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1.1.2.1 Post-Update Stability Patch 

2025-05-22

# Gameplay: - Adjusted Electro-Pest’s hitbox to correctly reflect its size. # Miscellaneous: - Fixed a few text and translation issues. # Graphics: - Smoke from Furnaces, Campfires and Cooking Pots

Gameplay:

  • Adjusted Eletroprag’s hitbox to correctly reflect its size.

Miscellaneous:

  • Fixed a few text and translation issues.

Graphics:

  • Smoke from Furnaces, Campfires and Culinária Pots will no longer be visually in front of other objects.
  • Adjusted the sprite of the grey coloured Filhote de Drohmio to correctly display an in-palette chest.
  • Emissive parts of the Fundidor de Vidro will no longer be rendered in front of other objects.

Performance:

  • Improved performance of the sprite atlas packing, reducing the initial black screen while the game loads by several seconds.
  • Some systems that are only needed for mods are now disabled when no mods are installed. This improves the game’s initial load time.
  • Particle effects are now loaded in a more efficient manner at the start of the game.
  • Initializing fonts no longer causes excessive memory allocations at the start of the game.
  • Fixed a minor memory leak caused by plants.

Bug fixes:

  • Fixed an issue that could cause mouse input to get stuck.
  • Plants now continue to grow when no players are nearby.
  • Fixed an issue where the Zoreia’s Provoked Swarm talent and the Eletropet’s Territorial Fallout talent had been swapped. Pets already affected by this issue will also be automatically fixed when the save is loaded.
  • The “Janela para o Mundo” achievement now also triggers when teleporting from a Waypoint to a Portal.
  • Fixed an issue that could cause some ranged enemies to continue to walk towards their target even after entering their usual attack range.
  • Fixed a bug that caused some Orbital Turrets to only shoot one single laser beam without deploying their shield.
  • Fixed an issue that caused Core Sentries to be invisible.
  • Fixed an issue that caused Core Sentries’ projectiles to deal lingering damage after hitting a wall.
  • Removed the ability to spawn Nimruza, a Rainha das Areias Entocadas by using a Estatueta de Nimruza in the Materializador.
  • Fixed an issue that caused Comandante do Núcleo and Nimruza's end dialogue to appear after respawning.
  • Fixed an issue that caused multiple copies of the Blast armor set pieces to drop from Locked Copper Chests.
  • Fixed an issue that caused unlocked Iron Chests to be fished up in As Ruínas Esquecidas instead of Locked Iron Chests.
  • Scrolling the UI settings menu screen in certain languages no longer results in settings being displayed outside the intended area.
  • Fixed an issue that could cause some Pets and Minions to not be able to go through doors.
  • Characters will now only be vulnerable after the screen fades back in when teleporting between Portals/Waypoints.
  • Fixed an issue that caused critters to “float” above water or pits when the ground beneath them was broken.
  • It is now possible to sleep when next to a Limo Roxo or a Limo Azul.
  • Dodos now correctly drop meat when killed.
  • Health regeneration for non-boss enemies is now correctly interrupted when they take damage.
  • Life on hit effects should now work correctly against bosses.
  • Visual outline effects should now be correctly applied to enemies.
  • Minions should now follow movement commands even if recently stopped from a previous command.
  • Minions should no longer randomly stop when doing turns in their movement path.
  • Damage caused by the hydra boss’ scream attack should now be correctly blocked by walls.