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Invincible

CategorySpecial
Category
Special

Overview

Invincible is a special status-effect in the Mindustry system. As a status-effect, Invincible is a named modifier intended to be applied to units, buildings, or other game entities to alter their behavior or attributes; no additional structural data, duration, effects, or interactions are provided here. This entry therefore identifies Invincible only by its role as a category member within Mindustry’s status-effect system and does not specify the mechanics by which it is granted, removed, or conveyed to other entities.

Other entities of this type