Oil Press

Overview











The 
The building’s availability and construction requirements changed during development. In Version 1 its cost was 20 Log, 20 


Practical notes and common strategies:
- Scale production for late game:
Canola Oil is consumed in large quantities by food production and
Bot boosts, so multiple presses are recommended. Starting with around half a dozen presses is a typical baseline.
- Placement: build presses near large canola fields to minimize transport time and throughput constraints.
- Storage: keep a large warehouse nearby for storing canola seeds so presses remain supplied without frequent interruptions.
- Liquid handling: set up a large tank configured to supply nearby facilities with the produced canola oil.
- Logistics flexibility: because the conversion is 1 seed to 1 oil, transporting either seeds or oil between districts provides no intrinsic efficiency advantage. Use whichever transport flow integrates better with your district layout.
- Planting and production ratios: approximate crop planning ratios for canola-centric supply chains are commonly used. Useful approximate ratios are 1 Canola crop to support 8
Soybean production, 3 Canola crops to support 4
Eggplant production, and about 9 Canola crops to support one
Hydroponic Garden producing
Algae.
Designing an efficient canola-to-oil network requires balancing field output, press throughput, storage capacity, and downstream consumption. Place power connections to take advantage of side and bottom transmission, ensure continuous feeding from nearby warehouses or tanks, and scale the number of presses to match your late-game demand for food and grease.
Other entities of this type
- Advanced Breeding Pod
- Agora
- Aquatic Farmhouse
- Aquifer Drill
- Aquifer Drills
- Badwater Discharge
- Badwater Dome
- Badwater Pump
- Badwater Rig
- Bakery
- Banners
- Banners/Custom Banner Images
- Barrack
- Barriers
- Beaver Bust
- Beaver Statue
- Beehive
- Bell
- Bench
- Bot Assembler
- Bot Part Factory
- Brazier
- Breeding Pod
- Builder Flag (Obsolete)
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