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Carrot

CategoryFood
carrot
Category
Food
Faction
Folktails
Weight (kg)
1
Storage
Warehouses

Overview

Carrot is a food good in the Timberborn system categorized under food; it is an in-game item used as a consumable resource and is part of the game’s inventory and resource-tracking mechanics. As a food-type good, Carrot is managed by storage and logistics systems and can be allocated to consumption needs, included in recipes or production chains that accept food inputs, and moved by transport and distribution mechanics like other goods within the game.

Other entities of this type