Tunnel

Overview




Tunnels can be sited on any 
Practical notes and strategic uses:
- Completing a tunnel triggers an explosion that only affects terrain and not the builder units completing it. Use this to clear individual blocks without risking workforce.
- The automatic platform that appears after a tunnel completes supports existing constructions above the removed block. Demolish the platform if you wish to remove that support, but be aware this can cause cascading demolitions, particularly when many overhanging Terrain Blocks rely on the platform for support.
- Tunnels enable novel blasting strategies because they allow you to place demolition sites without first demolishing the overlying terrain. By combining tunnels and dynamite, you can create large unsupported chunks of terrain that are held only by temporary platforms; demolishing those platforms then causes the remaining terrain to collapse and be removed.
- Placing a tunnel site above-level is possible, but any structure directly beneath the site cannot be demolished until the tunnel construction is either completed or cancelled.
- Treat tunnels as a landscaping tool rather than a utility or habitation structure; their primary role is terrain modification and facilitating controlled use of explosives or support removal.
These facts describe how tunnels function and how they are used in terrain manipulation and demolition strategies within the game.
Other entities of this type
- Advanced Breeding Pod
- Agora
- Aquatic Farmhouse
- Aquifer Drill
- Aquifer Drills
- Badwater Discharge
- Badwater Dome
- Badwater Pump
- Badwater Rig
- Bakery
- Banners
- Banners/Custom Banner Images
- Barrack
- Barriers
- Beaver Bust
- Beaver Statue
- Beehive
- Bell
- Bench
- Bot Assembler
- Bot Part Factory
- Brazier
- Breeding Pod
- Builder Flag (Obsolete)
... +162 (see sidebar for full list)