Substation
A structure to trade electricity with advanced foreign cities. Keep in mind, electricity is traded every hour.
Overview
Substation is a utility building that expands automation by letting assigned citizens take over work that would otherwise need direct attention from the leader. It is part of the game’s early automation tools and is used to reduce routine micromanagement once a settlement begins to grow.
In practice, Substation is most useful for keeping basic production and food collection running without constant oversight. When citizens are assigned to automated gathering duties, they continue working with any leftover time and will also help with miscellaneous tasks. This makes it a strong support structure for early settlements, especially when maintaining food reserves is a priority.
- Automated gathering is especially valuable early on, when steady food production matters most.
- Having several automation-capable facilities is worthwhile so that daily resource collection does not stall.
- Assigned citizens do not only perform the main task; they also fill in with small extra jobs during idle time.
- The building is also tied to automating hunting through submerged traps, extending automation beyond simple harvesting.
Official description
A structure to trade electricity with advanced foreign cities. Keep in mind, electricity is traded every hour.