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Wheat (Crop)

wheat-crop
Faction
Folktails
Crop type
Field
Maturity (days)
10
Yield
1

Overview

Wheat (Crop) is a cultivable crop in Timberborn. It exists as an in-game agricultural product and functions as part of a settlement’s food and production systems. Wheat is treated as a plantable, harvestable crop that requires farmland and a workforce of beavers to grow, and it can be further processed within the game’s production chain.

Wheat is a grass by biological classification. Humanity first domesticated and harvested wheat roughly 10,000 years ago, and it remains the most widely grown crop worldwide. In Timberborn, wheat was added to the game at the Early Access launch and remained part of the available crop set through subsequent updates; as of Update 4 it is available under the Folktail content distribution.

  • Wheat is a crop-type entity intended for cultivation on prepared farmland plots and harvested by worker beavers.
  • Wheat is biologically a grass; this fact is reflected in its in-game designation as a staple crop.
  • Wheat has deep historical significance outside the game: it was first harvested about 10,000 years ago and is the most widely cultivated crop on Earth today.
  • The game includes processing mechanics for wheat; wheat can be processed into other items within Timberborn’s production systems.
  • Wheat was introduced at the game’s Early Access launch and is included in the Folktail content lineup as of Update 4.
  • The Chinese localization for wheat is Wheat.

Practical play notes: plan farmland layout and labor allocation to ensure steady wheat harvests during the growing season. Incorporate processing capacity and storage planning if you intend to use wheat as part of longer production chains. Monitor content updates and distribution changes such as the move to Folktail to ensure accessibility in your current game version.

Other entities of this type