Meat

Overview






Practical notes and interactions:
- Use the Microbe Musher to turn meat into
Pemmican when you need long-lasting, high-calorie food that resists spoilage.
Pemmican is ideal for stockpiling and for use on long missions where refrigeration is limited.
- Use the Electric Grill when you need fast-cooked meals like
Barbeque to feed Duplicants quickly; cooked foods typically restore more calories per kilogram than raw meat.
- Not all critters drop meat; consult species-specific yield information before relying on a given colony’s fauna as a food source.
- Baby critters and most morphs generally produce the same amount of meat as indicated in species yield data.
- Plan livestock populations and slaughtering schedules around critter life expectancy and meat yield to maximize food production efficiency.
Other entities of this type
- Aero Pot
- Airflow Tile
- Amber Fossil
- AND Gate
- Atmo Sensor
- Automated Notifier
- Automatic Dispenser
- Automation Broadcaster
- Automation Receiver
- Automation Ribbon
- Automation Ribbon Bridge
- Automation Wire
- Automation Wire Bridge
- Barbeque
- Base (Building)
- Blank Canvas
- Bliss Burst
- Bluff Briar
- Breathable Gas
- Bristle Berry
- Buddy Bud
- BUFFER Gate
- Bunker Door
- Bunker Tile
... +170 (see sidebar for full list)