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Slow

CategoryDebuff
slow
Category
Debuff
Speed multiplier
0.4

Overview

Slow is a status-effect in the Mindustry system categorized as a debuff that impairs affected entities' performance; it is applied to units or structures to reduce their effectiveness for a duration and interacts with the game's status-effect mechanics and resistances. The entity is defined by its role as a negative modifier rather than a resource, building, or unit, and functions within the same framework used by other status effects to alter attributes temporarily in combat and utility scenarios.

References to this (2)

Other entities of this type

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