Lime Paint

An ad hoc lime pigment, but good enough for coloring items like barricades and bridges.
Overview

The pigment’s practical role is to color items such as barricades and bridges. Because it is explicitly described as suitable for those object types, its main gameplay function is altering the appearance of placed structures to make them visually distinct, mark territory, or signal routes and hazards. Sources across multiple localizations describe it consistently as a makeshift or ad hoc lime/ yellow‑green pigment that is “good enough” for painting these kinds of objects.
Players should treat 
- Primary use: apply a lime (yellow‑green) color to environmental objects such as barricades and bridges.
- Quality: improvised / medium grade; functional for coloration but not a high‑end coating.
- Practical effects: changes visual appearance for identification, signaling, or aesthetic customization; does not imply structural or defensive improvements.
- Typical context: field or improvised situations where quick, visible coloration is needed and conventional paint is not accessible.
Because all available descriptions focus on its role as a pigment for specific object types, there is no source evidence assigning additional mechanical effects, durability modifiers, or crafting prerequisites. 
Official description
An ad hoc lime pigment, but good enough for coloring items like barricades and bridges.
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