1.2.1.2 - Stability Patch
2026-05-07
# 1.2.1.2 - Stability Patch ## Gameplay - Circuits, conveyor belts, drills, doors, levers, turrets, and pressure plates now regenerate health over time, matching the behavior of other placeable objec
1.2.1.2 - Stability Patch
Gameplay
- Circuits, conveyor belts, drills, doors, levers, turrets, and pressure plates now regenerate health over time, matching the behavior of other placeable objects.
Audio
- Added a Master volume option.
Miscellaneous
- Suppressed excessive log warnings about host not keeping up with the update frequency target.
Bug Fixes
- Sprinklers now keep the ground watered even when no players are nearby.
Roboter-Arm filters now correctly apply when extracting items from
Angeln Nets and Critter Catchers.
- The version number in the top right corner is now correctly only shown while the Settings menu is open.
- Holding the use button to open seasonal items (such as Winter Presents or Red Envelopes) in quick succession now works correctly once again.
- Fixed Beds sometimes not properly being unclaimed when a player left the game.
- Fixed minions and pets being teleported back to the player when near Cocoons.
- Fixed an exploit where the
Titanen-Atem could be fired infinitely without consuming mana by holding both attack buttons simultaneously.
- Fixed an issue where players could still move while being forced to sleep.
- Fixed an issue that caused the
Wüstenwächter-Beinzeug to not be included in the Desert of Beginnings fishing loot.
- Fixed entities that heal nearby allies sometimes failing to heal all valid targets within range.
- Fixed an issue in Creative worlds where God Mode could not be toggled on.
- Fixed a bug where the final outro would not play if the world was in Guest mode with at least one non-admin player.
- Fixed an issue that would cause some inventory animations to play twice, item pickup animations to not play at all, and UI actions to feel unresponsive.
- Fixed inconsistent PvP hit detection.
- [Xbox Series] Fixed a shader issue causing
Die Schimmernde Grenze biome to look very bland.