped after the player died.
- Fixed an issue where the
Lanterne de pierre wouldn't emit any glow if painted with a
Pinceau noir.
- Fixed an issue where the Ampoule murale couldn't be painted with a
Pinceau vert d’eau.
- Fixed an issue which made it possible to duplicate the
Paquet de dynamite and the Pack explosif à distance.
- Fixed an issue that caused the accumulated size of save files to cause a crash.
- Improved the
Table de cartographie and fixed some issues related to it.