Money
Overview
Money is an in-game collectible item that the player can add to their wallet. Its primary and documented interaction is a selection action: when the player selects Money, it is transferred into the wallet. The item exists as a pickup that the player must actively choose to collect rather than being automatically absorbed or consumed by other game systems.
This entry summarizes the observable behavior and practical use based on the item’s interface description. The only explicit effect recorded for Money is that selecting it results in adding it to the player’s wallet; no other in-game effects, statistics, or alternate uses are specified by the available localization descriptions.
- Interaction: selecting Money triggers the add-to-wallet action. The selection input is the required user action to collect the item.
- Purpose: documented purpose is storage in the wallet; the item’s description directs players to add it to the wallet through selection.
- Visibility and pickup model: Money appears as a selectable collectible that requires player input to be obtained rather than being automatically acquired on contact.
- UI text consistency: the item’s description across languages conveys the same single instruction—to select Money to add it to the wallet—indicating the intended, consistent in-game behavior for collection.
There are no additional documented mechanics, conditional behaviors, or alternative interactions for Money in the provided sources. If other systems (for example, exchange, spending, or value display) exist in the game, they are not described by these localization strings and are outside the scope of this entry. Use the selection action whenever you want to move Money into your wallet during normal gameplay.
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