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Overdrive

CategoryBuff
overdrive
Category
Buff
Damage / tick
-0.01
Speed multiplier
1.15
Health multiplier
0.95
Damage multiplier
1.4

Overview

Overdrive is a status-effect of the buff category in Mindustry that represents a positive, temporary modification applied to units, buildings, or other in-game entities; it is part of the game's effect and ability systems and is used to mark entities that are receiving a beneficial change. As a named buff, Overdrive is referenced by other game systems (abilities, projectiles, blocks, or items) to indicate that the targeted entity is under an advantageous state rather than a debuff, and it integrates with the engine's status handling for duration and stacking behavior.

Other entities of this type