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Weaseeker

Type
Enemy
Health
80
Damage
6
Official description

A guide who opens paths for weasels to pass through. Possesses great skill.

Overview

Weaseeker is a creature enemy associated with the game’s pathfinding logic. It spawns when the pathing AI cannot find a direct route to a player structure.

This makes Weaseeker a behavior-driven threat rather than a creature tied to a specific biome or event. Its appearance depends on how the game evaluates access to the player’s buildings, so layout and connectivity can affect whether it can emerge. In practical terms, structures that are difficult for pathing to reach may trigger this enemy, making it relevant to settlement design as well as combat.

Because its spawn condition is based on navigation failure, Weaseeker serves as a sign that the current structure arrangement is not easily reachable by the AI.

Official description

A guide who opens paths for weasels to pass through. Possesses great skill.

Other entities of this type

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