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Slushie

CategoryFood & Cooking
Category
Food & Cooking
Weight
0.1
Stack size
3

Overview

Slushie is a consumable ice-cold beverage item that appears in the game as a flavored frozen drink that can cause a slight chill when consumed. The in-game description characterizes it as an intensely flavored, icy drink that may produce a mild shivering or cooling effect. This description is consistent across multiple localizations: English, German, Spanish, French, Japanese, Portuguese (Brazil), Russian, and Chinese (Simplified and Traditional).

Slushie can be obtained in two distinct ways reported by game sources. It is purchasable from a Slushie Machine for one dollar. Separately, it can be found as a fixed-world pickup that appears only in Dunkeltaler Forest, inside the ASO building basement behind a hatch on the incinerator. Both acquisition methods are part of the item’s documented availability; players may either buy one whenever a Slushie Machine is present or search the specified Dunkeltaler Forest location for a guaranteed spawn.

Practical notes and interactions:

  • Consumption effect: the item is primarily descriptive in effect — it imparts a noticeable cold sensation described as a slight chill. No additional mechanical buffs or debuffs are listed in the available sources beyond this cooling effect.
  • Purchasing: Slushie Machines vend the item for $1, making purchased copies reliable and inexpensive when vending machines are accessible.
  • Exploration spawn: a guaranteed Slushie can be found in the ASO building basement in Dunkeltaler Forest, behind the hatch on the incinerator; this is the only fixed-location spawn referenced in the sources.
  • Stackability and stacking behavior are not specified in the available material; treat individual Slushies as single-use consumables unless other game mechanics state otherwise.
  • Use cases: because the known effect is purely a slight chill impression, the Slushie serves primarily as a flavorful consumable for roleplay, atmosphere, or collection rather than as a significant combat or utility item based on the documented descriptions.

Development trivia:

  • The 3D model for the Slushie was created by Amy Lily, as confirmed by Yske.
  • The Slushie was added during the Voices of the Void crossover; its inclusion is linked to Yske introducing Design Director Zag to the game.

Localization note: the item’s flavor and minor chill effect are consistently described across languages; no alternate gameplay effects are given in other localizations.

Other entities of this type

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