Dynamites
Overview











- Construction strengths and costs:
- Builders turn
Explosives and
Extract into
Dynamite,
Double Dynamite, or
Triple Dynamite depending on the recipe.
- Usage: place on Paths (can be underwater), select a placed dynamite, and choose Detonate to explode. Adjacent dynamite at the same elevation will chain-react.
- Limitations: cannot be placed on the map's lowest level and cannot destroy
Badwater Sources or
Water Sources.
- History notes:
Dynamite was introduced in Early Access. Update 2 added the restriction against building on the lowest map level. Update 5 introduced Double and Triple versions, updated models, allowed placement under pump pipes, and added a detonation keybinding. Update 6 allowed dynamite to be built on Paths.
- Trivia: Timberborn’s dynamite is based on nitroglycerin as the primary explosive. Historically, Alfred Nobel stabilized nitroglycerin by mixing it with an absorbent like diatomaceous earth to create dynamite. Later, gelignite replaced diatomaceous earth as a better agent for containing nitroglycerin and preventing leaks.
Other entities of this type
- Advanced Breeding Pod
- Agora
- Aquatic Farmhouse
- Aquifer Drill
- Aquifer Drills
- Badwater Discharge
- Badwater Dome
- Badwater Pump
- Badwater Rig
- Bakery
- Banners
- Banners/Custom Banner Images
- Barrack
- Barriers
- Beaver Bust
- Beaver Statue
- Beehive
- Bell
- Bench
- Bot Assembler
- Bot Part Factory
- Brazier
- Breeding Pod
- Builder Flag (Obsolete)
... +162 (see sidebar for full list)

