Assembler

Overview



Assemblers accept multiple input materials and produce finished items on short cycles. Production cycles and throughput vary by recipe; rates are given as items per minute for the listed recipes.
- Accumulator: Inputs — 2
Electronics, 1
Stator, 2 Battery. Duration — 6 seconds. Output — 1 Accumulator. Rate — 10/min.
- Condenser: Inputs — 1 Resonator, 3 Synthetic Resin, 8 Nanofibre, 3 Pump. Duration — 15 seconds. Output — 1 Condenser. Rate — 4/min.
- Electromagnet: Inputs — 3 Electromagnetic Coil, 3 Synthetic Resin, 2 Accumulator. Duration — 5 seconds. Output — 1 Electromagnet. Rate — 12/min.
- Laser Emitter: Inputs — 2 Lens, 1 Resonator, 6 Electromagnetic Coil. Duration — 6 seconds. Output — 1 Laser Emitter. Rate — 10/min.
- Pressure Tank: Inputs — 5
Heat Resistant Sheet, 3
Titanium Housing, 3 Pump, 2
Valve. Duration — 12 seconds. Output — 1 Pressure Tank. Rate — 5/min.
- Resonator: Inputs — 1 Accumulator, 2 Generator, 2 Liquid Helium. Duration — 12 seconds. Output — 1 Resonator. Rate — 5/min.
Practical notes: Assemblers serve as a flexible mid-game production node, bridging basic fabricators and more advanced manufacturing facilities. They are suitable for producing high-value components that require multiple subcomponents. Cycle durations are short, so Assemblers are effective when supplied by steady input logistics such as belts, pipes or automated haulers. Balancing input supply to match each recipe’s cycle time prevents bottlenecks and maximises throughput. Assemblers are often placed near storage or intermediate production lines to minimise transport delay and keep component flow continuous.