Skip to main content

Status Effects

Status effects in ELDEN RING NIGHTREIGN are accumulating conditions that trigger a powerful payload once their buildup meter fills. They apply to both the player and enemies, making them a core offensive tool against high-HP bosses as well as a survival concern when inflicted on you.

Each effect builds up from repeated hits or environmental exposure, and most can be removed or prevented with a matching Bolus consumable. The table below compares every status effect — how it triggers, what it does, and the item that cures it.

Status Effects

出血

減益
Applies to
both
Trigger threshold
Buildup meter fills (varies by enemy)
Cured by
stanching boluses

Effect summary

當出血累積量表填滿時,會造成一次大量爆發傷害,傷害量相當於目標最大 HP 的一定比例。是對付高 HP 目標時最可靠的傷害手段之一。

Death Blight

減益
Applies to
both
Trigger threshold
Buildup meter fills (instant death on cap)
Cured by
rejuvenating boluses

Effect summary

死亡累積量表填滿時,目標會無視剩餘 HP 立即死亡。僅由特定夜王與某些武器造成。一發現就立刻解除,否則就等著滅團。

凍傷

減益
Applies to
both
Trigger threshold
Buildup meter fills (varies by enemy)
Cured by
thawfrost boluses

Effect summary

當凍傷累積量表填滿時,造成傷害,並在短時間內提高來自所有來源的所受傷害。對高生命值且階段較長的頭目特別有效。

Madness

減益
Applies to
both
Trigger threshold
Buildup meter fills (most effective on humanoids)
Cured by
clarifying boluses

Effect summary

當發狂累積量表填滿時,會一次性造成大量 HP 與 FP 傷害。部分敵人免疫。對人型頭目以及依賴 FP 招式的 Nightlords 有效。

減益
Applies to
both
Trigger threshold
Buildup meter fills
Cured by
neutralizing boluses

Effect summary

一旦中毒量表累積滿,就會施加中等程度的持續傷害。對大多數頭目都相當可靠。劇毒是更強的變體,與特定武器和道具相關。

Scarlet Rot

減益
Applies to
both
Trigger threshold
Buildup meter fills
Cured by
preserving boluses

Effect summary

累積量表一旦填滿,就會施加沉重的持續傷害跳動,在一段較長時間內持續削減 HP。若反覆施加,會成為遊戲中最嚴苛的持續傷害效果。

催眠

減益
Applies to
both
Trigger threshold
Buildup meter fills
Cured by
stimulating boluses

Effect summary

當睡眠量表累積滿時,目標會短暫暈眩數秒。對睡眠中的目標發動的下一次攻擊會造成致命一擊傷害。適合用來創造爆發輸出時機。