Plasmois Rifle

A rifle retooled to ionize projectiles that deal increased damage against bodyshields, with all pre-installed biometric locks now removed.
Overview

The rifle is presented visually with shooting frames and a set of reload animations that vary across upgrade levels; documentation shows separate reload animations labeled from Level 0 through Level 9 and a distinct animation at Level 20, indicating the weapon’s reload visuals change as it is upgraded or leveled. The imagery also documents standard firing and reloading sequences.
Practical usage and interaction notes:
- Primary role: employ the
Plasmois Rifle against enemies protected by body or energy shields, where its ionized projectiles yield greater damage than non-ionizing weapons.
- Accessibility: the removal of preinstalled biometric locks means the rifle is not restricted to specific operators and can be equipped by any compatible character or loadout without additional unlocking steps.
- Upgrades and presentation: the rifle’s reload animation set changes with weapon level or upgrade state; expect different visual reloads at intermediate levels and a distinct animation at higher milestone levels.
- Tactics: prioritize targets that rely on energy shields to get the most value from the weapon’s ionization mechanic; combine the rifle with other shield-focused tools or tactics to break shielded defenses quickly.
- Compatibility: treat the
Plasmois Rifle as a specialized anti-shield tool rather than a general-purpose damage-forging rifle; its unique effect is most significant in encounters where bodyshields are present.
Descriptions across English, German, Spanish, French, Japanese, Portuguese (Brazil), Russian, Simplified Chinese, and Traditional Chinese all describe the same functional characteristics: ionized projectiles, increased damage vs. shields, and removal of biometric locks. Visual media emphasizes firing and staged reload animations correlated with weapon level.
Official description
A rifle retooled to ionize projectiles that deal increased damage against bodyshields, with all pre-installed biometric locks now removed.
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