Trampoline

A tightly sprung recreational device.
Overview
A 
The core identity of the trampoline in this game is its taut suspension: sources describe it as having rigid or firm springs and a generally robust build. The object emphasizes a spring-loaded, lively response rather than a soft or sagging surface. This makes the trampoline visually and conceptually distinct from soft cushions or passive platforms; its defining quality is tension and rebound.
- Physical character: described as tightly sprung, with a firm suspension system and a sturdy construction.
- Intended role: a recreational or playful device; its main purpose is leisure use within the game world rather than a structural or utility function.
- Sensory impression: characterized by strong elasticity and noticeable spring tension, conveying a lively, responsive surface.
- Cross-lingual consistency: all available localizations (English, German, Spanish, French, Japanese, Portuguese‑Brazilian, Russian, Simplified and Traditional Chinese) convey the same attributes of firmness, tension, and recreational use.
Because the available source material is limited to descriptive localization lines, no additional mechanical interactions, placement rules, or numerical properties are documented here. The trampoline should be understood primarily as a durable, spring-driven leisure item whose defining theme is a taut, energetic bounce implied by its tight suspension.
Official description
A tightly sprung recreational device.
Other entities of this type
- ATV
- Bridge (Carbon)
- Bridge (Wood)
- Cloth Rope
- Forklift
- Gaseous Nest
- GATE Security Cart
- GATE SUV
- Hardlight Bridge (Large)
- Hardlight Bridge (Pedestrian)
- Hotwire Kit (Security Cart)
- Hotwire Kit (SUV)
- Jetpack
- Jump Pad
- Landing Cushion
- Long Jump Pack
- Personal Teleporter
- Plant Rope
- Power Chair
- Ramp (Large)
- Ramp (Small)
- Sleigh
- Teleporter Pad
- Tram