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Patch notes 2025-12-11 (experimental)

2025-12-11

Hello, everyone! A neat new update is now live on the experimental branch, featuring a mix of quality-of-life changes, modding tweaks, and bug fixes. Please keep the feedback coming! ## **Quality-of

Hello, everyone!

A neat new update is now live on the experimental branch, featuring a mix of quality-of-life changes, modding tweaks, and bug fixes. Please keep the feedback coming!

Quality-of-Life

Why click twice when you can click once?

  • It is now possible to draw L-shaped setups of Paths, Tubeways, Power Shafts, Fences, and Hedges with a single mouse drag.
  • Builders and haulers are now allowed to fully empty the inventory of Builders’ Huts and District Centers.

Modding corner

  • The workshop_data.json file is now being updated before uploading it to Steam Workshop.
  • It is now possible to minimize debugging panels.
  • The Steam Workshop mod uploader now has an Update toggle for tags.
  • Unity Engine was updated to version 6000.3.0f1.

Bug fixes

  • When playing on Low graphics settings, beaver eyes are less of a nightmare fuel.
  • Impermeable Floor tiles with Platforms underneath no longer let contamination and moisture through.
  • Moved the misplaced trees on the Meander map.
  • Copying the Hydroponic Garden’s settings no longer resets its growth progress.
  • Power Shafts no longer emit looping sounds when inactive.
  • Fixed a crash caused by the lazy super-efficient beavers who connected their homes directly to the Tubeway or Zipline Stations.