Patch notes 2025-12-11 (experimental)
2025-12-11
Hello, everyone! A neat new update is now live on the experimental branch, featuring a mix of quality-of-life changes, modding tweaks, and bug fixes. Please keep the feedback coming! ## **Quality-of
Hello, everyone!
A neat new update is now live on the experimental branch, featuring a mix of quality-of-life changes, modding tweaks, and bug fixes. Please keep the feedback coming!
Quality-of-Life
Why click twice when you can click once?
- It is now possible to draw L-shaped setups of Paths, Tubeways, Essieu, Fences, and Hedges with a single mouse drag.
- Builders and haulers are now allowed to fully empty the inventory of Builders’ Huts and District Centers.
Modding corner
- The workshop_data.json file is now being updated before uploading it to Steam Workshop.
- It is now possible to minimize debugging panels.
- The Steam Workshop mod uploader now has an Update toggle for tags.
- Unity Engine was updated to version 6000.3.0f1.
Bug fixes
- When playing on Low graphics settings, beaver eyes are less of a nightmare fuel.
Sol imperméable tiles with Plateforme underneath no longer let contamination and moisture through.
- Moved the misplaced trees on the Vagabondage map.
- Copying the
Jardin hydroponique’s settings no longer resets its growth progress.
- Essieu no longer emit looping sounds when inactive.
- Fixed a crash caused by the
lazysuper-efficient beavers who connected their homes directly to the Tuyaux or Zipline Stations.