Invincible
CategorySpecial
Overview
Invincible is a special status-effect in the Mindustry system. As a status-effect,
Invincible is a named modifier intended to be applied to units, buildings, or other game entities to alter their behavior or attributes; no additional structural data, duration, effects, or interactions are provided here. This entry therefore identifies
Invincible only by its role as a category member within Mindustry’s status-effect system and does not specify the mechanics by which it is granted, removed, or conveyed to other entities.