Dynamite

Overview


Practical usage and notes:
- Place dynamite near power and logistic flow for the upstream processors that supply its inputs; many preceding buildings require electricity, so power infrastructure must be established first.
- Prioritize unlocking the intermediate building that gates the rest of the chain to access dynamite production at all.
- Manage raw-material throughput: plant production and wood chopping must be scaled to meet the significant input demands of the chain’s processing stages.
- Use dynamite strategically for clearing large obstacles or accelerating demolition tasks; because it is a late-game product, produce it only as needed to avoid tying up complex production capacity.
- Monitor the chain’s bottlenecks (power, wood, and specific processors) and expand those before increasing dynamite production to keep the facility supplied.
Other entities of this type
- Advanced Breeding Pod
- Agora
- Aquatic Farmhouse
- Aquifer Drill
- Aquifer Drills
- Badwater Discharge
- Badwater Dome
- Badwater Pump
- Badwater Rig
- Bakery
- Banners
- Banners/Custom Banner Images
- Barrack
- Barriers
- Beaver Bust
- Beaver Statue
- Beehive
- Bell
- Bench
- Bot Assembler
- Bot Part Factory
- Brazier
- Breeding Pod
- Builder Flag (Obsolete)
... +162 (see sidebar for full list)