Hyper Processor

Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor.
Overview

As indicated by its categorization, 
Practical notes and pointers:
- Consult "Guide: Logic Basics" for fundamentals of logic programming and block interaction before attempting to place or configure the
Hyper Processor. The guide covers the baseline mechanics that govern all logic-enabled blocks.
- Treat the
Hyper Processor as a logic-category block when integrating it into control networks, timing circuits, or automation setups; it will be handled alongside other logic blocks by structure lists and UI filters.
- Because it is marked Serpulo-exclusive, expect this block to appear on Serpulo maps or in Serpulo-specific content packs rather than uniformly across all tilesets or scenarios.
Metadata summary:
- Term:
Hyper Processor
- Internal id: mdy.term.block_hyper_processor
- Category grouping: Logic Blocks
- Content scope: Serpulo-exclusive
If additional parameters, example scripts, wiring conventions, or configuration options are required, refer to the in-game logic documentation and example circuits in the Guide: Logic Basics. The community and supplemental wiki pages that expand the guide may contain concrete usage examples, macros, and common setups for logic blocks; use those resources to translate conceptual understanding from the guide into applied designs involving the 
Official description
Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor.