Fertilizers

Provides industrial production of chemical fertilizer.
Overview
Fertilizers are research-related farm inputs used to raise a farm’s fertility above the natural 100% limit. Three fertilizer tiers are described: 


To use fertilizer, the farm’s green slider in the farm menu must be set to the desired fertility level. The fertilizer consumption depends on the fertility target and the crop’s fertility use. For example, potatoes consume 10.67% fertility per minute, so maintaining that rate requires 10.67 organic fertilizer or 5.34 Fertilizer I / Fertilizer II per minute. When the target fertility is set above 100%, the farm’s natural fertility replenishment also has to be offset with additional fertilizer, which increases total consumption further.
In practice, fertilizers are most useful when higher fertility is needed for boosting crop production, but they come with a continuous input cost. The higher the fertility target, the more fertilizer must be supplied just to keep the farm at that level.
Official description
Provides industrial production of chemical fertilizer.
Other entities of this type
- - Settlement water use
- - Ship fuel use
- - Ships pollution
- - Train fuel use
- - Trains pollution
- - Vehicle fuel use
- - Vehicles pollution
- + Crop yield
- + Focus points
- + Housing capacity
- + Maintenance output
- + Rainwater yield
- + Rockets capacity
- + Solar power
- + Tree growth speed
- + Unity capacity
- + Vehicle limit
- + World mine output
- Advanced concrete
- Advanced diesel
- Advanced logistics control
- Advanced smelting
- Aluminum smelting
- Amphibious vehicles
... +179 (see sidebar for full list)