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Spore Slowed

CategoryDebuff
spore-slowed
Category
Debuff
Speed multiplier
0.8

Overview

Spore Slowed is a status-effect in the Mindustry system categorized as a debuff that marks an entity as slowed; it represents a performance-reducing condition applied to units, buildings, or projectiles and is used by game mechanics to reduce movement speed and other time-based actions while the effect persists. As a debuff, Spore Slowed is intended to be added and removed by weapons, abilities, and logic that interact with status effects, and it integrates with the game's targeting and damage-over-time systems to alter behavior of affected targets until the status expires or is cleared.

Other entities of this type