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Freezing

CategoryDebuff
freezing
Category
Debuff
Speed multiplier
0.6
Health multiplier
0.8

Overview

Freezing is a debuff status-effect in the Mindustry system. Status-effects are game mechanics that modify the behavior or attributes of units, buildings, projectiles, or other entities, and debuffs specifically apply negative alterations; Freezing is identified as one such negative status-effect by name. No additional structural data or parameters for Freezing were provided here, so only its role as a debuff-status-effect within Mindustry can be stated from the available information.

Other entities of this type