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Sapped

CategoryDebuff
sapped
Category
Debuff
Speed multiplier
0.7
Health multiplier
0.8

Overview

Sapped is a status-effect debuff in the Mindustry system. It represents a named negative condition that can be applied to units or blocks via weapons, abilities, or environmental effects and is tracked by Mindustry’s status system; its precise mechanical effects (such as altered damage, movement, or production) are defined where the effect is referenced rather than by the status name alone. As a debuff, Sapped appears in tooltips and can be cleared or countered by items, upgrades, or logic that remove or prevent status effects and is used to link weapons, units, and buildings to specific adverse behaviors.

Other entities of this type