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Mole Hands

Valence
Neutral

Overview

Mole Hands is a duplicant trait describing hands that are exceptionally well suited to digging and tunneling. All language sources consistently characterize these hands as ideal for excavation work while also noting a persistent problem: finding suitable gloves for them is extremely difficult. The trait is presented as a mix of clear benefit and practical drawback; the hands themselves excel at digging, but equipment compatibility presents a recurring challenge.

The description appears across multiple localizations with the same core meaning: in English, “They’re great for tunneling, but finding good gloves is a nightmare.” Equivalent descriptions in Korean, Russian, Chinese, Japanese, German, Spanish, Italian, French, Portuguese (Brazil), and Polish convey the same twofold idea—excellent at digging and problematic for glove fitting—indicating that the trait’s flavor is intentionally split between capability and usability.

  • The trait grants notable suitability for tunneling and excavation tasks as part of its defining flavor text across locales.
  • The consistent secondary note is that finding gloves that fit or work with these hands is difficult, framed as a serious inconvenience rather than a minor annoyance.
  • The dual nature of the description implies players may want to consider how glove availability or equipment options affect a duplicant with this trait when assigning digging-heavy roles.
  • The localization uniformity suggests the “good at digging, hard to glove” concept is a deliberate design choice handed to the player as both an advantage and a role-playing detail.

Because the available sources supply only the trait’s descriptive text in multiple languages and do not enumerate mechanical modifiers, stat changes, or exact gameplay effects, no specific numerical bonuses, penalties, or interactions are asserted here. What is certain from the documented descriptions is the flavor: Mole Hands are particularly effective for tunneling tasks, paired with a practical problem of glove compatibility that the player must account for.

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