Shielded
CategoryBuff

Overview
Shielded is a status-effect in the buff category in Mindustry. Only its name and category are provided here; no specific numerical values, durations, or application sources are included. In general, buff status-effects like
Shielded are used to mark temporary beneficial states applied to units or buildings and are tracked by the game's status system, typically interacting with damage, defense, or other mitigation mechanics and being granted or removed by weapons, abilities, blocks, or consumables. For precise behavior, duration, and interactions consult the entity's implementation or documentation.