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Roof 2x3

roof-2x3
Subcategory
Decorations
Faction
Both

Overview

Roof 2x3 is a roof building that occupies a rectangular footprint of six tiles (two by three) and provides an Area of Effect that extends beyond the tiles it occupies. The structure itself covers the center six tiles of its footprint while producing a surrounding influence over nearby tiles used by other game systems that reference a roof’s Area of Effect.

The Area of Effect for Roof 2x3 is 20 tiles arranged as a 4×5 rectangle. Because the roof structure occupies the center six tiles of that rectangle, the number of tiles within the Area of Effect that are not physically occupied by the roof is 14. In other words, the 4×5 AoE (20 tiles) minus the six tiles used by the roof equals 14 externally affected tiles.

  • Area of Effect: 20 tiles, shaped as a 4×5 rectangle.
  • Tiles occupied by the roof structure: 6 tiles (2×3).
  • Tiles in AoE not occupied by the building: 14 tiles.
  • Visual examples exist showing Roof 2x3 in use and presented in a dedicated build.

Gallery images associated with the Roof 2x3 show the structure placed in typical build contexts and displayed as a standalone roof module, illustrating the footprint and the surrounding tiles that fall within its Area of Effect.

Roof 2x3 is categorized under Roofs.

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