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Lucent Couters

CategoryArmor & GearTier6
lucent-couters
Category
Armor & Gear
Tier
6
Weight
9
Stack size
1
Durability
27
Armor
19

Overview

Lucent Couters are a piece of crystalline personal armor in the game. They are built from a crystal-based material that has been carefully tempered, reworked and physically deformed to increase overall resilience and impact resistance. The item is described across localizations as a reinforced defensive attachment intended to absorb and withstand blows rather than as a decorative crystal piece.

Local descriptions differ on the intended limb: the English entry describes Lucent Couters as "arm protection," and several translations (French, Russian, Portuguese) likewise refer to an arm or hand guard; however, the majority of other localizations (German, Spanish, Japanese, Simplified and Traditional Chinese) identify the piece specifically as leg protection—phrases such as "leg armor," "greave," or "cuisses" appear in those sources. The core, consistent attributes across all versions are the crystalline construction and the deliberate remodelling/deformation to raise durability.

Because the entry is characterized by material and treatment rather than numerical stats in available descriptions, use the following practical notes when encountering or equipping Lucent Couters in-game:

  • They are presented as a defensive gear piece whose prime trait is improved toughness from crystal reworking; expect them to serve as a durable armor component rather than a fragile crystal ornament.
  • Localization may affect how the item is labeled in equipment menus (arm guard vs. leg guard); check the slot icon or equip prompt to confirm which limb they occupy in your version of the game.
  • The repeated emphasis on deformation and tempering implies the design trades pure crystalline brittleness for structural resilience, so flavorfully they represent reinforced crystal plating suitable for repeated impacts.
  • Treat lore or vendor descriptions that mention "tempering" or "reforming" as complementary explanations of the same manufacturing process described in other languages, not as separate properties.

Do not assume any numeric bonuses, special effects, or unique set interactions from the prose alone; the available localizations only establish material and workmanship, not concrete gameplay values.

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