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Surf'n'Turf

Overview

Surf'n'Turf is a cooked meal in Oxygen Not Included that combines meat and fish to produce a high-calorie, compact food item for duplicant consumption. It is crafted at a Cooked Meal or Grill (depending on available buildings and updates) using both a meat ingredient and a fish ingredient. Surf'n'Turf occupies little storage space relative to its caloric value, making it efficient for long-term food stocks and transport.

Surf'n'Turf requires a steady supply of both a meat source (for example, Hatch, Shove Vole or Slickster products) and a fish source (such as Pacu or Sanishell farms). Reliable production therefore depends on maintaining healthy animal populations and appropriate ranching or aquaculture setups. Because the recipe pulls from generic meat and fish categories, automation and storage setups should separate and buffer those ingredient types to avoid production bottlenecks.

Practical notes for use and production:

  • Surf'n'Turf stores efficiently: its high caloric density reduces storage footprint in refrigerators, ration boxes, and containers compared to lower-calorie meals.
  • Maintain multiple breeding pens or farms for meat and fish producers to smooth out fluctuations in ingredient supply; a single producer species may not sustain continuous Surf'n'Turf production on its own.
  • Use automated conveyor rails, liquid or gas piping (as applicable for farm types), and delivery ports to route ingredients from ranching areas to your cooking facilities to minimize duplicant travel time.
  • Keep cooking facilities adjacent to refrigeration when possible to immediately cool batches and prevent spoilage, especially if producing Surf'n'Turf in large quantities.
  • Monitor disease and ecosystem needs of animal farms (temperature, food for grazing species, water/oxygen where required) to prevent sudden drops in ingredient availability.

Other entities of this type

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